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7641  Gaming / Console / PC Gaming / Re: Gears of War 2 Impressions on: November 24, 2008, 05:43:25 PM
I don't think that Epic thought at all about how their game would likely be played when they developed it. They have said many times that they didn't like the shotgun rolling from the first game and wanted it to be a tactical cover-based MP game. So they altered the shotgun and put in stopping power. Great, but they also added sticky grenades, and seemed to botch what happens when you charge with a chainsaw. If you play the game like Epic wanted you to, it would probably work great. But they seemed to fail to grasp the fact that a large part of the online community wants one thing, and one thing only, and that is to be at the top of the leaderboard, no matter the cost. They will find whatever exploit they can and use it, even if it makes the game a joke.

The perks system in COD4/5, while thought to be unrealistic by some, actually works to prevent this. If you want to sit in a room surrounded by mortars, I can see them with bomb squad. If you use juggernaut, I can use stopping power. If you use martyrdom...ok, I'm pretty much screwed there. Also, if you sit in a corner, you're not going to get any points and you'll never unlock any new guns.
7642  Gaming / Console / PC Gaming / Re: Call of Duty World at War (360) impressions on: November 24, 2008, 05:28:45 PM

Quote from: Starshifter on November 24, 2008, 04:29:32 PM

Wait a minute.  There is auto aim?  Is that on by default?  I see no "lock on" when I aim.

It's on by default. Try and hide somewhere and just point your gun out so that someone runs across the crosshairs. You'll see the crosshairs drag along with the character model. Kind of hard to do that without getting killed, though. You should notice it at some point.
7643  Gaming / Console / PC Gaming / Re: Call of Duty World at War (360) impressions on: November 24, 2008, 04:06:02 PM
Regarding the aiming, I think that you really have to get good at taking advantage of the auto aim (I am not). If your reticule is on a bad guy, the auto aim should lock on to him and then basically hitting left trigger and right trigger in close order should nail him. I've been able to pull this off better in the SP.

One switch they made in this game I don't like is the order in which you get attachments.  In COD4, 25 kills got you the red dot and you were good to go. Here, you get the silencer at 25 and the aperture at 75. I will say, though, that the iron sights on the beginning rifles are a whole lot easier to use than say, an M16 in COD4. Both the Thompson and MP40 are really easy to use without the aperture.
7644  Gaming / Console / PC Gaming / Re: Call of Duty World at War (360) impressions on: November 21, 2008, 08:26:46 PM
So...is the lesson always vote down Dome?
7645  Non-Gaming / Off-Topic / Re: Florida Teen Live-Streams His Suicide Online on: November 21, 2008, 08:25:27 PM

Quote from: Caine on November 21, 2008, 07:12:38 PM

wasn't there either a movie about this kind of event, or a tv show about it?  i know they have had stories involving a murder posted live, but this just sounds like a plot for a law & order episode (if not, it probably will be)

There was an L&O SVU episode that was basically a play on lonelygirl15 where they fake a kidnapping but wind up going a bit too far with it. There was that recent movie with Diane Lane where the killer sets up websites that kill their victim faster when more people visit.

This can't be the first time this has happened though?
7646  Gaming / Console / PC Gaming / Re: Call of Duty World at War (360) impressions on: November 21, 2008, 07:20:16 PM

Quote from: Harkonis on November 21, 2008, 06:52:17 PM

For reference, here's my profile.  Anyone on callofduty.com, feel free to add me as a friend.

http://www.callofduty.com/profile/1381541/stats#/s=battlecareer

Some of the stats are pretty wonky though, especially the weapon specific things.  

I do like the ability to check where on a map you died though.  This helps figure out high traffic areas that you should be able to shoot at, but not visit yourself slywink

They really took Halo 3's heatmaps to the next level - you can see where people died for any given minute during the match.
7647  Gaming / Console / PC Gaming / Re: Call of Duty World at War (360) impressions on: November 21, 2008, 06:14:21 PM
Curse you, forum effect. I was going to wait for a trade on this one, but I went out during lunch today and...

Are there the same number of ranks in this one as in 4? Getting to the first 4 ranks in the previous version was pretty quick if you had played a little bit.
7648  Gaming / Console / PC Gaming / Re: [PS3] Alone in the Dark vastly improved on: November 21, 2008, 05:06:18 PM

It's a tough sell - how do you let people who don't read the articles on the net know that there were alot of improvements made to this version? A new subtitle isn't really enough. They kind of have to put a big bright sticker on the front that says "this version doesn't suck as bad as the 360 version!"
7649  Gaming / Console / PC Gaming / Re: New Xbox Experience on: November 21, 2008, 04:51:44 PM

Quote from: Owain on November 21, 2008, 03:52:52 PM

Quote from: Bullwinkle on November 21, 2008, 02:48:11 PM

Quote from: Teggy on November 21, 2008, 02:46:21 PM

Quote from: wonderpug on November 21, 2008, 02:15:27 PM

I do like that there's much more information presented about demos and downloadable games now: screenshots and big text boxes instead of that horrible uncontrollable tiny box of slow scrolling text.

Yes, and hallelujah you can finally manually scroll when there is more text than fits in the box.

I just noticed that this morning.  Such a necessary change.

My fear on this new system is that it would be form over function, but it functions pretty well.  There's no real slowdown in scrolling to the stuff you want.  The stuff on my HDD lists much faster.  There are some things that need to be quick, but Microsoft has proven to be effective in seeing what needs to be fixed and taking care of it, so I'm not worried.  One of the first changes needs to be an option to choose which row comes up first.  I would like it to be the My Xbox row, personally.

I know it will not happen but being able to hide/unhide anything that is not the My Xbox row would be nice as well.  We can do it with the welcome row, why not some of the others?  I could care less most of the time about Spotlight and Marketplace and mainly look at My Xbox and Friends which is why I use the guide a lot.

I do however absolutely love the install to HDD and it is amazing the difference it makes with noise.  One of my co-workers said he never realized some of the ambient sounds that were in FO3 until he did that.

Overall I like it and hope we get most of the features that were cut out.  I just wish I could pick the new guide and have it be my dashboard default.

Spotlight row is their only way to sneak ads in now (as opposed to on each blade in the old version), so I think they are going to resist letting people start at the games row. I don't think they will lose customers over it, so I think the likely outcome is that we'll have to suck it up.
7650  Gaming / Console / PC Gaming / Re: New Xbox Experience on: November 21, 2008, 02:46:21 PM

Quote from: wonderpug on November 21, 2008, 02:15:27 PM

I do like that there's much more information presented about demos and downloadable games now: screenshots and big text boxes instead of that horrible uncontrollable tiny box of slow scrolling text.

Yes, and hallelujah you can finally manually scroll when there is more text than fits in the box.
7651  Gaming / Console / PC Gaming / Re: New Xbox Experience on: November 20, 2008, 10:57:06 PM

Quote from: pr0ner on November 20, 2008, 10:47:57 PM

Quote from: Fuzzballx on November 20, 2008, 10:00:46 PM

Oh yea...you guys need to work on those avatars some more... smile

Mine has been compared to Neo.  My job is done.

I thought it looked more like Agent Smith.
7652  Non-Gaming / Off-Topic / Re: eHarmony update on: November 20, 2008, 10:08:44 PM
Without getting into that R&P discussion (or I guess the thread can be moved), can someone explain to me the legal reasoning behind this? I am pro gay-marriage, etc., but I'm not quite clear on why someone can't set up a site that only caters to heterosexual dating. If everyone in the world used one site on the Internet to get dates, I guess I could understand the discrimination argument, but there are plenty of alternatives both online and offline. Is it specifically because they didn't advertise it as "Eharmony, the dating site for heterosexuals"?
7653  Non-Gaming / Off-Topic / Re: When Did The Shuttering of Bovine Conspiracy Occur? on: November 20, 2008, 07:14:44 PM

Quote from: Knightshade Dragon on November 20, 2008, 06:08:27 PM

It ain't easy keeping up with an active site.  I speak from experience on that!   Sad to see you guys close your doors though.

[secret KD thoughts]One less competitor! Mwahaha![/secret KD thoughts] slywink
7654  Gaming / Console / PC Gaming / Re: New Xbox Experience on: November 20, 2008, 04:09:33 PM

Quote from: PeteRock on November 20, 2008, 03:40:56 PM

wedding ring

I added the wedding band to mine last night because they had one that is virtually identical to my actual ring. Thing is, I don't see how anyone will ever see it, since the hands are so small and you rarely see them from the right angle.

Oh, and I changed my clothes so I didn't look like the grunge horde.

7655  Gaming / Console / PC Gaming / Re: Gears of War 2 Impressions on: November 20, 2008, 04:10:38 AM

Quote from: SensuousLettuce on November 20, 2008, 04:07:00 AM

Glow Fruit = Dumb


Oh, come on, living cover is kind of cool. I did find out the hard way that they can bite you biggrin
7656  Gaming / Console / PC Gaming / Re: New Xbox Experience on: November 20, 2008, 04:00:05 AM
So I guess the downside to party chat is that dead team members in shooters can tell their living team members where the enemy is?
7657  Gaming / Console / PC Gaming / Re: The Green Wii - a more Eco Friendly System on: November 20, 2008, 01:42:06 AM
What is the distinction between "on" and "off".  Is "off" completely unplugged, or just shut down? If it's just shut down - who on earth leaves their console running 24-7?
7658  Gaming / Console / PC Gaming / Re: New Xbox Experience on: November 20, 2008, 01:37:09 AM
I have seen the lockup problem - I went to look at a party and when I backed out it locked up. I took about 20-30 seconds to recover.

If you press the right stick when you are creating your avatar it burps.
7659  Gaming / Console / PC Gaming / Re: New Xbox Experience on: November 19, 2008, 09:20:51 PM

Quote from: jblank on November 19, 2008, 09:10:33 PM

But I can see Roscoe's.

Some show up and some don't (mine does not). I wonder if there are different servers or something.
7660  Gaming / Console / PC Gaming / Re: New Xbox Experience on: November 19, 2008, 09:09:34 PM
Xbox.com has been borked on and off all day. Avatars stopped showing up earlier and it hasn't come back yet.
7661  Gaming / Console / PC Gaming / Re: New Xbox Experience on: November 19, 2008, 03:43:37 PM

Quote from: metallicorphan on November 19, 2008, 03:34:53 PM

oh,i also like how you see some of your friends(or guest) Avatars all bunched up outside a jazz club or a halfpipe skateboarding ramp because they are in a party

I was wondering if there was any logic to the backdrops you see behind each friend - sometimes it's like an xbox sculpture, etc.

I've always thought it was ridiculous that they charged money for gamerpics, but I have to say, if they had a Mets shirt or something, I might consider it.
7662  Gaming / Console / PC Gaming / Re: New Xbox Experience on: November 19, 2008, 02:52:28 PM



Looks a bit different when you see them together.


7663  Gaming / Console / PC Gaming / Re: New Xbox Experience on: November 19, 2008, 02:48:58 PM

Quote from: Brendan on November 19, 2008, 02:47:11 PM

Quote from: Teggy on November 19, 2008, 02:43:56 PM

Yeah, they don't have nearly enough clothes choices.

I guarantee that'll change in the next few months. slywink

OK, they don't (and won't) have enough free clothing choices.
7664  Gaming / Console / PC Gaming / Re: New Xbox Experience on: November 19, 2008, 02:43:56 PM

Quote from: Captain Caveman on November 19, 2008, 02:32:23 PM

Quote from: Teggy on November 19, 2008, 01:57:27 PM

whee...





Dammit, my guy looks EXACTLY like yours, except I'm in a ballcap.

I might just scratch trying to make an avatar that looks like me and instead make the weirdest person possible, like an overweight midget in a pimp outfit or something.

Yeah, they don't have nearly enough clothes choices. I also would have done the hair a little different if I could.

There were some people on GAF complaining that you couldn't make the avatars fat enough.  biggrin
7665  Gaming / Console / PC Gaming / Re: Gears of War 2 Impressions on: November 19, 2008, 02:41:27 PM

Quote from: SensuousLettuce on November 19, 2008, 02:19:59 PM

Quote from: Beer Goggles on November 19, 2008, 01:49:09 PM

Quote from: SensuousLettuce on November 18, 2008, 07:20:44 PM

Quote from: Kevin Grey on November 18, 2008, 07:15:15 PM

Oh hell no.  Everything I've heard about Gears 1 is that insane is strictly designed to be played on co-op. 

Yes. And that part was still impossible. Ike and I never got past it and I eventually sold the game off (though I kinda might rent it to give it another play through...)

Did not you and I play throught Gears on Insane and beat it?

Yes. But I wanted to do it as Dom too...

Oh, snap, you just dissed Ike's skillz.
7666  Gaming / Console / PC Gaming / Re: New Xbox Experience on: November 19, 2008, 01:57:27 PM
whee...

7667  Gaming / Console / PC Gaming / Re: New Xbox Experience on: November 19, 2008, 01:49:37 PM
The update seems to have messed up xbox.com - since yesterday you haven't been able to log in and view your own or other people's information. I've seen references to it being updated with a new look.
7668  Gaming / Console / PC Gaming / Re: New Xbox Experience on: November 19, 2008, 01:42:23 PM

Quote from: Captain Caveman on November 19, 2008, 01:29:16 PM

Quote from: Teggy on November 19, 2008, 01:16:34 PM

I don't like they way friends are set up - you can only see one at a time and you have to figure out what game they are playing from the box art.

Press the guide button and use the mini-dash. You can quickly see a more traditional friends list from there. The mini-dash thing really is useful for quickly accessing info.

Well, right, but it's an extra button push - they should be making things easier, not harder.
7669  Gaming / Console / PC Gaming / Re: New Xbox Experience on: November 19, 2008, 01:16:34 PM
I was definitely amazed at how fast the update went. I'm curious how they accomplished that. I like that you can get all the info on the game in your drive really quickly, including what achievements you have. I don't like they way friends are set up - you can only see one at a time and you have to figure out what game they are playing from the box art. I wish they had more glasses choices for the avatars. I'm definitely interested in seeing how the parties work.
7670  Gaming / Console / PC Gaming / Re: Banjo Kazooie Nuts & Bolts on: November 18, 2008, 05:55:23 PM
So I just read that in the N64 version of BK you had to collect all the notes in each world in one shot or they would reappear. I'm all for playing games as they were originally intended, but I'm glad they changed that.
7671  Non-Gaming / Off-Topic / Re: Meh...who cares on: November 18, 2008, 05:18:47 PM
Next year, kwijibo.
7672  Gaming / Console / PC Gaming / Re: Banjo Kazooie Nuts & Bolts on: November 18, 2008, 04:17:31 PM
Ah, I found out the info - having a Nuts & Bolts save on your HD is what reveals the hidden places, which would explain why I couldn't get to them until yesterday.
7673  Gaming / Console / PC Gaming / Re: Banjo Kazooie Nuts & Bolts on: November 18, 2008, 03:57:15 PM

Quote from: Bullwinkle on November 18, 2008, 03:54:40 PM

Quote from: Teggy on November 18, 2008, 03:36:39 PM

OK, curiouser and curiouser - I was just reading about the history of stop n swop and found out why I didn't find the egg in the cove world before. It's because the mountain was submerged every time I went there. When I went back there yesterday, it had emerged. My only guess is that it appeared because I used one of the cheat codes I found in the game. Bullwinkle, had you used a cheat code before you found the mountain?

Not at all.  Just saw it out there in the water and thought I'd fly over and check it out.

Wow, that is really weird - I wonder what triggered the mountain to rise for me and the other place to become unblocked.
7674  Gaming / Console / PC Gaming / Re: Banjo Kazooie Nuts & Bolts on: November 18, 2008, 03:36:39 PM
OK, curiouser and curiouser - I was just reading about the history of stop n swop and found out why I didn't find the egg in the cove world before. It's because the mountain was submerged every time I went there. When I went back there yesterday, it had emerged. My only guess is that it appeared because I used one of the cheat codes I found in the game. Bullwinkle, had you used a cheat code before you found the mountain?
7675  Non-Gaming / Steals and Deals / Re: Amazon Countdown to Black Friday on: November 18, 2008, 02:26:08 PM

Quote from: Jeff Jones on November 18, 2008, 02:37:13 AM

Quote from: Daehawk on November 17, 2008, 07:33:06 PM

Sony always overprices it's products then refuses to lower them in a timely manner.

You think the PS3 is overpriced? If anything it's underpriced. It's an incredible piece of hardware that they are almost surely taking a significant loss on.

It may be underpriced in terms of the value of the parts, but there appears to be a maximum the average gamer is willing to pay for a console ($299 seems to be where people will give in en masse), and they have been over that price for the life of the console. They are kind of stuck between a rock and a hard place in that they need to lower the price to stimulate demand, but will end up with a greater loss per console.
7676  Gaming / Console / PC Gaming / Re: Gears of War 2 Impressions on: November 18, 2008, 02:20:01 PM

Quote from: Turtle on November 18, 2008, 02:02:05 PM

I suspect the same designer who made the krill shooting vehicle segment from GoW1 made that segment then.

They should have considered dynamically changing the difficulty during that segment instead of waiting until you had multiple deaths.  A company so focused on shooters should at least take a look at what Valve does to manage difficulty on the fly, especially in the infamous strider battle at the end of Episode 2.

The strider battle got easier the more times you got killed?  Could have fooled me - it took me forever to finish that part.
7677  Gaming / Console / PC Gaming / Re: Gears of War 2 Impressions on: November 18, 2008, 01:38:12 PM

Quote from: denoginizer on November 18, 2008, 01:34:40 PM

Quote from: Kevin Grey on November 18, 2008, 06:33:12 AM

Quote from: leo8877 on November 18, 2008, 06:29:48 AM

Trying to defend that MF-ing comms array is the most frustrating gaming experience I've had in a long time.  What the f were they thinking making you have to pin point aim at moving targets with a gun that takes time to spin up to shoot and then overheats???  UGGH

Don't forget that you can repeatedly press A (at least I think that's the button, check the manual to be sure)  to cool down the gun more rapidly. 

But, yeah, that section definitely took me a couple of tries. 

It's the right bumber.  Also you can shoot some of the baddies when they land. Which makes it much easier.

Yeah, I hated that part as well. I even failed it several times on casual when I went back to get collectibles. As in the first time I did it, after failing several times, the reavers started to park themselves on the ground, as if the developers were admitting that they made that part too hard.
7678  Gaming / Console / PC Gaming / Re: Banjo Kazooie Nuts & Bolts on: November 18, 2008, 03:32:07 AM

Quote from: Bullwinkle on November 18, 2008, 12:01:36 AM


Spoiler for Hiden:
It's inside the tall mountain that's out in the water.  You have to jump up a series of alcoves to get to it.



Well, that's ok, I had no idea they were there, so at least that brought them to my attention. It's kind of odd that I managed to get 3 or 4 worlds 100% without coming across one. They didn't show up in game progress until I grabbed the egg you revealed, and then it showed that there were 7. The floating key I mentioned before turned out to be one, and when I went back to get it, I could suddenly reach it, where before I couldn't. I don't understand that.

I'm now 100% on all 7 worlds I've been to except for 1 darn honeycomb in Clanker's Cavern. I can't believe it, I've searched everywhere. There is one thing I am still wondering about in the area, but I don't know if it's just a red herring. It will suck if I have to look at a guide to find that one thing. I came very close to getting stuck after the 7th world, but I finally figured it out - that was very tricky and felt very good to solve.

I got N&B and loaded it up for like 15 minutes. I thought the intro was hilarious, especially the first achievement.
7679  Gaming / Console / PC Gaming / Re: Banjo Kazooie Nuts & Bolts on: November 17, 2008, 10:13:09 PM

Quote from: Bullwinkle on November 17, 2008, 04:37:13 PM

Quote from: Teggy on November 17, 2008, 04:32:13 PM

Quote from: EngineNo9 on November 17, 2008, 03:59:06 PM

Quote from: Bullwinkle on November 17, 2008, 01:22:29 PM

Quote from: Teggy on November 17, 2008, 06:34:06 AM

Quote from: Bullwinkle on November 17, 2008, 05:31:19 AM

Quote from: Teggy on November 17, 2008, 03:54:47 AM

I hope the bring the sequel to Live as well.

Not until they release Banjo Kazooie: Taxes & Spreadsheets.

Actually, it looks like a press release came out in september that said it was coming early 2009.

Hopefully, it'll link up with the original like the N64 games.

I think wires are crossed there.  I'm pretty sure the sequel he's talking about is an N64 game: Banjo Tooie, not a sequel to Nuts & Bolts.
 

I thought he was talking about Banjo Tooie and the "stop n' swop" feature. Although it was my understanding that "stop n' swop" didn't work on the N64. It is supposed to work with the arcade games. I think I saw one of the secret areas yesterday when I was playing. It was a room I couldn't get into and there was a big key rotating inside it.

Yep, no wires crossed here.  There are areas in the first Banjo Kazooie that only opened up after Banjo Tooie came out.  I never played them, so I don't know how it worked.  I do hope it works with the XBLA releases, though.

EDIT TO ADD:  Well, I found one of the eggs on the Treasure Cove level, and Banjo announced that it'll unlock something in Nuts & Bolts!  I wonder how they'll work that out with Tooie.

Nuts, I have 100% in that area and I don't think I found that. I did get a notice that I had unlocked a gamer picture when I was in that level, but that might not be related to level but because I had reach some threshold of collecting. Not sure.
7680  Non-Gaming / Off-Topic / Re: Does USPS ever give up? on: November 17, 2008, 10:04:13 PM
I can't even imagine what kind of shape the package is in at this point. It was one of the small form PC boxes in a large bubble wrapper (the label was official USPS prepaid, so if its messed up, it's their fault). Probably flat as a pancake.
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