I would argue 60% offsets the commute. And I would say challenge is a good thing as long as it doesn't add to your stress as well. Basically will they give you the chance to learn and adapt to all new things before deadlines crash down on you.
So besides the commute I see no cons. I'm assuming there company is pretty stable?
I could live with ghost boy and the stupid 3 choices ending, if they actually showed me that all the work I did building alliances, scanning all the planets and getting all of the resources for that final fight mattered. It didn't. I could probably fucked up everything and done zero things and I would of made it to that same elevator and talked to ghost boy on the citadel. The ending invalidates all of the decisions and choices I made in the past 3 games. That is what pisses me off the most. I've actually tried to replay it, going through it and trying some different things because of Tuchanka and Mordin and because of that Quarian/Geth part. I have no issue recommending the game that 99% of the game is amazing, I'll just tell them to let Marauder Shields kill them. But the ending has just destroyed all of it for me.
There was bonus ending DLC for Fallout 3, I believe one of the biggest examples was Sherlock Holmes had the ending change.
And this isn't artistic integrety, there wasn't a singular group of people that had a full idea from start to finish for these 3 games. I believe there are only a few of the original writers from ME1 all the way through to 3. There might of a been a central idea or theme which they kind of kept through the series but from what I understand that kind of went out the window with the ending. Since the narrative changed so much within that last 5 minutes I have no issue calling for a new ending. Sadly we aren't going to get it, the only thing we will get is 10 dollar DLC that "explains" the shitastic ending.
Quote from: metallicorphan on March 21, 2012, 04:55:37 PM
see,the thing i want most right now,before any DLC,or any different endings,is THEIR explanation on the ending,seeing things from their point of view may explain some of the seemingly dumb things we have witnessed in that end and what they were thinking off as a whole etc
Let me translate that press release:
"Coming in April: New paid DLC that expands and explains the ending to Mass Effect 3."
Yeah, seems like a bullshit blog post either way. I have little hope for any sort of proper ending that does the rest of the series justice.
So there is an ipad app that was released called Final Hours, some awesome stuff in there:
Mac Walters on the Star Child/Reapers "Originally, with the catalyst, the star child at the end of the game, I had written that much more in the guise of a investigative style conversation, where there is something he tells you but then, you get to ask a bunch of questions and you get your questions answered. But then me and Casey talked and decided, lets keep the conversation "High level". Give you the details that you need to know, but don't get into the stuff that you don't need to know. Like "How long have they been reaping?" You don't need to know the answers to the mass effect universe. So we intentionally left those out"
Casey on after Mass Effect 3 "Whatever we do would likely happen before or during the events of Mass Effect 3, not after"
On delaying the game In march 2011, he also faced a roomful of Mass Effect developers who expressed concern about hitting the promised holiday release date... New release date set for March 2012. After much deliberation, the CAT mission (or rather, the Prothean mission) had to be removed from the set of tasks. The missions would later be completed as post-release content"
Casey on the End Boss We had the final fight with the Illusive man in the game, but it just felt very Video Gamey. It didnt fit in with the themes. And really, is there a point of the end boss if only for the sake of an end boss?
On Tali's Face We eventually decided that she gives you a memento of her pictures, but the team was throwing around a lot of pictures and designs until we decided on something and said "Yup, that's her".
On Deciding the End of the Game The illusive man boss fight had been scrapped... but there was still much debate. On night walters scribbled down some thought on various ways the game could end with the line "Lots of speculation for Everyone!" at the bottom of the page.
And even in November the gameplay team was still experimenting with an endgame sequence where players would suddenly lose control of Shepard's movement and fall under full reaper control. (This sequence was dropped because the gaemplay mechanic proved too troublesome to implement alongside dialogue choices).
What that person says scarily kind of fits with a lot of the ending. But if that is true that must be the biggest "Fuck you!" twist ever. And if Bioware really does go "Haha! Fooled you, now give us 20 dollars for the rest of the ending" I would be even more pissed than I am now.
Quote from: Asharak on March 13, 2012, 02:36:12 AM
I'm not sure why we need spoiler tags in here, but I'll use them anyway. This is just cross-posting my initial comments about the ending from the general impression thread, since I figure most people over there won't dare click on them. Thoughts about other aspects of the ending(s) tomorrow, probably:
Spoiler for Hiden:
So the ultimate explanation for the cycle of extinction is that this being, whatever it represents, believes that all organic life ultimately creates synthetic life, that synthetic life inevitably rebels against its creators and the resulting conflict would be so horrific that using the Reapers to "clear the deck" of advanced organic life just before this armageddon occurs in each cycle is justified.
Now, to be fair, this theme doesn't come out of nowhere. ME1 and ME2 both dealt significantly with dangers of artificial intelligence: the VI on Luna, the AI behind the Presidium Emporium, the question of using even a shackled EDI (then even more so the unshackled one) and, of course, the Quarian-Geth conflict (which would seem to be the ultimate proof positive of this concept).
Except: the first 98% of ME3 turns this on its head. EDI, now completely unshackled and supposedly incredibly dangerous, demonstrates herself to be completely loyal and devoted to Shepard (and possibly more importantly Joker's) cause. She doesn't betray you to Cerberus, her creator, or to the Geth, her kin. Shepard's conversations can even guide her to, in Shepard's words, discovering a little humanity. Likewise, the Quarian-Geth conflict has backstory added that shows the Geth capable of compassion / mercy (they allowed the original Quarians to flee Rannoch, rather than annihilating them) and it is possible to resolve that plot with both races returning to Rannoch and beginning to live in harmony again.
Up to this point, we have a pretty great story: the first two games establish a galaxy full of fear and suspicion for AIs -- but then two powerful examples in ME3 demonstrate how myopic this belief is and introduce the possibility of a conclusion where artificial life (possibly even including the Reapers?) can be redeemed. And then the ending completely ignores BOTH of these plots from ME3, forces you to make a decision based on the now-demonstrably-false assumption that organic and synthetic life are incompatible and doesn't even give you the chance to argue your experiences to the being that was behind it all. Where were the "You're wrong! I just fought my way to you with an AI at my side!" or "Look at Rannoch, where centuries of bitter hatred have been replaced by co-existence and co-operation!" dialogues? Where was the ending that allowed you to pacify / talk down / reprogram the Reapers and lead the two forms of life, while still separate, to exist symbiotically?
I'm not saying you should have to take that ending. A "you annihilated half the galaxy, you must BURN" ending still makes a lot of sense as well. But to not even present the option, to not even acknowledge the possibility, to in fact force you to choose from three outcomes that are all based on the diametrically opposite premise is an incomprehensible travesty. Whoever wrote that final scene simply didn't. Play. The. Game.
Or am I totally off base here?
This right here pretty much sums up how pissed I am at the ending. Besides the fact that for some weird reason I got neither the Paragon or Renegade options with TIM. When my reputation bar thing was 99 percent paragon. That I am left with 3 horrible choices that go against the whole rest of the game that I just played. The only other thing is that really, those 3 choices had nothing to do with my past decisions, nothing I did would effect the 3 outcomes. Whether I was renegade or paragon, I don't see anything I've done to effect the outcome.
Combine the realities of multimedia file size and a blazing fast connection that allows transfer of said files at unprecedented speeds, and you have a recipe for potentially expensive disaster. One careless download of a 1080p high-definition movie from the iTunes Store over 4G could eat up your entire monthly plan and then some. In fact, if you could achieve download speeds at the theoretical maximum 72Mbps of LTE, you could blow through a 5GB plan in just under 10 minutes, and Verizon's largest 10GB tier in about 20. Real-world speeds of course are actually going to be somewhat lower, but we're still talking about the potential to obliterate your entire expensive monthly data plan in much less than a single day.
Just because you can download a file faster doesn't mean much. In the end, if you are downloading a file 2 GB in size, if you get it in 2 seconds or 2 hours, it still only eats up 2 GB of your monthly plan.
Edit - About the only place I can think it will matter is something like a NetFlix where the better your connection, the bigger the file size it will pull down. I know NetFlix, on some platforms, has been allowing you to fix the quality, though, so you can manage it against the cap.
Why do I have to be forced to download an app on Wifi, when the 4G connection is just as fast? Inifinity Blade is what, 2-3 gigs? I hate everything that has to do with caps. They are only implemented to make more money, they do nothing to throttle.
My main confusion is that all of these lawsuits directly pertain to Android, so why hasn't one of the judges or Apple just go after Google on them? Is really that much easier to sue all the handset manufacturers directly then go after Google?
The last laptop I bought for myself was a Mac. At the time there wasn't much else out there that was as portable yet powerful enough, and it was stupidly easy to get windows on it so I can bounce around multiple systems easier than using GRUB or something else. My few issues with it which I'm sure at least one thing has probably been fixed is that:
It's a block of aluminum, so certain parts got uncomfortably hot for me. Never enough to burn but if I was doing a heavy compile or I wanted to game a bit the thing just got hot. The edges are sharp which would cut into my wrists after typing for a long time. Without having a proper delete key it made programming a bit more of a pain. Older versions of VI don't like backspace....
Those were my main beefs with it. But in general it took my beating the shit out of it through college and kept running.
Now some of my issues with MacOS, I hate the trend they are going towards if you have to actually use it to work on things going to a "task centric" model over a "windows centric" model is the wrong fucking move. I program so I need multiple things open at the same time, it takes longer for me to swipe or move to another app then if I just move the mouse over and write out something in a terminal window. Doing these full screen apps and so forth is the wrong direction. And it's not just Mac I know, Windows 8, Gnome 3, Ubuntu's Unity they are all going this direction.
Anyway, I would do what I did with my wife and get a good Sager or Asus or something laptop. They are just as powerful and are now just as sleek and portable as Macs are for a lot cheaper. I bought hers from XoticPC. The only thing that nobody has really caught up to mac is with the trackpad. I have yet to find another laptop that has as nice a trackpad as macs new glass one. And there are no bios changes/hardware changes with Windows laptops, they've been using UEFI just as Mac has for the past few years. And a good chunk them you can still change out the friggin battery if you need to. Unlike the new macs.