http://gamingtrend.com
December 09, 2016, 05:35:18 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 209 210 [211] 212 213 ... 233
8401  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Gears of War Friday Nights Return on: November 15, 2008, 03:43:47 PM

Quote from: SensuousLettuce on November 15, 2008, 07:56:37 AM



Was a good night, but I still can't get my skill with the non-aimed shotgun down...it's still a source of frustration.

I don't know if you should even be trying. There is a bug (or possibly done on purpose) that if you are moving at all and shoot an unaimed shotgun, the shot goes directly at your feet. There are videos that show it.
8402  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Gears of War Friday Nights Return on: November 15, 2008, 05:34:37 AM

Quote from: SensuousLettuce on November 15, 2008, 04:59:31 AM

Looks like mine and only my connection to live went down... Internets are ok...hope my 360 network adapter didn't just get cooked.

I don't know - it looked like the entire of Live went down. I was able to sign back in and everyone on my friends list was either offline or in the menu of whatever game they were playing. A short time later I got kicked off Live again.
8403  Non-Gaming / Off-Topic / Re: 2012 on: November 15, 2008, 01:03:24 AM
How is it that there hasn't been a Palin joke in this thread yet?

I thought the "google search 2012" at the end was kind of interesting. If you do google search it, nothing specific related to the movie comes up outside of imdb. I was figuring they had done some complicated google bomb.
8404  Non-Gaming / Steals and Deals / Re: Gamestop - trade in 2 games, get new release for 19.99 on: November 14, 2008, 07:35:07 PM
[cough]Goozex[/cough]
8405  Non-Gaming / Off-Topic / Re: 2012 on: November 14, 2008, 05:24:50 PM
IMHO, The Rock is a good movie. I don't put it in the same category as Independence Day or Con Air. Good characters, good acting, good story. The only part that has bugged me on the reality scale in the past is when Cage gets in direct contact with the VX but saves himself by stabbing a needle into his heart.
8406  Non-Gaming / Off-Topic / Re: 2012 on: November 14, 2008, 03:44:54 PM

Quote from: PeteRock on November 14, 2008, 02:51:26 PM

The problem is, Emmerich had already given us another guilty pleasure in Independence Day, and while it was an absolutely awful movie, it's one of those guilty pleasures like Con Air or The Rock ... 

Hey, The Rock is not a guilty pleasure. Ed Harris is the man.
8407  Gaming / Console / PC Gaming / Re: Banjo Kazooie Nuts & Bolts on: November 14, 2008, 03:32:17 PM
I put a couple of hours into the original game last night. The camera struggles at times, but I'm guessing that existed in the original game (no second analog stick on the N64 controller). The swimming controls are also pretty awful. Other than that it's a lot of fun - I've already run into a few puzzles I thought were very clever. Definitely a LOT of collecting. IMHO, against platformers from the same era, I like it more than Mario 64 but less than Spyro.

According to Amazon, I should have N&B today or tomorrow.
8408  Non-Gaming / Off-Topic / Re: NFL Week 11 on: November 14, 2008, 04:35:51 AM
I can't believe I didn't watch this game.
8409  Gaming / Console / PC Gaming / Re: XBox Live is down! on: November 13, 2008, 06:31:53 PM

Quote from: mytocles on November 13, 2008, 05:21:55 PM

I also had no problems with XBL yesterday, but I have noticed - for a few weeks now - people signing in several times in a row. 

Sometimes that is just someone downloading an update to a game - I haven't had any recent troubles. Looking forward to NXE, although yeah, if my experience working for a software company has taught me anything, there's likely to be some trouble up front. Hopefully the people who got in early are weeding out any issues.
8410  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Why I'd rather play online with GT/OO people on: November 13, 2008, 06:11:42 PM

Quote from: PeteRock on November 13, 2008, 05:39:43 PM

Quote from: Teggy on November 13, 2008, 05:18:47 PM

BTW, I am again a temporary bachelor this weekend so I'm definitely up for having some beers and playing MP or co-op. I guess not having COD5 yet is going to be a limiting factor, but I'm trying to hold out and get it via trade.

But you do have Gears of War 2.  Let's see if we can get a MP game going.  If not, there's always two-player co-op.  I've never really played co-op very much, so it could be a lot of fun playing with a fellow forum member. 

Personally, I'm a big fan of co-op because it's really a social rather than competitive situation. And you get achievements for it and stuff slywink
8411  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Why I'd rather play online with GT/OO people on: November 13, 2008, 05:18:47 PM
BTW, I am again a temporary bachelor this weekend so I'm definitely up for having some beers and playing MP or co-op. I guess not having COD5 yet is going to be a limiting factor, but I'm trying to hold out and get it via trade.
8412  Gaming / Console / PC Gaming / Re: Banjo Kazooie Nuts & Bolts on: November 13, 2008, 05:13:20 PM

Quote from: Farscry on November 13, 2008, 04:40:06 PM

When does the original game hit XBLA for general purchase?

Looks like Nov 26.
8413  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Why I'd rather play online with GT/OO people on: November 13, 2008, 04:25:13 PM

Quote from: wonderpug on November 13, 2008, 04:04:24 PM

I think another part of it is that the asshats have drowned out the normal people.  Those microphone-less people you see in the game may very well be normal people who're just as sick of the outspoken asshats as you are.

It does depend a lot on the game, though.  The Battlefield:BC crowd on the 360 was surprisingly mature for a FPS on Live.

True, although you were limited to exposure to a maximum of 3 asshats slywink
8414  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Why I'd rather play online with GT/OO people on: November 13, 2008, 03:55:02 PM
I'm wondering if anyone has done any psychology studies on the behavior of people online. I've found that the number of asshats depends on the game you're playing - public matches on COD4 had an average number, Halo 3 and Gears have a high number, Burnout is low (but there's always that _one_ guy). But I wonder if the anonymity of it makes people say things that they would never otherwise say.
8415  Gaming / Console / PC Gaming / Re: Banjo Kazooie Nuts & Bolts on: November 13, 2008, 01:32:30 PM
Got my code for the original game via email even though Amazon hasn't shipped my pre-order yet. Downloaded it this morning to take a look. They gave it the full HD treatment so it looks a lot better than something like Mario 64 on Virtual Console. Looking forward to playing it for the first time.
8416  Gaming / Console / PC Gaming / Re: Square Enix "Bahamut" countdown on: November 13, 2008, 04:38:21 AM
Bahamut was one of the summons in FFVII (and I assume some of the others). That doesn't look very Final Fantasyish, though.
8417  Gaming / Console / PC Gaming / Re: Call of Duty World at War (360) impressions on: November 13, 2008, 04:16:55 AM
I think this is the link you meant to post?
http://www.cheapassgamer.com/forums/showthread.php?t=201906

8418  Non-Gaming / Off-Topic / Re: HBO to begin filming pilot episode of A Game of Thrones on: November 12, 2008, 11:02:41 PM
If you read back a few days you'll see that his office was burglarized - the didn't get his hard drive with the book (or his backups), but could you imagine if that had happened?
8419  Non-Gaming / Off-Topic / Re: HBO to begin filming pilot episode of A Game of Thrones on: November 12, 2008, 10:56:07 PM
I was about to say - maybe he should blog less and write more.
8420  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Gears of War Friday Nights Return on: November 12, 2008, 10:44:44 PM
Considering how huge COD4 was among this group, I don't know how odd it is. I'm kind of curious how GOW2 will make it in the long term. If you read the Epic boards, you'd think the sky is falling. For me, the toning down of the shotgun is a welcome feature. I'd much rather play the game tactically from a distance, instead of mixing it up at close range. Especially since the characters are pretty slow moving. But it seems the large portion of hardcore Gears fans are used to the close-in battles.

I was mentioning to Lettuce that this is part of the reason I am a much bigger fan of Warzone than Execution. Execution requires you to be good at close quarters fights. Plus, now that you can stick grenades into the walls, you'll see people literally standing in a corner expecting you to run over to them and trip their grenade, which you'll be required to do if you don't have one of the one-shot weapons. So, on the one hand, the developers tried to do some things to discourage CQC (stopping power, reduced shotgun power), but put in a bunch of modes where you absolutely have to go close quarters to finish someone off.
8421  Gaming / Multiplayer Madness (MMO or otherwise) / Re: CoD:WaW on: November 12, 2008, 08:29:59 PM
Sorry to all you guys who got Gears invites from me yesterday. I forgot "back" is the "B" button, not the "back" button.
8422  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Why I'd rather play online with GT/OO people on: November 12, 2008, 06:46:17 PM
Last night everyone and their mother was playing COD. Sometimes I feel reluctant to jump in on weeknights because I'll have to jump out due to time zone differences (late for me, not late for others), dinner, whatever. I might be available, I might stick to working on achievements.

I was surprised they didn't go for 4 player co-op campaign this time around. There are 4 primary characters, after all. The way they did this story it wouldn't have worked, but they could have written the story with 4 player co-op in mind. Also, they could have had some people switch characters - sometimes you play as Carmine, sometimes Baird, etc.
8423  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Why I'd rather play online with GT/OO people on: November 12, 2008, 05:33:04 PM

Quote from: Owain on November 12, 2008, 04:24:24 PM

Besides.. from playing Battlefield we all know that Teggy's job isn't to kill people but is to run around and revive/heal the rest of us that charge off and get in trouble.  Tongue

Yeah, that's right! I know what I'm good at. biggrin
8424  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Why I'd rather play online with GT/OO people on: November 12, 2008, 03:02:26 PM
Well, like I said, I didn't really take it personally. My point was really that I'm glad people around here "get it".
8425  Gaming / Multiplayer Madness (MMO or otherwise) / Why I'd rather play online with GT/OO people on: November 12, 2008, 04:50:33 AM
I jumped into a game of Gears 2 tonight with Lettuce and some people I guess he knows online. We were playing Execution matches, and before the last match, Lettuce dropped out and I stayed on to play another match. The match went to 4-4 and I wound up in sudden death, and with about 10 seconds to go, the opposing player came into view and we started shooting each other. Rather than run back and let time run out, I started shotgunning to see if I could win. I wound up getting hit by a torque bow with about 2 seconds left on the clock and lost the match. When I dropped back into the lobby, one of the guys says, "Teggy, you're such a moron." But not in a friendly way - he genuinely seemed annoyed that we lost the match. I knew I had done a stupid thing - I have played very little Gears and I'm not very good, but it is just a video game, so I didn't care too much. I laughed it off and said I was sorry, and I had to go anyway, so I dropped out.

I don't really understand how people can be so concerned about losing a game - if it was a ranked match I guess the guy might have _some_ kind of point, but it was a private match and we were just having fun. I've never in my life felt the need to belittle someone based on their videogame skills (unless they're griefing). On the other hand, at least these guys were interested in playing together and kept the useless chatter to a minimum, unlike what you find in public matches. I'm in no way easily offended, and I'll often laugh at the ridiculous things that are said on Live, but I just don't understand why people feel the need to say the most vulgar, racist things while they play videogames. The little kids are horrible, and I wonder where their parents are, but the older guys are probably worse, because they should know better.

But my point in all of this is that it's nice to know that the people on these boards like to play for the fun of it. Sure, there's trash talking, but it's always good natured and I've never heard anyone give anyone but themselves a hard time. So thanks for the fun times, and I'll keep looking for you guys online.
8426  Gaming / Console / PC Gaming / Re: Gears of War 2 Impressions on: November 12, 2008, 04:29:27 AM

Quote from: Sparhawk on November 12, 2008, 04:20:43 AM


The final level's AI was terrible. Dom just stood there and didn't help AT ALL. I hd to fight everything myself...
 

Not sure if you are talking about the same part where Dom basically ran off to do nothing

Spoiler for Hiden:
The streets where he runs off into the parking garage before you get the hammer of dawn and reach the cranes

I fought my way through and then wondered where on earth he was. I turned around and he was nowhere to be seen. He had just stayed way back and hadn't even helped me at all. Finally when I hit the checkpoint he reappeared.
8427  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Gears of War Friday Nights Return on: November 12, 2008, 04:00:01 AM
I hit the back button tonight when I meant to hit "B". Sorry!
8428  Gaming / Console / PC Gaming / Re: Gears of War 2 Impressions on: November 11, 2008, 07:05:30 PM

Quote from: Soulchilde on November 11, 2008, 06:15:56 PM

On horde I reached stage 9 with a buddie.   You certainly need 5 for stage 9 and 10

I was under the impression that it scaled based on how many people you had. Maybe not.

Oh, and I did find out that the 50 round achievement does not require you to do all 50 at once. It keeps track of which rounds you've beaten and the only requirement is that, at some point, you beat each round. So you can join up with someone at beat rounds 47-50 and later go back and start up at round 20 (assuming you've beaten round 19) and finish some of those rounds.

In fact, a lot of the achievements wind up not being all that difficult. For example, if you play on Insane and go co-op with someone playing on casual, you can let them handle all the sticky spots and you will still get credit for beating the game on Insane.
8429  Gaming / Console / PC Gaming / Re: Gears of War 2 Impressions on: November 10, 2008, 10:57:14 PM

Quote from: SensuousLettuce on November 10, 2008, 10:52:13 PM

Why do so many people insist that GOW is an FPS?

Who are "so many people"?
8430  Gaming / Console / PC Gaming / Re: What are you buying this week? (11/10) on: November 10, 2008, 02:18:15 PM
They made a version of Call of Duty for the PS2? Will they ever give up on that machine?

I pre-ordered Banjo.
8431  Gaming / Console / PC Gaming / Re: Gears of War 2 Impressions on: November 10, 2008, 02:39:20 AM
I can see what you mean about the matchmaking - I tried to join a public match and basically watched for 15 minutes while it struggled to get something together. It only managed to match 2 teams together twice - the first time it crapped out before anyone's name was shown, and the next time it took so long that it wound up being 5 against 1 as almost the entire other team left before the game started. And then there was lag.

I don't think it's a problem of no one playing, I think it's a problem of too many people playing and the system can't handle it. It's not official stats, but 360voice showed yesterday's Gears players as the 3rd most on a single day ever, behind Halo 3 and GTAIV.

regarding papasmurff's comments:
Spoiler for Hiden:
Yeah, the boss battles were sprinkled in a little against convention. In the first Gears, there were bosses at the end of acts 1, 3 and 5. Here you had the first one somewhere in the middle of act 3 (the big fish), and somewhere toward the end of act 4 (the priest). On normal, the Brumak ride was extremely easy - there was one point were there are three troikas on towers that put you in danger, but other than that it seemed basically impossible to be killed. Once you were in the large area with the columns, it was like gnats against Godzilla, as if you were just playing out a cutscene. I did really enjoy the game, but it just felt like they were trying too hard for it to be cinematic without tuning the gameplay.
8432  Gaming / Console / PC Gaming / Re: Gears of War 2 Impressions on: November 09, 2008, 11:56:41 PM
Finished up on normal this evening. There were a lot of fun parts on the way to the end, but the challenge was kind of up and down. The last section seemed more of a spectacle that you had control over rather than a game.  Maybe it will feel differently on hardcore.

One interesting thing I found that I'm wondering if others saw/will see:
Spoiler for Hiden:
There is a part at the start of act 5 where you have to jump on a mounted machine gun and protect a communication dish by shooting down 6 reavers. This was the first part of the game on normal that I had real trouble with, because the reavers were really hard to hit with a gun that takes time to spin up and can overheat. I noticed after I failed it for about the 6th time, the reavers started to just land in front of me and sit there, making it very easy to pick them off. I'm wondering the developers noticed playtesters having trouble with that part and put that in on purpose.

I still have to finish up the end of act 2 and the rest on co-op on harcore (or insane?), so anyone who is interested, let me know.
8433  Gaming / Console / PC Gaming / Re: Gears of War 2 Impressions on: November 09, 2008, 02:48:02 PM
What difficulty are you on?
Spoiler for Hiden:
I just started blasting away and got through it the first time I tried (on normal). Shoot at their chests.

And you might want to put spoiler tags on that post.
8434  Gaming / Console / PC Gaming / Re: Gears of War 2 Impressions on: November 09, 2008, 05:18:42 AM
Moriarty and I played through just about all of acts 1 and 2 tonight on Hardcore co-op, and I have to say that it does seem a lot more like the Gears 1 difficulty that way. It was a lot more intense, but definitely playable - you were not dying constantly, but you felt like you needed to be careful not be killed. I'll probably continue my solo game on normal, so I can enjoy the story and pick up some of the tricky parts for when I play on harder levels.
8435  Gaming / Console / PC Gaming / Re: Gears of War 2 Impressions on: November 08, 2008, 10:43:02 PM
OK, the game is definitely picking up.

Spoiler for Hiden:
The razor hail fight was fantastic, followed by the tank ride up the mountain and then deep down underground.

It definitely seems (like the manual says) that they were trying to create action movie situations, rather than just throw a lot of bad guys at you. Sometimes it works, sometimes it doesn't. Based on what I've seen, hopefully it will continue getting better.

Regarding the plot:
Spoiler for Hiden:
I'm a little surprised they went with the "government fuses alien race with human race to create race of the future" storyline. It's been to done too many times and makes the story seem cliche.

Oh, and just because they make is so easy to post pictures, I'll put one here, even though it's not very good.



8436  Gaming / Console / PC Gaming / Re: Gears of War 2 Impressions on: November 08, 2008, 05:33:06 PM
I am through act 2 now, and my impression of the single player is, while there are more big events, they seem to have toned the fights way down. I remember in the first game there were significant fights right at the beginning in the ruins. There was one where you had to assault a building with semi-circular steps, flanking through the halls on the right side and then defending the counter-attack. It was challenging, even on casual. So far on normal, I've only felt at risk a couple of times.

And for those who have made it through act 2:
Spoiler for Hiden:
The way they handled killing the worm was tedious. There were no real dangerous enemies inside the body and it was a lot of walking.

I'm still enjoying the game, but I'm pretty surprised at the pacing so far. Maybe it will pick up.
8437  Gaming / Console / PC Gaming / Re: Gears of War 2 Impressions on: November 08, 2008, 04:37:10 AM

Quote from: leo8877 on November 07, 2008, 09:52:23 PM

Quote from: Simon on November 07, 2008, 09:50:19 PM

Quote from: IkeVandergraaf on November 07, 2008, 06:03:22 PM

I haven't found any COG tags yet.  I don't know if they took those out, or they are better hidden, or I'm just not paying attention.

I haven't seen any but I did find a collectible, it was a newspaper I think. They also show finding collectibles in the achievements so I'm guessing those replaced the COGs.

Yep, there's paper items to collect now.  They are all paper-like it seems, but not always newspapers.  Documents would be a good descr.


Actually, there are some COG tags too, I found some. But every item is pretty much different. They shimmer a bit so you can identify them. I'm not sure I like that change. They gave you hints when you were near the COG tags in the first game so you didn't have to search every inch of the game. Now, if you want the collectibles, you have to distract yourself more from the action.

I started on normal, and it is pretty easy. However, I felt the same way when I started the first game on casual, and it got significantly harder as the game went on. I expect that will happen here as well, so I am sticking with it.

Horde is a very fun mode - 5 of us managed to get through 18 waves on our 3rd try. The 18+ waves took us over an hour (the web site has a pretty decent stats section - not as good as Halo, but good). If you could even manage to get through 50 waves, I am wondering how long the session would be.


8438  Gaming / Console / PC Gaming / Re: Gears of War 2 Impressions on: November 07, 2008, 09:39:13 PM

Quote from: denoginizer on November 07, 2008, 09:29:33 PM

Quote from: Bullwinkle on November 07, 2008, 09:23:27 PM

Quote from: leo8877 on November 07, 2008, 08:58:07 PM

I've only been able to play a bit due to "working from home", but I can say that the game is absolutely gorgeous.  Also Normal feels too easy.  I think I will restart on Hard.  Also I think Marcus moves slower than in Gears 1.   I might just be used to Fallou 3 and Resistance 2 move speed though.

I had the same thoughts.  Except I'm playing on casual and think I'll hit Normal.  The last one was kind of brutal at times, so I wimped.  Does anyone know if it gets really tough down the road?

I've read that the game is similar to Halo 3 in that it was tuned for playing on Hard for average gamers.

Are there 3 difficulty settings or 4? I played the original on casual because hard was a little bit much when I first started out. I had heard they were going to have casual, normal, hard and insane this time, with normal being more like normal in other games.

On X-play they said that the on-rails shooting parts are significantly harder than the other parts of the games, so if you are feeling pretty challenged, you should prepare to get frustrated during those parts. I haven't played the game yet, so I can't confirm.
8439  Non-Gaming / Steals and Deals / Re: BIA Hell's Highway now $29.99 at Gamestop/EB on: November 07, 2008, 09:35:21 PM
BGE and PoP: Sands of Time went to $20 together. Probably the best $40 gaming purchase ever. But that's neither here nor there.

Is there multiplayer in this? Definitely surprising. Didn't love the demo, though.
8440  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Gears of War Friday Nights Return on: November 07, 2008, 08:55:58 PM
Crap, you guys are lowering my resistance. Only thing is, with a max team of 5 will people get left out in the cold? Can you create a room of 10 to fight against one another? Co-op I know would be limited. I want the 50 wave achievement!
Pages: 1 ... 209 210 [211] 212 213 ... 233
Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.246 seconds with 21 queries. (Pretty URLs adds 0.116s, 1q)