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1  Gaming / Console / PC Gaming / Re: Witcher vs. Fallout 3 on: November 13, 2008, 10:19:05 PM

Quote from: Unagi on November 07, 2008, 03:39:30 AM

Quote
With the Bloody Mess perk, characters and creatures you kill will often explode into a red, gut-ridden, eyeball-strewn paste. Fun! Oh, and you'll do 5% extra damage with all weapons.

Hehe... "I'm not taking it for the graphical effect, it's the 5% extra damage that convinced me to take it! Honest!"
2  Gaming / Console / PC Gaming / Re: The Witcher: Enhance Edition on: October 02, 2008, 04:22:52 AM

Quote from: TiLT on September 29, 2008, 01:54:15 PM

Anyone else finish it?

Yep, me too. I'll echo the general sentiment: great game - best CRPG to come out in years - we need more like that.

Even though it's pretty linear (3 flavors of linear is still linear in my book), I'm more the type to enjoy a great story and the illusion of consequences than wandering around aimlessly with total freedom but little in the way of coherent storyline. To each his own, but I really really liked this game.
3  Gaming / Console / PC Gaming / Re: An aging computer tempers your enthusiasm for PC gaming on: September 27, 2008, 04:54:02 AM

Quote from: map on September 11, 2008, 12:29:39 AM

NO, paying for two daughters in college curbs your enthusiasm for PC gaming.

Heh, I hear you... In my case, it curbs my enthusiasm for console gaming too ('cause those current-gen games all have text so small that I really need an HDTV to be able to read it, so I'm in the same boat as with upgrading a PC really...) So I'm screwed both ways...

Sorry, I just had to vent a bit.  Roll Eyes
4  Gaming / Console / PC Gaming / Re: Oblivion mod help on: August 09, 2008, 02:21:52 AM

Quote from: Daehawk on August 08, 2008, 02:32:28 AM


Yep, dev_akm's site is a treasure trove. Check out his Quest List too, which is split in two (big and small quest mods). You can easily quadruple the content of the game by installing only a few of those mods, and most are very high quality and blend right into the world that Bethesda created.
5  Non-Gaming / Hardware / Software Hell / Re: needing help with a video card.. on: July 22, 2008, 02:07:39 AM

Quote from: hellwolf78 on July 21, 2008, 08:23:44 PM

i do not have an old card i am using the video card from the motherboard and its already built comp

Ah, then that changes it of course... You always have the option of getting a $50 video card now and getting a ~$200 better one when that game comes out. The $50 card will probably be better than your motherboard video is, so you'll be able to play all your current games in the mean time. Since the tech always moves and prices do as well, you might actually be better off having spent $250 total ($50 today, $200 later) than if you spend $200 today, depending on how much time away "Diablo 3 and etc" is.  icon_smile Just consider the different alternatives and do what you think is best.
6  Non-Gaming / Hardware / Software Hell / Re: needing help with a video card.. on: July 21, 2008, 02:41:42 AM
If I were building a rig for an upcoming game, I would leave the video card purchase as the last thing right when the game hits stores. Use your old card in the mean time, because as time goes on, new cards come out, prices go down on current cards, and it might even happen that when the game comes out, you'll notice that you might have been better with the $210 card than with the $170 card, so you can make that kind of tradeoff at that point.
7  Gaming / Console / PC Gaming / Re: I'm playing Diablo 1 and I'm having FUN! on: July 04, 2008, 12:27:37 AM

Quote from: warning on July 03, 2008, 09:12:46 PM

Is there, perhaps, a battlechest which might contain both games and the expansion?

One wonders...

I think there is. It's called the Battlechest, and includes both games and the expansion for the second one.

Errr... Wait a minute...
8  Gaming / Console / PC Gaming / Re: Diablo 3 to be announced this weekend? the magic 8-ball says... on: June 30, 2008, 12:57:33 AM

Quote from: wonderpug on June 29, 2008, 09:25:14 PM

Quote from: rittchard on June 29, 2008, 08:09:31 PM

Quote from: Knightshade Dragon on June 29, 2008, 05:36:23 AM

http://www.gamingtrend.com/video/Diablo3-GameplayTrailer_EU_EN.avi  (568mb)

There ya go - high resolution and all that. smile

OMG thanks so much for this!!!

Double thanks.

Triple thanks. I actually watched the low-res version first, and when I saw the HD version I vowed never to look at a low-res gameplay video again (unless I really don't want to be tempted into buying the game).
9  Gaming / Console / PC Gaming / Re: [Oblivion] I'd Like To Invite You To Play With POOP. on: June 27, 2008, 02:59:49 PM

Quote from: rrmorton on June 27, 2008, 07:18:43 AM

In the meantime, POOP users should visit www.poopmods.com for more info and support. You'd be surprised how many of the mods included in POOP already have updates available.

So when can we expect an auto-updater? :-)
10  Gaming / Console / PC Gaming / Re: What years comprise your own "Golden Age" of PC Gaming? on: June 16, 2008, 11:37:15 PM

Quote from: Ironrod on June 14, 2008, 02:23:35 AM

But the ex-developer in me still maintains that the industry's Golden Age ended when it changed from being a hobbyist niche to mainstream entertainment -- from a labor of love to big business -- in the mid to late 1990s.

Re-read my post above, I agreed with you that that was indeed when the industry's golden age ended.

Then again, I'm sure a psychologist would say that that's a normal reaction when something you love (and most other people don't know about) becomes mainstream. But I don't care about psychologists (other than Counselor Troi) so I share your opinion  icon_lol
11  Gaming / Console / PC Gaming / Re: How to Rip Off Every Game Ever Made on: June 13, 2008, 08:01:15 PM

Quote from: baelthazar on June 13, 2008, 03:01:49 PM

Watching that preview, there was a part where the main character knocks on the screen and asks if "anyone is out there." Wasn't that an insanity effect from the Gamecube game Eternal Darkness?

I think you're right. And did you notice that in most scenes, the compass at the bottom-right of the screen is spinning out of control? Now that's a useful game mechanic...

Seriously, it's all so amateurish it's just plain bad. I have nothing against indie games, but indie != amateur, and this is just amateur.
12  Gaming / Console / PC Gaming / Re: What years comprise your own "Golden Age" of PC Gaming? on: June 13, 2008, 02:11:21 PM

Quote from: Ironrod on June 12, 2008, 10:41:03 PM

The death of the Golden Age is less subjective than you think. It came about when marketers took over game publishing in the late 1990s. Largely in response to the technical things I mentioned earlier, development teams got much larger, budgets exploded, and suddenly every new game had to have blockbuster potential. I very clearly remember the Sierra directive: "No more "B" games". The studio that employed me specialized in "B" games and never successfully transitioned into the brave new all-blockbuster world, although they tried time and time again by dumbing down and tarting up their designs. With the marketers in charge, every game suddenly had to have multiplayer and 3D and realtime, because that's what the market surveys said would sell. With the stakes that high, publishers could not take risks anymore. Every game had to have a predictable sales potential, and that's why we got nothing but clones and sequels. It was not for lack of original ideas, but the need for predictable revenue.

You're right in your analysis of the industry, but I stand by my comment that each person has their "golden age" and it normally spans from a few years after they started gaming to about 5-10 years later. I think your comment applies to the "golden age of the industry" whereas each person will have their own golden age because their tastes were formed by their early experiences with gaming.

But yeah, I'm generalizing too. There are always exceptions.
13  Gaming / Console / PC Gaming / Re: How to Rip Off Every Game Ever Made on: June 13, 2008, 02:04:08 PM

Quote from: Destructor on June 13, 2008, 01:02:51 PM

And on that note - since the game obviously violates federal copyright law, does that make it legal to acquire yourself?  icon_wink

Probably not, but even then, given the questionable ethics of the makers of the game, I would strongly hesitate to install anything they created onto my PC... Ripping other games' assets off isn't the best mark of skill from a game developer, so who knows what their software will do...
14  Gaming / Console / PC Gaming / Re: What years comprise your own "Golden Age" of PC Gaming? on: June 12, 2008, 01:20:41 AM

Quote from: Ironrod on June 08, 2008, 08:09:26 PM

[...] to 1996 (the year I started working in the gaming industry) [...]
Yeah, that kind of kills it doesn't it.  crybaby

Personally, I'd agree with those who said early '90s to late '90s, which probably just means we're all mostly in the same age range... smile  More precisely I'd say 1993-1998 like Kevin Grey (and others who agreed with him).

Perhaps uncoincidentally, that coincides with what I'd call the golden age of the PC demoscene (if anyone here knows about that, I was more into that than into gaming in those days, and it's what got me interested in graphics programming as a kid, therefore on the road I'm now on as an adult).
15  Gaming / Console / PC Gaming / Re: id, Activision, Lucas..all leave the ESA on: May 27, 2008, 09:51:47 PM

Quote from: Lorini on May 27, 2008, 08:46:26 PM

[...] before all we have to play is Mario Hello Kitty.

With that avatar, now that's irony  icon_biggrin
16  Gaming / Console / PC Gaming / Re: Oblivion mod help on: May 24, 2008, 12:42:13 AM

Quote from: Cota on May 23, 2008, 05:58:36 PM

Yeah, but you have to sign up for some sort of account, or buy something there to download that file.

It's a free account.

Not sure if there are mirrors for Francesco's, check Google. Most are on TESNexus (also requires an account to download large mods). I suggest you just sign up to both.
17  Gaming / Console / PC Gaming / Re: Best dungeon(s) in a PC game on: May 24, 2008, 12:40:15 AM

Quote from: wonderpug on May 23, 2008, 03:44:56 PM

Indiana Jones and the Fate of Atlantis

Good one! I concur.
18  Gaming / Console / PC Gaming / Re: Best dungeon(s) in a PC game on: May 23, 2008, 03:34:45 PM
Everquest!

(I'm just reminiscing here, not suggesting you go play the original Everquest or anything...)

Maybe it's because it's the only game (only thing really) I remember between 1999 and 2002, but I have fond memories of almost every dungeon in the game (especially the ones that were many levels above my own - I was one of those crazy people who sprinted through dungeons as shortcuts to get to places and laughed as people shouted TRAAAAAAAIN!    ninja2  ).
19  Gaming / Console / PC Gaming / Re: Bioware doesn't trust us (Mass Effect) on: May 09, 2008, 06:32:36 PM

Quote from: Lassr on May 09, 2008, 06:27:19 PM

So I wonder what happens if these companies go out of business or the servers are shut down. Think they'll release a patch to disable the protection.

Hint: they don't need to...
20  Gaming / Console / PC Gaming / Re: Bioware doesn't trust us (Mass Effect) on: May 09, 2008, 02:38:35 PM

Quote from: wonderpug on May 09, 2008, 12:56:51 PM

Quote from: Skylark on May 09, 2008, 02:53:31 AM

Why not...

Tell the person you were talking to on the phone that you'll call back in 30 seconds
Dial up
Run Spore, message says "sucessfully authenticated"
Alt-tab out of Spore, hang up
Alt-tab back in, play while calling the person back to tell him/her how great a game it is

Maybe not the message, but the rest seems like a pretty simple procedure to me. And I would do it literally like that each time, if I was still on dial-up. Fortunately for my friends, I have broadband now.   icon_lol

Because the people we're talking about have never heard of alt-tabbing.  They buy games on a whim when they're grocery shopping at Wal-Mart.  They read every word of every installation prompt that pops up because they don't have the familiarity we do to just click through quickly.  They use Internet Explorer and have installed so many toolbars and other goofy things that have come with other programs that they see webpages on a tiny fraction of their 15" monitor's real estate.  They take their Compaq into Best Buy for repairs when the DVD tray stops working.  And they buy Maxis games.

I thought the subject had been done to death in the past 1 1/2 pages, so I tried to lighten the mood. I failed miserably. <hangs head in shame>
21  Gaming / Console / PC Gaming / Re: id Software hiring for DOOM 4 on: May 09, 2008, 02:55:29 AM

Quote from: mb737 on May 08, 2008, 01:39:55 PM

ed - forgot to mention flashlights.  Dark games need flashlights.  ninja

I didn't even get to find out if it needed flashlights... The screen was all black when I started it up, so I returned it.  icon_wink
22  Gaming / Console / PC Gaming / Re: Bioware doesn't trust us (Mass Effect) on: May 09, 2008, 02:53:31 AM

Quote from: wonderpug on May 08, 2008, 05:09:10 PM

Run Spore
See a message pop-up saying they need to connect to the internet to play
Close Spore
Dial up
Run Spore and have the phone line tied up or:
Close Spore
Hang up
Run Spore

Why not...

Tell the person you were talking to on the phone that you'll call back in 30 seconds
Dial up
Run Spore, message says "sucessfully authenticated"
Alt-tab out of Spore, hang up
Alt-tab back in, play while calling the person back to tell him/her how great a game it is

Maybe not the message, but the rest seems like a pretty simple procedure to me. And I would do it literally like that each time, if I was still on dial-up. Fortunately for my friends, I have broadband now.   icon_lol
23  Gaming / Console / PC Gaming / Re: Bioware doesn't trust us (Mass Effect) on: May 08, 2008, 01:20:28 AM

Quote from: cheeba on May 07, 2008, 04:32:18 PM

The real scary thing here isn't this DRM scheme. It's that Bioware is already being subjected to the rule of EA.

Scary? I say sad.
24  Gaming / Console / PC Gaming / Re: [Half-Life] Anyone think the game kinda sorta sucks? on: May 07, 2008, 03:26:58 AM

Quote from: Giles Habibula on May 07, 2008, 12:16:16 AM

IMO, [Jedi Knight] still holds up really well.

Perhaps I just have a low attention span... What others just find a good challenge is sometimes way too hard for me, and I lose interest smile

Quote from: Giles Habibula on May 07, 2008, 12:16:16 AM

Holds my personal record for making me feel the most vertigo in any game. Loved it.

Ain't that the truth. Still no match for that aspect of it (though I hear Crysis is good on that aspect in the later levels).
25  Gaming / Console / PC Gaming / Re: Blizzard acquires Diablo3.com on: May 07, 2008, 12:00:33 AM

Quote from: whiteboyskim on May 06, 2008, 02:06:14 PM

Relax ATB. We'll be lucky if the game is 1024 X 768. icon_wink

Nah, it'll be in 1080p on the PS3. Tongue
26  Gaming / Console / PC Gaming / Re: [Half-Life] Anyone think the game kinda sorta sucks? on: May 06, 2008, 11:59:27 PM

Quote from: wonderpug on May 06, 2008, 01:12:36 PM

1997 Jedi Knight 1: Dark Forces 2: Jedi Outcast -1

<grin>

Oh, and Rise of the Triad... that name is just a blast from the past for me smile

Come to think of it, Jedi Knight was extremely cool in its time too, and it's another game I just can't replay now. There are too many weird puzzles and too much weird level design (I remember having to look around a room for 20 minutes before I found how to exit it last time I played it).
27  Gaming / Console / PC Gaming / Re: [Half-Life] Anyone think the game kinda sorta sucks? on: May 06, 2008, 02:06:22 AM
The first time I played it when it came out I was blown away. An FPS with a story? Not just a story you read about while the level loads, but a story that you actually live through, instead of just one level after another and a random boss encounter after another? (note the reference to Quake I/II here) That was revolutionary.

It was also one of the first cases of a real, commercial game doing cutscenes in-engine. Machinima had taken off in the Quake days, made by regular people and telling any story they wanted, but this was the first time I saw it used in an actual game.

I tried replaying HL1 recently, and it's hard. The level design seems off or even amateurish compared to today's standards. There are lots of little things that just don't feel right. Playing it today kind of makes me realize how old I am (but no more than the Final Fantasy 2 music I listen to in my car).

So I can definitely see someone who loves today's FPSes playing HL1 today and thinking it's boring and (though this might be a bit harsh) it sucks. Instead of torturing yourself, read a good plot synopsis and move on to HL2 and the episodes. Those you'll love, and honestly, the first one's ending was a major anticlimax (though masterfully done).
28  Gaming / Console / PC Gaming / Re: Mount & Blade (The Free Oblivion?) on: May 02, 2008, 07:45:00 PM

Quote from: Kyosho on May 02, 2008, 07:32:09 PM

Oh my post wasn't directed at you. Just people in general. People are always comparing the two.

Understood. Kind of baffles me too...
29  Gaming / Console / PC Gaming / Re: Mount & Blade (The Free Oblivion?) on: May 02, 2008, 07:06:47 PM

Quote from: Kyosho on May 02, 2008, 05:48:24 PM

I'm not sure why people even compare the two games.

Thread title: "Mount & Blade (The Free Oblivion?)"

Quote from: corruptrelic on April 28, 2008, 03:16:12 AM

[...] dare I say this is the *free* Oblivion? [...]

I can't talk for the others, but personally, that's the only reason why I'm trying to make parallels between these two games. Because as I said, I agree, they're really not the same type of game, so you really can't expect they'll appeal to the same crowd. And that's what I said above too (in a more detailed, perhaps long-winded way).
30  Gaming / Console / PC Gaming / Re: Mount & Blade (The Free Oblivion?) on: May 02, 2008, 02:15:19 PM

Quote from: corruptrelic on May 02, 2008, 04:58:37 AM

The full game download is less than 150mb and it's free. Oblivion is what, at least 2gb? (And is/was $50 to boot?) For a game of such a small size and a world so big with so many possibilities, it comes pretty close. Even has a skirmish mode unlike Oblivion.. where you can fight it out with NPC allies and opponents on preset maps and castles.
I spent a lot of time with Oblivion but was turned off by never having anyone to back you up. A way to hire NPCs to quest with you is something I've always wanted to see. Then trying Horse&Mount, where you can visit towns and hire mercenaries and build up your party, while still only controlling ONE character, almost makes the perfect game to me.

Size doesn't make a difference to me, sure it's technically interesting that they fit a cool game in a small size, but is the game better because it's 150mb rather than 300mb or 2gb?

Skirmish mode? Is that immersive? I want to be part of a living, breathing world. Not a world where I can jump into a battle that has no consequences with NPCs I don't know and who have no backstory.

As for having people to back you up, you never tried the thousands of companions that are on TESNexus did you? Some are shallow, and some have complete quest lines and a huge backstory. Sure it's user-created content, but I include mods in the Oblivion experience.

Hey, I'm not saying it's a bad game, just that for my tastes, I prefer Oblivion. Fully modded, it's a sight to behold and you can play for months without being bored. You can totally lose yourself in the world and setting (it's not perfect by any means, but I still like it a lot).

Quote from: wonderpug on May 02, 2008, 01:06:08 PM

Now if we could mod in this combat model into Oblivion, I think I'd be glued to that glorious bastard creation for an entire year.

I totally agree!
31  Gaming / Console / PC Gaming / Re: Vista Games Explorer weirdness on: May 02, 2008, 02:06:33 AM

Quote from: Dan_Theman on May 02, 2008, 01:09:07 AM

If it's giving you a boxart error and Options isn't functioning, [...]

There isn't even an error message or anything - that could at least help me theorize about what might be wrong... As it is now, the boxart and info doesn't download, the options button doesn't do anything, and I'm really wondering what's wrong.

I'll try a repair and see. Thanks for trying in any case.
32  Gaming / Console / PC Gaming / Re: Mount & Blade (The Free Oblivion?) on: May 02, 2008, 02:03:26 AM

Quote from: corruptrelic on April 28, 2008, 03:16:12 AM

[...] dare I say this is the *free* Oblivion? [...]

Err... Not quite.

Don't get me wrong, it's nice, and fun. I just downloaded it and played about half an hour. I could see people who like both RPGs and strategy games really digging this. But I'm the kind of person who likes to watch people play strategy games, but can't play myself if my life depended on it. I don't really like the genre either.

Personally, I like Oblivion for the immersion factor mostly. Mount & Blade has nothing on Oblivion in that respect. You always know you're in a game. The "Overworld map" really kills immersion for me - what is this, Final Fantasy 2? The graphics are nice, but nothing special, especially when compared to Oblivion, which is what, 2 years old now? Reminds me of Quake 2 / Unreal Engine style (FAKK2 or Gothic 2 for example). And combat could be cool, but riding around a group of baddies hitting them one at a time gets monotonous (I was bored after my first battle alone against a group of 12 baddies).

So I'll surely recommend this to some friends of mine who like strategy games, but I'll go back to Oblivion now. Thanks for the suggestion, but that statement in the title is a bit overboard IMHO.
33  Gaming / Console / PC Gaming / Re: Vista Games Explorer weirdness on: May 02, 2008, 12:52:02 AM
Hi Dan, when I saw your lengthy post I thought "great, this guy will have the solution to my problem"... Not quite. See below.

Quote from: Dan_Theman on May 01, 2008, 12:05:59 PM

That sounds like you're just accessing a folder, and not Games Explorer.  You aren't using a desktop shortcut to access it, correct?

Nope. Start -> Games.

Quote from: Dan_Theman on May 01, 2008, 12:05:59 PM

Also, if you go to REGEDIT, navigate to the following:
HKEY_LOCAL_MACHINE
--------------------->SOFTWARE
--------------------------------->Microsoft
------------------------------------------->Windows
---------------------------------------------------->Curent Version
------------------------------------------------------------------->GameUX

Depending on your setup, you'll see one or two subfolders under there.

I have three:

Games
GamesToFindOnWindowsUpgrade
S-1-5-21-857963864-543261081-2103538435-1000

The first contains the card games I'm looking for, but which don't show up in VGE. (chess.exe, solitaire.exe, minesweeper.exe, gotta love your classics)

The second is empty.

The third contains the games that actually show up in VGE. Cool name, but a bit useless.

I tried exporting the games from the first ("Games") and reimporting them into the third ("S-1-5-21-857963864-543261081-2103538435-1000") but that didn't fix anything, they still don't show up. Plus, I don't think that would fix my other problems.

I think a repair would probably be a good idea at this point. I don't really want to reinstall, as I have tons of apps (so it would take lots of time) and reinstalling is what actually led to this...

Quote from: Dan_Theman on May 01, 2008, 12:05:59 PM

Try going to the Options pane.  From there, first make sure that "Download information about installed games" is checked.  Assuming it is, select "Unhide games" just in case they're still in there.  If nothing appears different after doing so, go to the Organize pane, put your cursor on "Layout" and make sure that the Details Pane and the Preview Pane are both highlighted. 

See in my post above where I say that clicking on "Options" does nothing. So I can't go to the "options pane" to do anything... But yes, the details and preview panes are both highlighted.

Quote from: Dan_Theman on May 01, 2008, 12:05:59 PM

If all of that is still correct, I've got nothing except to try and navigate directly to the games and see if starting them up will cause Games Explorer pick up the info.  You can always manually edit the info with VGEE, but that can be a bit of a pain.

I can't run VGEE. When I start it up, it says "Vista Games Explorer has not yet downloaded any box art. Start it up and let it download box art, then restart VGEE". I think I'm going around in circles here...

Quote from: Dan_Theman on May 01, 2008, 12:05:59 PM

EDIT - oh, and make sure from Tools -> Folder Options that you've got "show preview and filters" checked as well.

Yep, it is.

Any other ideas?

Oh, and thanks to those who replied to say that VGE is useless. I've always liked GameJackal for the fact it put all my games in one place. VGE is that, plus it looks cooler. Think what you want, I like it, and I want it to work.
34  Gaming / Console / PC Gaming / Vista Games Explorer weirdness on: May 01, 2008, 04:37:35 AM
Not sure if this belongs in "Hardware / Software Hell" or this forum. It's partly PC Gaming-related, but not quite... I also didn't want to hijack the other Vista thread.

I have a weird problem with the Vista Games Explorer thingy.

  • It does not have the default Vista games (the card games, chess, etc) in it. I could just drag and drop their shortcuts into it, but that's beside the point - why aren't they there?
  • The games it has (in my case, I have the Orange Box, Oblivion and The Witcher installed, so I can see HL2: Episode 2, Oblivion and The Witcher there) do not have box art, nor do they have the description and experience index on the right side. They only have the game shortcut's icon.
  • If I click on the "Options" button at the top of the window, nothing happens.

I have googled "Vista Games Explorer does not download box art" and "Vista Games Explorer Options button does nothing" (both without quotes so I don't force a full-sentence search) but haven't found anything useful.

I've tried resetting the permissions and ownership on my user folder (and subfolders), but it didn't change anything.

I don't know what else to try... I remember it working fine before I had to wipe my drive and install Vista fresh. The only thing I kept when reinstalling Vista is my user folder, and that should not be a problem as long as it has the right permissions to work with it, I think.

Anyone else seen something similar? Suggestions/troubleshooting tips welcome. Thanks in advance.
35  Gaming / Console / PC Gaming / Re: Oblivion mod help on: April 26, 2008, 05:12:44 PM

Quote from: Jeff Lackey on April 26, 2008, 02:47:12 PM

Secondly - Imperial City is pretty large

Is that an understatement or what? :-)

(especially that central tower)
36  Gaming / Console / PC Gaming / Re: Oblivion mod help on: April 20, 2008, 02:11:35 AM

Quote from: morlac on April 19, 2008, 03:33:06 PM

So the new animations look good?  The beheadings and stuff?

Sorry, haven't seen any beheading myself. I thought some of the dodging enemies looked a bit silly (moving out of the path of an arrow just a bit too quickly, looked like a Matrix move but less fluid), but I don't really mind.
37  Gaming / Console / PC Gaming / Re: Oblivion mod help on: April 19, 2008, 02:34:53 AM

Quote from: morlac on April 18, 2008, 03:34:11 PM

Tell me about this deadly reflexive combat thingie.  It sounds neat on paper but I need some first hand opinions please.   Is it too much?  How hard is combat now?  Buggy? etc.

I wasn't quite sure about Deadly Reflexes either, but even though I haven't done that much with it as of yet (no horse combat, for instance) I think it adds a lot. Enemies are less predictable (they will jump, dodge, bash at you, etc.) and you have some more options in combat too. I found that if I'm facing a tough enemy, I'll try to land a good bash. If it works, they're down for a few seconds, and I can hit them easily in that time. But if I fail I opened myself up to an attack. It's a risk/reward thing and I think it works really well.

The only thing I hate about it is that when you install it, the first time you start a game or load a save with it activated it will ask you to press 3 keys for the new moves. You can't go to the keyboard mapping screen to see which keys are currently unused, so I ended up using a key that was already mapped to something... Not that bad, because the mod gives you a ring that restarts the process, but it's still annoying. (I ended up using Q, G and X I think, if you want to know)
38  Gaming / Console / PC Gaming / Re: Oblivion mod help on: April 16, 2008, 04:19:29 AM
Thanks for the examples, Blackhawk. It certainly makes it clearer for me (and in relation to the other thread I started).

I just read this post on the Official forums, which seems to debunk the arguments I gave above (Francesco's vs OOO - modularity and compatibility). I'm not quite sure if I believe it, because it just seems to be defending OOO too much to be true, but it's certainly food for thought.

Quote
- Fran's versus OOO part I - modularity: There's a lot of accusations thrown at OOO for all the wrong reasons. Number one is that Fran's is said to be modular, while OOO can't be configurated. This is simply untrue. Both have full versions and light versions that can be customized to your liking. The only difference is that Fran's has an automatic installation programm listing potential choices for you, while OOO gave you folders to actually pick and choose those .esp you like to use manually. Even this has changed with 1.33, which also comes with an installing program that let you configurate OOO.
- Fran's versus OOO part II - compatibility: Number two is that Fran's is said to be more compatible to other mods. This is just one big hoax. Let me rephrase something from compatibility and you: The rule of one states that one entry can only be changed by one mod. All scaling overhaul mods change similar entries, which means that essentially all scaling mods have the same compatibility status. An example: Fran's may simply change a simple Bandit to flee when wounded, while OOO caps also his level. Both will conflict with TNR changing this Bandit's face due to the rule of one - it doesn't matter how much you change on one entry (where OOO does change more than Fran's), only if you change an entry at all. More about potential issues can be found here. They apply to all scaling overhauls.

Sure, they say you can customize OOO, but to what level? I know for a fact that Francesco's has lots of options for each thing it changes. (geez, I sound like a Francesco fanboy... The devil you know, I guess...)

But the one major argument - how much of the game you want changed and how much you want it to be Bethesda's original - still stands. It's the thing that will help you decide between the two, I think.
39  Gaming / Console / PC Gaming / Re: Oblivion mod help on: April 16, 2008, 04:06:20 AM

Quote from: morlac on April 16, 2008, 04:00:42 AM

No more crashing.  icon_lol

Great to hear!
40  Gaming / Console / PC Gaming / Re: Oblivion mod help on: April 16, 2008, 03:43:35 AM

Quote from: morlac on April 16, 2008, 01:30:11 AM

I have been having a hell of a time getting francescoe's to run for me.  It crashes every time I try and leave the newbie sewers.  I'm stumped.
I had that problem too. In my case, it was caused by the BSAs for Francesco's not being loaded in Oblivion.ini.

(if you want the long story, I had made changes to my Oblivion.ini, and knew that if I deleted it, the defaults would be restored, so I did that, but I didn't know remember that Francesco's installer modified Oblivion.ini and that those changes would not be in the default version)

So in your My Documents\My Games\Oblivion\Oblivion.ini, find "sArchiveList=" and make sure it has these entries: FraNewItems.bsa, FraNewCrea.bsa

If that's not your problem, then I don't know, but my symptoms were exactly the same as yours (crashing immediately when exiting the sewers), so it might be that.

HTH
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