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81  Non-Gaming / Off-Topic / Re: [TV] Fall 2015 Shows on: September 23, 2015, 05:00:21 PM

Quote from: Bullwinkle on September 23, 2015, 02:02:50 PM

This is actually a lot closer to the old format than I was expecting.  It's just that their behind the scenes stuff is edgier, which I don't have a problem with if they can get the tone right.  Getting the tone right is going to take a while.

Yeah, which is why I said I'll watch a few episodes and see if it grows on me. It needs to settle into a groove. And honestly, am I the only one in thinking it would work better if Kermit would be the one with the talk show? He's always been a man of the... err well, a frog of the people, having had reporter roles and such, and I think the interviews on-stage would work better with him directing them. Hell, even a Gonzo talk show would have been better, and hilarious as he doesn't always have the best tact.

But yeah, there's something that feels a bit off about it, and like you say, maybe that's due to the retooling.
82  Non-Gaming / Off-Topic / Re: [TV] Fall 2015 Shows on: September 23, 2015, 04:51:43 AM

Quote from: Teggy on September 23, 2015, 04:38:35 AM

I watched the Muppets. It had its moments but it's not exactly what I wanted in a Muppet show. I would have rather it be a reboot of the old show.

Yeah, not entirely sure the format is working. I can see what they're trying to do with it, but most of it just seems awkwardly put together.  For example the interaction with live people, the scene with Fozzy meeting the girl's parents, etc. It just comes across as really awkward rather than funny. It's like, most of the time it's trying way too hard to be something other than the Muppets. It's frustrating because I really do want to like it.
83  Non-Gaming / Off-Topic / Re: [TV] Fall 2015 Shows on: September 23, 2015, 12:34:00 AM
So far, I'm mixed on The Muppets. I'll give it a few more episodes to grow on me, but so far the jokes have fell flat.
84  Non-Gaming / Off-Topic / Re: [TV] Fall 2015 Shows on: September 22, 2015, 04:58:44 AM
The only shows that interest me are The Muppets, and possibly Minority Report.
85  Non-Gaming / Hardware / Software Hell / Re: Any opinions on Chromebooks? on: September 14, 2015, 08:04:27 PM
My Mom had been using an 11" netbook for a few years, running win7. But with limited memory, she was getting rather frustrated as she couldn't even do some of the simple things she wanted, like email, without it lagging really badly. I'd done a number of things to try to alleviate the problem, including trying out different browsers, but nothing was really helping. A bit of searching led me to think that a Chromebook would be a good upgrade for her, seeing as she only does email and web searches. Earlier last month, she picked up an Acer 15" Chromebook, and it's brilliant. Really quite speedy, and I can see her using this for a long time to come.
86  Gaming / Console / PC Gaming / Re: [LttP] Last of Us on: August 30, 2015, 08:45:43 PM

Quote from: Ridah on August 27, 2015, 05:04:34 PM

It's definitely one of the best stories in video games, at least from what I've played. I even warmed up to the combat, eventually!

Yeah, same here. I played it on normal, and I didn't think the combat was terrible.  It often made me pause to think about the best way to approach things, but I never thought it was impossible or unfair.
87  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: August 30, 2015, 08:19:42 PM
So, they're getting into uncharted territory slywink
88  Non-Gaming / Off-Topic / Re: [movie] The Martian on: August 30, 2015, 07:22:03 PM

Quote from: farley2k on August 27, 2015, 07:21:40 PM

Cool Marketing. 

Star Talk by Neil deGrassse Tyson talking about the Ares mission as though it was real.

Nifty.  Talking about it this way was made possible by the fact that the book used real science.
89  Gaming / Console / PC Gaming / [LttP] Last of Us on: August 26, 2015, 11:59:23 PM
Ok, so I had resisted for a very long time. Personally, I'm really not into zombie stories nor any stealth related games, and so for a long time I had never even considered the game. I loved the Uncharted series, and in particular, I loved what Naughty Dog had done in crafting beautiful and realistic environments. They'd become one of my favourite devs. I kept hearing good stuff about the game, and eventually a year ago, I put it on my Christmas list. Having a backlog, I hadn't gotten to the game until a few months ago.  I'd stayed out of any threads just on the off-chance that I'd eventually play it, and I'm glad I did because I was experiencing it fresh, without knowing nothing about it other than it being a story about a girl named Ellie.

Glad I did, too, as the game is quite an experience. A well-crafted story where zombies are really secondary to the entire aspect of the game. It's more about the human experience, about survival, and their destination. I just finished it earlier today and felt rather satisfied with the whole thing. Even sad to leave the world behind. And I have to say, even the zombies weren't all that bad.
90  Gaming / Console / PC Gaming / Re: Rise of Tomb Raider on: August 24, 2015, 06:44:40 PM
The ironic thing is, that aside from the very first game, throughout its early life, the game series was mostly a PS & PC game, with the Xbox not being a reality until much later and getting the series only much later. So, that's why it feels like such a backhanded move, especially after the reboot had already been on both consoles. The reboot felt like it was they were going with a clean slate, both in terms of hardware and story, only to have them go... "Yeah, you know about clean slate... we changed our minds."
91  Non-Gaming / Off-Topic / Re: [movie] The Martian on: August 19, 2015, 04:51:00 PM
Sweet. It's looking pretty epic. Close to the book from what I can tell.
92  Gaming / Console / PC Gaming / Re: Mafia 3 Confirmed - More info @ Gamescom - Trailer Added on: August 06, 2015, 11:46:56 PM
One of the best things about the game were the physics. The cars felt properly heavy and lumbering for cars of the period. Also really liked how the cars would dirty up the longer you drove them.

As for the traffic stops, I thought it was neat at first, but it quickly grew tiresome.
93  Gaming / Console / PC Gaming / Re: Mafia 3 Confirmed - More info @ Gamescom - Trailer Added on: August 06, 2015, 06:21:35 PM
Very interesting. I wonder if your crew will gain experience allowing you to upgrade their skills?

The more I hear about it, the better it sounds. It sounds like they've given the world more purpose by making exploration reveal places like hideouts that you can clear out. A bit of RDR in that.

Out of all games from this event, I think this is the one I'm looking forward to the most.
94  Gaming / Console / PC Gaming / Re: Mafia 3 Confirmed - More info @ Gamescom - Trailer Added on: August 05, 2015, 08:25:07 PM
Vito Scaletta, Mafia II's main character.

And the wiki says this:
New Orleans

In 1968 - seventeen years after killing Carlo Falcone - a 43-year-old Vito is now residing in New Orleans and teams up with Lincoln Clay along with 2 others for control of the city when a powerful crime lord has control over them. Much of Vito's life since 1951 (and his relationship with the Vinci crime family, or the aftermath of Joe's possible demise) is yet to be specified, but is has been revealed that he has since served another stint in prison and now lives a mundane, shabby life, working in a fish restaurant overlooking the city's marina.
95  Gaming / Console / PC Gaming / Re: Mafia 3 Confirmed - More info @ Gamescom - Trailer Added on: August 05, 2015, 06:45:17 PM
Oh wow, I was hoping it would be set in New Orleans as I've mentioned in the past. biggrin

And it does look to have a lot of what I was hoping for.

Also.... Vito?? Sure looks like him, grey temples and all.

96  Gaming / Console / PC Gaming / Re: Mafia 3 Confirmed - More info @ Gamescom on: August 04, 2015, 05:41:24 PM

Quote from: Teggy on August 03, 2015, 08:30:45 PM

Quote from: Rumpy on August 03, 2015, 07:32:35 PM

Teggy, I'd love to check out that Godfather game, but I don't see it available on Steam.

Looks like it was removed some time ago and wasn't put on Origin. Your best bet would be 360 or PS3 or even Wii/WiiU if you have one of those consoles.

Looks like I might have to get myself a copy on Amazon for the PS3 if I can find it.

Heh, speaking of getting around problems, in Mafia 2, you have that warehouse ambush by the docks. If you enter the warehouse, the script has it locking you in with no way of getting out. But bizzarely, you can trip up the game and prevent that script from triggering by driving a car into the water. Then the door remains open and it becomes much easier.

I agree that the checkpoint system needed work. It sometimes even put you in awkward situations by saving it at points when you were being attacked and low on health. I think part of the problem is that it more or less had a shooter mentality which happened to have an open world, where typically don't allow you to save anywhere, perhaps because of the complexity of open worlds? But a game like this, with the approach it took I think needed it, or at the very least it needed more checkpoints. At the very least, more degree of control would have been appreciated.
97  Non-Gaming / Off-Topic / Re: Hitchhiking Robot Found Decapitated on: August 04, 2015, 04:52:54 PM
Nah, we're just too nice for that. We just accept it for what it is.

We'll just take all your bacon...
98  Gaming / Console / PC Gaming / Re: Mafia 3 Confirmed - More info @ Gamescom on: August 03, 2015, 08:14:10 PM
No biggie. Happens to the best of us smile
99  Gaming / Console / PC Gaming / Re: Mafia 3 Confirmed - More info @ Gamescom on: August 03, 2015, 07:32:35 PM

Quote from: YellowKing on August 03, 2015, 12:32:06 PM

Quote from: Rumpy
I'm so surprised that people look back on this game so fondly. Maybe game mechanics have changed so much that there are some games you just can't go back to.

I think there have been too many open world games since then that have improved upon that stuff. When that game came out, open world games were really rare. You had GTA 3 and that's about it. A lot of the open world games we think of as classics like Saint's Row, The Godfather, Assassin's Creed, etc. were still 4-5 years away. It was really ahead of its time.

It's similar to EverQuest - I have nothing but fond memories about that game. However, there is no way in this day and age I'd go back to XP loss on death, corpse runs, no quests (just grind mobs for XP), etc. 

You know, that's so very true. Even though you misattributed the quote to me slywink But yeah, there wasn't as many open-world games back when the first one came out.

Teggy, I'd love to check out that Godfather game, but I don't see it available on Steam.

And anyway, I think what I'm saying is that I wish this sequel would expand on the game mechanics.
100  Non-Gaming / Off-Topic / Re: Hitchhiking Robot Found Decapitated on: August 03, 2015, 06:31:45 PM
Yeah, I remember the local news when it had gone through my area last year. It's sad, but at the same time, I think it served its mission's purpose. The idea of the project was to see if people would trust it, and of seeing if there was enough trust in people to keep it going in its travels. The fact that it didn't survive very long on its American journey still gives them a result, even though it's not the result they were hoping for.
101  Non-Gaming / Off-Topic / Re: Waning forum usage? on: August 01, 2015, 10:38:18 PM
I thought I remembered hearing that along with the integration would come new forum software.
102  Non-Gaming / Off-Topic / Re: Waning forum usage? on: July 29, 2015, 04:11:16 AM

Quote from: Knightshade Dragon on July 28, 2015, 03:37:42 AM

I'm the Assistant Director of IT, and Security reports to me.   I think you can infer how I'm going to solve this problem.  "Hey, unblock me.   Thanks"


Shouldn't that mean you can send a message to yourself to tell yourself to unblock you? Tongue
103  Gaming / Console / PC Gaming / Re: Mafia 3 Confirmed - More info @ Gamescom on: July 29, 2015, 01:47:37 AM
Well, that's the thing. I never once felt like there was any real progression, which is a disappointment  I have with the story in general. In terms of character growth, sure. But I never felt like he was getting more powerful or more respected within the organization. It just felt like he was a peon all the way through. I still liked the story though. I just think they could have given him more responsibilities as he went up the ranks gaining more respect and favor, opening up new mission types by having a crew,  and possibly splintering off. That's something I'd like to see in the next game.
104  Gaming / Console / PC Gaming / Re: Mafia 3 Confirmed - More info @ Gamescom on: July 28, 2015, 07:30:28 PM
Yeah, but from a gameplay point of view, I found it to be an element that it was lacking on. I mean, he was kind of just there. You never really got a sense that he mattered.  Games should leverage the unseen. We always hear about them going up through the ranks and gameplay is a good way to show that. It would also help give more purpose to the open world.
105  Gaming / Console / PC Gaming / Re: Mafia 3 Confirmed - More info @ Gamescom on: July 28, 2015, 07:00:59 PM
Sweet! Mafia 2 was great! My only wish is that they use the Mafia to a better extent. I mean, I loved the story, but at the same time, I never quite felt like there was any moving up the ranks. It would be great if you could start low on the ranks and eventually be able to have your own crew and take them on missions with you.

For that matter, I'd love to see the original Mafia remastered and re-released. It's not on Steam.
106  Non-Gaming / Off-Topic / Re: [Movie]Vacation on: July 25, 2015, 05:22:08 PM
That is one hideous car.
107  Non-Gaming / Off-Topic / Re: Waning forum usage? on: July 23, 2015, 12:12:44 AM
Well, don't get me wrong. I understand the reasoning. I guess what I'm trying to get at is that I wish for more PC gaming discussions, and that's something, that I would personally get more out of. There's just not all that much of that going on here anymore, but that's just me speaking from a PC perspective. But that's not to say it the focus here isn't right, just different, and doesn't always meet my particular needs, hence posting less.
108  Non-Gaming / Off-Topic / Re: [TV] The Muppets on: July 22, 2015, 06:44:26 PM

Quote from: Bullwinkle on July 22, 2015, 04:56:33 PM

Quote from: Lee on July 22, 2015, 04:36:13 PM

Got to admit there were some funny parts, but I can't say I would watch it. Stuff like that is funny in small chunks. Watching that made me miss being 10 again more than anything else.

See, I had the opposite impression.  The first trailer I saw was basically this in smaller chunks.  I thought that was funny, but I was worried it wouldn't work in an extended format.  I was very happy to see this (which may well be how the 1st ep will start) and find that it made me laugh a number of times.

Yep, same here. It was only until after I read an article/interview that assuaged my fears about it. It feels like it's part original Muppets, part Muppets Tonight in terms of the vibe I'm getting for the execution, though I hope there's less of the latter. Conceptually, I don't think the talk-show format is all that dissimilar to their original vaudeville style format, just more of a modernization on how it's accomplished.

Oh and I loved the first movie, the second not so much.
109  Non-Gaming / Off-Topic / Re: Waning forum usage? on: July 22, 2015, 05:09:44 PM

Quote from: Gratch on July 21, 2015, 06:26:07 PM

Quote from: hitbyambulance on July 19, 2015, 09:09:13 AM

Gratch's comment about "have become very specific in which games we play/have interest in" rings true. in real life, there are some people who are 'gamers' at my job, but with so many games available and people having their own narrowed interests, it's very hard to get anyone to talk about the same thing. just a few weeks ago a guy was trying to get me into some mobile-phone based Korean freemium MMORPG - i was like NO. there's someone who spends all of their non-programming time watching Starcraft gameplay videos. that's really their only interest... pretty much every day for the past five years. i have no real interest in Starcraft, so that avenue of conversation is out. there's a DOTA2 contingent - i don't care about battle arena games either.

I find this to be an interesting evolution of the gaming audience.  It used to be that gamers could find some sort of common ground, but that's becoming more and more difficult.  Although some of my IRL friends are gamers, I have exactly zero in common with any of them because our tastes vary so wildly.  They're all into MP shooters, sports games, or MOBA's, and I tend to stick to RPG's.  Although we might all be considered "hardcore gamers", there's literally nothing we have to discuss because we're on such opposite ends of the gaming spectrum.  

Very true.  You'd get more out of me if there were a PC forum again, and while I'm also a console gamer, the games I do play, I play about 2 years later after everyone's played them and talked about them to death. I never buy collector's editions and almost never buy games on release anymore, limiting me to the discussions I do have, and I do stay out of any threads to avoid spoilers in case I do have an eye on a certain game or movie for that matter.

And as for movies, eh, I haven't even seen a single movie this summer yet. My interest has been quickly waning with big budget blockbusters, preferring dramatic impact and substance over loud obnoxious rumbles. Movies I've wanted to see haven't made their way to our theatre as it's a multiplex and most often than not only shows award contenders during award season.
110  Non-Gaming / Off-Topic / Re: Dear Gamespot, Stop Trying to Make Me Care about Your Host Personalities on: July 14, 2015, 11:41:52 PM

Quote from: JayDee on July 14, 2015, 02:49:29 PM

You nailed it. If you want to have a video then have it embedded within an article that summarizes what's in the video. Previewing a new game? Then how about a brief article outlining some features, initial impressions and other assorted info and have the video "personality" available on the same page. If I like what I see I'm going to click on the video to see the game in action and hear what you have to say in more detail. But if it's just a headline saying "NEW GAME PREVIEW!!!" with a video underneath and no other context, nope, no thanks I'm moving on. I'm not watching a 15-30 second ad and then sitting through a minute or two of video to determine I'm not really interested when a paragraph of text can tell me in seconds if I want more info.

Thanks! Yeah, if I want to watch a video, I usually end up on Youtube, or maybe while browsing something that catches my eye, usually due to some description going along with a video. I think videos being served straight-up is a symptom of mobiles, where it's often easier to view a video than to actually browse for text, becoming a distilled experience. At least that's been my experience. But on a PC, not so much, as I find the PC to be more of a complete experience in terms of getting information.

But in terms of personalities? Some do it well, some not so much.
111  Non-Gaming / Off-Topic / Re: Dear Gamespot, Stop Trying to Make Me Care about Your Host Personalities on: July 14, 2015, 06:45:24 AM
To me, I like a little of both, but in different circumstances. For instance, sometimes I'll be looking for info, and don't necessarily want to look at a video. I'll want more of a digest that can be glanced at,  that I can get the finer points from. And then, if a game does interest me, then I go out of my way looking for videos, most of the time being gameplay videos by some of Youtube's personalities. But almost never big sites like Gamespot, which seem to almost always veer too much towards being too basic. Sometimes these Youtube personalities tend to be more honest about what is and what isn't. So, I think there's a place for both, but like JayDee, I do like to have an option. Write a nice enough description that entices me to want to watch a video though, and you'll be golden. But if the video is the only thing on the page content-wise, then I'm likely to just hit the back button.
112  Non-Gaming / Off-Topic / Re: So transparent aluminum is a thing. on: July 12, 2015, 09:40:37 PM
Scotty would be proud.
113  Gaming / Console / PC Gaming / Re: Telltale & Minecraft on: July 05, 2015, 05:25:01 AM
I'm actually getting a Saturday Morning Cartoon vibe from it. Actually, that wouldn't be a bad idea. A Minecraft TV show. Hear that, Microsoft? Kids would be all over it!
114  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: July 03, 2015, 07:56:15 PM
Yes, definitely yes. Think of it as playing an Indiana Jones movie. A good Indiana Jones movie at that. slywink I've always felt that Uncharted 2 was better at being Indy than Indy4!
115  Non-Gaming / Off-Topic / Re: RIP Sir Christopher Lee on: July 01, 2015, 07:55:24 PM
Only man to have ever both played Holmes and Watson in their movie careers.
116  Gaming / Console / PC Gaming / Re: on: June 22, 2015, 04:25:10 AM

Quote from: whiteboyskim on June 19, 2015, 03:29:24 PM

Quote from: Rumpy on June 17, 2015, 11:35:57 PM

Quote from: whiteboyskim on June 15, 2015, 06:53:11 PM

D. id just conclusively proved they can do absolutely nothing original.

I dunno, but I feel like Rage is one of the best things they've done recently. Sure, the game received a lot of criticism, but if you take the game for what it is,  it's great. I'm currently playing it and I feel it has a lot of personality going for it. I wish they'd go more in that direction than Doom & Quake over and over again.

I quit RAGE (RAGEquit?) after about two hours. Could not get into it in the slightest and, oh yeah, everything was brown again. Yay color palettes! Look, I'm not a default id hater, as I recognize they make terrific engines and pioneered the shooter genre. But it seems that even when they try to branch out (ie RAGE) they fail. At that point, it's time to hire some new people who actually understand how to craft stories and unique worlds. Let id's programmers build up the engine, and hire others to do the rest of the work. But that's me.

But that's just it. I think that too many people paid attention to its flaws instead of paying attention to the game itself for what it is, perhaps because they were expecting a bit too much from id and its engine. It's quite a unique game with a unique world when you get down to it. There's quite a bit of humour in the game, something I can't quite remember being in any other of their games, unless you go way back at Commander Keen, and at least they threw in characters in there with personality, so it's a bit different for them, but different being a good thing in my opinion.

Ironically enough, I just couldn't get into Borderlands. I have the first one, but never got very far into it. But something I can tell you is that I appreciate the little touches in Rage.

Oh and I initially had a problem when first starting when the textures wouldn't appear at all no matter what I did, until I read around about the fact that creating a cache directory for the textures that somehow didn't get created during install, and all was fine after that. I haven't really noticed any pop-in during my playtime, but I do have it set on minimum, but even then the game still looks very good.

And oh yeah, to confirm with Bullwinkle, it's got quite a wide spectrum: Some brown, sunny places, dark areas, but all in ways that do make sense within its context. I'd even say quite colourful in some places, like the gameshow set.
117  Gaming / Console / PC Gaming / Re: on: June 17, 2015, 11:35:57 PM

Quote from: whiteboyskim on June 15, 2015, 06:53:11 PM

D. id just conclusively proved they can do absolutely nothing original.

I dunno, but I feel like Rage is one of the best things they've done recently. Sure, the game received a lot of criticism, but if you take the game for what it is,  it's great. I'm currently playing it and I feel it has a lot of personality going for it. I wish they'd go more in that direction than Doom & Quake over and over again.
118  Non-Gaming / Off-Topic / Re: Rocket to the Sun - These Actors Need to go on: June 10, 2015, 06:08:04 PM
Jerry O'Connell: Liked him earlier on in his career, such as My Secret Identity and Sliders, but now I can't stand the guy. It's as if he's on speed every single time I see him, talking really fast and exaggerating his facial expressions. He tries way too hard in trying to get people to like him. Just be natural, Jerry.

Dakota Fanning: Drop her out the airlock when you get there. Screaming your head off for half of WotW doesn't convince me you can act.

Abigail Breslin: Something about her that annoys me. It's as if they stuck her with the cliché and it gets amplified through her wooden acting.

Kristen Chenoweth: My god, she's annoying. High-pitched yapping and laughing. Like a small dog with a high-pitched bark that doesn't know when to shut up.
119  Gaming / Console / PC Gaming / Re: PS4 - Uncharted: The Nathan Drake Collection on: June 08, 2015, 11:49:01 PM
The games already looked damned good as they were. I`m curious to see how they can improve on that for the PS4. Naughty Dog are really good at creating beautiful atmospheric environments and setpieces.
120  Gaming / Console / PC Gaming / Re: [PC, PS4, XB1]Fallout 4 on: June 07, 2015, 08:25:38 PM

Quote from: Turtle on June 07, 2015, 06:39:02 PM

Yeah, the rumor was debunked. Male and female, voiced. Should be interesting. I don't mind voices in many games, especially ones that are a bit more cinematic.

Let's just hope they don't pull another crappy ending that they have to DLC away like FO3, and that they take into account the fact that you have companions with some rather unique properties.

I actually didn't mind the ending. I actually prefer the story to that of NV's. Though NV did have a better set of themes and locations that were a blast to visit after I'd had my trip out west, visiting many of the same locations. It was kind of surreal in a way, especially after I had had a tour of the Hoover Dam. For the most part, they were fairly accurate, though they also took some liberties. They'd even depicted the campground we had stayed at in Boulder.

Overall, I think what would help is if they'd hire a novelist to write the story since this seems like it might be a bit more cinematic. It also poses an interesting question overall. There's always some technology that carries over to both franchises and makes me wonder if they'd do the same thing with the Elder Scrolls. Although, in a way, it does make more sense for the player character to be the one narrating in Fallout.
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