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41
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Non-Gaming / Off-Topic / Re: Pixar-Finding Dory
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on: April 04, 2013, 07:35:49 PM
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Noticed that Andrew Stanton is the director of this, which is fascinating to me since he was the director of the mega-flop that was John Carter. A buddy of mine who knows people within Pixar says Stanton will never direct another live action film again as long as he is still within the Disney movie collective.
Stanton also directed a little film called "Finding Nemo". And that's...the rest of the story!
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42
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Non-Gaming / Off-Topic / Re: Pixar-Finding Dory
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on: April 04, 2013, 04:29:21 PM
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Which cartoons had death and violence? Really? Have you seen Bambi? Or Dumbo? Where were Snow White's real parents? I don't think Gaston survived his Nestea plunge from the top of the Beast's castle. These sorts of scenes and themes can help to expose children to the darker sides of our lives and society, but to do so in a controlled environment, giving the parents a chance to explain and answer questions. I'd rather my kid watch Bambi or E.T., rather than seeing his first on-screen killing in a Rambo film.
On-topic, as much I hate that Pixar has turned into a sequel factory, Dory is one of my all-time favorite characters, so I am looking forward to this one. Swimming-swimming, just keep swimming.
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51
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Non-Gaming / Off-Topic / What Are Your Favorite Sad Songs?
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on: March 13, 2013, 02:55:00 AM
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Just now, I'm listening to "Girl From the North Country" by Bob Dylan and Johnny Cash, and it's making me feel pretty wistful and nostalgic. It just makes me flash back to when I was younger and I was dating this woman who was my first love. I never even heard the song back then, it just evokes these memories in me. I tend to be drawn to the sadder songs; one of my favorites is "I Grieve" by Peter Gabriel, for it starts off really mournful before lifting up in the bridge and then going back down at the end. Gabriel and Paul Simon are my favorite sad songwriters. Anyway, this is a bit rambling, but what are y'all's favorite weepies?
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53
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Gaming / Console / PC Gaming / Re: Lord British has a Kickstarter
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on: March 11, 2013, 12:52:08 AM
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I'm really interested in seeing where this goes, I personally would love to see the whole MMO genre turned on its ear.
So would I, but in what way will this do that? Genuine question - no snark. Interview on RPS: “It’s been about 15 years since I’ve gone back to my fantasy role-playing game roots in particular,” he tells me. “I think that the industry has evolved and the genre of role-playing games in particular has evolved in a direction that has left a large opening for me. I kind of put role-playing games into two general categories: One I’ll put my work into, which is sort of sandbox realities, where you get invited into this world.
“Not only is there a deep, rich story that unfolds, but also you can do all kinds of things at your own pace, whether that’s to be a shopkeeper or to be an adventurer or to be a blacksmith. They’re all richly detailed ways in which to play in that world. Whereas if you compare that to, say, EverQuest or World of Warcraft, in those games, every player is first and foremost a combatant.” And on the multiplayer aspects: Shroud of the Avatar is a game that first and foremost can be played both offline and online, so it’s a very high-quality story-driven single-player game. That being said, if you are online, it will also search for people you know, by whatever means it can, whether you give us access to your contacts list or your social media connections. We’ll search for people you know and automatically bring them into the purview of your game.”
“You will literally be able to see them walking around in the world with you. You don’t have to party. You don’t have to group. It just happens automatically. So it’s not exactly massively multiplayer. We’re not going to bother putting 10,000 people you don’t know on screen in front of you. But if we can’t find anybody you do know, we will put some people you don’t know on screen in front of you, so the world feels rich and full. But it’s in this interesting line. It’s not, strictly speaking, single-player, but definitely not massively multiplayer.” . I copied Smoove B's response from OO. It's quasi-multiplayer.
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Gaming / Console / PC Gaming / Re: Tomb Raider
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on: March 05, 2013, 07:01:18 PM
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Not to turn this into an anti-smoking topic, but I hope you're using some nicotine replacement system, as it does help more than cold turkey. I quit in July 2011, and aside from my desire to quit itself, the Nicolette was the best thing ever for at first couple of months.
On-topic: Tomb Raider is all downloaded and ready to go after I get back from school, I just hope that my 3 year old laptop can run it well.
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Non-Gaming / Off-Topic / Re: Potential new employer is following me on twitter...
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on: February 18, 2013, 11:11:10 PM
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I think the bigger reason they are following you is to make sure you aren't posting stupid or offensive tweets, similar to how employers look at people's Facebook pages. As for your second question, a phone call is always the safer, and best, way to follow-up; it shows that you care more than an email or tweet would.
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Gaming / Portable Gaming & Apps / Re: [iOS + Android] QuestLord
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on: February 15, 2013, 06:52:15 PM
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I've got it. It's certainly not innovative, but it is simple fun. The pixelated graphics sometimes hinder one a little bit (depth perception is limited as you can't really tell what's going on more than 1 or 2 spaces in front of you). Saying that, it's worth the money.
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