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1681  Gaming / Console / PC Gaming / Jade Empire on: March 16, 2006, 08:17:09 PM
Quote from: "MerianMoriarty"
by the end of it, i was using charged harmonic combos almost exclusively (usually Heavenly Wave / Leaping Tiger), unless i ran out of mana, and then i would switch to my fave combo of Storm Dragon / Spirit Thief to fill up again.  i also built my characters to be heavy on focus, though, so i was able to slow down certain crucial moments in the game. the final boss was only an annoyance to me, and only then because he was resistant to stuns and would break out of my Storm Dragon's effect before i was finished hitting him with Spirit Thief.


Those were the exact same combos I used, same with the final boss.  With those combos mastered, you could perma lock down most baddies and keep topping off during fights as needed.
1682  Gaming / Console / PC Gaming / [360] Oblivion - GOLD - Ships/In Stores 3/20!!! on: March 16, 2006, 08:04:08 PM
I bought a nice rig a few years back that's sadly already mid to low end now for next-gen gaming (P3.2, 2GB ram, GF6800GT).  I knew my rig would be brought to its knees by Oblivion, so I went the 360 route instead.  I'm a pc gamer at heart, but when the 360 can crank out graphics like Oblivion and GWAR in HD or hooked up to my widescreen pc monitor, and I don't have to stress about keeping up with the joneses for video cards and ram, I'm happy.  

So far I'm feeling like the hours I waited in the freezing, snot-inducing windy weather in December for a 360 have started paying off.
1683  Gaming / Console / PC Gaming / [360] Oblivion - GOLD - Ships/In Stores 3/20!!! on: March 16, 2006, 05:21:59 PM
Awesome, thanks Hetz.
1684  Gaming / Console / PC Gaming / [360] Oblivion - GOLD - Ships/In Stores 3/20!!! on: March 16, 2006, 04:16:38 PM
Hetz:  Are there racial skill bonuses in Oblivion? Anyway you could paste them or point me to a link that has them?

Another guide question for you:  Do you have to take light or heavy armor to benefit from bound armor?  For example, if a mage wants to use conjuration to provide additional armor through the bound armor spells, do they have to already have those armor skills to get any benefit?  I'm hoping Conjuration would be a good alternative to a mage type character that doesn't use a major skill slot for armor.
1685  Gaming / Console / PC Gaming / Jade Empire on: March 16, 2006, 01:09:34 AM
It seemed to embrace the worst gameplay elements of Kotor1&2.  Once I got  out the starter village I really enjoyed the game, including the combat.  I played through twice, once good and once evil.  I love Chinese mythology, so that probably had something to do with me sticking with it.  I've also always enjoyed watching Chinese martial arts, the styles seem so artistic and fluid compared to martial arts from other parts of the world.  I thought JE did a good job of capturing the look and feel of those arts (I'm no expert by any means, they just looked like the real deal to me).  Now if they could've tossed the horrible Kotor1&2 slow pacing in the beginning and middle parts of the game, I would've loved the entire experience.
1686  Gaming / Console / PC Gaming / [360] Oblivion - GOLD - Ships/In Stores 3/20!!! on: March 16, 2006, 12:42:48 AM
Thanks for the spell list Hetz.  And woot to Monday!  I preordered from gamestop too.  When I went to trade in 2 games yesterday, the gamestop near me said they had almost 100 Oblivion preorders.
1687  Gaming / Console / PC Gaming / [360] Oblivion - GOLD - Ships/In Stores 3/20!!! on: March 15, 2006, 09:57:17 PM
I'm really liking the detail on the weapons and armor, very nice.  Can't wait to see this in HD.  Whoa, that Vampire Matriarch is definitely not your stereotypical Anne Rice hotty vamp seductress.  It'd be fighting time (or running away time) with her.
1688  Gaming / Console / PC Gaming / [360] Oblivion - GOLD - Ships/In Stores 3/20!!! on: March 14, 2006, 05:21:22 PM
If the khajiit night eye has unlimited uses, why not just make it an on/off toggle?  Having to click Night Eye every 30 seconds seems kind of silly if it's use is unlimited.
1689  Gaming / Console / PC Gaming / [360] Oblivion - GOLD - Ships/In Stores 3/20!!! on: March 14, 2006, 03:45:48 AM
This game can't come soon enough.  Hurry up 20th.
1690  Gaming / Console / PC Gaming / [360] Oblivion - GOLD - Ships/In Stores 3/20!!! on: March 13, 2006, 10:16:11 PM
Quote from: "Roguetad"
Is there a link anywhere that describes the relationship between attributes and skills for Oblivion?  Have any of the attribute-skill relationships changed from MW to Oblivion?


Found this today in the Unofficial Official FAQs:

Strength
Blade (Master: Random paralyzing ďneck-strikeĒ)
Blunt (Master: Random paralyzing ďneck-strikeĒ)
Hand to Hand ("High-end" Levels: Probable counter-attack and disarming of enemies (when blocking), Master: Random paralyzing ďneck-strikeĒ)

Endurance
Armorer (Master: Repair items to 125% condition; repair hammers never used up)
Block ("High-end" Levels: Probable counter-attack and disarming of enemies)
Heavy Armor (Progressive: Smaller penalty on using magic)

Agility
Marksman (Progressive: Zoom-in feature, Expert: Knock down opponent)
Security
Sneak
Speed
Acrobatics (ďHigh-endĒ Levels: Dodge)
Athletics (Progressive: Fatigue levels faster while running)
Light Armor (Progressive: Smaller penalty on using magic)

Intelligence
Alchemy (Progressive: Able to drink more potions and have more current effects)
Conjuration
Mysticism

Willpower
Alteration
Destruction
Restoration

Personality
Illusion
Mercantile (Master: Invest in stores to increase merchants maximum amount of money)
Speechcraft
1691  Gaming / Console / PC Gaming / [360] Oblivion - GOLD - Ships/In Stores 3/20!!! on: March 13, 2006, 04:45:50 PM
Is there a link anywhere that describes the relationship between attributes and skills for Oblivion?  Have any of the attribute-skill relationships changed from MW to Oblivion?
1692  Gaming / Console / PC Gaming / Ghost Recon Advanced Warfighter Impressions Thread on: March 13, 2006, 04:20:21 PM
I'm enjoying the SP more now that I've followed the recommendation to use my 3 AI buddies as fodder.  They made nice rooftop sniper targets while I ran through smoke cover to escape with a very important person.  I felt a small twinge of regret as I left all 3 of them behind to hop in the back of a Bradley and speed away.  As if to punctuate leaving them behind, on the very next mission I ran back into the old zone and their bodies were still there.  If I had the ability to emote I would've stolen the line from FMJ and paid proper tribute for their sacrifice, "Better you than me."

The solo missions have been fun (and tense without my fodder buddies).  I still have an A+ rating for command and brotherhood for the campaign, so I guess sending my AI crew to their doom is perfectly acceptable.
1693  Gaming / Console / PC Gaming / Ghost Recon Advanced Warfighter Impressions Thread on: March 10, 2006, 07:11:14 PM
Quote from: "Andrew Mallon"
As a single-player gamer without Live, I'm finiding the game enjoyable enough, but some of these flaws have really dampened by enthusiasm for what would otherwise be a great game.


I won't get spoilerific, but there's a last stand element to one of the early missions where my 3 AI squadmates went into full idiot mode.  I assigned them to a barricade structure behind cover on the left flank to ideally cover from about 9-1 o'clock, and I would cover from 12-3 on their right.  Without fail, the three of them kept allowing themselves to get rolled up from the left by 1 or 2 enemy AI, who in turn would walk down the line and kill me.  So, I decided to put my three idiots on the right flank behind cover, where there were fewer enemies.  I switched to the squad machine gun as my weapon, and covered the left flank from 9-1.  As I'm fighting off enemies to the left and direct front, I start hearing my team members going down.  My first reaction was "WTF are those idiots doing!?!"  I look to the right and see 3 hostiles camped about 3 feet in front of their barricade.  When my 3 ghost idiots would pop up to shoot, the 3 hostiles would unload on them.  I restarted.  I finally just stuck all 3 of them in the rear, sandwiched between 2 cement walls, while I took the entire attacking army of hostiles.
1694  Gaming / Console / PC Gaming / Ghost Recon Advanced Warfighter Impressions Thread on: March 10, 2006, 03:55:39 PM
I played a little over 2 hours of single player last night (my first impression of the game), and I agree wholeheartedly that GRAW is the first big platform seller for the 360.  My wife thought I was watching a CGI rendered movie, and was floored to see that I was actually playing in that environment.  I thought the Call of Duty titles were immersive, but wow, GRAW takes immersive to a new level.  My overall single player experience was positive, despite some early concerns with the friendly AI.

Iím not going to pass judgment this early on the friendly squad AI in the single player game, but Iím initially under whelmed by both the capability of the AI and the limitations in squad control.  I canít split my squad or assign individual sectors of fire.  I canít assign movement waypoints via the tactical map (or at least I donít know how to do this).  My squad doesnít seem to want to engage hostiles they canít see or move to immediately, so ordering direct attacks from the tactical map doesnít always work.  Iím surprised by not having the option to split the fire team for setting up flanking attacks.  When itís 4 against many, having an intuitive and efficient means for setting up flanking and rear attacks would be very helpful.  Instead, I had to use my 3 AI ghosts to setup a frontal base of fire, and maneuver myself around the flanks and rear.  I tried manually moving my squad via the tactical map to setup a base of fire position.  I found it was easier and faster to have them follow me to a base of fire position, and move back around to flank on my own.  

The actual AI of the squad is ok in that they will use cover mostly, and will engage hostiles in a somewhat intelligent manner.  However, they still seem to suffer from rainbow six idiocy at times.  The two aggression settings sound great in theory, but theyíre both so extreme in execution that I wish there was a middle setting that incorporated characteristics from both (the cautious use of cover and movement from the recon stance, and the engage on sight order from the aggressive or direct stance).  I watched hostiles run right up to my team stacked against a wall, and proceed to mow them down quickly because they were in recon mode and wouldnít fire until fired upon or given the order.  Thatís stupid, literal AI in action, and doesnít translate well into the game (and certainly not RL).  When in doubt, take them out!  Donít wait until they literally start filling you with rounds.  

While the friendly AI will use cover, in my 2 hours last night, they made a lot of fatal mistakes positioning themselves in relation to hostiles.  I watched in horror several times as my squad would proceed to the wall I designated, 2 of the them would press against the wall, and the third ghost would pick a spot off the wall exposed to a group of hostiles.  

Thereís no order outside of the contextual order system to call for grenade use, obscuration support via smoke canisters, or anything more complicated than just move here or attack this target.  The contextual order system is ok, but really limits how creative I can get with my squad.  Why canít I have my grenadier pop some smoke and ready frag grenades, position my machine gunner in a base of fire position, and then order my rifleman to follow me around to move into a flank position, and then issue a ďgo orderĒ?

Donít get me wrong, the game is great, but I can see already that the real fun is going to be MP.
1695  Non-Gaming / Off-Topic / V for Vendetta = Good? on: March 07, 2006, 06:53:19 AM
It seems like a Zoro ripoff, complete with him making a swoosh V with his blades.  I hope I'm wrong.
1696  Non-Gaming / Off-Topic / Ultraviolet = Bad? on: March 06, 2006, 09:52:26 PM
Quote from: "Kevin Grey"
Quote from: "Thin_J"
And poor, poor William Fichtner. I doubt many of you even know who that is, but he's been in tons of movies over the past several years.


Not to mention a great role on the TV series Invasion.


Oh crap, I didn't make the connection that he's the same actor from Invasion, Sheriff Underlay.  He was superb in Blackhawk Down.
1697  Gaming / Console / PC Gaming / Burnout Revenge 360 on: March 06, 2006, 08:00:03 PM
Definitely getting it for the 360.  It was my favorite recent game on the xbox.
1698  Gaming / Console / PC Gaming / [Review] Fight Night Round 3 (360) on: March 03, 2006, 04:25:57 PM
Anyone else notice that the trainer suffers from dementia during matches?  One minute he's telling me that I'm doing great and dominating the round, and in the very next breath he says that I'm doing terrible and I need to watch out or I'll lose.  That kind of sage ring advice happens all the time for me.  "You're doing great kid, keep it up!  Another round won.  You looked terrible out there!  What are you doing??"  

Huh??  Maybe my trainer likes driving his boxers insane during bouts.
1699  Gaming / Console / PC Gaming / [Review] Fight Night Round 3 (360) on: March 02, 2006, 09:45:49 PM
I thought you were very fair to the game.  I noticed you use a different control scheme than I do.  I've been using the default scheme, which controls punches (right and left) with just the right stick, the left stick is used for body movement and moving around the ring.  I'll have to try out the left and right sticks for left and right punches.  How do you move around the ring and bob and weave with that control scheme?
1700  Non-Gaming / Off-Topic / LOST 03/01 [Episode Spoilers] on: March 02, 2006, 09:00:56 PM
Quote from: "Daehawk"
Tania Raymonde  plays french woman's girl..I vote HOT



I second the hottie vote!  They're going to need to liberate her somehow from Others so we can see her in more episodes.
1701  Gaming / Console / PC Gaming / [360] Oblivion - GOLD - Ships/In Stores 3/20!!! on: March 02, 2006, 08:56:28 PM
Between playing Space Rangers2, GalCiv2, and soon to be Oblivion and GWAR, I'm in gaming euphoria.  Can it get any better?
1702  Non-Gaming / Off-Topic / LOST 03/01 [Episode Spoilers] on: March 02, 2006, 07:40:08 PM
The guy talking to Ethan at the door was definitely the Other leader that faced off with Jack in the jungle.

Finally an episode where they throw the story right in the face of the viewer, whether you're ready for it or not.  I liked it.
1703  Gaming / Console / PC Gaming / [360] First Official Oblivion Review! on: March 02, 2006, 07:33:54 PM
Doesn't this thread belong in Sports Gaming?
1704  Gaming / Console / PC Gaming / [360] First Official Oblivion Review! on: March 02, 2006, 03:45:48 AM
Quote from: "Hetz"
Fight Night is good, but it has a TON of glitches and it's really a one trick pony. It has amazing graphics, but that's it.


That's harsh, don't you think?  Have you played FN3 much?  It has a lot more going for it than just amazing graphics, things like good boxing gameplay, fun multiplayer, and a fun (although not perfect) career mode, to name a few.  It's certainly not perfection by any means, but describing it as a 1 trick pony is a bit rough.
1705  Gaming / Console / PC Gaming / [360] Fight Night 3 impressions on: March 01, 2006, 05:33:08 PM
Last night was the first time I had a chance to play FN3 since I bought it a week ago, and wow, this one is a winner.

Some observations:
- Just like in FN2, I press the right thumbstick way too hard for some reason, and gave myself a blister on night 1.  What a sissy!  I don't remember pressing that hard when I play, but sure enough, I have a big blister on my right thumb today.

- Graphics are amazing.  

- The Classic bouts are NOT easy.  

- You really have to fight your style, and minimize the strengths of your opponents.  When I started working Ali's body for 4 rounds straight, he dropped to his knees in the 5th.  I lost 2 bouts before that one for trying to stick and move with Ali.  Was he really that fast for a big guy??

- It's still tough fighting unorthodox fighters, since their punch cues can be really tough to read.  

- Speedy fighters while not my preferred style, are freaking brutal in FN3 when played well.  

- I still don't like the prolonged counter period where your boxer is stuck unable to do anything.  It seems too exaggerated and over the top.

- Flash KOs are sick, and feel very real.  

- This is the first must own game for the 360, even if you're not a boxing fan.  If you enjoy more of a strategic fighting game, that isn't insanely hard or a cheesy button masher, FN3 is great.  It's so refreshing to come from DOA4 where fights last all of 20-30 seconds, to engaging in pugilistic duels that can last the course of a full bout.  I was physically and mentally drained after taking one of the classic fights to the 8th round, but it was very rewarding and felt like a real accomplishment.  Spending 20 seconds in the DOA4 spaz zone never felt rewarding to me.
1706  Non-Gaming / Off-Topic / Virtual Girlfriend (NSFW) on: February 28, 2006, 10:13:31 PM
banana Tongue
1707  Non-Gaming / Off-Topic / There will be no fireballs in this dojo! on: February 25, 2006, 05:08:16 PM
"Crouch.  Courch forward.  Move a little.  And punch."

"How do we crouch forward?"

"just do it!"
1708  Gaming / Console / PC Gaming / Oblivion - GOLD - Ships 3/20!! on: February 23, 2006, 08:21:38 PM
French Fries
Nebula
Keychain
1709  Non-Gaming / Off-Topic / Lifetime Movie Title Generator on: February 23, 2006, 08:03:42 PM
The Katie Holmes Story: Love Me, Love My Kidnapper

and the sequel...

Not Without My Obsessed Husband: The Life of Katie Holmes
1710  Gaming / Console / PC Gaming / Last Night I Dreamed I was Playing WoW on: February 23, 2006, 01:57:07 AM
They're on to you ATB, make a bee-line to the nearest Inn and talk to the Bartender to get pulled back into RL.  I guess I should really be sending this to your character in WoW for you to get this message.  Just remember, everybody you meet or run across in WoW works for them, even the lady that sells cats and the dwarf that sells bunnies.
1711  Gaming / Console / PC Gaming / Oblivion - GOLD - Ships 3/20!! on: February 22, 2006, 08:54:18 PM
The picture is fake?  Looks legit to me.  The detail on the sword is remarkable, to include the blood on the tip.
1712  Gaming / Console / PC Gaming / Last Night I Dreamed I was Playing WoW on: February 22, 2006, 05:31:55 PM
Youíre Neo, or at least the Neo of WoW.  I bet youíll find that there was actually a character in the game that you were playing with just your subconscious mind.  Is WoW just a device to keep the masses moving forward and compliant?  Youíve somehow figured out how to jack into WoW without even playing.  Freaky.  I wonder if they will still charge you though?
1713  Gaming / Console / PC Gaming / [360] Fight Night 3 impressions on: February 21, 2006, 09:06:01 PM
I played a ton of FN2, and was looking forward to FN3.  Is it possible IGN's review copy was a late build that didn't have all the AI stuff worked out?  I just can't believe they would miss the boat on the AI so much that you could stand there and do nothing without getting detroyed on hard.
1714  Gaming / Console / PC Gaming / Movie studios scaling back UMD movies on: February 16, 2006, 07:26:39 PM
As a psp owner, I never understood the early popularity of the UMD movies either.  Theyíre expensive, only work on that platform, seem silly to watch when you have a dvd and nice tv at home, and are kind of a pain to watch while traveling.  I have 2 UMD movies, both of which I watched on flights, and short of carrying around one of those UMD entertainment docking stations, holding the UMD up to see it for the length of the movie gets old.  

I havenít touched my psp since before the holidays.  I donít own 1 psp game that sucks me in and pulls me away from my PC, xbox 360 or watching tv.  Only when I go on business trips out of town does it really get playtime.  Iím still waiting for a great rpg or even action rpg that will suck me in.
1715  Non-Gaming / Off-Topic / Hopes for X-3... fading........ on: February 12, 2006, 05:40:38 PM
There's always hope that Uwe Boll will aquire the rights to direct and produce the next 3 films after X3 bombs.  He's the answer to the question, "Can things get any worse?"
1716  Gaming / Console / PC Gaming / best hdtv setting on: February 12, 2006, 05:32:49 PM
I think it also depends on what type of signal or broadcast your hdtv is receiving.  Where I live, Cox broadcasts all of their hdtv channels in 1080i widescreen.  As for games, the only difference I can tell between 1080i and 720p is that sometimes the on screen UI doesn't fit exactly in 1080i.
1717  Non-Gaming / Off-Topic / Hopes for X-3... fading........ on: February 12, 2006, 01:58:26 AM
The morlocs are transvestites?
1718  Non-Gaming / Off-Topic / Fans of Keira and Scarlett ? on: February 07, 2006, 11:22:13 PM
Scarlett...yum.  That's a woman's magazine??  I need to give that subscription to my wife.
1719  Non-Gaming / Off-Topic / LOST - 01/18/06 - FIRST HOLY CRAP of 2006! on: January 21, 2006, 06:14:10 AM
Yeah, she's slightly hot :shock:
1720  Non-Gaming / Off-Topic / LOST - 01/18/06 - FIRST HOLY CRAP of 2006! on: January 19, 2006, 04:15:16 AM
I liked it.  Did you see Kate's reaction to Jack's lack of interest in her?  It was the kind of unspoken lack of interest a guy shows when he's moved on.  Kate picked up on that loud and clear, and didn't like it.  

I also liked the bomb his wife dropped on him:
Spoiler for Hiden:
"I'm leaving you.  Oh yeah, and I've been seeing someone else.


I'm the most happiest about getting a reprieve from Michael's whiney Walt screams.  I was worried when the episode started with Michael.  I don't think I could take another full episode with him at this point.
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