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321  Gaming / Console / PC Gaming / Quake 2 cooperative? on: August 19, 2005, 08:15:41 AM
So, I played it on coop yesterday. It was... okay, I guess. Not too great though. The game was a lot darker than I remembered (it's almost Doom3), the weapons are very powerfull, meaning that friendly fire is extremely dangerous, the levels are often maze-like...

All in all, not so great in cooperative.

I know this is the wrong forum, but nothing beats Halo (2) on coop. It just does everything right, from smart enemies that act differenty if there are 2 players instead of 1, to quick and nearby respawns if you die, and easy maps with simple lay-outs...

Still, Quake 2 wasn't that bad, just a bit underwhelming.
322  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Ugg, i had to reinstall everything and WoW... on: August 18, 2005, 02:51:19 PM
Quote from: "Harpua3"
And in europe it was DVD only I believe (I might be incredibly wrong on that).


Yeah, you're incredibly wrong on that  smile
323  Gaming / Console / PC Gaming / Quake 2 cooperative? on: August 16, 2005, 01:59:14 PM
Well, I installed Quake II, and applied official patch 3.20 to it, tried it on our network and... yes, it has cooperative gameplay, with savepoints and everything! I'll be playing that one a bit the next days biggrin

It still looks like a fun game too, I think I liked this Quake the best. If only the Svencoop for Half-Life was any decent... It's a very good mod, but it's difficulty is just over the top. It's meant to be played by 32 players or something, meaning they upgraded the enemy's health and damage quite a bit. And, since there's a lot of scripting, many levels don't really work well.

Too bad. Nothing's more fun for me than playing coop.

To hijack my own thread a bit more: Only now have I discovered the joy of diablo2 Hell difficulty. It's hard! But it's fun! biggrin Although, since I'm a fire elemental druid, I don't like all those fire immunes... Still, I'm doing better than my buddy, who's playing a melee necromancer.
324  Gaming / Console / PC Gaming / Quake 2 cooperative? on: August 16, 2005, 07:52:11 AM
Thanks Daehawk, I'm looking forward to coop-ing it!
325  Gaming / Console / PC Gaming / Quake 2 cooperative? on: August 12, 2005, 01:15:57 PM
Yeah, I played DoomIII coop, but that got boring quick. Besides, you need 2 tv's, 2 xboxes etc, since it only works in system link.
326  Gaming / Console / PC Gaming / Quake 2 cooperative? on: August 12, 2005, 07:40:05 AM
I read somewhere that the Quake 2-campaign could be played cooperatively. Is this correct? I tried googling it, and it seems that there was no cooperative mode when the game shipped. Is it a mod, or a later patch? If so, is it any fun?

And if not, are there other (older) FPS games that offer the coop treatment? I've just finished Halo2 legendary with a friend, so I'm hankering for something else smile
327  Gaming / Console / PC Gaming / Ninja Gaiden on: August 11, 2005, 09:40:31 PM
It is the best game ever.

Ok, maybe not, but I find it to be one of the best games ever. And I'm not much of a hardcore player, I couldn't finish it on very hard, nor could I finish the free expansion packs (the hurricane packs).

Play it for a couple of hours, it'll click. Yes, frustration will be the first step, but persevere, damn you! And when it does click, restart your game, and play from the beginning again. And then... It all falls into place, and you become ninja master Ryu Hayabusa, hanging on to your dragon sword, overcoming impossible demons and encounters. You will die a lot, you will cry for more save points, but oh you will love it!

But you could wait for the downpriced ninja gaiden black that'll come soon smile (It adds some challenges, an easier difficulty level, and the 2 hurricane packs).
328  Gaming / Console / PC Gaming / Halo 3, What are you're expectations on: July 21, 2005, 09:16:50 PM
I consider these series some of the best games in history. I understand all the negatives (repetition, the ending...), but in the end, nothing beats playing it on legendary with a buddy. I mean that. No game is as cool as that. And I've been playing games since Wolfenstein.

But yeah, I understand why some people would dislike it. To each his own.

So, what I want in Halo3 is the same as everyone else wants, a real fight on earth! And a bit less Arbiter-gameplay, I liked him, but not as much as the master chief.
329  Gaming / Console / PC Gaming / Some Retro fun: fixed my NES 72-pin connector finally! on: July 19, 2005, 08:43:02 AM
I hope your Rad Racer game came with the 3D-goggles! If not, pressing select while in Vegas will only screw with your eyes and brains!

(Who thought of that feature anyway, and did it even remotely work??) :?:
330  Gaming / Console / PC Gaming / Lego Case Mod for NES on: July 15, 2005, 03:07:55 PM
That single picture of the case mod for the Revolution awoke some long forgotten childhood memories! You know that feeling, when, for just half a second, you feel exactly like you're a kid again. And then, when you try to hold on to that feeling, it's gone.

Wow, seeing that nintendo really send jolts through my brains! Thank you ConsoleGold   biggrin
331  Gaming / Console / PC Gaming / Lode Runner for xbox, ps2 or Dreamcast ? on: July 13, 2005, 01:57:08 PM
Nope, noone bothered as far as I know. There was a pc sequel some years back, but it was in 3d, and I think it was pretty bad.

I loved making 2player levels for that game, although most usually revolved into filling the entire screen with bombs, detonating one, and trying to make it out in one piece biggrin

But it sure was a great coop game.
332  Gaming / Console / PC Gaming / Jade Empire - Official Impressions on: July 09, 2005, 09:58:03 AM
Driver, you are quite correct about the trial quest. But it actually included some investigating, and by the time I had grown to like my character a lot, so I was willing to forgive these sort of quests.

Also, the pacing seemed a lot better in KOTOR. There were bad quests (like the trial), but there was also really cool stuff in between them. In Jade Empire, it's like fight-fight-fight, talk-talk-talk-talk-talk, fight etc.

And the talking is soooo bad. Not for the main characters like Master Lee, but for the generic farmer/man/woman in need of help. And I looked forward to this game for 2 years frown
333  Gaming / Console / PC Gaming / Jade Empire - Official Impressions on: July 08, 2005, 01:55:10 PM
It's odd. Some people love it, others hate it.

I loved KOTOR, but I'm bored stiff playing JE. The dialogue and quests, so dull and boring! The combat... fun, on hard difficulty.

I stopped playing about a month ago, after I had to solve a conflict in a boathouse between a tough woman and an engaged man who was getting beaten up by her gang. I couldn't believe this quest, how easy and utterly attrocious it was!

And that teahouse-quest, where you return the teahouse back to its rightful owner, the old lady... So incredibly boring!

I'll get back to it later I hope, but so far, this is a horrible and bad example of Bioware by-the-book.

Too bad, I liked the beginning part, and the setting.
334  Gaming / Console / PC Gaming / I'm trying to find a Diablo-esque clone .... on: July 08, 2005, 11:01:37 AM
I love DiabloII, and bought Sacred last year. But no, it's just not right. The items are not well balanced (meaning, there are too many bland magic items, and there aren't ones that feel significantly "unique"), there are few skills, and most of em are shared between character classes. Only a couple of skills are actually any good. Your stats level up automatically (like WoW), but you get 1 free point to add to a stat of your choosing. Which is worthless...

The quests are dumb. The characters are dumb. God, I hated the gladiator's comments whenever he said something.

No, it's a good looking game, it's fun for about an hour, then it's faults start to come up, and you ache to play some DiabloII.

My two cents. At the time, I was more enthusiast about it. Now, in hindsight, it's just mediocre.
335  Gaming / Analog Gaming / New Release: Shadows over Camelot on: July 07, 2005, 06:03:04 AM
Well, I originally wanted to buy this game, but since it was all sold out (I didn't even knew board games could "sell out"!), I got Doom.

So I'll get it in a couple of weeks. That, and War of the Ring, would make 3 games I got due to some sort of forum effect here.

Or basically, War of the Ring got discussed, I bought it, and have since been amazed to see what new boardgames are like (having grown up on risk, hotel, and a lot of kiddy games).
336  Gaming / Analog Gaming / Doom: the boardgame on: July 06, 2005, 06:20:26 AM
Actually, skip that part about the spawning. Thinking some more about it, it would heavily handicap the invader player. Besides, as a marine you can have some influence in the spawning, by guarding every hallway for instance.

How would this sound?
*guns come with 1 ammo token
*marines start with 3 armour instead of 2
*when playing with 3 marines, invader player only gets 2 cards to draw instead of 3.

Would this make it more balanced for an unexperienced group of gamers that don't yet know the scenario's? (We've only played the first one so far).
337  Gaming / Analog Gaming / Doom: the boardgame on: July 05, 2005, 06:13:25 AM
Hmm, that Descent title seems really great, but from what I gather, it's from the same developer, namely free flight games (or something like that).

I was reading a bit about altering the rules so the marines have a chance, and I think i'll try this set-up next time:

*fully loaded rule: guns come with 1 ammo token;

*spawn at end of turn: this may be too game-altering. The invader player basically activates his invaders, and AFTER that, he spawns some new if he can. This prevents any "haha I spawned a hell knight, I run to you and smack you a lot"-encounters. Perhaps the spawning monster should be able to do 1 action: run or attack (in the rare cases a monster can spawn in attack range).

This is for playing with 2-3 marines. With 1 marine the consensus seems that it's a well-balanced game.
338  Gaming / Console / PC Gaming / Warhammer: Dawn of War on: July 04, 2005, 08:14:09 AM
Well, I finally caved after reading so much praise about it, even though I'm no RTS fan. I must say, I like it so far. I always wanted to like Warcraft III, and I did, untill it got too hard. Which for me, was halfway the Orc campaign.

But what I absolutely love in this one is the fact that you can reinforce your squads in the field! What a fantastic idea! It leaves out so much micro-management, as well as the I-better-start-building-up-an-army-to-reinforce-the-one-I'm-sending-out-now strategy.

Other things like cover and morale also seem cool, but I don't know how much effect they have. If I get a squad to focus on flamethrowers, they die, and if they get heavy bolters, they decimate others. So I can't say I'm too impressed with the whole morale thing so far.

Combat is visual and bloody, although I haven't met any huge units yet. I'm only on level 4 of the campaign, so I'm sure I've only seen half the tech tree yet.

Are there any hints, strategies, or cool things to know about this game? I'd like to master an rts for once in my life, and I'd like to make it this one. It just seems to have a lot of potential.
339  Gaming / Analog Gaming / Doom: the boardgame on: July 04, 2005, 08:06:00 AM
I bought Doom this weekend, and I was wondering if anyone else here had it?

I played through 1 scenario with a friend, ant although the box says that takes 60 to 90 minutes, we took about 4 and a half hour! It was a really fun game, it actually kinda captured the feeling of a mix between Hero Quest and Doom. Pretty fun.

BUT!

One big but, the balance... In the first scenario, the Invader Player (bad guy) has to make 6 frags (or kills) to win. We ended the scenario with him having 8 frags. That's not even a close match, the bad guy just seemed so powerful! He can spawn, use event cards that totally f*** up your strategy, and can deal tons of damage!

Anyone else has the game, and feels the same about the balance? We're gonna play the next scenario with some upgraded marines (+1 armour will be enough we reckon, since armour makes a huge difference for your health).
340  Gaming / Multiplayer Madness (MMO or otherwise) / WoW 1.60 leaked patch notes on: June 23, 2005, 07:22:37 AM
I don't believe class skills should be balanced mainly for end-game reasons. If it's a viable skill DURING the game, it's a viable skill, no? Be that pvp or pvm or whatever.

I'm not arguing about specific trees or skills here, just in general, I'd find it rather odd to change a skill based on its usefulness in Molten Core...
341  Gaming / Multiplayer Madness (MMO or otherwise) / So how is WoW going? on: June 09, 2005, 06:47:55 AM
Hehe, I hear ya Old Negus. I recently rolled a female human priest (also my first female char ever), to play regularly with a few group members. Tuesday we got to Karanos (sp?), and from then on a dwarven player kept bothering me. All he typed was 'strip' and 'xxx'. That's it. Not even an explanation or anything, not even 'please' smile.

Anyway, he kept following us around, and at first we thought it was kinda funny, and tried to incorporate it into our RP, but after a while it got really tedious. I could have ignored him, off course...

Nothing you can do about it, but feel sad for that dwarf.

I must admit though, the model does look nice :p
342  Gaming / Multiplayer Madness (MMO or otherwise) / So how is WoW going? on: June 08, 2005, 06:16:29 AM
Well, if a game isn't fun anymore, quit playing it.

It almost feels like Blizzard is personally destroying lives here because a game you thought was fun half a year ago, has lost some of its appeal...

I'm new to MMORPG's, but come on. It's a game. Noone's making you play it.

Reaction 1: "Hmm, I've played it so much, I've gotten bored with it. I'll deactivate my account, and see what happens in a couple of months."

Reacton 2: "Hmmm, they aren't adding stuff fast enough, and they aren't adding stuff I personally like, so Blizzard must be made of idiots who hate me! I'm never buying a blizzard game again, even though I liked it at first."

So, chill man. Be Zen. smile
343  Gaming / Multiplayer Madness (MMO or otherwise) / WoW - Can you play using 2 different computers? on: May 26, 2005, 06:29:34 AM
Yes, I do it all the time. THe only downside is you have to download the patches twice. So be prepared for a looong install smile
344  Gaming / Multiplayer Madness (MMO or otherwise) / WoW: Casual Player = waste of time in PvP? on: April 29, 2005, 06:10:09 AM
About the rushing comment, that you can get to 60 in 30 days.

Ehm, no.

I'v been playing for 2,5 months now, and I'm level 37. A lot of people in my guild are about as fast as me, often slower in levelling.

So, just FYI, I guess I'm a casual player, you're not, and this is a MMORPG that was build for me :p
345  Gaming / Console / PC Gaming / FINALLY! Brothers in Arms Reviewed! on: April 27, 2005, 06:46:47 PM
Well, I must say after all this build-up, it's a bit disappointing.

I'm playing on hard with no crosshairs, and I just beat the level Buy the Farm.

All this great AI I've read about, supposedly that the fallschirmjäger flank as well, show awareness... hmmm, can't say they seem all that bright too me. I run a couple of meters, suddenly enemies spawn and run for cover. And they stay there, while I slowly take out their fortified positions...

I'm playing this along with DoomIII, and they're both the same in that regard. Repetitive, dumb AI.

Too bad really, 'cause I like gearbox.

Makes me realise again how great Halo is...

So honestly, now that all the commotion has died down, is this game worthy of the high praise it got? I'm all for the IDEAS in this game, it's just -like in DoomIII- bad execution. How about some freeform levels, where there's a real town you have to take, instead of these linear find-the-right-approach scenarios.

Also, the 'team spirit' (aka I'm reloading because an npc I care about died) isn't that great. Can't really think of how they could improve that, other than with some more writing and better scenarios.


Hmmm, I sound a bit too negative. I like the game, it's good, but not great. And these days, I expect great if I buy a game...
346  Gaming / Console / PC Gaming / Prince of Persia: WW Combat...I stink like fish :( on: April 27, 2005, 06:18:41 AM
Well, it's 2 systems basically. So I suggest trying to learn one-handed first, and all its moves, and after that dual-wielding. One handed is also a lot more like PoP:SoT.

Dual wielding is more powerful, but not as flexible. But once it clicks you'll be changing and mixing those styles, which is the freeform part of it.

Also remember, special moves like throwing a blade instantly kill an opponent if he looks colorless due to low health.
347  Gaming / Console / PC Gaming / Jade Empire Character Choice on: April 26, 2005, 09:47:22 AM
just a teensy wee bit off topic:

The game that did the changing-outfits best, was PoP: SoT. At the beginning of the game, you have this flashy young fellow in his nice clothes, and at the end there's this bloodied disillusioned prince, with dirty and torn up clothes.

Also, to stay off topic with the WoW-conversation: I think the way you look is quite important in a MMORPG, just because... well... I'm vain in games I guess smile So it's quite normal for me to choose (bad) equipment in line with my character, rather than uber -yet ugly- equipment... And unfortunately, I think there are quite a lot of ugly clothes/armor pieces/weapons in WoW frown Especially helmets, they're real ugly. (Then again, I'm only lev36, so maybe the nice outfits are not yet available to me)
348  Gaming / Console / PC Gaming / Nintendo Revolution - touchpad controllers? on: April 22, 2005, 11:03:15 AM
I for one love the idea!

What do we have now? 3 identical consoles, with some hardware-differences. They even have games for all 3 consoles for cryin' out loud! I think it's absolutely a smart move to differentiate yourself from this. People could fight over buying an xbox2/ps3 and buy a nintendo that has completely different kind of games! It would divide the market in 2 halves: games like what we're used to, and completely redesigned 'games'.

Come on people, games these days are so boring! Oh, it's an rts, oh it's a racer, oh it's a shooter... blech

Gaming can be reinvented as far as I'm concerned. Nowadays you expect 'features' in a game, and yes, games are great fun, but they're all the same. Why? I don't know, but I'm sure the fact that they all use identical controllers has something to do with it.

And they could make those new controllers in such a way, that they would create a number of 'touchpad-buttons'. So you'd have a touchpad where your left thumb is, a touch pad where your right thumb is etc. so you don't have to look down on the screen, and that your fingers are automatically correctly alligned...


Do I really want just prettier games with better AI? Yes!
But do I also crave for some new fresh ideas in gaming? Yes!!

The 2 could perfectly coexist, and let microsoft and sony fight amongst themselves for their piece of the market.
349  Gaming / Multiplayer Madness (MMO or otherwise) / Sony opens MMO Twink-o-Matic on: April 21, 2005, 01:06:20 PM
I don't think it's that dumb really. Sure, he's a little blunt, but there's truth in what he's saying. Just look at these boards, full of gamers. They're also full of contradictions. (Just look at these WoW-threads smile )

Some serious research goes into the process of making a game, and you can't possibly include everything gamers want. You'd never finish your game! Even including one suggestion made by gamers, which may seem like the perfect solution to a problem, may not be doable due to technical limitations or some such...

I love it when people yell to make the game lag-free! Hey, now there's an idea! I'm sure they haven't thought of that! And what are you gonna do, cancel your subscription because it isn't? Some will, some won't I guess... But you are right, all the negative parts get blown out of proportion on gaming boards, and some healthy discussion is great. But really, don't expect developers to listen too much to gamers... They have smart guys working in their company already. Every skill, every stat... it's all been put through thousands of exel-sheets I'm sure.
350  Gaming / Console / PC Gaming / Ninja Gaiden Tips? on: April 20, 2005, 06:20:55 AM
I suggest starting over again. You'll have a much easier time through levels 1 to 3, and when you reach the 4th level (again), the game will have 'clicked'. It's what I did, and it worked for me.

I also never used the nunchuks, and disagree about using them against the black ninja's! The nunchuks have very free-form combo's, making for a very aggressive playstyle, which is NOT what's needed versus these ninjas. The sword really is the best all-round weapon.

Some tips against black ninja's:

-Block and counter! (you know how it works? You block, and the moment an enemy hits your sword, and you hear the 'clang' sound, you either hit Y or XX. But you can only try this once every couple of seconds, so you can't spam the Y and X buttons while blocking)

-Wall attacks! It's true what everyone says! Don't just go to a ninja and xxx him, no, attack from the wall, do your combo, and move out!

-Keep moving! Keep blocking, rolling, running op walls, and when you seen an opening, move in. Don't be too agressive.

-An easy combo on the blacks: XY. This will get them almost every time, and depending on your sword level, you can follow up with XXX, XXY or X (and when he falls on the ground, another Y for good measure).
A nice thing about using XY, is that when you keep holding Y down (instead of a quick press), you don't jump in the air. Therefore, when the enemy lands at your feet, just use Y to stab him on the ground.


About the ninpo: Don't worry about it too much. I didn't use it much my first time through, it only really becomes usefull once you get the hang of the fighting system. However, it gets really powerfull near the end, so you might as well try it out in difficult situations (read: the entire game :p ).

Also, when you're done with the game, download the 2 hurricane packs from xbox Live. But be warned, they make the game harder than hard mode in the regular game! I haven't finished them, although I finished NG a couple of times on hard.
351  Gaming / Console / PC Gaming / Just Finished: Prince of Persia: Warrior Within on: April 19, 2005, 06:06:59 AM
Yes, that battle is frustrating. And yes, there are a couple more like it. But really, the game hasn't even begun yet at that point smile

I used a cheap tactic that took a long time but worked fail-proof. It's something about blocking-blocking-blocking, jump over her, slash twice... or something like that.
352  Gaming / Console / PC Gaming / XIII- Overlooked Gem? on: April 07, 2005, 06:02:03 AM
smile

Well, the writer and artist are:
Vance and Van Hamme

Official site: www.treize.com (in french)

And if you search for it, be sure to write XIII instead of 13 or 'thirteen'.

Hope this helps
353  Gaming / Console / PC Gaming / Re: XIII- Overlooked Gem? on: April 05, 2005, 06:03:08 AM
Quote from: "Kevin Grey"
Story is fascinating.  IIRC this is based on a very popular French graphic novel and it really comes across well.quote]

belgian comic book.

And although I have all the comics at home, I didn't like the game. I liked the style a lot, but had to force myself to keep playing it. I was not a fan of the stealth elements in that game...
354  Gaming / Console / PC Gaming / Doom 3 Impressions on: April 04, 2005, 08:04:04 AM
No no no, indeed I agree there. I'm only saying that perhaps Doom 3 works just as well with a controller, maybe even better (you'd be more scared if you can't aim as well I'd reckon)... But it won't change the entire game no.
355  Gaming / Console / PC Gaming / Doom 3 Impressions on: April 03, 2005, 07:08:37 PM
Quote from: "Rage"
Quote from: "Jumangi"
The last paragraph in the 1UP.com review is one of the dumbest things I've ever read in a gaming review.


Alright you made me interested enough to go read the last paragraph, and it is one of the most laughably insulting attempts to make people think that the control scheme on the console is somehow more appropriate for this game than PC controls. Whoever wrote that is a jackass.


I actually agree with that paragraph. Bear in mind, I'm an avid 3d shooter fan on pc and on xbox. Xbox games only work well when the controller scheme is perfect. It has to be absolutely spot-on, or a shooter will not work. However, when they've got it right (Halo (2), Brother in Arms), I think it's better than on pc.

You feel your controller rumbling, you ARE actually pulling a trigger, you can't aim as precisely as with a mouse. Some would call that a negative, but I think it's absurd you can double jump, and shoot your rockets into the left eye of your opponent...

Just my opinion off course, but I'm an absolute fan of 3d shooters on console, when they're done right! Wolfenstein or Medal of Honor on xbox , for example, were absolutely horrible because it didn't 'feel' good. It's pretty difficult I think, to implement some sort of aiming assistance without having the player actually notice it too much...
356  Gaming / Multiplayer Madness (MMO or otherwise) / Happy Patch Day! [WoW] on: April 01, 2005, 06:27:54 AM
In my opinion, comparing WoW to a pizza with shit on, brings these forums closer to the official WoW-forums. Arguing intelligently about each point mentioned and, most importantly, staying polite (even when shown little respect) does not.

I respect Unbreakable for it, and not you or Blackader. I may not have many posts behind my name, but I've been here since the beginning, and I spent more than a year on the GoneGold-forums. Stop your whining and grow up. You've made your point, albeit you've not made a very good case for it, in my opinion.
357  Gaming / Multiplayer Madness (MMO or otherwise) / Happy Patch Day! [WoW] on: March 30, 2005, 01:07:52 PM
Easy milord, he ain't Baldrick far as I can tell... :p
358  Gaming / Analog Gaming / WoW: The Boardgame! on: March 30, 2005, 01:01:51 PM
http://www.ctrlaltdel-online.com/?t=archives&date=2005-02-07
359  Gaming / Multiplayer Madness (MMO or otherwise) / Happy Patch Day! [WoW] on: March 30, 2005, 08:04:10 AM
Yes, I realise making several characters is not an optimal solution, but it beats not playing the game, no?

Oh, and I may have been wrong about the european severs not being down, apparantly we get 2 days free now, because of some issues when the patch arrived. (Kinda ironic, no?)

Anyway, I wish you all the luck in the world, but I do agree that there's a lot of moaning here. Yes, you pay for it, yes, you want to play the game... But now can I moan because I had to wait about 3 months before the game got available in Belgium? Didn't hear anyone then...

But to be fair, that's a different story. I really hope they'll solve the -apparently - large problems the us servers have!
360  Gaming / Multiplayer Madness (MMO or otherwise) / Happy Patch Day! [WoW] on: March 30, 2005, 06:02:30 AM
I play on Earthen Ring, a european RP server. It's low population, and it has NEVER been down. Actually, I haven't heard of a single european server to be down, but then, I could be mistaken.

Can't you create characters on different servers if it bugs you so much?
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