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1  Gaming / Console / PC Gaming / Re: Middle-Aged Gamer Assaults Teen Over Black Ops Beatdown on: October 01, 2011, 12:30:46 AM
Of course it was totally wrong for someone to physically assault someone over a stupid game. However, the devil on my should tells me not to feel sorry for the little wanker (he was more scared than hurt). Some of the things people say online are pretty horrendous and seeing this kind of accountability strikes a cord in the dark part of my heart. I guess that's why I like to watch Dexter.
2  Gaming / Console / PC Gaming / Re: 5 ways to tell you're getting too old for gaming on: September 17, 2011, 05:41:07 PM

Quote from: KC on September 17, 2011, 02:43:59 PM

I would add that you are too old when you spend more time surfing the internet to read and post about games than actually playing them.

If that was true, a significant portion of WoW player are too old to play (even if they are still in their teens).
3  Gaming / Console / PC Gaming / Re: X-Com Returns to the PC, drops the dash and becomes XCOM on: June 08, 2011, 05:39:29 AM

Quote from: Blackjack on June 07, 2011, 11:52:41 PM

Quote from: Wargus on June 07, 2011, 04:45:32 AM

Quote from: CeeKay on June 06, 2011, 04:53:45 AM


Huh, color me unexcited.  So not only did they bastardize a good title to try & con people by its name, but they apparently did crappy job at it too.
Not only that, as I probably blabbed earlier, most of us X-Com fans are in our late 30s/early 40s -- clearly not the prime target market, right? So why not call it "Alien KABOOM!" or "DIE, Aliens, DIE!" instead of "sort of" naming it after a legendary strategy game whose own non-strategy sequels (X-Com: Enforcer, X-Com: Interceptor) were decidedly lame anyway.

If it's trying to be its "own game" then don't co-op a title that way, ALL CAPS variant or not. I'd like the game to be more like System Shock 2 myself, but little I've seen suggests that so far.

My best guess is someone (lead developer or producer or something) wanted to create an alien type game. The company they work for owns the property rights to X-com. Getting the management to agree to making a whole new game wouldn't work, but they would sign off on an existing property. Existing properties feel safe to execs. New properties are scary.
4  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Rift is in beta on: February 17, 2011, 08:20:55 PM

Quote from: Harkonis on February 17, 2011, 06:57:02 PM

don't think there is a healing warrior, but the rest you mentioned are in there.

Oh, yeah.  Still thinking WoW and how paladin can equal healing.
5  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Rift is in beta on: February 17, 2011, 06:16:47 PM

Quote from: Gryndyl on February 17, 2011, 02:16:03 AM

Quote from: Space Herpes on February 16, 2011, 11:22:28 PM

So far, I'm enjoying the beta.  Haven't really gotten deep into it, though (just got in this week).  However, I'm not crazy about the graphics.  Something about it.  I have a hard time focusing on things.  It's like the game is slightly off in some way that I can't quite pin-point.  Because of this, it makes my eyes strain and I really don't like playing for more than 15-20 minutes at a time.

Try turning off fullscreen fx in the options. This kills the bloom and crisps everything up.

Thx.  That helped quite a bit.  There still something about the terrain.  Despite cranking up the gamma and having my character glowing, it still feels like the ground is darker than it should be.  However, with the fullscreen FX off, my eyes don't hurt to look at it anymore.  Hooray!  Now, maybe I can dig into this game a little and see how it feels.

My brief impression is that it will be very easy for people to hang themselves with their souls.  There are bad players in WoW with one talent tree.  I can't image what kind of strangeness we'll see when you can pick from 3 trees.  The flip side, is that classes will offer a level of versatility that is rarely seen.  Be a dps, but have a tree that allows for great crowd control or buffing or off healing/tanking.  Being in a guild with like minded individuals will be more important than ever.  Do you want to be in a hardcore min/max guild?  Do you want to create your character to have fun with and be more "casual?"  I like that you can play one class, but yet take on multiple roles.  Down the line, that is important to longevity.  Some people will only want to be one role, but others will want to branch out and experiment.  With out having to level up an alt, you can try tanking with your Priest or Rogue.  Maybe try healing with your Warrior or Mage.  I hope those roles are fully viable for raiding with the different classes.  Otherwise, it would be a big tease.
6  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Rift is in beta on: February 16, 2011, 11:22:28 PM
So far, I'm enjoying the beta.  Haven't really gotten deep into it, though (just got in this week).  However, I'm not crazy about the graphics.  Something about it.  I have a hard time focusing on things.  It's like the game is slightly off in some way that I can't quite pin-point.  Because of this, it makes my eyes strain and I really don't like playing for more than 15-20 minutes at a time.
7  Gaming / Console / PC Gaming / Re: most terrifying rumour ever-Activision to buy Take-Two on: February 12, 2011, 06:55:14 PM

Quote from: Graham on February 12, 2011, 05:54:11 PM

The thing is, mech games haven't been all that popular lately.  Front Mission Evolved got a tepid reception.  Chrome Hounds has shut down its servers.  It's been a while since we've had a good pure mech game.  It's kind of like space flight simulations like X-Wing, Wing Commander, and Freespace haven't been made recently.  I don't know if we'll see either of these genres make a come back any time soon.

Makes me want to cry.  I love space games and mech games.  Also haven't seen much auto combat games.  I76 is still one of my favorite titles.  I really miss these types of games.
8  Gaming / Console / PC Gaming / Re: December 2010 NPD on: January 11, 2011, 11:01:53 AM
I'm glad the Kinnect is selling well (as I own one).  However, I never would have expected that it would sell this well or push the sales of 360's.  I really thought the Move was going to dominate as it was a more familiar piece of equipment with refined controls.  Despite MS's major mess-up with the 360 in the beginning, they certainly have turned things around for their console.

Next generation isn't that far away at this point and it will be interesting to see who is able to come out on top.  It's pretty much all up in the air at this point.  Sony has lost their absolute domination of the field, but are still doing well.  Nintendo went from last to first and the 360 seems to be in a very comfortable position.  This gen was a major shake-up.  I expect the various companies to be pulling anything and everything they can out of their asses to take lead next gen.  It will be a fascinating fight to watch.
9  Gaming / Console / PC Gaming / Re: What happens in New Vegas.... The FO:NV impressions thread on: October 29, 2010, 10:51:26 PM

Quote from: The Grue on October 26, 2010, 02:57:50 PM

I have an actual sniper rifle that is pretty bad ass (called Sniper Rifle in the game).

Take care of that weapon.  In good condition, it is one of the deadliest guns in the game (that I've found).  I've found one other weapon that's more powerful for a single shot.

Deathclaws are no joke in this game.  Even with my character in the 20's, those things are scary.  I've got good armor and serious firepower.  If I pull of a successful sneak attack to the head, then I might kill it.  If I agro a group of them, then there's a good chance I'm screwed.  Even in power armor, it only takes a couple swipes to kill me.  I'm pretty sure the claws ignore armor, so I might as well be wearing a dress (my character is female). 

Setting and story, I'm finding this game to be so much better than FO3.  New Vegas feels like I'm playing something similar to Fallout 1 & 2.  Sometimes things are black and white.  Many stories are filled with shades of gray.  I'm still not entirely sure which major faction to support.  There are ups and downs to each one that I'm considering. 

While I liked FO3, it had the Bethesda problem of enemies becoming too weak.  I reached a point in the game where I ran around and could blow anyone's head off.  In NV, some enemies are incredibly easy later on, but some enemies are just plain tough no matter how well armed I am.  Bonus, for those super tough bad guys being where they are and the game not having to spawn ninja monkeys.  I thought it was ridiculous in FO3 when, later in the game, suddenly spawned bandits were all sporting plasma rifles and power armor.

A warning about one perk
Spoiler for Hiden:
Meltdown.  The game never warns you that this can be hazardous to yourself.  Then you kill a target with an energy weapon, they explode.  This can be great at long distances and when shooting at a pack.  Taking out melee opponents with energy weapons will end up hurting you, a lot. 
10  Gaming / Console / PC Gaming / Re: Guillermo del Toro and THQ sitting in a tree.... on: October 05, 2010, 07:52:35 AM
"(Left 4 Dead) is a family game in our household.  My two daughters are my wing-men."
That is so awesome.  I always worry when games and movies come together.  At least I know del Toro plays games and has good taste.
11  Gaming / Console / PC Gaming / Re: Microsoft giving PC gaming another push on: September 26, 2010, 07:35:04 PM

Quote from: CeeKay on September 25, 2010, 06:43:04 AM

Quote from: jersoc on September 25, 2010, 06:41:40 AM

dear ms,

you can step up by making MechWarrior again.

signed,

Gamers

someone is already doing Mechwarrior.

As long as Ceekay is granting wishes.  Tongue

Dear MS,

Please make a modern Shadowrun game that is as fun and cool as the Sega Genesis Shadowrun game.

Signed,

Gamers

PS.  Buy the rights to Interstate '76.  There hasn't been a cool car combat game in ages.
12  Gaming / Console / PC Gaming / Re: Hey guys! Did you know hardly no one plays FPS's on the PC anymore? on: September 21, 2010, 04:22:52 PM
So THIS is why Valve hasn't released Episode 3.  I knew something was wrong.  Why release it when nobody on the PC is going to buy it?  icon_lol
13  Gaming / Console / PC Gaming / Re: Kotick Opens His Mouth About....: an Ongoing Series on: September 21, 2010, 04:17:37 PM
I don't get it.  What is he talking about?  All three console companies are selling things on their own separate networks.  Likely future consoles will come with enormous hard drives (or whatever form storage comes in) and you'll be able to download full games off the network.  This, of course, is in direct conflict with some internet companies that want to throttle broadband.  At any rate, I don't see the three console companies struggling.  What I think we've seen this generation is that there is room for 3 separate consoles.  MS just needs to make sure their console is bullet proof and Sony needs to launch at a lower price.  All things considered, I think both companies will succeed.  Nintendo will simply continue to print money (and hopefully come up with a really good online service).
14  Gaming / Console / PC Gaming / Re: Another !#@#!@ reason to hate Steam (Civ 5) on: September 18, 2010, 07:56:45 PM

Quote from: TiLT on September 18, 2010, 07:34:49 PM

One would imagine this was Walmart's fault, not Steam's, don't you agree? It was the former that broke street date, and while you had to suffer disappointment for it, it's entirely their responsibility that you were put in that position.

Just to throw it in there, steam/valve had no choice when to allow activation to occur.  The company that made the game decides when it is unlocked and steam made an agreement with them not to unlock until that day.
15  Gaming / Console / PC Gaming / Re: My weekend was assassinated by Minecraft on: September 17, 2010, 04:14:57 AM
So far I have really enjoyed the game.  It'll be interesting to see how it develops and what new things are added.  I'm really hoping for Minecraft the Dwarf Fortress edition.  The 3D of Minecraft seems like a perfect graphical fit for DF.  At any rate, I hope MC becomes nearly as in depth as DF.

I have to say, this game can really make me jump.  Digging down into the earth.  Opening up a hole into a large natural cavern and then the creepy music starts.  Start throwing up torches as fast as possible and listening for those damn skeletons.  Running like crazy when those mean ass exploding pickles come charging at me.  I REALLY hate them and I really get far too much satisfaction when they are trapped and I drop lava on their heads.  icon_biggrin
16  Gaming / Console / PC Gaming / Re: Kinect pricing..are you ready? on: July 20, 2010, 10:20:11 PM
I might have been in for a $100.  Not for $150.  I shouldn't be buying stuff for games anyway.  I have other things I need more.  Damn addictions!
17  Non-Gaming / Hardware / Software Hell / Need portable machine for data dumping w/ firewire on: June 29, 2010, 05:23:57 PM
I have a Sony V1U camera with the hard drive.  I don't think I'll run out of hard drive space in the field (I should be able to get back to a computer every night).  The HDD should be good for about four to four and half hours.  I'm mostly shooting narrative, so it's not constant filming or nature filming.  Anyway,  I could use a laptop or netbook for data dumping.  The HDD only has a firewire connection, so it(laptop) has to be capable.  I do have a firewire expresscard, so if the device has a expresscard slot, that would work.  Something small and relatively inexpensive would be preferable.  I just need it for holding data.  I'd be open to other suggestions for holding data as well.

BTW, getting another HDD for the camera is out.  They are seriously over priced.
18  Gaming / Multiplayer Madness (MMO or otherwise) / Re: WoW- Server and Player lists READ FIRST POST on: June 23, 2010, 06:44:23 PM

SpaceHerpes,Bronzebeard,Alliance,Korkge,Hunter,Dwarf,InsomniacLegion,Leather
19  Gaming / Console / PC Gaming / Re: XBOX Kinect on: June 17, 2010, 11:22:08 PM
Okay.  Those articles make me feel a little better about Kinect.  I still think the release line up is weak sauce.  Still don't know about the price.  At least I feel there might be something worth looking forward too.  Not exactly a rounding endorsement, but it's better than what I was thinking just a day ago.
20  Gaming / Console / PC Gaming / Re: Portal 2 on: June 17, 2010, 07:16:08 AM

Quote from: Teggy on March 05, 2010, 06:38:19 PM

This is a just a ploy so they can keep delaying episode 3 frown

I really have to wonder what is taking episode 3 so long.  I think Bioshock 2 was made in the time I've been waiting for Ep3 to come out.  Even for Valve time, this is taking quite a while.  I wonder if Gabe came into the office one day and said "No more Halflife!  I'm sick of that shit!" and that was that.  It would be nice if valve said something.  Even if it was,"We're working on a new engine, so don't hold your breath for Ep3." would be fine.
21  Gaming / Console / PC Gaming / Re: XBOX Kinect on: June 16, 2010, 10:33:59 PM

Quote from: th'FOOL on June 16, 2010, 08:56:54 PM

I think Sony's attempts to introduce this to the more hardcore games makes a lot more sense than Microsoft's 'mii-too' approach.

Yeah, I find the mii-too approach from both companies.  Sony was originally saying how new and cool their motion control would be and it ended up being a wii-mote with lolly-pop attachment.  MS went with no controller, but the release games are almost all Wii games.  Right now, I'm thinking Sony made the better choice.  Easier to work with.  I'm really hoping MS has some cool stuff hidden up it's sleeve for the Kinect (including a much better price than rumored). 
22  Gaming / Console / PC Gaming / Re: XBOX Kinect on: June 16, 2010, 05:59:25 PM
See, I hate to exercise.  I do it (sort of) but I really don't like it.  I would like a way to work my body through an experience that allows me to forget I'm exercising.  I expect something that really works could be made in the next gen.  A mix of some sort of a Wii/Move controller with a Kinect sensor bar would be ideal for motion control.  Full body sensor with the intricate contol of a handheld device could be really cool.  Hardcore and casual games could take advantage of that set up. 
23  Gaming / Console / PC Gaming / Re: XBOX Kinect on: June 16, 2010, 01:16:58 PM
Last years E3 had me somewhat excited about Natal.  This year's event made me feel the Kinect is something I really don't need or want.  From what I'm reading about the PS3 Move, it sounds like Sony has done a better job.  Which is too bad for me as I don't own a PS3 (and likely won't get one).  It's nice that MS is trying something kind of new (an upgraded eyetoy).  However, MS really needed to push for something aimed at the 360 core audience.  They are rightfully getting made fun of for pushing old Wii games as Kinect sellers.  Kinectimals might be good if it really is a game and not an over-priced tech demo.  I have to say, I'm kind of bummed out now.
24  Gaming / Console / PC Gaming / Re: XBOX Kinect on: June 14, 2010, 02:35:15 AM

Quote from: Turtle on June 14, 2010, 02:30:32 AM

I don't see how there could be two versions of natal, consoles are all about keeping the user base together. There's no real functionality in natal that they could remove to make it cheaper without fracturing the user base.

I have to agree that it doesn't sound right.  I'm likely one of the few people interested in the new stuff.  $189?  I'd be totally out.  Still, a corporation doing something stupid?  Seems to be a pretty common event.
25  Gaming / Console / PC Gaming / Re: XBOX Kinect on: June 14, 2010, 02:23:29 AM
Wow.  I don't think this could be more dead in the water even if they had Roy Scheider blow it up with a  scuba tank and gun (please, no Mythbusters references).  $190 peripheral?  That's almost as much as the console.  I know that's the more expensive version, but still.  Two versions is also incredibly stupid (if true).  Both versions have to have all the same features and abilities so companies can make games for them.  So, I'm not entirely sure what features the better one could have that would make it worth the extra cash (motion tracking?).
26  Gaming / Console / PC Gaming / Re: Natal is The Wave (maybe) on: June 14, 2010, 02:15:43 AM

Quote from: Misguided on May 29, 2010, 03:02:03 AM

I could see them going a bit higher (maybe 100) if it had a must-play title included. But the goal should be to get existing 360 owners to adopt. I don't envision that happening at 150 bucks for an accessory. I imagine that they will be pitching this is far more than a simple accessory and more of a whole new experience, but will people buy that? I don't know. OTOH, money isn't really the issue, it's convincing people they need it. Don't believe me? Look at the success of the music games.

The music games are interesting.  However, people who originally purchased guitar hero didn't really expect it to be a console supported control.  In other words, people didn't need other game companies to adopt the plastic guitar.  Natal and Move need to have customers view this peripheral as going to be widely adopted.  The catch, of course, it that companies need customers to widely adopt it before they are going to make $20 million+ dollar games for it.  But, customers might not adopt the peripheral without the $20 million+ game.  I guess this is why addon peripherals fail.

I think the controllers need to come out at the lowest possible price point.  $60-$70 and come with a really good game(s) that shows off the controllers abilities.  It should also become a standard feature on all future console sales with no increase in price.  jmso (just my stupid opinion).
27  Gaming / Console / PC Gaming / Re: Recommend some console exclusives on the 360? on: May 30, 2010, 01:46:22 AM
Dead Rising was one of the reasons I wanted to get a 360.  It can be a difficult game.  However, if you don't mind the first play through being mostly a practice run, then you will enjoy yourself.  You also get to keep the character levels in subsequent play through's. 

If you played the original Halo games and want to know what happens, then Halo 3 would be worth picking up.  Otherwise, I can't really recommend it for single player.
28  Gaming / Console / PC Gaming / Re: [WoW] Half a million dollars - an hour! on: April 24, 2010, 08:58:55 AM

Quote from: EngineNo9 on April 17, 2010, 04:28:27 PM

That may be true, but I'll paraphrase something I heard somebody else say: "I can go out and spend $25 on a dinner that I shit out the next day and get nothing more out of.  Or I can spend $25 on this mount and never have to buy another one in-game since this is good for all characters across my account."  C'est la vie.

I have mounts for all my eligible characters and never paid an extra dime for them.  Considering how cheap mounts are in game, I'm not sure I follow this logic.  Might be worth it to me if it came with cold weather flying, though.
29  Gaming / Console / PC Gaming / Re: Half Life 2: Episode 3.... 2 years out? on: January 20, 2010, 07:27:31 AM
I'd like a real update from them.  That would be nice.  Something along the lines of "we have been working on ep3 non-stop.  We haven't finished it because x, y, z and some other reasons we can't say right now.  Because of this, we can't say when it will be done.  We'll update you further as new details crop up."

It'd be nice if they threw the fans a bone.
30  Gaming / Multiplayer Madness (MMO or otherwise) / Re: WoW and how it's evolved on: October 06, 2009, 02:39:36 PM

Quote from: Gratch on July 06, 2009, 10:29:07 PM

Well, you guys have talked me into it.  I'm going to try another 10 day trial, and see if it hooks me for more than a day or two this time.  smile

Might be back with questions.

I started playing for the first time 2 months ago.  So far, I've only run into a couple people who were asses.  Most pugs have been pretty cool (skill levels vary, but the attitude has been mostly okay.  So far have only run into one ninja looter).  I play on Bronzebeard, so I can't speak for any other servers.  Don't know if it makes a difference.  General chat still has some stupidity going on, though.

My experience has been that the first 10 levels suck.  Fortunately, you level pretty fast.  10-20 things get better, but are not great.  Once you hit 20+, then it becomes fun.  Your character is getting a variety of skills to use and (now) you can get a basic mount for cheap to make traveling much easier.  If you have a good friend to play with, questing goes by fast and is MUCH more fun (to me, at least). 

31  Gaming / Console / PC Gaming / Re: Prototype on: July 01, 2009, 12:28:23 PM

Quote from: Chaz on July 01, 2009, 02:41:46 AM

EDIT: You know what really gets me? There's the makings of a good stealth game in there, yet the extent of the stealth that they use (so far) is for base infiltrations, and those are all exactly the same.  I really wish they'd have done more with that aspect.  I also think it's amusing that I bought Red Faction as kind of a tide-me-over until Prototype, and wound up playing that all the way through and loving every minute of it, while I'm sitting here thinking about dumping Prototype a bit over halfway through.

I found the exact opposite.  I've played through RF, but the last part of the game just felt like work.  I wasn't doing anything new.  Everything starts looking the same.  The bad guys never change.  The story is boring (all IMHO).  I liked the sledge hammer for a while, but I got bored tearing down buildings.  The AI was pretty said, especially my "friends" (please don't walk into my hammer swing, moron).  Something about the physics of it never felt real.  I felt like I was tearing down cardboard houses.  That feeling kind of ruined it for me.
32  Gaming / Console / PC Gaming / Re: Prototype on: July 01, 2009, 12:22:15 PM

Quote from: metallicorphan on July 01, 2009, 07:27:16 AM

well i'm gonna call it a day with this as well,on about mission 25 and its just getting fucking ridiculous,its the one where you have to 'protect' the blood pump thing and bring out that Elizabeth Greene out into the open(so the mission objective says)

wave after wave after wave of those monsters keep attacking the blood pump,then two of those tentacle things start throwing cars at it,while more waves keep on attacking,and to top to off the Blackwatch are shooting at you as well,after about 40 minutes of repeating and repeating i thought fuck it,i've had enough

Spoiler for Hiden:
I kept an eye on the radar to see where they were coming from.  I also used a tank.  I would target a bad guy and attack holding both triggers.  Often, I would back up while doing so.  I found tanks will take down hunters really fast.  If my tank was destroyed (pretty typical) I would just get a new one and start again.
33  Gaming / Console / PC Gaming / Re: Kathode is now John Carmack's boss. on: June 25, 2009, 02:53:53 AM
My uneducated guess is that Carmack (and other higher ups) was sick of being a business man and wanted someone else to worry about the bean counting.  I've enjoyed Bethsofts main games, but the animations have always been a little stiff (possible understatement).  I'd like to see this merger make some technical improvements to future Elder Scrolls and Fallout games.
34  Gaming / Console / PC Gaming / Re: Activision concerned about SONY..may have to cease support on: June 22, 2009, 09:06:28 PM

Quote from: metallicorphan on June 22, 2009, 08:24:47 PM

how much is the Playstation 3 in the U.S...and is that a stand alone or bundle?

The 80gig machine retails for $400 at Amazon (no pack-ins).  You can find some specials and deals and there is also the used market.
35  Gaming / Console / PC Gaming / Re: Prototype on: June 22, 2009, 07:35:57 PM

Quote from: kadnod on June 22, 2009, 02:40:14 PM

Quote from: Knightshade Dragon on June 22, 2009, 01:31:59 PM

I'm surprised nobody has talked about the last two boss battles yet....they are no picnic. 

Re:  The last fight

Spoiler for Hiden:
I was getting my ass kicked until I remembered I had that sorta force-blast looking devastator power.   Then it was run around, eat marine, blast, repeat.     It was more effective than my earlier throw-all-the-helicopters-at-him strategy, but it wasn't as much fun.  icon_wink



Spoiler for Hiden:
I went the direct aproach.  After many tries (and running out of time) I decided to attack his ass directly.  I'd go full armor and use air jumps to move around.  I'd have a brief window to attack him between his attacks.  I'd use a full charged blade frenzy.  If I got it full charged and was close enough, there is a good chance it will stun him.  Then I grab him and mash the X button (does a lot of damage).  If he knocked my health down, I'd use the free devastator attack (didn't seem to matter which I used, though the critical pain would likely do the most damage to him, the tendril attack will take out marines that are shooting at you).  I'd stay away from him and let my health regen.  Usually by this time he's almost dead.  I can take him out with the whip arm or if I have enough health, I'll go in with more blade frenzies.
36  Gaming / Console / PC Gaming / Re: Prototype on: June 22, 2009, 07:29:57 PM

Quote from: Razgon on June 22, 2009, 07:01:43 PM

I just screamed at my tv....I had a neighbour come knocking on the door, thinking something was wrong...

I...fucking HATE the last boss fight, which I assume is where I am now

Spoiler for Hiden:
Giant worm elizabeth green?

Easiest way for me to deal with that fight.
Spoiler for Hiden:
First round, I would get on a tall building and use a charged up blade arm attack (it's an upgrade to the blade arm).  Once she starts throwing lots of things into the air, I start using the air spike devastator.  I use air thrust to dodge past her green attack balls and then press X+Y before I hit the ground.  It's a fairly small area attack, so make sure you are reasonably close, not on top of her, though.  You don't have to be that close.  Get some health between attacks, even if you are close to full.  It's nice to be able to pull another devastator when she goes limp.

PS.  She is not the last boss.
37  Gaming / Console / PC Gaming / Re: Activision concerned about SONY..may have to cease support on: June 22, 2009, 12:51:40 AM

Quote from: Greggy_D on June 20, 2009, 01:44:16 PM

I think $299 is still too high.  Imagine how they would fly off the shelves at $199.  The entire buying public would purchase one.

That would be awesome.  At current costs/expenses, though, wouldn't that mean each person who purchased a PS3 would have to buy 10+ news games (on average) for Sony to break even?  Eh, I'm not sure of the costs and numbers and things.
38  Non-Gaming / Steals and Deals / Re: Sims 3 release day specials? on: June 11, 2009, 02:25:27 AM

Quote from: Destructor on June 05, 2009, 06:22:59 PM

I'd just wait for it - you're saving $30 over the retail price. Why jump at the game?

I did the $5 Sims card and got the game for $25 off.  Free shipping for a physical copy.  Had to wait a week, but that's worth $25.
39  Gaming / Console / PC Gaming / Re: [First Review on the NET!] PROTOTYPE on: June 09, 2009, 08:39:45 PM

Quote from: Knightshade Dragon on June 09, 2009, 07:00:56 PM

Yea, I'm working a PC and 360 review now. 

Any hints on the quality of the PC version?  In particular, how are the controls compared to the console version?
40  Gaming / Console / PC Gaming / Re: What are you buying this week? (6/8) on: June 09, 2009, 04:37:47 AM
Prototype.  Haven't decided which version (Pc or 360).
I prefer playing on my pc, but some of these games were controller optimised for console.  I'll wait for reviews to determine which one to buy.
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