http://gamingtrend.com
February 06, 2016, 01:02:46 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 95 96 [97] 98 99 ... 183
3841  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: April 25, 2012, 08:37:24 PM

Quote from: EngineNo9 on April 25, 2012, 08:33:50 PM

Quote from: leo8877 on April 25, 2012, 06:34:40 PM

Apparently the Hobbit is using a new 48 fps tech like motionplus and it looks like a soap opera dammit.

http://www.cbsnews.com/8301-31749_162-57420795-10391698/the-hobbit-sneak-peek-gets-mixed-reaction-from-critics/

Goddamnit...a soap opera in fucking 3D.  How many more ways can they fuck this thing up?   icon_evil

That phrasing begs the question: What on earth else have they been fucking up since you use the word "more"? It must be a LOT to justify that sentence.
3842  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: April 25, 2012, 07:39:59 PM

Quote from: Blackadar on April 25, 2012, 07:27:45 PM

Quote from: leo8877 on April 25, 2012, 06:34:40 PM

Apparently the Hobbit is using a new 48 fps tech like motionplus and it looks like a soap opera dammit.

http://www.cbsnews.com/8301-31749_162-57420795-10391698/the-hobbit-sneak-peek-gets-mixed-reaction-from-critics/

I'm not overly worried.  Some said Avatar's 3D wouldn't be impressive either.

That's something completely different. A smooth framerate for movies changes the experience dramatically, and in my experience, never in a good way. Every time I see this kind of thing (for the most part in Michael Mann films), I fail to see the characters and instead can't stop myself from seeing the actors. Peter Jackson got a lot of skepticism thrown his way when he aired his intention to film The Hobbit at 48 fps, and that's for a good reason.
3843  Gaming / Console / PC Gaming / Re: Risen 2 on: April 25, 2012, 01:36:40 PM

Quote from: MonkeyFinger on April 25, 2012, 01:29:06 PM

Quote from: TiLT on April 25, 2012, 06:39:49 AM

Quote from: Crawley on April 24, 2012, 08:01:33 PM

Seems pretty typical for the Gothic games and the first Risen. Clumsy controls but a good game in there.

The difference is that the reviews seem to indicate that the combat system is flawed this time around. Combat has always been one of the strong points of the Gothic series, and was also good in Risen 1.

Flawed in what way? And fundamentally flawed as in not fixable or something they could address in a patch or three?

The two complaints I heard (don't remember the source) said that melee combat could easily be won by just spamming the left mouse button, and that attacks from enemies were inconsistent, often leading to stun lock.
3844  Gaming / Console / PC Gaming / Re: Risen 2 on: April 25, 2012, 06:39:49 AM

Quote from: Crawley on April 24, 2012, 08:01:33 PM

Seems pretty typical for the Gothic games and the first Risen. Clumsy controls but a good game in there.

The difference is that the reviews seem to indicate that the combat system is flawed this time around. Combat has always been one of the strong points of the Gothic series, and was also good in Risen 1.
3845  Non-Gaming / Off-Topic / Re: Norwegian about to be sentenced in the US for attempted mass murder... or is it? on: April 24, 2012, 08:41:08 PM

Quote from: GargoyleBoy on April 24, 2012, 08:35:54 PM

Google searching this guy is very interesting...  http://www.guardian.co.uk/education/2001/dec/21/highereducation.internationaleducationnews

Again, disclaimer:  Not intending to imply anything.  Just sharing.  This was from an event just after 9/11, so tensions were high.

This was actually brought up by the prosecutors tonight in an effort to damage his credibility. I didn't know the details, only that he had been accused of terrorism by the school. Sounds like the stupid experiments of youth to me. Very stupid experiments in this case though. I mean, cholera? Seriously?
3846  Non-Gaming / Off-Topic / Re: Norwegian about to be sentenced in the US for attempted mass murder... or is it? on: April 24, 2012, 08:19:21 PM

Quote from: GargoyleBoy on April 24, 2012, 08:14:50 PM


Yes, I believe it is. In that particular case he was attacked by two people because he was supposedly stalking their daughter. His criminal record is clean, by the way. Well, until now anyway.
3847  Non-Gaming / Off-Topic / Re: Norwegian about to be sentenced in the US for attempted mass murder... or is it? on: April 24, 2012, 08:09:47 PM
Aaaand he just got his sentence: 7.5 years in prison.
3848  Non-Gaming / Off-Topic / Norwegian about to be sentenced in the US for aggravated assault... or? on: April 24, 2012, 07:54:35 PM
This story probably isn't getting much if any attention in the US, so allow me to rectify: The case as presented by the Norwegian newspaper VG (one of our two biggest) and translated to English.

Long story short: (again, this is as presented by this one newspaper. I have no other sources at this moment) A 33-year old Norwegian man (John Kristoffer Larsgard) was driving through Winslow, Arizona with his 68-year old mother in the passenger seat when he took a wrong turn and started accidentally driving down a one-way street without noticing. This was during a music festival in the town, so there was a crowd of people coming up that very street. The crowd was angry at him for driving the wrong way and hurled abuse and made threatening gestures. Confused, he attempted to turn the car into an auto shop where their real car was being fixed (they were driving a rental so they could pick up their stuff before getting their own car back), but the crowd followed. The mother panicked and told him to get out of there. While backing up, he burst a tire against the curb (driving slowly, supposedly), stopping a few meters away from a hot dog stand where a woman and her kids were standing. People think John is trying to kill this family and start chasing the car as it drives away.

John stops the car down the street and rolls down the window to talk to the people following him. A guy comes up to the window and, without warning, punches him in the face, breaking his nose and spraying blood across the dashboard. John now panics himself and starts driving off. One of the women surrounding the car had her toe run over while another woman was scratched while jumping out of the way. Those are the only injuries.

John calls 911, and right afterwards is surrounded by cops with their guns drawn. He is arrested and jailed, while the rest of the people get no charges against them. He is later found guilty by the court for 4 counts of attempted first degree murder and 8 counts of aggravated assault with a deadly weapon (the car). As I am typing this, he's in court again to receive his sentence, which will be a minimum of 5 years, quite possibly 35.

I will not claim to know all the facts of this case, but these are the things I have heard:

  • John and his mother were passing through the town. They had been there for just a few hours at most, perhaps less, and had never been there before.
  • They knew none of the people from the crowd, and the crowd didn't know them.
  • Supposedly everyone in the crowd is related to each other.
  • The mother backs up John in every part of his story and has witnessed on his behalf (which doesn't count for much, admittedly. Family ties are strong and all).
  • The honorary consul of Norway to Phoenix sat in on parts of the trial and calls it a farce and shameful to the United States. This in itself is highly unusual. He says a ticket for reckless driving would have been enough.
  • John called 911 himself and told them where he was. Why would he do that if he was truly guilty?
  • Based on behavior in court, the crowd has been very angry (the guy who landed the punch also showed the finger as he left the court just now) while John has been very calm and collected, even apologetic.

For those of us in Norway, this tickles us the wrong way. Breivik, the mass murderer who's currently on trial here can be sentenced to a maximum of 21 years (of ordinary prison), has a respectable cell with a desk, TV, bed, a small bathroom and a computer without Internet access. He has access to books, movies and games (carefully censored however). He does not wear handcuffs except during transport, and never foot chains. He gets to leave his cell regularly, for example to walk outside in the courtyard. Most Norwegians think this is fine, because he has been deprived of the most important thing he otherwise would have had: His freedom.

John on the other hand, wears heavy chains on both hands and feet. He is considered the most dangerous criminal in the prison he's in. He's allowed to leave his cell 3 times a week, one hour at a time. This is time he needs to spend doing basic things like showering. His cell consists of a toilet, a sink, and a mat he can sleep on. Nothing else.

The whole thing simply feels wrong. Based on the facts as presented (which may be wrong of course) this doesn't sound anything like justice.

What are your thoughts on this? Have any of you heard about this?
3849  Gaming / Console / PC Gaming / Re: [Article] How the Tech Parade Passed Sony By on: April 24, 2012, 05:19:43 PM
Sony can struggle as long as they keep existing. They're one of the few big companies in gaming that still haven't succumbed to the temptation to milk every bit of money from their customers, instead focusing on quality products in both software and hardware. I own every major console, both standard and portable, that has been released since the GBA. Nobody comes closer to solid quality among these than Sony does. Both the PS3 and the Vita feel almost luxurious when you pack them out of their boxes, whereas the 360, the Wii, and the various handhelds feel like cheap plastic in comparison (other qualities notwithstanding).
3850  Non-Gaming / Off-Topic / Re: [TV] Game of Thrones - Season 2 is Here on: April 24, 2012, 04:26:43 PM

Quote from: leo8877 on April 24, 2012, 02:14:34 PM

Did you know: that woman is Charlie Chaplin's granddaughter! o_0

Yup, I knew. smile You can see the resemblance too, which is cool.

As for the character, here's the current speculation in its roughest form: (moderately big book spoilers)
Spoiler for Hiden:
She's actually the Jeyne we know from the books, only she's "undercover" for one reason or another which is likely to be revealed soon. Robb might end up in the hay with her, and only afterwards realize she's a noble. His honor will force him to marry her, which leads us to the events we know from the books.
3851  Non-Gaming / Off-Topic / Re: [TV] Game of Thrones - Season 2 is Here on: April 24, 2012, 05:23:14 AM

Quote from: notrich on April 24, 2012, 02:31:41 AM

upon seeing the repeat tonight... looks like another non-book character?  the girl from volantis?  not ringing a bell for me anyway

She may or may not be a book character. Wait and see. slywink
3852  Gaming / Console / PC Gaming / Re: What are you buying this week? (04/23) on: April 23, 2012, 08:09:15 AM
Oh shit, Prototype 2 already? I'm going to have a hard time resisting that. Risen 2 is more or less a must-buy as well.
3853  Non-Gaming / Off-Topic / Re: Kickstarter burnout? on: April 22, 2012, 01:56:52 PM

Quote from: Azhag on April 22, 2012, 01:40:15 PM

Oh yeah, I'm definitely only investing in things that either A) already are far long the process, or B) have a lot of experienced people on them, or C) preferably both...

Most projects I've seen that appear anywhere worth backing are either A or B anyway, so that's not saying much.

Also, nobody is investing in Kickstarter projects. You're backing them. The difference is vital.
3854  Gaming / Analog Gaming / Re: Zpocalypse: An Epic Zombie Survival Board Game on: April 22, 2012, 08:22:11 AM
Less than a day to go if you want to chip in, people! You can get the game and the K-Mini expansion for $55 with free shipping in this Kickstarter campaign, whereas the game alone will retail for $100 when this is over. Or you can go $75 and get the first full-blown expansion as well, which lets a fifth player control the zombies. I've read the rules and seen the components, and this game looks great in my opinion.

The campaign blew past its stretch-goals, so they added two last minute ones, one of which has already been passed. There's now a soundtrack and more cards included in the game, and if the last goal is reached everyone will receive a custom dice bag as well. smile
3855  Non-Gaming / Off-Topic / Re: Kickstarter burnout? on: April 21, 2012, 06:49:34 PM

Quote from: CeeKay on April 21, 2012, 06:37:11 PM

maybe Richard Garriott will start one for an RPG.

Man, there are so many old properties that would excite so many people even today... If all of those old designers came out of the clockwork, we'd all be ruined within a month.
3856  Gaming / Console / PC Gaming / Re: Match and Magic Kickstarter (calling all PQ fans) on: April 20, 2012, 02:15:32 PM

Quote from: MonkeyFinger on April 20, 2012, 01:34:46 PM

I'm curious how early this "early build" is.

It feels like a late alpha build.

Btw, monsters seem to deal their damage (which is a random value in a certain range, say 4-8) for every move you make. This means you should always try to take out monsters as quickly as possible, or at least defend yourself with a shield or a freeze card. There seems to be a lot of depth to the game, but at the moment things aren't well enough explained for us to truly appreciate it. Watch the video he made where he plays the game a little. It'll help you understand the way the game is meant to be played, and it certainly helped me.
3857  Gaming / Console / PC Gaming / Re: Match and Magic Kickstarter (calling all PQ fans) on: April 20, 2012, 01:22:14 PM

Quote from: Misguided on April 20, 2012, 01:03:15 PM

Quote from: MonkeyFinger on April 20, 2012, 12:40:11 PM

Hmmm... I could have sworn that I posted the same thing when this popped up. My first thought: PQ = Police Quest. D'oh.

I did end up backing this but now the 'demo' isn't really doing all that much for me...   icon_neutral

You did, in portable gaming. I made threads in both spots. Too many forums. I'm not going to be able to try the demo until Monday. Care to elaborate on it?

The demo doesn't make any attempts to show how the grand scope of the game will work, and the developer hasn't really shed much light on it either. Instead you're tossed into a neverending puzzle with constantly shifting goals and tools. This makes it hard to fully appreciate what is being done here. It's like playing a demo of Puzzle Quest where all you have is one battle and nothing else, with no hint of the campaign mode.

The game mechanics aren't explained in the game itself, so you need to figure it out on your own. With the current GUI, not everything is obvious, and there were some cards I couldn't figure out how to get working (such as one crafting card that was asking me to add Fire gems to it, but which never reacted when I did so).

What the game lacks is the campaign mode and polish. If you go into the demo without being aware of this, it might be a bit rough. Most people have no idea about the difference polish can make on a game.
3858  Gaming / Analog Gaming / Re: Zpocalypse: An Epic Zombie Survival Board Game on: April 19, 2012, 06:52:57 PM

Quote from: kronovan on April 19, 2012, 05:45:22 PM

All I can say about their plan for miniatures, is I hope they manage to make them more affordable than Arkam Horror miniatures.  icon_eek

All miniatures are included in the game. They aren't buyable separately.
3859  Gaming / Console / PC Gaming / Re: [360] The Witcher 2: Assassins of Kings on: April 19, 2012, 04:35:35 PM
As someone who has read both the published English books and played both games (the first one twice), I feel qualified to agree with siege in his comparison with A Song of Ice and Fire. The two stories have strong similarities in their political complexities and moral ambiguities. They feel very similar even if The Witcher has more fantastical elements.

Kronovan, two stories don't have to match in every way to be similar. Some extreme examples of this can be found in, say, Star Wars. Did you know Star Wars: A New Hope is a space-version of several samurai movies by Akira Kurosawa, or that the space combat is ripped off of various WWII movies? Totally different settings with very obvious and deliberate similarities.
3860  Gaming / Console / PC Gaming / Re: CodeMasters to rebrand themselves CodeMasters Racing on: April 19, 2012, 02:12:59 PM
I think they already publicly declared last year that they were going to focus 100% on racing games from now on, which was the reason Lord of the Rings Online in Europe was taken over by Turbine, for example.
3861  Gaming / Console / PC Gaming / Re: Match and Magic Kickstarter (calling all PQ fans) on: April 19, 2012, 06:43:21 AM
I'm a bit worried about this Kickstarter project. The game looks awesome and I contributed to it a few days ago. If it continues at this rate however, it won't reach its goal. We should help spread the word.

Luckily that should become easier now. They just released a demo that we're free to distribute. I'm at work right now so I won't be able to check it out myself for a while, but hopefully this should help give the project a little boost.
3862  Gaming / Analog Gaming / Zpocalypse: An Epic Zombie Survival Board Game on: April 18, 2012, 11:23:49 AM
Kickstarter is ruining my personal economy.

Also, some guys have made a zombie survival board game called Zpocalypse and put it up on Kickstarter. It looks awesome and is receiving good press it seems. The stretch goals for the project have resulted in cheap access to two expansions from the very beginning. There are two more very tempting stretch goals (unique hero miniatures at 135k and more unique zombie miniatures at 150k) that would be nice to get, so if any of you have any interest in this game, please contribute. smile You've only got 4 days left (at the time of writing) before the Kickstarter ends!

There are some very descriptive videos on Kickstarter showing how the game works. I recommend giving it a look. This game might just replace Arkham Horror as my group's go-to game.
3863  Gaming / Console / PC Gaming / Re: Ex-Titan Quest Developers working on a new game: Grim Dawn on: April 18, 2012, 05:13:13 AM

Quote from: Blackjack on April 18, 2012, 04:16:23 AM

That said, I just don't think these guys are in any situation to be yakking about DLC. imho, most of the masses of action RPGs will be satiated by Diablo 3 next month and Torchlight 2 later this year. I only thought Grim Dawn had a fighting chance if it could get out before those 900-lb gorillas, and clearly it's not happening.

Grim Dawn actually looks pretty different in gameplay from those games. Have you seen the videos on the Kickstarter page? Those definitely don't show typical Diablo gameplay.
3864  Gaming / Console / PC Gaming / Re: (PSN) Journey, from the makers of Flower on: April 17, 2012, 01:31:58 PM

Quote from: Turtle on April 17, 2012, 08:15:27 AM

First of all, the game tracks if you just leave the person who joins your game behind. Just walk the other way for a bit and voila, gone.

What is this mythical "other way" you're referring to? I need detailed instructions as it's a bit hard to go the "other way" when someone is following you around no matter what you do.
3865  Gaming / Console / PC Gaming / Re: inXile Wasteland Kickstarter coming! on: April 17, 2012, 10:33:16 AM
Aaaand it's done! 3 million has been reached. Hopefully that means we'll get an editor for the game. smile
3866  Gaming / Console / PC Gaming / Re: inXile Wasteland Kickstarter coming! on: April 17, 2012, 06:39:46 AM
Someone just pledged $10,000, so that should help.  icon_biggrin There's now less than $40k remaining.
3867  Gaming / Console / PC Gaming / Re: inXile Wasteland Kickstarter coming! on: April 17, 2012, 05:39:58 AM
It seems my "prediction" is turning out to be correct. With 6 hours left, only $60,000 is needed to reach 3 million, and the distance is shrinking rapidly. I'd be surprised if we don't hit that goal.
3868  Gaming / Console / PC Gaming / Re: inXile Wasteland Kickstarter coming! on: April 16, 2012, 05:39:50 PM

Quote from: CeeKay on April 16, 2012, 03:05:08 PM

Quote from: TiLT on April 14, 2012, 08:48:52 AM

Spread the word, people! There's still a bit to go until the 3 million goal where Brian Fargo has said he would like to make and release mod tools for the game.

maybe he'll be cool and release them anyways even if they don't hit 3 million.

I think they will, though there's a fair chance they'll actually reach the 3 million goal. Don't forget that they're accepting payment through PayPal as well, and with that included they are at approximately 2,8 million right now, with 18 hours left. It seems Kickstarters have a dramatic increase in backing during the final hours, so the odds are looking pretty good.
3869  Non-Gaming / Off-Topic / Re: James Cameron wants The Godfather in 3D on: April 16, 2012, 06:56:04 AM
I think one of the big reasons why people are calling 3D a gimmick is because it's mostly just associated with action movies at this point. The thing about 3D is that it can increase immersion in a fantastic way as long as it's done right. It changes a movie from being a flat plane into a collection of characters and scenery that look solid and real, as if you could reach out and touch them. Some people dismiss 3D outright or can't experience the effect for one reason or another, and that's fine. For some of us however, 3D is a great immersion enhancer.

As for The Godfather, it's a movie that was made for 2D and it should remain that way IMO. A new movie of the same style could benefit greatly from 3D in the right hands however.
3870  Non-Gaming / Off-Topic / Re: Kindle Fire Rage [Rant] on: April 15, 2012, 07:21:49 AM
I hear so many horror stories about mail being stolen in the US, yet I can't say I've ever heard about anything similar here in Norway. What are our postal services doing different?
3871  Non-Gaming / Political / Religious Nonsense / Re: Korean Rocket "launch" on: April 14, 2012, 09:21:22 PM
3872  Gaming / Console / PC Gaming / Re: inXile Wasteland Kickstarter coming! on: April 14, 2012, 08:48:52 AM
Spread the word, people! There's still a bit to go until the 3 million goal where Brian Fargo has said he would like to make and release mod tools for the game.
3873  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: April 14, 2012, 08:30:23 AM
Leaked video from the failed North Korean rocket launch:

3874  Gaming / Console / PC Gaming / Re: Old school Dungeon crawl: 'Legend of Grimrock' on: April 13, 2012, 06:34:25 PM
Fire does pretty serious damage when you're starting to lob fireballs around.
3875  Gaming / Console / PC Gaming / Re: Old school Dungeon crawl: 'Legend of Grimrock' on: April 13, 2012, 05:12:04 PM
A tiny hint that some may appreciate:

There's a very powerful crossbow that is found already on level 4, but which can actually be found before you even step down the main staircase to that level. It is hidden behind multiple layers of secrets and requires you to go through an area that is so tough that you actually get an achievement for surviving. It's worth it though. smile

For another push in the right direction, without outright spoiling it, look in the spoiler below:
Spoiler for Hiden:
The path to this crossbow begins on level 3, but does NOT involve dropping down holes.
3876  Gaming / Console / PC Gaming / Re: Old school Dungeon crawl: 'Legend of Grimrock' on: April 13, 2012, 03:38:21 PM

Quote from: Greg Wak on April 13, 2012, 03:03:11 PM

This game is as frustrating as I feared it might be. Had to look up solutions to three puzzles already, and spiders are the bane of my life right now. Lots of repeating. That being said, I love the game concept and the production values are top notch. I have always been a big sucker for skill trees. I just hunger to get to the next cool skill.So I will put up with all the reloads and being a save bitch every 3 feet.

This is an indie game, appealing to a niche audience. As such it's a good idea not to expect typical commercial gameplay decisions. One of the things we've been trained to expect in modern, commercial games is to always expect progress, and to never get stuck. Grimrock doesn't cater to that kind of gameplay. You're supposed to get stuck and think about a puzzle for a while before the solution drops into your head, just like the original games in this genre did. In this way it's also very much like the classic LucasArts adventure games. Gameplay videos may seem to indicate that Grimrock is a mindless action game, but in reality it's a slow-paced tactical dungeon crawler with an emphasis on puzzles.

If the puzzles annoy you, just look up a walkthrough (if there are any at this point) and use those to skip the parts you don't like. Just be aware that you'll probably not end up liking the game very much when you remove one of its central aspects like that.
3877  Gaming / Console / PC Gaming / Re: Old school Dungeon crawl: 'Legend of Grimrock' on: April 12, 2012, 02:06:52 PM
A word of warning regarding ranged combat:

The developers tried to simplify the combat mechanics in this game to keep everything consistent. Ironically, this makes things harder to understand for those of us with plenty of RPG experience. In short, Str affects damage for all physical attacks, melee and ranged. Dex affects your hit chance. However, ranged attacks hit automatically, so Dex has absolutely no effect on neither damage or hit chance for those. This is completely opposite from what we've been trained to expect. My ranged rogue is specialized in dex, which it now turns out makes him less optimal at what he's supposed to be doing. This gets extra muddled because of the skills for missile and throwing weapons. Increasing your skill in missile weapons also increases your dex, while increasing throwing weapons also increases your str. This means that a rogue focusing on thrown weapons will gradually become more effective based on stats alone, while a missile-focused rogue will become no more effective (not counting the effects of the skill level itself, which is significant from what I'm told).

The differences between the two weapon types can be summed up like this:

Missile weapons: Deal more base damage but occupy both hands. Increases dex, which helps with evasion but not with damage.
Thrown weapons: Less base damage but occupy only one hand. Increases str, which helps with damage, theoretically offsetting the bonus to base damage that missile weapons get, but not quite.

The interesting conclusion one might draw from all of this is that a minotaur by default is actually a more dangerous archer than a lizardman.
3878  Gaming / Console / PC Gaming / Re: Old school Dungeon crawl: 'Legend of Grimrock' on: April 11, 2012, 08:15:17 PM
As for the difficulty, having reached dungeon level 3 I haven't really been in any real danger yet. On the other hand, had I tried fighting toe-to-toe against my enemies I would have been slaughtered. It's all about tactical maneuvering, which has a pretty relaxed and deliberate pacing I might add. Move in the right way and you can handle larger groups of enemies without taking a single point of damage. Get stuck in a corner, and you can wave your hit points goodbye.
3879  Gaming / Console / PC Gaming / Re: Old school Dungeon crawl: 'Legend of Grimrock' on: April 11, 2012, 08:07:44 PM

Quote from: JCC on April 11, 2012, 08:00:58 PM

How's the real time combat? I am interested in this, but I shudder at the thought of a tile based movement old school dungeon slasher with real time combat....

It's just as good as it was back in the old days, when tile-based, first-person dungeon crawlers had real-time combat. In other words, it's good enough that games like Dungeon Master, Eye of the Beholder and Lands of Lore have hordes of loyal fans.
3880  Gaming / Console / PC Gaming / Re: Old school Dungeon crawl: 'Legend of Grimrock' on: April 11, 2012, 06:49:51 PM
The Steam issue has been fixed by the way. Took them about 45-60 minutes. I'm down to dungeon level 2 now and starting to get the deceptive feeling that I'm starting to kick ass. When I stop to think about it though, the rewards that make me feel so powerful are pretty damn basic. Just finding a sword for my sword-specialized fighter took a while, and my axe-wielding minotaur has no axe to wield. He's currently cudgeling my opponents, which works well enough even if I know he's being suboptimal.

This is also the kind of game where, even if you've got a fighter specialized in armor, there's no way you'll even be able to wear light armor without penalty at the first level.
Pages: 1 ... 95 96 [97] 98 99 ... 183
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 1.058 seconds with 21 queries. (Pretty URLs adds 0.089s, 1q)