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41  Gaming / Console / PC Gaming / Re: [Wii U] Bayonetta 2 on: October 13, 2014, 05:21:34 PM
I hope Bayonetta 2 will also have an easy combo button option, like the first game, for people that just want to jump in and play.  You still have to get the timing right, but pressing that one button has her unleash all sorts of insane combos that would normally require lots of practice and memorization.  I did that first so I could get a feel for what she could actually do, and then I went back and started learning how to do the combos. 

Bayonetta 2 looks just as insane (fun) as the first game. 
42  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: October 13, 2014, 05:11:56 PM
Now that's how to start a season!  Wow.  One of the best episodes.  Carol was badass.  The character reunions were hard earned...and worth it.  I'm sure there are things that can be nitpicked, but I thought it was a great start to the season.     
43  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 10/10/14 on: October 10, 2014, 07:13:42 PM
I was dealing with a bad cold/sinus funk this week, so I've neglected Mordor and Destiny.  Playing fast moving first and third person games while I'm loaded up on decongestants is not good...for anyone.   

I played a lot of Baldur's Gate:EE on my iPad this week, and will probably play more over the weekend.  I'd like to simply walk back into Mordor if I'm feeling better.  My son and I will probably finish legacy mode in Hyrule Warriors this weekend.  That's been a lot of fun.  I'll try and play some Wasteland 2 as well.   
44  Gaming / Portable Gaming & Apps / Re: [ios] Banner Saga out now on: October 07, 2014, 11:58:46 PM
I got it too.  I was waiting to get this during a steam sale on the pc, but the iPad is even better.  I'm looking forward to playing some tonight.
45  Non-Gaming / Off-Topic / Re: Patrick Rothfuss' Kingkiller Chronicles on: October 07, 2014, 08:51:57 PM
Rothfuss is a good, natural storyteller.  I found it very easy to get completely absorbed into both books.  Yes, the second is a little slower paced in spots, but it's still good.  There's something about his writing style that's both intelligent, but also like talking with a buddy.  His ability to describe music is really good too.     
46  Non-Gaming / Off-Topic / Re: We lost a forumer last night :( on: October 07, 2014, 08:45:29 PM
No...that sucks.  I hate cancer.  It took my dad and my grandmother.  RIP Peter.
47  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: October 07, 2014, 08:27:06 PM
Iron Banner might actually improve regular crucible by pulling away the most competitive players with the best gear.  Maybe?
48  Gaming / Console / PC Gaming / Re: What is your primary gaming device? on: October 05, 2014, 12:21:26 AM
I've spent more time playing games on my PS4, WiiU and 3DS this year than on my PC.  I'm enjoying the resurgence of the turn-based crpg genre on my PC though.  And I still have a steam sale backlog of good titles I wish I had more time to play.

In time spent playing games it would probably be:
1.  PS4
2.  WiiU
3.  3DS
4.  PC
49  Non-Gaming / Off-Topic / Re: [TV] The Strain on: September 30, 2014, 11:04:33 PM

Quote from: Ralph-Wiggum on September 30, 2014, 07:29:04 PM

Did they ever give us the age of Abraham, because by any reasonable estimate he's got to be at least 90 (looks like he was in his 20s during WW2?). If that's the case, he's in the best damn shape of any 90 year old I've ever seen. Maybe staring at your wife's heart for 50 years will do that to you.
Don't forget he was also Lord Frey of House Frey, Lord of the Crossing, and sire to a small company of offspring, long before we see him as Setrakian the vampire slayer.  Who knows how old he really is.
50  Gaming / Console / PC Gaming / Re: [PC/XB1/360/Ps3/Ps4] Middle-earth: Shadow of Mordor on: September 30, 2014, 08:58:47 PM

Quote from: wonderpug on September 30, 2014, 08:03:14 PM

It's pronounced "theh-wee-ACK", you jerks.  In Uruk, it means "mighty one of poor dental hygiene," and is quite the noble line.
Glad to know I was pronouncing that correctly in my head.  I speak a little Uruk, and already knew it meant strong but dentally impaired.  He's already a captain, so things are looking up for him.  Unless Leo decides to decapitate him.  Don't do it Leo!
51  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 29, 2014, 05:11:34 AM

Quote from: leo8877 on September 29, 2014, 04:22:39 AM

Quote from: wonderpug on September 29, 2014, 04:20:20 AM

Quote from: Teggy on September 29, 2014, 02:59:39 AM

Quote from: leo8877 on September 29, 2014, 02:17:59 AM

Quote from: Teggy on September 29, 2014, 01:26:50 AM

This is so weird. I hope Bungie comes clean about what happened at some point.

So it's true. We are the baddies.

Were - they may have scrapped that story.

I've barely touched my grimoire, but from impressions I've heard it sounds like the grimoire stories do still hint that we may be the bad guys.
I posted a link earlier that speculated that same thing
Now that would have been a good story.  Uncovering that humanity was tricked into strengthening an evil entity, and actually allying with it.  I like the idea that the guardians are the captains of an undead army of sorts.
52  Gaming / Console / PC Gaming / Re: What are you buying this week? (09/29) on: September 29, 2014, 05:02:34 AM
Shadow of Mordor (PS4)
My plan is to seek out the goofiest orc I can find, and orchestrate his rise to dominance and power.  Grabnok "The Stinky" Boogersnot maybe the next supreme warlord of the Orcs of Mordor.   
53  Gaming / Console / PC Gaming / Re: Hyrule Warriors is out on: September 27, 2014, 11:57:01 PM
I played the first 4 SP missions and then some local co-op and both were fun.  They did a nice job with all of the small LoZ details.  The art for the characters is very well done.  I played the Legend Campaign, and then did some Free Mode with my kids (they took turns using the gamepad).  Seems like there is a good amount of content. 

While some of the terrain and object textures can be rough, the characters, weapons, and combat effects are well done.  I could tell there was a downgrade in graphics quality playing co-op, but it wasn't too bad.  Not enough to keep me from enjoying the experience with my kids.

The combat is actually deeper than I was expecting (I don't have a lot of Dynasty Warriors experience to judge if this is on par with those games).  Once I started getting the hang of the combo system, I was easily switching between different elemental attacks for
Spoiler for Hiden:
, or doing different types of fire attacks for Link.   
54  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 26, 2014, 11:56:35 PM

Quote from: leo8877 on September 26, 2014, 10:20:30 PM

That's what we needed.  Don't save legendary engrams found before the patch though...they will all be downgraded to rares.
55  Gaming / Console / PC Gaming / Re: The Weekend Playlist -- 9/25/14 on: September 26, 2014, 07:45:03 PM

Quote from: YellowKing on September 26, 2014, 02:03:43 PM

I'll be trying to finish up (or at least make a significant dent in) The Last of Us Remastered. Since I've been focusing the game it has started to grow on me more, but it's still so stressful that I'm almost happy when my game time is over and I can set it aside.
That's exactly how I feel about the TLoU.  It's been a great ride so far, but it stresses me out.  When it comes to my limited amount of play time at night, I end up choosing something that I can kind of zone out with, like Diablo 3 or even Destiny doing strike playlists.

This weekend will be Hyrule Warriors, some Destiny, and hopefully Wasteland 2. 
56  Gaming / Console / PC Gaming / Re: [PC/XB1/360/Ps3/Ps4] Middle-earth: Shadow of Mordor on: September 26, 2014, 03:16:28 PM
I'm glad to see a new Monolith title getting a positive reception from critics.  I was sold after seeing a gameplay trailer that showcased the nemesis system.  But I was really sold when I saw him dominate a beast (caragor?) turning it into his personal mount.   
57  Gaming / Console / PC Gaming / Re: [PC/XB1/360/Ps3/Ps4] Middle-earth: Shadow of Mordor on: September 25, 2014, 07:24:06 PM
It looks really good.  I hope it plays as good as it looks in the trailers and previews.  
58  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 24, 2014, 02:19:57 AM
Thanks for the help Scraper.  I was a bit over my head on that heroic daily.  You joined at the perfect time. 
59  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Blizzard's Next MMO: Titan on: September 23, 2014, 06:33:55 PM
Whoa.  I wonder if they can parlay any of that development into other projects on console, pc or mobile?  Not even Blizzard can replace WoW.   
60  Gaming / Console / PC Gaming / Re: [PC] Wasteland 2 on: September 23, 2014, 04:38:00 PM
I like the implementation of friendly fire.  My shotgunner can't just spray into a crowd and my other team members magically avoid the buckshot.  Also line of sight is actually important.  You can't magically shoot through other team members in the line of fire.  I had a team member that was offset slightly from the shooters line of sight, but not enough to miss being hit by a wild shot.  Very cool.     
61  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 23, 2014, 03:47:12 PM
I'm not wild about the double randomness of engram drops.  There's the first random calculation for when/if an engram drops (and what color it is), and then there's almost a slot machine vegas random element in what color item the engram will turn into once decyrpted.  Of course it can turn into a resource too.  And the chances of getting the same color as the engram go down the more rare the engram.  It's weird.  If I had to design a loot system to mentally mess with people, it would be something like this.

The system is too random at this point.  It would be so much better if they matched loot with classes, got rid of their "try your luck!" engram concept and just matched the loot to the rarity of the engram.  The same goes for the Crucible.  Take out the completely random nature of post match loot, and link it to match performance.  There's so much they could do with the pvp rewards that would be better than just a 100% random loot assignment at the end.

I just don't understand how their current concept for loot made it past design discussions.            
62  Gaming / Console / PC Gaming / Re: [PC] Wasteland 2 on: September 20, 2014, 10:08:50 PM
That portrait pack is really good.  Thanks for linking it Blackjack. 
63  Gaming / Console / PC Gaming / Re: [PC] Wasteland 2 on: September 20, 2014, 02:35:12 PM
The interface is clunky.  I don't like it when equipped weapons and armor also appear in the general inventory grid.  I want to see equipped stuff in the character paper doll slots, but not also in the general inventory.  It's confusing.
64  Gaming / Console / PC Gaming / Re: [PC] Wasteland 2 on: September 20, 2014, 03:49:25 AM
Not sure about the voice acting so far, but the combat is good. 
65  Gaming / Console / PC Gaming / Re: [PC] Wasteland 2 on: September 19, 2014, 02:45:45 PM

Quote from: Turtle on September 19, 2014, 01:26:20 PM

Anyway, this is a treat, I haven't really watched, read, or played anything except for the earliest previews during the kickstarter. Nice to go into a game blind these days.
That's how I feel too.  I'm looking forward to going into the game for the first time.  I was really tempted to use my backer beta access, but I held strong. 
66  Gaming / Console / PC Gaming / Re: What are you (AT)Buying this week? (09/15) on: September 18, 2014, 06:15:15 PM
I was a backer for Wasteland 2, intentionally avoiding the beta so it would be new for me at release.  I'm really looking foward to playing.  But then Destiny that's what I'll be playing this week.  I'm level 18, finished the story content, and would like to max out my SunSlinger(thank you Wonderpug) subclass doing strikes and crucible.     
67  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 18, 2014, 06:06:02 PM

Quote from: Harkonis on September 18, 2014, 05:27:32 PM

Here's what lagswitchers look like in the wild...

Twitch link

More than a little frustrating
Oh that would piss me off...
68  Non-Gaming / Off-Topic / Re: Moving into my house this weekend. on: September 17, 2014, 07:32:20 PM
I don't think non-gamers would appreciate this, but I always feel so much better about a move after I get my primary console, tv, and pc setup.  It looks a little ridiculous with boxes everywhere and my gaming stuff all setup in the corner of a room (with no furniture).  I think it helped the stress and anxiety that my kids were feeling too with our most recent move.  We could sit on pillows on the floor playing games together in our new house for an hour or so between the stress of unpacking and setting up rooms.  I'm pretty sure I'm not the only one who has done this.

69  Gaming / Console / PC Gaming / Re: Hyrule Warriors is out on: September 17, 2014, 06:23:50 PM
I wish it had split screen local co-op.  I think the only option is 1 player on the tv and 1 player on the gamepad (looking at the gamepad).  It would've been better to have the option to have tv/gamepad and split screen tv. 

I'm probably going to get it since my kids are big LoZ fans, and would be very happy to smash bad guys with their favorite characters. 
70  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 17, 2014, 05:48:50 PM
So if I'm sniping guys from long distance, and because of terrain or strutures I miss a loot item that drops from those kills (which is easy for some of the larger areas with a lot going on), that item will show up in my mailbox?  I haven't received any items via mail yet.

The abstract loot sphere is too small to be seen well, and can easily be obscured by terrain, buildings, etc.  It doesn't help that it's the same color as the resource drops.  It's brighter, but I've discovered ones I've missed in the post mission countdowns as I sprint around the map looking for them. 
71  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 17, 2014, 03:30:23 PM
The critical backlash against the game seems odd to me considering FPSs with much worse SP expriences and initially borked MP have rated higher in the past.  It seems to be an expectations thing because of Bungie.  I just finished the final story mission last night and I've enjoyed every minute of it, both SP and MP.  I'm looking foward to completing all of the strike missions and doing more Crucible.  

I would like to see improved handling of loot, similar to how Blizzard improved Diablo 3.  Getting a blue engram only to have it turn into a green item is frustrating.  I'd also like to see a better representation of valuable dropped loot in game.  Right now they're small spheres, often times the same color as ammo drops.  It's an abstract representation that can be missed when the action is fast and furious.  Maybe have the beam of light shine upwards like in Diablo 3 to help get players attention to item loot drops?

I still enjoy free roaming in patrol missions and just fighting stuff.  Maybe they could add more free roaming type missions like that, or enhance patrols for levels 20+?    
72  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 16, 2014, 09:05:45 PM

Quote from: Teggy on September 16, 2014, 09:01:22 PM

The average kill-death ratio for the raid was around 3-4  eek   And one guy had over 1,000 kills. 
73  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 16, 2014, 08:38:30 PM

Quote from: jament on September 16, 2014, 07:55:59 PM

Quote from: wonderpug on September 16, 2014, 07:06:13 PM

Quote from: ATB on September 16, 2014, 06:54:42 PM

Quote from: wonderpug on September 16, 2014, 06:29:45 PM

Does it even make you move faster in this game?

Harder to hit (for some).

Is that what bunny hopping means nowadays?  I thought it referred to the weird diagonal crouch hop people did to run faster.
I was referring to the practice of hopping or boost-hopping or double-hopping or hop-strafing all over the map instead of running. It is kind of amusing. The maps that have a lot of outdoor areas look like a massive flea circus, with players bounding all over.  I think it makes them harder to hit because the hit detection or whatever the game uses to determine hits and misses is less accurate across all 3 axis. But maybe I just suck.  
The only way to stop that is to make the targeting reticle expand when hopping or sprinting, but most players probably wouldn't welcome that kind of realism.  
74  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 16, 2014, 04:51:28 PM

Quote from: Soulchilde on September 16, 2014, 01:38:50 PM

here's a tip not sure if it was mention but before turning in bounties equip any gear you want to level.  Don't give XP to gear that is fully leveled that your don't plan on keeping
Thanks...I was wondering why some of my weapons unlocked stuff after turning in a couple of bounties. 

I got an auto rifle last night that fires relatively tight groups for a full auto, without a lot of recoil or barrel rise.  I've avoided automatic rifles because I can't stand the recoil, but this one is awesome.  It fires reasonably well from the hip fully upgraded too.  It was the perfect primary weapon for some of the tougher Mars story missions.   
75  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 15, 2014, 08:21:42 PM

Quote from: Purge on September 15, 2014, 07:46:17 PM

Quote from: Purge on September 15, 2014, 07:45:38 PM

I will admit to liking punching guys with a Titan. Knuckleduster was a challenge I enjoyed.

This quote can also apply to Titanfall, oddly enough.
When I hit 15 with my Warlock I switched my subclass to Sunsinger to try that out.  Now I get to set people on fire by palming them.  While it doesn't entirely make up for losing my nova bomb ball of dark deathly greatness, it is rewarding to fire palm things.  I just wish the subclass was named something like Sunwielder, or Pyroblaster, or something more intimidating.  Although...he does create kind of sunny disco ball above his head when he uses his new super power named...Radiance.     
76  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 15, 2014, 05:56:53 PM

Quote from: forgeforsaken on September 15, 2014, 05:14:03 PM

I've had mostly good luck with randoms on strikes.  A few drops here and there, but most of the time some decent teamwork, pointing out chest locations, and a wave/salute upon completing the strike with occasional dancing, though I'm too old for that last bit and just sit down to rest..
Is everyone on the FT able to loot the same chest during a strike mission? 
77  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 15, 2014, 05:08:11 PM
I thought I was a slacker for not doing any strike missions yet.  Last night I did the level 8 earth strike mission and was happy to see that my other 2 random fireteam members were also slackers at levels 15 and 16.  It seemed like the enemies scaled to our level once we entered the dark zone.  The difficulty seemed to jump up quickly.  During the victory countdown one of my FT members decided he would celebrate by repeatedly hitting my guy in the face over and over until the countdown went to 0.  Considering I rezz'd hm 5 times during the mission, I thought his way of expressing gratitude was interesting.  
78  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 15, 2014, 04:00:20 AM
Competitive MP in this game is no joke, especially if you're rusty.  Definitely an experience in humility.  Kills happen so fast.
79  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 13, 2014, 03:54:41 PM
The combat and gunplay in this game have been worth the price of admission for me.  I know what they mean by the repetition, but I think they're being overly harsh with scores in the 6 range.  Games that get 6s historically have been buggy, poorly designed, functionally marred experiences.  Destiny plays well, especially with another player or two.

This is a good example of when it's good to trust your own thoughts about a game.  I hope Bungie adds a lot more gameplay content and features, developing the setting and lore as well. 
80  Gaming / Console / PC Gaming / Re: Destiny -Bungie's new game with Activision on: September 12, 2014, 05:56:40 PM

Quote from: leo8877 on September 12, 2014, 03:40:08 PM

Hey Roguetad, how did you join my fire team yesterday?  Are you able to just jump in friend games?  When I saw you in-game and waved I thought that was cool, but I thought you would disappear once we got to the no respawn area.  Very cool to do some coop and clear out that dungeon.  So much more fun in a group than solo.
Yeah, that was awesome.  I was about to start that mission and it showed I had a friend already there.  I just clicked on Join Fireteam.  I did have to find you in the zone, but it wasn't too hard since I had your tag to follow.

We did that mission without using voice chat just fine.  Not a problem.  Working together as a team to flank and out maneuver enemies was a blast.  I think we both ended up with 19 assists for that one.
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