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3761  Gaming / Console / PC Gaming / Re: Risen 2 on: February 20, 2011, 11:31:33 AM
The problem with the game being 80% finished is that the last 10% of a game takes 90% of the total development time to finish. slywink

Actually, I've heard people say exactly that in business, and it's more right than you'd expect.
3762  Gaming / Console / PC Gaming / Re: Dead Space 2 on: February 19, 2011, 10:12:25 AM
Speaking of story, I tried coming up with an overall story that explains why all these things are happening. I may have missed something important that invalidates my theory, but here's what I'm thinking:

Spoiler for Hiden:
A long time ago, an alien and extremely technologically advanced race passed through our corner of space. No other races can compete with their level of power, and that's the way they like it. To ensure that this state of affairs continues, they device a fail-safe should other races become too powerful (sort of an anti-monolith from 2001: A Space Odyssey). This is the Marker. They place it somewhere the infant race will discover once they reach a dangerous level of technology. Those who are exposed to it have their minds imprinted with the blueprints for how to design a new Marker, encouraging them to build fully functional copies in every location (planet / space station) this race inhabits. It then infects this race with a biological change that causes them to attack and infect their own, until they achieve total dominance in this location. As a final act, the Marker activates a Convergence event that attracts all infected beings within a certain radius and absorbs them into itself, storing their energy until the dominant alien race returns and collects it. In their perspective, a potentially dangerous alien race has then been both eliminated and turned into an asset.
3763  Gaming / Console / PC Gaming / Re: TellTale's new 5 games: Walking Dead, Fables, King's Quest, Puzzle Agent 2 & ? on: February 18, 2011, 11:07:24 PM

Quote from: CeeKay on February 18, 2011, 10:41:54 PM

Personally I'm hoping there's an announcement for more Monkey Island coming. Also I'm worried they may be overextending themselves. Jurassic Park starts in April before BttF is done, Walking Dead is Q4 2012, Fables is Q1 2012, Kings Quest is to get more details at E3 so I'm guessing it's possibly a 2011 start too, and since they're picking up Puzzle Agent from the 'pilot' that will take up time too.

The thing is that they've developed a toolset by now that lets them churn out content at a very fast rate. With the success they've been having, they can afford having a few content creation teams going at the same time. All their games run on the same engine, after all.

3764  Gaming / Console / PC Gaming / Re: Dead Space 2 on: February 18, 2011, 10:06:09 PM
Okay, let's not make this thread about me, man-whoring or not.
3765  Gaming / Console / PC Gaming / Re: Dead Space 2 on: February 18, 2011, 07:57:00 PM

Quote from: Bullwinkle on February 18, 2011, 07:41:04 PM

Hey, TiLT, sorry about your job. Good luck to you.

Thanks! Luck isn't needed. There's tons of companies looking for someone like me where I live right now. I went to 4 interviews in 2 days, all of which ended up liking me. So, I can't complain. smile
3766  Gaming / Console / PC Gaming / Re: Dead Space 2 on: February 18, 2011, 06:24:34 PM
I think you may want to be careful with the blatant spoilers, Roman.
3767  Gaming / Console / PC Gaming / Re: Dead Space 2 on: February 18, 2011, 05:35:54 PM

Quote from: Bullwinkle on February 18, 2011, 05:28:43 PM

Quote from: Teggy on February 18, 2011, 05:26:05 PM

Here is how I killed the final boss on normal:
Spoiler for Hiden:
Rip rip rip on Nicole and any kids that got in my way. Pew pew pew with Plasma Cutter on heart. Repeat.

How is that different than on Casual, I wonder?

This can work if you're lucky enough to have picked the right weapons and still have lots of ammo for them once you reach the boss. I wasn't that lucky. I only had two weapons that were useful against the boss, and both of those had 5 or fewer shots left. It was impossible to work with that situation on Normal, and only barely doable on Casual by picking up ammo dropped during the battle. This would have been so much less painful if you actually had the opportunity to buy ammo just before the fight, but noooo. Get ready to replay the hardest chapter in the game if you end up in that situation.
3768  Gaming / Console / PC Gaming / Re: MagicKa - Diablo style Coop Mage Action :) on: February 18, 2011, 05:23:20 PM

Quote from: CeeKay on February 18, 2011, 04:12:44 PM

Quote from: Fuzzballx on February 18, 2011, 02:52:32 AM

Seriously, biggest challenge in t his game?  NOT KILLING YOURSELF!

I don't think I have killed myself yet beyond accidentally falling into water.  I must not have been experimenting enough  icon_lol

Just wait until you prepare your most powerful damage spell and accidentally cast it on yourself. slywink
3769  Gaming / Console / PC Gaming / Re: Dead Space 2 on: February 18, 2011, 05:20:12 PM

Quote from: Bullwinkle on February 18, 2011, 03:23:53 PM

It seems to me, TiLT that you are far and away above everyone in your dislike level.  I played on Casual anyway...

Well, admittedly I was notified just a few days prior to DS2's release that I lost my job, so that probably colored my experience somewhat. This is one of the reasons why I'm so curious if other people had a bad experience with the end too.

Having said that, you're certainly not qualified to comment on that part since you played on Casual. slywink Even I managed to beat the boss on the first attempt once I put the difficulty to that level, while I was completely unable to win at Normal, despite watching several walkthroughs on Youtube and exploiting every dirty trick I could think of (or was told about). The way you describe taking down the boss doesn't work unless you play on Casual or have extremely powerful weapons (with plentiful ammo which nothing has prepared you to stock up on. Oh, and the last place you could buy ammo was more than a whole chapter earlier). You'll just get overwhelmed and killed otherwise.
3770  Gaming / Console / PC Gaming / Re: Dead Space 2 on: February 18, 2011, 08:11:33 AM
How did the two of you feel about the last three chapters? Most of the rest of us seem to have disliked those, but you don't mention them at all. I'm just curious.
3771  Non-Gaming / Off-Topic / Re: [movie]Sherlock Holmes: A Game of Shadows on: February 17, 2011, 09:42:40 PM
It sounds a bit too close to A Game of Thrones to me, particularly since titles so rarely begin with "A" anyway. It almost looks deliberate.
3772  Non-Gaming / Political / Religious Nonsense / Re: Iraqi Defector Admits Lying About WMD to Topple Saddam Hussein on: February 17, 2011, 03:42:06 PM

Quote from: Larraque on February 17, 2011, 01:19:40 PM

Quote from: TiLT on February 17, 2011, 01:03:00 PM

Quote from: Zekester on February 17, 2011, 06:39:36 AM

The Arab countries would immediately attempt to annihilate Isreal

I wonder if the US-hating nations would be happier with these scenarios?

That you believe any one of these things to be true is funny.


I believe that some US-Hating nations would have no issue with the one I didn't un-quote

Except that I don't think the US is the primary factor stopping those countries. I do agree that they WANT to attack, but they fear the Israeli nukes (and their willingness to use them) too much.
3773  Non-Gaming / Political / Religious Nonsense / Re: Iraqi Defector Admits Lying About WMD to Topple Saddam Hussein on: February 17, 2011, 01:03:00 PM

Quote from: Zekester on February 17, 2011, 06:39:36 AM

North Korea would take over South Korea

China would start with Japan on it's roll to be the new world power

Russia would salivate in pwning North America, thats after they fought off the initial Mexican onslaught

Great Britain, as with most of Europe, would be up for grabs

The Arab countries would immediately attempt to annihilate Isreal

Russia and China would battle to claim rights to the whole of the Middle-East

India would fight Pakistan briefly, but they would then both fall to either China or Russia

I wonder if the US-hating nations would be happier with these scenarios?

That you believe any one of these things to be true is funny.

That you believe all of them to be true is nothing but a personal tragedy. My condolences.
3774  Gaming / Console / PC Gaming / Re: Dragon Age II - update 2-15 with more Felicia Day! on: February 17, 2011, 12:46:13 PM

Quote from: Turtle on February 17, 2011, 12:34:45 PM

Well, you'll be glad to know that the same writers from Origins are also on 2. And those same people are also the ones who help choose voice actors.

Let's just hope they've learned to write romance since the last time. The romance dialogue in Dragon Age Origins was just embarassing.
3775  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Wars: The Old Republic announced on: February 17, 2011, 09:43:08 AM

Quote from: CeeKay on February 17, 2011, 09:38:39 AM

Quote from: TiLT on February 17, 2011, 07:39:47 AM

Quote from: Teggy on January 28, 2011, 09:23:54 PM

Well I guess you need to look stylish working security at a club.

EDIT: I've been tricked!

I've seen the trooper designs, and while they look very cool, they look like clone trooper gear, which makes zero sense. Aren't the nerds up in arms about that?

There's very little in this game that makes sense from a canon standpoint. Bioware has obviously decided that any existing lore in the Star Wars galaxy (including some major stuff from the movies!) can and will be completely ignored if this increases the recognition factor. Probably a good thing for casual Star Wars fan, but an atrocity for devoted fans.


didn't they do the same thing in Knights of the Old Republic 1 & 2?  it's been awhile but I seem to remember a lot of the ships looking similar to stuff from the movies.

I never played KOTOR2, but KOTOR1 handled the ship aspect reasonably well. The rest was pretty random though. Stuff like lightsabers was handled in a reasonably interesting way, but other things like armor and weaponry was all over the place and made you look like a disco ball by the end of the game. The MMO is definitely the worst of the two in how the license is handled though, by far.
3776  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Wars: The Old Republic announced on: February 17, 2011, 07:39:47 AM

Quote from: Teggy on January 28, 2011, 09:23:54 PM

Well I guess you need to look stylish working security at a club.

EDIT: I've been tricked!

I've seen the trooper designs, and while they look very cool, they look like clone trooper gear, which makes zero sense. Aren't the nerds up in arms about that?

There's very little in this game that makes sense from a canon standpoint. Bioware has obviously decided that any existing lore in the Star Wars galaxy (including some major stuff from the movies!) can and will be completely ignored if this increases the recognition factor. Probably a good thing for casual Star Wars fan, but an atrocity for devoted fans.
3777  Gaming / Console / PC Gaming / Re: Dead Island on: February 17, 2011, 06:07:20 AM
There are firearms, but they are rare and have limited ammo. The concept is to make available the things that would logically be found in a tropical holiday location like the one you see in the trailer.
3778  Gaming / Console / PC Gaming / Re: X-Com comes to consoles on: February 17, 2011, 06:04:55 AM

Quote from: EddieA on February 17, 2011, 02:30:41 AM

Quote from: TiLT on February 16, 2011, 09:30:08 PM

Those had better be some seriously huge changes. So far I haven't seen even a single element from the first X-COM game, neither in terms of story or gameplay.


I don't know if any of these have been changed, but originally, it was supposed to include bases, alien research, and a mission-based structure similar to the original games.

I don't think that's entirely correct. The description I read about those systems showed them to be very limited, and particularly the choice of missions. I got the impression you might have up to three choices in what mission to proceed to, but that's about it.
3779  Gaming / Console / PC Gaming / Re: Dragon Age 2 on: February 17, 2011, 06:03:03 AM

Quote from: CeeKay on February 17, 2011, 02:49:14 AM

Quote from: TiLT on February 16, 2011, 08:50:58 PM

Aaaand I just finished Awakening, long overdue.

that's on my list of things to do before DA2 hits.

You'd better get around to it. It's a 20-hour adventure if you don't rush through it. smile
3780  Gaming / Console / PC Gaming / Re: Dead Island on: February 16, 2011, 10:33:37 PM

Quote from: CeeKay on February 16, 2011, 10:20:36 PM

Zombies, Zombies and more zombies.     At least it's a bright tropical place this time around.  In a way it could almost be Dead Rising 3.

Except that unlike Dead Rising, this game seems to take itself pretty seriously, going for a grim and gritty tone instead of the happy and over-the-top violence in DR. It's also supposed to have RPG mechanics in it, which sounds interesting.
3781  Gaming / Console / PC Gaming / Re: [360/PS3]Dead Island on: February 16, 2011, 10:11:12 PM

Quote from: metallicorphan on February 16, 2011, 09:44:56 PM

its certainly a memorable trailer anyway...the music reminds me of an episode of LOST

There's more than one reference to LOST in this trailer. The way it begins by zooming out from an eye, for example. The music, as you mention. The tropical island setting. The number 15 (one of the Numbers) appears over and over.

It's certainly a different kind of trailer for a zombie game, which gives me hope.
3782  Gaming / Console / PC Gaming / Re: X-Com comes to consoles on: February 16, 2011, 09:30:08 PM
Those had better be some seriously huge changes. So far I haven't seen even a single element from the first X-COM game, neither in terms of story or gameplay.
3783  Gaming / Console / PC Gaming / Re: Dragon Age 2 on: February 16, 2011, 08:50:58 PM
Aaaand I just finished Awakening, long overdue. It was very good, actually, and with some interesting story repercussions that I can imagine might ripple into Dragon Age 2's story.

Speaking of which, I think I'm going to reluctantly preorder that bloody thing on Steam. Despite my annoyance with the unnecessary changes to the DA formula, it's probably going to be a great game nevertheless, and I'm a sucker for RPGs. Dammit!
3784  Gaming / Console / PC Gaming / Re: Dragon Age 2 on: February 15, 2011, 10:47:17 PM

Quote from: msteelers on February 15, 2011, 09:43:08 PM

This comes out in a few weeks? I still need to finish Awakenings, which I started but never finished.

I just started that up again two days ago after buying it at release but never even finishing the first quest. It's surprisingly good, surprisingly long, and has some surprisingly devastating bugs. Here's a non-spoiler tip for you to avoid a bug that might otherwise make you cry: When you are about to enter the Silverite Mine, strip your main character naked (and make sure you keep a savegame of that moment handy). You'll thank me later.

Slightly more spoilery (but nothing about the main plot) info about the bug:
Spoiler for Hiden:
Your party is stripped of its equipment upon entering this particular location. You are supposed to get it back later, but a bug causes most players (supposedly. Both me and a friend were affected) to not be able to recover their own character's equipment ever again. You can quickly identify if you're bugged by looking at your character when he wakes up after being stripped. If he's naked and/or wearing parts of his armor, you're bugged. If he's wearing generic clothes, you're fine.
3785  Non-Gaming / Off-Topic / Re: Man Tears: What movie(s) have made grown men weep? on: February 15, 2011, 07:24:08 PM
The ending to Braveheart always tore me up, though it's been a few years since I saw it last.
3786  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: February 15, 2011, 10:04:19 AM
His voice still sounds right, so they could probably use a body double with him doing voiceovers.
3787  Non-Gaming / Off-Topic / Re: The Hobbit finds a director on: February 14, 2011, 10:28:57 PM
He really does look old in that video, and it makes me worried about his appearance in The Hobbit. Hopefully they'll make it work somehow.

And wow, Tim Burton sure sounded nervous. I mean, I totally get it when he's standing in front of a worldwide audience like that, but this can't exactly have been his first speech.  icon_razz
3788  Gaming / Console / PC Gaming / Re: The "easy achievement" conspiracy on: February 14, 2011, 05:57:47 PM
Why would any game developer/publisher care if someone deleted a game from their profile? Even if they have perfectly good reasons to care, consider this:

Achievements/trophies are a form of addiction, however mild. To get people addicted, you give them a few free/cheap achievements so that they start to get the taste for them, then make them work hard for the rest. By keeping all the achievements out of reach initially, you're simply going to discourage the player. Developers don't want to do that. They want to subtly encourage the player to feel good about himself while playing in order to improve his impression of the game, which increases the chance he'll talk to his friends about it and make them purchase it too.

It's not a conspiracy (even the scenario you describe isn't one). It's simple marketing and psychology.
3789  Gaming / Console / PC Gaming / Re: MagicKa - Diablo style Coop Mage Action :) on: February 14, 2011, 06:22:38 AM

Quote from: rshetts2 on February 14, 2011, 12:55:25 AM

due ti the forum effect I grabbed this.  Got it from D2D and when I installed it, it attached it to my steam account.  Its now downloading a patch thru steam, who I always have download problems with, and the patch is taking about 10 times longer to dl than the game did.  Heres to you Steam  finger

You know, the general rule of thumb when you're having slow download speeds from a particular server is to change which server you use. Steam isn't slow, but some of its servers might be under a lot of pressure. That's why the option to choose your own is there.
3790  Non-Gaming / Off-Topic / Re: Arnie to Hollywood-I told you i would be Back!! on: February 13, 2011, 12:50:28 PM

Quote from: metallicorphan on February 13, 2011, 11:37:43 AM

Quote from: Razgon on February 13, 2011, 09:25:30 AM

oh come on - he did awesome in the movies he was in. Saying he's not a good actor feels extremely biased due to his governance..eh, governing?


he did do some great movies,i think i was a fan more than anyone(i was that one person who loved Red Heat)but i think most of them you could see that they were tailored for him,no one else could play Conan at that time IMO and a little Danny DeVito could only play opposite to a monster Arnie(that was half the joke of the film) ,and how many words were uttered by him in The Terminator? ..but the Terminator didn't need a great actor to play 'it'

I think you underestimate the range of skills an actor needs. Reading lines is just a small part of the job. The Terminator is actually a good example of Schwarzenegger's capabilities as an actor. He brought a lot into that role in terms of how believable he was as a machine. The way he tracks the environment with his eyes, for example. Or his ability to fire guns without blinking. From what I understand, these are ideas he brought to the table and that he trained himself to be good at. Yes, he was a perfect fit for the role, but he elevated it way beyond the original intent. The movie would probably never have worked without him in it.
3791  Non-Gaming / Forum and Site Feedback / Re: 2/11/11 - Outage on: February 12, 2011, 12:36:40 PM

Quote from: Knightshade Dragon on February 11, 2011, 09:39:19 PM

Our colocation had difficulties with some suppression and circuit flapping.   

You're just making this up, aren't you? slywink
3792  Gaming / Console / PC Gaming / Re: Dragon Age 2 on: February 12, 2011, 09:27:58 AM

Quote from: EddieA on February 12, 2011, 06:38:08 AM

Here's a lengthy video (20 minutes of gameplay, 30 minutes of Q&A) showing off the PC version.

Well, at least it doesn't look outright bad. I'm softening up a little towards it. Still nothing like the overhead view I was expecting, and the graphics are boring beyond comprehension. Where's the detail? Where's the stuff that makes the world look lived in? It looks like an old MMORPG in the way areas are designed.

3793  Gaming / Console / PC Gaming / Re: Dead Space 2 on: February 12, 2011, 08:34:09 AM

Quote from: Turtle on February 12, 2011, 07:33:22 AM

Quote from: leo8877 on February 11, 2011, 06:01:30 AM

Quote from: Teggy on February 11, 2011, 05:40:52 AM

Well, I wound up going back and finishing it up tonight. I was able to get through on normal, although I had picked up some hints.

I'll need to go back and read other people's spoilers.

Spoiler for Hiden:
I had read someone recommending bringing the ripper to the final battle and that definitely helped. The other thing I had read was to just run through as much as possible from chapter 13 on. It was true, there were no rooms that forced you to fight for a time limit or until a certain number of enemies were killed. There were cases where you had to hack, or replace a battery, etc. The worst was the one where you needed to carry a dead body to the scanner because the damn body could get blown apart and then you'd be stuck.

That room also had the first appearance of the IMMORTAL NECROMORPH. WTF. Not a fan.

So that section of the game made a good deal of sense with the story - tons of necros were in that area, so the fact that there is a never-ending stream and they follow you into the next room, etc. makes total sense. It also ratchets the tension way up. However, in terms of gameplay it doesn't make a lot of sense. That's not how Dead Space has been played all along, and there's nothing to really let you know you're supposed to change the way you play.

I thought normal difficulty was a good challenge. Last couple of chapters aside, for the most part it was challenging without being frustrating. I think the ammo was more plentiful, and the lack of backtracking/respawn cut down on the frustration factor. Last boss was actually a bit of a cakewalk, which I don't mind, but others would probably find it too easy.

Story definitely got a bit muddy at the end. I stuck a needle in Isaac's eye why exactly? And why was the marker like 50 times bigger than the others? And why were necros swarming the marker when it's been established that they won't go close to the marker (in the "dead space"). I did find it interesting that "Nicole" said something about needing to absorb Isaac so "they could come back". I would assume that maybe she is talking about the creators of the markers? I hope so, because I want to know who that is. I'm sure you guys talked a bit about this already - I need to go back and read spoilers.
Spoiler for Hiden:
I think that was the beef with the last few chapters, was that you are intended to just run through it, but they never tell you and it's so different from how you played the whole game beforehand.

I never got an explanation for why the Necros were so close to the Marker.  I also recall how there is a "Dead Space" around it where they would not go.

Did you stay to the end of the credits for the little audio bonus?

How awesome was Chapter 10, being back in the Ishimura?  What a great level (imo)


Spoiler for Hiden:
There is still a dead space. They never showed any necromorphs within the dead space. Sure, they show a lot of them near the marker, but you can clearly see them standing in a ring around it, unable to move forward.

Although, there may be something special with the marker Isaac made. We also really don't know much about them in general, other than that there's an original Black Marker, the Red Marker from Aegis 7, and now the Giant Marker made by Isaac on Titan Station.

Spoiler for Hiden:
The endless horde of necromorphs following you stops when you reach the Marker too. Even the Regenerator doesn't appear any more at that point.
3794  Non-Gaming / Off-Topic / Re: Apology to the forum on: February 10, 2011, 03:14:17 PM

Quote from: hepcat on February 10, 2011, 03:01:58 PM

Look at Ceekay.  He didn't just come out of the gate posting like he does nowadays.  He started off slowly.

Yeah right. slywink
3795  Gaming / Console / PC Gaming / Re: Guitar Hero Cancelled! (and True Crime too) on: February 10, 2011, 03:08:45 PM
You guys speak as if every potential Rock Band customer has already played every game in the genre. My first music game was Rock Band 3, and I still play it on a nearly daily basis over 3 months after its release. There's always going to be new customers, and the existing ones are likely to put a lot of money towards downloadable songs. I expect Harmonic earns the majority of their money on DLC.
3796  Gaming / Console / PC Gaming / Re: PS3 has been hacked/jailbreaked on: February 10, 2011, 03:02:12 PM

Quote from: Hetz on February 10, 2011, 02:42:32 PM

but suing everyone you can is not going to stop people from doing this to their PS3's if they really want to.

That's not what it's about. It's about showing the hackers that messing with Sony's systems and publishing their methods WILL lead to consequences. I don't think Sony are going to go after the people hacking their PS3s yet, and certainly not in this way. They're simply trying to reduce the risk that hackers will repeat this farce in the future.
3797  Gaming / Console / PC Gaming / Re: RPS's list over BLIZZARDS greatest moments on: February 10, 2011, 08:56:06 AM
How long has it been since Blizzard actually developed a brand new IP anyway? I hesitate to call Warcraft or Starcraft new IPs since they were major ripoffs of the Warhammer and Warhammer 40k universes respectively (supposedly they were originally intended to be licensed, but Games Workshop fucked things up as usual) to the point where there's little originality in them.
3798  Gaming / Console / PC Gaming / Re: Dragon Age 2 on: February 09, 2011, 09:26:51 PM

Quote from: EddieA on February 09, 2011, 09:19:06 PM

Quote from: TiLT on February 09, 2011, 08:36:58 PM

Bioware can do wrong. As with any company that enjoys a wave of success, it can make them arrogant and cause them to make stupid mistakes. They wouldn't be the first to do so.

You seem to be equating Bioware doing things you personally don't like with them making "mistakes".  I can understand your being disappointed in some of their decisions, but how is it arrogant of them to make games you don't like?  A lot of people, myself included, have loved all of their games and are happy with the direction they're going with DA2.

This isn't about me. Haven't you noticed the outcry against the changes Bioware made to Dragon Age with the sequel? To the point where they had to issue several press statements to calm the raging mob?
3799  Gaming / Console / PC Gaming / Re: RPS's list over Biowares greatest moments on: February 09, 2011, 08:49:09 PM
I think you need to update the thread title. slywink
3800  Gaming / Console / PC Gaming / Re: Dragon Age 2 on: February 09, 2011, 08:36:58 PM

Quote from: Scraper on February 09, 2011, 08:19:04 PM

Quote from: TiLT on February 09, 2011, 08:13:08 PM

According to a new preview by a Norwegian magazine, they were initially skeptical towards DA2 for many of the same reasons as I am, but a new build they saw a few weeks ago changed their minds. According to them, Bioware has revised the camera since the early previews, based on the critical reception to the news that there would be no overhead view. There is actually an overhead view now, but it's a bit closer to the ground than in DA1 and it is locked to the active character, so there's no flying around at will.

This alleviates my concerns slightly, but I'm still keeping a safe distance unless everyone insists it's the best thing since sliced bread.


Dude it's a Bioware game. Most of us will end up buying it because they are physically incapable of making a bad game.

That's a matter of taste. I feel their handling of the Star Wars universe is horrible. In my eyes, KOTOR was a terrible, predictable mess of a game (yes, I know most people consider it a classic. I just didn't enjoy it) that felt like D&D in spaaaaace, and SW: The Old Republic pisses all over the Star Wars canon. Bioware can do wrong. As with any company that enjoys a wave of success, it can make them arrogant and cause them to make stupid mistakes. They wouldn't be the first to do so.
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