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121  Gaming / Console / PC Gaming / Re: GoG Galaxy? on: May 11, 2015, 12:19:04 AM
Yeah, doubt it's going to change anything in terms of being DRM-free. It will just be another way to deliver the games and keep them updated, which is entirely optional. Consider the downloader that has been available for years, which has also been optional.

Though I have to say, the interface right now needs a bit of work to get it to a level that will be useful. It's little more than a client-based version of their website, with a cumbersome interface with features hidden too deeply. And adding games already installed is a bit more difficult than it needs to be at the moment, but from what I hear they're working on that.
122  Non-Gaming / Off-Topic / Re: [Movie]Vacation on: May 08, 2015, 10:55:54 PM

Quote from: EngineNo9 on May 08, 2015, 09:08:06 PM

Working blue, whatever.  I don't particularly find having a 10 year old say "bullshit" or "rimjob" to be the top of comedy, it feels like it's going for the cheapest laugh possible.

I had a strong feeling it would end up that way. It's the current trend in comedy and why I dislike a lot of comedies these days. The original vacation movies had some of that, but at least it was charming to a point, and it was something you'd come to expect out of the Vacation movies and Police Academy too. But this comes across as trying too hard to be "cool".
123  Gaming / Console / PC Gaming / Re: Who else sucks in online games? on: April 20, 2015, 07:30:07 PM
I don't really play online games very much. The extent of my online playing at the moment is with WarThunder. I don't think I'm very good, but I'm still having a lot of fun. The game is also more strategic with the tanks, creating more of a relaxed atmosphere.
124  Gaming / Console / PC Gaming / Re: [PS4/XB1/PC] Deus Ex: Mankind Divided on: April 09, 2015, 05:05:02 PM

Quote from: Caine on April 08, 2015, 03:22:20 AM

I love the world they have built up with HR. 

Yeah, so do I. I loved the attention to detail in even the smallest things. You could tell the game was made with love for the original game. It sounds like a strong possibility that we'd be butting heads with Gunther Hermann in this. In fact, I'm willing to bet he'll be the main assassin in this. Apparently he's already been mentioned in HR with details building up towards a confrontation with his anti-augment involvement, which would fit his profile and theme of this game.
125  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: March 24, 2015, 11:10:05 PM
Just started Witcher 2, and I already like it more than the first game. Everything feels more immediate. I felt the first game was terribly clunky and the combat felt weird. Here though I'm finding I'm enjoying myself more and not worrying about the interface.  I'm really liking the new look of the game itself, including character models and cutscenes. Some of those make you feel like you're watching a Game of Thrones episode at times.

But those QTEs, yikes. They don't seem to be particularly needed, and they're difficult enough even without the difficult setting. And that tutorial nearly put me off the game, but thankfully it wasn't representative of the rest of the game. It just felt tacked on and unpolished.

All in all though, looking forward to playing the 3rd game.
126  Gaming / Console / PC Gaming / Re: One weird trick for finishing a lot of games on: March 24, 2015, 01:32:46 AM
I usually stop when I feel I've hit a wall even though I feel I've enjoyed a game. Like for instance, I've been playing Red Faction: Guerrilla,  and got to the Hammer of the Gods mission, which I feel is a bit too difficult.
127  Non-Gaming / Off-Topic / Re: Aurora tonight on: March 19, 2015, 12:09:50 AM
Heads up that there might be some more activity tonight.
128  Non-Gaming / Off-Topic / Re: OO off line for a short time on: March 18, 2015, 08:19:24 PM
Only if someone were to trip over it after being already blinded...
129  Non-Gaming / Off-Topic / Re: OO off line for a short time on: March 18, 2015, 07:44:53 PM
A stage lighting company = multiple lights... no? Tongue Or is that not bright enough for your splendor?

Somewhere, breaking the still of the night is a spotlight shining an H into the sky... am I right? Tongue
130  Non-Gaming / Off-Topic / Re: OO off line for a short time on: March 18, 2015, 07:08:40 PM

Quote from: Geezer on March 18, 2015, 05:18:43 PM

and the fact that a freaking stage lighting company showed up at my neighbors *house* the other day.

Wait a minute... Hepcat is your neighbour?  Tongue
131  Non-Gaming / Off-Topic / Re: Aurora tonight on: March 18, 2015, 06:41:56 PM
Dang, Enough! That's a real shame, as out of anyone, I'd have expected you. Was looking forward to seeing your pictures.

Cheeba, well, I think the specifics vary depending on where you're located. For me, it was 10:25, but it might have been earlier or even later depending on how far north or south you are, but I think they'd all be within the hour. But it was pretty amazing to see all these reports come in at all roughly the same time. But yeah, Midnight would have been too late, as it had dissipated by then.
132  Non-Gaming / Off-Topic / Re: Aurora tonight on: March 18, 2015, 04:44:02 PM
Well, for the most part, that's true, but I've managed to photograph it in the past without even realizing I was photographing it. I counted that as a good mistake, as we were photographing the sky in the right region at the right time, with the right exposure settings which are used for photographing the sky in general as I do a lot of that.

Here's a picture from a friend of mine from last night:

And here's one of mine from the past, the same session I described:
133  Non-Gaming / Off-Topic / Aurora tonight on: March 18, 2015, 04:24:31 AM
Anyone see it? They say it could be seen as far south as Tennessee, which is pretty rare as they don't usually occur that far south.  Saw it and wasn't even looking for it and was travelling in a vehicle at the time. But N-NW, stretching a fair bit east at around 10:25 EST. Brilliant green glow with beautiful spires, and quite a treat on a St. Patrick's Day. Wished I had my camera with me. Having plenty of reports from some friends on FB that have seen it.
134  Non-Gaming / Off-Topic / Re: OO off line for a short time on: March 18, 2015, 03:59:55 AM

Quote from: hepcat on March 17, 2015, 07:16:07 PM

Listen, I think we ALL agree that I'm the sexiest forum goer around.  If simply agreeing with that sentiment causes OO to go down, I highly doubt it would work at all.

Dunno, but I'm not going to risk it... Tongue
135  Gaming / Console / PC Gaming / Re: Game of the Month Discussion, Mar/Apr 2009: Deus Ex Game of the Year on: March 17, 2015, 07:16:58 PM
Perhaps my favourite part about is the world. The backstory they built felt like a lot of thought went into it and felt like some good hard sci-fi.
136  Non-Gaming / Off-Topic / Re: OO off line for a short time on: March 17, 2015, 06:37:38 PM
I think it was all that discussion of technology in the Edison thread that did it. Server couldn't cope with the stress of old technology slywink
137  Gaming / Console / PC Gaming / Re: Remember when Worms was good? on: March 16, 2015, 06:42:34 PM
Yeah, I remember Scorched Earth. It was a fairly copied idea among shareware games, and I don't even think it was the first, as I remembered one before even Scorched Earth that I played quite a bit. There was also a 3D version of Scorched Earth that was fairly good.
138  Gaming / Console / PC Gaming / Re: So 2015 the year of VR? on: March 07, 2015, 03:32:35 AM
Yeah, the AR is more akin to Tony Stark's computer or the one in Minority Report, isn't it? It irked me when some of the media were equating Google Glass as some kind of VR similar to the Rift, when it really isn't.
139  Gaming / Console / PC Gaming / Re: So 2015 the year of VR? on: March 04, 2015, 07:31:02 PM
I'm still not entirely sold on VR, though that may change once I get to try it out. But my concern is that it won't be very good for long-hour gaming sessions that we gamers are so used to, but for shorter spans of time due to the way it would play with our senses.

As for Valve, there's definitely going to be a lot of competition in the VR space, and it's going to have to do something to get people's attention. Maybe HL3 as a launch-day release? Can you imagine if they did that? It would secure their position.
140  Non-Gaming / Off-Topic / Re: What the Hell Color is This Dress? on: February 27, 2015, 09:58:13 PM
White/Gold to me. Even if the original might be black/blue, maybe it's possible there's a white/gold version of that dress....
141  Non-Gaming / Off-Topic / Re: Retail cashier preference: robot or buddy? on: February 27, 2015, 08:26:49 PM

Quote from: raydude on February 27, 2015, 01:08:30 PM

I've found that it's frequently not the cashier who holds up the line, it's the customer. Particularly if they're paying with cash or a check. It's like, they know they're going to pay with a check so can't they just open the checkbook while waiting and fill out the stuff they know in advance? Like the date and the store's name? Or, if they know they'll be paying with cash they can at least estimate to to the nearest twenty and get that money ready?

Over here, it's debit that slows things down. A technology that was supposed to speed things up, but ends up holding things back, because everyone is waiting for you to enter your number and for the system to clear.
142  Non-Gaming / Off-Topic / Re: Retail cashier preference: robot or buddy? on: February 26, 2015, 01:08:52 AM
I once had a cashier hit on me. She had very obviously liked me. She had even put a hand on me making sure it was obvious enough. Had almost felt like going back the next day...
143  Non-Gaming / Off-Topic / Re: Now Microsoft wants in on GameStop's interrogation action on: February 26, 2015, 01:02:59 AM
I hope you've got your money's worth! You should wave it in their faces... slywink
144  Non-Gaming / Off-Topic / Re: Now Microsoft wants in on GameStop's interrogation action on: February 24, 2015, 08:15:19 PM

Quote from: Knightshade Dragon on February 24, 2015, 06:56:57 PM

Paris: Did you please this order directly at our Microsoft Store online (

I'm sure the order is VERY pleased with your transaction. Tongue

I gather English isn't their primary language... Gotta love overseas support. Also love how they say Microsoft Store Online at the end.
145  Gaming / Console / PC Gaming / Re: Eurogamer drops review scores on: February 13, 2015, 08:22:59 PM
I understand what Tilt is trying to say, and I agree and disagree at the same time.  Basically, I think Metacritic has been a victim of its own success. It's when that success hit a certain threshold that publishers decided to take advantage of it, to affect the curve. Suddenly, you have publishers paying sites to give them good reviews, which in turn Metacritic aggregates into a perfect score, if enough websites are being bought off. At a glance, someone browsing the site might say, oh look, that's a good game, right? Look at that score!" Because that's exactly what these publishers would like you to think. They've become obsessed with perfect scores to take advantage of a public who might not realize how it works. Suddenly, it doesn't matter what the quality of their game is, only that they've got "that" score. And it's a slippery downhill slope from there.

Another issue I haven't seen mentioned is lack of independency. Many big sites are tied together in some way. CBS Interactive both own Metacritic and Gamespot, and in that example alone, there seems to be a conflict of interest. A website that publishes reviews and a website that aggregates reviews under one roof? Dunno, but I think I'd prefer a website run by a private independent that wouldn't easily be influenced.

At the same time, I don't think Metacritic is necessarily "evil". At one time, it might have been a legitimately useful tool, and it could still be if the system were reworked some. I just think that it's got a bad rap by proxy of whatever's happening around it. It's been used as a vehicle. Their rules definitely could be more stringent, but I think that the time has likely passed. I do think that something else will eventually come along, as we've seen websites come and go all the time. There's bound to be something that will come to replace it, just as Facebook replaced Myspace.
146  Non-Gaming / Forum and Site Feedback / Re: [PC, PS4, PS3, Xbox1, Xbox 360]Can we dispense with the thread naming convention on: February 10, 2015, 07:45:51 PM
Well, how many there are is kind of irrelevant, I think, as it does happen with each new generation. So, it will eventually go away for a time, yes, but you'd have the same problem with new generations of consoles during the transition period.
147  Gaming / Console / PC Gaming / Re: Need a good arcade racer for PC or PS4 on: January 02, 2015, 09:05:28 PM

Quote from: Gratch on January 01, 2015, 06:02:11 PM

 I liked the racing, but the way the cars "stick" together whenever there was a collision drove me absolutely nuts. 

This is a problem in the series as a whole, not just limited to this particular game.  I try to avoid congestion points, but it's not always possible. When it happens,  you can lose control of your car, not to mention precious speed. I once landed on top of a car after a jump and I was at the mercy of the other car, which plowed us both into a tree. One time I slammed right into a car just as it respawned, unable to avoid it. Another time, I was into my last lap in first,  when a car slammed me and sent me into a tree. The reset is a little too slow, and I end up restarting the race most of the time.
148  Gaming / Console / PC Gaming / Re: Need a good arcade racer for PC or PS4 on: January 01, 2015, 11:56:58 PM

Quote from: kronovan on January 01, 2015, 09:07:05 AM

This is why u don't buy FO UC, but go for the slightly older but much better FO 2.

Well, no issues on my end. But I didn't realize it was a remake of the second one until after I bought it, otherwise I probably would have done that.
149  Gaming / Console / PC Gaming / Re: Need a good arcade racer for PC or PS4 on: December 31, 2014, 08:33:50 PM

Quote from: Gratch on December 24, 2014, 11:55:17 PM

Quote from: Rumpy on December 23, 2014, 09:19:07 PM

I just bought FlatOut: Ultimate Cargage for $5 on Steam. Might be up your alley.

Picked this up today, downloaded it, went to fire it up, and...nothing.  It goes throughout the initial install stuff, then the window disappears and nothing happens.  Apparently this isn't an uncommon issue, something to do with how it was initially integrated with GFWL.

Hopefully I can get it to work.    icon_cry

Yeah, I've heard about issues, particularly if one is using Windows 8. I think there's a way to get around it by installing the live client manually from within the game folder's support directory. Hope you can figure it out. It's a really fun game.
150  Non-Gaming / Off-Topic / Re: What Color Suits these Arctic Countries: USA, Canada, Greenland, Norway, Russia? on: December 23, 2014, 10:12:28 PM
What, are you kidding? An Army of beavers doesn't look out of place slywink  icon_lol

Hah, I do see what you're getting at though. But I'd still argue that it's within the limits, considering what they'd be representing, ie representing a country along with its might. Alternatively, I guess if budget's a concern there's always stickers that you could stick on the blocks.

On the blocks themselves, that picture gave me another idea along the lines of stickers.  Let's say, if they're the same shape, two faces end up being one colour, the edges getting another like the red in of the blocks in that picture, therefore you could technically get away with having two colours per country. Using Canada as an example, the faces being the main colour would be red, the edge white. These could probably be painted instead of stickers though.
151  Gaming / Console / PC Gaming / Re: Need a good arcade racer for PC or PS4 on: December 23, 2014, 09:19:07 PM
I just bought FlatOut: Ultimate Cargage for $5 on Steam. Might be up your alley.
152  Non-Gaming / Off-Topic / Re: What Color Suits these Arctic Countries: USA, Canada, Greenland, Norway, Russia? on: December 23, 2014, 09:16:14 PM
Just an idea offhand, but since you're creating a game, you could use a 3D-printing business to print out something more unique and defined, such as national animals, for instance. I doubt they'd be very expensive as they'd be quite small. Since some countries also have national birds, you could choose betweem both. The end result be something less confusing, and the colours could just be whatever fit the animals best. You also avoid any colours that could potentially clash politically, and the animals give it somewhat of a patriotic feel.  Canada = Beaver, USA = Bald Eagle, Greenland = Polar Bear (Yes, look it up), Denmark = Swan, Russia = Russian Bear or Siberian Cat, Norway = Elk. Actually, willing to bet you could find plastic pieces like these online.
153  Non-Gaming / Off-Topic / Re: What Color Suits these Arctic Countries: USA, Canada, Greenland, Norway, Russia? on: December 23, 2014, 02:19:06 AM
Nah, just a polite bear that invites you over before it eats you.  icon_lol
154  Non-Gaming / Off-Topic / Re: What Color Suits these Arctic Countries: USA, Canada, Greenland, Norway, Russia? on: December 23, 2014, 01:30:30 AM

Quote from: Isgrimnur on December 22, 2014, 04:22:43 PM

Make sure you include Polar bear attacks.

Not before it invites you over for a nice cup of tea slywink
155  Non-Gaming / Off-Topic / Re: What Color Suits these Arctic Countries: USA, Canada, Greenland, Norway, Russia? on: December 22, 2014, 05:18:51 AM
I'd say Red for Canada as that's perhaps the primary colour in the flag, and it's always a colour that comes up with talking about Canada.

Others I'd go for would be USA=Blue, Greenland=Green, Norway=Yellow, Russia=White
156  Non-Gaming / Off-Topic / Re: [Movie] James Bond #24: SPECTRE on: December 11, 2014, 06:21:12 PM
Then I will respectfully concede. Thanks for checking, Pr0ner. Guess we'll have to wait and see the direction they take it in.
157  Non-Gaming / Off-Topic / Re: [Movie] James Bond #24: SPECTRE on: December 10, 2014, 07:23:53 PM
My memory might be failing me then, but they must have known at the time that Skyfall was being produced that they'd have the rights to it for the next movie. Not to mention that it seemed open-ended enough to have the opportunity for it to happen should they have the option. Everything falls into place.   To me, it was pretty clear it's what it was going to be, even if it wasn't explicitly stated. Maybe they never got mentioned by name, but there was a large enough clue somewhere, or else I wouldn't be thinking of it.
158  Non-Gaming / Off-Topic / Re: [Movie] James Bond #24: SPECTRE on: December 09, 2014, 07:24:39 PM

Quote from: TiLT on December 08, 2014, 08:49:16 PM

I'm not following you, to be honest. Are you saying that SPECTRE was mentioned, or even alluded to, at the end of Skyfall? Because that's what it sounds like you're saying.

I'm remembering a line at the end of Skyfall where SPECTRE was mentioned, yes. After all the problems MI6 were having, like the virus, they eventually come to find out that an organization called SPECTRE is behind it all, queue the end. So we know by the end of the movie that SPECTRE will be involved in the next movie. This I implicitly remember. It's why I wasn't so surprised that the next movie would feature SPECTRE. I was more surprised that they chose to name the movie after it, though.

Craig's Bond movies have had a story-arc running through them. In terms of the timeline,  at the end of Quantum of Solace, it wouldn't be too difficult to believe that due to Quantum's failure in killing Bond throughout CR and QoS, that an organization higher up on the chain, displeased with the results thus far,  would be sent to infiltrate the organization that Bond works for;  enter SPECTRE, a more specialized org full of shadow operatives designed to do just that. They would, as you say, be picking up the pieces from a failed operation and hitting them where it hurts. But why would they if they weren't related in some manner? There's a relation there somewhere.

And I know Quantum was created because they hadn't yet had the rights to SPECTRE, but if you look at the whole picture from all Craig's Bond movies so far, it looks perfectly orchestrated to fully take advantage of the situation.
159  Non-Gaming / Off-Topic / Re: [Movie] James Bond #24: SPECTRE on: December 08, 2014, 07:16:43 PM
And they didn't need to be featured, as Skyfall had an underlying theme of transition throughout. But I'm not the only one who got that vibe out of it. If you search around online, you see a lot of people asking, "Is Quantum part of SPECTRE/Should Quantum be part of SPECTRE?" The reveal I'm speaking about is when they reveal SPECTRE towards the end, but the feeling one can get is that he's dealt with them in some form or another, ie Quantum. It's never explicitly stated, but one can read between the lines. He's in effect now going up against a more specialized unit.

This from CinemaBlend:
However, if Christensen's statement is true, it looks like not only will we see Mr. White returning in Spectre, but that SPECTRE just might be behind, born from, or taking over Quantum itself.

And my best guest regarding Mr White is that he'll be their contact into getting into finding and getting into SPECTRE HQ. If I'm wrong I'll eat a hat.
160  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: December 07, 2014, 10:54:29 PM
Hehe yeah, that was a pretty good guess. Just had a thought that maybe the title refers not to him, but to his brother.
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