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7681  Gaming / Console / PC Gaming / Re: Official GTA4 impressions thread on: April 01, 2009, 08:28:06 PM

Quote from: JayDee on April 01, 2009, 07:22:09 PM

Anyone know how many missions there are? I'm up to 35 hours and 65 missions complete. Am I close?

Believe it or not, there are 95 missions.

I spent about 60 hours on the game, but I did all the assassin, car stealing, most wanted and police missions, among other things.
7682  Gaming / Console / PC Gaming / Re: Big PS3 announcement= PS2 price drop! on: April 01, 2009, 01:36:26 PM

Quote from: Bullwinkle on April 01, 2009, 12:40:50 PM

PS3 Price Increase Revealed!

Good one!

I wish that wasn't actually a joke and it had happened several months ago (before I bought mine). I want a BC PS3 frown
7683  Gaming / Console / PC Gaming / Re: Assassin's Creed Reviews on: April 01, 2009, 01:34:11 PM

Quote from: Razgon on April 01, 2009, 12:55:20 PM

Quote from: Purge on March 31, 2009, 07:27:40 PM

Quote from: TheMissingLink on January 10, 2009, 08:20:31 PM

I loved nearly every second of Assassin's Creed, so much so that I'm reading through Alamut which was inspiration for the game.

I plan on grabbing it for the 360 to play through it again and compare with my PS3 experience biggrin
Get it on PC instead; they've added a variety of different missions.

With one game out the tech may seem heavy-handed; I think it adds some continuity over their planned series. And WBS, you need to get more sleep. Tongue

what?? Again, they have added stuff to the pc that didnt come to the Console?? for which it was developed?

Well, they had the choice of releasing an untouched game that a lot of people had already played on consoles or doing something to entice more sales. You'd think they could release the new missions as DLC, though.
7684  Gaming / Console / PC Gaming / Re: Wanted:This game feels great on: March 31, 2009, 07:05:37 PM

Quote from: Simon on March 31, 2009, 06:33:14 PM

I think I read somewhere that the game was only 4 hours long. If that's the case then it's definitely worth waiting for the price to drop.

Wow, that would be a new record for a full retail game, or close to it.

OT: great gamerpic - I was wondering if anyone would have the guts to use it smile
7685  Gaming / Console / PC Gaming / Re: Wanted:This game feels great on: March 31, 2009, 06:27:36 PM
Did anyone pick up the full game? Reviews are kind of average.
7686  Gaming / Console / PC Gaming / Re: Assassin's Creed Reviews on: March 31, 2009, 04:54:17 PM
So I've played a bit more and I think I am starting to "get" the game. Granted, if people need to "get" your game, perhaps you could have done a better job designing it.

For one, they left out some important information in the tutorial. Granted, some of this may be in the manual, but manual's have gotten so small these day's that designers should know that most players assume they don't need to read them. You can tell me to RTFM, but I think it's a valid complaint.

The key bit that is not clearly explained is the purpose (outside of achievements) of completing more than the minimum amount of work  in each area, and there are 2. 1) It increases your health bar. This is great, because I can now play the game they way I tend to like to, which is to buff up my character so he is stronger than any bosses he might encounter (because I suck and otherwise I die). 2) It gives you intel. This is key, because when I first did a pickpocket I was very confused as to why I didn't get to look at this mysterious letter or map. The game didn't tell you that if you went into the pause menu and then picked a sub-menu, and then navigated to that mission, you could actually see the contents. I didn't figure this out until yesterday, and it shows you all kinds of interesting stuff, like guard patrol routes.

So for now I am going to take my time and try to clear each area. Will this get tiring? I have a feeling it will, but  I have at least seen a little variation in some things, like needing to figure out how to access a certain area in order to complete one of the pickpocket missions. Save the citizen missions can be a little tedious, but they can have benefits - I know the second main target I went after got caught up in a group of my vigilantes which allowed me to catch and kill him. If anything, it is fun freerunning on the rooftops and exploring. I only wish they had made climbing the towers a little more Tomb-raiderish, it that there is no real challenge in getting up. Having the climbs be a puzzle would have added more to the gameplay.

I am very impressed by the scale of the game. The overworld is huge and you could spend a lot of time just riding around, exploring the smaller villages and ruins, getting into fights, collecting flags, etc. Clearly a lot of time was put into creating this world. They probably needed to put a little more thought into mixing up the gameplay as the story progresses, and perhaps giving you a bit more to do between the cities. I think if they listen to the criticisms, they have the opportunity to create something really amazing as a sequel.
7687  Gaming / Console / PC Gaming / Re: Big PS3 announcment due tomorrow (3-31) on: March 31, 2009, 03:33:34 PM
Believe this may have been a case of people inferring something that wasn't there. Original article on Kotaku makes no reference to the announcement being about the PS3 or that it is "big".
7688  Gaming / Console / PC Gaming / Re: [XBLA/PSN]Battlefield:1943 on: March 30, 2009, 07:24:11 PM
It only indicates people who have registered, but I always find the 360 voice stats to be interesting.

Here's BF: Bad Company, which shows a very steep drop off from a high of near 6,000 daily players to the current average of about 450.

Compare that with CoD4, which had a high of around 16,000 and now averages about 4,000.

There is probably a large enough population at 360 Voice that you might be able to extrapolate how many "real" people correspond to 1 360 Voice person. It tells you how many people are online when you log into CoD.
7689  Gaming / Console / PC Gaming / Re: Resistance 2 Impressions on: March 29, 2009, 03:24:04 AM

Quote from: naednek on March 29, 2009, 03:12:02 AM

So I received this game and killzone 2 in the mail from Turtle.  Both series are new to me, having not played the originals, so as far as backstories go, I don't have a foundation to go on.

I played an hour on both games, with killzone 2 being the first.  Thinking I could hang, I started out on veteran, or whatever the difficulty level it's called (the 3rd option) and man I had my ass handed to me in no time, so I quickly started over lowering the difficulty down a notch making the AI less aggressive but still challenging at times. 

Anyways, based on my 1 hour impression on both games, I'm liking KZ2 much more.  It certainly is more polished (which it should be since it was in development for a long as time), but everything is polished, graphics/sound/gameplay/acting, it's just fun.  Reminds me of half life in some ways, as far as how well done it is as a package.

Resistance 2 seems a little been there done that.  It's linear (at least so far) and while the weapons are cool, especially the secondary weapons, it just feels the same.  Doesn't mean I don't like it, but after playing KZ2 first, I'm more interested in that.

Anyways, those are my initial impressions, I'm hoping R2 gets better.

Resistance 1 is definitely worth playing (and treats weapons and health differently than R2). Killzone 1 is on the PS2 and at this point isn't really worth going back to - with the exception of a multi-character system that can be kind of interesting, everything else it does is a bit dated and can be pretty frustrating to deal with now.
7690  Gaming / Console / PC Gaming / Re: Assassin's Creed Reviews on: March 29, 2009, 03:09:26 AM
So... I just started playing this game. I just have an initial question. I just got to Damascus. For the "save the citizen" bits in the city, do you have to kill all the guards to complete the task? The entire city's worth of guards will not be alerted and come to kill me?

Game is interesting so far - I guess the tutorial part of the game was pretty long so I am just getting to the meat. The part I'm not quite sold on is the fact that I have to slow my horse down to a crawl while passing a guard so I don't get attacked? A guard who has no idea who I am? A little odd. And having to hold down the right trigger and press A to jump is a bit awkward.
7691  Non-Gaming / Off-Topic / Re: NCAA Frozen Four on: March 28, 2009, 10:37:19 PM
Woohoo! Go Cornell!
7692  Non-Gaming / Off-Topic / NCAA Frozen Four on: March 28, 2009, 08:17:39 PM
Anyone care? I'm rooting on my Big Red this afternoon.
7693  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Peggle Peg Party on: March 28, 2009, 05:18:54 PM
Would have liked to join last night but the timing didn't work out. Feel free to send me an invite if you see me.
7694  Non-Gaming / Off-Topic / Re: Reaper, Season 2 on: March 27, 2009, 08:47:46 PM
Finally got to watch the season premiere...

"The devil is attracted to radishes?"

Kind of weird that they didn't recap what happened to the father. Of course, they may address this in episodes 2 and 3, which I have yet to watch.
7695  Non-Gaming / Off-Topic / Re: How to look like an idiot in a national news story on: March 27, 2009, 08:19:04 PM

Quote from: Moliere on March 27, 2009, 07:56:26 PM

I'm going to have to go with the Randites on this pointless symbolic gesture.

Participants spend an enjoyable sixty minutes in the dark, safe in the knowledge that the life-saving benefits of industrial civilization are just a light switch away. This bears no relation whatsoever to what life would actually be like under the sort of draconian carbon-reduction policies that climate activists are demanding: punishing carbon taxes, severe emissions caps, outright bans on the construction of power plants.

Forget one measly hour with just the lights off. How about Earth Month, without any form of fossil fuel energy? Try spending a month shivering in the dark without heating, electricity, refrigeration; without power plants or generators; without any of the labor-saving, time-saving, and therefore life-saving products that industrial energy makes possible.

Well, I absolutely don't want this to be an R&P topic, but I will say they have a point in that WWF is probably thinking the wrong way about this if their goal is to get people to write their congressman to support their legislation. It would make more sense in a "every little thing counts" kind of framework - give people the feeling that it's worthwhile to make small changes in their everyday life to reduce energy usage.

But mostly I thought the guy just came off sounding like a tool when he bragged about wasting as much energy as he could.
7696  Non-Gaming / Off-Topic / How to look like an idiot in a national news story on: March 27, 2009, 07:53:49 PM
There's this article on MSNBC about the "earth hour", an hour set aside on Saturday where people and businesses are supposed to turn off or dim non-essential lights as a way of showing that if everyone does something small, the combined effect can help with climate change, energy conservation, etc.

Of course, they have to add a voice of opposition, so they found this guy:

Critic to add lighting to store

But not everyone agrees and at least one counter-protest is planned for Saturday.

Suburban Philadelphia ice cream shop owner Bob Gerenser believes global warming is based on faulty science and calls Earth Hour "nonsense."

The resident of New Hope, Pa., planned to illuminate his store with extra theatrical lighting.

"I'm going to get everyone I know in my neighborhood to turn on every light they possibly can to waste as much electricity as possible to underline the absurdity of this action ... by being absurd," he said.
7697  Gaming / Console / PC Gaming / Gears of War title update 3 on: March 27, 2009, 07:39:31 PM
Came out this week - might warrant revisiting MP.

Gears of War 2 Title Update 3 Detailed Release Notes
The following fixes and improvements are included in Title Update 3.

Title Update 3 makes these new improvements:

    * Adds 100 levels of player experience that you can gain based on your score in Public matches. The game still uses Trueskill for matchmaking to find the most competitive matches, but the skill rank is now hidden. The new level of experience appears next to your gamertag, with levels 1 through 99 displayed as numbers and level 100 displayed as an icon. The game normalizes experience based on match type so that players earn an equivalent amount of experience across all modes.
    * Adds an experience penalty for players quitting before a match is complete.
    * Adds bots automatically to a Public Match if players quit and cause unbalanced teams. This ability has always existed in Private Matches if the bot count is set higher than zero.
    * Optimizes playlists to only have two modes per playlist. Ties are decided by random selection.
    * Adds the ability for teams to talk to each other between rounds in a Private Match.
    * Adds the ability to save Public and Private Horde high scores after each complete wave, in case the host loses connection before failing or completing all fifty waves.
    * Makes minor changes to general bandwidth usage.
    * Adds region preference to matchmaking.
    * Improves standby detection.
    * Adds nine new achievements worth 250 points. Progress toward them starts after Title Update 3 is applied. Six of the new achievements require the Snowblind Map Pack, a set of four new maps to be released soon. The nine new achievements:

          o "Rookie Gear" (10 points): Earn enough multiplayer experience to reach level 5 (Public only).
          o "Seasoned Gear" (20 points): Earn enough multiplayer experience to reach level 15 (Public only).
          o "Battle-Tested Gear" (30 points): Earn enough multiplayer experience to reach level 25 (Public only).
          o "Battle-Hardened Gear" (50 points): Reach level 50 and play a match on each of the four Snowblind Map Pack maps (Public only).
          o "Veteran Gear" (75 points): Reach level 100 and win a match on each of the four Snowblind Map Pack maps (Public only).
          o "Never Eat Red Snow" (20 points): Complete waves 1 through 10 on all Snowblind Map Pack maps in Horde (any difficulty).
          o "Icy Dead People" (25 points): Complete waves 1 through 50 on any Snowblind Map Pack map in Horde (any difficulty).
          o "Frigid Body Dynamics" (5 points): Play a multiplayer match on each of the four Snowblind Map Pack maps (any mode).
          o "The Weather Outside Is Lethal" (15 points): Win a multiplayer match on each of the four Snowblind Map Pack maps (any mode).

Exploit Fixes
Title Update 3 fixes these possible exploits, where under certain circumstances:

    * A player could swap from a pistol to a two-handed weapon during a cover slide and then mantle greater distances.
    * Players could kill themselves in Wingman to avoid giving their opponents more points. Now, suicides and team killing will reduce team score.
    * A player holding a meatshield could melee through some walls.
    * A player could equip a two-handed weapon with a shield using either the Boltok or the Gorgon pistol.
    * A player could equip a two-handed weapon with a meatshield using either the Boltok or the Gorgon pistol.
    * A player could prevent planted shields from being picked up by other players.
    * Players could launch themselves into the air with a smoke grenade while mantling.

General Fixes
Title Update 3 fixes these other issues as well:

    * An issue that caused chainsaw interruption when a player is shot to be less reliable in some body positions than in others.
    * An issue where a third player could join a Public Wingman party lobby and remove another player from the game.
    * An issue in Submission games where occasionally the meatflag would immediately run back to the spawn point after being dropped.
    * An issue where players that were knocked down but not out (DBNO) while planting the Boomshield would appear to be standing.
    * An elevation-based issue where the detection for a headshot might not align properly with certain character model heads.
    * An issue that could cause Wingman teammates to have different character models.
    * Additional miscellaneous bug fixes.

Title Update 3 makes these balancing changes:

    * Reduces stun duration of smoke grenades. Currently, characters always start to get up after 2 seconds.
    * Gives melee the same delay after roadie running that shooting received in Title Update 2.
    * Removes spawn protection from the Horde in Horde mode.
    * Increased the forward angle that triggers chainsaw duels so that players with Lancers equipped won't be sawn from the side without a duel.
    * Reduces the delay before a player can climb up after entering low cover.
    * Makes minor changes to weapon spawns on the Subway map to provide greater balance.
7698  Non-Gaming / Off-Topic / Re: Chinese roast pork sandwich - who's had one? on: March 27, 2009, 04:37:15 PM

Quote from: wonderpug on March 27, 2009, 04:34:58 PM

Quote from: PeteRock on March 27, 2009, 04:17:14 PM

Oh.  My bad.  I still want to go to Lee's, though.   icon_wink

You should.  Actually you should see if there's a more authentic non-chain Vietnamese sandwich shop in your area because from Lee's website it looks like all they have are cold cuts.  The best banh mi is "banh mi thit heo nuong," which is a hard to pronounce way to say it's filled with pieces of specially grilled pork instead of boring cold cuts.

And man up and try the sandwich as-is before you go and Americanize it with ingredient omissions.  You're going to eat your pickled daikon and you're going to like it, dammit.

That reminds me I haven't been to super 88 in a while. Have you ever been there pug?
7699  Gaming / Console / PC Gaming / Re: Sqeidox? Square Eenix takeover Eidos May 6 on: March 27, 2009, 04:06:35 PM

Quote from: denoginizer on March 27, 2009, 04:00:41 PM

Quote from: Kevin Grey on March 27, 2009, 03:34:10 PM

Quote from: Eel Snave on March 27, 2009, 03:25:58 PM

So what does Eidos have besides Tomb Raider?  Why does this deal make sense for Squidix?

Hitman, Deus Ex, and some others.  SE is trying to get a better foothold in Western markets and in addition to gaining the IPs, it would give them access to western developers like Crystal Dynamics and IO Interactive. 

Doesn't Eidos also publish the Tom Clancy franchises?

I would say that Eidos has more franchises that I care about than Square/Enix does.

I thought Clancy was Ubi? Not sure.
7700  Non-Gaming / Off-Topic / Re: Hillarious Commercial on: March 27, 2009, 04:01:47 PM

Quote from: Purge on March 27, 2009, 03:33:42 PM

I don't think they will. I doubt that commercial has the appeal to women that it does to men.

We need a smiley of a pun flying over someone's head.
7701  Non-Gaming / Off-Topic / Re: Chinese roast pork sandwich - who's had one? on: March 27, 2009, 04:01:07 PM

Quote from: wonderpug on March 27, 2009, 03:42:43 PM

Quote from: PeteRock on March 27, 2009, 03:14:44 PM

I've never had one, but we have Lee's Sandwiches in Chandler and they're supposed to have the best Banh Mi in the area.

I love Banh Mi but the sandwich Teggy is describing sounds like something completely different.

A Banh Mi is on a sort of french baguette, not garlic bread, and also it has no duck sauce.

Yeah, I looked that up on wikipedia and it is a very different concept.
7702  Non-Gaming / Off-Topic / Re: Hillarious Commercial on: March 27, 2009, 02:20:48 PM
Women will snatch those up.
7703  Non-Gaming / Off-Topic / Chinese roast pork sandwich - who's had one? on: March 27, 2009, 01:46:02 PM
I had a sudden craving the other night for something I haven't had in ages. When I was young and living in the New York City suburbs, one of the treats we would occasionally go out for was the Chinese roast pork sandwich. This is not a Chinese food item, mind you, but some kind of New York concoction. Thick slices of juicy Chinese roast pork served on hot, toasted garlic bread. And the most important part - duck sauce. The thing was/is delicious, although not so great for the heart. There only ever seemed to be one place in the county that served it. One place closed down at one point and later another opened up. Word would get around that they served the sandwich.

By all accounts, the sandwich was created sometime in the mid-1950s at Herbie’s in Loch Sheldrake, New York. It was the most popular Jewish-style deli-restaurant in the area. According to Freddie Roman, the Borscht Belt comic who years later starred in the nostalgia show Catskills on Broadway, Herbie’s was where all the entertainers would gather after their last shows at the hotel nightclubs. “Specifically for that sandwich,” says Freddie. “And everyone else had to eat what the celebrities ate.”

Herbie’s sandwich of Chinese Roast Pork on Italian Garlic Bread was so popular among the summer crowd in “The Mountains,” that it was imitated back in “The City.” I remember when it was introduced at Martin’s and Senior’s, two fabulously successful, middle-class family restaurants on Nostrand Avenue in Sheepshead Bay, Brooklyn.

In just a few years, it seemed Chinese roast pork on garlic bread became so popular in the southern tier of Brooklyn communities — from Canarsie through Mill Basin to Bay Ridge — that every diner and coffee shop made it. The sandwich even made it to Manhattan in the 1960s, at a place called The Flick, an ice cream parlor and casual restaurant near the then-new movie houses on Third Avenue.

Both of my parents grew up in/around Sheepshead Bay and my mom says that she even frequented the above mentioned Senior's, although she said my parents didn't really have this sandwich frequently until after they moved out of the city.

Somewhere down the line, I need to make sure to get me one of these again. Anyone else ever have one?
7704  Non-Gaming / Off-Topic / Re: Horror Movie: Martyrs on: March 26, 2009, 08:39:09 PM

Quote from: El-Producto on March 25, 2009, 02:07:38 AM

Martrys is a not a movie you enjoy, it's a movie you survive.

I think that's the key sentence in your post. I don't think most people go to a movies to see if they can endure them. I guess it's like people who are afraid of roller coasters vs. those who think they are a thrill. People afraid of heights vs. skydivers. Just in this case I think the number of people on the right side of the "vs." is relatively small. Sounds like this filmmaker had a story he wanted to tell about the darker side of the human psyche and he used all the modern special effects available to do so. Obviously the downside to this is that he has a limited audience. If people really don't want to see this kind of thing they will vote with their dollars.

I guess if you are of the mind that violent forms of entertainment promote violence, then I could see you being quite concerned about a movie like this. I'm not of that opinion, although I'm also definitely not seeing this movie.
7705  Gaming / Console / PC Gaming / Re: [XBLA/PSN]Call of Duty..thats right,the first one!! on: March 26, 2009, 08:16:55 PM
Very cool - I've never had a PC that could run this and want to play all the IW editions. This is a little more "Medal of Honorey", though, correct? With health packs and stuff?
7706  Gaming / Console / PC Gaming / Re: Ratchet & Clank : A Crack In Time on: March 26, 2009, 08:09:32 PM
7707  Non-Gaming / Off-Topic / Re: Good and Bad TV Series finales on: March 26, 2009, 01:56:18 PM
I thought of one this morning - a very short-lived series, but I really liked the way it ended. Surface. I don't think the ending was even meant to be a series finale, but it worked very well tying up the story in a very dark way.
7708  Gaming / Console / PC Gaming / Re: Call of Duty: Modern Combat 2 confirmed! on: March 26, 2009, 01:52:32 PM

Quote from: CeeKay on March 26, 2009, 03:58:28 AM

Quote from: jersoc on March 26, 2009, 03:50:55 AM

i choose this thread cause it's longer.

careful, don't dis the Teggmeister.

nothing to see here people  icon_redface

No worries, didn't realize there was a thread to resurrect.
7709  Gaming / Console / PC Gaming / Modern Warfare 2 - November 10, 2009 on: March 26, 2009, 03:35:56 AM

I don't know if it is a joke to make fun of the way people dissect trailers or there is something hidden in there, but the player allows you to look at the teaser trailer frame by frame and zoom in to 5 levels.
7710  Non-Gaming / Off-Topic / Re: Good and Bad TV Series finales on: March 26, 2009, 02:37:33 AM

Quote from: CeeKay on March 25, 2009, 11:36:02 PM

Quote from: Teggy on March 25, 2009, 09:16:20 PM

I don't understand why people liked the ending of Angel. It left everyone's future (apart from Wesley) in question. I should probably read the comics. Buffy's ending, while a little quick to resolve, at least tied up most loose ends and didn't make you wonder what would become of the main characters.

Spoiler for Hiden:
Perhaps this is explained in the comics, but Buffy's ending made it seem like all was now wonderful in the world while according to Angel, it was basically the end times.

both currently have their next season going on in comic book format, with input from Whedon who does the occasional issue or two.  I wouldn't say everything in Buffy's world is wonderful, and the powers at Wolfram & Hart pull out the big guns to get vengeance on Angel for what he did at the end of season 5.

Looks like a they've got a good chunk of the issues in TPB now, I should look into that.
7711  Non-Gaming / Off-Topic / Re: Good and Bad TV Series finales on: March 25, 2009, 09:16:20 PM
I don't understand why people liked the ending of Angel. It left everyone's future (apart from Wesley) in question. I should probably read the comics. Buffy's ending, while a little quick to resolve, at least tied up most loose ends and didn't make you wonder what would become of the main characters.

Spoiler for Hiden:
Perhaps this is explained in the comics, but Buffy's ending made it seem like all was now wonderful in the world while according to Angel, it was basically the end times.
7712  Gaming / Console / PC Gaming / Re: Game of the Month Discussion, Mar 2009: Deus Ex Game of the Year on: March 25, 2009, 04:48:46 PM
One thing that I think could either help or hurt (I haven't decided) is possibly break the games into manageable chunks and set deadlines to get to a point and then share impressions. Leaving people to start at the beginning and then report back in at the end may lack enough structure to keep people engaged.

The age of the games may be a downside to some, but I think it attractive to me and some of the other people - clearing games out of my backlog that I've always meant to play is a good thing. But some people (like myself) may need more constant motivation to keep going.

As an aside, a good offshoot of this would be a co-op gaming club. For example, there are a lot of 360 games that I would like to play co-op for fun or achievements (Gears of War 2, 50 Cent, CoD:WaW, Army of Two, RE5 etc.), but I don't have a good way to find the right person. It would be good to have a group of people who were interested in doing co-op and make it easy to find the right person based on game, time zone, schedule, amount of free time, etc. And if you wanted to pick a game a month for that, you would have people motivating each other to play through the games.
7713  Gaming / Console / PC Gaming / Re: Game of the Month Discussion, Mar 2009: Deus Ex Game of the Year on: March 25, 2009, 01:42:12 PM
I'm guessing I'm not going to get to this this month, which is sad, because I really want to finish this game. Picked up a bunch of games on sale at Circuit City and kind of got sidetracked. I really need to try and do it in April.
7714  Non-Gaming / Off-Topic / Re: Get them away from me! I need help! The noms, they're EVIL! on: March 25, 2009, 12:43:39 AM
My wife ordered a couple of the giant tubs of these for our wedding and very few got eaten (there was just too much other stuff). I was eating them for a quite a while, but I had no complaints.
7715  Gaming / Console / PC Gaming / Re: Doom: Fall of Mars on: March 24, 2009, 02:58:41 PM
"IF" software? Won't these guys get the smackdown from id? Especially since they are taking donations.
7716  Gaming / Console / PC Gaming / Re: Tomb Raider: Underworld on: March 24, 2009, 01:17:21 PM

Quote from: Bullwinkle on March 24, 2009, 12:32:19 PM

Your comments match most of the reviews I've seen online. 

Story-wise, would it be better to play the second one first, or is it more interesting to wonder what was going on and have it revealed in Shadow?

That's an interesting question. I think they are intended to played in the order that they were released, but the second one picks up right after the end of of Underworld and you could argue it feels right to play it first. Either way, you will confused about the story until you play the other.
7717  Gaming / Console / PC Gaming / Re: Tomb Raider: Underworld on: March 24, 2009, 03:48:05 AM
So, I downloaded and played both DLC missions this weekend/tonight. These are a lot better than the PoP DLC, which I was really disappointed by. They are probably both a bit too expensive for their length, but both are worth playing at some point.

Beneath the Ashes fits very well as an extra level from Underworld - it has a very twisty path that often crosses back over itself and there are several puzzles to solve. There are some jumps you need to make that I felt they didn't playtest very well, but overall it is very well put together, if not as awe-inspiring as some of the larger Underworld levels.

Lara's Shadow, on the other hand, is more like a Legend level in that the path you take is fairly linear. This does not mean you are only making your way through hallways - in fact, it has some very large environments. But the path you take is fairly clear once you spot the handholds, etc. What I really enjoyed about this level as DLC is that you don't play as Lara, but as her doppleganger. You get special powers for climbing, running and fighting, so it feels pretty fresh instead of just another level. I was really surprised - with the exception of some insanity towards the end, I really enjoyed this DLC, more than Beneath the Ashes.

Both episodes extend the story of the original game, and in fact you don't understand what has happened in Beneath the Ashes until you play Lara's Shadow.

So there you go. IMHO both episodes are worth playing, although if you only play one I would recommend Lara's Shadow just for the change of pace. They are both probably a little overpriced for their length, so hopefully they will go on sale at some point. Bundling these together would have made a lot of sense due to the story and it's a shame they didn't.

7718  Gaming / Console / PC Gaming / Re: [multi] prince of persia impressions on: March 24, 2009, 12:36:34 AM
I just finished up the Epilogue and I'll say if anyone is on the fence, save your $10. There is some ok platforming, but it is for the most part a very linear run with a number of really tedious boss fights (in fact you do the same exact fight several times). In addition, it really doesn't move the story forward much, likely on purpose for people who buy the sequel without playing the Epilogue. With the exception of some of the boss battles, I quite enjoyed the main game, but even at under 3 hours, I really just wanted to be done with the DLC when I neared the end.
7719  Non-Gaming / Off-Topic / Re: Joss Whedons Dollhouse starts Friday on: March 23, 2009, 08:52:57 PM
As a joke, I hope at some point they are basically able to have Echo be "Faith". Or at least just have her say "five by five" once.
7720  Non-Gaming / Off-Topic / Re: These children must be silenced. on: March 23, 2009, 08:49:43 PM
Hey, that little girl's got some guitar chops, have to give her a little credit. Also, they're not singing about white pride, so there's another plus. They can kind of harmonize. But yeah, they need to think about some different material.
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