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1681  Gaming / Console / PC Gaming / Nintendo Wii to launch earlier than expected? on: July 06, 2006, 07:10:52 PM
If the Wii doesn't have Bluray or Blutooth, I'm out. :twisted:
1682  Gaming / Console / PC Gaming / Seriously, what's up with the A.I. in DoA4? on: June 30, 2006, 07:05:00 PM
The AI wouldn't be so bad if it didn't have Jedi-sense counters.  The ridiculous AI ability of mind-reading counters was the only thing that really drove me nuts.  Considering there are more counter options now for the human opponent to manage, seeing the AI pull off first move counters and strings of counters wreaks of cheap.  Aside from the counter nuttiness, I found the AI to be hard, but not insane (except for that Alpha-152 grrr!).
1683  Gaming / Console / PC Gaming / IGN Titan Quest review on: June 28, 2006, 06:31:19 PM
I'm not having any problems either after a night of play (I'm using a 6800 series nvidia card, and have 2mb of ram).  I'm wondering if some of the problems stem from the game being more Nvidia friendly than ATI?  

I haven't experienced any memory leaks, crashes, or anything odd with the sound.  I did turn off vert sync since that seemed to really slow down the framerate, especially at night.
1684  Non-Gaming / Off-Topic / Has next-gen DVD already failed? on: June 27, 2006, 07:55:06 PM
Considering we still predominantly release pc games on 4-6 cdroms in North America, I can't imagine the GP (general public) embracing HD-DVD and Blu-Ray tech anytime soon.  Heck, my little circle of friends and family are still struggling with the decision to jump to HDTVs.  I was happy when most of my family finally made the transition to dvd.  There's no way in hell they're going to go out and buy HD-DVDs or Blu_Ray players right now.  In fact, I'm confident they have no clue wtf HD-DVD and Blu_Ray are.  Good luck marketing those technologies when probably most consumers are perfectly happy with their current gen dvd players.  This smells like Laserdisc all over again.
1685  Gaming / Console / PC Gaming / Chronicles of Riddick. How did I miss this? on: June 12, 2006, 04:05:15 PM
I can't believe I'm writing this, but I thought Vin Diesel's voice acting in the game was great.  He could've phoned in the performance, but he really went all out, even rivaling some of his lines from the movies.  How many actors could pull off a cheesy, over the top, dark, brooding anti-hero without sounding like a complete tool? Anyway, he did a great job in the game.
1686  Gaming / Console / PC Gaming / Chronicles of Riddick. How did I miss this? on: June 10, 2006, 09:19:10 PM
I loved it for all the reasons you've already mentioned Gratch.
1687  Gaming / Multiplayer Madness (MMO or otherwise) / So you want to see who is leading in MMO Games? on: June 09, 2006, 03:29:55 PM
I thought WoW would do well, but not absolutely dominate the MMORPG space.  It's not just doing pretty good, or even well, it's completely dominating.  The second closest competitor isn't even remotely close.
1688  Non-Gaming / Off-Topic / Think you can handle flying with the Blue Angels? on: June 08, 2006, 03:26:43 AM
The thrust on the F18 is just sick.  They went near vertical from the end of the runway and were at 7,000 feet in what seemed like just a few seconds.  It's a wonder that fighter jocks aren't one big hemorrhoid after a career of squeezing their but cheeks together to keep the blood from rushing into their legs.
1689  Gaming / Console / PC Gaming / Xbox 360 Live update O' Doom coming tomorrow (6/5) on: June 07, 2006, 07:39:21 PM
My update download took maybe a couple of minutes.  I thought something was wrong because it updated so fast.  What was already the best console interface has become even better.  I love the download manager.   Being able to play games while demos and trailers download is great.  Great update.
1690  Gaming / Console / PC Gaming / Pics of 360 dashboard update on: May 26, 2006, 04:14:01 PM
Background downloading is great.  That was my only complaint about the dashboard.
1691  Gaming / Console / PC Gaming / Upcoming PSP Titles? on: May 25, 2006, 09:15:37 PM
I'm optimistic (to a fault) about the PSP, and I have gotten value out of it traveling on business, but it seems uneccessarily handicapped by the decision to use the UMD format.  I guess Sony wanted to launch a new media format, and used the PSP as the vehicle to do so.  Now the UMD as a media format seems to have received the death sentence, but PSP gamers are stuck with its limitations.  I hope the same thing doesn't happen with the PS3 and BlueRay.

The PSP should be the portable gaming platform of choice for sports games, but the load times don't help.  Try creating a custom player in WWE Smackdown or MLB The Show and you could get up, go outside, talk to the neighbors, and come back in before your character loaded.  Or see how long you play NBA Live 06 without going nuts from the load times on the replays (and turn them off).  Hopefully the 2007 sports titles will be better optimized.
1692  Gaming / Console / PC Gaming / Upcoming PSP Titles? on: May 25, 2006, 08:28:35 PM
As a launch PSP owner, I'm starting to come to grips with my denial that the UMD is a piece of crap.  Very few games on the PSP have been able to have solid enough programming to avoid long load times.  It seems like the UMD format is not developer friendly, and requires a talented team to work around its limitations for gaming.  I feel like I was duped into buying what I thought was a gaming platform, only to realize what I really bought was a poorly designed wanna be multi-media device that's not really gamer friendly.  Long load times on a portable gaming platform are stupid.  I've owned a few games that play well on the PSP (Syphon Filter), but most share long loading times, which kind of kill the pick up and playability of the PSP for me.
1693  Gaming / Console / PC Gaming / Dark Messiah Of Might & Magic - completely awesome video on: May 22, 2006, 03:15:07 PM
That definitely looked fun, especially all of the different sword styles and moves.  Watching him guide flame balls high up into the air and arc them back down onto baddies was too cool.  I don't remember any fantasy game doing that before.  I suppose if you can make fire launch from your fingertips, you can also control where it goes.  

The only thing bugging me is that something seems a little off with the animations and perspective.  Maybe it was just the video footage.
1694  Gaming / Console / PC Gaming / What's your favorite X360 game? on: May 18, 2006, 08:19:11 PM
Most time played:  Oblivion
Runner Up:  BO Revenge

Least time played before return:  DOA4 (my own fault, I hate the DOA fighting system)
1695  Gaming / Console / PC Gaming / Who finished Ninja Gaiden? on: May 16, 2006, 05:49:48 PM
I finished on Normal and felt very good about the time and effort I put into the game.  My final ninja rating was embarrassing.  

Quote from: "Semaj"
lol, I saw it cleared in about 2 days... Played through the first 3 or 4 missions in no time and realised I knew how to beat everything and stopped...


Interesting take on playing a game.  You should be proud of your gift.
1696  Gaming / Console / PC Gaming / New WoW alliance race at E3 on: May 12, 2006, 06:59:58 PM
Shitballs!  The Napolean Dynamite dance AND Daler Mehndi?  Hilarious.
1697  Gaming / Console / PC Gaming / Lots of new content on Marketplace now! on: May 10, 2006, 07:32:14 PM
After watching some E3 trailers last night...

I echo all of the positive comments about Namco's Lost Planet.  That game looks crazy.  It seems very hard.  

I was surprised by the visuals for Crackdown.  They looked both good and bad.  It looks like some form of cell shading for the overall artistic style.  

NCAA07...meh.  Graphics were ok.  They seemed to be highlighting the stadium detail.  

NBA2K7 looked freaky.  It appears that they're trying to show off cloth animation in the demo.  The players all look very wax like and disturbing in an Uncanny Valley way.  The cloth animation looks weird.  It doesn't look like they changed the engine much from 2K6.  

Halo3...finish the fight in 2007.  I wasn't really impressed with this trailer, and the finish the fight comment just made me relive my frustration from the Halo2 finale.      

Bullet Witch made me crack up for some reason.  Sometimes game concepts don't translate very well from Japan to NA.  

I'm really rooting for Too Human, but the in-game trailer pieces were disappointing.  The graphics need a serious texture overhaul.  The music on the other hand was great.  The comparisons to Advent Rising are warranted, to include the excellent musical score.

Call of Duty 3 looked intense, especially if that's actual first person in-game action towards the end of the trailer.  They could've cut out all of the self-promoting for their previous titles and awards during the first half of the trailer.  They don't need that.  

The trailer for Fable2 was well done, but didn't show any in-game action.  I forget what those little paper origami things are called that she was playing with in the beginning.  Edited: after watching the trailer again there seem to be several paths to follow: Mind, Body, Nobility and Corruption.  

The Marvel trailer looked awful.  Did anyone actually watch that before they released it?  The graphics looked terrible for a 360 title.  The game concept sounds good, but wow, the graphics look like current gen Xmen Legend titles.
1698  Gaming / Console / PC Gaming / New WoW alliance race at E3 on: May 09, 2006, 09:22:16 PM
It would be cool if the Draeni racial ability functioned as a permanent aura preventing all Night Elves from doing flips, chatting, and using emotes within 500meters of the player.
1699  Gaming / Console / PC Gaming / Is Sony done with PSP? on: May 09, 2006, 09:14:38 PM
I wouldn't think bailing on the PSP after a year for the PSP2 would inspire a lot of consumer confidence.  I like my PSP, but the first generation UMD games with their long load times didn't help sell the system.  Having 1 analog stick is stupid.  The buttons are not ergonomically placed, especially the buttons on the right side (my right thumb hates the PSP).  I just can't see them bailing on the PSP so early.  Don't hardware console business plans require at least 3-4 years before they start projecting profit?
1700  Gaming / Console / PC Gaming / XBOX 360 Hi-Def Question on: April 28, 2006, 02:37:06 PM
I used the VGA cable for my pc monitor when I shared it with my 360.  You're right, you can only select resolutions.  I used 1280x1024 for my LCD monitor, and the games looked great.  I have a new 32" LCD HDTV that I have my 360 connected to now (with the HDTV component cables), and wow, me likey.  

Someday I'll buy a good sound system so I can take advantage of the optical cable slot.
1701  Non-Gaming / Off-Topic / [HOTTIES] Mueller Invitational *NSFW* on: April 20, 2006, 07:47:18 PM
Curse them for making me have to choose between Scarlett and Halle.  

Scarlett wins.
1702  Gaming / Console / PC Gaming / [360] 2006 FIFA World Cup (8.4 from IGN? OLE!) on: April 20, 2006, 05:31:31 PM
I enjoy the WC content more then the club stuff for some reason, so this one sounds good to me.  Is this in stores yet?
1703  Gaming / Console / PC Gaming / FFXI - Impressions/General Talk on: April 20, 2006, 04:08:23 PM
I tried FFXI when it launched in North America on the PC, and I thought it was ok.  I never got that feeling of being sucked in like I did with daoc, WoW, and EQ2.  It was definitely not solo friendly, and the death penalty could actually cause you to level down.  The game was a little too cute for my tastes also, but I guess thatís standard fare Japanese crpg artistic style.  The Japanese players were very friendly, and grouping with them was probably the best part of the game for me.  I did like the job system, but I never stuck with it long enough to try out any of the advanced professions.
1704  Gaming / Console / PC Gaming / XBox 360 problems on: March 28, 2006, 01:05:07 AM
Quote from: "Nth Power"
Quote from: "Roguetad"
I feel like a knucklehead, where on the front page is disk cache cleaning trick?

I couldn't find it on the front page either, but you can also read about it here.


Thanks for the link.
1705  Gaming / Console / PC Gaming / XBox 360 problems on: March 28, 2006, 12:16:01 AM
I feel like a knucklehead, where on the front page is disk cache cleaning trick?
1706  Gaming / Console / PC Gaming / XBox 360 problems on: March 27, 2006, 08:08:49 PM
Oblivion seems to thrash much more than any of my other 360 games.  I'm guessing the weird noises I've been hearing occasionally are due to Oblivion not taking advantage of the HD, and having to scan from the cd?  I've had 1 disc error with Oblivion after about 4 days of play.  GRAW makes some weird cd access noises too on occasion, no lock-ups though.
1707  Gaming / Console / PC Gaming / Elder Scrolls IV: Oblivion - Impressions on: March 27, 2006, 07:02:22 PM
Flowers are so distracting.  I almost wish I didn't use alchemy.  I've been ambushed and attacked many times while picking flowers.  I don't blame them, I'd attack me too.
1708  Gaming / Console / PC Gaming / Blazing Angels Demo on Live... on: March 23, 2006, 03:26:16 PM
Dissapointing. That demo just saved me $60.
1709  Gaming / Console / PC Gaming / Elder Scrolls IV: Oblivion - Impressions on: March 22, 2006, 05:28:10 PM
Quote from: "Soulchilde"
Quote from: "Roguetad"
Quote from: "Destructor"
As far as the bow goes though...wow. I 'railing killed' somebody during the very first dungeon you see as you exit the sewers. Saw them standing near a ledge, and I snuck up close to them and fired an arrow from stealth. I insta-killed my target, and she flew up and tumbled across the ledge and crashed to the floor below.

And I love using arrows against skeletons. The arrows don't stick into your opponent. They just bounce off (as they should), yet you still do damage. Enough shots and the skeleton just explodes everywhere.

You should see what destruction magic does to baddies :twisted:

Illusion magic is actually fun and useful in Oblivion.



Yes, I need to raise my Destruction as my pitiful Flame Dart isn't cutting it anymore.  Matter of fact that will be the first thing I do when I play today.  Man I can't wait.


The destruction touch attacks are so good I've found that I'm not even using my weapon skills.  I'm not too far into game, so I may reload from the sewer save and just drop Blade completely.
1710  Gaming / Console / PC Gaming / Elder Scrolls IV: Oblivion - Impressions on: March 22, 2006, 05:15:18 PM
Quote from: "Destructor"
As far as the bow goes though...wow. I 'railing killed' somebody during the very first dungeon you see as you exit the sewers. Saw them standing near a ledge, and I snuck up close to them and fired an arrow from stealth. I insta-killed my target, and she flew up and tumbled across the ledge and crashed to the floor below.

And I love using arrows against skeletons. The arrows don't stick into your opponent. They just bounce off (as they should), yet you still do damage. Enough shots and the skeleton just explodes everywhere.

You should see what destruction magic does to baddies :twisted:

Illusion magic is actually fun and useful in Oblivion.
1711  Gaming / Console / PC Gaming / Elder Scrolls IV: Oblivion - Impressions on: March 22, 2006, 04:30:58 PM
I canít really convey how happy I was last night to be playing the next Elder Scrolls experience.  From the opening sequence to the music, graphics, sounds and voices, it felt good to be back in that world.  

Iím not a graphics nut, but I do care about decent graphics in modern games.  Iíve been happy with the graphics on the 360.  Maybe my expectations are lower, but I spent a good amount of time last night just running around admiring the foliage and trees.  Iíve witnessed some great spell effects (with good sound effects this time).  I really appreciate the attention to detail on the architecture, weapons, clothing and armor.  If you have even a passing interest in authentically detailed armor and weapons inspired by real historical weapons and armor, I think youíll be happy to see what theyíve accomplished in Oblivion.

I left the face morphing part of the character creation process a little disappointed and overwhelmed.  I appreciate the idea of allowing the player to go absolutely nuts with face and feature morphing, but for someone like me that just wants to pick a reasonable face and go, this was an almost painful and overwhelming process.  The random face feature didnít really help streamline the process since it put together some very bizarre and freakish looking face combos.  My suggestion wouldíve been to have the artists create maybe 10 well designed stock faces for each race, so players like me could quickly look through and pick a face we liked without having to spend an hour adjusting sliders.  Again, I appreciate the depth, but the game came to a screeching halt for me at this point.  I was very happy with the end result of the High Elf face I built, but it took me about an hour.  

The sound effects, voice work, and music have been great.  Iíve noticed a few cheesy voice-overs, but they seem appropriately funny.  The sound effects for spells are so much better than Morrowindís annoying effects.  

I liked that the game allowed me to experiment with different play styles during the Escape from Prison tutorial opening.  I was surprised by how close the recommended class was to what I intended on playing.  I also really liked that the game allowed me to change everything before leaving the sewers.  I saved at the sewer exit so I could always go back to this decision point and create new characters.

The control scheme for the 360 has been a piece of cake for me to learn and use.  I like the hotkey wheel, and havenít had any trouble switching to different spells during combat.  If I get overwhelmed I just open my inventory and pick the spell I want, exit inventory, and Iím back in the action.  In the pc impression thread Iíve read several people complain about no tool-tips.  Iíve seen tool-tips for almost everything on the 360 version.  Iím not sure why theyíd be left out for the pc version.    

I could nitpick on some things, but Iím not going to because the overall gameplay experience has exceeded my expectations.  For me itís all about fun and immersion, and I had to force myself to go to bed last night at a semi-reasonable time.  Iím not going to try and qualify where the game ranks relative to other rpg experiences since itís still way to early for me to pass any kind of judgment.  I can say that Iím thinking about it at work, and I canít wait to get home and get back into it.
1712  Gaming / Console / PC Gaming / Elder Scrolls IV: Oblivion - Impressions on: March 21, 2006, 03:44:30 PM
Has anyone progressed far enough into the game to gain access to any of the combat perks?  I'm wondering if they add a little more excitement or variety to the combat?
1713  Gaming / Console / PC Gaming / [360] Oblivion - Character Creation/Description Thread on: March 21, 2006, 03:56:39 AM
Quote from: "-Lord Ebonstone-"
Dude, that was a copy/paste from the official Oblivion forums.


That's pretty funny then.  My sarcasm and funny meter wasn't on earlier.  Sorry about the attack.
1714  Gaming / Console / PC Gaming / [360] Oblivion - Character Creation/Description Thread on: March 20, 2006, 11:36:30 PM
Quote from: "-Lord Ebonstone-"
im gonna maek a char dat usez sords n magik spels to kil dey monstars n rids horseys 2 !!1`  n hes a big hit wiht teh ladees he lieks 2 look at dere boobees but y dere no hot cofee 4 dis gaem or no nakid boobees?!1!  im gunna maek a nakiid boobee mod in teh toolset wuld ne1 liek 2 join my modteam????//./


Your angst with Bethesda and their Elder Scrolls titles is bizarre.  I hope you find what you're looking for someday.  In the meantime, I'd recommend ignoring the multitude of Oblivion threads (I know it's hard) before you make a bigger ass out of yourself than you already have.
1715  Gaming / Console / PC Gaming / Is it just me? Burnout 360 on: March 20, 2006, 06:29:10 PM
The crash events seem easier to me, but the race events seem about the same.  I hate burning lap events on both systems.  The takedown race events definitely seem harder to me on the 360.  The pure carnage events where you just plow into as much as you can before time runs out seem easier on the 360 for some reason.
1716  Gaming / Console / PC Gaming / [360] Oblivion - GOLD - Ships/In Stores 3/20!!! on: March 20, 2006, 04:37:26 PM
Quote from: "Scoop20906"
Quote from: "Lockdown"
What exactly is a "sales lump" ?
That is my not so affection description of the unidentified life form who took my pre-order. Because of his poorly developed frontal cortex, communication by him was carried out in a series of clicks, grunts, whistles and the odd german phrase. I was able to surmise the game will be available on March 20th by him stamping his foot twenty times but that could have also been a charlie horse. Hard to tell.


Good on you for helping him work through trying to communicate.  I know it can be frustrating, but your efforts will help him learn how to speak in complete sentences, acknowledge people, and form and articulate coherent thoughts.  

I wish my wife still worked in Clarendon, Iíd ask her to hit the Pentagon EB on the way home.
1717  Gaming / Console / PC Gaming / [360] Oblivion - Character Creation/Description Thread on: March 20, 2006, 04:24:10 PM
Quote from: "Lockdown"
I see.  Thanks Coop!  Considering I have no clue whatsoever what is an easy leveling skill versus a non-easy leveling skill, I will assume I will be ok.  Man, I hope that fact that I know nothing about the Elder Scrolls or how the system works doesn't completely ruin this game for me.  I had assumed I could just pick it up and play the way I wanted to.  Now I am ascared a little bit.

On another note, are you saying this game works like City of Heroes, and populates dungeons based on your particular level?  If so, that is pretty cool.


This may sound strange, but I think it'll be more fun since the game world will be completely new to you.  In MW you could pretty much make any class or custom class work. The only tough class combos I ran into were any type of combat or stealth class that wanted to use higher level magic spells but didn't have the mana.  Even if you want to use just 1 or 2 support spells, choosing the sign that adds another 50 mana at character creation can help a lot.  For magic heavy characters, I'd definitely recommend choosing Breton or High Elf, since they start with a racial bonus to maximum mana, which is invaluable later in the game.

For combat and stealth characters you can pretty much go crazy at character creation.  Some race/combos can be a little slower going at first, but skills increase with usage, so you can control development over time.
1718  Gaming / Console / PC Gaming / [360] Oblivion - Character Creation/Description Thread on: March 20, 2006, 03:21:06 PM
I have a handful of character concepts, but I want to see what the races look like in game before I choose.  In Morrowind I built my characters starting with the race first, and then I chose skills based on a class concept using as many racial bonuses as possible.  What Iím leaning towards now:  

Forest Shadow (Wood Elf):  Archer with stealth and support magic.

Swashbuckler (Nord):  Very similar to Farscry_Reduxís duelist Redguard, except with heavy armor.  Btw, the Duelist Redguard sounds like a blast to play.    

Black Marsh Ranger (Argonian):  Ranger class customized to the Argonian skill bonuses.  

Templar (Orc):  Sword and board tank with destruction, restoration, and mysticism (mage sign to help a little with mana).
1719  Gaming / Console / PC Gaming / [360] Oblivion - GOLD - Ships/In Stores 3/20!!! on: March 20, 2006, 02:35:18 PM
The GS and EB near me in Northern Virginia are sticking to their Tuesday release story.  I'll swing by on the way home from work to see if they picked up the shipment.  Both stores have over 100 pre-orders each according to the managers.
1720  Gaming / Console / PC Gaming / What are you buying this week? (3/20) on: March 19, 2006, 09:50:51 PM
360:  Oblivion definitely, and Blazing Angels if the reviews look decent.
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