April 28, 2017, 08:10:11 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 2 [3] 4 5 ... 12
81  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: January 23, 2013, 11:23:09 AM
I always wish I have more medikits, but I completed it on Classic with 1 support guy. So not necessary, but always handy.
A shiv might be interesting, because there might be just a bit of mind control fun going on smile
1 psi soldier is enough, just be sure to protect him/her!
82  Non-Gaming / Off-Topic / Re: Is Gamingtrend dying, or we are all just on a break? on: January 22, 2013, 02:28:02 PM
I'll try to post more as well. I've been a regular since the day this site was born, but because I'm not that good at expressing myself in english I don't post that much.

And I'd hate to see this site go, it's my daily escape to read about pc games (since almost none of my friends are gamers).
83  Gaming / Console / PC Gaming / Game genres too strict? on: January 22, 2013, 11:44:29 AM
I recently read a fantastic interview with Jake Solomon, (, where he said this about flight simulators (and RTS games):

"It’s trite to point out things like flight simulators, but I think RTSs are the exact same way, they become so distilled because the people making them are so fucking hardcore that they become distilled, and distilled again/ Like I used to love Age of Kings, it’s one of my favourite games of all time, but RTSs for me became harder and harder to play…"

This really resonated with me. In the beginning of this great hobby, I played all kinds of games, as long as it was good. This included flight sims, RTS'es and racing games. These are genres I no longer play, because they've become - just like Jake Solomon says - too hardcore.

Nowadays, it seems that you expect flight sims to either be arcadey, or completely realistic. I liked the middleground better actually. The same with a lot of other genres.

Have we forgotten the fact that games are played to have fun, and are we bashing games because of missing features? Diablo 3 is a fine example as well, a lot of you seem to be really disappointed with the game, because it doesn't live up to your expectations. But if you see it for what it is, you can see that it's just a very well-made game, but it does break with the previous Diablo-games.

Maybe we've become too critical? Maybe there are just too many good games nowadays... But I'm getting sidetracked here.

Most of you must feel the same, no? This place is full of 1st generation gamers, and we all like to look back to the 90's full of nostalgia...
84  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: January 22, 2013, 11:26:58 AM
I still think D3 is a very fun game. It's different from D2, but I like the differences a lot. Basically it's an action game now, with NO roleplaying (ie. building YOUR personal character) at all. Just pick what sounds like fun or might work, and beat stuff up.

Honestly, even though the combat consists of clicking on stuff, they make it awesome and powerful. You hear bones breaking, critters flying off screen leaving a trail of blood and bones, and various ways for them to melt, burn, freeze or be dismembered. So for all the criticisms this game gets, I think they nailed the experience they were going after.

Things I don't like is that there's no reason to make a 2nd character of the same class, and the fact that the loot drops disappoint until you reach inferno and have TONS of magic find. They really missed the ball here.

85  Gaming / Console / PC Gaming / Re: NES Replay on: January 22, 2013, 11:20:32 AM

Quote from: Eel Snave on January 21, 2013, 11:58:41 PM

I got that game as a kid. Such a disappointment, it really was an awful game. And that same music over and over and over and...
86  Gaming / Console / PC Gaming / Re: NES Replay on: January 15, 2013, 12:08:02 PM
A little off topic, but you may enjoy this Eel:

It's a hommage to the NES. Basically someone took all the best NES-games, and made a new game out of it. The ultimate NES-game, if you will. It's pretty good too. (Click on the NES-console when they prompt you to "click anywhere").
87  Gaming / Console / PC Gaming / Re: NES Replay on: January 02, 2013, 08:40:42 AM
88  Gaming / Console / PC Gaming / Re: NES Replay on: November 30, 2012, 11:26:10 AM
Yeah, they're a blast to read, and often bring back memories. What's interesting about your reviews, is that it shows that a lot of those NES games were actually pretty bad, and that I suffer from massive nostalgia-coloured memories! It's a wonder I actually liked to be a gamer back then! smile
(But, to be honest, I seem to have dodged a lot of bad games back then, and mostly had the classics).
89  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: November 27, 2012, 02:05:05 PM
It sure feels like that on classic sometimes, but remember that x-com has the skill of doubling it's defense value (hunker down), and none of the aliens have that one (I think). It's a very solid skill, especially in combination with high cover.
90  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: November 26, 2012, 07:13:46 AM
All I can say is that this game has been some of the most fun I've had playing games the last couple of years. I don't agree with some of the changes made to it (see my post above), but despite these I enjoy the game almost completely. The real goal any game should try to achieve is that it should be fun to play. For me, it has succeeded completely here.

And honestly, I haven't noticed many of those quirks myself. I find everything rather self-explanatory, the aiming percentages don't seem off to me (I often hit when I have low chance and vice versa), the camera seems fine (except sometimes in a UFO where it's organic shapes conflict with the 90° angle), and the clipping is just a detail.

As you say, you seem to be frustrated with this game, whick makes every little detail stand out which I understand. But none of these things really matter I think, as long as you're having fun. And if you're not, then I don't think fixing these details will, but then this genre isn't for you. And for the record, I think it is an incredibly polished product.
91  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: November 16, 2012, 11:44:02 AM
I am seriously loving this game. Haven't finished it yet, don't have that much spare time, and am going slowly on normal (but I am near the end though, I've met all the alien types).

There are some things I miss.
- Air combat is a bit too simplified. I liked it when my interceptors were too slow to intercept the ufo's, or when they blasted them to smithereens. Now there are far less ufo's, and I always shoot them down it seems. Also, I liked ordering interceptors on a patrol to find an enemy base, or to have them guard the shot-down ufo's until the skyranger arrived (I always waited until daylight). No need for all that now.

- The spookyness has gone. No more hunting down the lone alien in a dark alley (that was actually too dark to see), or the tension during the 'hidden movement' screen. I really liked that screen smile And the music. It's all more action-oriented now. Also, full 360° vision means you can't be ambushed that easily (or vice versa).

- The maps are a tad too small. You could have fights from 1 building roof to aliens hiding in another building's 3rd floor, and you don't have that in this game.

- Some things are very abstract, such as the limited carrying space of your troops. Off course I understand this from a gaming point of view, but I liked this bit of customisation... Do I bring a motion detector, or an extra rocket, or some extra ammo for those long base assaults, or do I pack lightly because this guy's strength is a bit low...

Now, I think I'll actually play this new game more than the old x-com, so the thing I miss apparantly don't outweigh the things they fixed. I absolutely love this game, but it IS simplified. It's a strange feeling... A bit like Diablo 3. These games are so accessible I play them more than the original games, yet I find the original games more gratifying (in my mind). To make a comparison: I like to play a lot of light boardgames, but once in a while I also like a heavy game (Twilight Imperium for those in the know). And although that doesn't hit the table often, when it does, it's always an epic night.

Conclusion: fantastic game, but the original was a bit more complicated, and this satisfied me a bit more.
92  Gaming / Console / PC Gaming / Re: Blizzard gets sued. on: November 11, 2012, 07:30:26 PM

Quote from: gellar on November 11, 2012, 06:29:15 PM

Quote from: TiLT on November 11, 2012, 10:51:52 AM

This case isn't about the Authenticator. It's about Blizzard account security, which we've ourselves pointed out on this very forum is lackluster at best. I'm one of the people who've lost a WoW account permanently because their security is insufficient. I hadn't used it for years, but when I tried to log back in, I couldn't. This has happened to a LOT of people. Their accounts, regardless of type of password used, are hacked and gone, and Blizzard has refused to acknowledge that they've got a problem on their end. Instead they started selling Authenticators, turning their own bad security into a product.

So yeah, I can see why they're being sued, and I think it's good that their lack of security gets to be looked closer at in court.

I'm not entirely sure that it's a lack of security so much that it's just such a rich target.  Any entity can be hacked with the right amount of resources - it just so happens Blizzard is pretty target rich for the reason you state.  There are probably millions of inactive accounts that can get compromised with zero ability to identify that they are compromised.

It's of course possible that Blizzard is negligent here, but I'd doubt that is the case.

All I know is that so far Blizzard has locked my account twice due to suspicious activity (so its security worked), and I lost about 1,5 million gold in Diablo 3 when I got hacked twice when the security didn't work. The score Hackers vs Blizzard so far is 2-2 for me.
93  Non-Gaming / Off-Topic / Re: Win 8 available tomorrow on: October 29, 2012, 11:16:59 AM
I still had WinXP, and couldn't play X-Com on that.

So for €30, it'll get me playing X-Com smile Good enough for me!

(Especially since Win7 would have cost me about €140)
94  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: October 29, 2012, 07:00:02 AM

Quote from: rittchard on October 29, 2012, 03:14:29 AM

I've been playing again with the new patch and while it is a lot of fun, the issue with the limited skill system and loot still persists.  What do I mean?  Because of the way skill damage is tied to your weapon damage (as opposed to stats or skill points that you invest), your success is pretty much tied simply to having the highest DPS weapon you can find, regardless of your class or "build" or skill choices.  And that pretty much means.... Auction House!

Without the AH, my mid 40s mage had weapons with DPS in the 110-150 range (even with gems).  Sure I got more yellow drops and made small incremental improvements in either stats or dmg, but as I got further along I noticed my ability to kill was steadily getting worse.  So I went to the AH, put my buyout limit at 50K, and lo and behold, everything that showed up was in the 500+ dps range.  WTF?  I haven't seen anything remotely close in hundreds of drops at my level, yet there they all were.  I was being choosy at first but then I remembered the golden rule: DPS trumps all, so I grabbed the highest DPS thing there, an axe with 730 or something crazy like that.  As soon as I equipped it, everything around me just melted like butter, it was pretty ridiculous.  My overall damage number went from something like 2000 to 8000 (I don't remember exactly).

In other words, AH still is the dominant factor.  In my last week of play I've leveled from around 40 to 52 and in that time I think I've had one usable drop, so not much has changed for me yet.  It's not just that the items I get are mediocre, but the disparity between them and what's on the AH is so far it's ridiculous.

I completely agree. I love the gameplay itself, and just killed Diablo on Inferno with my barbarian, but the loot drops are horrible. I have not yet found a single set item (the green colored ones), and have found about 5 legendaries. This is with around a hundred hours of gameplay (spread around over 6 characters, only 1 level 60). Because of the AH I can still compete, but it does feel wrong...

The chances for awesome items should be MUCH higher, and the AH should have a bind-on-sell function or something...

Still, the game itself is fantastic.
95  Gaming / Console / PC Gaming / Re: [360/PC/PS3] XCOM: Enemy Unknown on: October 06, 2012, 01:35:17 PM
Since I've read that the game I've been waiting for (for years... ) will not support Windows XP, I don't really know what the best course of action would be. Should I wait for Windows 8? I've read that you can cheaply upgrade XP to 8? But the general buzz isn't very good (don't know why), so maybe buy Windows 7? Is there a general consensus about this? I can't be the only person in this forum who's still (happily) using WinXP smile
96  Gaming / Console / PC Gaming / Re: [PC] To the Moon on: August 03, 2012, 03:18:52 PM
I wasn't that impressed. It may be that my expectations were too high (I was REALLY looking forward to playing it), but as a game I feel it failed. The gameplay was dull and boring (eg. finding random objects and clicking on them), with no meaningful choices, and some silly puzzles.

Now, if the story was great I wouldn't mind. And the story told... was more complicated than I would have thought. It was more complex, and it did mix things with humour and creepyness, nostalgia, regret and love. And I applaud them for making a game with an adult, slow story.

I even like the Zelda-like graphics and music.

But I still didn't enjoy it. I often didn't find the humour funny (too childish maybe? I don't know, I often don't get japanese humour), the story moved very slowly, and a lot of scenes were just not very moving or... important?

I would have rather watched a movie or read a book with this story. I didn't like the game, and think this medium (or game genre) wasn't the best way to tell the story.

*Edited to add: This game could be compared to Planescape: Torment, a game which mixed a fantastic story with good (not great) gameplay. Planescape: Torment DID succeed for me (and many others off course), but why is that? I think it's because the writing is just miles better that To the moon. I was often rolling my eyes at some of the lines, it felt often too corny or cliché...
97  Gaming / Console / PC Gaming / Re: [PC/360/Ps3] Doom 3 remastered in BFG Edition on: August 03, 2012, 08:23:25 AM
There was (at least) 1 zombie with a chainsaw in the original game. Don't remember if he was a boss or not. The sequence that introduced him was a bit like the meeting with the first skaarj in Unreal. Then again, the entire game of Doom 3 was pretty much a rehash of that scene smile
98  Gaming / Console / PC Gaming / Re: NES Replay on: July 24, 2012, 07:36:07 AM
Perhaps you should change your goal into reviewing a selection of NES-games? A couple of games for every letter in the alphabet will keep you busy as well smile
99  Gaming / Console / PC Gaming / Re: Your choices for best PC game music ever? on: July 20, 2012, 12:53:39 PM
What has risen may sink, and what has sunk may rise. Loathsomeness waits and dreams in the deep, and decay spreads over the tottering cities of men.

Sooo... any new games (since late 2005!) which have memorable music?
Bastion comes to mind, as does Halo ODST and Halo Reach. Ooh, and Age of Conan as well.
100  Gaming / Console / PC Gaming / Re: NES Replay on: July 18, 2012, 06:42:26 AM
At least you have 2 Zelda's to look forward to at the end smile
101  Gaming / Console / PC Gaming / Re: NES Replay on: July 17, 2012, 08:48:34 AM
Nice one smile

Keep posting these, I always enjoy a good NES-review! Those bleeps and beeps always bring back memories of a christmas smelling of styrofoam because of all the NES-games...
102  Gaming / Console / PC Gaming / Re: Microsoft Flight on: July 12, 2012, 07:28:56 AM

Quote from: Arclight on July 09, 2012, 04:45:14 PM

I'm hoping the Flight Simming developers out there catch the fire once again and start thinking about jumping back into the breech. I understand how hard it can be to keep up with a detailed intricate sim. But there are thousands who loved that style of simming. And as far as hobbies go, its a great way to relax, learn, and play with very cool toys.

Agreed. I liked flight sims back in the 90's, and by modern standards their flight model was not very detailed. But modern flight sims are too daunting for me. But it's a fine line, because it shouldn't become too arcadey (like the recent Wings of Prey).
103  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: July 06, 2012, 10:51:01 AM
I've been enjoying D3 a lot since it came out. I don't have a lot of gaming time, but any spare time I do have is completely spent on D3. So I've got 3 characters in nightmare in act 2 or 3, namely a barbarian, wizard and monk. Also got a Witch doctor in act 4 normal.

The way I usually play is that for about a week I spent time with one character, then I switch to another. This way, many of them are in the same level-range, and I get to use my shared stash a lot. And every time I switch, I think "wow, this character really is the most powerful!".

I switch to a barbarian, and love the simple bashing, jumping around, stunning and knocking back enemies... You move to the middle of a group, deal lots of damage, try to get some healing up, and get out again when you're losing life faster than gaining it. Great fun.

Then I switch to the wizard. Whooo, everything dies before it gets to me! Off course, it often does get to me, and kills me then. But I'm having too much fun using all these explosive spells to waste skill slots to armour skills smile

I switch to a monk. I feel invincible. You're dashing around, constantly moving or teleporting or reacting to threats. Very intense.

Then I go to my witch doctor. I hide behind a couple of pets and just rain acid death from afar on everything.

And they all feel strong and cool and diverse. Sure, I miss things like spending points when gaining a level, but the sheer fun of combat itself is just awesome. I do sort of wish there would be an option of joining a lower level friend, and having your power tuned down so you're not invincible. I have a friend who's also playing a lot, but often our characters aren't in the same level range for us to have any fun doing cooperative runs. But that's not really the game's fault.
104  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: June 25, 2012, 11:55:36 AM
So what class is everyone enjoying the most? I've levelled a barbarian, wizard and monk to nightmare, and got a witch doctor to level 20 something.

I loved the barbarian in normal, but in nightmare he has been struggling. I've got a 2handed weapon setup (because it's cool, yo) and to compensate I've got a whole lot of vitality (thanks to gems) pumped into him. But now I'm thinking I'll change those gems to add strength, so he can go back to killing stuff quickly. Right now he's pretty survivable, but boring to play. Also, a lot of the fun skills (Ancient spear!) aren't that useful anymore.

The wizard is kick-ass in the damage dealing department, but struggled the most against bosses. For example, I really had to time my potion drinking countdown with Belial because I just didn't have enough health to make a mistake. And I don't bother with any of the armors, except the diamond skin thing which is really nice.

I don't grasp the Witch doctor fully yet. So far he seems the least powerful. His zombie dogs aren't that great, and I'm really baffled anyone would use the 'sacrifice dogs' skill. You only have a few skills, so using this combo would waste a lot of slot most of the time. I think. So I don't really have a good feel for him yet.

The monk I tried last (well, haven't tried demon hunter yet), and it has blown all the other classes away. He's fast, heals himself, and kills things fast. Even in nightmare so far.

I don't use the auction house much (maybe twice so far?), but I do use the shared stash between characters a lot. So a possible reason that the monk is so strong could be because he already had a full stash of good items to use.
105  Gaming / Console / PC Gaming / Re: Two Guys SpaceVenture on: June 08, 2012, 07:05:17 AM

Quote from: Atheist on April 16, 2012, 02:13:32 PM

OMG.  Greatest news ever.  I grew up on the Space Quest games.  The first adventure game I ever played was Space Quest II. smile

SQII was probably my first one as well! Well, until it prompted me to insert disk 2, which my dad hadn't copied. Only years later did I know how it continued smile
106  Gaming / Console / PC Gaming / Re: Match and Magic Kickstarter (calling all PQ fans) on: April 20, 2012, 10:12:45 AM
Hmm, I read this subject and thought "yes! I am a Police Quest fan, where do I sign?"

Was I the only one thinking that?
I loved Police Quest. And all it's boring real-life-procedures-magnificence.

107  Gaming / Console / PC Gaming / Re: Diablo III on: April 16, 2012, 10:23:11 AM
Anyone know if you have to be continually online? My internet connection is shaky at best (lousy belkin powerline adapters!).
108  Non-Gaming / Off-Topic / Re: looking for a childhood toy for a friend (TO build waterproof stuff) on: April 15, 2012, 08:03:09 AM
Thanks, that might have been it indeed!
109  Non-Gaming / Off-Topic / looking for a childhood toy for a friend (TO build waterproof stuff) on: April 14, 2012, 07:24:20 PM
I have an american friend whose birthday is coming up, and lately he was talking about how much fun he had as a kid with a certain toy. It allowed him to build waterproof stuff, with little engines and floating surfaces and so on.
He now has a young kid himself, so I think it'd make a nice present for him so they can build stuff together.

Now, only problem is I don't know what's it named. It must have been from the 80s, and it's name might have ended with an 'x', but I'm not sure. I guess it must have been a bit like construx? (But that's not it). Anyone know what it's named?
110  Gaming / Console / PC Gaming / Re: Mystery GOG countdown (now general GOG discussion) on: April 04, 2012, 10:45:43 AM

Quote from: Laner on April 03, 2012, 07:52:53 PM

Quote from: Bullwinkle on April 03, 2012, 02:10:14 PM

Oooh... WC4 with the DVD cutscenes... I tried for years to get that working (unsuccessfully, I might add).

Quite clever of them to release this just after the Wing Commander Saga game has come out. Which is, if I may add, fantastic (and free! icon_eek)
Here's hoping that some developers are watching just how succesful this genre can still be! (Just like Firaxis has shown that they still consider a turnbased strategy game viable...)
111  Gaming / Console / PC Gaming / Re: Confrontation: Age of Rag'Narok on: March 22, 2012, 11:51:37 AM
Thanks, I'll keep an eye on that one. I have quite a lot of minis from that game, and am trying my hand at creating my own ruleset/boardgame for them, since I have no interest in actually playing the Confrontation game. I may borrow some ideas from this game if it's any good smile
112  Gaming / Console / PC Gaming / Re: Point and Click Adventure Games on: February 29, 2012, 12:46:03 PM
If you're looking for a modern point 'n click adventure, try Runaway 3 (not 1 or 2, they suck), or the incredible 'The Whispered World'.
The theme is very different from Blade Runners, but they are excellent adventures nonetheless.

If you really feel the need for a "bleak future"-kind of game, I think the latest Deus Ex game is fantastic, and it feels somewhat like Bladerunner. It's not an adventure though obviously.
113  Gaming / Console / PC Gaming / Re: XCOM: Enemy Unknown on: February 14, 2012, 04:18:35 PM

Quote from: Blackjack on February 14, 2012, 02:58:51 PM

I'm curious if you'll be able to save at all during a mission. Turn-based gaming can truly suck if you have to do a lot of turns with no ability to save progress.

Then again, an IRONMAN mode (with no reloading) would be much-appreciated I think. I think a lot of people like to play like that (after finishing the game a couple of times first), as long as the game's rules are fair.
114  Gaming / Console / PC Gaming / Re: Diablo III on: February 14, 2012, 09:44:25 AM
I too tend to agree with Rittchard, even though Purge makes some good points as well.

When trying to distill what features I'd deem necessary for a game to be considered a competitor to Diablo, I tend to think of the cooperative nature of Diablo. Because whenever I think back to my best Diablo 2-experiences, it's always about some good runs through the entire game with a couple of friends, and the nice class-combo's you could make. Ah, Sorceress/Lower Resistances Paladin, you were a match made in Heaven.

And I've never found this feeling in any other game thus far. Titan Quest came close, but was a bit too boring for a complete run-through.

So, that's what I'm looking for in a Diablo-clone. A game that stays fresh no matter how many times you complete it, and that I can play with my friends. Off course there are other reasons, but this would have to be a core-feature.
115  Gaming / Console / PC Gaming / Re: Old Game Revival Thread - What games do you want to see updated / sequeled? on: January 23, 2012, 06:41:21 PM

Quote from: Purge on January 22, 2012, 04:19:20 PM

Quote from: Lockdown on January 22, 2012, 12:22:34 PM

Good Call, Kato!

Which reminded me:  Add Gladius as well.

The game was good, the story... it needed some spirit.

Nice one indeed. I remember waiting in hot anticipation for Halo 2 to finally come out, and when I finally had it, I actually played Gladius more that week.

To add to the thread, I'd like a remake of Duke Nukem 3D. And just about any space combat game, from Wing Commander (hand drawn conversations aboard the Tiger's Claw!) to X-Wing Alliance (perfect amount of ship management options and music), ending with Freespace (make things go boom in an incredibly satisfying way).

And for nostalgia's sake, Terror From the Deep! But reading up on the new X-Com game, I think Firaxis will really deliver here!
116  Gaming / Console / PC Gaming / Re: Is Steam down? on: December 20, 2011, 11:21:37 AM

Quote from: Isgrimnur on December 20, 2011, 12:16:09 AM

Throw it into offline mode and keep playing.

Don't you need to log in Steam first, to put it into offline mode? I have a shaky internet connection in my gaming room (stupid powerplugs never work grmbl  mad) and sometimes I can't play Skyrim because I've left Steam in on-line mode when I quit last time. And I can't put it into offline mode, without logging in first. Or am I missing an option somewhere?
117  Gaming / Console / PC Gaming / Re: PC gaming more expensive then consoles? on: December 14, 2011, 06:56:40 AM

Quote from: kratz on December 14, 2011, 03:27:58 AM

Quote from: kronovan on December 14, 2011, 03:15:39 AM

Meanwhile there's no way even a bleeding edge PC isn't sucking wind after 3 years and barely capable of even running casual PC games after 5.

This is simply not true anymore.  I bought my computer in January of 2008, so it's 4 years old, and it was certainly not bleeding edge at the time - it was decent, but nothing too fancy (a Dell, to boot).

It's going strong.  I've put a couple bucks into some extra RAM, but I'm running BF3 without having to touch a setting to get it to run, and I'm playing Skyrim on High without a single hiccup.  tiktokman bought a very similar PC at about the same time, and he's running Skyrim on modified Ultra (I just haven't messed with it).

Games are getting much better at running well on most hardware - lessons perhaps learned from console development?  I don't know.

I'll easily get 5 years + out of this computer.  I might buy a video card in another year or something... we'll see.

Also, I didn't read the article, so I don't know what it asserts. smile

Just wanted to chime in to say that my pc is about 5 years old, and still happily runs Crysis 2, Battlefield Bad Company 2 and Skyrim (at high resolutions, no choppiness). I did have to buy a new video card last month because the old one died, but all in all the speed at which a pc ages seems to have slowed down quite a lot.
118  Gaming / Console / PC Gaming / Re: Diablo III on: November 29, 2011, 10:05:24 AM
Blackjack, a question for you:
My favorite D2 classes were Elemental Druid and paladin. Elemental druid because of the nice spell effect graphics, and because molten boulder was the most fun skill in the entire game biggrin
Paladin because he could hold his ground, whatever the odds (mostly), and had auras to support others.

Do you think any of the D3-classes offer these things? Does the wizard or witch doctor have nice big spells with a lot of "oomph" (like molten boulder)? Can a barbarian or monk resemble a paladin-playing style?
119  Gaming / Console / PC Gaming / Re: The Witcher 2: Assassins of Kings - Impressions, Mods and all that good stuff! on: September 28, 2011, 11:01:31 AM

Quote from: CeeKay on September 27, 2011, 04:57:39 PM

Very good interview. Thanks for linking.
120  Gaming / Console / PC Gaming / Re: EA & Starbreeze present Syndicate on: September 12, 2011, 10:32:23 AM

Quote from: Razgon on September 11, 2011, 03:10:39 PM

editedit: Was the story of Crysis 2 any good? I never did try it very much, so I don't know, but this Morgan guy did that story as well.

I thought it was very, very bad. (Convulated, messy, full of scripted 'amazing' moments, no memorable characters).

I'm quoting myself here (

Lastly, the story feels rather disjointed, chaotic, clumsy, and is just not very well executed. The Halo-games suffer from this as well. I really don't like the way these modern games create a story. Half the time you have no clue what's going on, and they just complicate things for the sake of it. Does anyone feel all these movies showing your suit with vague symbols, alien viruses and technical mumbo-jumbo talk add anything? What's wrong with a clear story about -oh, I don't know - the alien invasion? Right now it feels more like a hindsight... Very weird.

By contrast, the story of Crysis 1 wasn't anything great, but it at least had an enjoyable cast and some clear, obvious scenes. You always knew your role in the big picture.
Pages: 1 2 [3] 4 5 ... 12
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.568 seconds with 20 queries. (Pretty URLs adds 0.184s, 1q)