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2521  Gaming / Console / PC Gaming / [Konami News] - MGS4, MGA2 and MGS3: Subsistence Announced on: May 18, 2005, 12:34:25 AM
The original post says it's PS3.  If it's PS2, then so be it, but I still don't see the need a year later.  It made some sense to offer the substance version on MGS2 because of the extra features added for the XBox release, but in this case it's the same system.  I understand this scheme works in Japan, but I don't think it's ever been proven as a winner in North America.
2522  Gaming / Console / PC Gaming / [Konami News] - MGS4, MGA2 and MGS3: Subsistence Announced on: May 18, 2005, 12:25:45 AM
Could someone explain what the point of MGS3: Substance is?  Do we really need a remake two years later on a system that trumpets it's backwards compatibility?  It sounds like they're using it as a filler because MGS4 won't be out for awhile.
2523  Gaming / Console / PC Gaming / FALLOUT 3 on: May 18, 2005, 12:21:19 AM
Quote from: "Big Jake"
What makes someone plaing a story based rpg, where the main draw is watching how your choices and actions affect the world, decide suddenly, "Hey! You know what would be fun? Making a game where thousands of fifteen years olds are, where suddenly my actions have absolutely no context because they'll disappear into the level grinding likes tears in rain!"?

The same people who liked Everquest for the same reasons - namely, it's the SETTING they like, not the mechanics of the game.
Quote from: "Big Jake"

Why does a game with a TACTICAL combat system suddenly seem like a great game to play with simultaneously thousands of other people? Do you get your turn once every 15000 minutes?

These are answers I would love to hear.

Same reason as above.

Look, I love Fallout 1 & 2, but the draw of the game is not the isometric view or the turn based combat, it's the SETTING.  I'm pretty sure that Fallout Tactics and even FOPOS would have done well if they'd kept true to the feel and the SETTING of the original games.  As such, a Fallout MMORPG could be successful if done right, which is not to say I have any interest in anyone from Interplay doing it.

On a note related to this thread's original topic, the guys at NMA (No Mutants Allowed, long-running Fallout fansite) are reporting that Bethesda is not actually showing anything at E3 about Fallout 3.  Supposedly, the signage is just to remind event goers that they now have the license and are working on the game.
2524  Gaming / Console / PC Gaming / A watershed moment for PC Gamers on: May 18, 2005, 12:11:10 AM
Quote from: "RightBastard"
Look at the specs for the next gen console hardware.  It's all PC architecture underneath.  The console market seems to be pushing towards PCs (not just in hardware and feature sets but in terms of software as some console developers are heading for the PC) so I think it's unfair to say that the PC games market is dying but more that the gaming market in general is heading towards some distant convergance point.

There's no doubt that current and next gen consoles are adopting some elements of PC, but that suggests a further marginalization of PC only.  The stand alone PC will always have some uses that a console will not, but for most consumers the PC seems increasingly unnecessary.

From a gaming standpoint, I hardly see PC gaming surviving on a few genre's when the consoles could (and no doubt at some time will) easily steal those types of games as well by simply integrating mouse and keyboard into their control schemes.  

My original point, however, is that PC gaming cannot, at least for now, claim cutting edge technology as one of it's advantages over consoles.  That is the watershed moment.
2525  Gaming / Console / PC Gaming / A watershed moment for PC Gamers on: May 17, 2005, 10:02:59 PM
I'm sure many of you have been following the Microsoft and Sony next generation console announcements, and without making this a "PC GAMING IS DEAD" thread, I have to say that as a long-time PC gamer I think this is a watershed moment.  For the first time, the consoles will not only be way cheaper, they will be ahead of the PC hardware curve.  The specs on these two systems are beyond what we have now and beyond what we as PC gamers will have anytime soon,  especially when you consider the prices these things will ship at.

Anyone disagree?
2526  Gaming / Console / PC Gaming / FALLOUT 3 on: May 17, 2005, 07:33:33 AM
Quote from: "Raven"
Quote from: "-Lord Ebonstone-"
Quote from: "Raven"
A fallout mmorpg would be sweet.
Uh, no.

Uh, yes  biggrin

Bethesda doesn't have those rights.  Interplay still has them.  Fallout 3 will be single player only.
2527  Gaming / Console / PC Gaming / So where do you stand right now? on: May 17, 2005, 06:38:08 AM
Now that backwards compatibility seems to be confirmed, I'm thinking XBox 360 all the way.  PS3 is just too far away and despite their claims most of the tech analysis I've seen so far has said the two systems will be relatively equal in terms of power.  I expect much better 3rd Party support out of Japan this time for MS as well.  So, why would you wait?
2528  Gaming / Console / PC Gaming / Who all is excited about the big PS3 unveiling?! on: May 13, 2005, 05:51:42 AM
I'm still convinced that something is wrong at Sony that they are not willing to talk about yet.  I'm just basing that on the management shake-up that included an effective demotion for the "father" of the Playstation and the fact that right after that Sony really quieted down about PS3.  I could be way off, but I would not be suprised if they reveal minimal info at E3.

Also, while it was annoying from a consumer perspective that MS has not yet revealed details like price, packages, release dates, backwards compatibility for X360 (and rumors say may not even at E3), etc., that does throw a wrench at Sony and Nintendo since they can't counter details no one knows yet.
2529  Gaming / Console / PC Gaming / It's May 12 - finally! XBox/ MTV reminder! on: May 13, 2005, 05:42:49 AM
Quote from: "Rob_Merritt"
meh, my current pc could do better...

Your current PC costs way more than this will, and I doubt it has 3 processors and a 48 pipeline video card (high end right now is 16).

I don't know what you were expecting, but I saw flashes of a new level of graphics.  Maybe only one or two levels above current, but that's all XBox and PS2 were above PS1.

I'm actually suprised by what wasn't said more than what was revealed, and now there are hints that final packages, price, and release date will all come after E3.  They gotta lock this stuff down soon, not wait for more focus groups and feedback to make those decisions.  The longer they are vague about stuff, the more likely people are to get bored.
2530  Gaming / Console / PC Gaming / Where are the Dungeon Lords Reviews/Impressions? on: May 10, 2005, 05:31:18 AM
Quote from: "-Lord Ebonstone-"
Why bother defending this dreck?  I mean, it's suspicious enough that you're appearing in nearly every DL thread I've read on my regular round of forum visits, defending the game... but assumptions about your intentions (or employers) aside, do you really think the game is worth $40 in its current state?  I would hope the answer would be a resounding "No!" for any gamer with a brain.

If I'm appearing in "nearly every DL thread I've read" then you aren't visiting too many forums since I've only posted here and at QT3 about this game.  :lol:

I'm only defending the game against the more excessive negativity I've seen.  I had no expectations about DL going in and bought it after seeing a fair amount of early negative feedback on this and the official forum.  Is it worth $40?  That's up to each individual to decide, but that decision should be based on facts and not on over-exagerrations.  For example, on QT3 a poster said something negative about the game that is flat-out not true.  There's nothing wrong with someone who actually has the game pointing out the inaccuracy of that statement.
2531  Gaming / Console / PC Gaming / Where are the Dungeon Lords Reviews/Impressions? on: May 10, 2005, 03:24:59 AM
How many of you have actually played the game and how many are relying on the usual OMG IT SUXORS reaction we see on most games?  

I'm not saying it's perfect, but I do own the game and it is not as horribly broken as some of you seem to think it is.  I think most hard core hack and slash gameplay fans who understand that DL does not have cutting edge graphics will be fine with it in its current state.   I've not seen a single crash, slowdown, or other major glitch.   Is it missing features?  Yes.  Does it have minor bugs? Yes.  Is it an unplayable mess?  No.
2532  Gaming / Console / PC Gaming / Rumored XBox 360 specs on: May 10, 2005, 03:16:36 AM
I wouldn't be suprised if the RW support is designed to allow direct download burning by a PC as a game purchase option, a la Steam and Half-Life 2.  

As for pre-ordering, GameStop will begin taking pre-orders on Thursday or Friday of this week.  They are doing it without any quantity committments from MS which means they will probably only do pre-orders for a short time and then suspend them until they have firm numbers.
2533  Gaming / Console / PC Gaming / Where are the Dungeon Lords Reviews/Impressions? on: May 09, 2005, 05:56:40 AM
I suspect waiting on a price drop would apply even if the game shipped completely perfect.  Let's be honest, this is hardly a mass-market title.

That being said, I know that it's availability in my area this weekend was pretty scarce.  A friend went all over the place before he finally found the last one at a GameStop.
2534  Gaming / Console / PC Gaming / Where are the Dungeon Lords Reviews/Impressions? on: May 08, 2005, 08:55:08 AM
Let's not overreact here.  This is no MOO3, if only because this game is no where near as anticipated.  That said, I'm finding it to be a solid game.  Plenty of hack n slash gameplay here, re-spawning mobs, etc.  The bugs aren't that noticeable.  The lack of a map thing is pretty weak, to be honest, but only because the dungeon levels are so big, the town streets so messy, etc.

Don't be scared away if you were looking forward to this one.  It's no where near as broken as some hysterical people would have you believe.
2535  Gaming / Console / PC Gaming / I was blind, but now I can see (EBGames rant) on: April 30, 2005, 07:05:50 PM
Although I'm currently a manager at a GameStop, I'm working on getting away for exactly the reasons the original poster mentioned.  EB and GameStop have a problem in that as the game industry gets bigger, big box stores are becoming more competitive on things like pre-orders and having the games early.  This is forcing EB and GameStop to turn to alternate ways of increasing their profits - mainly through promotion of used games, membership cards, and EB's insurance program.  Those kinds of things require a more forceful sales approach than what was the norm in most of these stores in the past.  Personally, I think it will turn people away from shopping in these kinds of stores but I guess that the corporate calculation is that if they can make more money on fewer customers, they will be fine.
2536  Gaming / Console / PC Gaming / Wireless controllers - good or bad? on: April 25, 2005, 05:22:22 PM
It all depends on the quality of the OEM wireless controllers.  If they are on par with Logitech or Nintendo's Wavebirds then they will be great.  Hopefully Sony and MS don't try to save money by going with cheaper, less capable versions.  To me, the key features needed are 1) rechargeable batteries, 2) multi-channel so you can find a clear connection, and 3) an auto power-down feature so you don't kill the controller if you forget to turn it off.
2537  Gaming / Console / PC Gaming / The Fall? on: April 19, 2005, 11:43:03 PM
I'll probably pick it up when it shows up here, assuming it ever does.  There's no question it was released in an extremely buggy state in Germany last fall, but it's supposed to be a solid game with all the patches and they just announced added content (free to earlier buyers) that will be included in future versions.  Bugs aside, it sounds like a solid, but not great, RPG.  Given how few RPG's there are now, that's enough for me to take a chance on.

The real question is when/if it will be released here.  They've been claiming "soon" for a long-time and even suggested they had a publisher for North America, but it's clear now that they don't have one.  That kind of misleading PR makes me wonder if we'll ever see it.
2538  Gaming / Console / PC Gaming / GameStop Acquires EB Games on: April 19, 2005, 05:27:34 AM
Quote from: "Tebunker"
Personally, this only makes me want Blockbuster to amp up it's Gamerush stores.

You just mentioned the reason why the SEC won't block a GameStop/EB merger.  While the combination of GameStop/EB will control about 25% of the market, that's only slightly larger than WalMart does right now.  On top of that, GameRush and GameCrazy are both now entering the market as national players.  So, it's not as if there isn't competition.  And I'm not even mentioning all the big box and regional stores that compete on video games as well.
2539  Gaming / Console / PC Gaming / The anything BUT Jade Empire discussion thread on: April 13, 2005, 07:33:12 PM
Quote from: "AgtFox"
Sorry to say that Platinum Hits is not tied to game sales like it somewhat is (although this is arguable) on the PS2 Greatest Hits line.  It's a common misconception many people make.

My understanding is that there is a set of criteria, including sales, that are required before Microsoft makes a title a "Platinum Hit".  As I recall, it's something like 400,000 sold, which is not much below Sony's standard.  It's on the XBox retailer website somewhere; I'll try to find a link.
2540  Gaming / Console / PC Gaming / PSP Sales Numbers Revealed... on: April 08, 2005, 05:28:00 AM
What's weird is that the PSP is apparently not selling all that well away from the coasts, but you can't find one on the coasts.  I assumed that we'd see retailers redistribute back out to where the demand is by now, and I assume that's what Sony would like, but for some reason it isn't happening.   I'm not sure why it would make sense for Best Buy (or whomever) to leave some markets bone dry and others with a surplus of stock.

The GameStop I manage in the Seattle area sold our entire shipment the first day and my understanding is that the company as a whole pretty much sold out right away.  We're seeing our first re-stock tomorrow, and it's too small for the demand - it's already sold out.
2541  Gaming / Console / PC Gaming / The anything BUT Jade Empire discussion thread on: April 08, 2005, 02:12:50 AM
Quote from: "Dreamshadow"
Any hope of this seeing a PC release?  You see...I don't own an Xbox, but Bioware goodness must not be missed.

There's always hope, but having played the demo I don't see the combat system being anywhere near PC friendly.  It's real time where you control your main character in a 3D fighting game lite kind of way, switching styles on the go.  I have  a hard time seeing that translated to a mouse.

While there are some interface similarities, this is not KOTOR with an asian fantasy instead of Star Wars setting.
2542  Gaming / Console / PC Gaming / gamestop tried to pull a fast one(psp) on: March 29, 2005, 07:32:46 PM
Quote from: "jessie"
Just returned from Gamestop with a brand new, unopened PSP.  BUT...

I did find out their policy on dead pixels... Gamestop is taking exchanges/returns for dead pixels...and selling them as new OR exchanging dead pixel units for dead pixel units.  

Scummy.  REALLY scummy.

That's not GameStop's policy, but sounds instead like a store's interpretation of the policy.  

That said, a very high percentage of PSP's have dead or malfunctioning pixels.  Exchanging is no guarantee.
2543  Gaming / Console / PC Gaming / Re: PSP warranties and such on: March 27, 2005, 06:36:58 AM
Quote from: "msduncan"
So when I bought from EB games, they offered me a 25 dollar 1 year warranty.   I know that the system has a manufacturer waranty for 1 year, but what is the difference between these?

Actually, I'm pretty sure the PSP (just like the PS2) has only a 90 day warranty through Sony.  If  I were getting a PSP I'd seriously consider the retail warranty offer, mainly because this is first generation hardware and Sony has historically had issues first gen (PS2, PSX both).  Already the pixel issue is showing it's ugly head from the US release.  Keep in mind that Sony is not going to replace your PSP for a few dead pixels, while the store warranty will.
2544  Gaming / Console / PC Gaming / PSP - When does Nintendo get scared? on: March 25, 2005, 04:07:19 AM
I think Nintendo is in a "Catch-22" situation.  The DS, which was aimed at an older market than the GBA, ended up selling to kids who interpreted it as the successor to the GBA.  That means Nintendo now has to market more kids games to the DS, which potentially means it loses it's "cool factor" with teens and adults.  

As for when the new GameBoy comes, I think it will be sooner rather than later.  Have you checked out the release schedule for the GBA in the second half of this year?  It's extremely sparse right now, much as is the XBox.  Either there is a new GBA coming or everyone is waiting until some undetermined future date to announce what they are planning.
2545  Gaming / Console / PC Gaming / PSP - dead pixels? on: March 25, 2005, 03:17:42 AM
While the PSP is very cool,  I saw a lot of dead pixels today.  Hopefully it was just a bad box or two, but out of 50 PSP's my store received, at least 5 had multiple pixels either out altogether or not functioning properly.

I've heard that Sony (at least in Japan) required something like 13 dead pixels to do an official return, but I heard today that a lot of retailers were willing to swap out for as few as one, as long as they had stock to do it (which is the real issue).
2546  Non-Gaming / Off-Topic / A world without gone gold. Six month mark on: March 20, 2005, 06:34:29 AM
I agree with Rage on the lack of notice thing.  It was just wrong.  

Sometimes something that is technically owned by someone actually becomes the property of a much larger community that develops around it.  The GoneGold community deserved more than just getting shut off without notice, irregardless of the reasons it happened.  As Rage said, a simple note would have at least provided some closure.
2547  Gaming / Console / PC Gaming / Re: CDs damaged out of the box? on: March 19, 2005, 09:31:23 AM
Quote from: "Rage"
Did I complain? Where in my post was the complaint. I expressed suprise several times, I asked if you guys had heard that the game was coming out in DVD (because this still is a pretty big deal, especially for bigger games. Remember the hooplah with the UT2004 special edition?). Nowhere, however, was there a complaint. So perhaps you can answer my question this time-was it common knowledge that this was coming out on DVD format only?

Sorry, I didn't see the distinction.  I didn't realize that BIA was on DVD, but I don't see where anyone with DVD would care but in a positive way.  Your post was not positive, so I assumed you were complaining.  My mistake. :oops:

I'm not sure DVD is really a big deal at this point.  Almost all computers built in the last six months have had it standard and more and more games are at least offering it as an option.
2548  Gaming / Console / PC Gaming / Re: CDs damaged out of the box? on: March 19, 2005, 06:19:19 AM
Quote from: "Rage"

Speaking of BIA, was I the only one suprised that it comes on DVD? I didnt remember hearing anything about this, and I was really kind of taken aback.

Considering you can buy a good quality DVD drive on NewEgg for $30 I'm not sure it's really legit to complain about DVD-only status anymore.  

As for scratches, I remeber lots of issues when Baldur's Gate I hit the PC, mainly because Interplay decided to jam the disks into stiff cardboard holders instead of giving you a 4 disk CD case.
2549  Gaming / Console / PC Gaming / Some PSP Games to be in very short supply... on: March 19, 2005, 06:13:48 AM
That's pretty weird, as I manage a GameStop and we've not been told anything that would suggest there are game shortages.  In fact, an email today said to sell everything as we got it because we'd be re-stocked right away.   Even the systems look pretty good at this point.  I know how many I'm getting day one and it would take a pretty major last-minute rush to be completely sold out by then to pre-orders (which is possible).

Has anyone seen anything that would indicate anyone other than EB is suggesting shortages?  Perhaps it's an EB issue where they under-ordered and can't now change their intial allocations.
2550  Non-Gaming / Off-Topic / March Madness on: March 14, 2005, 07:37:40 PM
They're in an impossible situation as far as making sure all the deserving teams get in.  There were over 70 teams this year that won 20 or more games, so right there you have teams that won't make it into a 65 team field.  Throw in the automatic bids that go to some weak team the won it's tournament and you have even more difficult choices to make.

That said, I was suprised that some sub-20 win teams did get in as at large bids.  That's where I think they need to draw the line.  I understand that some conferences are better than others and that the third or fourth place team in a big conference is more talented than many first place teams in small conferences, but what's the point of having so many division I teams if you then say that some aren't at the same level as others?  They'd be better off reducing the size of division one then include teams that aren't ever going to get any credit.
2551  Gaming / Console / PC Gaming / Fable coming to PC this fall on: March 11, 2005, 03:46:25 AM
It wouldn't suprise me if this version was available as a launch title on the new Xbox this fall.
2552  Gaming / Console / PC Gaming / Xbox 2 Info (better sell that first one Tebunker...) on: March 10, 2005, 06:56:02 AM
Quote from: "Graham"
Quote from: "Kevin Grey"
Quote from: "Andrew Mallon"
Standard DVD only?  I would've picked up an Xbox2 day one if it supported HD-DVD (and if there was a library of movies to draw on). From a features standpoint, Sony's inclusion of Blu-Ray makes the PS3 look a lot more attractive to me.

Yeah, that's an interesting decision on MS's part.  The PS2's DVD capabilities was widely seen as an early asset (particularly in Japan) and Bluray support over the competitors could definitely be a really nice bullet point for the PS3.

I don't think that Blu-ray will be seen as an asset to the PS3.  In fact, they could be just as much a detriment to the system as benefit.  First there will be the cost of the drives.  Then there will be the cost of the duplication of the Blu-ray discs.  Finally, there hasn't been a determined standard for hi-def DVD's.  In fact, a third standard, HVD, was announced not all that long ago.  If the industry doesn't move towards Blu-ray and goes with another standard, you will probably find the only DVD's in Blu-ray format coming from Sony.

I think that MS is doing the smart thing.  Duplication of these are less expensive, and companies have the ability to duplicate them already.

I could be wrong, but the way it was explained to me suggests Sony's system will be the best designed to deal with all eventualities on the DVD issue.  Why?  Because Sony has stated the system will be backwards compatible to PS2 games, most of which are on the DVD format.  So, they will be able to play Blu-ray as well as standard DVD's.  If it plays regular DVD's (so I was told) it will also be able to handle HD-DVD.  I could be wrong, but if that's true, Sony would be covered no matter what happens while MS would be damaged if Blu-ray wins out.
2553  Gaming / Console / PC Gaming / FINALLY! Brothers in Arms Reviewed! on: March 10, 2005, 06:50:13 AM
Don't get me wrong, I am still playing it :-)
2554  Gaming / Console / PC Gaming / FINALLY! Brothers in Arms Reviewed! on: March 10, 2005, 03:28:40 AM
I figured out the targeting cursor thing - turns out it wasn't on at all.  :-)

Anyway, I don't know how to describe it, but it just seems to me that playing BIA on a TV (regular AV, not SVideo or hi-def) is just not crisp enough.  It's weird because I have not had problems with other shooters on the XBox versus PC, but for this game it is just really bugging me.  It just feels too low res for this type of game, probably because of playing Call of Duty on PC.
2555  Gaming / Console / PC Gaming / FINALLY! Brothers in Arms Reviewed! on: March 09, 2005, 05:36:26 AM
I'm really having a hard time getting into this game.  I have to force myself to sit down to play it then usually do just one mission and decide to call it a night.  Perhaps I should have waited for the PC version, because part of my problem is that the graphics just seem "fuzzy".  I can't even tell where the targeting cursor is half the time.  I'm thinking that finishing the Call of Duty PC expansion so recently was a mistake.

Also, I'm not that impressed with the level designs.  Let's see, machine gun in the street.  Look for only alley that's not a dead end, follow around, flank enemy.  Repeat.
2556  Gaming / Console / PC Gaming / A new Wizardry game for PS2 on: March 09, 2005, 05:26:40 AM
The japanese wizardry series has been around for years.  SirTech licensed it years before their own demise.

I'm not sure who holds the US rights to Wizardry now, but I do know that the Jagged Alliance rights were licensed to Strategy First.  There was some talk that they were working on a new game, but that was before their recent problems.
2557  Gaming / Console / PC Gaming / Legend of Zelda Pre-order Bonus - Holy Cow! on: March 06, 2005, 05:58:47 PM
Quote from: "Tebunker"
Shigeru Miyamoto himself has said it on many occasions, he felt that the two additional dungeons made the game too hard (for) the younger set . . .

And that's why Nintendo is number 3.
2558  Gaming / Console / PC Gaming / you're next gen games will probably cost a lot more on: March 06, 2005, 05:56:13 PM
I can see EA charging 60 for Madden this fall now that they have the NFL exclusivity.  However, my guess is that the general price increase will happen as the next generation systems begin to come in.  Look at the PSP - $40 to $50 is the price on that system.  

This is one of the risks Microsoft is taking with launching early.  It may be hard to sell the XBox 2 with $60-70 games when Sony and Nintendo's older systems are selling games at $40-50.
2559  Gaming / Console / PC Gaming / FINALLY! Brothers in Arms Reviewed! on: March 05, 2005, 05:33:47 AM
Quote from: "flyinj"
How would you suggest they get around that?

Customize all 25 levels to account for having 1,2,3,4,5 or 6 squad mates depending on how many the player has left? Do you know how hard it is to balance a level correctly for just a single set of known assets? Let alone 5-6 potential variables?

Or just make it impossibly hard to continue, forcing the player to start the entire campaign over?

Which then is the "retarded game design"?

There are plenty of games that have managed to maintain balance while allowing tons of variables in what you brought in.  For example, the PC game Jagged Alliance 2, from 5 years ago let you build your own six man squad from a choice of about 40 different mercs covering a wide range of specialties.

The problem with the way BIA does it is that it feels like I'm playing a series of "tactical situations" that are seperate from each other instead of feeling like I'm a squad leader in a multi-day campaign.  The way the game transitions between missions contributes to that feeling.  That worked for Call of Duty because you knew you weren't playing the same character each time - in BIA you are.
2560  Gaming / Console / PC Gaming / Iwata pretty much concedes next generation, kinda sorta on: March 05, 2005, 05:22:13 AM
Quote from: "Temjin"
And although Nintendo always talks quite a bit about "graphics not being important," they always manage to make their hardware powerful enough to compete.  That "underpowered-but-aesthetic lunchbox" is more powerful than the PS2 and only slightly less so than the Xbox.

Nintendo has managed that the last two generations by coming out a year after Sony.  Yes, the Gamecube is more powerfull than the PS2, but that was a year later.  This time they've said they will compete with Sony directly.  If that's the case, they will probably be no better than Sony and very possibly worse than Sony as far as system power.  IMHO, all the talk about "revolutions" and such, including the quote at the beginning of this thread, suggest they will try and compensate for a weaker system with some sort of gameplay gimmick.  If it works, great, but I'd argue the DS is off to a bumpy start with it's gimmick.

Nintendo either doesn't get it or philosophically doesn't care that the sweet spot in the gaming market is now older than the kids and pre-teens they still focus on (with some exceptions, of course).  That doesn't mean they can't be a profitable company in their niche, but it means they may very well become the Apple of video games - respected and known for quality, but only a fractional player.

As an aside, I'd dispute the idea that the Xbox is only slightly more powerful than the Gamecube.  Just because most multi-platform games do not take full advantage of the XBox's power does not mean the hardware gap is as narrow as those direct comparisons seem to indicate.  As good as Resident Evil 4 looks, it's a whole level below Chronicles of Riddick, IMHO.
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