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1081  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: December 08, 2009, 06:53:03 AM

Quote from: Wargus on December 08, 2009, 05:54:30 AM

Hypothetically, for that to be true the episodes would have to work. And they'd have to save if you crash or get booted from the mission. 

So hypothetically that 'feature' hasn't been tested, because, (again hypothetically) nobody can get the damn things to progress reliably enough to know.

Wow. So, hypothetically they can't even get simple missions right? Huh. I predict this game will be pushed back to June.
1082  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: December 08, 2009, 04:15:48 AM
So, here's an interesting 'Ask Cryptic' edition about missions.

http://www.startrekonline.com/node/649

Quote
bassman631: Will our actions in one episode have consequences that carry over into other episodes and content throughout or later on in the game?

In a way. Many of the Episodes in the game are related to one another either directly or indirectly. Some of our Episodes are fun one-offs just like in the shows, but many of them are related to one or more of the major plots and themes that drive the story of our universe. You'll see results of your previous actions and even recurring characters later down the line. But seasons don't have multiple endings based on your actions in individual Episodes.

I would of thought by now that MMOs would be able to give you results directly and dynamically alter the outcome of a mission based on the actions you choose. To find out that it doesn't have multiple endings based on your actions is disappointing. This means that everyone would have the same outcome no matter what build you go for. This means that someone who plays it out more aggressively or prefers to take a low key approach would get the same ending. It would of been fun to hear from people telling their stories of how they ended a particular mission.
1083  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Runescape? on: December 07, 2009, 07:16:29 AM
I wouldn't exactly call it free. There are a lot of limits on it, and after you reach a certain level and complete all the quests, you can't really do much unless you pay to have access to the rest of the game. Many items you also have to pay for. I guess it's one of the first games to use microtransactions. I'd be willing to bet they make a lot of money on their subscriptions.
1084  Gaming / Multiplayer Madness (MMO or otherwise) / Re: D&D Online Free to Play! on: December 06, 2009, 09:45:57 PM
Yeah, I am.

Fuzzybeard Darkwater on the Khyber server. Been having trouble finding people to group up with though so I haven't made much progress as of late.
1085  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: December 06, 2009, 09:39:29 PM
His brother's in the beta isn't he? Maybe that's why slywink
1086  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: December 04, 2009, 08:03:13 PM

Quote from: Misguided on December 04, 2009, 12:45:15 PM

Quote from: Rumpy on December 03, 2009, 08:26:56 PM

\But sending missile-like shuttles to the enemy vessels? Very un-Treklike. Sigh.

You understand that was from the board game, Star Fleet Battles, not this game, right?

I was referring to STO Tongue It's what we were discussing before Star Fleet Battles came up Tongue
1087  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: December 03, 2009, 08:26:56 PM
Yeah, sending shuttles in order to board an enemy vessel sounds odd. I'd rather have the choice of what to do in a given situation. Maybe it calls for shuttlecraft boarding, or maybe it calls for transporting directly aboard, like they do in the shows. But sending missile-like shuttles to the enemy vessels? Very un-Treklike. Sigh. I really want this to be a good Trek game. With all of the bad ones that we've had, I think we deserve a good one, especially in an MMO. But I keep hearing things that leave a sour taste in my mouth. Cryptic says they understand what makes Star Trek, but I distinctly don't feel that.

There are the ships. The ships are probably the only recognizable thing about the franchise in this. Everything else though doesn't really give me the feel of Star Trek. I don't see the Star Trek look. I don't get a Star Trek vibe from it. I kind of feel that this game will miss the point.

Here's a more detailed look at bridges:

http://www.mmorpg.com/gamelist.cfm/game/352/feature/3792/Star-Trek-Online-Bridges-Bridge-Officers-Preview.html

Quote
The Bridges of STO will be larger than those of the show, which Zinkievich described as a necessity of a 3D video game. The fact is, they want people to be able to bring their friends in. The limit on the exact number of characters in a bridge will be based mostly off “what looks good.” Those they showed me seemed to strike a balance between that necessary size without losing the feeling of what made Bridges cool.

If Bridge Commander had the right bridge size why not STO? Or if the Elite Force games did, why not STO?
1088  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: November 30, 2009, 08:33:38 PM

Quote from: Aganazer on November 30, 2009, 01:51:57 PM

Quote from: Rumpy on November 30, 2009, 01:18:25 AM

No, you're right. They wouldn't intentionally make the ground combat lame.

Just out of curiosity, what gave you the idea that ground combat was lame? To me it looks acceptably fun for the 20% of the game that you actually spend doing it. I don't expect it to be as well developed as a game where you spend 90% of your time doing ground combat like most MMOG's. I am much more worried about the continuity of the world, constant load screens, and player interaction (or the lack of interaction).

Well, not 'lame' per say, since I was replying to Blackjack and using the same word he used, but I'm more like Razgon in saying it looks uninspired. The thing is, it's not like you can easily avoid ground combat, and we'll be spending a lot of time both in space combat and ground combat, and what I was trying to say is that they should be developed equally.  Why should the space combat be more developed than the ground combat? The ground combat is integral as much as the space combat is. If they don't end up polishing ground combat into an acceptable state, they'll be left with an unappealing part of the game, and if you were playing in one of your favourite franchises, wouldn't you want it to look the best it can? If fans feel that they missed out on the feel of ground combat, they'll lose a lot of people playing the game, and when you think of it, combat, space or ground, makes up most of the game.
1089  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: November 30, 2009, 01:18:25 AM
No, you're right. They wouldn't intentionally make the ground combat lame. But both the two types of combat are central and equal to the game so I can't see why they wouldn't polish it up or at least make it more interesting. Don't just let them stand there like stiff imbeciles. They could add ducking, rolling and cover actions that are earned as you get more experienced. Basically the type of combat you've seen on screen in episodes should be available. And perhaps there could be unique weapons found on the surface that you could use against your enemies, like a Vulcan Lirpa.

http://memory-alpha.org/en/wiki/Lirpa

Not too sure what you mean by automatic resolution for ground combat. You saying you'd like the ability to skip it? Eh, not gonna happen as they're an essential to the missions.
1090  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: November 29, 2009, 08:40:42 AM
Yeah, well, that's only half the content they've got to work on. Missions will contain ship combat and ground combat, so ship combat can't be the only one looking good. Trek fans are smart and picky. If they feel ground combat looks dumb, it will be a big turnoff.
1091  Gaming / Console / PC Gaming / Re: Railworks..did anyone get in on this one? on: November 29, 2009, 08:14:06 AM
Looks to be made by Kuju, the company that made Trainsim for Microsoft. I'd even bet it's the same engine but upgraded, as I can see there are 3d dashboards. Other than that the graphics look very similar. Kind of surprised at how it looks considering the landscape looks pretty similar to MS Trainsim. In fact, Trainsim 2 which was in development but cancelled looked miles ahead of this.

http://www.tsinsider.com/

The Kuju Rail Simulation website has a page for Railworks and the full title is Rail Simulator 2: RailWorks.

http://www.railsimulator.com/en/node/6435
1092  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: November 27, 2009, 11:17:51 PM

Quote from: Arclight on November 27, 2009, 08:57:11 PM

Got a sinking feeling on this one on so many levels. Champions Online in drag.



And not even good drag. Bad drag. Like trying too hard to fit in and not getting the point.
1093  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Wars: The Old Republic announced on: November 27, 2009, 11:15:23 PM
Nice screenshots! So that's what it looks like. Kind of like a snowy Coruscant.
1094  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: November 27, 2009, 08:34:11 PM
I imagine a lot of people are going to be highly disappointed when it gets released. I don't really get the point of companies making MMOs holding back on content when it should be tested.
1095  Non-Gaming / Steals and Deals / Re: Black Friday 2009 on: November 26, 2009, 10:00:29 PM
Just got a Harmony 670 for $69 Canadian, regular price $195 Canadian, at TigerDirect:

http://www.tigerdirect.ca/applications/SearchTools/item-details.asp?EdpNo=3109906&CatId=358

This for a family friend of ours. What we do for our friends... hehehe
1096  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: November 26, 2009, 07:22:11 PM

Quote from: Razgon on November 26, 2009, 08:17:17 AM

Hypothetically, if one was in the beta, one would say that there doenst seem to be anything in-game yet, other than space combat or land combat... And land combat is..not good.
There might hypotetically be rumors about crafting and exploring, but no-one has seen it yet

Hypothetically, that doesn't sound good... Almost sounds like they don't have any game.
1097  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: November 26, 2009, 07:53:26 AM
In STO's defense, I'm holding out for hope. It might just be that the wow factor is combat, so they're showing that because it makes for better screenshots. It might also be their strongest point, but on the other hand, it kind of feels like they may be bluffing. Maybe they are, maybe they aren't. It could also be they just don't have the other aspects implemented yet. But it begs the question, if they aren't, why aren't they at this point in time? They should be polishing not implementing at this point in time.
1098  Non-Gaming / Hardware / Software Hell / Re: Harmony Remote: Buttons reversed on: November 26, 2009, 04:35:43 AM
Hmm, maybe. Certainly wouldn't hurt to try. I haven't touched it since I initially set it up.
1099  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: November 25, 2009, 09:54:28 PM
I think they really need to be more organized. All this Beta fiasco could have been prevented. I'm not talking about the short beta period, but the way they've chosen to invite people to it. Just doesn't seem like they're prepared for it and I can't imagine the surprise they get once the Open Beta starts.
1100  Gaming / Console / PC Gaming / Re: Junk Battles on: November 25, 2009, 09:27:21 PM
Anyone still playing this? They just did a huge update to the game, adding a map and zones where you can do quests.
1101  Gaming / Multiplayer Madness (MMO or otherwise) / Re: The IP you'd like to see developed into an MMO... on: November 25, 2009, 06:37:37 AM
I think an MMO based on the Ghostbusters would be cool. It could be pretty easy to adapt to an MMO setting.
1102  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: November 25, 2009, 03:16:33 AM
Oh boy. STO just got slammed by Gamespy lol.

http://pc.gamespy.com/pc/star-trek-online/1049400p1.html
1103  Non-Gaming / Hardware / Software Hell / Re: nVidias new drivers support red/blue 3D on: November 25, 2009, 02:22:38 AM

Quote from: Dan_Theman on November 24, 2009, 03:50:17 PM

Any idea where I can pick up a cheap pair of those goggles?  I don't think I've got any 3D movies playing near me right now.

Years ago I bought a good pair from here:

http://www.rainbowsymphony.com/3danaglyph.html.

I have the clip-ons.

Or if you meant the polarized glasses:

http://www.rainbowsymphony.com/3d-polarized-glasses.html
1104  Non-Gaming / Hardware / Software Hell / Re: Harmony Remote: Buttons reversed on: November 24, 2009, 09:30:26 PM
Nope, it does it on its own, and I can't figure out why. The only thing I thought of was the delays that are set in the remote that are possibly too fast, so it ends up skipping some of the commands and then ends up out of synch.
1105  Non-Gaming / Hardware / Software Hell / Re: Harmony Remote: Buttons reversed on: November 24, 2009, 07:24:34 AM
Reversed in that from time to time it gets out of synch and the off button turns on the TV and the device button turning it off.

But yeah, may try tech support. Was pretty impressed the first time I called them.
1106  Non-Gaming / Hardware / Software Hell / Harmony Remote: Buttons reversed on: November 24, 2009, 07:05:55 AM
So, every once in awhile, the off and device buttons get reversed, with the program guide buttons not doing anything. To get this fixed, I have to go through the help menu and get the remote to turn off the TV. Usually have to do this about once a day, but I have no idea why. Is it something to do with the delay that's currently set on the remote? Anybody run into this problem?
1107  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: November 23, 2009, 09:07:28 PM

Quote from: Blackjack on November 23, 2009, 01:41:07 PM


As far as the marketing goes, Star Trek D-A-C is a direct tie-in to the summer movie, that's why it gets the little marketing tie-in shtick. STO's not set in the "classic ST era" either (though apparently it will reference a lot of classic stuff). They coulda thrown in a "look for STO in January" marketing card I guess, though who knows if they knew the release date when the Trek DVD packaging was finalized?

STO is their biggest Trek game in years. Same era or not, it's still a Trek game and the movie and MMO share many things in common. They cover the same bases. The game would have benefited from  letting fans of the new movie know that a Star Trek MMO exists, even if it's simply an insert that says it's coming soon. Many Trek fans new or old have no idea it exists. Those of us who are following it closely are only a small percentage. The D-A-C game, tie-in or not is a little piddly thing that many are panning. I think STO would have benefited a LOT more from advertising, so I think it was a big opportunity that was lost.
1108  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: November 22, 2009, 10:26:58 PM

Quote from: Destructor on November 22, 2009, 10:10:58 PM

No advertisement of STO in Star Trek? Ouch. That seemed like such a shoe-in that to not do it would be just stupid.

Exactly. Probably one of the easiest ways to get the word out to the widest demographic possible, including new fans made after seeing it in the theatre. Can't believe they didn't seize that opportunity. It's not just a ball that was dropped. More like an anvil. They could of had an advertisement that said, "You've seen the movie, now experience it!"

You know what hurts? Instead of STO getting an insert, it was that D-A-C game that did, which I hear is nothing worth writing home about. Not only that, but advertising for an X-Box game while the movie is Blueray, which I know the X-Box can't play. They should fire their marketing team.
1109  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: November 22, 2009, 09:29:23 PM

Quote from: Destructor on November 22, 2009, 02:31:18 AM

Quote from: Rumpy on November 22, 2009, 12:46:18 AM

As for Beta, I'm sure most of us will have a better chance with the Open Beta.

But like Atomic, I have "Guaranteed Closed Beta Access" to STO. Frankly, it's too bad that they got FAR more 6-month and Lifetime subs than they had slots available for the start of closed beta. I think it would've greatly reduced the ire that a lot of people have with Cryptic right now.

But on the flip side, I have a ton of games to play right now, so maybe it's a good thing.

Yeah, I hear you. They really could have handled things better. When I browse the forums everyday, most of the new threads I see are either people complaining about buying a 6 month or lifetime CO sub and not getting access or people asking if there's going to be a Mac version. Some are even saying they bought the CO subs just to get into the beta.

I think their advertising was misleading. Wether or not it was their purpose to get more people to buy 6 month and lifetime subs, there are tons that believe that buying the subs was a sure thing to get into the beta. And now, they're pretty much saying that people with those subs will get in, even if it means getting in for the last test session just so that they can say they got the people in. That's a slippery slope.

And it makes me wonder if I can trust Cryptic with this franchise. They're developing it, but will they be able to sustain it? There's a gut instinct in me that says they can't. They should of started hyping and advertising by now, even it means just getting people to the website to register. They lost a huge opportunity by not having an insert in JJ's Trek releases. Can't believe Viacom didn't see the opportunity to advertise a sister product in the same franchise like that.

The game's what, 2 or 3 months away from release according to their release date? The game's posed to be delayed at this rate. I realize people say they don't need to test it as much due to the same engine CO's using, but that's only the engine and doesn't take into account the different playstyle of this game, ie the space combat, something that isn't used very much in MMOs.
1110  Non-Gaming / Off-Topic / Re: Stardock Fumbles the Ball on: November 22, 2009, 08:36:29 PM
This is a shame. From what I can see, the ball was in his court for a long time before he decided to return it. Sometimes the customers really are right. When so many customers make a fuss about something, I'd investigate the source of the fuss and tell everyone I'll get back to them on that and then walk away before saying something that would damage my reputation. When a product is faulty, how can it be the customer's fault? That's like blaming a customer for buying a vacuum that doesn't suck.
1111  Non-Gaming / Off-Topic / Re: I request links to red/blue 3D picture/video sites on: November 22, 2009, 09:12:38 AM
Hah yeah, I know what you mean about your eyes feeling weird after using them for a long time.  I think the new 3D tech uses polarization. Polarization just started getting mainstream, though my science center has been doing 3D movies for decades now using polarization.
1112  Non-Gaming / Off-Topic / Re: I request links to red/blue 3D picture/video sites on: November 22, 2009, 05:38:56 AM
http://www.youtube.com/watch?v=5ANcspdYh_U

Basically, search Youtube. There are 3D videos on there and Youtube has implemented a number of different 3D viewing modes. The correct term is Anaglyphic, so search youtube for 3D and Anaglyphic videos.

This one's awesome:

http://www.youtube.com/watch?v=axgWP9_p43k

This one's cool too:

http://www.youtube.com/watch?v=4Wik8wCO-y8

Wow, check out this WoW: Wrath of the Linch King trailer in 3D:

http://www.youtube.com/watch?v=snOHr-H409M
1113  Non-Gaming / Off-Topic / Re: American Gladiators.. the movie.... on: November 22, 2009, 05:31:59 AM
Ugh, don't see how this could work. It was an arena show. There are just some franchises you just shouldn't make movies of. What next, Battlebots the movie?
1114  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: November 22, 2009, 12:46:18 AM
Maybe I'm being nitpicky on this, but I hate how the avatars look to the upper left when they're called up. What is it with that direction? It's like they're looking at a ship in orbit or at the sun.  I wonder if it's a default that will change.

As for Beta, I'm sure most of us will have a better chance with the Open Beta.
1115  Non-Gaming / Off-Topic / Re: the New Star Trek- now with impressions and spoilers! on: November 20, 2009, 02:13:00 AM

Quote from: Eel Snave on November 20, 2009, 01:11:25 AM

I'm still torn on the new Star Trek.  I mean, as a movie it's a lot of fun, but as a Star Trek fan, I'm kind of upset.  I always thought that Star Trek was better when it dealt with Important Issues ("In the Pale Moonlight") than when it went balls-to-the-wall action-y.  I dunno, I guess I'm in the minority, but it just didn't feel like Star Trek to me, even though I enjoyed it.

Yep, I agree completely. It was fun, but it was somewhat less filling. I would of wished there'd be more time spent on story. Instead, it seemed secondary and completely ludicrous at best, even for Star Trek. Come on, a star going supernova that quickly? The whole hobus star system felt like a comic book plot.
1116  Non-Gaming / Off-Topic / Re: the New Star Trek- now with impressions and spoilers! on: November 19, 2009, 11:48:35 PM
They've screwed up the Gorn now too. Bastards! Tongue

http://trekmovie.com/2009/11/16/exclusive-star-trek-dvd-clip-check-out-the-gorn-and-salt-vampire/
1117  Non-Gaming / Off-Topic / Re: Star Trek TNG - Wil Wheaton - Memories of the Futurecast on: November 18, 2009, 09:00:09 PM
Awesome. I need to get that book.
1118  Non-Gaming / Off-Topic / Re: Friggin' Trojans on: November 18, 2009, 07:25:06 AM
lol epic.
1119  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Trek Online (Cryptic's "other" new MMO) on: November 18, 2009, 12:52:12 AM
New interview about ground combat.

http://www.tentonhammer.com/node/76794

Ironically enough though, I still feel there's not much info on ground combat.  That part is still Meh to me until I see some improved combat footage.

But the best part of that article for me?

Quote
Star clusters are a little bit different, and this is where we try to balance things out. In exploration, there are space maps that have zero combat in them whatsoever, where it’s just to go look for scientific anomalies. Then there may be a clue to send you to a planet to find out what’s going on. So there certainly is content that has no combat in it whatsoever.

Ohhh yeah! biggrin
1120  Non-Gaming / Hardware / Software Hell / Re: Best/easiest way to download Youtube videos? on: November 17, 2009, 07:38:23 PM
Found this a few weeks ago and it works really well. Even works with HD videos. I downloaded an HD video and it looked a lot better on my screen compared to Youtube. Best of all, if the videos are in High Quality, they'll download as MP4's with no converting necessary, although the program has conversions to many formats built in, including extracting the audio and making an mp3 file.

http://youtubedownload.altervista.org/
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