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161  Non-Gaming / Off-Topic / Re: [Movie] James Bond #24: SPECTRE on: December 09, 2014, 07:24:39 PM

Quote from: TiLT on December 08, 2014, 08:49:16 PM

I'm not following you, to be honest. Are you saying that SPECTRE was mentioned, or even alluded to, at the end of Skyfall? Because that's what it sounds like you're saying.

I'm remembering a line at the end of Skyfall where SPECTRE was mentioned, yes. After all the problems MI6 were having, like the virus, they eventually come to find out that an organization called SPECTRE is behind it all, queue the end. So we know by the end of the movie that SPECTRE will be involved in the next movie. This I implicitly remember. It's why I wasn't so surprised that the next movie would feature SPECTRE. I was more surprised that they chose to name the movie after it, though.

Craig's Bond movies have had a story-arc running through them. In terms of the timeline,  at the end of Quantum of Solace, it wouldn't be too difficult to believe that due to Quantum's failure in killing Bond throughout CR and QoS, that an organization higher up on the chain, displeased with the results thus far,  would be sent to infiltrate the organization that Bond works for;  enter SPECTRE, a more specialized org full of shadow operatives designed to do just that. They would, as you say, be picking up the pieces from a failed operation and hitting them where it hurts. But why would they if they weren't related in some manner? There's a relation there somewhere.

And I know Quantum was created because they hadn't yet had the rights to SPECTRE, but if you look at the whole picture from all Craig's Bond movies so far, it looks perfectly orchestrated to fully take advantage of the situation.
162  Non-Gaming / Off-Topic / Re: [Movie] James Bond #24: SPECTRE on: December 08, 2014, 07:16:43 PM
And they didn't need to be featured, as Skyfall had an underlying theme of transition throughout. But I'm not the only one who got that vibe out of it. If you search around online, you see a lot of people asking, "Is Quantum part of SPECTRE/Should Quantum be part of SPECTRE?" The reveal I'm speaking about is when they reveal SPECTRE towards the end, but the feeling one can get is that he's dealt with them in some form or another, ie Quantum. It's never explicitly stated, but one can read between the lines. He's in effect now going up against a more specialized unit.

This from CinemaBlend:
However, if Christensen's statement is true, it looks like not only will we see Mr. White returning in Spectre, but that SPECTRE just might be behind, born from, or taking over Quantum itself.

And my best guest regarding Mr White is that he'll be their contact into getting into finding and getting into SPECTRE HQ. If I'm wrong I'll eat a hat.
163  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: December 07, 2014, 10:54:29 PM
Hehe yeah, that was a pretty good guess. Just had a thought that maybe the title refers not to him, but to his brother.
164  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: December 07, 2014, 08:03:16 PM
Hopefully they've fixed her look in this one.

You know what's always struck me with NaughtyDog, is their capability to create believable environments. This is no exception. It does certainly feel more open, but then I've always felt their games had an open feel to them despite the fact that they were pretty linear.
165  Non-Gaming / Off-Topic / Re: [Movie] James Bond #24: SPECTRE on: December 07, 2014, 07:34:53 PM
The gist is that somewhere along they way, they figure out that there's a shadowy organization calling Quantum's shots, with it being revealed at the end of Skyfall, with Bond effectively going up the chain. That would certainly explain Quantum's involvement in the next movie. Of course, another theory could be that it's a splinter group.

Interesting thing about the Bulgarian subtitles for Quantum of Solace, Quantum was translated as SPECTRE with the title changing to Spectre of Solace.
166  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: December 07, 2014, 07:10:55 AM
The ending of 3 was rather rushed, but I think they alluded to it happening from what I remember.  Just notice it more now because of the extra detail.

Anyway, looks incredible. Need some drool buckets around here.
167  Non-Gaming / Off-Topic / Re: [Movie] James Bond #24: SPECTRE on: December 07, 2014, 07:03:26 AM
The way I saw it according to the 3 previous in the way they were building things up, was that Quantum was a sub-division of sorts from within the bigger Spectre. I seem to remember Skyfall pushing it into that direction.
168  Non-Gaming / Off-Topic / Re: Dear Gamespot, Stop Trying to Make Me Care about Your Host Personalities on: December 04, 2014, 06:49:35 AM
Sort of like NakedNews but for gaming news? I think you're on to something slywink
169  Non-Gaming / Forum and Site Feedback / Re: [PC, PS4, PS3, Xbox1, Xbox 360]Can we dispense with the thread naming convention on: November 16, 2014, 08:41:16 PM

Quote from: Lee on November 15, 2014, 08:06:38 PM

Quote from: Rumpy on November 15, 2014, 07:44:01 PM

Quote from: th'FOOL on November 13, 2014, 01:26:52 PM

All I can say is this- we've got new forum software lined up for the beginning of the year. Tagging is one if it's features. If we try to install a plugin for this software, it is far more likely than not that those tags would not survive a forum migration.

Good to know. That's what I wanted to know. Thanks smile

He means in 2020. Tongue

And the Titanic wasn't built in a day slywink
170  Non-Gaming / Forum and Site Feedback / Re: [PC, PS4, PS3, Xbox1, Xbox 360]Can we dispense with the thread naming convention on: November 15, 2014, 07:44:01 PM

Quote from: th'FOOL on November 13, 2014, 01:26:52 PM

All I can say is this- we've got new forum software lined up for the beginning of the year. Tagging is one if it's features. If we try to install a plugin for this software, it is far more likely than not that those tags would not survive a forum migration.

Good to know. That's what I wanted to know. Thanks smile
171  Non-Gaming / Off-Topic / Re: Have you ever written anything substantial? on: November 15, 2014, 07:41:28 PM

Quote from: Turtle on November 13, 2014, 06:58:16 AM

...  you probably don't feel like you are inspired or super motivated like they show in movies and TV, or when you read biographies of people who have done amazing things. Some desire is there, but you don't think you have enough of what it takes to do anything with it.

That pretty much describes me. I have tons of ideas written down, but when it comes to actually doing something with them, I don't feel adequate enough in actually executing them and I end up stalling. Most of the time I struggle in getting them to the starting line as I don't really know how to get them started.
172  Non-Gaming / Off-Topic / Re: Have you ever written anything substantial? on: November 13, 2014, 03:26:20 AM
A few years ago I participated in NaNoWriMo and finished it to the end. The story was a sort of fantasy/steampunk set on a world divided by magic and technology, eventually resulting in a civil war of sorts. In the end, I got a proof copy printed, and it felt great holding it in my hands.
173  Non-Gaming / Forum and Site Feedback / Re: [PC, PS4, PS3, Xbox1, Xbox 360]Can we dispense with the thread naming convention on: November 12, 2014, 06:53:10 AM
Does the forum software support built-in tags? I've seen these on other forums as a way to classify posts. The idea is that they're not part of the title, and they're a mechanism to help searching be better while being less cluttered. They'd be displayed very much like thread-starters and mods are listed, but at the thread level, and beneath the thread title. So, if I were to start a new thread for a particular game, I'd tag that topic with all the relevant platforms. Then clicking on that platform name would come up with the most recent threads tagged with that platform. If that's not possible with this software, then maybe something to look for in the new upcoming software?

Like for instance, let's say I start an 'Assassin's Creed: Unity' thread.

Assassin's Creed: Unity
[PC, XBO, PS4]
174  Gaming / Console / PC Gaming / Re: Windows 10 announced on: October 01, 2014, 05:38:09 PM
They should totally use this as Windows 10's theme song...
175  Non-Gaming / Off-Topic / Re: Apple Watch on: September 17, 2014, 06:25:24 PM
Apparently using an Apple Watch while driving can get you ticketed in the UK, as they're subject to the same rules as a phone. Think you're off the hook because it's a watch? Think again.
176  Non-Gaming / Off-Topic / Re: Apple Watch on: September 13, 2014, 05:52:54 PM
Sure, but it'd be even better suited for him if it were standalone.

Edit: Visited an Apple forum that I'm familiar with today, and they had a poll up regarding the interest in it, and interestingly, the majority said they gave up on watches when they started carrying a smartphone. This from a forum full of Apple fanboys who normally jump at any new product.
177  Non-Gaming / Off-Topic / Re: Apple Watch on: September 12, 2014, 11:49:41 PM

Quote from: Roguetad on September 10, 2014, 03:13:54 PM

I agree, I don't see how smart watches will become mainstream until they aren't tethered to a smartphone.  

This. I don't know, I've been feeling rather skeptical about the whole wearable technology trend, and smartwatches in particular. The hard sell is that for the most part, they're redundant. Until they figure out how to make them standalone devices, possibly as something that piggybacks onto an existing plan, they'll forever need what would be its own worst enemy in order to function. Ok, that last bit might not make the most sense.

But the way I see it, the future tech that we tend to think we want, isn't always going to be the most convenient when it comes to finally being realized.
178  Non-Gaming / Off-Topic / Re: Robin Williams found dead on: August 13, 2014, 05:44:41 PM
Here's a great heartfelt letter written by Zelda.

Robin Williams's Daughter pens heartbreaking goodbye to her father
179  Gaming / Console / PC Gaming / Re: Gamescom 2014 on: August 12, 2014, 07:03:48 PM

Quote from: Jumangi on August 12, 2014, 06:15:51 PM

Quote from: ATB on August 12, 2014, 03:40:34 PM

Tomb Raider is an odd pick.

I don't see it as a big enough franchise to be a system seller so why do it at all? It's likely not going to drive XB1 sales...

MS needs exclusives. They don't have the in house/1st party developers like Sony, especially since Bungie left them. Tomb Raider did well in its reboot and is about the best action/adventure game out there they could tie up since Sony already has Uncharted.

Sure, they need exclusives, but making an exclusive out of what was once on both consoles is not the right move. It's this kind of thing that fuels the fire among both camps. What they really need to do is come up with something of their own, you know, something that isn't Halo or GoW. Something bold, new and exciting that would grab everyone's interest. Right now, they're making noise, but for all the wrong reasons.
180  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 12, 2014, 06:21:29 PM
That actually seems quite reasonable as far as plans go. Maybe it will eventually lead to something more, but for now I think they've got the right idea.
181  Non-Gaming / Off-Topic / Re: Robin Williams found dead on: August 12, 2014, 06:14:55 PM
A great article about his children:

In a Reddit AMA that Williams hosted almost one year ago, the dad of three was asked what still gives him a sense of wonder, and also what his favorite book was. His answer, now, is chilling:

    "My children give me a great sense of wonder. Just to see them develop into these extraordinary human beings. And a favorite book as a child? Growing up, it was The Lion, The Witch and The Wardrobe -- I would read the whole C.S. Lewis series out loud to my kids. I was once reading to Zelda, and she said 'don't do any voices. Just read it as yourself.' So I did, I just read it straight, and she said 'that's better.'"
182  Non-Gaming / Off-Topic / Re: R.I.P Robin Williams - Apparent Suicide on: August 12, 2014, 12:55:42 AM
Yeah, same here. This one is hitting me like a hammer on a head of a nail. frown
183  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 09, 2014, 09:53:53 PM

Quote from: TiLT on August 09, 2014, 08:56:07 PM

. At least one company seems to be doing so already, while Telltale apparently let their own license expire last year, for reasons unknown. I suspect it was too expensive compared to the other licenses they had available to them at the time.

I wouldn't think the KQ license to be anymore expensive than the Walking Dead license. In fact, that one is probably more expensive. So, what I think happened was that they had talks with Activision who granted them the license, but decided to shelve their plans for that when Walking Dead exploded in popularity, shifting their priorities. Sitting on that license while not doing anything with it was probably more expensive in the end, while the likely more expensive WD license actually was more profitable opportunity.
184  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 08, 2014, 06:39:01 PM
Oh, teach me to actually read the link... slywink Heh thanks.
185  Gaming / Console / PC Gaming / Re: Sierra Returns! on: August 08, 2014, 06:08:34 PM
I thought Telltale decided to shelve King's Quest. Now I'm confused.

I do agree about the logo though. The video makes it look like a generic location, and the half-dome isn't prominent enough in the logo as compared to earlier versions. I think the original logo was to signify Sierra's proximity to Yosemite, and a pretty awesome association.

Speaking of Yosemite, I was there last year, and as we drove there, my memories of Sierra came flooding back to me as I recognize some of the town names. Even managed to recognize Sierra's Coarsegold HQ, the one that was featured in SQ3. It's now a medical clinic.
186  Gaming / Portable Gaming & Apps / Re: Apple banning apps that reward video ads/sharing on: August 07, 2014, 10:59:56 PM

Quote from: Suitably Ironic Moniker on June 12, 2014, 02:45:39 AM

I don't know, this one doesn't bother me as long as it was my option to watch the videos. There's a game called Another Case Solved, where you play a detective who's basically solving minigames. At your office, the phone rings periodically, and if you pick it up, you get the choice to watch a quick video and get free currency. It's very unobtrusive, and can be helpful if I only need a couple more bucks to to buy something.

Yeah, that's a good example of it put to good effect. I think what I have more of a problem with are games that have a window pop up to say, "Hey, try this game! Install it and win free currency!" and games that have you visit a random website to earn more free currency. The videos feel rather harmless in comparison.
187  Non-Gaming / Off-Topic / Re: TMNT Live Action Reboot inc? on: August 05, 2014, 07:16:04 PM
Damn frown

Which reminds me, two weeks ago I had a trip to Vermont. Our route takes us to the Ticonderoga Ferry, and among those waiting was someone with a TMNT license plate. As I got out to stretch my legs while waiting for the ferry, I walked by the vehicle and saw some plushies up on the dash and yelled out, "Cowabunga!" Didn't have the heart to ask what they thought of the upcoming movie.
188  Gaming / Console / PC Gaming / Re: Playstation Plus - Now with lots more free games! on: August 01, 2014, 02:41:06 AM
Yeah, that.  I can't see why they couldn't link it to PS+ and make it a PS+ service. Pay the same PS+ flat rate and get access to PSNow. Get a discount as a PS+ member, or pay a slightly higher flat rate as a separate service. They just have to make it convenient and less ridiculous.
189  Non-Gaming / Off-Topic / Re: Let's Talk Yogurt on: July 30, 2014, 12:42:59 AM
I'm disappointed nobody has posted a Spaceball reference yet...
190  Non-Gaming / Hardware / Software Hell / Re: What virus/malware software do you use? on: July 17, 2014, 04:49:49 PM
 For a minute there, I thought maybe they were going back on their ridiculous version numbers. But then I see it's a screencap from 2011...
191  Non-Gaming / Hardware / Software Hell / Re: What virus/malware software do you use? on: July 14, 2014, 10:15:18 PM
Yep, NOD32 here. Been using it for quite awhile now, and it's been great. You hardly notice it, and it even has a gaming mode. Haven't used that, but I think it's a sort of whitelist that when detecting a particular game, will temporarily disable any scanning and protection.
192  Gaming / Console / PC Gaming / Re: Late to the Party - GTA4 Edition on: July 05, 2014, 12:05:40 AM
Well, I've finally completed the main game and both expansions. On the whole, I thought the main game was great. As far as expansions go, I know there was lots of critcism towards The Lost and The Damned when it came out and that many considered The Ballad of Gay Tony to be the better one. Personally though, I think I liked TLAD more. It simply had more of what I liked, including more of a try to make something different and what I felt was more of a story, whereas TBOGT I felt was more scattered in terms of story.
193  Non-Gaming / Off-Topic / Re: Under the Dome coming to TV on: July 01, 2014, 08:45:35 PM
I'd love to see Stephen King write a Mobster story. At least then the killings would make sense.  icon_lol

I'm not even spending any time with the second season. They lost me during the finale last season.
194  Non-Gaming / Off-Topic / Re: TMNT Live Action Reboot inc? on: June 25, 2014, 05:11:39 AM
I think they're trying to harken back to the 80's version of the Turtles with the personalities. Problem is,  it seems like they're going for half-campy, half-serious, which I don't think is quite working. All at the same time, it just seems so generic. And dare I say it, it almost feels like Bay is spoofing himself with this movie.
195  Gaming / Console / PC Gaming / Re: [PC/PS4/XB1]Rainbow 6: Siege on: June 10, 2014, 06:40:32 PM
I'm in! I've really missed this series. A bunch of friends would get together to play R6, Rogue Spear and Raven Shield. We'd often play Lone Wolf or Free-For-All and one guy was terrible with grenades and would always end up dropping them at his feet. I'm glad to see this series return to its roots. They were intense experiences where each shot counted. I loved feeling of knowing every move you made could be your last. It really made for a different game feel to most shooters today. You had to be patient, and yet you had to keep moving and and it was incredibly rewarding.

As far as wounding hits go, if you got shot in the leg, you'd limp for the rest of the round. I forget which one introduced that, but I liked that mechanic and I'd love to see it return.

This trailer is intense, and I love the idea of being able to use breach charges on any surface, including floors.  If it manages to work the same way they show in the trailer, that should add an interesting dynamic with the environment changing around you. The original series was around before any kind of use of physics in games, and I'm imagining the interesting things they could do now with objects in the game. Like say, a lamp gets bumped off a table as you try to nudge yourself around a corner and clatters to the ground, alerting the opposition to your location.
196  Non-Gaming / Off-Topic / Re: A little different to travel by on: June 08, 2014, 12:10:15 AM
Podcasts are a great idea. My personal favourite is Coverville. Never gets boring as the theme is always different.
197  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: June 06, 2014, 08:42:41 PM

Quote from: YellowKing on June 06, 2014, 05:51:19 PM

I've tried (and failed) repeatedly to finish Witcher 1. It's just not going to happen.

Yeah, I got all the way to the end, but the way the fight at the end is structured makes it very difficult. As if the bunch of guys aren't difficult enough, but you can't take a break to heal before the boss, made worse by the fact that there's a rather necessary potion I only realized would have made things far easier, had I known that going in. Only problem was that I wasn't very focused on potion making to begin with and was blindsided. And this was on Easy!  I hate a game that forces one to play one way and ignores choices in skills that were made throughout. Two Worlds II comes to mind.
198  Gaming / Console / PC Gaming / Re: GOG Galaxy on: June 06, 2014, 12:30:39 AM
So, assuming the client is not needed, that would mean the site itself the way it is now wouldn't go away. I'm a little confused as to the reason behind the client. I guess one could look at it as convenience.
199  Non-Gaming / Off-Topic / Re: Dear Gamespot, Stop Trying to Make Me Care about Your Host Personalities on: June 05, 2014, 01:27:53 AM
Curse is particularly bad at this as well. I think all this started around the time G4 stopped being dedicated to games and everyone is trying to be like them. Problem is, not everyone can be a good host. I find the problem with most of them tend to be that they're rather snarky. Or they often come across like they don't really know their material. Which is why I tend to appreciate Angry Joe. He usually tells it like it is and he usually knows what he's talking about and is honest about it.
200  Gaming / Console / PC Gaming / Re: Late to the Party - GTA4 Edition on: May 31, 2014, 08:12:53 PM
Heh, yeah, I'd imagine GTAV is quite a leap.  Overall, I've come late to the franchise. I had only really played the first game, the one with the top-down video, so one of the first things I did when I heard about GTAV was I bought SA on Steam when there was a sale and played through that. And that was that, I was hooked.   Technically, I feel Rockstar is a company that keeps innovating with their tech. There's always something new to their games. As such, It's kind of difficult going back. Holy hell, I tried playing Vice City after I played SA and I couldn't do it. I know people love it, but technologically it's very clunky. I had played SA on the PC, and had really come to appreciate mouse-look while driving, something VC simply didn't have. It was a difficult game through its technology, if that makes any sense.  It does make you appreciate the advances that SA made, and the other advancements made going forward. There are always some big technological leaps in their games.
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