http://gamingtrend.com
September 20, 2014, 12:21:37 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: [1]
1  Non-Gaming / Off-Topic / Re: OO off line for a short time on: May 23, 2008, 09:11:40 PM
What we've done on the (much smaller) site that I help administer is set up the old database as a separate archive when a site transfer occurred. The new location was fresh, but the old system still existed as a reference if anyone wanted to do so . Seems to me that could work for OO if necessary - have a clean site up and running now and the old database activated as an archive when the time is available to do so.
2  Non-Gaming / Off-Topic / Re: OO off line for a short time on: May 15, 2008, 03:55:11 PM
In all honesty, I have trouble understanding why the site would be down for six weeks and counting.
3  Non-Gaming / Off-Topic / Re: Canadians: Is Bell Internet faster than Rogers Cable? on: May 12, 2008, 08:55:15 PM
I've had both Bell and Rogers Portable Internet out on the outskirts of Ottawa - something around here began interfering with the signal last summer, and since they share the same towers and basic technology both ISPs had the issue. I eventually moved onto Xplornet's WiMAX network and have had no problems since. There are better providers out there than either Rogers or Bell, but if I had to choose one I'd go with Rogers. Bell not only had the packet loss issue, but unlike Rogers their network always slowed down a lot in the evenings. They also have truly abysmal customer service.
4  Non-Gaming / Off-Topic / Re: OO off line for a short time on: April 10, 2008, 01:14:03 PM

Quote from: ATB on April 09, 2008, 10:48:14 PM

Please, for the love of pete, fix OO fast, Rip.

ATB! I remember you, you were one of the Holy Rollers before you disappeared. Does this forum have more respect for the Word?
5  Non-Gaming / Off-Topic / Re: OO off line for a short time on: April 06, 2008, 03:28:17 PM
Refugees we are, cast ashore as we once were before oh so long ago.
6  Non-Gaming / Off-Topic / Re: Hello. on: January 17, 2007, 10:24:54 PM

Quote from: Calvin on January 17, 2007, 09:22:42 PM

Quote from: The Mad Hatter on January 17, 2007, 09:03:52 PM

Wow, I’d thought this thread had ended with Knightshade’s response yesterday.  I honestly didn’t expect a ruckus, even if my original post was rather tongue in cheek. I have no problem with Gellar, Unbreakable and the other ex-OO members. Even Kobra…I wouldn’t go for a beer with the guy but didn’t really support his banning. Free speech is only worthwhile when everyone can speak, however despicable their views may be. The only people I’ve ever wanted gone are Crowley and U2K, and I believe they’ve both already been turfed from this site.

I don’t know how much I’ll post here since my mind tends to flow in random directions, but I come in peace.


Um, free speech doesn't exist with a privately owned forum. You do what they want, and I don't think most of them make any bones about it. And gellar wasn't banned.

I said nothing about the right to free speech, only my own feelings about whether it should be permitted or not. They can ban people for whatever reason they want to, of course.
7  Non-Gaming / Off-Topic / Re: How would we react to Al-Qaeda detonating a nuke in an American city? on: January 17, 2007, 09:08:04 PM

Quote from: Darkstar One on January 16, 2007, 09:57:54 PM

100kt is only a massive bomb if you assume they've somehow made it themselves.  I shudder to think how many warheads in that range are rattling around--the Russians haven't accounted for everything after the fall of the Soviet Union.

It's my understanding that the "suitcase nuke" scenario involves sub-Hiroshima kiloton amount. If the technology exists to make 100+ kiloton bombs in small packages, I’m sure it’s pretty rare.
8  Non-Gaming / Off-Topic / Re: Hello. on: January 17, 2007, 09:03:52 PM
Wow, I’d thought this thread had ended with Knightshade’s response yesterday.  I honestly didn’t expect a ruckus, even if my original post was rather tongue in cheek. I have no problem with Gellar, Unbreakable and the other ex-OO members. Even Kobra…I wouldn’t go for a beer with the guy but didn’t really support his banning. Free speech is only worthwhile when everyone can speak, however despicable their views may be. The only people I’ve ever wanted gone are Crowley and U2K, and I believe they’ve both already been turfed from this site.

I don’t know how much I’ll post here since my mind tends to flow in random directions, but I come in peace.
9  Non-Gaming / Off-Topic / Re: Hello. on: January 16, 2007, 07:41:51 PM

Quote from: gellar on January 16, 2007, 07:28:33 PM

Dammit.

gellar

Ah, Gellar. I should pop by Bovine Conspiracy too.
10  Non-Gaming / Off-Topic / Hello. on: January 16, 2007, 07:09:29 PM
I'd pretty much forgotten this site existed. I see many familiar faces both old and new, including people long ago banned from OO for being naughty. Interesting.
11  Gaming / Multiplayer Madness (MMO or otherwise) / Ultima Online on: September 28, 2005, 08:26:41 PM
UO is the last gasp of a dead line of MMOG development. The style is completely different from games like Everquest and WoW, though OSI has tried to move in that direction over the years. I loved the old version of UO but that is long gone. What's left is just a shell. Still, some people must still enjoy it because its subscription rate is still over 100,000 even after all this time. EA has twice cancelled sequels that were already in development, so they could continue milking this golden cow.
12  Gaming / Multiplayer Madness (MMO or otherwise) / Plague strikes WoW, players dying like flies on: September 17, 2005, 08:00:50 PM
Turns out the new instance has a little bug, with a disease that kills just slowly enough for the infected person to spread it to everyone around them. Blizzard in their wisdom neglected to confine it to the zone, with the result Friday night that it was spread into the heart of Alliance and Horde zones. Mass death everywhere populated, with skeletons piling up especially in IF. NPCs can catch and spread the disease as well, even ones that can't die. Blizzard issued a fix but didn't apply it to people logged out with the disease, so it's back on again right now. I took this shot a few minutes ago of the IF auction house on Suramar.

13  Gaming / Multiplayer Madness (MMO or otherwise) / WoW Dupe, rumors of a rollback of up to 7 days on: July 19, 2005, 06:13:53 PM
Quote from: "Destructor"
Quote from: "The Mad Hatter"
From what I've read on the forums, the exploit itself is specific to bugs introduced in the Maraudon server by the last patch.

Care to describe what you've read? I no longer play WoW, but I'm curious as to what's gone wrong.

Talk about a screw-up.


Not sure exactly, since the actual exploit wasn't posted. Maraudon has a few quirks that might be the source, like the internal teleporter. It might also be the transition into or out of the instance - the UO duping bugs were all based on manipulating server transitions or forcing server crashes. I do know that 1.6 introduced a mess of bugs and increased server latency in general.
14  Gaming / Multiplayer Madness (MMO or otherwise) / WoW Dupe, rumors of a rollback of up to 7 days on: July 19, 2005, 06:09:05 PM
Quote from: "Raven"
I know this sounds harsh, but if what you say did indeed happen, then a rollback is the best course of action.

Almost two years ago, a huge exploit hit EQ, and flooded the servers with cash. SOE didn't do a rollback, and the economy was toast.



The initial duping bugs in UO were the source of the urban sprawl that turned most of the wilderness into housing areas in a matter of days. OSI dithered, didn't fix the bug for a long time and didn't do much banning, and the damage was permanent.
15  Gaming / Multiplayer Madness (MMO or otherwise) / WoW Dupe, rumors of a rollback of up to 7 days on: July 19, 2005, 05:21:52 PM
Quote from: "ericb"
I've been reading more on this and I'm not sure it can be done that easy.  Evidently it's possible for a group to dupe the character maximum in gold (150,000) quickly and easily along with items and there may be too much gold in the economy now.  Some of the servers are already seeing much higher prices in the AH though a lot of this is related more to the gold farmers than this dupe.  

It's strange that there hasn't been an official response yet since this was known and active over the entire weekend.


An official response would just let the 100,000 potential exploiters who never read forums or exploit sites know that there's something out there that will give them phat loot. They probably won't say anything until the exploit is actually fixed.

From what I've read on the forums, the exploit itself is specific to bugs introduced in the Maraudon server by the last patch.
16  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Hunter pre-nerf/post-nerf question (WoW) on: March 11, 2005, 07:55:31 PM
Quote from: "Toe"
I have a low level hunter alt that I intend to one day level up so high levels.

Does this incoming nerf to firing speed warrant shelving my other characters (60th priest trying to make 900 gold and 39th warrior) and quickly leveling up my hunter? Or are the changes not going to be that drastic?


People on the official forums make it out to be a big deal, but it's just a bug fix. The speed difference will be minor, like having a slightly slower gun/bow than what you're using now. Don't sweat it.
17  Gaming / Multiplayer Madness (MMO or otherwise) / WoW's Patch Notes on: March 11, 2005, 07:51:19 PM
Quote from: "Ibby"
It's King Bangalash. I find it terribly funny in general chat when people keep asking where Bangladesh is.


In Stranglethorn Vale, heh. I went by him just this morning - level 43 elite. My current pet is a bear but I've had tigers before and never noticed anything.
18  Gaming / Multiplayer Madness (MMO or otherwise) / PVP Reward System on: March 11, 2005, 01:52:06 PM
Quote from: "-Lord Ebonstone-"
Quote from: "Exodor"
Quote from: "-Lord Ebonstone-"
Realistically the highest PvP rank you can attain is 6, since after that, to level up you have to meet a cap that is determined by players ahead of you.

In short, when this is released, catasses will play for 72 hours straight before collapsing, and you'll never, ever, ever, EVER be able to catch up to them, since whenever they get honor points, it'll raise the amount you need to level up.

EDIT:  And don't even think about playing an alt.  If you're not PvP grinding every second you're on WoW, you'll never get beyond 6.


The alternative is that everyone treats it like a quest to reach General, and you have a top heavy system where only new and casual players are the grunts. The catasses will be at the top, but how is that different from any other game with PvP? At least they'll be regular PvPers rather than guys who made it up there for the loot and then never fought again. It's a better implementation than the hatchet job OSI made of the faction system in UO, that's for sure.
19  Gaming / Multiplayer Madness (MMO or otherwise) / WoW just got even better... on: March 11, 2005, 01:46:49 PM
It is interesting, but pretty easy for them to do since it comes directly out of the Warcraft 3 manual.
20  Gaming / Multiplayer Madness (MMO or otherwise) / WoW Gripes on: March 11, 2005, 01:44:57 PM
Quote from: "unbreakable"
That would be a bit too complex; then the instance needs to check if anybody in the group has 'finished' the instance, and alter the content accordingly.  This would also then alter the experience for people who havent finished it, because their group includes someone who has.

The way WoW works is essentially like Diablo- the content doesnt change after you 'finish' it.  You can always go back and repeat the experience to get some phat lewt, and in fact, this is encouraged.  It also allows you to do parts of the instance without necessarily having to 'do' the whole thing in one sitting.


Which is what I've done with Gnomeregan. After killing the boss there were a few leftover quests in the first part of the instance that I managed to clear by myself. I still have the escort quest to do, but I doubt I could manage it solo as a level 38 priest and that's a difficult one to put a group together for.
21  Gaming / Multiplayer Madness (MMO or otherwise) / Just cancelled my WoW account. on: March 11, 2005, 01:42:25 PM
Quote from: "Destructor"
Quote from: "Blackadar"
It seems that most of the WoWers who disagree with the above statement aren't yet 60.

I completely and totally agree with you there. I see the exact same thoughts on the official forums as well.

If you're under 60, you utterly love the game. If you're 60, it's a total mess that needs so many adjustments and fixes it's not even funny.

The part that makes no sense is that I'm not 60 yet on any of my characters. In fact, I've pretty much made sure I don't keep leveling on my main characters, as I don't want to see this fun game come to a screeching halt.

Why did I say what I said then? I guess I've been reading the offical forums too much. I've come to the conclusion that after reading through everything, the naysayers have a point. They're simply correct.


That is the simple solution to the level 60 wall, though. I have one character at level 42 and another at level 38, and it's taken me hundreds of hours to reach that point with the two of them. I still have a long ways to go before I top out, and by then there will be at least the new instance and probably the full PvP implementation.

Reading the official forums too much is a good way to get depressed about the game, anyway. Not only is it mostly petty bitches about everything imaginable, the combined IQ of the posters wouldn't power my desk lamp.
22  Gaming / Multiplayer Madness (MMO or otherwise) / WoW's Patch Notes on: March 11, 2005, 01:34:18 PM
Quote from: "Destructor"
Quote from: "Daehawk"
The pet run speed bug someone mentioned...what bug? If you mean you outrun them when you use your speed buff then thats no bug. they just cant keep up. I just hit 40 and got group run speed buff and my pet keeps up fine now.

Here's the Pet Speed Bug in a nutshell:

When your pet gets hit with any type of slow (anything that affects his movement speed), your pet will retain that slow until you either dismiss or kill it.

If you happen to have one of the faster pets (King Bangladesh for example), you'll REALLY notice this bug. Your pet becomes absurdly slow compared to his normal speed.

Note: Your Group Runspeed Buff also will screw up your pet. As soon as you turn it off, your pet goes into slo-mo mode. I never, ever use that power because of it.


I've never run into either bug with my level 42 hunter, at least not that I've noticed. I use group runspeed all the time since I've gotten it.
23  Non-Gaming / Off-Topic / Blade Runner Revisited [spoilers!] on: October 13, 2004, 11:51:09 PM
The only real version of the story is the original book, "Do Androids dream of electric sheep?". At least it's a better Philip K. Dick conversion than Minority Report.
24  Non-Gaming / Off-Topic / The Skinny on Rich (and Gonegold somewhat) SEE 1ST POST EDIT on: October 12, 2004, 01:41:48 AM
Quote from: "jblank"
Quote from: "Bob"
Quote
The whole thing stinks to high heaven, and I dont like it. It was my favorite site on the web, and was someplace I had visited DAILY, for years. Now, thats gone, and I am not pleased.


I don't know about you, J, but I stopped visiting the site years ago and I've been visiting the community daily.   And that community shows no signs going away.


Perhaps not, but alot of the PURPOSE, for that community, goes away, without some forum for respectful political discourse, amongst the members.


Agreed. It looks like CG will pick up the slack for everything but the political/religious forum. That's fine for most GGers but sadly not for those of us who liked that aspect of things. We are currently homeless; Popehat has the people and the will but the interface is just too primitive.
25  Non-Gaming / Off-Topic / Three Days to Think About It on: October 11, 2004, 03:28:20 PM
Quote from: "Jeff Jones"
Quote from: "Andy"

I have his number, and I know of others who do. Rich doesn't appear to want to communicate with us at the moment. if that changes and I hear something I can pass on I'll do so immediately.


Yep, that's what I mean. Something's wrong, and I'm pretty concerned.


What if it's his wife that's making the decisions right now? I bet she has a pretty different take on the site and everything around it. Someone said they called their old number and a woman hung up on them as soon as they mentioned GG. Maybe she decided to pull the plug.
26  Non-Gaming / Off-Topic / Creating a GG alternative forum on: October 09, 2004, 03:09:01 PM
I don't want to step on anyone's toes here at Console Gold, since they've gathered the survivors of GG together. Still, I know I'm not the only one who misses the political/religious debates there. Freepers are nauseating and I was banned from Democratic Underground long ago, so I'm left with nowhere to call home. How about we just go and create a new one? Even if Gonegold does return I think it'd be good to have an alternative in case the plug is pulled again.

I saw that Geezer is offering to create a new forum, maybe we could work with that as a start if he's willing.
27  Non-Gaming / Off-Topic / Anyone else having problems with Gone Gold? (Pt. 2) on: October 09, 2004, 03:03:00 PM
Quote from: "Geezer"
wow -- everyone is still here and the party is growing...


Therefore, if GG is not resolved by monday, I'll begin putting up a specifically R&P forum using some of my bandwidth.. Maybe I can get the GG R&P archives or something, or maybe the CG staff would link it in.. Who knows..




Geezer - if you need any help getting that up and running let me know, you can email me at [email protected] .
28  Gaming / Console / PC Gaming / Xbox Live Arcade on: October 08, 2004, 05:44:44 PM
I just got billed for another year of XBox Live and all I've ever done with it is play Mech Assault. It'd be nice to have some upgrades.
29  Gaming / Console / PC Gaming / Half Life 2 - PC Gamer (US) Review on: October 08, 2004, 05:42:56 PM
Gotta love those reviews that come out before the game is finished. Especially from PC Gamer.
30  Non-Gaming / Off-Topic / Anyone else having problems with Gone Gold? on: October 08, 2004, 04:54:58 PM
Quote from: "Ertic33"
I have been a Gone Gold member for a little over two years.

I really hope it isn't gone as it was the only forum I visited and posted on.

I enjoyed a lot of the conversations there and would hate to lose contact with the people there.

Ertic


Agreed, it's the only forum I've used since I abandoned the dying Usenet groups. This illustrates one of the advantages of newsgroups - they may be dying but they never quite fade away. These forums can just go poof at any time, five years of community building notwithstanding.

That said, hello to Console Gold, which I've visited occasionally but never checked into the forums.
Pages: [1]
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.178 seconds with 21 queries. (Pretty URLs adds 0.066s, 1q)