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161  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 14, 2014, 06:24:11 PM

Quote from: wonderpug on August 14, 2014, 06:18:37 PM

Quote from: TiLT on August 14, 2014, 06:11:12 PM

Quote from: wonderpug on August 14, 2014, 06:09:16 PM

What makes this situation so much worse than all the timed exclusives we saw in the PS3/360 era?

Which ones are those? As I said, I can't recall any similar situation to what we're seeing right now.

I'm finding it supremely hard to google for it, other than DLC timed exclusives.  Does Bioshock count?   It's really hard to filter out games that had to have extra work done to be ported to the second system.

Ninja Gaiden 2 seems to be a real example.   What about Bioshock?

I'm not too familiar with the Ninja Gaiden series, but a quick search indicates that it was the same thing as with Bioshock: A game developed for Xbox 360 first and later ported to PS3. This wasn't unusual in the early parts of the previous generation, and while we don't know all the dealings in the back rooms, I find it unlikely that this was caused by deals with Microsoft. It's much easier to blame the horrible dev tools for the PS3 in the first half of that generation. Let's put it like this: When the early devs got their PS3 dev kits and wondered what the hell this mess was and thus called Sony for clarification, all they got in return was a huge tome of an incomprehensible manual... in Japanese. No translations. It was a mess, so it's easy to see how developers would prefer not dealing with that until it got better (which it did).
162  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 14, 2014, 06:11:12 PM

Quote from: wonderpug on August 14, 2014, 06:09:16 PM

What makes this situation so much worse than all the timed exclusives we saw in the PS3/360 era?

Which ones are those? As I said, I can't recall any similar situation to what we're seeing right now.
163  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 14, 2014, 05:33:31 PM
It might be their way to offer something to compete against Uncharted 4.
164  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 14, 2014, 05:09:18 PM

Quote from: YellowKing on August 14, 2014, 05:07:49 PM

I'd believe more of an impact if the game was coming out this holiday versus an entire year from now. That's an entire year of other games and exclusives on each platform that will have shifted the debate back and forth. By the time all that is said and done I'm guessing nobody will even remember what the hell we were all talking about.  icon_biggrin

You're right in that the impact will have severely diminished by the time this is out, but what I said is still true. To the average gamer you mentioned, the bad news will come as a surprise next year, not now. That will reinvigorate the backlash for them at a time when this is old news to the rest of us.
165  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 14, 2014, 05:02:28 PM

Quote from: YellowKing on August 14, 2014, 04:58:12 PM

Quote from: TiLT
I don't think either of them realized the kind of backlash this would produce, least of all Microsoft.
The average consumer won't even notice this backlash.

I can't really argue with that in principle, but the specifics of this case are unusual. A lot of people, casual or not, bought Tomb Raider on PS4. Twice as many as the people who bought it for Xbox One, actually. No matter if they're an average consumer or not, they'll get upset when they realize they can't get the sequel on that platform. It'll be even worse for the average consumer since most people only buy one console.

This is a case where the bad news will force themselves upon fans of Tomb Raider, no matter how casual they are.
166  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 14, 2014, 04:55:30 PM

Quote from: forgeforsaken on August 14, 2014, 04:52:38 PM

It's partially wrong to even blame MS though, they are in a corner and are going to try and make plays.  In some ways the ire should be directed at SE for accepting the proposed deal and not MS.

I'm not sure I agree, mostly because I can't really imagine Square Enix taking the initiative in this situation. Microsoft opened a door here that should have remained shut, at least in my opinion.

Speaking of directed ire, some people are apparently harassing the writer for Tomb Raider, and it's not like she has anything to say about the matter. That's just uncalled for. Part of me suspects they're going after her because she's a woman, but it's hard to believe people could sink so low.
167  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 14, 2014, 04:29:50 PM

Quote from: Soulchilde on August 14, 2014, 04:23:31 PM

Really? Anytime anyone has tried to defend MS in this thread they've been brow beaten down.

Any defense of Microsoft in this thread has been about the Tomb Raider deal. When the best defense anyone can come up with is "it doesn't affect me" or variations thereof, it's not really much of a fair discussion to begin with, and can hardly be expected to be balanced. What Microsoft did here can't really be defended. It can only be accepted and dealt with.
168  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 14, 2014, 04:27:30 PM

Quote from: YellowKing on August 14, 2014, 04:21:58 PM

Whether he's biased or not, most businesses don't agree to business deals thinking that they're going to *lose* money. Clearly both Microsoft and Square Enix felt that this deal had mutual benefits to both companies, or else it never would have happened.

There's no doubt about that. For Square Enix, they obviously received enough money from Microsoft to make them feel that they were getting a better deal, profit-wise, than if they hadn't entered this arrangement. For Microsoft, they obviously intended to artificially increase the value proposition for the Xbox brand (both 360 and One) by reducing the value proposition for the competing platforms.

I don't think either of them realized the kind of backlash this would produce, least of all Microsoft. As pointed out before, this is a new situation to us. I can't remember another case where a developer got paid to not publish their sequel on a competitor's platform where the first game(s) had already been published. There was little to compare it with, but the two companies must have assumed that it would work the same as for other exclusive titles (ie. build enthusiasm for the platform with the exclusive).

They were wrong. Hopefully other companies (Sony included) are paying attention so that we as consumers won't have to see something like this happen again.
169  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 14, 2014, 04:20:54 PM

Quote from: Soulchilde on August 14, 2014, 04:13:40 PM

but I starting to think if Sony had pulled the move people wouldn't be so upset as they are now.

What on earth is this argument supposed to prove? Sony didn't do this. Microsoft did. We aren't comparing them. Don't start a console war where there isn't one.
170  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 14, 2014, 03:41:20 PM

Quote from: wonderpug on August 14, 2014, 03:32:55 PM

For what it's worth: <snip>

Damn, don't link to that shit. Seriously. It's nothing more than click-bait and trolling directed at NeoGAF because Polygon knows it gets loads of traffic from there whenever Ben Kuchera posts something like that. Kuchera is kind of a running joke in games journalism, widely considered one of the most extreme Xbox fanboys among the entire press.

Under no circumstance should his opinions on anything hardware-related be taken seriously. He's pretty much always wrong (and very wrong at that), and he's always incredibly unbalanced. All his Microsoft articles are positive to the extreme ("here's why this piece of supposedly horrible Xbox news is actually a good thing") while Sony articles are all slanted towards the negative ("here's some good news about Playstation, but...").

Our own Microsoft loyalists at this forum come off as mild and balanced compared to him.

Don't believe me? Read this article that he wrote last year. You'll be amazed. And horrified that he got paid to write it.
171  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 14, 2014, 02:32:59 PM

Quote from: YellowKing on August 14, 2014, 02:31:59 PM

You weren't being literal but you used the word "literally?"

I don't agree with your opinion on this stuff in the slightest, but I have to hand it to you: You won this one. slywink
172  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: August 14, 2014, 02:30:49 PM

Quote from: Harkonis on August 14, 2014, 01:58:34 PM

when you get your rift, you won't need that TrackIR.... hint hint

Yeah, skipping the DK2 because it's "temporary" while getting a TrackIR instead is kind of counter-intuitive. The TrackIR will be just as obsolete for these games as the DK2 once the CV1 is out. Actually, the DK2 won't be obsolete if I'm not mistaken. It'll just give a lesser experience than the full consumer version, but should still work. The same can't be said for the DK1.
173  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 13, 2014, 08:58:15 PM

Quote from: YellowKing on August 13, 2014, 08:54:35 PM

That is good news. I'm growing weary of the indie horror game movement. For awhile there it felt like you couldn't turn around without bumping into a Slenderman game or some other low-rent first-person-in-the-dark title.

Until Dawn should be a perfect fit for you then. It seems to go for the classic slasher movie horror instead of the creeping horror that most games try to imitate. It seems like it's going to be somewhat similar to Heavy Rain in its gameplay style, but that's only based on a very brief gameplay demo that was streamed on Twitch.
174  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: August 13, 2014, 06:20:25 PM
All the DLC is cosmetic. They've been very clear about their intentions for this. You wouldn't really want to paint your ship anyway, as that makes it stick out to others while you can't see the colors from your cockpit.
175  Non-Gaming / Off-Topic / Re: [movie] Norway on: August 13, 2014, 06:18:55 PM
...

Why is it called "Norway"?
176  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 13, 2014, 05:28:10 PM

Quote from: Caine on August 13, 2014, 05:26:33 PM

Quote from: YellowKing on August 13, 2014, 05:24:58 PM

I still don't see a problem with it. Microsoft saw an opportunity to make money and they took that opportunity. They're a business, and they have a responsibility to their shareholders to make money.

Now if the circumstance upsets me, I agree then I have a right to vote with my wallet. And that's all well and good. But I'm not going to get upset at Microsoft for taking advantage of a way to make money. They don't owe me anything.

I mean, we're not talking about Microsoft taking food away from my kids or polluting the environment. They're making me wait a year to play a particular game I want to play (among dozens of other games). Boo hoo. I'm sure the starving kids in Ethiopia or the Iraq kids getting slaughtered by ISIS are just in tears over my terrible first world predicament.



Godwin would agree with you.  Nothing like a little perspective to destroy an argument's validity.

It's not often we see Godwin's Law in its full splendor at this particular forum, but here it is! Tongue (alright, no nazis invoked, but it's close)
177  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 13, 2014, 05:14:49 PM

Quote from: YellowKing on August 13, 2014, 05:11:19 PM

Quote
You do realize you're a consumer, right? You don't benefit in the slightest from taking the side of the corporations. Microsoft doesn't need your protection. They would laugh at the attempt.

I'm also a capitalist.

Of course, most of us are. But being a capitalist doesn't mean you have to accept letting corporations take things away from you for nothing but their own benefit. You have a PC, an Xbox One, and a PS4. Microsoft paid lots of money to take away 2 out of 3 choices for you. Why is this worth defending? Defending corporations isn't what capitalism is about. Being a true capitalist means you'd "vote with your wallet" (however much I hate that term) when the corporations act against your interests, as they have done here.
178  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 13, 2014, 05:01:03 PM
You do realize you're a consumer, right? You don't benefit in the slightest from taking the side of the corporations. Microsoft doesn't need your protection. They would laugh at the attempt.
179  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 13, 2014, 04:45:43 PM

Quote from: Soulchilde on August 13, 2014, 04:44:09 PM

Quote from: TiLT on August 13, 2014, 04:35:45 PM

Quote from: Soulchilde on August 13, 2014, 04:31:22 PM

Rumor seems to be that Square Enix has no desire to go up against Uncharted next holiday season, so they offered MS a deal.

That doesn't even deserve to be called a rumor. It's nothing but blind speculation by people (NeoGAFers) who have no idea what they're talking about. The idea that Tomb Raider and Uncharted 4 would actually compete against each other merely by being released within the same season makes little sense.

This is my biggest issue with NeoGAF: You've got a small group of people there who are really smart and really know what they're talking about, and then you've got a whole bunch of "me too's" who want to play with the big boys but don't realize that they can't. Both groups end up lumped together in one huge heap, making it really hard for casual observers to tell the difference.

I wasn't getting that from NeoGaf...  smile   I tend to stay away from there cause its hard to find the wheat amongst the chaff

Yeah, but rumors like that tend to begin at NeoGAF, and by the time they've spread enough, nobody knows where they came from. I read the NeoGAF thread where it first started, when it started.
180  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 13, 2014, 04:35:45 PM

Quote from: Soulchilde on August 13, 2014, 04:31:22 PM

Rumor seems to be that Square Enix has no desire to go up against Uncharted next holiday season, so they offered MS a deal.

That doesn't even deserve to be called a rumor. It's nothing but blind speculation by people (NeoGAFers) who have no idea what they're talking about. The idea that Tomb Raider and Uncharted 4 would actually compete against each other merely by being released within the same season makes little sense.

This is my biggest issue with NeoGAF: You've got a small group of people there who are really smart and really know what they're talking about, and then you've got a whole bunch of "me too's" who want to play with the big boys but don't realize that they can't. Both groups end up lumped together in one huge heap, making it really hard for casual observers to tell the difference.
181  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 13, 2014, 03:30:08 PM

Quote from: forgeforsaken on August 13, 2014, 03:21:45 PM

Quote from: YellowKing on August 13, 2014, 03:16:08 PM

Now Sony fans know how MS fans felt about the year long Destiny DLC exclusivity.

Microsoft has been playing the DLC timed exclusive game for years.  CoD map packs are always 3 months exclusive to Xbox.

That doesn't make it okay for Sony to do the same thing now, in my opinion.

But notice how Sony didn't pull the "exclusive DLC" card for their Gamescom conference? Maybe they're learning. Microsoft certainly didn't seem to have learned squat, and had another public statement explode in their face.
182  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 13, 2014, 03:27:31 PM

Quote from: YellowKing on August 13, 2014, 03:16:08 PM

Now Sony fans know how MS fans felt about the year long Destiny DLC exclusivity.

I dislike any kind of bought exclusivity (as in, a company paying to keep a game out of the hands of the people who play on their competitor's console, when that game would have been made with or without that deal anyway), and as such strongly dislike the deal you're talking about. Even so, it's hardly equivalent to the Tomb Raider situation. This isn't something we've seen in recent gaming history (because most people have good enough sense to recognize a rotten deal before making it, I'd like to think). A game series that was multiplatform has its creators bribed by one console manufacturer to keep a sequel on one platform only, at least for a considerable length of time. Destiny, on the other hand, is a new franchise, which actually does make a lot of difference. "Want to get the full experience? Then buy the game for Playstation" has a different ring to it than "want to play the sequel to that hit game from last year that you played on any one of a number of platforms? Then buy an Xbox One."

There really isn't much of anything we can compare this situation to that I can think of. Look at something like Sunset Overdrive being exclusive, a fact that nobody (in their right mind) considers poor form, and you'll see that this has nothing to do with which platform people support either.
183  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 13, 2014, 02:48:43 PM

Quote from: Soulchilde on August 13, 2014, 02:35:07 PM

Quote from: TiLT on August 13, 2014, 02:29:23 PM


It makes more sense now...   Still kinda crappy

It's not "kinda crappy" in my opinion. It's 100% crappy. Nobody benefits, and even Microsoft and Square Enix had this whole thing (which I'm sure at least Microsoft was excited about and thought would be the best part of their conference) backfire. You have to dig deep to find positive press about this exclusivity deal, and it's going to stay negative for a long time to come.
184  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 13, 2014, 02:29:23 PM
Microsoft confirms Rise of the Tomb Raider Xbox exclusivity deal "has a duration".

Won't make them any more popular though.
185  Gaming / Console / PC Gaming / Re: Why all the hate toward Activision? on: August 13, 2014, 02:22:57 PM

Quote from: Alefroth on August 13, 2014, 04:47:18 AM

Quote from: Eco-Logic on August 12, 2014, 06:29:12 PM

Thanks for all the insight.  All good points made.  I still think the stock is an absolute steal set under $20.  

Should I buy a lot?

In its strive towards predictable, stable growth, I think Activision has made itself the most dangerous stock to buy in the publisher market today. All it takes for that beast to collapse is for one of their major franchises to get pushed aside by a contender. They've got their eggs in too few baskets.
186  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 13, 2014, 07:17:04 AM

Quote from: TiLT on August 12, 2014, 08:12:32 PM

Quote from: YellowKing on August 12, 2014, 08:09:22 PM

I'm not trying to bait anyone, just stating an opinion. But here goes:

P.T. - new developer - we know next to nothing about the title so hard to say whether this is AAA or indie. Assuming indie since it's a new dev.

Alieanation - Housemarque new game - indie developer

Wild - from Wild Sheep, new indie developer (his words, not mine)

Those were the exact same indie titles I could track down too (maybe apart from P.T. They're keeping this one's cards close to their chest). Wikipedia isn't up to date yet.

Turns out Wild and Alienation aren't indie either. They're both published by Sony, and are Playstation exclusive. And as mentioned above, P.T. is actually a teaser for Silent Hill, which is unlikely to be indie.
187  Non-Gaming / Off-Topic / Re: The Better Life Index Tool Tells You Which Country Is Best For You on: August 13, 2014, 04:49:12 AM

Quote from: farley2k on August 12, 2014, 07:38:57 PM

Too bad they are so cold!

Classic misconception. We have something between 1 and 3 months of snow per year, and even then it tends to be a mild cold most of the time. Our usual weather is simply wet and mild. We've had a long heat wave this summer, with temperatures that have been higher than in areas such as the Mediterranean.

Scandinavia notices the effects of the climate change easily though. We're having more and more extreme weather. When it's cold, it's really cold. When it's hot, it's really hot. The weather around here isn't at all the same as it was 20 years ago.
188  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 12, 2014, 08:56:17 PM

Quote from: Caine on August 12, 2014, 08:53:36 PM

or just admit that it's a glorified PS4 remote controller with the occasional PSN cross-buy release.

I think they did just that recently. The Vita has become more of a companion device to the Playstation family right now, with a focus on making your games portable instead of making portable games, if that makes any sense.
189  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 12, 2014, 08:52:01 PM
It appears that I didn't actually finish P.T. There's more to it. I'm going to have to fire this up again tomorrow.

This press conference reminded me that I've forgotten to play Tearaway, so my Vita is officially out of the drawer at the moment.
190  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 12, 2014, 08:48:12 PM
Here's some more info about Until Dawn. A promising snippet about the graphics:

Quote
We’re also using an updated version of the Killzone Shadow Fall engine, leveraging its great visual power together with some amazing, cutting-edge facial animation, lighting and audio techniques to give compelling character performances in our creepy and realistic environments.
191  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 12, 2014, 08:25:06 PM

Quote from: forgeforsaken on August 12, 2014, 08:21:22 PM

P.T. also seems AAA and seems like it's sort of a viral game and may be related to something else. 

Yeah, I'm thinking the same thing. Search for 7780s Studio on Google. I browsed through several pages of results, and the oldest article I found was from 15 hours ago. These guys came out of nothing. I'm thinking they might be a more well-known studio operating under a pseudonym or something.
192  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 12, 2014, 08:18:20 PM

Quote from: ATB on August 12, 2014, 08:17:17 PM

PT is what?

I honestly have no idea. The teaser is a little horror game that'll take you 10 minutes to play through.
193  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 12, 2014, 08:15:58 PM
Btw, I played the P.T. demo. It's short but effective. I didn't think it would scare me, but it ended up creeping me out really effectively near the end. The little video we saw was nothing but a teaser to make people try it on the PS4, and that demo itself is just another teaser. It's very hard to say what kind of game they're going to make out of this, or even if it will be at all similar. It sort of feels like a proof of concept.
194  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 12, 2014, 08:12:32 PM

Quote from: YellowKing on August 12, 2014, 08:09:22 PM

I'm not trying to bait anyone, just stating an opinion. But here goes:

P.T. - new developer - we know next to nothing about the title so hard to say whether this is AAA or indie. Assuming indie since it's a new dev.

Alieanation - Housemarque new game - indie developer

Wild - from Wild Sheep, new indie developer (his words, not mine)

Those were the exact same indie titles I could track down too (maybe apart from P.T. They're keeping this one's cards close to their chest). Wikipedia isn't up to date yet.

Quote
Tearaway I thought was indie because it looked like one, but it's a Vita remake.

Until Dawn is a major title (missed because it was lumped near P.T. with the live blog I was looking at).

Both of those are published by SCE.

As an aside, Until Dawn looks like it can be really incredible. People are comparing it to Heavy Rain due to the way choices play out in the game. I'm also very fond of the idea of doing horror in the 80s/90s style instead of the more modern horror we're so used to. Not many games have tried that.
195  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 12, 2014, 07:55:11 PM
Okay, I'll bite. YK, please name some of the indie titles you saw in Sony's press conference. I'll wait.

Edit: I'll be less of an asshole and save you the trouble. Very few of the games you saw were indie games. It's a bit hard to dig up information on some of them yet, but you should look at who the publishers are.

Regardless, there were plenty of AAA-level games being shown, games we had never heard about before and those who were reintroduced after long periods of silence.

You'll have a hard time convincing anyone that "this holiday season belongs to Microsoft."
196  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 12, 2014, 07:51:29 PM
CBOAT of NeoGAF fame came out of the shadows today to say that the new Tomb Raider is only a timed exclusive though, but nobody is allowed to even mention that fact, apparently. Not that this will help stop the negativity in any way.
197  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 12, 2014, 07:29:24 PM
I'm seeing the same reaction to the Tomb Raider thing in other places I've been looking too. This is an exclusivity deal that can come back to bite MS and Square Enix in the ass. It pisses off PC and PS4 owners, and doesn't give Xbox One owners anything they wouldn't have gotten anyway. It produces nothing but negativity, and can have hurt the Tomb Raider franchise, which was just rising from the grave, for a long time to come.

It just seems like they didn't quite think this through.
198  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 12, 2014, 06:29:33 PM
I was really impressed with the Sony conference. I haven't followed any Gamescom conferences before today, and this went well beyond what I had expected. Tons and tons of games, lots of them completely unknown to me before now. Very few of them were games about shooting things with guns (which has caused a storm of "they only showed indies" comments from people who don't know how to identify neither indies nor AAA games), but offered an incredibly versatile selection of settings and gameplay styles.

They even had a "available right now" moment with the P.T. demo, which I had never heard about before. About to try it right now.

Quote from: Destructor on August 12, 2014, 06:19:50 PM

BTW, the PS4 hit 10 million units BOUGHT BY PEOPLE today (or was announced today anyhow). What is the XB1 at? Who knows, because they still use the outdated (because it looks better) 'sold to retailers'. But I do know it's nowhere near where the PS4 is at.

I think the PS4 is at roughly twice as many units sold to consumers at this point as the Xbox One, at least according to discussions I've seen between people who spend way more time looking up such numbers than I do.
199  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 12, 2014, 06:14:10 PM

Quote from: naednek on August 12, 2014, 05:49:04 PM

Ok the Metal Gear Solid, and the card board box has to be the dumbest thing I've seen in video game history.

I was groaning at that video, especially when that swimsuit model showed up. On its own it's not so bad, but combined with some of the earlier controversy for this game, Hideo Kojima is coming off as increasingly misogynistic.

Btw, Wild looked absolutely incredible. That one came out of the blue.
200  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 12, 2014, 02:14:45 PM
Some more information about what Sierra will be doing.

It's hard to say what the exact deals behind the curtains is here, but based on this article and earlier speculation, it appears Sierra will indeed function as a sub-publisher under Activision's umbrella, focusing entirely on publishing games by independent developers (don't confuse this with making indie games, as anyone getting published by Sierra is no longer indie). The first two games that are part of this initiative are Geometry Wars 3 (developed by Lucid Games) and King's Quest (developed by The Odd Gentlemen), with more to follow.

I don't know what kind of responsibilities Sierra will have in this, but based on my arguments from earlier posts in this thread, it's probably not much. Still, it's nice to see Activision publicly supporting smaller games in this way. I hope this turns out well for them, and that this inspires Activision to step further outside of their comfort zone in the future.

This also confirms what I've been saying earlier: Sierra will not develop any games by itself. It's entirely a publishing label.
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