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1  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: August 14, 2016, 11:53:23 PM

Quote from: Reemul on August 14, 2016, 08:37:43 PM

I just don't understand the whole don't understand the game.

Point is that they did hype out the technology a lot, but did not so much talk about the gameplay, which is how some can easily get a mistaken impression. I blame that more on how the game was communicated about, rather than the devs themselves. All I know is I kept looking at the game and wondering what kind of game it was, and the devs not really explaining too well what the game was.

I don't think people are expecting a space sim, unless they really have lofty ideas about the game, but I can also see why they'd think that way based on the lack of information out there.
2  Gaming / Console / PC Gaming / Re: No Man's Sky - all procedurally generated everything! on: August 14, 2016, 06:28:44 PM

Quote from: EngineNo9 on August 11, 2016, 02:54:35 PM

Quote from: Bullwinkle on August 11, 2016, 02:34:04 PM

Quote from: Arclight on August 11, 2016, 10:37:47 AM

Hype to me means, puffing something up to the max of realistic expectations, venturing into stratosphere type excellence. Hype is just B.S. to me. Marketing special forces. smile
Why we even continue to be disappointed after months of un-realistic expectations being pumped at us as a norm in the game.? We all know its hype, but yet for some strange reason we get disappointed when the hype materializes into nothing more than hot air once the game is in your hands.??

We know by now that not all games will appeal to all players. Why do we still hold out for hope of the game being everything the marketers tell us it is.? Some will hate, some will love, and some, probably most, will ride the middle view.

This poor games has been shelled by hype artillery. Its almost a rubble in people's minds, and yet they haven't even loaded it up themselves.??

I'll just say that the game looks interesting enough by my own standards, and like all of you, I will buy it, and in the end, make up my own mind.


I don't know that hype is the problem.  It actually sounds like the game comes close to living up to the stuff it hyped.  It's just that there are these other aspects as well and that, in the end, the sameness of the mechanics (despite the hyped and real variety in worlds) become numbing.  Apparently, I should say, because I still haven't played it.

In addition to that, I think a large part of the backlash is the fact that the developers have been so cagey for soooo long about the actual mechanics of the game.  They continually said things such as "only old gamers ask questions like 'What do you do in No Man's Sky?', younger gamers get it" as if there was some magical quality to the game that made it rise above actual systems and mechanics that could be described. 

And to this day they still won't come out and actually say whether people can play together, even though it's very clear that you can't (they have said no ship-to-ship pvp, you won't see each other's changes to planets, etc) and they sometimes say you can (like that Late Night clip specifically saying you can).

Constantly hinting at so many hidden things and that the game has way more to it than is on the surface when in face it doesn't seem to is bound to get backlash once people come to reality.

This. I think the fact that the devs were so cagey about it led people to make assumptions about what the game would really be like. And with the game finally releasing and not aligning with what people had in their heads,  you can see why people would be disappointed.

Thus far, I'm still not sure what kind of game is it, all I know is that it's cool looking, and frankly that isn't really enough to go on. But from what I hear it's not really my type of game.
3  Non-Gaming / Off-Topic / Re: New Star Trek TV series coming 2017 on: August 11, 2016, 09:53:23 PM
That list makes it sound incredibly generic.  I like Fuller, but  they still haven't shown us why we should care. If that's the best they could come up with, then I don't see much of a chance for this show to go anywhere.
4  Non-Gaming / Off-Topic / Re: Other than gaming, what are your hobbies? on: August 10, 2016, 03:30:51 AM
Computers (Does that count anymore?)
Astronomy
& effectively, Telescope Making. I just recently finished a hand-made mirror that won first-place in a competition and will be building a telescope for it.
5  Non-Gaming / Off-Topic / Re: The Rocketeers on: July 29, 2016, 04:58:51 PM
I find this promising. I was worried they'd go with a reboot, but seems it's more like a passing of the torch by acknowledging what came before. And in this sense, it works as you could have the new hero maybe find the missing one. Happy to see they're also not modernizing it. Its time period is part of what made it special.
6  Non-Gaming / Off-Topic / Re: Movie trailer catch all on: July 25, 2016, 06:54:11 PM
About the only one that makes me tingle is the one for Fantastic Beasts.
7  Non-Gaming / Off-Topic / Re: [TV] Game of Thrones Season 6 (Spoiler Alert!) on: July 05, 2016, 08:24:12 PM
Yeah, I think Season 5 suffered from trying to spread out the book material for as long as they could knowing they wouldn't have any to work with for Season 6. As a result, I felt Season 5 felt weaker, too thinly spread out. I also felt Season 6 did much better knowing that. At times, it did feel a little outlandish and a bit of a reach, but for the most part, I think they did pretty well. The only thing I felt they didn't handle as well as they could was Arya who I felt had a lack of development for having spent as long as she had training to become faceless, only to suddenly appear before Walder Frey. It's like they were stuck on how to handle her properly.
8  Non-Gaming / Off-Topic / Re: New Star Trek TV series coming 2017 on: June 26, 2016, 06:56:51 PM
Yeah, some sort of mass-colonization effort, I could see. And then as for different crews, they could have different type of ships such medical ships, science ships, etc, escorting the colony along some unexplored edge of space. That'd satisfy all aspects.
9  Non-Gaming / Off-Topic / Re: New Star Trek TV series coming 2017 on: June 26, 2016, 06:13:07 PM
Yeah, good point about the sets. That's an angle I hadn't thought about. Sci-fi sets are already among the most expensive, and making new ones all the time would be cost-prohibitive. Hell, even in Trek you had a lot of set re-use between the show and movies with set pieces rejigged for new ships, and most of the time anything wasn't entirely new, just variations. Sometimes they'd even be used for other shows outside Trek.

When I think of Anthology show, I immediately think of The Twilight Zone and The Outer Limits. But there's no reason that the anthology couldn't be per season, if done right, with a lot of set re-use.  But yeah, all Fuller really says is that the show will have a story-arc, which frankly isn't much of a surprise since so many shows do this now. I think a good middle ground would be setting the series in the same era. Have a 13-episode arc amongst a larger story. Each season could still follow a new crew in the same era dealing with their own story aligning itself with the larger story.

But it sounds like Fuller is saying it will only follow a new crew, with others being met along the way, which is a bit more traditional. I think where people were getting confused is with what he'd originally said he'd love to do with a Trek series.
10  Non-Gaming / Off-Topic / Re: The Decline of American architecture? on: June 09, 2016, 08:15:26 PM
Yeah, to me it invokes a sense of adventure and ancient culture, whereas "history" seems way too broadly defined in the sense of a museum name, not to mention too common.
11  Non-Gaming / Off-Topic / Re: The Decline of American architecture? on: June 06, 2016, 04:13:31 AM
No idea, really. I agree that the previous name was better too. It evoked more a sense of culture. This one doesn't quite seem inspired. It actually sounds more run-of-the-mill, as if every history museum has to have the word history attached to it. As such, I'll still always remember it that way.

That was actually its second name though, this more recent one being the 3rd. The first being the Museum of Man and shared a building with the Canadian Museum of Nature, housed in an old castle originally built in 1870. In 1986, it moved out to its new building, the one I pointed up above, and got its second name.

Btw, it seems like architects are increasingly making their mark by designing buildings that have unique profiles that can be easily spotted from the air. Things like Google Maps have certainly helped in assuring that people would recognize them in this manner. Our local science center, built in the 80's, was built with areal photos in mind, to look like two snowflakes when seen from above.

12  Non-Gaming / Off-Topic / Re: [movie] Jurassic World on: June 05, 2016, 07:39:08 PM
Just seen this, and I found it pretty much crap.  As mentioned, almost all characters are obnoxious, and there's not really anyone that you'd want to root for. In particular, Howard's character was the worst. I don't know if it's because the script called for it, but she shouldn't have been running the park with how clueless she was. Her acting was terrible.  Along with her, the rest of the cast seemed to phone it in. They seemed bored. Which leads me to say that I feel the movie as a whole lacked soul. It also felt highly removed from the previous movies, and I ended up feeling bored with it.
13  Non-Gaming / Off-Topic / Re: The Decline of American architecture? on: June 05, 2016, 06:46:49 PM
Actually, good architecture doesn't always have to mean building the tallest thing. There are perfectly good works of architecture that are lower to the ground. The Canadian museum of History (formerly the Canadian museum of Civilization is a beautiful example, a building that has the look of flowing organically, designed by Douglas Cardinal who went on to design the National  Museum of the American Indian in Washington, among other places.

https://en.wikipedia.org/wiki/File:Canadian_museum_of_civilization_02.jpg

https://en.wikipedia.org/wiki/Douglas_Cardinal
14  Non-Gaming / Off-Topic / Re: New Ghostbusters Movie in the Works on: May 21, 2016, 08:36:40 PM
Yeah, if anything, it really makes me feel embarrassed that this is the best they could do. I think it's obvious now that this is a Feig style movie first, a ghostbusters movie second. Instead of having the actresses challenge themselves a bit (like maybe a bit more serious roles?), it's all rote, not at all different than their other outings. Which is so very frustrating because as a GB movie, it should be so much more.  This really should have gone to a different director with something more of a respectful vision.
15  Non-Gaming / Off-Topic / Re: New Star Trek TV series coming 2017 on: May 19, 2016, 06:21:50 PM
Yeah, it's like they don't understand why people would want to pay for the service in the first place. I can understand from a free service like Crackle, but a monthly service? I understand that bills need to be paid, but if CBS has to resort to ads, it means CBS itself doesn't have great confidence that this can work out. If the network itself doesn't doesn't have great confidence in it, then it bodes ill. They won't be able to get enough subs to keep it afloat, especially with news of the ads.

Fortunately other markets are receiving it and will air it without having to sub to a stupid service nobody wants. So at the very least, they'll get some income from international sales.
16  Non-Gaming / Off-Topic / Re: New Star Trek TV series coming 2017 on: May 19, 2016, 05:56:22 AM
Well, it could work if each season has its own standalone storylines. But at the same time, it will be hard for anyone to become attached to any of the characters, which at this point, due to it being behind a paywall, might have another thing working against it. It could be like True Detective where the first season was very well received, but where the second totally flopped, and then if that happens, there goes your subscribers. There won't be much of a reason for those to stick around if they didn't like what they've seen.
17  Gaming / Console / PC Gaming / Re: Is PS3 multiplayer still free? (Dumb question?) on: May 13, 2016, 07:52:07 PM
As far as I know, yes, though I've never been much into multiplayer, so I haven't paid enough attention to know if maybe they went back on that.
18  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Battlefield 1 (Alt-history WW1) on: May 07, 2016, 06:10:06 PM
Thing is, judging by that trailer, even if they're not going the alt-history route, everything about it has this exaggerated feeling to it, like they took the basics and amped it up to 11. Then again, maybe that's just the trailer, but it's a tone they set. And of course, it doesn't help with the anachronistic music.

Back when I did play online shooters,  there was a HL2 mod that I really liked that was set in WW1. It had more of a strategic pace to it. Because unlike modern guns, they took time to load and there was a lot more uncertainty in the air. And then there were the charges (grenades) that were unpredictable. But you know what? It was fun.
19  Gaming / Console / PC Gaming / Re: [PS4, XB1, PC] Battlefield 1 (Alt-history WW1) on: May 07, 2016, 06:33:14 AM
I like WW1 as a setting. I just don't like their treatment of it. Otherwise I'd be interested.
20  Gaming / Console / PC Gaming / Re: [PS4] Uncharted 4 on: May 05, 2016, 10:42:08 PM

Quote from: farley2k on May 05, 2016, 03:27:08 PM

Quote from: Gratch on May 05, 2016, 03:23:10 PM

Suppose I should probably get around to finishing UC3...

I finished it...and really you can skip it.  It was ok I guess but it wasn't as great as the first 2 so just jumping to #4 might be more fun.

Yeah, the story wasn't quite as tight in UC3. I felt there were so many loose threads, and then of course there was the ending. I actually liked the boss fight in 2, so it felt way too easy to beat. You come all that way all to end a game on a timed button sequence?? Meh! Felt like they were handing you the ending on a platter, without having to do a single thing for it. Sad thing is, it had the potential for a good story. I liked Cutter, though he dropped out without being mentioned again, Even the villain was kind of interesting, though the whole of it just felt cobbled together. And let's never again mention the desert sequence.
21  Gaming / Console / PC Gaming / Re: Who else sucks in online games? on: May 01, 2016, 12:46:12 AM

Quote from: Arclight on April 30, 2016, 11:09:15 AM

These die-hard FPS players have sunk more time into their games of choice than most do with a serious hobby in the real World.

Not only that, but to be competitive at any of these, you pretty much have to be playing from day-one just to be on a level playing-field. Anyone coming in late is going to be at a disadvantage when those die-hard players know the maps like the back of their hands.
22  Gaming / Console / PC Gaming / Re: Mafia 3 Confirmed - More info @ Gamescom - Trailer Added on: April 19, 2016, 07:02:12 PM
Awesome. Loving the atmosphere.
23  Non-Gaming / Off-Topic / Re: So transparent aluminum is a thing. on: March 31, 2016, 08:55:22 PM
How is that even possible?? Something to do with mixing in synthetics?
24  Non-Gaming / Off-Topic / Re: New Ghostbusters Movie in the Works on: March 11, 2016, 07:37:27 PM
My main problem with it is the comedy. It's just too broad a style, and I don't think it's particularly effective. What is there, it's just so very obvious and loud. There's nothing subtle. It's like they went through a checklist of what they felt was needed for a GB movie, and Feig adapting his stable of usual jokes, and it looks tired. It actually feels awkward watching the trailers. Just the little taste we've seen there is enough for me to know it's not my kind of comedy.
25  Non-Gaming / Off-Topic / Re: New Star Trek TV series coming 2017 on: February 27, 2016, 07:53:30 PM
Yeah, I have to admit, it's starting to sound more promising. I'm still not sold on it being on CBS All Access, and I don't even know if I'll even have access to it, but it looks to me like they're trying to appease the crowd who are not so fond of the new movies. So, perhaps we'll get something that's more familiar ground.
26  Non-Gaming / Trading Forum / Re: Tomb Raider - PC - free to someone on: February 05, 2016, 05:31:59 PM
Thanks Azhag! biggrin

It's actually my Birthday this month too! smile
27  Non-Gaming / Trading Forum / Re: Tomb Raider - PC - free to someone on: February 03, 2016, 10:11:46 PM
Is this still available? If so, I'll PM you my details.
28  Non-Gaming / Off-Topic / Re: RIP - Alan Rickman on: January 14, 2016, 05:46:18 PM
Now I can just imagine Snape haunting Potter in his sleep.... frown

One of my favourite roles is him playing a surgeon performing the first heart surgery in 'Something the Lord Made'.
29  Non-Gaming / Off-Topic / Re: [movie] Star Trek - Beyond on: January 14, 2016, 01:49:58 AM
I watched Chappie recently and I had really liked District 9. It made me wish that Blomkamp would take a crack at directing Trek. While watching Chappie, I was just really struck by how similar his style of storytelling and exploration of themes was to original Trek and its movies, both in the pacing and depth of stories without compromising action, something that you really don't get a lot of these days.
30  Gaming / Console / PC Gaming / Re: Oculus Rift VR headset on: January 07, 2016, 11:26:53 PM
Yeah, 5 years is about what I thought. Going to be a slow and gradual adoption. Maybe around year 4 is when we'll start to see it really pick up.
31  Gaming / Console / PC Gaming / Re: Oculus Rift VR headset on: January 07, 2016, 05:34:36 PM

Quote from: TiLT on January 07, 2016, 07:47:53 AM

Quote from: Rumpy on January 07, 2016, 06:50:21 AM

Well, something must have changed.

It did. Oculus was aiming for an affordable headset until early 2015, at which point they changed their goals towards quality over quantity. They decided they'd rather establish a solid foundation for upcoming years rather than trying to push cutting edge technology into the mainstream right away. Up until that point, their focus was different. Oculus did actually communicate this change at the time.

I figured it was something like the change in materials.  From the phone parts to higher quality components, I'm guessing. Still, it's quite an interesting quote showing the about-face. And I'd still say that $600 is too much for most people.
32  Gaming / Console / PC Gaming / Re: Oculus Rift VR headset on: January 07, 2016, 06:50:21 AM
Well, something must have changed. There's a reference to Luckey from a 2013 interview as $600 being too high a pricepoint for most gamers.

Quote
Luckey: Iím one of the few people where itís different. I would spend whatever it was. Gamers are not known to be the most affluent population of people. If somethingís even $600, it doesnít matter how good it is, how great of an experience it is ó if they just canít afford it, then it really might as well not exist. Weíre going for the mainstream, but time will tell what the market is.

http://allthingsd.com/20130606/oculus-co-founders-luckey-and-mitchell-on-the-rifts-progress-price-and-limitations-qa-part-one/

Seems like they might be targeting an extreme high-end at this point. Would be interesting to hear their point of view on that.
33  Gaming / Console / PC Gaming / Re: Oculus Rift VR headset on: January 06, 2016, 10:04:15 PM

Quote from: TiLT on January 06, 2016, 08:53:37 PM

Quote from: Crawley on January 06, 2016, 08:31:26 PM

Yeah they completely missed the mark on that first price point.

Judging by how well it seems to be selling, they probably didn't miss at all.

Yeah, I don't think it's so much that they may have missed the mark, but that they have a very different idea of what's affordable. Also, we have to keep in mind that this is a very new type of technology entering the market. I think the disappointment for many is that Oculus is seen by many to be the leader, the company that initiated the new wave of VR, and everyone's keen on seeing what they're doing. Couple that with Facebook owning them, who have an image of mass appeal attached to them, and you have the disappointment that it's not as affordable as we all thought it would be, at least yet.
34  Gaming / Console / PC Gaming / Re: Oculus Rift VR headset on: January 06, 2016, 08:02:54 PM
The way I see it is this: The devs will be the first to jump on, making games for it that will be ready for when it matures, at which point would likely be affordable for those who want one. In the intervening time, in the next several years, the experience will be offered by institutions such as museums and science centers where the tech will be out of reach. I have a feeling our local science center will want one, as they've always had very hands-on experiences as part of their exhibits, ie flight sims, ways to play musical instruments via motion sensors,  Wii set up with Wii Sports, etc.

Basically, it's an experience that will trickle down until it becomes affordable.
35  Non-Gaming / Off-Topic / Re: The Netflix Instant Watch recommendation thread on: January 06, 2016, 07:27:59 PM

Quote from: EngineNo9 on November 19, 2015, 04:09:50 PM

I see that A Very Murray Christmas is going to be on Netflix on December 4th.  Seems like some sort of variety show hosted by Bill Murray, though as soon as I saw Miley Cyrus I lost hope that he had much control over it.

If anything, I was very impressed with her in this, and I normally don't pay any attention to her. She was very classy and not up to her usual antics.
36  Non-Gaming / Off-Topic / Re: Movie trailer catch all on: December 15, 2015, 10:52:44 PM
Well, the good thing is that Rowling's writing the script this time around, so at the very least it should be an interesting addition to the HP world.
37  Non-Gaming / Off-Topic / Re: Movie trailer catch all on: December 14, 2015, 09:00:17 PM

Quote from: farley2k on December 14, 2015, 01:57:13 PM

Generic.  So by the numbers it hurts.  Goldblum even comments "certainly bigger than the last one" because all you have to do to make a sequel is take all the parts of the first and make them bigger.  Don't try to make a different story, don't try to improve just make it bigger. 



Yep, agreed. Felt so incredibly generic.
38  Gaming / Console / PC Gaming / Re: Ni No Kuni 2 Announced! on: December 06, 2015, 07:15:09 PM
Sweet! Loved the first one. It was so charming.
39  Gaming / Console / PC Gaming / Re: [PS3,360,PS4,XB1,PC] Grand Theft Auto V on: November 12, 2015, 03:25:03 AM
So, started playing this on the PS3 about a month and a half ago. At first, I hated the handling. Those two cars they get you to drive at the very beginning felt too loose and had little to no road feel. As someone who actually loved GTA 4's handling, I was a little disappointed. Progressing through the game though, and having a chance to drive some heavier cars,  I started to see that there's more of a balance. I tend to like some of the heavier cars for that reason as a lot of them just have a better road feel. Loving the game so far, and as crazy as Trevor is, he's become my favourite character because he's just so unpredictable. You never know what will come out of his mouth.

Had a funny moment today, which made me wish I could have made a video of it through the phone, though I realize the current gen of consoles have that feature built in. Was driving up around the hollywood hills just minding my own business when I see an elk making his way across the road. As I approach, I see that he's going to be blocking the road if he doesn't move. I honk my horn twice and it starts sprinting, vaults upon the nearby guard-rail and launches itself and was amazed at how much height it gathered, then gravity comes into play and it took a dive head first into the pavement, SPLAT! Sat there laughing before driving off.
40  Non-Gaming / Off-Topic / Re: New Star Trek TV series coming 2017 on: November 08, 2015, 08:04:32 PM
Yeah, that was another thought while writing my original post on this. I felt that the announcement already implied the timeline by choice of producer. I think a series in that timeline could still work, but I'd prefer a distinct separate voice from the movies, with a producer unaffiliated with them.
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