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1  Gaming / Console / PC Gaming / Re: What are you buying this week? (Dec 4, 2016) on: December 05, 2016, 03:43:18 PM
Money has already been withdrawn from my account for Oculus Touch, so I'm getting that and its included games very soon. I'm particularly looking forward to giving the updated version of The Climb a go, with its new "mountain" and all.

I'm probably going to get The Last Guardian at some point, but I'm still busy with Pokemon Moon, Watch Dogs 2, Owlboy, and some other games.
2  Gaming / Portable Gaming & Apps / Re: Pokemon Sun/Moon on: December 01, 2016, 09:44:26 PM
I'm also playing the game, but I'm doing wrap-up in Omega Ruby at the same time, so progress is slow. I've got more than 450 different pokemon in OR right now, and every single legendary that existed before Sun and Moon was released, as well as all Mythicals except one. I've got all pokemon that can be captured in OR except one, which I'm still trying to get (damn you Mirage Spots).

As for Sun and Moon, I picked Moon as my game. On the second island (which is much better than the first) and enjoying it. My pokedex is up to a little above 60, and I'm planning to catch'em all. With the upcoming January update to the Pokemon Bank that keeps track of your National Dex, I'm going to make a serious attempt to catch every single pokemon ever released, and trade those that are impossible to catch in the games I own in the series (White 2, Omega Ruby, Moon).

The quality of life improvements in Sun and Moon are a godsend. It's nice to no longer have to keep a spreadsheet with strengths and weaknesses handy at all times, and the complete removal of HMs means I no longer have to carry around two almost completely useless pokemon just to be able to traverse the map.
3  Gaming / Console / PC Gaming / Re: What are you buying this week? (Nov 27, 2016) - Cyberdemon Monday Edition on: November 28, 2016, 05:55:49 AM
It's hard to believe I'm saying this, but unless Watch Dogs 2 turns out to have poor PC performance, that's what I'm getting. For once Ubisoft has apparently managed to tear themselves away from making yet another Ubisoft: The Game, and combined with the good reviews they've managed to catch my interest.
4  Non-Gaming / Political / Religious Nonsense / Re: This country has gone insane on: November 09, 2016, 02:26:42 PM

Quote from: ATB on November 09, 2016, 01:53:18 PM

Yep. It's this ^^^^ kind of self righteous arrogance and empty reductionism that We The People just revolted against.

Yeah, you really showed the establishment, didn't you? I mean, you just gave it the most political power it has had since 1928, virtually unopposed. Then you put a member of the 1% to lead it. That'll teach them!

Congratulations, you played yourself.

But as I said in my first post, I don't care any more. I'm numbed by this whole thing, and I can't deal with other people's problems at this scale. It's your problem to deal with now, and the consequences of it are going to hit you guys much, much harder than it will hit me all the way over here. You won, fair and square. I'm not going to object to that. You have sown the seed, and now you'll have to reap the results. For your sake, I hope you enjoy what ends up growing out of this heap of shit.
5  Non-Gaming / Political / Religious Nonsense / Re: This country has gone insane on: November 09, 2016, 02:16:05 PM

Quote from: Dante Rising on November 09, 2016, 02:06:35 PM

The American people elected the lesser of the two evils. It is as simple as that. The overly dramatic teeth gnashing, the "America is DOOMED" rhetoric, have no place in calm discourse. The Republicans "survived" 8 years of Obama. The Democrats will "survive" 4 or 8 years of Trump. There is no apocalypse. Starbucks is still handing out coffee, Comcast still has sh!tty customer service, and your dog is still happy to see you when you walk in the door. The founding fathers did an admirable job creating a government of checks and balances. Have faith in their vision.

How is that faith of yours going to work when Trump, as he has clearly stated during his campaign, not only stops all progress America has made towards stopping global warming, but actually reverses the progress as he has promised? We're already past the point of no return. Any delay to the process caused by Trump will have effects that will reverberate across generations.

How is that faith of yours going to help the minorities in your nation? I'm talking about the homosexuals, the lesbians, the bisexuals, the transsexuals, the non-white population, women, and so on. One look at your post reveals that you're privileged. That makes you special, but it also makes you an asshole if you abuse that privilege by ignoring those who don't have it. Trump has clearly demonstrated animosity and even outright hatred of most of these groups. They are going to have to face vile treatment over the coming years. How is the faith of the privileged going to help there? Is a lesbian couple that wants to get married going to appreciate your faith in the system when Trump makes it illegal for them to do so? Will your faith in the system comfort the thousands upon thousands of people who will be deported for no reason except their religion or skin color? Will your faith in the system help the women who will struggle to legally get an abortion thanks to Mike Pence and his crusades? I'm not extrapolating any of this. It's all been clearly stated by the candidates that this is what they want to happen.

No, I'm concerned about people, not about the institutions. The system can go fuck itself as long as the people suffer. I appreciate that your priorities are different, but I don't have to respect it.
6  Non-Gaming / Political / Religious Nonsense / Re: This country has gone insane on: November 09, 2016, 12:57:54 PM
I'm sorry. That's all I can muster for you guys. I'm sorry.

I've been an emotional wreck since yesterday because of this whole thing, and it's probably going to stick with me for a while. I realized while it was at its worst that I'm just going to have to hand in my empathy at the door from now on, at least when it comes to the US. I just can't handle thinking about the shit minority groups in your country is going to go through in the coming four years without losing my sanity in the process. As far as I'm concerned, you're on your own. My political views are built around community and social welfare, the idea that society grows the strongest when people care for each other and help each other out instead of simply grabbing whatever one can and defending it through all available means. What happened here is so alien to me that I can't really comprehend it. I'm checking out, for my own mental health if nothing else.

This is your problem now. I'm thinking of myself first and foremost from now on. There's only so much pain I can take.
7  Gaming / Console / PC Gaming / Re: What are you buying this week? (Nov 6, 2016) - Fate of the free world edition on: November 07, 2016, 06:31:15 PM
I'm curious about Tyranny because of Obsidian's pedigree, but I've heard very little about it. Will keep an eye on reviews for that one.
8  Gaming / Console / PC Gaming / Re: What are you buying this week? (October 30, 2016) - Halloween edition on: October 31, 2016, 05:49:44 AM
Owlboy seems to be right up my alley, so I'll probably be getting that for PC.

Fun fact: I was first introduced to this game a bunch of years ago (around 2008 I believe) when I was part of the jury for Norwegian Game Awards and Owlboy was one of the candidates. It was not my favorite that year, but the one the jury voted for was never finished or brought to market. Owlboy returned to win the same competition in 2010. Goes to show me, I guess. Tongue
9  Gaming / Console / PC Gaming / Re: What are you buying this week? (Oct 9, 2016...Hurricanesgiving edition) on: October 11, 2016, 11:39:00 AM
I pre-ordered Oculus Touch, and since I'm still knee-deep in The Witcher 3 on PC, that's all for now.
10  Gaming / Console / PC Gaming / Re: Wasteland 3 [PC/Mac/Linux/PS4/XBOne] on: October 08, 2016, 09:53:05 AM

Quote from: Azhag on October 07, 2016, 10:37:56 PM

Yeah, but A) This isn't a AAA game, B) they've already had a year + to start on it.

That's not how it works. An RPG of this scale is equivalent or larger to typical AAA games in terms of development scope, and they have done nothing but pre-production on the game so far. They haven't started developing it, but have only laid plans and created story and concepts. The gameplay trailer isn't actual gameplay, but prerendered footage that probably isn't even running in the game engine they're using.

inXile has capacity to work on two projects at a time. Their developers are now beeing freed up from Torment, which means they can soon move over to Wasteland 3. They don't operate in a way that locks an entire team to a single project for the entirety of its lifespan. Instead they split the team into pre-production, production, and post-production. The pre-production team includes writers, artists, and so on. Their work is typically finished well before the end of a project's lifespan, which moves that part of the team over to pre-production on another project. Most of their developers join a project only when it reaches its production stage, and a majority of them leave for the next project during the post-production (ie. patching) stage. This gives inXile maximum flexibility with their resources and means that nobody is stuck twiddling their thumbs while waiting for other parts of the team to finish up.

Wasteland 3, as far as I'm aware, hasn't even entered the production stage yet. In practical terms, they've barely started work on it.
11  Gaming / Console / PC Gaming / Re: Wasteland 3 [PC/Mac/Linux/PS4/XBOne] on: October 07, 2016, 04:41:01 AM

Quote from: Azhag on October 07, 2016, 02:35:35 AM

Umm, so I want to support... but Q4 2019???   eek

Does that really sound surprising to you? A 3-year development cycle is hardly unusual. Most bigger games need more than that.
12  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: October 06, 2016, 07:05:03 PM

Quote from: gellar on October 06, 2016, 05:51:02 PM

Quote from: coopasonic on October 06, 2016, 02:37:17 PM

Quote from: TiLT on October 05, 2016, 08:25:39 PM

I'm honestly starting to think that Gellar's drivatar may be bugged. I've previously commented on how it tends to zip ahead of everyone else regardless of car, but in this latest championship (Ferrari vs Lamborghini) it has grown ridiculous to the point of frustration. I could drive perfectly and I still wouldn't be able to even see his car, let alone have a chance of passing it. The only way I can tell where it is is by looking at the GPS. I race to second place within the first half of the first lap, and yet Gellar's drivatar is nowhere to be seen, having pulled far, far ahead of the rest of the drivatars in half a lap. It's impossible to beat this no matter how well I drive, which is why I'm wondering if it's simply a bug. My car is upgraded to its limits, but I stand no chance.

It's kind of making this particular championship feel pointless. Why try to excel if there's no way for me to win anyway?

What drivatar difficulty are you playing? I haven't seen anything like that. I've had a runaway leader I just couldn't catch but the fault was squarely with me.

I do have one race setup that I totally annihilate the competition. It's basically a collection of misfit cars and I have a D500 Meyers Manx setup for stupid speed and no handling and it is ridiculous (I thik I went for an engine conversion but left factory tires on it). I'm in second place when I hit the starting line. I have to drift and smash into barriers to turn without coming to a complete stop. It's pretty funny.

In general, speed is way prioritized over handling. There are races I cannot even come close to winning if I prioritize handling because the AI cars just walk away from me on the straights. I wish the game did a better job of balancing based on all of the characteristics vs just overall car score.

That doesn't seem to be the problem in this case either. I can eventually match your drivatar's speed as far as I can tell (with similar lap times), but the head start he gets and the fact that while I can match him I can't beat him, means that I can't get any closer to him. In other words, it looks like our speeds are equal as soon as I get to second place.
13  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: October 06, 2016, 03:17:34 PM

Quote from: coopasonic on October 06, 2016, 02:37:17 PM

What drivatar difficulty are you playing?

Above Average, I believe. None of the other drivatars show behavior like this.

Edit: Looks like Forza Hub has finally updated, btw.
14  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: October 05, 2016, 08:52:39 PM

Quote from: gellar on October 05, 2016, 08:36:54 PM

Quote from: TiLT on October 05, 2016, 08:25:39 PM

I'm honestly starting to think that Gellar's drivatar may be bugged. I've previously commented on how it tends to zip ahead of everyone else regardless of car, but in this latest championship (Ferrari vs Lamborghini) it has grown ridiculous to the point of frustration. I could drive perfectly and I still wouldn't be able to even see his car, let alone have a chance of passing it. The only way I can tell where it is is by looking at the GPS. I race to second place within the first half of the first lap, and yet Gellar's drivatar is nowhere to be seen, having pulled far, far ahead of the rest of the drivatars in half a lap. It's impossible to beat this no matter how well I drive, which is why I'm wondering if it's simply a bug. My car is upgraded to its limits, but I stand no chance.

It's kind of making this particular championship feel pointless. Why try to excel if there's no way for me to win anyway?

This makes me very happy, FYI.

Figured it might. slywink
15  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: October 05, 2016, 08:25:39 PM
I'm honestly starting to think that Gellar's drivatar may be bugged. I've previously commented on how it tends to zip ahead of everyone else regardless of car, but in this latest championship (Ferrari vs Lamborghini) it has grown ridiculous to the point of frustration. I could drive perfectly and I still wouldn't be able to even see his car, let alone have a chance of passing it. The only way I can tell where it is is by looking at the GPS. I race to second place within the first half of the first lap, and yet Gellar's drivatar is nowhere to be seen, having pulled far, far ahead of the rest of the drivatars in half a lap. It's impossible to beat this no matter how well I drive, which is why I'm wondering if it's simply a bug. My car is upgraded to its limits, but I stand no chance.

It's kind of making this particular championship feel pointless. Why try to excel if there's no way for me to win anyway?
16  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: October 02, 2016, 08:30:37 PM
I have to say, my biggest criticism of this game is that the leveling system sucks major ass. They've managed to take one of the most satisfying moments in gaming (gaining a new level) and turn it into one of the most frustrating, depressing things ever. I never look forward to gaining a new level anymore, as it's almost always nothing but disappointment and lost chances. I never want to see a spin-the-wheel system for levels again in my life.
17  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: October 02, 2016, 07:53:26 PM

Quote from: coopasonic on October 02, 2016, 04:45:33 PM

Quote from: TiLT on October 02, 2016, 02:46:35 PM

Anyone else having the problem where Forza Hub simply will not update in Windows? It shows the correct Gamerscore and a number of Ultimate Passes (which I don't know is correct), but nothing else. Everything is stuck at zero, and it has been like that since Day 1.

I just downloaded it and it looks like it is reflecting the stats as of release day maybe. It shows me at level 78 and just over 1000 miles driven. I am level 170-something with well over 29 miles at this point, so I am guessing there must be some delay to updates.

Thanks. I guess they've taken down the servers temporarily to keep traffic to a minimum in the launch window, though that kind of diminishes the value of the cloud computing that Forza became one of the poster children of.
18  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: October 02, 2016, 02:46:35 PM
Anyone else having the problem where Forza Hub simply will not update in Windows? It shows the correct Gamerscore and a number of Ultimate Passes (which I don't know is correct), but nothing else. Everything is stuck at zero, and it has been like that since Day 1.
19  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: September 30, 2016, 08:53:22 PM

Quote from: gellar on September 30, 2016, 08:17:06 PM

Quote from: Harkonis on September 30, 2016, 07:47:03 PM

I actually have two Gellars, yours and another that I've had even before I readded you named something like 'Itsmegellar' or something

Hahahahaha. That's awesome. Everyone could use multiple Gellars.

I'm having enough to deal with having just one Gellar in my game, thankyouverymuch. Tongue

You've been zipping ahead in every single race you've been in recently, making the fight for the first place a duel between the two of us every time, with the other cars merely background noise. For some reason your drivatar is much faster than others I've come across, regardless of car.
20  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: September 29, 2016, 08:02:13 PM

Quote from: coopasonic on September 29, 2016, 06:16:23 PM

How many rosters are you on? I went from 1 to 3 rosters yesterday and got around 20k from 115 races I think.

I went up from 1 to 3 yesterday too. My roster consists of nothing but GT members right now, I believe. You're the one who's least likely to get fired. YellowKing is the only one I've axed so far.
21  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: September 29, 2016, 02:34:13 PM

Quote from: coopasonic on September 28, 2016, 08:16:58 PM

I got a message last night that I took part in 115 races over the past day and earned... 10k credits. That seems low.

I just got informed by the game that my drivatar has been in no less than 2,832 races since yesterday, earning me 36,200 CR. The day before that I earned 7,100 CR from a mere 34 races, so it appears that there's a serious case of diminishing returns here.
22  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: September 28, 2016, 08:41:51 PM

Quote from: gellar on September 28, 2016, 04:50:25 PM

Been playing this a bit since Monday night. Feel free to add me. XBL is TehGellar

Your drivatar is in my team. Out of all the ones I've had head-to-head races against so far, he's the most annoying a wide margin, probably due to a similar car to the one coopasonic mentioned. Tongue If I make one mistake in a race with him involved, he zips past at the speed of light.

Then again, I shouldn't complain too much. I lucked out in a wheel spin and got a Horizon car worth 10 million bucks (well deserved after 10 whole levels getting nothing but money in the spins). I've upgraded it to S2, and it's insanely fast. I wonder if it's the same car my drivatar will be using. It's a Nissan GT-R Black Edition Horizon Edition (yeah, that's a mouthful). I actually feel like it could be competitive against the Koenigsegg after the upgrade.
23  Gaming / Console / PC Gaming / Re: Wasteland 3 [PC/Mac/Linux/PS4/XBOne] on: September 28, 2016, 08:10:14 PM
I'm in, of course. Hoping they bring back Mark Morgan.
24  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: September 25, 2016, 02:52:15 PM
Kind of weird that they'd give me a drivatar after only one or two races in the Apex beta. Almost lessens the concept since it'll have practically none of my driving habits. Guess I'll have to rectify that with Horizon 3.

My wheel doesn't have directional buttons or anything like that, but I guess I can use the mouse along with it to navigate menus. I seem to recall that's how I did it on earlier driving games where I've used this wheel. It's the Logitech MOMO Racing Force Feedback wheel.
25  Gaming / Console / PC Gaming / Re: Forza Horizon 3 [XB1/PC] on: September 25, 2016, 06:41:38 AM
I'm getting this on Windows 10 thanks to the glowing reviews and impressions. My system should be more than enough to handle it at the higher graphical settings.

Never played a Forza game before since it's always been Xbox exclusive and since there have always been good alternatives on PC, so I'm curious to jump into this one to see what all the hoopla is about. Thinking of using my steering wheel, but I don't know how well that will work with the maps and menus.

Quote from: MonkeyFinger on September 24, 2016, 12:57:39 PM

Dang, I'm THE BOSS?  And I have to race some knucklehead named "Tilt42" to sign him up and get this party started?  Roll Eyes icon_wink

What, seriously? The only Forza I've played (and only briefly) is the Apex "beta" on Windows 10.
26  Non-Gaming / Off-Topic / Re: [Movie] Rogue One - A Star Wars Story on: September 19, 2016, 06:40:50 PM
Can't say it's entirely surprising though. I was more surprised when they didn't originally announce Giacchino as the composer for this movie, since I saw him as Hollywood's most natural fit for it, seeing as how he's kind of the new John Williams in some ways.
27  Gaming / Console / PC Gaming / Re: What are you buying this week? (9/4/16) on: September 07, 2016, 03:33:35 PM
I'm buying Ace Attorney: Spirit of Justice with the power of a thousand suns! I've been looking forward to this game for ages.
28  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Assassin's Creed Syndicate on: September 05, 2016, 05:15:51 PM
Yeah, this game kept me going to the Platinum too. It's not that it's such a great game, it's just that for once we get an Assassin's Creed game that isn't obnoxious with its design flaws, which means it's actually possible to relax and enjoy it without feeling frustrated every few seconds. It also helped that they didn't try to shoehorn in multiplayer this time around.
29  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: August 29, 2016, 06:58:04 PM

Quote from: Bullwinkle on August 29, 2016, 04:17:50 PM

Here's something that popped up in one of my feeds today.  A Cracked story about Daikatana.  It's from more than a year ago (he ties it into Destiny at the end), but I think it applies.

5 Things We Learned Making The Biggest Flop In Game History

The whole thing is interesting, but the part where he talks about the failure being why we're playing "Battlecall: Field Of Duty 17" is my fear with coming after Murray.  It's just going to get worse.

NOT that I'm in any way saying that John Romero was a dreamer who talked too much like Molyneux and Murray.  That guy was all hype and a bit of a douche, from what I can tell.

Daikatana was an attempt at a true AAA game. No Man's Sky is a niche game. The reasons people choose to dislike either are not comparable in the slightest, with the former being entirely John Romero's fault, and the latter being a mix between the audience and Sean Murray. The real difference is that Daikatana was a bad game no matter how you looked at it, while No Man's Sky is actually very enjoyable to its niche audience. It's just that the majority of people fall outside of this niche, and the marketing made them believe this wasn't going to be the case.
30  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: August 27, 2016, 05:11:02 PM

Quote from: EngineNo9 on August 27, 2016, 04:26:15 PM

I'm sorry, when there are never any official words on things there is little to go on but anecdotal evidence.  And there were more than the one person reporting the similar issue in that thread, including people who were able to test and reproduce the error as they discovered new planets. 

If we're not going to report on potentially game breaking bugs, what the fuck do you want to talk about?  I'm still waiting for the multiplayer that you insisted was in the game...

It's not a bug but the result of the discoveries not having been uploaded properly to the servers due to them being overloaded in the first few days. The person who originally reported the problem later got the "lost" discoveries back when his game synced up.

It's kind of fascinating how people will jump all over the dev for saying things that turned out not to be true, but then turn around and not apply the same standards to themselves when spreading rumors about what's true or not in the game (see: the list of missing features someone compiled on Reddit, which was full of features that actually were in the game but which the author just hadn't stumbled upon because of the RNG).

This game's release has been a clusterfuck of the worst kind of internet echo chamber. I normally love following discussions about new games on forums, but this game has been frustrating to follow because of all the people who aren't the target audience shitting all over it, and most of them haven't even played the game to begin with. There's a bizarre form of schadenfreude over the game's release, as if some people are insulted that someone would dare release something that doesn't appeal to them.
31  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: August 27, 2016, 07:15:14 AM

Quote from: EngineNo9 on August 27, 2016, 12:12:47 AM

And now it appears as if there is a limited number of discoveries you can make before it starts overwriting the old ones.  Cripes.

Don't just jump on the rumor wagon based on anecdotal evidence. The person who started this rumor wasn't connected to the servers when he discovered the systems he later lost, and many others weren't either because the servers were unstable for the first few days.
32  Gaming / Console / PC Gaming / Re: Obduction by makers of Myst and Riven! on: August 25, 2016, 08:38:03 PM
Heh, I didn't even pick up that "obduction" isn't a common word. Some words sound like they'd translate easily between Norwegian and English, and this is one of them. The Norwegian word that I was associating it with without thinking was "obduksjon" (English -tion words typically equate -sjon in Norwegian), which means "autopsy".
33  Gaming / Console / PC Gaming / Re: Obduction by makers of Myst and Riven! on: August 25, 2016, 07:07:14 PM
I think I'll wait for the VR version of this, but I'm looking forward to it.
34  Gaming / Console / PC Gaming / Re: DOOM on: August 24, 2016, 03:18:30 PM
It's almost guaranteed to be the FOV, which Doom is generous with. If you suffer from motion sickness, turn it up to its maximum, or as near as you can get. No need to fiddle around with it at random at least. Higher is better for people with motion sickness issues.
35  Gaming / Console / PC Gaming / Re: DOOM on: August 23, 2016, 08:21:20 PM

Quote from: Blackjack on August 23, 2016, 05:12:35 PM

I wish I understood why, but it leaves me hoping that the Doom tech gets used in some other FPS games and maybe I can get back into the FPS category a little bit more with time.  icon_smile

It's the id Tech engine, so don't worry. Bethesda keeps using it for a number of purposes. Doom uses the latest version of the engine, id Tech 6, and is the first game to do so. As far as I know, no other games have been announced with this tech yet, but I expect the next Wolfenstein game to use it if nothing else.

For comparison, id Tech 5 was used for Rage, Wolfenstein: The New Order, Wolfenstein: The Old Blood, and The Evil Within.

Bethesda only licenses the engine out to games that they publish, so keep that in mind.
36  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/23/16) on: August 22, 2016, 03:02:07 PM
Deus Ex for PC. Could this be the first game I can't run at 1440p Ultra with 60 fps on the GTX 1080? Seems like it.
37  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: August 18, 2016, 04:19:31 AM

Quote from: Crusis on August 18, 2016, 02:44:31 AM

Well I burned out on this game fast. After about 25 hours I realized I'd seen just about everything the game had to offer. The only reason to keep playing was to buy a better ship. I got Elite Dangerous on the xbone to fill the space exploration void. I sincerely hope future patches add to NMS because it is absolutely amazing for a few dozen hours. Plus it crashes - a lot. At least I didn't lose any progress from crashes.

 I got Elite Dangerous on the xbone to fill the space exploration void for now.

Have you explored anything other than F-class stars? If not, you haven't seen everything the game has to offer. Tongue
38  Gaming / Console / PC Gaming / Re: [Coming to all three major platforms] Titanfall 2 on: August 16, 2016, 04:50:36 AM

Quote from: Lordnine on August 15, 2016, 09:14:51 PM

Iím cautiously optimistic for this one.

I had pretty much zero interest in Titanfall since I don't care even slightly about multiplayer, but the single player trailer for Titanfall 2 was kind of intriguing. It's probably still not a game for me, but at least I'm willing to keep an eye on it now.
39  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: August 14, 2016, 08:45:02 PM
Man, I just can't put this game down. I've played for 23 hours this weekend, and I'm itching to play some more instead of going to sleep. Just realized that the hellish Extreme Radiation Rain planet I thought I'd get away from ASAP is filled with riches in the form of balls of minerals that go rolling as soon as I try to mine them, and there's plenty of gold. This place is going to make me rich, even if I have to keep feeding my specially built radiation resistance module with titanium as if it was candy. Now I just want to run around and earn money so I can buy a bigger ship (my current one has 22 slots).
40  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: August 14, 2016, 03:15:34 PM
Alternatively you could use the Experimental branch on Steam. The instructions for how to do this are available in the news section there. It lets you use the patch early, and it fixes the shader cache problem as well as a number of others.
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