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41  Non-Gaming / Off-Topic / Re: Dear Gamespot, Stop Trying to Make Me Care about Your Host Personalities on: December 04, 2014, 06:49:35 AM
Sort of like NakedNews but for gaming news? I think you're on to something slywink
42  Non-Gaming / Forum and Site Feedback / Re: [PC, PS4, PS3, Xbox1, Xbox 360]Can we dispense with the thread naming convention on: November 16, 2014, 08:41:16 PM

Quote from: Lee on November 15, 2014, 08:06:38 PM

Quote from: Rumpy on November 15, 2014, 07:44:01 PM

Quote from: th'FOOL on November 13, 2014, 01:26:52 PM

All I can say is this- we've got new forum software lined up for the beginning of the year. Tagging is one if it's features. If we try to install a plugin for this software, it is far more likely than not that those tags would not survive a forum migration.

Good to know. That's what I wanted to know. Thanks smile

He means in 2020. Tongue

And the Titanic wasn't built in a day slywink
43  Non-Gaming / Forum and Site Feedback / Re: [PC, PS4, PS3, Xbox1, Xbox 360]Can we dispense with the thread naming convention on: November 15, 2014, 07:44:01 PM

Quote from: th'FOOL on November 13, 2014, 01:26:52 PM

All I can say is this- we've got new forum software lined up for the beginning of the year. Tagging is one if it's features. If we try to install a plugin for this software, it is far more likely than not that those tags would not survive a forum migration.

Good to know. That's what I wanted to know. Thanks smile
44  Non-Gaming / Off-Topic / Re: Have you ever written anything substantial? on: November 15, 2014, 07:41:28 PM

Quote from: Turtle on November 13, 2014, 06:58:16 AM

...  you probably don't feel like you are inspired or super motivated like they show in movies and TV, or when you read biographies of people who have done amazing things. Some desire is there, but you don't think you have enough of what it takes to do anything with it.

That pretty much describes me. I have tons of ideas written down, but when it comes to actually doing something with them, I don't feel adequate enough in actually executing them and I end up stalling. Most of the time I struggle in getting them to the starting line as I don't really know how to get them started.
45  Non-Gaming / Off-Topic / Re: Have you ever written anything substantial? on: November 13, 2014, 03:26:20 AM
A few years ago I participated in NaNoWriMo and finished it to the end. The story was a sort of fantasy/steampunk set on a world divided by magic and technology, eventually resulting in a civil war of sorts. In the end, I got a proof copy printed, and it felt great holding it in my hands.
46  Non-Gaming / Forum and Site Feedback / Re: [PC, PS4, PS3, Xbox1, Xbox 360]Can we dispense with the thread naming convention on: November 12, 2014, 06:53:10 AM
Does the forum software support built-in tags? I've seen these on other forums as a way to classify posts. The idea is that they're not part of the title, and they're a mechanism to help searching be better while being less cluttered. They'd be displayed very much like thread-starters and mods are listed, but at the thread level, and beneath the thread title. So, if I were to start a new thread for a particular game, I'd tag that topic with all the relevant platforms. Then clicking on that platform name would come up with the most recent threads tagged with that platform. If that's not possible with this software, then maybe something to look for in the new upcoming software?


Like for instance, let's say I start an 'Assassin's Creed: Unity' thread.


Assassin's Creed: Unity
[PC, XBO, PS4]
47  Gaming / Console / PC Gaming / Re: Windows 10 announced on: October 01, 2014, 05:38:09 PM
They should totally use this as Windows 10's theme song...

https://www.youtube.com/watch?v=x1cnJ_pOAdQ
48  Non-Gaming / Off-Topic / Re: Apple Watch on: September 17, 2014, 06:25:24 PM
Apparently using an Apple Watch while driving can get you ticketed in the UK, as they're subject to the same rules as a phone. Think you're off the hook because it's a watch? Think again.

http://www.cultofmac.com/296253/using-apple-watch-driving-land-ticket/
49  Non-Gaming / Off-Topic / Re: Apple Watch on: September 13, 2014, 05:52:54 PM
Sure, but it'd be even better suited for him if it were standalone.

Edit: Visited an Apple forum that I'm familiar with today, and they had a poll up regarding the interest in it, and interestingly, the majority said they gave up on watches when they started carrying a smartphone. This from a forum full of Apple fanboys who normally jump at any new product.
50  Non-Gaming / Off-Topic / Re: Apple Watch on: September 12, 2014, 11:49:41 PM

Quote from: Roguetad on September 10, 2014, 03:13:54 PM

I agree, I don't see how smart watches will become mainstream until they aren't tethered to a smartphone.  

This. I don't know, I've been feeling rather skeptical about the whole wearable technology trend, and smartwatches in particular. The hard sell is that for the most part, they're redundant. Until they figure out how to make them standalone devices, possibly as something that piggybacks onto an existing plan, they'll forever need what would be its own worst enemy in order to function. Ok, that last bit might not make the most sense.

But the way I see it, the future tech that we tend to think we want, isn't always going to be the most convenient when it comes to finally being realized.
51  Non-Gaming / Off-Topic / Re: Robin Williams found dead on: August 13, 2014, 05:44:41 PM
Here's a great heartfelt letter written by Zelda.

Robin Williams's Daughter pens heartbreaking goodbye to her father
52  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 12, 2014, 07:03:48 PM

Quote from: Jumangi on August 12, 2014, 06:15:51 PM

Quote from: ATB on August 12, 2014, 03:40:34 PM

Tomb Raider is an odd pick.

I don't see it as a big enough franchise to be a system seller so why do it at all? It's likely not going to drive XB1 sales...

MS needs exclusives. They don't have the in house/1st party developers like Sony, especially since Bungie left them. Tomb Raider did well in its reboot and is about the best action/adventure game out there they could tie up since Sony already has Uncharted.

Sure, they need exclusives, but making an exclusive out of what was once on both consoles is not the right move. It's this kind of thing that fuels the fire among both camps. What they really need to do is come up with something of their own, you know, something that isn't Halo or GoW. Something bold, new and exciting that would grab everyone's interest. Right now, they're making noise, but for all the wrong reasons.
53  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 12, 2014, 06:21:29 PM
That actually seems quite reasonable as far as plans go. Maybe it will eventually lead to something more, but for now I think they've got the right idea.
54  Non-Gaming / Off-Topic / Re: Robin Williams found dead on: August 12, 2014, 06:14:55 PM
A great article about his children:
http://www.huffingtonpost.com/2014/08/12/robin-williams-quote-about-daughter_n_5671207.html?ir=Books&utm_hp_ref=books

Quote
In a Reddit AMA that Williams hosted almost one year ago, the dad of three was asked what still gives him a sense of wonder, and also what his favorite book was. His answer, now, is chilling:

    "My children give me a great sense of wonder. Just to see them develop into these extraordinary human beings. And a favorite book as a child? Growing up, it was The Lion, The Witch and The Wardrobe -- I would read the whole C.S. Lewis series out loud to my kids. I was once reading to Zelda, and she said 'don't do any voices. Just read it as yourself.' So I did, I just read it straight, and she said 'that's better.'"
55  Non-Gaming / Off-Topic / Re: R.I.P Robin Williams - Apparent Suicide on: August 12, 2014, 12:55:42 AM
Yeah, same here. This one is hitting me like a hammer on a head of a nail. frown
56  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 09, 2014, 09:53:53 PM

Quote from: TiLT on August 09, 2014, 08:56:07 PM

. At least one company seems to be doing so already, while Telltale apparently let their own license expire last year, for reasons unknown. I suspect it was too expensive compared to the other licenses they had available to them at the time.

I wouldn't think the KQ license to be anymore expensive than the Walking Dead license. In fact, that one is probably more expensive. So, what I think happened was that they had talks with Activision who granted them the license, but decided to shelve their plans for that when Walking Dead exploded in popularity, shifting their priorities. Sitting on that license while not doing anything with it was probably more expensive in the end, while the likely more expensive WD license actually was more profitable opportunity.
57  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 08, 2014, 06:39:01 PM
Oh, teach me to actually read the link... slywink Heh thanks.
58  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 08, 2014, 06:08:34 PM
I thought Telltale decided to shelve King's Quest. Now I'm confused.

I do agree about the logo though. The video makes it look like a generic location, and the half-dome isn't prominent enough in the logo as compared to earlier versions. I think the original logo was to signify Sierra's proximity to Yosemite, and a pretty awesome association.

Speaking of Yosemite, I was there last year, and as we drove there, my memories of Sierra came flooding back to me as I recognize some of the town names. Even managed to recognize Sierra's Coarsegold HQ, the one that was featured in SQ3. It's now a medical clinic.
59  Gaming / Portable Gaming & Apps / Re: Apple banning apps that reward video ads/sharing on: August 07, 2014, 10:59:56 PM

Quote from: Suitably Ironic Moniker on June 12, 2014, 02:45:39 AM

I don't know, this one doesn't bother me as long as it was my option to watch the videos. There's a game called Another Case Solved, where you play a detective who's basically solving minigames. At your office, the phone rings periodically, and if you pick it up, you get the choice to watch a quick video and get free currency. It's very unobtrusive, and can be helpful if I only need a couple more bucks to to buy something.

Yeah, that's a good example of it put to good effect. I think what I have more of a problem with are games that have a window pop up to say, "Hey, try this game! Install it and win free currency!" and games that have you visit a random website to earn more free currency. The videos feel rather harmless in comparison.
60  Non-Gaming / Off-Topic / Re: TMNT Live Action Reboot inc? on: August 05, 2014, 07:16:04 PM
Damn frown

Which reminds me, two weeks ago I had a trip to Vermont. Our route takes us to the Ticonderoga Ferry, and among those waiting was someone with a TMNT license plate. As I got out to stretch my legs while waiting for the ferry, I walked by the vehicle and saw some plushies up on the dash and yelled out, "Cowabunga!" Didn't have the heart to ask what they thought of the upcoming movie.
61  Gaming / Console / PC Gaming / Re: Playstation Plus - Now with lots more free games! on: August 01, 2014, 02:41:06 AM
Yeah, that.  I can't see why they couldn't link it to PS+ and make it a PS+ service. Pay the same PS+ flat rate and get access to PSNow. Get a discount as a PS+ member, or pay a slightly higher flat rate as a separate service. They just have to make it convenient and less ridiculous.
62  Non-Gaming / Off-Topic / Re: Let's Talk Yogurt on: July 30, 2014, 12:42:59 AM
I'm disappointed nobody has posted a Spaceball reference yet...
63  Non-Gaming / Hardware / Software Hell / Re: What virus/malware software do you use? on: July 17, 2014, 04:49:49 PM
 For a minute there, I thought maybe they were going back on their ridiculous version numbers. But then I see it's a screencap from 2011...
64  Non-Gaming / Hardware / Software Hell / Re: What virus/malware software do you use? on: July 14, 2014, 10:15:18 PM
Yep, NOD32 here. Been using it for quite awhile now, and it's been great. You hardly notice it, and it even has a gaming mode. Haven't used that, but I think it's a sort of whitelist that when detecting a particular game, will temporarily disable any scanning and protection.
65  Gaming / Console / PC Gaming / Re: Late to the Party - GTA4 Edition on: July 05, 2014, 12:05:40 AM
Well, I've finally completed the main game and both expansions. On the whole, I thought the main game was great. As far as expansions go, I know there was lots of critcism towards The Lost and The Damned when it came out and that many considered The Ballad of Gay Tony to be the better one. Personally though, I think I liked TLAD more. It simply had more of what I liked, including more of a try to make something different and what I felt was more of a story, whereas TBOGT I felt was more scattered in terms of story.
66  Non-Gaming / Off-Topic / Re: Under the Dome coming to TV on: July 01, 2014, 08:45:35 PM
I'd love to see Stephen King write a Mobster story. At least then the killings would make sense.  icon_lol

I'm not even spending any time with the second season. They lost me during the finale last season.
67  Non-Gaming / Off-Topic / Re: TMNT Live Action Reboot inc? on: June 25, 2014, 05:11:39 AM
I think they're trying to harken back to the 80's version of the Turtles with the personalities. Problem is,  it seems like they're going for half-campy, half-serious, which I don't think is quite working. All at the same time, it just seems so generic. And dare I say it, it almost feels like Bay is spoofing himself with this movie.
68  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1]Rainbow 6: Siege on: June 10, 2014, 06:40:32 PM
I'm in! I've really missed this series. A bunch of friends would get together to play R6, Rogue Spear and Raven Shield. We'd often play Lone Wolf or Free-For-All and one guy was terrible with grenades and would always end up dropping them at his feet. I'm glad to see this series return to its roots. They were intense experiences where each shot counted. I loved feeling of knowing every move you made could be your last. It really made for a different game feel to most shooters today. You had to be patient, and yet you had to keep moving and and it was incredibly rewarding.

As far as wounding hits go, if you got shot in the leg, you'd limp for the rest of the round. I forget which one introduced that, but I liked that mechanic and I'd love to see it return.

This trailer is intense, and I love the idea of being able to use breach charges on any surface, including floors.  If it manages to work the same way they show in the trailer, that should add an interesting dynamic with the environment changing around you. The original series was around before any kind of use of physics in games, and I'm imagining the interesting things they could do now with objects in the game. Like say, a lamp gets bumped off a table as you try to nudge yourself around a corner and clatters to the ground, alerting the opposition to your location.
69  Non-Gaming / Off-Topic / Re: A little different request....music to travel by on: June 08, 2014, 12:10:15 AM
Podcasts are a great idea. My personal favourite is Coverville. Never gets boring as the theme is always different.
70  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: June 06, 2014, 08:42:41 PM

Quote from: YellowKing on June 06, 2014, 05:51:19 PM

I've tried (and failed) repeatedly to finish Witcher 1. It's just not going to happen.

Yeah, I got all the way to the end, but the way the fight at the end is structured makes it very difficult. As if the bunch of guys aren't difficult enough, but you can't take a break to heal before the boss, made worse by the fact that there's a rather necessary potion I only realized would have made things far easier, had I known that going in. Only problem was that I wasn't very focused on potion making to begin with and was blindsided. And this was on Easy!  I hate a game that forces one to play one way and ignores choices in skills that were made throughout. Two Worlds II comes to mind.
71  Gaming / Console / PC Gaming / Re: GOG Galaxy on: June 06, 2014, 12:30:39 AM
So, assuming the client is not needed, that would mean the site itself the way it is now wouldn't go away. I'm a little confused as to the reason behind the client. I guess one could look at it as convenience.
72  Non-Gaming / Off-Topic / Re: Dear Gamespot, Stop Trying to Make Me Care about Your Host Personalities on: June 05, 2014, 01:27:53 AM
Curse is particularly bad at this as well. I think all this started around the time G4 stopped being dedicated to games and everyone is trying to be like them. Problem is, not everyone can be a good host. I find the problem with most of them tend to be that they're rather snarky. Or they often come across like they don't really know their material. Which is why I tend to appreciate Angry Joe. He usually tells it like it is and he usually knows what he's talking about and is honest about it.
73  Gaming / Console / PC Gaming / Re: Late to the Party - GTA4 Edition on: May 31, 2014, 08:12:53 PM
Heh, yeah, I'd imagine GTAV is quite a leap.  Overall, I've come late to the franchise. I had only really played the first game, the one with the top-down video, so one of the first things I did when I heard about GTAV was I bought SA on Steam when there was a sale and played through that. And that was that, I was hooked.   Technically, I feel Rockstar is a company that keeps innovating with their tech. There's always something new to their games. As such, It's kind of difficult going back. Holy hell, I tried playing Vice City after I played SA and I couldn't do it. I know people love it, but technologically it's very clunky. I had played SA on the PC, and had really come to appreciate mouse-look while driving, something VC simply didn't have. It was a difficult game through its technology, if that makes any sense.  It does make you appreciate the advances that SA made, and the other advancements made going forward. There are always some big technological leaps in their games.
74  Gaming / Console / PC Gaming / Late to the Party - GTA4 Edition on: May 31, 2014, 01:45:04 AM
Yes, that's not a typo. I got GTA4 for Christmas, along with GTA5, but wanted to play through 4 first. Loved it, all the way through, and I even like the physics that is often a point of criticism. I guess my major point of criticism is in its length. It's a bit too long, or maybe it's just because it's not set in different environments like SA was, making it feel longer. But I didn't feel it was much of a difficult game. Sure, there were some frustrating moments, but overall I felt they were manageable. I actually felt some of the tougher missions were the side-missions like the assassinations.

I actually got the Complete Edition, so currently making my way through The Lost and Damned, which is quite fun. Love the racing in it, which harkens back to Road Rash, and the theme itself as a motorcycle club helps differentiating it from the rest of the games in general. I've actually just completed Diamonds in the Rough, which I felt was one of the hardest missions yet, though I had a glitch which helped me complete it easier. At one point you're supposed to kill off some bodyguards on the way to deposit packages in trash bins, and normally there'll be more bodyguards on the way to the second bin. On this one try, I had died right after killing the last bodyguard, so when it came to replaying that part of the mission, it had actually saved progress so all I had to do was drive up to the trash bin markers and there were no bodyguards waiting. Bug or feature, it was handy!

75  Gaming / Console / PC Gaming / Re: Playstation 3 on: May 27, 2014, 06:13:19 PM
Sorry, yeah, you're right. Don't know why I said it was the Slim. My dufus brain was away on vacation...  icon_lol
76  Gaming / Console / PC Gaming / Re: Playstation 3 on: May 27, 2014, 12:58:14 AM
Yeah, definitely the Slim. The last revision they made was as a super-slim with top-loading.
77  Non-Gaming / Off-Topic / Re: (TV-ABC) Marvel's Agent Carter on: May 09, 2014, 09:20:08 PM
More Hayley Atwell is always a good thing.
78  Gaming / Console / PC Gaming / Re: [Kickstarter] Outcast HD Reboot on: May 06, 2014, 04:01:36 AM
Yeah, true enough, Tilt. It was a hard sell in the first place. I think that in the end, they just assumed too much, which is a mistake. Never assume anything when you're trying to sell something, as you need to sell the idea overall, both to new and old. As a result, their pitch just felt scattered. Behind all that, I could see what they were trying to accomplish, and it sounded rather ambitious, but as you say, they needed to communicate what they were doing in a much better fashion. As far as I understood, the original code was still intact, that they planned to build a new engine around it and rebuild the environments with more detail and also add another world. Hopefully they can regroup and refocus at a later time with a better pitch.

Honestly, while the game was brilliant, I don't think it sold all that well, if I remember correctly.
79  Gaming / Console / PC Gaming / Re: Sleeping Dogs martial arts easier on PC than X360? on: May 02, 2014, 05:42:27 AM
I absolutely hated this game, which I found heartbreaking since I really wanted to like it. I loved the setting and the environment, which felt kind of fresh.  I just found it rather brutal and unforgiving. I got stuck really early on (the first time you encounter waves of multiple guys as part of the story near a warehouse), gave up and never looked back. Also hated the driving in it. Felt so blah.
80  Gaming / Console / PC Gaming / Re: No One Lives Forever Trademark Filed on: May 02, 2014, 05:30:12 AM

Quote from: Bullwinkle on May 01, 2014, 11:23:13 PM

According to the article, it looks less like a remake and more like a rerelease.

Which is fine, as these are some of my all time favorites.  However, I do hope that a new game in the series might come to fruition.

Yeah, looks like it was filed by a company that deals in re-releases. Although I find it odd that a trademark would need to be filed to do that, unless they intend to make an HD release.
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