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7041  Gaming / Console / PC Gaming / Re: Ratchet & Clank Future: A Crack in Time - Reviews and Impressions on: October 22, 2009, 06:46:41 PM

Quote from: denoginizer on October 22, 2009, 06:22:37 PM

Quote from: Kevin Grey on October 22, 2009, 06:19:42 PM

Unfortunately I think the mascot platformer is dead (with the exception of Mario of course).

Not a sack boy fan?

I don't think you can really classify LBP in the same genre as Ratchet, Jak, or Sly (or 3D Mario, for that matter).
7042  Non-Gaming / Off-Topic / Re: Movie: Black Dynamite on: October 22, 2009, 03:59:44 PM
Keith David would probably have been fine in the role, actually smile But no, live action Spawn.
7043  Non-Gaming / Off-Topic / Re: Movie: Black Dynamite on: October 22, 2009, 03:39:07 PM
Looks like this is going to be one of the better reviewed movies this year. http://www.rottentomatoes.com/m/black_dynamite/

I loved "I'm Gonna Git You Sucka", and I'm sure this is hilarious. And its star is Spawn.
7044  Gaming / Console / PC Gaming / Re: Uncharted 2: Among Impressions Threads [Hide the spoilers well!] on: October 22, 2009, 03:27:43 PM

Quote from: skystride on October 22, 2009, 03:17:19 PM

I'm a bit annoyed at the MP matchup system.  Searching for a match is too slow and then there are load times.  Big difference from most other games like COD4 where I can jump into a match almost immediately.  Also it seems that after every match, you have to search for a new one?

Any GT folks partying up for this?

Yeah, the matchmaking isn't great, but the gameplay is very fun. I am definitely in for MP if people want to play. I also need my co-op trophy because our last attempt got screwed up by someone dropping.
7045  Gaming / Console / PC Gaming / Re: Ratchet & Clank Future: A Crack in Time - Reviews and Impressions on: October 22, 2009, 02:13:15 PM

Quote from: Kevin Grey on October 22, 2009, 02:02:51 PM

I have a strong suspicion that this will be the last R&C game (at least from Insomniac).  I think they are going to use CiT to close out the story from ToD and QfB.  

That wouldn't surprise me. I hope they don't give up on platforming, though. I can't believe they would move on to just doing shooters. A new franchise with different mechanics would be great.

Some developer needs to step up and do a great pure platformer. Where's the next Naughty Dog/Insomniac/Sucker Punch?
7046  Non-Gaming / Off-Topic / Re: Apple unveils the new iMacs on: October 22, 2009, 01:40:11 PM

Quote from: Fireball1244 on October 22, 2009, 07:35:42 AM

Quote from: Lee on October 21, 2009, 07:24:54 PM

Quote from: Chaz on October 21, 2009, 07:21:40 PM

How on earth can Apple get away with charging an extra $200 to have your iMac come with 8gb of RAM instead of 4gb? Are they serious? Isn't RAM like $10 a gig these days?  That's absolutely crazy.  A quick check on Newegg shows that at the top end (16gb), you're probably paying a $500 premium to have the memory come preinstalled.  Insane.

They cater to people who don't want to mess with a computer, just use it. It is nuts, especially since it's easier to install extra memory in an iMac than it is a PC for the most part.

Informed Mac users don't buy RAM upgrades from Apple. They don't keep their prices current, and are rarely a good buy for RAM.

Got to see the new MacBook in person today. It looks great. The wristpad area below the keyboard is shiny, and a bit too smooth -- almost sticky. Other than that, I had no complaints. The entire bottom is rubber, which will make this a much better machine for in-lap use, and should also inhibit slippage when on desks, etc.

If I needed to buy a Mac today, the $999 MacBook is what I would buy.

Except they took out the Firewire port, which was ironic since the only Macbook (non-Pro) you could get for while with a Firewire port was the white one. I bought the one that was out before the last refresh, and I still love it, even though they have bumped up the specs twice in fairly quick succession since I bought it. If I bought it today, I would have to get one of the aluminum ones because I need the Firewire.
7047  Non-Gaming / Off-Topic / Re: [corporate life] First they came for the websites, and I did not speak out.. on: October 22, 2009, 04:05:32 AM

Quote from: dmd on October 22, 2009, 04:01:09 AM

What's the company's rationale for wanting to log/read all online conversations? It sounds like the terms of use at your company have changed. Did someone say something naughty about an executive?

No, it's a compliance issue of some sort. Not sure which one, but there's SOX, PCI, auditing because we're public, etc.

Oh, and I don't think they'll be reading them, they just need to have them in case something happens and they need to research.
7048  Non-Gaming / Off-Topic / [sports] Steve Phillips, you're doing it wrong. on: October 22, 2009, 02:32:10 AM
Steve Phillips, former GM of the Mets and ESPN personality, threw away his marriage and screwed up the lives of his 4 kids to have sex with a 22 year old. If that's not bad enough, this is the 22 year old (oh, and she's insane):

7049  Gaming / Console / PC Gaming / Re: Ratchet & Clank Future: A Crack in Time - Reviews and Impressions on: October 22, 2009, 01:48:37 AM

Quote from: semiconscious on October 22, 2009, 01:13:22 AM

Quote from: Ridah on October 22, 2009, 12:18:33 AM

Pretty much what I expected after playing it at E3, it's more of the same but what I want is something new. I'll be passing on this.

which is fine. me, i'll continue to groove on the same ol' same ol', thank you smile ... &, if someone can explain to me how it is that certain franchises can be criticized by reviewers for 'sticking with the formula', while others can repeat the same basic formula & pretty much never be dinged for it, i'd appreciate it. because it seems completely random to me (tho somewhat tilted in favor of the bigger name series?)...

At times I've actually thought that R&C has changed more than I liked, as it got more shooty and less platformy. Quest for Booty had a lot of platforming, which I welcomed. So many games evolve into something else over time (I'm looking at you, Sly Cooper) that it's nice to have a franchise or two that you can count on for a certain kind of fun.
7050  Gaming / Console / PC Gaming / Re: Uncharted 2: Among Impressions Threads [Hide the spoilers well!] on: October 22, 2009, 12:14:41 AM
Holy cow, now I understand why you guys were complaining about the final boss on hard. So much harder than on normal. I'm going to start my crushing run next and I may look up that exploit I have heard about to finish it off.

EDIT: Ouch, crushing is hard. I've made it to the beginning of chapter 4 so far.
7051  Non-Gaming / Off-Topic / Re: [corporate life] First they came for the websites, and I did not speak out... on: October 21, 2009, 08:40:38 PM

Quote from: coopasonic on October 21, 2009, 08:34:20 PM

Stop having personal IM conversations on company time and equipment?

Our company terms of use don't prohibit personal IM or emails (we're at least progressive in that sense).
7052  Non-Gaming / Off-Topic / [corporate life] First they came for the websites, and I did not speak out... on: October 21, 2009, 08:04:12 PM
I've been with my company just about 5 years now. Since then we've grown from about 40 employees to around 150 and gone public. In the process, we've slowly built up the IT and HR departments, which has generally been good for everyone. However, a few months ago IT installed Netscreen, and we wound up losing access to some sites. I still can get GT and OO and fantasy football, but every once in a while I'll run into a roadblock. Today they announced that everyone had to start using a single IM client so that all conversations could be logged. They claim that they will block access to any other IM client, so even personal conversations will have to go through the approved client (it supports AIM, MSN, etc.). I am kind of curious how they are going to do this. The first thing I'll have to try is Facebook chat.
7053  Gaming / Console / PC Gaming / Re: Call of Duty: Modern Warfare 2 on: October 21, 2009, 07:44:31 PM

Quote from: Thin_J on October 21, 2009, 07:42:05 PM


At this point I'd be willing to wager that the percentage of people that really really care about this and actually don't buy the game as a result won't even cause IW or Activision to blink.

Yeah, I was pretty much thinking the same thing. They'll lose some portion of that 2 million, but far from all, the game will sell like crazy on the consoles, and they will have simplified their support process.
7054  Gaming / Console / PC Gaming / Re: Ratchet & Clank Future: A Crack in Time - Reviews and Impressions on: October 21, 2009, 01:49:53 PM
Now that I think about it, if you didn't play UYA, the end of QFB would fly right over your head.
7055  Gaming / Console / PC Gaming / Re: Ratchet & Clank Future: A Crack in Time - Reviews and Impressions on: October 21, 2009, 04:28:35 AM
The reviews said it wasn't a true sequel? Quest for Booty left off on a major cliffhanger and the story was directly related to Tools of Destruction.

Definitely psyched for this. Not expecting anything groundbreaking, just more R&C fun.
7056  Gaming / Console / PC Gaming / Re: Uncharted 2: Among Impressions Threads [Hide the spoilers well!] on: October 21, 2009, 02:01:10 AM

Quote from: Kevin Grey on October 21, 2009, 01:51:13 AM

Quote from: Teggy on October 21, 2009, 01:28:04 AM

Has anyone been able to stealth...
Spoiler for Hiden:
when Nate and Elena are in the Monastery, they come to a tall building with a locked door. Nate has to climb up the building and around, with the intention of coming back down and opening the door. However, it turns out there are guards all over the building. Nate comes up under a deck and very clearly is supposed to pull down the first guard (there is even a break in the walkway he falls through as the camera follows him down). After that you can jump across to a pillar and take out the next guard, and then you can run across a beam and take out yet another guard as he looks out the window. After that, I get stuck. There are lots of different ways you can climb around the room, but they all seem to result in you being spotted when you drop to the floor below. As an alternative, you can climb out the window. There are two guards warming themselves near a barrel with their back to you, and another guard looking at them. You can move along the top of the doorway to get behind the 3rd guard, but as soon as you drop, he hears you.

I don't know, maybe the game wants the firefight to start, but I thought I would see if anyone had managed something different.


Man, I spent 30-45 minutes trying to stealth that part and never made it any farther than you.  It seems like it should be possible but I never could get it to work. 

Then I'm thinking you are supposed to start firing. After all, after you get a certain way down
Spoiler for Hiden:
there is a huge explosion through the wall.

On the bright side, I managed to get the 10 melee kills in a row trophy while I was trying.
7057  Non-Gaming / Off-Topic / Re: Coralled heat, round two. on: October 21, 2009, 01:40:01 AM
Quote
One video showed a 45-year-old Gig Harbor man having sex with a horse shortly before he died of acute peritonitis due to perforation of the colon on July 2, 2005

Um...who was having sex with who? I kind of wish I could unread that.
7058  Non-Gaming / Off-Topic / Re: Apple unveils the new iMacs on: October 21, 2009, 01:35:01 AM
I want one of these so badly, but I'm not in the market. I never understood why widescreen PC screens were 16:10. I want the magic mouse, too. I love the gestures I can do on my MacBook trackpad and having that on a mouse sounds great.
7059  Gaming / Console / PC Gaming / Re: Uncharted 2: Among Impressions Threads [Hide the spoilers well!] on: October 21, 2009, 01:29:57 AM

Quote from: TheMissingLink on October 21, 2009, 01:22:38 AM


Yeah, something I haven't even touched are the machnima tools and screenshot stuff. I'll have try that at some point.
7060  Gaming / Console / PC Gaming / Re: Uncharted 2: Among Impressions Threads [Hide the spoilers well!] on: October 21, 2009, 01:28:04 AM
Has anyone been able to stealth...
Spoiler for Hiden:
when Nate and Elena are in the Monastery, they come to a tall building with a locked door. Nate has to climb up the building and around, with the intention of coming back down and opening the door. However, it turns out there are guards all over the building. Nate comes up under a deck and very clearly is supposed to pull down the first guard (there is even a break in the walkway he falls through as the camera follows him down). After that you can jump across to a pillar and take out the next guard, and then you can run across a beam and take out yet another guard as he looks out the window. After that, I get stuck. There are lots of different ways you can climb around the room, but they all seem to result in you being spotted when you drop to the floor below. As an alternative, you can climb out the window. There are two guards warming themselves near a barrel with their back to you, and another guard looking at them. You can move along the top of the doorway to get behind the 3rd guard, but as soon as you drop, he hears you.

I don't know, maybe the game wants the firefight to start, but I thought I would see if anyone had managed something different.
7061  Gaming / Console / PC Gaming / Re: NPD Sales Sept. 09 - PS3 Tops Chart for the 1st Time!!! on: October 21, 2009, 01:11:36 AM

Quote from: Isgrimnur on October 21, 2009, 01:00:08 AM

I call shenanigans.  Lumping Nintendogs and Pokemon into groupings while no other titles get the benefits shows a Nintendo bias.

Eh, Nintendogs is all the same game, the only difference was the dogs that are unlocked from the start. Pokemon you have a point.

The thing that blows me away about that list is Wii Fit. Not only did it sell obscene amounts, it cost $90.
7062  Gaming / Console / PC Gaming / Re: Uncharted 2: Among Impressions Threads [Hide the spoilers well!] on: October 20, 2009, 08:25:28 PM
Not sure what they were thinking with the 200 kills with the gatling gun trophy. All the other weapons-based trophies are pretty easily gotten just by playing through the game once or twice, but you rarely run across those guns, and generally by the time you do, everyone is already dead in the area. Most people are recommending just buying it in the store and then boosting on the beginning of chapter 6 or somewhere similar.
7063  Gaming / Console / PC Gaming / Re: Uncharted 2: Among Impressions Threads [Hide the spoilers well!] on: October 20, 2009, 08:07:01 PM

Quote from: MonkeyFinger on October 20, 2009, 08:05:44 PM

Quote from: leo8877 on October 20, 2009, 04:24:40 PM

Quote from: Caine on October 20, 2009, 04:23:00 PM

i haven't even noticed, but there are stealth bonus items?  or do you mean the stuff you pick off of the bodies when you get them? 

I assumed he meant the weapons that have the blue ninja mask icon on them after you stealth kill someone.

I saw one last night for the first time, but didn't know what it meant... still don't, really. There's some sort of bonus to using those weapons?

No, it's just that when you normally kill a guy he will drop his gun. If you stealth kill a guy he may drop his gun and ALSO a grenade. The grenade will have the little stealth icon to show you it's a bonus drop.
7064  Gaming / Console / PC Gaming / Re: NPD Sales Sept. 09 - PS3 Tops Chart for the 1st Time!!! on: October 20, 2009, 06:20:28 PM
What's better is that Wii Play is probably also the least played game of the decade.
7065  Gaming / Console / PC Gaming / Re: Ratchet & Clank "ratchets" up the pre-order silliness (har har) on: October 20, 2009, 05:28:10 PM

Quote from: semiconscious on October 20, 2009, 05:26:42 PM

Quote from: Teggy on October 20, 2009, 05:13:31 PM

I am considering pre-ordering the new Ratchet game and saw this:

http://blog.us.playstation.com/2009/07/ratchet-clank-future-a-crack-in-time-pre-order-goodies/

There are no less than 4 different pre-order bonuses for the game, and each is specific to a retailer. They are things like early access to weapons and bolts, HOME skins and easy access to the Insomniac Museum (which, if you have not played other editions of R&C, you are generally required to jump through some considerable hoops to get to).

Now, it seems like all of this stuff is probably obtainable by just playing the game but, if you read through the angry comments on the article, the Insomniac rep is really cagey about it and will not directly confirm this. I don't know why he acts this way, unless he feels that the retailers will not appreciate it.

Personally, I don't think I would want to start the game with something that was designed to be unlocked later in the game or gave me a gameplay advantage I wasn't really supposed to have, but that's secondary. It's just getting dangerously close to a publisher offering a pre-order bonus that makes the game somewhat different by virtue of buying it from one retailer rather than another. I'm hoping that they are smarter than that, but the trend is not comforting.

that one for me smile ...

That's the one through Gamestop, of course.

EDIT: I think it was in Up Your Arsenal that I changed the clock on my PS2 so I could get into the museum. Otherwise you had to wait until 4am or something. smile
7066  Gaming / Console / PC Gaming / Ratchet & Clank "ratchets" up the pre-order silliness (har har) on: October 20, 2009, 05:13:31 PM
I am considering pre-ordering the new Ratchet game and saw this:

http://blog.us.playstation.com/2009/07/ratchet-clank-future-a-crack-in-time-pre-order-goodies/

There are no less than 4 different pre-order bonuses for the game, and each is specific to a retailer. They are things like early access to weapons and bolts, HOME skins and easy access to the Insomniac Museum (which, if you have not played other editions of R&C, you are generally required to jump through some considerable hoops to get to).

Now, it seems like all of this stuff is probably obtainable by just playing the game but, if you read through the angry comments on the article, the Insomniac rep is really cagey about it and will not directly confirm this. I don't know why he acts this way, unless he feels that the retailers will not appreciate it.

Personally, I don't think I would want to start the game with something that was designed to be unlocked later in the game or gave me a gameplay advantage I wasn't really supposed to have, but that's secondary. It's just getting dangerously close to a publisher offering a pre-order bonus that makes the game somewhat different by virtue of buying it from one retailer rather than another. I'm hoping that they are smarter than that, but the trend is not comforting.
7067  Gaming / Console / PC Gaming / Re: NPD Sales Sept. 09 - PS3 Tops Chart for the 1st Time!!! on: October 20, 2009, 04:11:13 PM

Quote from: KePoW on October 20, 2009, 03:55:14 PM

Quote from: Teggy on October 20, 2009, 03:30:45 PM

I'm glad the PS3 is selling well. I'd like to love my PS3 like I loved my PS2. The great stuff that Insomniac, Naughty Dog and Sucker Punch (the holy Sony trinity?) is putting out is certainly helping. Unfortunately, they will not match Live this generation and that means I will always go to the XBOX for multiplatform games.

I'll tell you the one really boneheaded thing (ok, one of the boneheaded things) that Sony did - not including a headset with the console. Even if they don't use it, most everyone who subscribes to Live at least has a headset, and they fostered the idea that you should be using it day 1 by selling the XBOX Live packages with a headset.

All excellent points.

I'll add one more... Sony really screwed up by not having an Achievement system out of the gate.  And when they did implement 'trophies', they managed to half screw it up.  How hard is it to just copy Microsoft's system?  The silver/gold/platinum thing is just stupid, they should have just done numbers like Xbox.  Easier for friends to compare and understand.

I think the trophy system is a nice play on achievements without completely ripping it off. The trophy colors give you some idea of how difficult it was to achieve, and if you look at someone's trophy card you can see if they are skilled at getting gold trophies or just have a lot of bronze ones. Also, the trophy level is an alternative way to see how you match up to another player. However you are right on about the messy way that Sony came in late with trophy support, especially with the inability to back-populate trophies for even those developers who were willing to put out trophy patches (like Uncharted).
7068  Gaming / Console / PC Gaming / Re: NPD Sales Sept. 09 - PS3 Tops Chart for the 1st Time!!! on: October 20, 2009, 03:30:45 PM
I'm glad the PS3 is selling well. I'd like to love my PS3 like I loved my PS2. The great stuff that Insomniac, Naughty Dog and Sucker Punch (the holy Sony trinity?) is putting out is certainly helping. Unfortunately, they will not match Live this generation and that means I will always go to the XBOX for multiplatform games.

I'll tell you the one really boneheaded thing (ok, one of the boneheaded things) that Sony did - not including a headset with the console. Even if they don't use it, most everyone who subscribes to Live at least has a headset, and they fostered the idea that you should be using it day 1 by selling the XBOX Live packages with a headset.
7069  Gaming / Console / PC Gaming / Re: Uncharted 2: Among Impressions Threads [Hide the spoilers well!] on: October 20, 2009, 01:44:28 AM

Quote from: leo8877 on October 20, 2009, 01:12:09 AM

Question about the sneaking, can you sneak through everything?  In my second playthrough I am trying to be more sneaky as opposed to more shooty and it seems like if you sneak enough, they shut the door on you.

I think their goal (and I believe ND talked about this on the X-Play special) was to allow you to "thin the herd" in most cases, but then wind up in a firefight. There's a few cases, though that I think you can take out everyone.

Spoiler for Hiden:
I think you should be able to clear out the Borneo camp, although I didn't manage to do it. There's even a secret path through the jungle you can take after taking out the first guy to come up behind the guards.

Right after you escape with Elena through the streets, you are unarmed and in an area with five guards. The first 3 stealth kills seem pretty obvious, and I also got the fourth guy, but the fifth guy I wound up having to punch out. I think if I timed it better, though, I could have stealthed them all.

However, there's also cases like the hotel, where you jump across to a window and can pull one guy out and then get a guy near the kitchen, but there are 2 guys at the doorway. If you try to grab one, the other sees you. Also, the area where you eventually arm the explosives - you can get a guy at the beginning, but after that I think you pretty much have to open fire.

I'm about halfway through my run on hard. I've been picking up some of the treasures I've missed, but I'm still missing some. They really hid those suckers well!  It's been helpful if I am going to do a crushing run, because I  am finding all the optimal ways to get through firefights. I found a great way to get through the start of chapter 6.
7070  Gaming / Console / PC Gaming / Re: what has been your worse game this gen? on: October 19, 2009, 09:06:30 PM
Burnout Paradise is fun on a stick, but if you wanted a racer/crasher and not a stunt driving, social free-roamer, I can accept people's disappointment. Mass Effect is a game that didn't live up to the hype for some people (especially since it changed dramatically for people who were following it closely), but I played it well after release knowing little about it and enjoyed it. There are a lot of games that people seem split on, and those seem to fall in to the category of "disappointment" (Assassin's Creed is another).

It seems most people have more games that disappointed them than ones that they thought were bad games. That's the problem with the Internet - everyone gets hyped instead of waiting until the game comes out. (Uncharted 2 lives up to the hype, btw  biggrin )
7071  Gaming / Console / PC Gaming / Re: [Borderlands] Which class are you planning to play? on: October 19, 2009, 08:25:20 PM
I wish they had had the balls to put in an achievement for collecting every weapon in the game. I wanted to see some achievement whores cry.
7072  Gaming / Console / PC Gaming / Re: Uncharted 2: Among Impressions Threads [Hide the spoilers well!] on: October 19, 2009, 08:19:55 PM

Quote from: skystride on October 19, 2009, 08:15:59 PM

I'm guessing that people are abusing bugs because they are just average gamers and maybe that mode is designed for 0.01% of the population with super human reflexes.

I thought that was Kevin Grey?
7073  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [360] Madden 10 Online Franchise - Week 6 on: October 19, 2009, 08:18:37 PM

Quote from: pr0ner on October 19, 2009, 08:11:44 PM

Quote from: Teggy on October 19, 2009, 01:40:00 PM

Quote from: denoginizer on October 19, 2009, 12:57:31 PM

Quote from: pr0ner on October 17, 2009, 09:23:46 PM

Quote from: denoginizer on October 17, 2009, 07:20:50 PM

I think jblank dropped both of his teams.  Thank goodness there is now an option to let the CPU take over.  It allows the league to keep going. 

The joy of a GT league.  People dropping out.  It ALWAYS happens.

The lack of dedication is so frustrating.

Don't get me started.

Well, to be fair, jblank didn't like the game and got rid of it. It wasn't an issue of commitment.

How is that not an issue of commitment?

It's not like sticking to a diet or exercise routine or something. If someone doesn't like the game, there's no benefit to them or anyone else to struggle through a bunch of joyless matches. If they enjoy the game and are just slacking, I would consider that a lack of commitment.
7074  Gaming / Console / PC Gaming / Re: Uncharted 2: Among Impressions Threads [Hide the spoilers well!] on: October 19, 2009, 07:48:14 PM

Quote from: Kevin Grey on October 19, 2009, 07:26:09 PM

The fact that almost everybody uses a camera glitch to get enemies without going into cover tells me everything I need to know.

I didn't understand what you meant by this so I watched a clip on Youtube. That's kind of silly that you can't actually play the game as it was intended. They must not have done much playtesting. I wonder if that's why they dialed back the difficulty for the second game.
7075  Gaming / Console / PC Gaming / Re: Uncharted 2: Among Impressions Threads [Hide the spoilers well!] on: October 19, 2009, 06:26:28 PM

Quote from: Chaz on October 19, 2009, 06:23:03 PM

icon_razz  I never said it was GOTY, just that it was damn awesome, and top 5 of the year.  

Now I know how Starshifter feels.   crybaby

You feel funny in your pants every time a firetruck goes by?
7076  Gaming / Console / PC Gaming / Re: Uncharted 2: Among Impressions Threads [Hide the spoilers well!] on: October 19, 2009, 06:19:39 PM

Quote from: Chaz on October 19, 2009, 05:51:04 PM

You know what bugged me from ~Chapter 24:

Spoiler for Hiden:
There's that fight at the bridge where they make a big deal of getting you a sniper rifle so you can take guys out as they cross the bridge.  I shot plenty of guys on the far side of the gorge.  Then, after the fight, you see the big bad guy and three of his buddies on the far side of the bridge.  Why on earth can't I just shoot him with my sniper rifle? It's not like we're not certain that he's worth killing.  Going after the stone aside, he's a confirmed war criminal.  But instead of just shooting him, we go chasing after him.  Logical inconsistencies like that really annoy me.

Yes, we know, Wet is GOTY slywink
7077  Gaming / Console / PC Gaming / Re: Uncharted 2: Among Impressions Threads [Hide the spoilers well!] on: October 19, 2009, 03:23:40 PM
Heh, check out the Japanese boxart:

7078  Gaming / Console / PC Gaming / Re: What are you buying this week? (10/19) on: October 19, 2009, 02:01:10 PM
I know a poster on here or OO programs those Littlest Pet Shop games. Man, he's been hard at work!
7079  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [360] Madden 10 Online Franchise - Week 6 on: October 19, 2009, 01:40:00 PM

Quote from: denoginizer on October 19, 2009, 12:57:31 PM

Quote from: pr0ner on October 17, 2009, 09:23:46 PM

Quote from: denoginizer on October 17, 2009, 07:20:50 PM

I think jblank dropped both of his teams.  Thank goodness there is now an option to let the CPU take over.  It allows the league to keep going.  

The joy of a GT league.  People dropping out.  It ALWAYS happens.

The lack of dedication is so frustrating.

Don't get me started.

Well, to be fair, jblank didn't like the game and got rid of it. It wasn't an issue of commitment.
7080  Gaming / Console / PC Gaming / Re: Uncharted 2: Among Impressions Threads [Hide the spoilers well!] on: October 19, 2009, 12:31:32 PM

Quote from: Chaz on October 19, 2009, 12:01:46 PM

I thought it was funny how many times they used the "one person jumps a gap, and the other person catches them by one hand" trick.  I started counting, and they did that at least six times.  It got kind of funny when the women started catching the men.  These chicks must have some intense upper body strength.

Yeah, they relied on a couple of things like that for gameplay's sake. Another being that there were a whole lot of ladders left in the collapsed position, or high ledges that happened to have boxes sitting at the top. They tried to mix it up with having your partner carry a rope.
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