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81  Non-Gaming / Off-Topic / Re: Want to buy Richard Garriott's mansion? on: October 22, 2011, 07:49:23 PM
Yeah, he made a lot of money when Origin was sold to EA.  I'm not sure how lucrative the NC Soft years were, though supposedly he was awarded $28m in a lawsuit decision last year.  Of course that was probably appealed by NC Soft and he hasn't seen the money.

At any rate, its pretty well known that he spent a lot of his fortune on his various space interests, including the $30m he paid to go into space in 2007.  And that was after its believed he lost a lot of money in bad investments around 2000-2001.

Of course this is all relative.  He may still have several millions of dollars left but feels this particular property isn't part of his future anymore.  I doubt he's going to living in a one bedroom studio anytime soon.  icon_lol
82  Non-Gaming / Off-Topic / Re: Want to buy Richard Garriott's mansion? on: October 22, 2011, 12:55:01 AM
Does that mean his new house is finally completed, or has he just reached the point where his fortune has dwindled to the point where he can't really justiify this place?

Edit: the relatively recent image on Google Earth suggests the new property has not been finished.  So this looks like Garriott downgrading his lifestyle, I guess.
83  Gaming / Console / PC Gaming / Re: Dragon Age II - Impressions! Mods! New DLC on: October 21, 2011, 11:42:43 PM

Quote from: Asharak on October 21, 2011, 11:11:27 PM

Quote from: Sarkus on October 21, 2011, 09:58:48 PM

Did they release that DA video series with her yet?

Uh, yeah, about two weeks ago, almost simultaneous with the release of the DLC. It's almost like they planned it or something.

- Ash

Guess I missed that.  Goes to show just how much people on the boards for gaming don't care about what is happening with DA2, I guess.   icon_lol
84  Gaming / Console / PC Gaming / Re: Dragon Age II - Impressions! Mods! New DLC on: October 21, 2011, 09:58:48 PM
Did they release that DA video series with her yet?  I'm somewhat boggled that was announced way back with the game's release and AFAIK it still hasn't surfaced.  

As for the DLC, I'm finding that just like with ME2, I enjoyed the game (DA2 in this case) but have zero interest in any of the DLC. Which is odd since I picked up several of the DA1 DLCs.
85  Non-Gaming / Off-Topic / Re: Recent British Television Comedy on: October 21, 2011, 08:53:05 PM
Wow, I didn't realize Red Dwarf was coming back.  I agree with Hepcat that the most recent thing was awful.  But maybe with a bigger budget they can recapture the magic.  I have my doubts, though.  Those guys are really just getting to be to old, IMHO.  You can hide that with some of the characters, but not with Lister and Rimmer.  And the show has been really hit and miss since the other co-creator left after series 7.

I actually have always liked the UK approach of shorter "seasons" of only six or eight episodes.  It avoids the writing burnout some shows run into and allows you to get actors and others involved who would otherwise be turned off by having to spend six months a year on something.  And some shows don't really have the ability to run longer then a certain amount of time anyway.  Band of Brothers was great as a "one shot" series, for example, but never would have worked as a indefinate program.
86  Gaming / Console / PC Gaming / Re: XIII Returns on: October 18, 2011, 06:53:05 AM
This is likely related to the current "XIII" syndicated TV series (only being shown in Canada and France apparently) starring Stuart Townsend and Aisha Tyler.
87  Non-Gaming / Off-Topic / Re: Is it time to forgive Mel Gibson? on: October 17, 2011, 07:47:55 AM
I've heard Apocalypto isn't bad, it was just lost in the aftermath of his first anti-semitic outburst.  From what I've read he's looking at doing another religious themed project next and directing it, so he may be going in a direction that many won't be interested in anyway.
88  Non-Gaming / Off-Topic / Re: Is it time to forgive Mel Gibson? on: October 16, 2011, 11:11:37 PM

Quote from: CeeKay on October 16, 2011, 08:47:34 PM

Quote from: Sarkus on October 16, 2011, 07:21:20 PM

It was supposed to start filming last fall but the area of Australia they were going to shoot in, which was used for Mad Max 2 and 3, has gotten so much rain in recent years it doesn't even look like the same place.  So now the film is delayed again while they figure out where they are going to film it.

there's plenty of desert around the US for them to use.

Sure, but that would be more expensive.  Mad Max 4 was originally supposed to start filiming back in 2003 - in Namibia, because it was cheaper to film it there then Australia.  Officially that shoot was postponed because of security concerns after the US invasion of Iraq (though there are rumors the financing was shaky).  When filming popped back up on Miller's schedule in 2009, they got tax breaks and other incentives to do it in Australia, but the weather has wiped that out.  So its likely going to end up back in Namibia, but who knows when.  Miller will supposedly be focusing on the next Mad Max now that Happy Feet 2 is about to be released.

Back to Gibson, he does still have projects in the works, so its not like he's been blacklisted.
89  Non-Gaming / Off-Topic / Re: Is it time to forgive Mel Gibson? on: October 16, 2011, 07:21:20 PM

Quote from: hepcat on October 16, 2011, 03:21:31 PM

Also, I really, really, really want a 4th Mad Max film.

Mel hasn't been part of the plans for the 4th Mad Max film for some time.   (As an aside, that film seems to be cursed.  It was supposed to start filming last fall but the area of Australia they were going to shoot in, which was used for Mad Max 2 and 3, has gotten so much rain in recent years it doesn't even look like the same place.  So now the film is delayed again while they figure out where they are going to film it.)

As for Gibson, most of his issues seem drinking related.  Assuming he is making an honest effort to fix that, there is no reason why people should continue to hold his mistakes against him.  Then again, I seperate actors personal lives from their roles, so it really doesn't matter to me.
90  Gaming / Console / PC Gaming / Re: Rage on: October 15, 2011, 07:35:24 PM
I just finished the game. Steam says I played for 21 hours, though the last save I loaded (beginning of the last level) had me a 16.25 hours.

Ignoring the technical issues that took me a week to largely resolve, I'd say this is about a C+/B- game. It excels in the way it looks, the gunplay/combat, and some of the level design. The first time through Dead City was pretty epic. But the pacing is off, particularly the second half, which feels like they intended it to be a lot bigger. And I still think the game is somewhat unbalanced by the wingstick weapon - it kills just about everything - the end of game enemy was just me flinging wingsticks at them in the final open area.

And the story/setting? Well, ugh. Don't expect a lot of it make sense or to understand just why your character is going along with all of this. As someone who generally sticks to shooters with a story, Rage just doesn't deliver.  Throw in the reuse of not only levels but sometimes even quest hooks, and you get a game that could have been a lot better.
91  Non-Gaming / Off-Topic / Re: Best shoes for working on your feet all day? on: October 06, 2011, 06:50:12 PM

Quote from: Arnir on October 06, 2011, 06:28:01 PM

I'm diabetic and had a plantar fasciatis problem so I got sent to a podiatrist.  He told me to go Rockport or New Balance (depending on the style I need).  He also told me to go to a good shoe store that could fit me properly.  He said that the fitting is quite often messed up and it is worth it to go to an expert.

Diabetics have special foot issues so fit is particularly an issue there.  That said, getting shoes (and insoles) made especially for your feet can only help.  I've heard adds about Dr. Scholls kiosk machines at some Walmarts where you stand on the machine and it looks at your feet and then recommends a particular insole.  That isn't going to work as well as going to a podiatrist or place that focuses on high end shoes, but it might be a cheaper way to improve things.   Quality shoes are the first step either way, though.
92  Gaming / Console / PC Gaming / Re: [360 Review] Rage on: October 06, 2011, 06:44:56 PM
I'm playing on the PC (yay, technical issues!) but enjoyed the review.  One quibble, though, that I'm surprised you haven't fixed.  You say that the game starts in 2035, six years after the asteroid hits.  Its actually 106 years later, as it says on your ark computer when you wake up.  I'm only a few hours into the game, but that's my understanding of the setup.

As an aside, the backstory provided in the tie-in novel (the first 50 pages are on the game's website, I didn't buy the book) is pretty interesting, if spoilerish. 
93  Non-Gaming / Off-Topic / Re: Man marries Ron Perlman !! on: October 06, 2011, 03:03:21 AM
She wasn't horrible looking to start based on that photo in the link from 1956.  Just goes to show where plastic surgery can lead. 

That other story at the link about the guy who died on the island near Buckingham Palace three years ago and was only recently discovered is very odd as well.
94  Gaming / Console / PC Gaming / Re: Rage on: October 05, 2011, 11:46:49 PM
Now that I've gotten many of the technical issues dealt with, I'm finally putting some time into the game.  I like it, for the most part.  I do wish they'd decided to take a bit more time setting things up, though.  Lots of stuff just doesn't make sense in terms of how the setting works and in particular why your character is doing what he's doing.   "Shallow" is probably the best word for it.

And not to nitpick, but Ron's review on the front page has a whole bunch of backstory errors in it.  For example, he says the game starts in 2035, six years after the asteroid impact. Uh, no.  It's 106 years later.   Roll Eyes
95  Gaming / Console / PC Gaming / Re: Rage on: October 04, 2011, 07:08:49 PM
Before I launched the game I read about the problems so when I saw texture pop-in with Catalyst 11.8 drivers I immediately exited out and went out to install the 11.10 version since I'd heard the Rage drivers were causing problems.  I played a bit further with 11.10 but saw more problems then just pop-in (artifacts, lighting issues, tearing) so did some research.

Right now the game seems to be fine outside of the pop-in and this is what I did: rolled back to 11.8 and forced VSync and triple buffering through the CCC.  Everything else in CCC is set for "application control."  Might make the game at least playable for people having more then just pop-in issues.
96  Gaming / Console / PC Gaming / Re: Rage on: October 04, 2011, 05:36:49 PM
I've been following this from late last night.  There are really two different types of technical complaints:

1. Texture pop-in.  This effects almost all users to varying degrees and seems to be an engine issue.    

2. General graphical glitches like artifacts, screen tearing, even flashing of textures.  Most of these problems seem to be affecting people with ATI cards, and ATI has already come out this morning and admitted that the drivers they released last night had some outdated elements, so new drivers coming later today.  There are some Nvidia people with the same issues, but many of them have been able to fix it with driver updates or a few card level (i.e. outside the software) tweaks.  PS3 and 360 owners are not having these problems from what I've seen.

As I'm an ATI user I'm seeing pretty much everything right now.  The game is unplayable for me, but hopefully the new drivers help.  
97  Gaming / Console / PC Gaming / Re: Rage on: October 02, 2011, 03:58:06 AM
I've only been following the PC chatter specifically, but this is what I understand:

1. PS3 and 360 are pretty close when both have hard drive installs.  The 360 is theoreticallly better because you can do a full install, but people who've claimed to have seen both say they can't tell the difference.
2. The PC version is not getting super high quality textures at launch, perhaps a few weeks down the road, possibly never.  Modders will possibly be quicker in that regard.
3. The PC version is supposed to be more CPU dependent then videocard dependent.  I've seen some claims that the difference between 512mb cards and larger cards will not be that noticeable until/when the high quality textures are released. 

So take from that what you will but keep in mind that since Bethesda/id apparently decided not to send the PC version out early we won't get release day details on which is the better version or how different video cards handle things.  The fact that the "recommended" specs are so relatively low pretty much reinforces the idea that a super PC won't necessarily lead to a huge improvement in any way out of the box.
98  Gaming / Console / PC Gaming / Re: Rage on: October 02, 2011, 01:31:42 AM
Someone playing on the PS3 has posted the first hour or so of the game on YouTube in 20 minute sections.  Spoilery to be sure since it starts from the beginning, but it also gives a very good idea of gameplay.

First part here:
99  Gaming / Console / PC Gaming / Re: Rage on: September 30, 2011, 06:08:17 AM

Quote from: msduncan on September 30, 2011, 12:13:10 AM

When the devil are we going to see a review of this thing?

I'm trying to decide between Rage and Dark Souls (both on my list) for next week.    Grrrrrrr

From what the journalist-types over at QT3 have said, the review embargo for Rage ends at midnight Monday, when the game is released. 
100  Non-Gaming / Off-Topic / Re: Rock and Roll Hall of Shame 2012 Nominees announced on: September 28, 2011, 04:24:20 AM
Most of those seem legitimate nominees based on the relatively low bar they've established, though I agree they keep missing other equally valid choices.  But I think the problem is that their bar is so low.  It's not much of a hall of fame if everyone who had a solid or influential career gets in.  

The bigger issue, though, is that there is no way to define what the standard should be.  You can't go by "stats" like sales or radio success because that misses influential artists who didn't sell that well.  And at the same time people's musical tastes vary so much that how do you say that one point of view on a particular artist is more or less valid then another?  So we end up with this "let almost everyone in" approach that is arguably fair but dilutes the value.  

Of course then there is crap like how they decide which members of a band get inducted when lineups changed over the years.  
101  Gaming / Console / PC Gaming / Re: Steam Questions. on: September 28, 2011, 02:57:39 AM
I'm assuming the update is why I'm seeing Steam wonkiness today.  It completely shuts itself off and at one point when I restarted it I was told it didn't recognize my computer and I had to log back in.  Just a moment ago I went to pull up the menu and the icon on my taskbar completely disappeared.
102  Gaming / Console / PC Gaming / Re: Rage on: September 27, 2011, 07:12:07 PM
The recommended card is so low that I doubt either of you are going to have any issues. 
103  Non-Gaming / Off-Topic / Re: What's your daily routine? on: September 26, 2011, 09:11:37 PM
My work schedule is not consistent, so there is really no routine for me to get into - some days I have to be in at 7AM, others I don't go to work until 7PM.  Throw in that I don't have kids or a wife/fiance/girlfriend at the moment and there is really no reason to find a routine either.
104  Gaming / Console / PC Gaming / Re: Wasted on Steam (calculates your Steam stats) on: September 21, 2011, 08:48:42 AM
The problem is that its calculating based on what Steam currently shows, which at least in my case is wrong.  My suspicion is that Steam only calculates time played based on a rolling timeframe from today to a specific amount of time in the past.  So, for example, Steam says I've only put 6.2 hours into Half Life 2, which is totally wrong.  But its likely I've only put that much into the game in the last two years or so.
105  Gaming / Console / PC Gaming / Re: 5 ways to tell you're getting too old for gaming on: September 20, 2011, 04:33:19 AM
That's not a bad piece, but I don't really agree with most of it.  I never have liked multiplayer, even when I was young.  Gaming is and always has been a solitary activity for me.  And the rest of it, well, I don't find that I feel that way.  Maybe I'm still young enough at heart (or immature), or maybe I just still manage to find enough free time.  I suspect a lot this stuff applies more to people who are older and are parents then just people who are older.

106  Gaming / Console / PC Gaming / Re: X-Com Returns to the PC, drops the dash and becomes XCOM on: September 19, 2011, 07:09:15 PM
The problem is that the big publishers are stuck on only making "AAA" titles right now.  And if you give a game a AAA budget you want to maximize your potential return.  It would be as if Hollywood only made movies designed to be blockbusters and didn't also budget for mid and small budget titles as well.  The big game publishers are headed for disaster if they continue this AAA only approach because inevitably those big bets are going to fail to pay off adequately to keep the publisher going.
107  Non-Gaming / Off-Topic / Re: [Book] Ready Player One on: September 10, 2011, 12:59:59 AM
Weird.  I hadn't heard about this at all and then someone I was talking to at work started talking about what a good book it was, with the 80s references.  And now there is a thread about it here. . .  icon_eek
108  Non-Gaming / Off-Topic / Re: Bachelor week! on: September 05, 2011, 07:22:50 AM
I don't know what's sadder: that the highlight of your "bachelor week" was supposed to be playing Rock Band 3 by yourself or that you gave up on it after 45 minutes. 

Either way, I'm not surprised after seeing your location.

109  Gaming / Console / PC Gaming / Re: Sony: 'Publishers Are Getting the Living Crap Kicked Out of Them by Microsoft' on: September 03, 2011, 07:38:49 AM
Good or bad, its the same thing Sony did when they had the market leverage.   icon_lol

But look at it from Microsofts position: they are doing what they can to keep Sony's disk capacity advantage minimized, and if that means forcing publishers to promise to to give Sony "extras" then so be it.  And if you think Sony didn't do the same thing back when the XBox had some advantages over the PS2, then you don't know how this industry works.  The rest of it about maximizing revenue, and again, Microsoft is simply taking advantage of its market position.  You can do that when the publishers can't afford to say no.  If MS is too harsh about it then they will ultimately lose out.

110  Non-Gaming / Forum and Site Feedback / Anyone seeing posting delays? on: September 01, 2011, 03:31:11 AM
I've noticed lately that I sometimes see long delays between when I hit the "post" button on new posts or edits and when it completes the process.  While I could blame it on my internet connection, I've found I can easily load up another site in a different tab or even load of GT and post something else (like right now).  So what is going on with the delayed post?
111  Gaming / Console / PC Gaming / Re: Dragon Age 3 on: September 01, 2011, 03:27:07 AM

Quote from: Autistic Angel on September 01, 2011, 12:19:47 AM

If that's true, it's even more inexcusable that characters' hands are incessantly clipping through their thighs in Dragon Age II.  I don't mind much when a lock of hair or the edge of a weapon crosses through an armor plate during an emphatic animation, but when the default idle stance has obvious bugs, it reeks of sloppiness.

-Autistic Angel

Sure, but that what happens when you ship the sequel to a game that took several years to create just about exactly one year after the first game's expansion.  The new Bioware is still adjusting to EA's "franchise installments" every year approach and the only way you accomplish that with an RPG is to make them smaller and figure out how to cut corners.  Like limiting the art requirements with "innovative" approaches to inventory and reusing area assets. 

So despite all the talk, the real question is whether that has changed.  And we won't know until we find out when DA3 is due.  If it's any earlier then fall 2012, then we can expect another thrown together project.  And even fall 2012 is pushing it for something that is supposed to be of the scale they are hinting DA3 will be.
112  Gaming / Console / PC Gaming / Re: Dragon Age 3 on: August 31, 2011, 11:19:30 PM
Another summary of the Pax comments I saw suggested they are looking at a compromise solution to the NPC armor issue.  So you may be able to swap to your hearts content but it wouldn't be reflected on the NPC's look, just their stats.  Supposedly one of the reasons Bioware made the change in DA2 was because they didn't want to spend the time animating every armor for every NPC. 
113  Gaming / Console / PC Gaming / Re: Deus Ex: Human Revolution - Impressions and stuff! [Official Review too!] on: August 29, 2011, 11:18:01 PM
The only crash I've had so far was when I was trying to skip past the cutscene before the first boss fight because it was my 14th attempt or something.  And then it just locked up, not a CTD.

114  Gaming / Console / PC Gaming / Re: X-Com Returns to the PC, drops the dash and becomes XCOM on: August 27, 2011, 08:33:31 PM
The video is more interesting then I thought it would be, but I'm not sure there is much demand for Brothers in Arms with aliens, which is what it looked like.  The graphics look good, but they are still being vague about some of the strategic aspects of it.

But in general I agree that the whole idea doesn't make much sense.  "Hey, lets use this classic game license to make a game that even we admit isn't the same universe and has totally different gameplay and completely different aliens."   Seems like they could have saved a few bucks and just launched as a new IP and had just as much chance selling the idea.   The X-Com fans seem passionately angry about it, but I seriously doubt this approach is going to appeal the console shooter fans anyway.  So worst of both worlds.
115  Gaming / Console / PC Gaming / Re: Deus Ex: Human Revolution - Impressions and stuff! [Official Review too!] on: August 26, 2011, 04:34:52 AM
I haven't seen massive improvements in load time, but its still better.  Someone on another board claimed that the patch mainly impacts people with SSD drives.

Meanwhile, I was just massively spoilered on another board and am not very happy about it.  That board has spoiler tags and people were using them, but this guy "forgot" and ended up spiling a couple of major plot points in his three sentence summary after completing the game.  He's fixed it since, but I can't go back in time on it.  mad
116  Gaming / Console / PC Gaming / Re: Deus Ex: Human Revolution on: August 22, 2011, 05:46:28 AM
The earlier release time came from a UK company called GreenGamer that was selling DEHR cheaply last week and thus got a lot of attention.  Even now their webpage says the North American release date is midnight EST, even though Steam says otherwise.  There is additional confusion because the official DEHR website also has a countdown running down to 2PM EST/5PM PST tomorrow.
117  Gaming / Console / PC Gaming / Re: [Deus Ex] Video walkthru on: August 22, 2011, 01:14:48 AM
I'm torn on the video approach, to be honest.  For one thing, the sound is sketchy in places and I found I had to jack it up to hear what was being said (and even then it was hard to follow.)  Then you have the camera often fixed on one person while they have a conversation with someone "off camera," which is odd.    But the basic idea of videos is interesting.

Also, I'm surprised not to see anymore videos yet.  Once this game hits on Tuesday the interest in them is probably going to drop way off - much better to have them out now to drive people to the site to watch when interest is at its peak, IMHO.

118  Gaming / Console / PC Gaming / Re: Deus Ex: Human Revolution on: August 21, 2011, 07:53:37 AM

Quote from: EddieA on August 21, 2011, 07:46:02 AM

It looks like Steam has moved back the unlock time.  The game's store page now says it won't unlock until 3 AM Tuesday morning.

I saw that today as well.  I could have sworn that people were saying the game would unlock at midnight EST, but now it is saying midnight PST.  Looking over at the official boards it does not look like people are particuarly up in arms, so I guess the earlier talk was unconfirmed. 

Doesn't impact me much, but I was looking forward to starting earlier Monday night my time.
119  Non-Gaming / Off-Topic / Re: omg I put an offer on a house on: August 18, 2011, 12:46:19 AM

Quote from: Teggy on August 17, 2011, 07:59:21 PM

Meh. So we pretty much got toyed with. Someone had come in the day we got our conteroffer and wanted to come back the next day to look at the house again. They were downsizing so they had cash and could make an offer that wasn't contingent on appraisal. They wound up getting the house. So I'm feeling pretty sour on the deal because the seller negotiated with us in order to string us along, not because they intended to honor the negotiation. Lame. Back to the drawing board.

Maybe its just me, but the seller being so interested in an offer not contingent on appraisal suggests to me they were worried about the appraisal and/or inspection that a lender involved sale requires.  In other words, there may have been issues they were well aware of that you were not at the point you were at.  You may have dodged a bullet.
120  Gaming / Console / PC Gaming / Re: The Elder Scrolls V:Skyrim on: August 17, 2011, 08:45:52 AM

Quote from: EddieA on August 16, 2011, 08:29:24 PM

I think most, if not all, of these shots are ones journalists created in their hands-on time with the game, so they should be from the 360 version.

I don't think that is correct.  They did a big press event recently and all I'm seeing are the same images.  I think Bethesda gave them a package of shots to use, which is pretty typical in those situations.
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