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41  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Firefall Invite Thread on: March 06, 2012, 04:37:23 AM
Updating myself to key master smile
42  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Firefall Invite Thread on: February 26, 2012, 07:05:14 AM

Quote from: Aganazer on February 25, 2012, 06:09:44 PM

Certainly! I just need to get my wife first, then I'll start at the top of the list. I'm not sure how often they will be giving out keys to the testers.

It will happen.  Only a matter of when.
43  Gaming / Console / PC Gaming / Re: Tribes: Ascend on: February 26, 2012, 12:04:29 AM
Keys aren't needed anymore I don't believe.
44  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Guild Wars 2 on: February 25, 2012, 02:25:03 AM
1 million beta signups in ~48 hours.

Given my history of non-luck when it comes to betas I have a better chance at winning powerball. 
45  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Firefall Invite Thread on: February 24, 2012, 09:35:06 PM

Quote from: Aganazer on February 24, 2012, 01:53:40 PM

I got an email this morning titled "Firefall Beta Invite‏". I suppose I should just dump it in my junk bin and get back to work, right?

Lol nice.

Can we count on you as a key master? :p
46  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Guild Wars 2 on: February 23, 2012, 12:52:57 AM

Quote from: Arkon on February 23, 2012, 12:17:43 AM

Bah I am out of town until Saturday. May have to walk my wife through signing me up since I assume it wants to upload system specs.

It's a pretty painless sign up. 
47  Gaming / Multiplayer Madness (MMO or otherwise) / Re: DUST 514 - (FPS MMO game in EVE universe) on: February 17, 2012, 08:56:25 PM
I hope they sell 3 copies for this idiotic PS3 decision.
48  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Planetside Next (Planetside 2) on: February 16, 2012, 12:39:44 AM

Quote from: Harkonis on February 16, 2012, 12:08:15 AM

Bummer, I tried hard to find a copy of Pc Gamer when it had a code for LOL stuff.  Never found one anywhere near me.

I considered subscribing but the nice lady on the end of the line couldn't guarantee the April issue.
49  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Planetside Next (Planetside 2) on: February 15, 2012, 11:40:33 PM
The April issue of PC Gamer will have a beta key inside.

http://www.pcgamer.com/2012/02/15/pc-gamer-planetside-2-cover/#comments
50  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Firefall Invite Thread on: February 14, 2012, 08:17:48 AM

Quote from: Aganazer on February 14, 2012, 03:10:52 AM

I'd like to get in on this as well.

Done.  Everyone make sure and sign up at the firefall forums which automatically puts your name in the hat for beta.  One of us has to get lucky to get this thing started.
51  Non-Gaming / Off-Topic / Re: R.I.P. Whitney Houston on: February 13, 2012, 03:22:55 AM
I agree with Crux.  I do not mourn wasted talent.
52  Gaming / Portable Gaming & Apps / Re: Hero Academy on: February 12, 2012, 05:50:25 AM

Quote from: wonderpug on February 12, 2012, 05:12:57 AM

They definitely at least need some way to make it so new players can first play against other equally new players.  I keep worrying I'm scaring away potential additions to the player pool when I obliterate newbies from random matches.

Whats your quickest win?
53  Gaming / Portable Gaming & Apps / Re: Hero Academy on: February 12, 2012, 05:03:55 AM
They can bring my interest back if/when they add stat tracking or some kind of ladder. 
54  Gaming / Portable Gaming & Apps / Re: Hero Academy on: February 12, 2012, 04:36:23 AM

Quote from: wonderpug on February 12, 2012, 01:45:38 AM

(if these images are showing huge instead of at 400px wide, someone let me know.  They should all be resized in imgur but I still have giganto ones cached)



game/set/match?

I just had Kato and Rittchard both have first move, and both plant knights on crystal damage squares very early.  It's a strong position, but game over?

With this

I had a scroll the means to knock out the knight.  But then the cleric would resurrect him, heal him to full, and the knight would be right back on the square.  Instead:

One cleric down and stomped.  I'm certainly going to lose my impaler next round, but I have plenty of other damage dealing options and he only has 3 clerics for healing.  Now his cleric in the top left has to cover both the archer and the knight, making her more likely to end up someplace I can attack (or make him spend more turns moving units around), or he has to bring out his third and final cleric early on.

Similarly this:

Made me do this:

I could've eaten her, but ending my wraith's turn there would have certainly spelt his doom next turn.  This way he either has to spend one of his few healing potions to rez her, or he has to bring out another one early on.

But for an even better example, stay tuned to see how my hopeless situation in the top post turned out!

Notice I said pretty much.  Of course there are things you can do but first move has a huge advantage especially for a crystal pusher.  
55  Gaming / Portable Gaming & Apps / Re: Hero Academy on: February 12, 2012, 12:38:52 AM
I've really lost interest in this.

After a ton of games I still feel as though crystal rushing is too easy.  They need to either up crystal health, decrease the effectiveness of the attack squares or do away with them completely.  As it is now, a first move Council crystal pusher need only throw a knight on the attack square and you can pretty much call it game/set/match. 
56  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Firefall Invite Thread on: February 11, 2012, 09:54:57 PM

Quote from: kronovan on February 11, 2012, 07:50:40 PM

What's Firefall?

MMO fps

Team Fortress/Tribes/Planetside-ish
57  Gaming / Console / PC Gaming / Re: Tribes: Ascend on: February 09, 2012, 09:03:32 PM
They've patch this a ton over the past few weeks and improved my main complaint, loadout customization.  The front end also received a much needed overhaul and the game is running great for me. 

I'm "Blight" if anyone plays.
58  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Firefall Invite Thread on: February 08, 2012, 09:45:46 PM

Quote from: Isgrimnur on February 08, 2012, 09:45:04 PM

I didn't sign up at the site, as I wasn't aware that was part of this little love-in. I will attempt to recall to remedy that this evening.

Originally it wasn't but since no key holders have stepped up it would help smile
59  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Firefall Invite Thread on: February 08, 2012, 09:03:33 PM

Quote from: The Grue on February 08, 2012, 06:03:01 PM

Sorry, I think I misread the original post.  I don't have a key, but need one.  frown

Aww frown

Has everyone signed up at the firefall website?

We're gonna need one of us getting lucky to get the ball rolling.
60  Gaming / Multiplayer Madness (MMO or otherwise) / Firefall Invite Thread on: February 07, 2012, 10:09:05 PM
Firefall "launch" works like a pyramid scheme.

Sign up here for an invite and I'll update this post, first come-first serve.  Key masters are in and will pass it forward, gate keepers are desperate souls that will do anything for a handout.

No, I'm not in yet.  First five signups get invited before me.

Once you receive an invite from this thread, post who gave you your invite and you'll be added to the keymaster list.  You're then required by e-law to invite three others before your debt to society is paid and you can be removed from the key master list.  Key masters can, of course, chose to stay on and share their wealth.

Key Masters:
Aganazer
TheAtomicKid
Thry
The Grue
Harkonis

Gate Keepers (need a key):
Isgrimnur
Booner
Rayze
Vidiot

"Launch" Announcement:
Spoiler for Hiden:
Quote
The game doesn't have a traditional "launch" like other games (esp paid games). Firefall is in a period of what we call "Exclusive Beta" which is based on a g-mail style invite system. There is no closed beta, open beta, launch phase as you find with other online games.

Much like Minecraft, we will be in beta stage for quite awhile (past December), even our store will be in "beta test" mode for those who would like to try it (not a requirement at all, and never will be. Firefall is F2P). During this time, we will be inviting more and more players, and release content slowly as we get beta feedback and improve the game and the store. We haven't wiped characters thus far, but we will probably do so prior to the open world test, and many times after that. Current testing shows us that we will probably need to wipe even after December if that's what it takes to make a great game. We're not rushing this, and we're working hand in hand with our beta testers. We will also announce when wipes are over during beta so people will know about it beforehand.

Unlike Minecraft, our exclusive beta is by invitation only. Either you are invited from our pool of forum members, or you are invited by a friend who has available invites and who is already in the beta test program.

At some point, there will be so many invited testers that the game might as well be considered "launched." By that point, we will drop the beta tag and drop the invite system, and have the game available for download by anyone. We don't have any planned date on this, and we don't expect to ever have one. Like G-mail, the beta tag will just disappear one day.
61  Gaming / Console / PC Gaming / Re: [iOS] Hero Academy Review and Discussion on: January 30, 2012, 07:30:42 AM
Crazy Canadians
62  Gaming / Console / PC Gaming / Re: [iOS] Hero Academy Review and Discussion on: January 30, 2012, 04:34:01 AM

Quote from: Canuck on January 29, 2012, 01:47:04 PM

I gave this game a shot but I think I'm going to resign and delete it. It just doesn't do much for me as a strategy game. Partly because what's going on in the background is so opaque. I click on a sword or a scroll and it doesn't even tell me what it does! Come on! Mobile strategy for the lose.

/boggle
63  Gaming / Console / PC Gaming / Re: [iOS] Hero Academy Review and Discussion on: January 24, 2012, 09:42:37 PM
Suiciding on crystals seems pretty tough to stop.
64  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Black Prophecy on: January 22, 2012, 09:53:55 PM
I tried this a month or so ago and only gave it about 20 minutes of gameplay before going meh and uninstalling.

They should have just made it EvE with FPS combat but instead they kind of do their own thing in all the wrong ways. 

RETURN TO MISSION AREA almost made me throw up in my mouth.  The boring combat made me immediately wish for EVE's tab target/orbit system.

Maybe the combat gets better farther in?
65  Gaming / Console / PC Gaming / Re: [iOS] Hero Academy Review and Discussion on: January 21, 2012, 08:37:23 AM
Wow love the polish! Awesome so far...

I'm in as "Limes"
66  Gaming / Console / PC Gaming / Re: Old Game Revival Thread - What games do you want to see updated / sequeled? on: January 21, 2012, 04:39:36 AM
Darkfall

I've played since launch and I'm amazed that despite its _very_ rough edges it doesn't have a larger following.

Once you get past the horrible UI and skill grind it is simply the most player skill intensive PvP MMO of all time.  I just wish a competent developer owned the game so we could see an update once every millennium.
67  Gaming / Multiplayer Madness (MMO or otherwise) / Re: DUST 514 - (FPS MMO game in EVE universe) on: January 08, 2012, 09:36:32 AM
PS3...ONLY...no PC?

w...t...f?
68  Gaming / Multiplayer Madness (MMO or otherwise) / Re: 10 years of Camelot on: January 07, 2012, 01:08:42 AM
My memory of PvP is being stunlocked for eternity.
69  Gaming / Console / PC Gaming / Re: GT Community: Pick your favorite console game of 2011 on: January 02, 2012, 02:58:41 PM
Dark Souls

Wtb Dark Souls combat in Skyrim.
70  Gaming / Console / PC Gaming / Re: Tribes: Ascend on: December 16, 2011, 07:29:47 PM
I've played a little.

Really disappointed with the class/skill system they're going with.

I want my own custom load out like, you know, tribes.
71  Gaming / Multiplayer Madness (MMO or otherwise) / ArchAge on: December 06, 2011, 07:32:34 PM
New sandbox MMO about to start closed beta 4 December 8th (open to Korean citizens only)

From what I gather they are still attempting to find a NA publisher. 

Check it out at http://www.archeage.com/en - the teaser video is very nice.



72  Non-Gaming / Off-Topic / Re: [Sports] Florida Marlins are now the Miami Marlins... on: November 14, 2011, 07:52:27 AM
I've been a Marlins fan since the beginning but now that they have destroyed the beloved orange bowl for their stadium and now this...

Go Brewers! (hey I can identify with beer)

Also have you guys seen the center field monstrosity that will light up for home runs (no this isn't a joke)

73  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 25, 2011, 02:12:31 AM
Estus delays are my biggest pet peeve in this game.

Numerous times I have died because I pressed flask, nothing happened, shield block ...then the flask goes off exposing me, dead.

 Roll Eyes

At first I thought it was all in my head but it's happened way to many times and I'm sure I'm not tripping over buttons
74  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 25, 2011, 12:54:27 AM
Can anyone find pvp with the covenant of the darkmoon blade?

The blue orb never works and I wear the ring constantly and have never been summoned.
75  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 24, 2011, 04:42:23 PM

Quote from: Harkonis on October 24, 2011, 12:51:27 PM

I'm a little sad at how many people aren't even going to play NG+.  The first playthrough is easy, especially with all the exploitable things you can use to cheese it, but the extra playthroughs will definitely be challenging.

shame there were so many glitches and stuff to allow easy completion, now a bunch of people who never could beat NG+ will be able to think they can play video games  smile

I've stopped my ng+ playthrough just after unlocking the lord vessel because I feel like I'm too high level and I'm not finding any pvp.  I don't feel as though I cheesed anything either on my standard run.  I'm actually cheesing on my new toon because I know a ton about the game.  For instance, the gargoyles were infinitely harder when I didn't know about the drake sword.  I'm also shield running a lot and opened up the vessel in a couple of hours when I'm not even rushing.
76  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 23, 2011, 03:48:21 AM
The leader boards seem to be pretty low at the top.  30-40's? I imagine those guys are just beating up on new people but at least they're finding fights Tongue
77  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 23, 2011, 12:38:50 AM
Started another toon since I can't find any pvp on my main at level 100.  What range is the action in?
78  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 22, 2011, 02:43:22 AM
I don't remember the last time I played a game significantly after beating it...

79  Gaming / Console / PC Gaming / Re: The Elder Scrolls V: Skyrim on: October 19, 2011, 02:23:50 AM

Quote from: Harkonis on October 18, 2011, 11:35:14 PM

I can't help but think that no matter how cool everything else is about this game, the fact that the combat isn't as good as Dark Souls will ruin it for me.

This. 

Dark Souls shows that you don't have to use lazy mechanics like scaling enemies when you have truly rock solid gameplay.
80  Gaming / Console / PC Gaming / Re: [360/PS3] Dark Souls on: October 17, 2011, 09:29:12 PM
End of game spoiler/question

Spoiler for Hiden:
The area right before the final fight seems like a good place to farm souls/titanite.  If I plan to continue playing should I hold off on killing him or can you still warp fires after he's dead? I would like to upgrade my equipment some more or does it get wiped when you beat the game?
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