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81  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 20, 2014, 04:49:32 PM

Quote from: The Grue on February 19, 2014, 04:51:14 PM

I did a 9999 special with my Ranger yesterday and I wish I had recorded it to send out.

I just uploaded a 9999 Special attack from Tiz the Pirate/Ranger.  Enjoy!
82  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Strider returns! on: February 20, 2014, 03:11:25 PM

Quote from: Bullwinkle on February 20, 2014, 02:50:15 PM

You do gain the ability to go back to other areas, right?  There were spots that I couldn't get to in that first area.

Yes, it's Metroidvania in that respect.
83  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Strider returns! on: February 20, 2014, 02:04:33 AM
I should clarify my earlier statement by saying that this is more of an action/adventure game like the NES Strider, but the events of the game and the story and such are centered around the arcade/Genesis version.
84  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 19, 2014, 04:51:14 PM
I did a 9999 special with my Ranger yesterday and I wish I had recorded it to send out.
85  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 19, 2014, 04:31:03 PM

Quote from: Lee on February 19, 2014, 04:21:50 PM

Quote from: wonderpug on February 17, 2014, 05:10:55 PM

Quote from: MonkeyFinger on February 17, 2014, 02:54:35 PM

Some folks here are well beyond where others are, especially someone like me with limited play time. I need to get a better handle on the whole job / ability thing before anything you see of mine becomes any kind of 'interesting'.  icon_razz

As far as the ability-link thing, I think I may disable it on all my characters.  For me, it's taking away a good bit of the discovery and feeling of progression to unlock a new job and instantly have all its skills through level 7 unlocked.

I disabled it. It took the fun out of leveling.

For me, I do it as a time saver.  I can get the abilities of the job now and not have to really just go waste time grinding to get them leveled up.  Not all my characters are abilinked, though, because I don't have enough people with higher levels in all my jobs.
86  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 19, 2014, 03:04:24 PM
When I unlocked Pirate, I thought, well there is the first job I'm not that interested in.  Then I took a look.  Then I thought about it.  Then I put it on Tiz with Ranger as the second job and took the Knight support ability to two hand an axe.  His physical attack is now way over what it was with Ranger as main.  Plus he doesn't look like a furry.
87  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Strider returns! on: February 19, 2014, 03:02:07 PM

Quote from: leo8877 on February 19, 2014, 06:34:36 AM

Quote from: Caine on February 19, 2014, 06:00:21 AM

anyone get this yet?  after seeing that it's a metroid-vania style game, I am close to pulling the trigger on it. 

Yep got it and it seems more Metroid than old school Strider I agree.

Remember that the NES version of Strider was not like the arcade game.  I think this one is more like that than the arcade.
88  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: February 18, 2014, 11:53:19 PM
Looks like we are not alone, msduncan:

http://kotaku.com/xbox-one-update-gives-some-users-black-screen-error-mi-1525479745

Fix is to power cycle, which is what I did when it happened.
89  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: February 18, 2014, 03:28:55 AM
For me, it's because it would be so cool if it worked great.  It listens to most commands just fine, but I guess whatever low power state it is in makes it seem to not respond very well to XBox On.  It seems like it has been better for my daughter since the update, but worse for me.  If it worked every time, it would totally be better than the controller, but it doesn't.  I've not given up on it yet, though.
90  Non-Gaming / Off-Topic / Re: These 12 New Headline Trends Will Astound You! on: February 18, 2014, 01:43:40 AM

Quote from: EngineNo9 on February 17, 2014, 09:59:57 PM

I've kind of become annoyed that some of our thread titles here have started to take on the same pattern.   disgust

Like this one?
91  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: February 18, 2014, 01:38:49 AM

Quote from: msduncan on February 18, 2014, 12:59:24 AM



I had a glitch in the matrix tonight.   Was playing Ryse and hit the X button and had to run out of the room for 5 mins.   Came back and the TV screen was blank.   I couldn't see anything but black but I could issue my Xbox One commands and hear myself move around the unseen menu.   Nothing worked to get the display back.  I couldn't see TV, rebooting didn't work, etc.  

On a whim I powered off and forced it into low resolution and it came back up in super low rez where I could see.   I then reset my settings to 1080p and all was fine.

Any ideas what this was all about?

This happened to me today.  I launched Dead Rising, got to the main menu, and then went to the Home Screen and it went black.  Could hear the sounds and everything.  Shut it down through voice and it was still blank when it came back on.  Had to hold the power button down to power cycle it and all was well.  This is the glitchiest console I have ever owned.  Later in the day, the satellite box wouldn't put any sound through.  Had to XBox Turn Off/Xbox On to get sound back.

Edit to say that obviously I keep my console set for standby mode.  I think this is the root of the problems, but the thing takes so long on bootup fresh that it saves me on the number of full boots in the end.  When these weird things happen I just power cycle.
92  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 17, 2014, 11:56:53 PM

Quote from: Gratch on February 17, 2014, 10:02:54 PM

I also had some jackhole on another board spoiler the final boss, which I'm quite  irritated about.   icon_evil

Yeah, I couldn't believe Cloud Strife was the final boss, either.

For the summon thing, I assume you've refreshed the update?  Not sure how those summons really work.  Might just be a one and done thing.   I know the ones you get randomly each day seem to be.
93  Non-Gaming / Off-Topic / Re: Bands You've Never Seen In Concert But Wish You Could/Had/Will on: February 17, 2014, 10:34:12 PM

Quote from: EngineNo9 on February 17, 2014, 09:42:48 PM

Beastie Boys - clearly can't happen with the full crew anymore, and I would have preferred to see them 20 years ago
Tom Waits - still a small chance, but he's getting old and his concerts sell out immediately
Tool - never had a chance to get tickets, hopefully after their new album

Beastie Boys would probably be my number one answer as well.  I've seen Tool and they were great.
94  Non-Gaming / Off-Topic / Re: on: February 17, 2014, 10:33:30 PM

Quote from: disarm on February 17, 2014, 09:28:21 PM

Guns 'n' Roses...would love to have seen the original lineup in their prime

Saw them on tour with Metallica and Faith No More.  Was pretty awesome, though not technically the original lineup as they already had the new drummer.
95  Gaming / Console / PC Gaming / Re: What are you buying this week? (02/17) on: February 17, 2014, 09:27:13 PM
Strider on PS4 and Donkey Kong Country: Tropical Freeze
96  Gaming / Portable Gaming & Apps / Re: [VITA] Danganronpa: Trigger Happy Havoc on: February 16, 2014, 08:04:24 PM
I have this game, but between Bravely Default and my weird addiction to Toukiden, plus the fact that I still need to finish the last Phoenix Wright game on 3DS, I haven't had a chance to get involved.
97  Gaming / Console / PC Gaming / Re: [Review] Lightning Returns: Final Fantasy XIII on: February 16, 2014, 02:35:16 PM

Quote from: Knightshade Dragon on February 16, 2014, 02:23:21 AM


True, but in most RPGs you could get there when you get there and that'd be just fine.  Go solving side quests, level up your characters, etc.  Now we are forced to say "Well, I only have an hour so I better run and be past that gate before it closes or I can't access that area.  Oh shit, but that means I can't do this other thing till tomorrow".  It's arbitrary and that's what bugs me.

Funny, because this is actually one of the things I like about this game.  You have to make decisions about what you can do and how much time it will take.  I'm on Day 3 right now and really loving the game.  I haven't had any issues so far remembering where people are, but that was just the first city.  On Day 3, I went to the Wildlands, so we'll see how much more complex things get, but having a schedule is one of the things I adored about Majora's Mask.

I've read complaints from other people that the quests don't have markers (though you can make your own on the map) and yet you get tons of people complaining that games today hold your hand too much.  I'm of the camp that likes to see exploration left up to the player, just like in the old Final Fantasy days.  It's one of the reasons I love the Souls games so much.  I've been enjoying the game a great deal so far.  We'll see how it goes, though.
98  Gaming / Console / PC Gaming / Re: Xbox One Discussion on: February 16, 2014, 01:49:41 AM

Quote from: YellowKing on February 15, 2014, 11:51:34 PM

I'm wondering if they really did sneak in some voice recognition improvements as rumored. My "Xbox On" , which worked maybe 20% of the time before, has worked like a champ since the update.

I felt like it has been better.  It pretty much never listened to my daughter and it seems to respond to her now on all commands, not just turning it on.  That being said, I had some issues with it earlier, but I decided to recalibrate with whatever they might have changed to see if that improves things.
99  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 15, 2014, 05:58:22 PM
Oh, I am also kind of sad because I finished all of Norende this morning.
100  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 15, 2014, 05:52:53 PM
I wouldn't worry about it too much.  A win is a win.
101  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 15, 2014, 04:42:22 PM
I love Ringabel's voice, though!

So, I've reached that dreaded point where I want to be every job, but I can't.  I had just settled on:

Agnes: Sword Fencer/White Mage
Tiz: Ranger/Thief
Edea: Knight/Sword Fencer
Ringabel: Time Mage/Black Mage

But I just got Summoner (and have three summons) and Red Mage.  Now I'm thinking:

Agnes: Red Mage/Something Else (I figure if I can get my Black and White Mage stuff to one person, that is great)
Tiz: Ranger/Thied (Probably will keep this)
Edea: Knight/Sword Fencer (until I get Valkyrie or something else)
Ringabel: Summoner/Time Mage


This will likely change when I get the next jobs.  Too many choices!

Oh, and forgot to mention that I would love to get someone in Merchant because I like the idea of it.

Also, Gratch, I am with you in that once I pick the game up, I have a real hard time putting it down.
102  Gaming / Console / PC Gaming / Re: [Review] Lightning Returns: Final Fantasy XIII on: February 15, 2014, 02:22:08 PM

Quote from: Knightshade Dragon on February 14, 2014, 09:57:01 PM

Lol, you are?  nifty!   You have to keep track of which gate is open and when.  For instance, to get the the Warrens (aka slums) they are only open between midnight and 6am.  After that they close the doors and you can't get there until the next day.  There are only a handful of days to finish the game, so getting there to find a closed gate is just annoying.  

It writes those times on the map.
103  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 14, 2014, 03:47:19 PM

Quote from: Autistic Angel on February 14, 2014, 01:25:04 PM

I double-checked, and I believe I have everyone on that list registered as Friends.  The only requests that haven't been accepted yet are TheGrue and Lorini.

I also finished all the demo upgrades and beat the ???? at the end, so I'm ready to jump into the full game.  Hopefully I'll have a chance to start later today!

-Autistic Angel

Thought I had you added, but I guess I didn't.  You're added now.
104  Gaming / Console / PC Gaming / Re: [Kickstarter] Unsung Story, spiritual successor to FF Tactics on: February 14, 2014, 01:43:57 PM

Quote from: Hrothgar on February 14, 2014, 03:51:31 AM

Last 24 hours.  They need about 19k to get it funded.  They should make it if all the fence sitters get moving.  Tick tock.

Edit:  Well, that didn't take long.  I doubt they'll make any of the stretch goals, but they will get funded.  They did mention opening up paypal after the Kickstarter to try to reach some of the stretch goals. 

The problem is the only way I will pay money on this is if they hit the Vita goal.  Would love this on a portable.
105  Non-Gaming / Off-Topic / Re: [TV] Star Wars Rebels on: February 13, 2014, 04:46:45 PM
Laugh it up, fuzzball(s)!


What, a man can't make a typo?
106  Non-Gaming / Off-Topic / Re: [TV] Star Wars Rebels on: February 13, 2014, 02:55:10 PM

Quote from: Kagath on February 13, 2014, 05:14:44 AM

Man, Freddie Prince Jr is looking old.

I'm starting to get tired of Jedi. Need more Han, Lando, and Dash Rendar kinds of characters.

Well, this is Hans and Luke wrapped up into one, it looks like.  I'd have been fine with him just being a fringer, but Jedi sell, so I guess they had to go this way.
107  Gaming / Portable Gaming & Apps / Re: [vita] Toukiden: The Age of Demons on: February 13, 2014, 02:47:55 PM
I actually bought this on Tuesday and have played a fair bit.  It's a Monster Hunter clone, but they don't have all of the item crafting that you get in that series.  You can craft weapons and armor and stuff from things you get from monsters.  What it does have, though, are Mitamas, which are Japanese spirits that you can attach to your weapon and that give you abilities and boosts.  I've been enjoying it.  The graphics are very nice, but not so sure about the online part as I've had some bad luck with having groups stay connected.  Did manage to get some time in, though, and it was fun playing with others.

Edit - I put my Vita's IP in my router's DMZ and it seems to have fixed things.  I think the issue is that the Vita and PS3 have the same ports you have to open and I am already forwarding those ports to my PS3 IP address.  After I made the move, it works great now.  I'd never really played anything online with the Vita before.
108  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 13, 2014, 01:34:41 AM
You for sure can get 3-5 villagers once a day with Update Data.
109  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 13, 2014, 12:07:11 AM
The more I think about it, the more I think you don't get villagers from Friends.  I think you only get them for your once a day NetFriend request and Streetpasses.  I just added a friend from here just now and I don't believe it gave  me a new villager.
110  Gaming / Console / PC Gaming / Re: [Review] Lightning Returns: Final Fantasy XIII on: February 12, 2014, 09:48:27 PM

Quote from: Teggy on February 12, 2014, 06:47:28 PM


But it's not like DMC, right? That's what I thought it was all this time.

Correct.  You won't be doing combos like DmC and doesn't have that kind of combat.
111  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 12, 2014, 09:45:40 PM

Quote from: Roguetad on February 12, 2014, 07:34:00 PM


My friend code: 5128-1806-6798
Name: Lorcain 

When I type this code in, it says it is invalid.
112  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 12, 2014, 09:44:43 PM

Quote from: Roguetad on February 12, 2014, 07:34:00 PM


I'm still early in the game (Ch2), but so far I've been trying to say focused on archtypes too.  Sounds like I'm following a common approach:  Tiz and Edea are melee, and Agnes and Ringabel are mages. 


At first I went girls as mages and boys as melee, but Gratch's post and some other things I read pointed that Tiz/Edea as melee and Agnes/Ringabel as mages is the better way to go. 
113  Gaming / Console / PC Gaming / Re: [Review] Lightning Returns: Final Fantasy XIII on: February 12, 2014, 06:15:06 PM

Quote from: Teggy on February 12, 2014, 06:02:27 PM

This is turn-based? Weird, every video I've ever seen of the game made it seem like an action spin off.

No, it isn't turn-based.  You can assign up to 4 actions (one each to a controller button).  You then pick those actions and they use so much of a bar.  If that bar goes empty, you can switch over to another "class" which has its own bar.  It's all real time.
114  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 12, 2014, 05:40:39 PM

Quote from: Gratch on February 12, 2014, 05:11:20 PM


Also, I'm fuzzy on how you activate SP to jump in the turn order at any time.  I have 3 SP points available, but am not sure how to use them. I've even got a tutorial quest sitting in my queue about it, but I haven't figured out how to activate them during battle.   icon_redface

All it does is let you do an action no matter what your BP status is.  So, let's say you max Braved and something bad happened and you *have* to get a spell or action out.  Hit Start and you can use SP to do whatever you want right then and there, without worrying about what part in a turn you would have to wait to in order to get it off (you also get to pick who will do it).  I believe you earn 1 SP per 8 hours you leave the game running while the 3DS is in sleep mode and you max out at 3.  Of course, you can also buy them, but no sane person will do that.

Oh, you can also do it either when you're picking your normal actions to start a turn, or even during the middle of the battle.
115  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 12, 2014, 04:37:03 PM

Quote from: wonderpug on February 12, 2014, 04:21:54 PM

Quote from: The Grue on February 12, 2014, 03:40:42 PM

Quote from: wonderpug on February 12, 2014, 03:32:45 PM

What extra stuff can you do in the game when you exchange friend codes with someone?

stuff

Thanks, and wow, I just saw about how the demo is its own separate adventure?!  Downloading now! 

I don't know why I've turned a blind eye to this for so long, but the more I read about it now the more I think I'll love it.  It just seems so delightfully cliche in all the ways I love my JRPGs to be cliche.  Farm boy whose village has an inexplicable disaster?  Sold!

Yeah, but they add in some cool mechanics that are not cliche, like being able to turn off random encounters and then autobattle and speeding up combat so that you can grind quicker if needed.
116  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 12, 2014, 03:40:42 PM

Quote from: wonderpug on February 12, 2014, 03:32:45 PM

What extra stuff can you do in the game when you exchange friend codes with someone?

Couple of things:

1) The biggest one is Abilink.  What it allows you to do is to assign a friend to one of your characters.  That character then has access to all the abilities that your friend has earned.  So, let's say you are a level 1 Black Mage and your friend is Level 10 Black Mage.  You would have access to all the abilities from 1 through 10.
2) The other one, which you can also get from Streetpass and Spotpass is the ability to Summon them during the battle to do whatever action they saved and sent out.
3) I can't remember if you technically get them as a villager as well, but you might.  I've almost gotten Norende fully maxed at this point, but most of that was due to bringing over 20 villagers from the demo and I know you get some every day from Spotpass.  I'm up to 38 villagers now.
117  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 12, 2014, 03:38:52 PM
I got to the forest part and was getting my butt handed to me, but then tried just having everyone but my healer go brave 4 times and was able to clear each encounter first round.  It didn't help that I had just switched two characters jobs around.  Changed Edea from a Black Mage to a Knight with Black Mage spells and then made Ringabel into a Black Mage prime with Time Mage secondary.  Once I get them each higher in their main jobs, I think I will level Ringabel in Time Mage a bit and probably have Edea get one of the new jobs that looks to be coming up based on what I saw in the story.  I've got Tiz leveling up in Monk and have Thief as the secondary.  With Agnes, I still have her as White Mage for main and Sword Fencer secondary.  I was thinking about still leveling her up, but I already have access to Level 3 spells for her, so I think I will make the switch.

Actually, while typing this I made most of the changes.  Going to keep Ringabel as Black Mage until I get to Level 7 to get to the Level 3 spells.  Switched Agnes to main Spell Fencer, Tiz to main Thief, and pulled Edea's second off of Black Mage, since her and Ringabel can now cast the same level and instead put her second as Sword Fencer, just in case I need extra elementalness in a sword attack.
118  Gaming / Console / PC Gaming / Re: [PC/360/PS3] Dark Souls on: February 11, 2014, 06:46:45 PM
I would kill for an Elder Scrolls game with Dark Souls combat.  Combat is the worst thing about Elder Scrolls games and if they could make it interesting, it would really improve the series.
119  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: February 11, 2014, 04:38:34 PM
I thought it was Donkey Kong because there are two big barrels in the picture.
120  Gaming / Console / PC Gaming / Re: [Review] Lightning Returns: Final Fantasy XIII on: February 11, 2014, 04:34:39 PM
I'm very stoked for this one.  I am the rare person that actually really liked FFXIII and FFXIII-2 and I also enjoyed the demo for LR.  I like the switching between jobs mechanic a whole bunch and like this new combat system I played in the demo.  I knew this one wouldn't review very well and lots of people talk about how the franchise has declined, but I think the deal is that games as a medium has expanded so much and lots of people have moved past JRPGs.  Also, people hold onto the old games and how they worked and so when they try something new, it kind of upsets people.  I was okay with them taking away the exploration of typical FF games in XIII, though they did give you some more freedom about 40 hours into the game.  For me, I just like the general world of a FF game and am okay with them experimenting.  I like this 13 days until the end of the world mechanic they're putting into this one.
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