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1401  Gaming / Console / PC Gaming / Re: Demo Lego Indiana Jones..im stuck on: May 16, 2008, 07:30:50 PM

Quote from: Daehawk on May 13, 2008, 09:55:40 PM

Ya the camera is horrid. The controls are at least remappable though.

I agree. I just finished playin Lego Star Wars, and there's this part in Revenge of the Sith where you have to use force powers to activate ledges and jump onto them before they retract again, and using your force powers again to activate more ledges in order to jump onto platforms. The problem is that the camera angle makes this very difficult to do, as most of the time, you're directly under the platform that you're supposed to jump onto, and the perspective makes it hard to see that. What makes this worse is that you actually have to do this in order to proceed to the next part. And this is for kids? Some of the level design leaves a lot to be desired.
1402  Gaming / Console / PC Gaming / Re: Dracula Origin video..new adventure game! on: May 16, 2008, 06:20:13 PM
Yep, where games are the same, with a new setting. Not to mention that they like using Starforce. Or liked anyway. Not sure if they still use it. As pointed out, Dreamcatcher is their parent company. It's more or less just a division they've started using ever since they started publishing other type of games.
1403  Non-Gaming / Off-Topic / Re: Fox to use less commercials? on: May 16, 2008, 06:14:29 PM

Quote from: Arkon on May 16, 2008, 04:27:56 PM

Quote from: Kevin Grey on May 16, 2008, 04:20:25 PM

Quote from: Arkon on May 16, 2008, 04:17:47 PM

I wish they would go to what I saw done when I was in England years ago.  The show aired commercial free, and then the 10 minutes after the show, before the next show was commercials.

Was that the case for all British shows?  I'm probably talking about my ass here (maybe metallicorphin can chime in) but I know that a lot of shows are broadcast on BBC which is, I believe, government funded and therefore commercial free while other "private" stations still use regular commercial advertising. 

To be honest this was about 12 years ago.  I was on my way to Namibia and had a few day layover in London.  I just remember all the shows we watched had the commercials all slotted after the shows were over.  So say 12:00-12:50 was the show, then 12:50 - 1:00 was the commercials.


British shows typically run longer due to no commercials, which is why shows like Top Gear are cut up for American audiences, resulting in a lot of stuff missing, literally becoming Best of segments.
1404  Non-Gaming / Off-Topic / Re: Fox to use less commercials? on: May 16, 2008, 05:51:37 PM

Quote from: ChaoZ on May 16, 2008, 03:19:00 PM

I suspect that's exactly what they had in mind. That'll really mess with people who download shows.
I wonder how Canadian broadcasters are planning to approach this. It means shows will run 5 minutes longer if they stick to the old-style commercials (if the show has factored them into the plot structure at all).

I don't think it matters all that much for Canada since we already have less commercials in the first place, which is why ASN  show music videos and other stuff to fill the gap.
1405  Non-Gaming / Off-Topic / Re: OO off line for a short time on: May 15, 2008, 05:11:44 PM
I think OO needs Viagra. It's been down for too long and probably needs help to get up and running again.
1406  Non-Gaming / Off-Topic / Re: Oh...Oh NO. NKOTB Reunites. Tour Planned. on: May 15, 2008, 05:07:08 PM

Quote from: CeeKay on May 15, 2008, 02:19:43 PM

MENUDO!!!!!!!!!!

Heh, funny you should say that. I never knew about that band until awhile ago, when a show I was watching had a new generation of the band. Basically, all new members and none of the originals. At this point, it's not the same band at all. Time for a new name instead of rehashing a name. It was ridiculous to say the least.

Oh and ATB, long awaited by girls of course.
1407  Non-Gaming / Off-Topic / Re: NASA news conference to announce mystery discovery on: May 15, 2008, 04:50:32 PM
Yep, Supernova. They were talking about it on the radio yesterday.
1408  Non-Gaming / Off-Topic / Re: Alaskan playground on: May 14, 2008, 07:04:30 PM

Quote from: Destructor on May 14, 2008, 01:51:41 PM

That's what I call a slight change of climate. Only way you could get worse is moving from Arizona to Alaska. biggrin

Or even worse, Resolute Bay, northernmost edge of civilization. My Dad lived there for about a year doing research. Seriously, you have to live carefully the further north you go. People have been known to lose appendages due to frostbite.  At this point, I'd rather be sweating. And that's the difference between hot and cold. You won't melt with the heat, but you'll lose things in the cold if you aren't protected enough.


Quote from: ArmyOfOne on May 14, 2008, 02:16:57 PM

I moved from Canada to Florida.  I think I got the better end of the deal.

Maybe. Though I bet you miss the Auroras. Alaska would be an astronomer's dream. Dark place, no street lights; just pure darkness, and the chance of freezing your bananas. A lot of what astronomers strive for amid all the light pollution. Cold? What cold? Astronomers tend to do crazy things to get at what they want, including freezing outside for hours.

1409  Non-Gaming / Off-Topic / Re: Alaskan playground on: May 14, 2008, 04:48:49 AM
I have a friend who moved from Florida to Alaska if you can believe it. Loves it there.
1410  Non-Gaming / Hardware / Software Hell / Re: Yet another reason to avoid Vista on: May 12, 2008, 09:36:55 PM

Quote from: tjg_marantz on May 12, 2008, 03:50:44 AM

Millenium, meet Vista.
Vista, meet Millenium.

More like,

BOB, meet Vista.
Vista, meet BOB.

1411  Non-Gaming / Off-Topic / Re: Canadians: Is Bell Internet faster than Rogers Cable? on: May 12, 2008, 08:27:11 PM

Quote from: ChaoZ on May 12, 2008, 05:01:03 PM

I'm looking into alternative providers right now.

Heh, does that mean you'll be changing your avatar? Those beaver mascots annoy me. And man, is Bell ever relentless! It's been about a year and a half since we quit Bell and went with VoiP through our cable company. Bell's been at us ever since, trying to get us to reconsider. The truth is, they don't give a dam (haha) when you're with them, only when you're not. They're too big for their own good and don't know the meaning of customer service and competition, charging an arm and a leg for basic services.  They have the gall to harass us with telemarketing calls day after day.
1412  Non-Gaming / Off-Topic / Re: New Clone Wars Trailer on: May 12, 2008, 08:15:48 PM
I'm not very impressed. This is more likely to win over kids though. I just don't think it will be a must-see.
1413  Non-Gaming / Off-Topic / Re: Speed Racer on: May 08, 2008, 09:45:02 PM
How is this even a remake? They didn't make a Speed Racer movie before, did they?
1414  Non-Gaming / Off-Topic / Re: Speed Racer on: May 08, 2008, 07:11:03 PM
I think it looks like someone was on LSD when they created the special effects. I know it's supposed to be a cartoon, but the live action doesn't particularly blend well with the CGI from what I've seen so far, and then the CGI itself isn't all that impressive with some of it looking quite bad, like something I would have expected 5 years ago.
1415  Gaming / Console / PC Gaming / Re: id Software hiring for DOOM 4 on: May 08, 2008, 02:29:17 AM
I never played Doom 3. I guess I will eventually.

Though since the setting is pretty much a reboot of the 1st Doom, will Doom 4 actually be Doom 2 rebooted? There's a lot they could do with the Hell on Earth setting.
1416  Non-Gaming / Off-Topic / Re: The greatest invention in the history of mankind. on: May 06, 2008, 06:11:26 PM

Quote from: chaosraven on May 06, 2008, 03:41:16 PM

I think I just had an Organasm.

Is that a combination of Organism and Orgasm?  eek
1417  Non-Gaming / Off-Topic / Re: OO off line for a short time on: May 06, 2008, 05:22:41 AM
May the fork be with you.
1418  Non-Gaming / Off-Topic / Re: Early word on "Iron Man" on: May 04, 2008, 06:28:22 PM
That was awesome. I came in there with no expectations at all and walked away very impressed. I thought everything about the movie was well thought out, like they had thought of every single detail, every down to the little touches that made me smile. The acting was really good and the story was probably one of the best I've seen in a recent superhero movie.

While half of the people in the theatre left before the credits were over, a bunch of us stayed til the very end.
1419  Non-Gaming / Off-Topic / Re: Makes two dozen lubricated balloon animals!...OR.... on: May 03, 2008, 01:42:57 AM
Give them away to charity...
1420  Non-Gaming / Off-Topic / Re: Good hostage movies? on: May 02, 2008, 06:42:16 PM
Midnight Run with Robert DeNiro and Charles Grodin.

I love that movie!
1421  Non-Gaming / Off-Topic / Re: OO off line for a short time on: May 01, 2008, 07:04:50 PM
So, what's the definition of 'Short'?

1.   having little length; not long.
2.   having little height; not tall: a short man.
3.   extending or reaching only a little way: a short path.
4.   brief in duration; not extensive in time: a short wait.
5.   brief or concise, as writing.
6.   rudely brief; abrupt; hurting: short behavior.
7.   low in amount; scanty: short rations.
8.   not reaching a point, mark, target, or the like; not long enough or far enough.
9.   below the standard in extent, quantity, duration, etc.: short measure.
10.   having a scanty or insufficient amount of (often fol. by in or on): He was short in experience.
11.   being below a necessary or desired level; lacking: The office is short due to winter colds and flu.
12.   Cookery.
a.   (of pastry and the like) crisp and flaky; breaking or crumbling readily from being made with a large proportion of butter or other shortening.
b.   (of dough) containing a relatively large amount of shortening.
13.   (of metals) deficient in tenacity; friable; brittle.
14.   (of the head or skull) of less than ordinary length from front to back.
15.   Stock Exchange.
a.   not possessing at the time of sale commodities or stocks that one sells.
b.   noting or pertaining to a sale of commodities or stocks that the seller does not possess, depending for profit on a decline in prices.
16.   Phonetics.
a.   lasting a relatively short time: “Bit” has a shorter vowel-sound than “bid” or “bead.”
b.   belonging to a class of sounds considered as usually shorter in duration than another class, as the vowel of but as compared to that of bought, and in many languages serving as a distinctive feature of phonemes, as the a in German Bann in contrast with the ah in Bahn, or the t in Italian fato in contrast with the tt in fatto (opposed to long).
c.   having the sound of the English vowels in bat, bet, bit, hot, but, and put, historically descended from vowels that were short in duration.
17.   Prosody.
a.   (of a syllable in quantitative verse) lasting a relatively shorter time than a long syllable.
b.   unstressed.
18.   (of an alcoholic drink) small: a short drink.
19.   Chiefly British. (of whiskey) undiluted; straight.
20.   Ceramics. (of clay) not plastic enough to be modeled.
21.   Ropemaking. hard (def. 39).
–adverb
22.   abruptly or suddenly: to stop short.
23.   briefly; curtly.
24.   on the near side of an intended or particular point: The arrow landed short.
25.   Baseball.
a.   with the hands higher on the handle of the bat than usual: He held the bat short and flied out.
b.   in a fielding position closer to home plate than usual.
–noun
26.   something that is short.
27.   that which is deficient or lacking.
28.   the sum and substance of a matter; gist (usually prec. by the).
29.   shorts,
a.   trousers, knee-length or shorter.
b.   short pants worn by men as an undergarment.
c.   knee breeches, formerly worn by men.
d.   Finance. short-term bonds.
e.   Mining. crushed ore failing to pass through a given screen, thus being of a larger given size than a specific grade. Compare fine (def. 29a).
f.   remnants, discards, or refuse of various cutting and manufacturing processes.
30.   a size of garment for men who are shorter than average: He wears a 42 short.
31.   a garment, as a suit or overcoat, in such a size.
32.   Military. a shot that strikes or bursts short of the target.
33.   Electricity. short circuit.
34.   Prosody. a short sound or syllable.
35.   Baseball. shortstop (def. 1).
36.   Movies. short subject.
37.   Finance. short seller.
38.   a deficiency or the amount of a deficiency.
39.   Chiefly British. a small drink of straight whiskey; shot.
–verb (used with object)
40.   to cause a short circuit in.
41.   to cheat by giving less than is expected or deserved; shortchange.
–verb (used without object)
42.   to short-circuit.
—Idioms
43.   come or fall short,
a.   to fail to reach a particular standard.
b.   to prove insufficient; be lacking: Her funds fell short, and she had to wire home for help.
44.   cut short, to end abruptly; terminate: Her nap was cut short by a loud noise from outside.
45.   for short, by way of abbreviation: Her name is Patricia, and she's called Pat for short.
46.   in short,
a.   in summary.
b.   in few words; in brief: In short, this has been rather a disappointing day.
47.   make short work of. work (def. 52).
48.   run short, to be in insufficient supply: My patience is running short.
49.   sell short,
a.   Stock Exchange. to sell stocks or the like without having them in one's actual possession at the time of the sale.
b.   to disparage or underestimate: Don't sell Tom short; he's really an excellent engineer.
50.   short and sweet,
a.   pleasantly brief.
b.   pertinent: We're in a hurry, so make it short and sweet.
51.   short for, being a shorter form of; abbreviated to: “Phone” is short for “telephone.”
52.   short of,
a.   less than; inferior to.
b.   inadequately supplied with (money, food, etc.).
c.   without going to the length of; failing of; excluding: Short of murder, there is nothing he wouldn't have tried to get what he wanted.
[Origin: bef. 900; ME schort (adj.), OE sceort; c. OHG scurz short, ON skortr shortness, scarcity]

—Related forms
shortness, noun

—Synonyms 4. Short, brief are opposed to long, and indicate slight extent or duration. Short may imply duration but is also applied to physical distance and certain purely spatial relations: a short journey. Brief refers esp. to duration of time: brief intervals. 5. terse, succinct, laconic, condensed. 6. curt, sharp, testy. 7. poor, deficient, inadequate, wanting, lacking. 12. crumbly. 14. brachycephalic.
—Antonyms 3, 4. long.
Dictionary.com Unabridged (v 1.1)
Based on the Random House Unabridged Dictionary, © Random House, Inc. 2006.

This post is NOT short  icon_twisted
1422  Non-Gaming / Off-Topic / Re: Canadian television - Recommendations? on: April 30, 2008, 06:59:29 PM
Oh yes, that reminds me. The Royal Canadian Air Farce is ending this year after 15 years of being on TV. I'm not sad though as I felt that ever since they brought in new people after John Morgan retired that it kind of stopped being relevant. The show used to be funny a long time ago, but in time, I felt it lost its edge, which is kind of funny considering the new young people they added were supposed to add contrast to the older people and lend a "hipness" to it. But I haven't watched it in years. I am curious about its live format now though, but I can't seem to find it on the air.
1423  Non-Gaming / Off-Topic / Re: Canadian television - Recommendations? on: April 30, 2008, 03:37:37 PM

Quote from: Canuck on April 30, 2008, 07:29:19 AM

Due South: Canadian TV show but it takes place in America.  It was actually on US networks for a while.  Story is about a Canadian mountie who is transferred to Chicago and is partnered with an American smart-alec cop. The two characters couldn't be more different from each other  and as a result it makes a great pairing to watch.  Also an excellent comedy (with some action/detective work).  I was absolutely in love with this series when I was in high school.

*slaps head* How could I forget that show! It's one of the first that made people notice Canadian TV. Loved it. Wish it would come back with new episodes.

For those in the US and liked the show, after it was cancelled, one of our Canadian networks picked it up again to produce a 3rd season, although that season had a far different budget due to the lack of American cooperation and all Chicago scenes were actually filmed in Toronto.

Quote from: Teggy on April 30, 2008, 03:24:35 PM

Quote from: Kyosho on April 30, 2008, 11:35:02 AM

Thanks for the recommendations guys. I'll check into everything mentioned. I still find it a bit odd that adults, and even men watch Degrassi.

I started watching Degrassi: TNG because I was a big fan of the original. I will say, if you are not at least somewhat open to a teen drama, it probably won't change your mind.  But it is much more compact and anti-MTV than anything you'll see on the CW. The thing I have always noticed is that they almost never use music in the background of any scene to pump up the emotion, and if they do, it's original, and not a "band of the week". If you do give it a chance, keep in mind that other than the pure nostalgic awesomeness of the first episode, the first season is pretty weak because the kids are so young, but it gets a lot better. I do classify it as a guilty pleasure no matter what.

Yeah, and here's a little trivia. The episode titles are actually song titles.

Overall, I find Degrassi to be a better than average teen drama, and one that actually deals with issues. Having the now adult characters that were part of the original Degrassi and giving them their own storylines gives the show some depth. The first season is a little rough, but by season 4, or maybe even 3, when the actresses on the show start to be lookers, the storylines get even better. And what's awesome is that each episode is part of a story arc, so things that are done aren't so easily shrugged off and forgotten, and are even referenced sometimes a few seasons later.

Quote from: El-Producto on April 29, 2008, 01:22:27 PM

I can't stand Corner Gas.. or it's counterpart Little Mosque on the Prairie.  In Canada they hype these shows like they are the next Seinfeld.. they just irritate me.

I wouldn't say hyped, no. In fact, Canadian shows hardly get any promotion at all compared to American shows. It's why Canadian shows tend to get cancelled so early. It's because people don't get a chance to see them, and so the networks spend ad dollars buying up American shows.  For example, did you know Kiefer Sutherland showed up on Corner Gas? No? That's because they never promoted that guest appearance. Any American show would be hyped up like crazy to advertise the fact they have such and such a guest star on it for any given week.
1424  Non-Gaming / Off-Topic / Re: Canadian television - Recommendations? on: April 30, 2008, 05:03:13 AM

Quote from: Tscott on April 30, 2008, 03:32:46 AM

I know I reposted the first Corner Gas scene at OO a few months ago.  I don't recall who originally posted it.  I've watched all 4 seasons that are out on DVD.  Love it.

I think that was probably me. Anyhow, I don't know if you heard, but the 6th season is the last. It was recently announced that next season is its last, which is sad since it will be hard to think about what would replace it since it's done so well. It's been a landmark in Canadian TV since there isn't really all that much being produced by our networks.

I think that Wikipedia list includes shows that aren't necessarily Canadian, but made in Canada. For example, the Beetlejuice cartoon isn't something you think of as Canadian. I think of that more as contracting work done by a Canadian team rather it being a Canadian cartoon.
1425  Non-Gaming / Off-Topic / Re: Why do radio stations only play singles? on: April 30, 2008, 02:18:04 AM
Singles are often the hook to get someone to buy an album. Often it will be a cover or just a song that stands out from the rest. And a lot of the time, what you get is a single that doesn't resemble the rest of the album at all.
1426  Non-Gaming / Off-Topic / Re: Canadian television - Recommendations? on: April 29, 2008, 11:40:13 PM

Quote from: DragonFyre on April 29, 2008, 12:26:11 PM

This may sound bizarre but Degrassi: The Next Generation is surprisingly good Canadian drama. My wife turned me onto it.



I agree. I haven't seen any new 7th season episodes due to my DVR not describing the episodes that air and making it hard to know when new ones are on, but it's surprisingly well written. Every character on the show are well written aren't just pieces of background like a lot of shows.

As for Trailer Park Boys. Bubbles. That's all I have to say biggrin

I recommend Corner Gas,  which is really quite good. Kind of like a Canadian Seinfeld set in a small prairie town.
1427  Non-Gaming / Off-Topic / Re: One of my favourite Canadian movies... on: April 26, 2008, 09:29:34 PM

Quote from: Daehawk on April 26, 2008, 08:13:19 PM

I was thinking Strange Brew.

It may be built on Canada's most famous skit, but as a movie? The movie isn't very good to be honest. I prefer watching the classic skits.
1428  Non-Gaming / Off-Topic / One of my favourite Canadian movies... on: April 26, 2008, 06:12:03 PM
Bon Cop, Bad Cop.

It's a true classic. What they did was brilliant. Being a bi-lingual country, they decided to make it a bi-ligual movie, with language being part of the story, using subtitles as needed, and different depending on the English or French versions.

Here's one of my favourite scenes from it where the French guy teaches him how to swear in French.  Classic.

http://ca.youtube.com/watch?v=9U72QVCgh_Q
1429  Non-Gaming / Off-Topic / Re: Jimmy Fallon to replace Conan O'Brien! on: April 25, 2008, 07:15:30 PM

Quote from: CeeKay on April 25, 2008, 06:28:57 AM

Quote from: Purge on April 25, 2008, 06:21:32 AM

I would have preferred Colin Mochre (sp?).

sure, you'd favor the Canadian  Tongue

Wouldn't that work though? Conan O'Brien is Irish... Tongue
1430  Non-Gaming / Off-Topic / Re: Coming out of a strip club at 3AM is the best time to get shot on: April 25, 2008, 06:23:13 PM
Sheesh. I have a friend who told me a story of someone who just walked in one night with a shotgun. Didn't shoot at anybody, but makes you wonder. Where are the bouncers? And this at the only club in the city.
1431  Gaming / Multiplayer Madness (MMO or otherwise) / Re: My Dream Next Gen MMORPG on: April 24, 2008, 07:42:20 PM

Quote from: rittchard on April 23, 2008, 02:08:12 AM

Quote from: Rumpy on April 22, 2008, 08:43:04 PM

Quote
Advanced NPC AI - in conjunction with the above, I would love to see some actual true AI improvements in NPCs.  It's almost unbelievable to me that after so many years of development, most designers are perfectly happy with static NPCs with a ? over their head.  I want to see living, breathing NPCs that are nearly undiscernable from human players.  With not just their own schedules, but their own agendas and politics and "levels" that also evolve over time.  We've seen some of this in games like Gothic and the TES series, but why only in single player games, and why not take it further?  So for example, at lvl 25, an NPC decides she wants to venture out into the world and vanquish robbers.  She goes out and starts killing robber mobs.  If you were to follow her around, you'd see how her story unfolds.  You could choose to help and get involved, or do nothing, or play evil and turn against her.  All of which would affect how she (and her NPC family) reacts to you

All nice thoughtful ideas, however, as much as I'd like the kind of AI you describe, I can easily see how it would pose a problem. I think the most obvious one however is that when playing an MMO, people want to find NPCs easily. They need to be in the same spot where people can always find them, otherwise people would get frustrated at not being able to find the NPC they need. The second is bandwidth and processing. Can you imagine the bandwidth needed to tell each client playing where such and such an NPC currently is located? It's one thing for a single player game like Oblivion to have wandering NPCs, but the moment you introduce it into a multiplayer situation becomes too much an overhead. Not to mention how silly it would look if a lot of people were following this NPC at the same time in order to finish up a quest or something. It already looks silly enough with them standing in one place.


Part of the problem I see is that most of us (myself included) are now conditioned to think in a certain way based on what developers (mostly WoW) have fed us game after game.  The paradigm of ? on static NPC head now just seems like it's the right way to go, it's simple, elegant, efficient, little room for error.  But because of this, developers seem to fear trying something different.  It's almost as if they've given up on innovation or change for fear of having it stray too far from the WoW model.  An easy solution to the problem you pose is to have quests posted on an adventurer's board or some such central location in a town.  Upon completion, maybe you automatically get credit.  Or, maybe to get the full reward, you need to eventually go back to the board or the NPC, or send a note (if you want to be more "realistic"), but certainly it could be worked around fairly easily.  For some quests, it's plausible the NPC AI would dictate it follow you or the party and he/she may reward you immediately.

- - -

YK, we've been watching Darkfall for so many years it's sad.  I think we finally gave up and decided it was vapourware.  Still hoping I'm wrong but...

You misunderstood what I meant. Blackjack pretty much sums up the reason why I said this. It's not that the devs don't want to try something new, it's that technologically, it's hard to do because you'd be serving up the location of NPCs to every client, which goes and introduces another lag factor. I'm sure if an opportunity to change things would open up, that devs would want to take advantage of it, but as it is, I think we've still got quite a few generations to go before it's technically possible. Everyone would be complaining about the lag and complaining about the devs being sloppy coders, etc. 


Unless of course, you have a server for the game, and a server for the AI and NPCs. Or maybe if Physics cards become common enough, they can offload the calculations to that.Until then, it's not possible.

Now, I didn't mention the NPCs that do walk around towns and such, but that's not AI. That's a predetermined path that the devs have set to the NPC, and in the case of mobs, if X sees Y, X will engage Y. That's pretty much the extent of AI in an MMO, and why MMOs deal with events using triggers.
1432  Non-Gaming / Off-Topic / Re: Victorian All-In-One PC on: April 24, 2008, 06:49:15 PM
That's awesome.Though it does make the monitor look like a CRT.
1433  Gaming / Multiplayer Madness (MMO or otherwise) / Re: My Dream Next Gen MMORPG on: April 22, 2008, 08:43:04 PM
Quote
Advanced NPC AI - in conjunction with the above, I would love to see some actual true AI improvements in NPCs.  It's almost unbelievable to me that after so many years of development, most designers are perfectly happy with static NPCs with a ? over their head.  I want to see living, breathing NPCs that are nearly undiscernable from human players.  With not just their own schedules, but their own agendas and politics and "levels" that also evolve over time.  We've seen some of this in games like Gothic and the TES series, but why only in single player games, and why not take it further?  So for example, at lvl 25, an NPC decides she wants to venture out into the world and vanquish robbers.  She goes out and starts killing robber mobs.  If you were to follow her around, you'd see how her story unfolds.  You could choose to help and get involved, or do nothing, or play evil and turn against her.  All of which would affect how she (and her NPC family) reacts to you

All nice thoughtful ideas, however, as much as I'd like the kind of AI you describe, I can easily see how it would pose a problem. I think the most obvious one however is that when playing an MMO, people want to find NPCs easily. They need to be in the same spot where people can always find them, otherwise people would get frustrated at not being able to find the NPC they need. The second is bandwidth and processing. Can you imagine the bandwidth needed to tell each client playing where such and such an NPC currently is located? It's one thing for a single player game like Oblivion to have wandering NPCs, but the moment you introduce it into a multiplayer situation becomes too much an overhead. Not to mention how silly it would look if a lot of people were following this NPC at the same time in order to finish up a quest or something. It already looks silly enough with them standing in one place.

1434  Gaming / Console / PC Gaming / Re: Fallout 3 Collectors Edition...metal lunchbox!!!!! on: April 22, 2008, 08:27:54 PM
There's gotta be some monsters from Oblivion in the game as a sort of easter egg...  icon_wink
1435  Non-Gaming / Off-Topic / Re: Broccoli & Cauliflower on: April 21, 2008, 08:36:11 PM
I hate them both, and no amount of butter makes me want to eat them.
1436  Non-Gaming / Off-Topic / Re: What are you listening to these days? on: April 20, 2008, 08:15:49 PM
Hot damn, that's a nice find, Tscott. They sound great to my ears smile

Yeah, I agree with you, I guess. Might be the reason Ennis had trouble in Canada, which is kind of ironic. When your market doesn't suit you, go looking for another market.
1437  Non-Gaming / Off-Topic / Re: What are you listening to these days? on: April 19, 2008, 09:10:16 PM
You and female pop albums, Tscott? Who would of known slywink

I believe I've steered you towards a few before, so check out Ennis. They're a band from Canada,  who have been known as the Ennis Sisters and recently moved to  Nashville and switched their market to an American one after having a lack of success in Canada. They're quite pleasing to the eyes.

http://www.ennismusic.com/

On the other hand, knowing you, you've probably already heard of them.
1438  Gaming / Console / PC Gaming / Re: [Wii] How does it look on larger HD sets? on: April 19, 2008, 08:54:11 PM

Quote from: Ridah on April 19, 2008, 08:05:28 AM

I've heard that on low-quality HDTVs the image doesn't scale well but on higher quality it looks much better, I don't consider 32' to be large though. I was thinking 40' and up. What brand/model is your TV, nymanium?

LOL our 27" SDTV must really be tiny then. Amazing what one can consider big and tiny. I've never had anything bigger than 27", so 32" is large to me.
1439  Gaming / Console / PC Gaming / Re: Dwarf Fortress on: April 19, 2008, 01:58:29 AM
I found this, which looks to be the most comprehensive graphics mod available:

http://mayday.w.staszic.waw.pl/df.htm

I tried getting into the game before, but it was a little hard trying to figure out how to work it and see what went on. Hopefully I'll like this better.
1440  Non-Gaming / Off-Topic / Coming to Alderaan on: April 18, 2008, 08:55:20 PM
Someone had the brilliant idea of using audio from another James Earl Jones movie, Coming to America, and dubbing Star Wars using it. Brilliant video!

"I know you have been inconvenienced. Shall we say 1 million.......AHA!!!!!!!"

http://ca.youtube.com/watch?v=utGXF5orynk&feature=related
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