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201  Gaming / Console / PC Gaming / The Movies: Your Flix, Post here. on: November 15, 2005, 02:46:20 AM
Hello everbody.  Made a short horror for your enjoyment.  I added voice work to it.  
Blood Night
2.36mb.

hope you guys like it.  I've been slowly working my way through movie reviews.  Some are a hell of a lot of fun.  Though, I do have to say that I'd like it if people didn't post the computer generated movies.
202  Gaming / Console / PC Gaming / The Movies - Release Day! Now with REAL Impressions! on: November 10, 2005, 06:26:17 AM
Quote from: "Autistic Angel"

Almost immediately, I find myself wishing I could pull the game camera back further.  Even at the furthest zoom level, I feel like I have to scroll around a lot to determine a good location for the latest set or building.


If you press the "M" key, you get a zoomed out over view of the lot and can place buildings from this vantage point.

Just started the game and time flew by.  My lot looks like crap.  I need to work on where I build my sets.  Some other people have said it is good to focus on a couple of genres.  I agree.  So far most movies only have a single lead with extras.  I figure I can have a couple actors specializing in two genres each and have two directors specializing in two genres each and I'll pretty much be covered.

So far I'm having a blast.  I can't wait to get to more modern times and sets.  I'm really curious how the new technology is brought into play.
203  Gaming / Console / PC Gaming / First game you ever played on the PC? on: October 10, 2005, 11:09:19 PM
I'm not entirely sure what was the first game.
I remember playing Lemonade Stand (not sure if I'll count that as my first real game).
Tai Pan was pretty cool.
I think the first real game I played and got hooked on was Wizardry 1.  Good times.
204  Gaming / Console / PC Gaming / Namco picks up Stargate SG-1.....woohoo! on: August 19, 2005, 08:31:02 PM
Quote from: "-Lord Ebonstone-"
You have, like, the best handle ever.


Assuming you're being serious...

*blush*

... if you show me yours I'll show you mine  biggrin

SH
205  Gaming / Console / PC Gaming / Namco picks up Stargate SG-1.....woohoo! on: August 19, 2005, 07:20:36 PM
Posted on Blue's News
Quote
To follow-up on last night's report of a new publishing deal between Namco and Perception for Stargate SG-1: The Alliance (story). The webpage this was all based on reflected Namco's original role in the game's distribution, rather than any new arrangement, and apparently Namco's involvement in this project still hinges on the outcome of the original dispute between JoWooD and Perception (story and story). Apologies for any confusion the erroneous story caused.


The original story sounded strange since Namco had always been involved in the game.  The offical web page for the game is being take over by MGM.  Perception still says they are working on the game.  

SH
206  Gaming / Console / PC Gaming / STALKER shipping.... on: August 06, 2005, 07:06:04 AM
Quote from: "Eco-Logic"

There were monsters in the build I played at E3 in 2004...

I am still looking forward to it if it ever makes it out.


Cool.  Were they any good?  How well do you think the game will hold up if released in the next year or two?

SH
207  Gaming / Console / PC Gaming / STALKER shipping.... on: August 05, 2005, 12:52:22 AM
Is that really a surprise?  The design is very ambitious.  Also, every in game preview I read all said the same thing.  There were no monsters yet.  That struck me as a bad sign.

Avault had a preview a few years ago.  They talked about their revolutionary AI and monster special abilities.  I remember there were sonic dogs that could use sonar to locate you.  There were telepathic dwarves that could detect you and some kind of precognitive creature that  could predict where you could attack from.  It all struck me as "we can't program sneaking into the game so all the monsters will know where you are when you get within X distance."

I really want this to be a good game because, well, the premise just sounds like it could be really fun.  I have to agree with Daehawk that this one could be a real stinker.

SH
208  Gaming / Console / PC Gaming / Games You'd Like to See as Movies on: July 21, 2005, 04:32:58 PM
Fallout

Directed by Gore Verbinski
Written by Charles Pogue

SH
209  Gaming / Console / PC Gaming / 1 game the way you want it..what is it? on: July 05, 2005, 05:29:34 AM
I'd like Interstate '77 (of course, the sequel to I'76).  Maybe make the game play kind of like Privateer with the ability to take various jobs, follow a main quest or just go explore.

I miss a really good car combat game.

Battlezone 3 would be my runner up.
210  Gaming / Analog Gaming / Have computers hurt or helped PnP games? on: June 22, 2005, 01:49:05 AM
Honestly,  I don't know at this point.  I recently got back into Pnp games after having left the hobbie for five years.  The reason I got back in was mainly due to the lack of good RPG releases on the PC.  Console rpg's don't really do it for me.

There was a big surge in game sales when d20 3.0 hit.  Many d20 games came after and seemed to sell well.  Right now games seem to be in a bit of a slump again.  Pnp games seem to have a very harsh cycle of highs and lows.

In some ways, I think computer games have sapped some of the creativity out the pnp games.  I find people now and people ten years ago have very different outlooks on gaming.  Ten years ago, people didn't seem to mind learning new systems and spending time creating adventures.  Today, people tend to only play d20 or only World of Darkness.  Also, I find people would rather buy adventures and supliments rather than spending time creating them.

That has been my experience, anyway, and most of my impressions come from visiting the rpg.net boards.

SH
211  Gaming / Console / PC Gaming / Top 5 games you'd like to see re-made? on: May 23, 2005, 09:55:35 PM
Interstate 76 (New game, same voice actors) and we'll all pretend I'82 never happened.
Battlezone (the action/strat game from activision)
Autoduel
Shadowrun (Sega Genesis version)
Starflight
Star Control
Master of Orion
Deus Ex
Privateer
212  Gaming / Analog Gaming / Looking for a post-apocalyptic PnP RPG on: May 03, 2005, 09:01:44 PM
For those that want to know, here is a link the Shadowrun.
http://www.shadowrunrpg.com/

A 4th edition is planned to come out this summer.  It will not be compatible with the rules of previous editions.  World source books are fine, but books of rules and equipment (rigger, grimore, samuria) will not.  There is has been some news about the new rule system.  Some people speculate it will be similar to the new World of Darkness rules, but no one knows for sure at this point.

SH
213  Gaming / Analog Gaming / Looking for a post-apocalyptic PnP RPG on: May 02, 2005, 05:19:08 AM
I think one of the best post-apoc games out there is Darwin's World.

Home page here:
http://www.rpgobjects.com/index.php?page=dw
There are a few free downloads that will give you a feel for the game.

Review:
http://www.rpg.net/reviews/archive/10/10687.phtml

It's based off the d20 Modern system.  If you do order it, make sure you get the hard cover version.  The soft cover is the 1st edition and based on the D&D 3.0 rules.

SH
214  Gaming / Analog Gaming / Who here plays non D&D pen and paper RPGs? on: March 14, 2005, 07:21:58 PM
Had played Nightlife and Talislanta for quite a while.  Recently tried the Stargate RPG and found it to be very enjoyable.

SH
215  Gaming / Console / PC Gaming / Stalker delayed until who knows when on: February 04, 2005, 01:23:49 AM
Not really that much of surprise.  Every hands on that I've read was for multiplayer only.  They never really showed their monsters in action.  If someone knows of a play-test preview that did describe some monster in action, I'd love to read it.

SH
216  Gaming / Console / PC Gaming / No Coop in Stalker? on: October 28, 2004, 07:09:13 PM
Delayed?  Does that mean Halflife 2 fans who had to put up with Halflife: Forever jokes now get to make S.T.A.L.K.E.R.F.O.R.E.V.E.R. jokes?  smile

SH
217  Gaming / Console / PC Gaming / Yourself! Fitness on: October 22, 2004, 03:02:49 PM
Quote
Customized meal planning: As part of the Yourself!Fitness program, Maya offers nutritional advice with over 4,500 recipes, preparation instructions and shopping lists to make eating right an easy part of any lifestyle.


Brilliant!  I hope this title sells well.  The ability to vary your routine is definately a huge plus.  Tapes get boring after a while and the same music over and over is nerve grating.  Definately something I'll look into.

SH
218  Gaming / Console / PC Gaming / Half Life Has GONE GOLD! No, really this time on: October 19, 2004, 07:16:00 PM
Scoop20906,

I got all my components from newegg.com.  I was able to get a new case, power supply, motherboard, processor, 1 gig memory, 160 GB HD, graphics card, DVD drive and Win XP for under $1000.  I also got a new monitor, but it was from a surplus store.  The only things I scavenged from my old system were the zip and floppy drives.

Are you comfortable putting together your own computer?  At the time, I couldn't find a pre-assembled computer as powerful as mine for the price I paid.

If you do put your own computer together, remember to connect the 12v power connector.  I didn't realize there were two power connectors at first and couldn't figure out why the computer wouldn't boot up  :oops:  Once I figured it out, everything went without a hitch.

SH

SH
219  Gaming / Console / PC Gaming / Half Life 2 Gold on Monday? on: October 18, 2004, 06:24:01 PM
Ok PaulBot, do you feel better now?

--------------------------------------------------
Vivendi Universal Games (VU Games) today announced that Half-Life® 2, the sequel to one of the most critically acclaimed PC titles in gaming history, will ship to retail outlets around the world in November. The Company confirmed that Half-Life 2, developed by Valve Software, has gone gold with a planned retail street date of November 16, 2004. The countdown to the highly anticipated retail street date has begun around the world, as VU Games completes plans to ship localized versions of Half-Life 2 simultaneously in English, French, Spanish, Italian, German, Traditional and Simplified Chinese, Korean, Thai and Japanese.

"Half-Life 2 has surpassed our expectations in every sense - its high-quality graphics, ground-breaking physics and immersive first-person shooter gameplay set a new standard for PC action games," said Bruce Hack, CEO of VU Games. "Half-Life 2 will go down as one of the best-selling PC titles, and we are thrilled to deliver this ground-breaking title to the worldwide gaming community this fall."

Hailed as "...the best game ever made" by PC Gamer, Half-Life 2 earned a top-rated review score of 98, the highest score bestowed by the magazine in more than six years. The game has received numerous accolades for its technical excellence, captivating story and addictive game play, including more than 10 awards and nominations at the 2004 Electronic Entertainment Expo. In addition to being named "Best PC Game" by 1up.com (Ziff Davis) and Gamespy.com, the title also received a "Technological Excellence on PC" award from IGN.com. CNNMoney.com stated that "Half-Life 2 will redefine what gamers expect from their games visually - and the gameplay is a lot of fun as well."

The global anticipation for Half-Life 2 has reached unprecedented heights, as consumers around the world mark their calendars to buy the game at retail on November 16th. The Half-Life 2 product will include Counter-Strike: Source. VU Games will also release a Half Life 2 Collector's Edition that will include Half-Life 2 in DVD-ROM format, Counter-Strike: Source, Half-Life: Source, a free limited edition t-shirt, and a Half-Life 2 Prima strategy guide book.

The original Half-Life game was launched in 1998 under VU Games' Sierra Entertainment publishing label. It earned more than 50 game-of-the-year awards and has been heralded as one of the best PC first-person shooter games of all-time.

About Half-Life® and Half-Life® 2

In 1998, Half-Life revolutionized the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title was named "Best PC Game Ever" by PC Gamer and launched a franchise with more than eight million retails units sold worldwide. In 2004, Half-Life 2 will take the suspense, challenge and visceral charge of the original to new heights of realism and responsiveness. Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environments to the behaviors - even the emotions - of both friends and enemies. The player again picks up the crowbar of research scientist, Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted and its population dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people - people he cares about - are counting on him. The intense, real-time gameplay of Half-Life 2 is made possible only by Source, Valve's new proprietary engine technology. Source provides major enhancements in the advanced facial animation system, physics, graphics and AI. Half-Life 2 will be available for the PC.
220  Gaming / Console / PC Gaming / What compelled you to go Console? on: October 17, 2004, 09:11:08 PM
I got a X-box because my wife wanted to game with me.  The console had games she was interested in playing.  

I like having a choice in platforms.  I've never been that interested in console RPG's, but I like PC RPG's (fallout anyone).  Halo is an excellent game, but I still prefer fps on computer(Farcry, Doom 3, and soon to be released Halflife 2).  On the other hand,  racing games (burnout, SSX), adventure games (buffy) and coop games (Halo) are excellent on the Box.

SH
221  Gaming / Console / PC Gaming / We need a HL2 pool on: October 15, 2004, 12:06:58 AM
Quote from: "dangerballs"

Anyways, I was making a small joke as well.  Bloodlines is basically finished, but they can't release it until Half-life 2 gets released.


I keep hearing this, but I haven't seen anything official.  The last official thing I heard was Bloodlines was still in Alpha about 4-6 weeks ago (going from memory so actual time may vary).  Has anyone heard anything new about the progress?

SH
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