http://gamingtrend.com
April 18, 2015, 12:05:01 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 94 95 [96] 97 98 ... 175
3801  Gaming / Console / PC Gaming / Re: Mass Effect 3 on: January 15, 2012, 09:36:34 AM

Quote from: Caine on January 15, 2012, 04:32:39 AM

well, they officially declared what everyone knew months ago:  No Steam version, Origin required on PC

can't say I am shocked by this news.  is anyone here surprised given the recent EA/Steam tiff?

Goddammit! Way to show us how the customer is the most important part of business, right? I don't want to get anywhere near Origin. This seriously makes me want to pirate the game, and I never do that kind of thing any more.
3802  Gaming / Analog Gaming / Re: D&D 5th edition announced on: January 14, 2012, 08:34:53 PM

Quote from: kronovan on January 14, 2012, 06:36:34 PM

Seriously, 196 pages just for abilities, races, classes, skill and feats!

And those abilities are everything a player needs to play the game. There are a few things the DM needs to keep track of, but for the players, every bit of information they need is on their character sheets. Want to use a basic attack (which may vary according to class to make everyone feel more unique)? The rules are on your sheet. Want to use a power? The rules (AND flavor text!) are on your sheet. I've never had an RPG run as smoothly as D&D 4E, and it's the only one I GM where the players don't need printed handouts with rules summaries.

In other words: The length is there for a reason. It's not a generic set of rules you can apply to anything. They are a bunch of special rules for everything a player character can do in combat (with little focus on anything else, keeping the roleplaying as slick and custom as you want without bogging that part down in rules), and when those rules are set, the player has full knowledge of almost everything he can do. The little that the character sheet lacks is printed on my DM screen for easy reference during gaming, and I pretty much only refer to it for status effects.

In every other RPG I play I find that the players don't use the options available to them, however sparse they may be, simply because it's hidden in the rulebooks and not easily available to them without looking things up (things they may not even be aware exist in the first place). The brilliant thing about 4E is how it puts the rules exactly where they need to be: In the players' hands. Sure, that means a long character creation section in the main book, but that's a silly comparison to begin with. If you sat down and read the entire class chapter of the Player's Handbook, you more or less missed the point. Those are the rules of the game, but you only need them if a character needs them. They are 110 pages of rules you'll never need to look up and never need to read through unless you're obsessed with knowing everything. I never read through that section.

Let's put it like this: If the class chapter of D&D 4E Player's Handbook counts as character creation rules, then you'd damn well better count the spell chapters in previous editions as the same, and if any of those other game systems you mentioned contain spells/psionics/powers, you'd better include those too. Because that's what this is, and presented in a much, much slicker and handy way than any of those.
3803  Gaming / Console / PC Gaming / Re: XCOM: Enemy Unknown on: January 13, 2012, 11:14:54 PM
New article!

The article is a bit silly, but one of the screenshots seems to depict our first proof of destructible terrain, hooray! smile
3804  Gaming / Console / PC Gaming / Re: LA Noire coming to the PC! on: January 13, 2012, 07:21:26 PM

Quote from: Blackjack on January 13, 2012, 06:59:13 PM

Quote from: TiLT on January 13, 2012, 06:52:16 PM

Quote from: Greg Wak on January 13, 2012, 06:05:55 PM

As posted earlier, the detective pawing all the evidence seems wrong.

AFAIK, it's what they did at the time. Crime scene investigations have changed over the years.
It puzzled me too. I'm not necessarily a stickler for details but by most accounts we've had basic finger printing technology in the U.S. in some form since the early 1900s (http://leladavidson.hubpages.com/hub/History-and-Technology-of-Fingerprinting). So I didn't quite get the idea this 1940s cop (even a rookie) would run around grabbing every used weapon and object with his bare hands at murder scenes as if to say, "HUH? I wonder what THIS IS?"   confused C'mon, even Leslie Nielsen wouldn't do that in a Naked Gun movie. icon_razz Maybe Rockstar didn't think it worth the time to show a character using a clean handkerchief or something to pick up evidence.

The fingerprint part is something they talked about in the previews for the game, I seem to recall. They said that the police hadn't started using that technology yet at the time.
3805  Gaming / Console / PC Gaming / Re: LA Noire coming to the PC! on: January 13, 2012, 06:52:16 PM

Quote from: Greg Wak on January 13, 2012, 06:05:55 PM

As posted earlier, the detective pawing all the evidence seems wrong.

AFAIK, it's what they did at the time. Crime scene investigations have changed over the years.

3806  Gaming / Console / PC Gaming / Re: Steam Backlog - The Undertaking. on: January 13, 2012, 05:18:15 PM
I'm never going to treat my backlog like that. I'll play the games if and when I want to, not because I feel like I have to. The games will always be there, and if I end up not playing them, then that means I made a bad purchase. Forcing myself through them won't change that.

Of course, if these games are ones you truly want to play, it's kind of different. Tongue
3807  Gaming / Console / PC Gaming / Re: XCOM: Enemy Unknown on: January 13, 2012, 07:01:34 AM

Quote from: Blackjack on January 13, 2012, 01:07:29 AM

What are the odds that the new multiplatform title (despite modern consoles having roomy hard drives) will let us save anywhere, anytime? If it's going to be spaced-out autosaves and checkpoints

I estimate the chance to be about 0%, give or take. Such save methods don't work well with randomly generated missions.

I'd love it if the game had an option to disable saving during missions though. I always felt the game was better before I discovered that it was actually possible to save outside of the Geoscape.

Quote from: Hrothgar on January 13, 2012, 04:53:16 AM

The thing about XCom was that you didn't need to make a mistake to get wiped out.  Sometimes just coming down the ramp lead to a slaughter zone.  Other times a missed shot from either side would open up line of sight for more enemies leading to a lethal crossfire.

That was one of the things that made the game good. Seeing half your squad, including your most cherished soldiers, get absolutely massacred hurt, but it was oh-so-satisfying to get revenge later. It's like reading a George R. R. Martin novel. The game was designed so that losing a bunch of men, or even an entire mission, wouldn't lose you the entire game though.
3808  Gaming / Console / PC Gaming / Re: The Elder Scrolls V:Skyrim on: January 12, 2012, 10:18:50 PM
The developers acknowledge that they don't expect most players to ever read any of the books. The most important part is that they're there, even if you don't read them. Just knowing that you could read them if you wanted to is enough to make the world feel much more alive, and that's what they're going for.
3809  Gaming / Console / PC Gaming / Re: XCOM: Enemy Unknown on: January 11, 2012, 09:56:37 PM

Quote from: EddieA on January 11, 2012, 09:52:33 PM

I hope that name "Biased" John Beissener in one of the screenshots means you can name your characters, as I loved doing that in the original.

They acknowledge renaming as a great feature of the original in the first video that was posted, so I'd be very, very surprised if they don't allow you to do that this time around also.
3810  Gaming / Console / PC Gaming / Re: XCOM: Enemy Unknown on: January 11, 2012, 09:42:25 PM
New article with new screenshots that look considerably better than the previous ones. Makes me wonder why they just didn't start out with these.
3811  Gaming / Console / PC Gaming / Re: Workers at Xbox 360 Plant Threaten Mass Suicide on: January 11, 2012, 06:07:11 PM
Yeah, it's a shitty way of doing business that needs to end. Foxconn is extremely huge and well known, so it's surprising that so many companies get away with using them. Maybe people in the west just don't care how many need to suffer or die as long as they get their shiny new iPad?
3812  Gaming / Console / PC Gaming / Re: Workers at Xbox 360 Plant Threaten Mass Suicide on: January 11, 2012, 02:06:11 PM

Quote from: Teggy on January 11, 2012, 01:43:42 PM

Yeah, this is definitely not really an MS story as much as a Foxconn story.

Well, it is an MS story in that they employ Foxconn. They are an enabler.
3813  Non-Gaming / Political / Religious Nonsense / Re: [Democracy] Why don't you just vote and count? For presidents that is on: January 10, 2012, 07:39:01 PM

Quote from: hepcat on January 10, 2012, 07:31:17 PM

Quote from: TiLT on January 10, 2012, 07:23:02 PM



It's becoming increasingly apparent that the current US voting system just means that one party controls more or less everything and the other party tries its hardest to sabotage it, stated goals be damned. That just doesn't happen over here. The leading party has the prime minister but can be thrown with ease if their partners aren't pleased with how things are working out. This means that everyone tries very hard to cooperate and reach mutually beneficial decisions.

You're also have a largely homogenous population of 5,544,139 while we have a much less one at 312,831,042.  It's easy to be less contentious when everyone in your political parties look and think almost the same.   slywink

There's very little homogenous about the Norwegian population apart from our skin color. Norway is a long, thin country, where the distance from Oslo to the northern towns equals the distance from Oslo to Rome. The people living up north have a very different way of thinking than the people living in big cities (on a Norwegian scale) further south, and the people living on the coast have vastly different priorities from those living inland. That's not counting the Sami people and the increasingly large percentages of our population who are immigrants from all over the world. The amount of people living here really makes no difference when it comes to how homogenous the population is.

Also, our political parties contain everything I mentioned above. There's the Christian party (which is actually surprisingly moderate from a US perspective, admittedly), the right wing of people hostile towards immigrants, the left wing working towards a communist revolution (corrupt freaks, IMO), and all kinds of combinations. We've got representatives born in "exotic" countries like Pakistan, to fishermen who spend a third of the year at sea.

My favorite part of the whole thing is that nobody gives a rat's ass what kind of religion our politicians have (with a few rare exceptions). For all I know, half our prime ministers haven't even opened a Bible.
3814  Non-Gaming / Political / Religious Nonsense / Re: [Democracy] Why don't you just vote and count? For presidents that is on: January 10, 2012, 07:23:02 PM

Quote from: Purge on January 10, 2012, 04:38:56 PM

I like the system where the people vote for their leader, and their local representative separately.

Eg: You could vote for a local repub, but put Obama in charge ... or vice versa. It would end up forcing more collaboration. Perhaps you'd need a third or fourth party to help round that out.

That's not unique to your system. We vote for our local representatives over here too, who represent counties (not that counties can propose laws). This is in addition to the forced collaboration of the main government (unless someone gets the majority vote, which is very damn unlikely in the best of years).

It's becoming increasingly apparent that the current US voting system just means that one party controls more or less everything and the other party tries its hardest to sabotage it, stated goals be damned. That just doesn't happen over here. The leading party has the prime minister but can be thrown with ease if their partners aren't pleased with how things are working out. This means that everyone tries very hard to cooperate and reach mutually beneficial decisions.
3815  Non-Gaming / Off-Topic / Re: Star Wars: Underworld Live Action TV Series begins casting/ Sitcom coming too? on: January 10, 2012, 04:52:11 PM
I seem to recall something about Lucas wanting to write the first 10 episodes, but leaving the rest of them to others.
3816  Non-Gaming / Off-Topic / Re: Star Wars: Underworld Live Action TV Series begins casting/ Sitcom coming too? on: January 10, 2012, 03:13:19 PM

Quote from: Turtle on January 10, 2012, 02:46:52 PM

Lucas doesn't have the ability to make something that really is, "Underworld". Unless he plans to make Sith all vampires and Jedi werewolves.

Lucas has clearly aimed the prequel trilogy and the Clone Wars series at families, including children. However, he has made it clear that this live action series will be adult in nature, and for once it won't be about any Jedi.
3817  Gaming / Console / PC Gaming / Re: XCOM: Enemy Unknown on: January 10, 2012, 10:00:22 AM

Quote from: EddieA on January 10, 2012, 08:22:12 AM

It looks like they're fighting an army of Sheldon Cooper clones slywink  Also, not to nitpick, but the texture on the trees and rocks looks really bad, and it appears that they used the same texture for both.  I hope it's just an early shot.

I agree that the combat screenshot isn't the best first impression we could have gotten. It looks very dated. But hey, isn't that faithful to the X-Com spirit? I mean, the original also looked very dated when it was released slywink
3818  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Zenimax pay $2million to Interplay over Fallout MMO on: January 10, 2012, 07:42:10 AM
It's often kind of frustrating speculating about what's going on behind closed doors in the gaming industry, because it's rare for us to ever get any confirmation one way or the other so there's no way to know if you're right or wrong. That makes it extra refreshing to see that my speculation about this case seems to have been right. There was a ton of hate towards Bethesda related to this, and people seemed to think the current Interplay was still the same as the old one and would be able to make an awesome Fallout. Not only that, but they thought Bethesda were being assholes for trying to take Fallout away from Interplay.

But what do you know, Interplay was indeed in breach of contract, both related to the resources they were able to muster and the activity they could show. To paraphrase George R. R. Martin, the development of the Fallout MMORPG was a mummer's farce that has now been put out of its misery, and we gamers are probably way better off for it. Judging from the results posted above, Interplay received mere trinkets as compensation, which shows two things:

1) They realized that they had no chance in hell of winning the case.
2) The work they had put in wasn't significant.
3819  Gaming / Console / PC Gaming / Re: XCOM: Enemy Unknown on: January 10, 2012, 05:47:13 AM

Quote from: Canuck on January 10, 2012, 12:36:02 AM

Definitely not liking those early screens.  It'll be a decent game but I don't think it will be quite what we wanted.

And what makes you say that? It's not like these screens really tell us much about what's different from the original, new enemy type and hexes notwithstanding.
3820  Gaming / Console / PC Gaming / Re: XCOM: Enemy Unknown on: January 09, 2012, 06:23:00 PM
Yeah, I noticed that too. They're also holding alien weapons. It's interesting to see that they've changed the grid into a hex map, which is an improvement in my opinion but can be a bit tricky for buildings. No buildings to see in those screenshots, so it's hard to tell how they'll handle that part.

For anyone doubting that Firaxis will be able to pull this off, they've at least got the right attitude. This video shows that they certainly understand what makes X-Com so good.
3821  Gaming / Analog Gaming / Re: D&D 5th edition announced on: January 09, 2012, 04:49:06 PM
It's too early for a new edition in my opinion.

4th Edition sacrificed a few sacred cows that had long overstayed their welcome and made GMing a LOT easier. It made monsters feel different (try fighting an orc, a hobgoblin and a lizardman in 3rd edition and see if you can tell them apart without being told their names) and made combat truly interesting. It made every single class viable and considerably reduced the bling-factor by limiting magic items in numerous ways. For me it's the ultimate version of D&D, and I think going back to previous editions would be painful. I can't really imagine much that would make D&D better for me right now, but I'm willing to be surprised.

Still, I believe this will be a smoother process now than last time now that we have D&D Insider well established. If they continue the current model most subscribers will quickly start rebuilding their library for the new edition without having to run out and buy books (beyond the core books, that is).
3822  Non-Gaming / Political / Religious Nonsense / Re: National Popular Vote: Good or Bad Idea? on: January 09, 2012, 08:13:53 AM
I believe the best thing that could happen for the US, politically, would be for every vote to count individually, regardless of state (I guess that's what national popular vote means?) and to get rid of the winner-takes-all mentality. I say this as someone who lives in a country where both these things are in effect already, and it works very well. It's rare for a single party to get a majority vote, so they have to cooperate with other parties. These could even be some of the smallest parties as long as it gets them the majority, which means that even fringe opinions could end up having a certain degree of power. Norway typically ends up with three parties sharing the power and trying to appease each other, and any one of them could topple the leadership if they feel slighted.

This kind of system also means that the leadership usually isn't so polarized. Even if, say, a far-left party gets voted into power, it'll still have to cooperate with other parties to get anywhere, which means it'll have to pander to the middle most of the time. This is a good thing IMO.
3823  Non-Gaming / Off-Topic / Re: Amazon Kindle: Kindle Fire, Touch and Keyboard unveiled! Lending Unleashed! on: January 08, 2012, 09:55:31 PM

Quote from: heloder on January 08, 2012, 09:38:21 PM

Then why do they have built in WiFi and links to the Amazon Storefront? Why is one of the advertised bullet point features the ability to shop for books on it? Is that just to tease its customers with functionality that's barely usable?

My 3rd generation Kindle (and my 2nd generation for that matter) has no issues accessing the Amazon store, and I've bought books that way multiple times, both through Wifi and 3G.
3824  Non-Gaming / Off-Topic / Re: [movie] Silent Hill: Revelation 3D on: January 08, 2012, 08:23:14 PM
Am I the only one who thought the first movie was quite... well, crap? It was filled to the brim with bad horror cliches (something runs in front of the camera! A small girl walks away and the protagonist follows!) and things that happen simply because the writer thought it would look cool, and nothing makes any kind of sense. It wasn't scary at all.
3825  Non-Gaming / Off-Topic / Re: Amazon Kindle: Kindle Fire, Touch and Keyboard unveiled! Lending Unleashed! on: January 07, 2012, 07:35:35 PM

Quote from: KC on January 07, 2012, 06:55:07 PM

I have heard good things about e-ink, but would like a multipurpose device if the reading experience doesn't suffer. 

It does.

The problem with discussing e-ink is that if you haven't seen it in action it's impossible to understand just what kind of impact it has. I'd recommend finding an e-ink device and reading a bit on it to see what it's all about. An LCD screen can never compete in terms of comfort, readability and battery time (by far!). You have to ask yourself if you want to sacrifice reading comfort for something that can do more than display books. Personally I'd rather have an additional device for the stuff that has nothing to do with books, and use an e-ink Kindle for actual reading.
3826  Non-Gaming / Off-Topic / Re: [movie] Friggin' Lucas just can't leave the franchise alone! on: January 06, 2012, 09:02:27 PM
Pull out! You're not doing any good back there!
3827  Non-Gaming / Off-Topic / Re: [movie] Friggin' Lucas just can't leave the franchise alone! on: January 06, 2012, 08:29:56 PM
Ah, one more chance for the porn industry to show that they don't know the first thing about comedy. Also, Vivid makes the most dull porn of them all. It's a winning combination! At least it's got novelty value.
3828  Gaming / Multiplayer Madness (MMO or otherwise) / Re: 10 years of Camelot on: January 06, 2012, 10:02:37 AM
I think DAoC was my first MMORPG. I didn't play it for very long, and quit after the third consecutive session in a row where I logged out with less XP than I logged in with. Not my idea of fun, but then again, this was before the design conventions for games changed from "punish mistakes" into "reward success".
3829  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: January 05, 2012, 10:07:59 PM

Quote from: Harkonis on January 05, 2012, 10:02:48 PM

Quote from: ATB on January 05, 2012, 09:54:53 PM

[IMG]http://media.riemurasia.net/albumit/mmedia/lp/8kv/hggt/3175/892120833.gif[/IMG

fail!

AND it's a midget joke too. Double fail!
3830  Gaming / Console / PC Gaming / Re: Dragon Age 3 on: January 05, 2012, 09:56:13 PM

Quote from: Scuzz on January 05, 2012, 06:33:32 PM

The one thing DA2 did that frustrated people but made tactics crumble was the spawning/parachuting of enemies into areas you considered cleared out. Half way through a fight you would clear out an area only to suddenly be attacked from there again. Unless you had a building at your back you could never be sure somebody wouldn't come from that direction.

A building at your back offered no safety as enemies could climb out of windows, jump down from roofs, or even teleport right on top of you just to rub it in. In fact, there was no rational way to defend against waves as there was no logical pattern to where they appeared from. The best way to deal with them was to retreat to outside of the battlefield, forcing spawned enemies to approach from one direction. There are no limits to how idiotic the respawn mechanism was.
3831  Gaming / Console / PC Gaming / Re: Is there a "right" view to play the Witcher from? on: January 05, 2012, 09:52:22 PM
I always played The Witcher top-down. Worked perfectly well for me.
3832  Non-Gaming / Off-Topic / Re: [movie] Star Trek 2 on: January 05, 2012, 01:13:37 PM

Quote from: hepcat on January 05, 2012, 01:08:57 PM

hot can also mean popular.

And almost certainly does so in this case.
3833  Non-Gaming / Hardware / Software Hell / Re: Saving from a Program in Windows 7 on: January 05, 2012, 08:37:55 AM

Quote from: Doopri on January 05, 2012, 05:36:10 AM

ah neat good to hear about the protected status of program files (i didnt know this here - i always hated saving to root and sort of defaulted to program files for my "misc" stuff).

It's okay for a regular user to not be aware of this stuff. It's worse when developers aren't aware of it, and horrifying when they decide to write bizarre and completely unsafe "workarounds" for what they consider to be a problem in Windows. I've had to educate my share of fellow developers who haven't had the faintest idea how to cooperate with Windows instead of brute forcing every problem they come across.

Quote
is it okay to just create a root\"whatever"\ file and save my stuff there instead of program files?

Yes and no. It's "okay" in the sense that Windows will allow it, but it's not a smart thing to do and certainly not what Microsoft intended when they designed the system. Windows Vista and up are designed so that installed applications go into one of the Program Files folders (requiring administrator rights during the installation) where they'll be protected against unwanted changes (like from a virus or worm) unless the user manually confirms elevated rights. By installing applications elsewhere you forfeit this protection, leaving your applications open to all kinds of bad stuff, including user errors.

If at all possible you should try to keep your applications in Program Files and everything else in your user folder or in libraries.
3834  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: January 05, 2012, 06:27:37 AM

Quote from: Rowdy on January 04, 2012, 11:08:14 PM

#15 on that list makes me crazy.  Pick up the damn phone you just called me!

I get the impression that it's the result of the phone system getting confused. The person you're calling is probably calling either you or someone else at the very moment you call back, and instead of getting the busy signal you just keep ringing. I've had it happen several times myself. I blame modern cell phones with their ability to handle multiple calls at the same time.
3835  Non-Gaming / Political / Religious Nonsense / Re: Is File Sharing a Religion? on: January 04, 2012, 08:52:33 PM

Quote from: CeeKay on January 04, 2012, 08:30:12 PM

I wonder how this could be ruled over here, with freedom of religion and all that.  can we say that a religion in another country is banned? 

There's no need to ban a religion. All you need to do is not recognize it. For example, Norway doesn't recognize Scientology as a religion, and thus they get no special treatment here (well, except for the fact that they get ridiculed in the major newspapers every time they try one of their stunts).
3836  Gaming / Console / PC Gaming / Re: Dragon Age 3 on: January 04, 2012, 06:15:08 AM

Quote from: Turtle on January 03, 2012, 11:54:27 PM

All I want is the combat of DA2

I'm not sure I do. It seemed interesting at first, but after about 1/3 of the game I realized that every fight was almost exactly the same in terms of tactics and actions. My party was so specifically built to support each other that not doing things in the planned way was just ineffective. The idea was good, but it's one of those that turn out to not work so well in practice.
3837  Non-Gaming / Off-Topic / Re: The Girl with the Dragon Tattoo on: January 03, 2012, 09:40:16 PM

Quote from: Autistic Angel on January 03, 2012, 09:20:51 PM

One of these things is not like the others.  Which one is different, do you know?  Can you tell which thing is not like others?  I'll tell you if it is so!

I know! I know! The last one is different because it's about a role someone didn't get instead of a role they actually played.





But that's not the answer you were looking for, is it? Tongue The last quote is a very different situation from the others in any case, though whining is never charming.
3838  Gaming / Console / PC Gaming / Re: So I got a PS3 for Christmas... now what? on: January 03, 2012, 01:51:14 PM
Well, you've got Uncharted, Heavy Rain and Little Big Planet 2 covered already, so that's the big ones right there. If you like shooters you should have a look at the Killzone games too, and perhaps Resistance 3. If you've played Dark Souls you might want to play Demon's Soul. If not, I'd just skip directly to Dark Souls even though it's not exclusive. Many people are probably going to recommend the Infamous games, but I never liked them much.

You should also take a look at the Playstation Store. There you'll find such must-haves as Super Stardust HD, Echochrome, Flower, and PixelJunk Shooter.
3839  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 02, 2012, 09:38:28 PM

Quote from: Blackhawk on January 02, 2012, 09:33:48 PM

Quote from: Azhag on January 02, 2012, 07:00:29 PM

Look online for the DLC reviews. Most only really provide 2-3 hours of gameplay, so up to you if it's worth it.

I did that, and other than Shadow Broker, got reviews that were all over the place.  One says to avoid Arrival like the plague, the next says it is the best of the lot.

I think that as long as you mix them in with the rest of the missions as a first-time player, they'll all be good. It's when they're more or less stand-alone (for those of us who played them after finishing everything else) that the weaknesses come to the forefront.

In any case, play Shadow Broker if nothing else. It's good, and it can have a large impact on the ME2-campaign.
3840  Gaming / Console / PC Gaming / Re: Games Finished 2012 -Console and PC Games on: December 31, 2011, 12:11:17 PM
Finished 28 games last year, which is slightly less than the year before. Most of them were pure quality however. Last year's post is here.

I'm sticking the Vita and PSP categories together since I'll be playing all my PSP games on the Vita anyway.

Games Finished in 2012

PC
  • Bastion
  • Civilization 5 - Listing it since I completed another full round.
  • Diablo 3
  • Dishonored
  • Far Cry 3
  • Legend of Grimrock
  • Mass Effect 3
  • Max Payne 3
  • Transformers: Fall of Cybertron
  • The Walking Dead: Episode 1
  • Warhammer 40k: Space Marine
  • XCOM: Enemy Unknown - Completed on Classic difficulty without alien health displays.


PS3
  • Assassin's Creed 3
  • Dragon's Dogma
  • Journey


Vita / PSP
  • Assassin's Creed 3: Liberation
  • Little Big Planet Vita
  • Uncharted: Golden Abyss (3 times!)


3DS
  • Resident Evil Revelations

Pages: 1 ... 94 95 [96] 97 98 ... 175
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 1.527 seconds with 21 queries. (Pretty URLs adds 0.191s, 1q)