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1601  Gaming / Console / PC Gaming / Re: Great Madden Wii preview at IGN on: September 29, 2006, 06:50:31 PM
As a sometimes jaded gamer, I'm excited they're trying something new.  I'm surprised to see so much skepticism over a new idea.  If it doesn't work, it doesn't work.  At least they're trying something different and new.   
1602  Gaming / Console / PC Gaming / Re: Oblivion for the PS3 and PSP on: September 28, 2006, 05:02:55 PM
Hopefully the Knights of the Nine questline, to include the new armor, weapons, and NPCs, will be available as an official mod download for the 360 and PC. 
1603  Gaming / Console / PC Gaming / Re: Paraworld Impressions on: September 27, 2006, 05:02:08 PM

Quote from: Kobra on September 27, 2006, 04:40:49 PM

For example if you send an army to attack a wall, and it beats the wall, the army won't sit there and masturbate.
As a former Marine, I can confirm that masturbation is indeed a popular activity when waiting around with nothing to do. 

I've been looking forward to Paraworld ever since I saw the army builder feature in action.  The story actually sounds good too.
1604  Gaming / Console / PC Gaming / Re: [360] NHL '07 Impressions on: September 27, 2006, 03:48:15 PM
Man, I got smoked by the AI playing as the Pens vs. Islanders in dynasty mode - 5 to 2.  So far my win/loss record has been realistic.  I've yet to identify any money plays, so most of the goals are usually a result of defense breakdowns, screens, bad rebounds, or good forward play (or all of the above).  The AI puts up a good fight.  I've seen a couple of cheese goals that squirt through the pads, but I think that represents the aw shit goals where the goalie flubs an easy save in real life...at least that's what I tell myself when I see one.

The on ice quick strategy feature doesn't seem responsive to me.  I'm using the face buttons to change strategies, but there's a delay in response after I hit the button...or sometimes it doesn't even respond.  I'd love to be able to change strategies during replays or stoppages, but half the time the game won't respond.  Often times I'll miss the face off because I'm too busy trying to manage the quick strategy feature.  During some replays I've seen the strategy change along the top of the screen after using the left stick, but I didn't see that documented anywhere in the manual.  I hope I'm just doing something wrong.       

1605  Gaming / Console / PC Gaming / Re: Warhammer: Mark of Chaos beta on: September 27, 2006, 03:37:42 PM
Maybe they should've spent a little less $ on the excellent trailer, and more on the development side?  Regardless of how the game turns out, that was one of the best trailers I've seen in recent memory. 

Count me as another who was really looking forward to this game, but now has major reservations based on the beta.
1606  Gaming / Console / PC Gaming / Re: Interesting comments by Square on the PS3 on: September 26, 2006, 06:08:24 PM
More S-E is a good thing.  I'd like to see them support multiple platforms.   
1607  Gaming / Console / PC Gaming / Re: PS3 games to cost $75 to $85 bucks?? on: September 26, 2006, 05:03:47 PM
Iím not pro or anti Sony, and I was seriously considering the PS3.  $60 games for the Xbox 360 had a big impact on how many games Iíve purchased since launch.  I donít see the $60 price point by MS and Sony as a good thing, or something to be happy about.  My 360 library is anemic, mostly because Iím much more conservative when it comes to purchasing new games at $60.  The showstopper right now for me with the PS3 is the console price tag.  Itís just too expensive for me right now.  I would love to see game prices drop down to $49.99 again.   
1608  Gaming / Console / PC Gaming / Re: [360] NHL '07 Impressions on: September 25, 2006, 05:33:11 PM
After finally committing to a team (Pens), I started a dynasty this weekend.  I created a free agent winger, and was happy to see that the AI really cranked up his salary request (based on his stats).  I think I left him at 1million during creation, and the AI asked for 4.85million.  I offerred 4million and got rejected.  I had to bump up to 4.25 to sign him.  Good stuff. 

On the bad side, the dynasty and team management menus are terrible.  It is a major pain to edit lines, swap out players, and view global information without blumbering back and forth between several clunky menu screens.  Some of my players have been gaining Experience Points after each dynasty game, but the flimsy manual doesn't fully explain how I'm supposed to use them.  Because of the clunky menus, I can't for the life of me figure out what the experience points are for and when I get to use them.  I found the Progress Report menu that lists each players current stats, with a column for season improvements, and a total column.  The report lists the experience points for each player, but as far as I can tell, there's no way to use the experience points.  I wanted to switch the captaincies of my team, but it took me 15 minutes of menu navigating to finally figure out that I needed to go to the Jersey Number assignment menu to do that.

I really like the game play, it's the off the ice interface that stinks.
1609  Gaming / Console / PC Gaming / Re: WH40K Dark Crusade Demo Tonight at 12Midnight. on: September 22, 2006, 05:43:06 PM
Relic has done a masterful job with the 40k license and content.  This is a day 1 purchase for me too.  I know they won't touch this in the current game, but I'd love to see the differences and characteristics of each of the SM Chapters and Chaos Legions implemented in a future game.  Playing the Ultramarines should be a different experience than playing the Blood Angels, and playing as the Alpha Legion should be different than the Black Legion.  If they could do that, my dork love for Relic would be complete.
1610  Gaming / Console / PC Gaming / Re: Speaking of Neverwinter Nights 2... on: September 22, 2006, 05:33:05 PM
It's not nearly as fugly as Dungeon Siege 2, that has to count for something. icon_wink 
1611  Gaming / Console / PC Gaming / Re: Wii Price Calculator on: September 22, 2006, 05:26:19 PM

Quote from: ATB on September 22, 2006, 05:18:30 PM

Quote from: Roguetad on September 22, 2006, 05:04:50 PM

Quote from: Knightshade Dragon on September 22, 2006, 04:56:16 PM

Quote
Nope.  480p max support for Wii. 

....which is pathetic in this day and age.

Ack, that sucks.  I was seriously considering pre-ordering, but not if it doesn't support HD.  I don't think I could go back to playing games at 480p after seeing the glory of 720p and 1080i gaming on my LCD tv. 

And here we are again...

I'm a little slow on the uptake regarding the Wii.  I didn't know it was only 480p.  I was actually planning on trading in my psp + games to preorder and hopefully payoff most of the balance.   
1612  Gaming / Console / PC Gaming / Re: Wii Price Calculator on: September 22, 2006, 05:04:50 PM

Quote from: Knightshade Dragon on September 22, 2006, 04:56:16 PM

Quote
Nope.  480p max support for Wii. 

....which is pathetic in this day and age.

Ack, that sucks.  I was seriously considering pre-ordering, but not if it doesn't support HD.  I don't think I could go back to playing games at 480p after seeing the glory of 720p and 1080i gaming on my LCD tv. 
1613  Gaming / Console / PC Gaming / Re: Wii Price Calculator on: September 22, 2006, 03:58:22 PM
Dumb question: Will the Wii support HD?  I checked the hardware link on their site, and it just said component, composite, and s-video outputs are supported.  Does component = HD? 
1614  Gaming / Console / PC Gaming / Re: [360] NHL '07 Impressions on: September 18, 2006, 06:42:35 PM

Quote from: shaggydoug on September 18, 2006, 06:00:38 PM

Quote from: Roguetad on September 18, 2006, 04:33:16 PM

I'm now managing to win about 50% of face-offs against the AI.  It's really a timing thing.  The better I started recognizing the ref's animations, and pulling the right stick back the second the puck dropped, the more face-offs I won.  There's also a Face-Off Rating for each player, which seems to have some impact on winning draws.  I've done very well with a good face-off center, winning 3/4 of them during a game. The left shoulder button face off definitely seems to be a skate trap, kick back.  It's much slower than just pulling back on the right stick and aiming with the left.

Just so I'm clear on what you are saying...(yes...I'm in the face-off disadvantaged group).....

You watch the ref animation.  When he drops the puck (I've seen insta-drop, 1 fake and 2 fake animations), you pull back on the right stick and choose a direction to pass it to with your left stick?   If that is the case, what happens if you pull back early, i.e. the first fake?

- shaggy

Yep, exactly.  Nothing happens if you don't time it right.  You'll see your stick move, but you'll lose the draw.  I've won face-offs when I bite on the first two fake drops and then time the 3rd right.  The instant drop is the easiest for me to win, since I can tell it's coming due to what seems like an animation hang.  I'm good with the 3rd drop, but the double drop usually gets me.  It took quite a few games for me to get the ref puck animations down. 

Edited to clarify:  double drop = 1 fake and drop on 2nd.  3rd drop = 2 fakes and drop on 3rd. 
1615  Gaming / Console / PC Gaming / Re: [360] NHL '07 Impressions on: September 18, 2006, 06:34:32 PM
Man, good question.  I'll check through all the My NHL'07 options tonight and see if there's a way to switch start-up teams.  I can't believe they wouldn't include that option.

With the new skill stick and button interface, I'm a dissapointed EA didn't include a practice option like they've done in the past.  I would really like to be able to just skate around and practice moving the stick around, taking shots, and experimenting with the LB to lock foward.  Being able to setup different practice types would've been great (3 on 3, 5 on 3, 4 on 4, PK, PP, etc).  Even having skill drill mini games would've been a nice touch.      
1616  Gaming / Console / PC Gaming / Re: [360] NHL '07 Impressions on: September 18, 2006, 04:33:16 PM
I'm now managing to win about 50% of face-offs against the AI.  It's really a timing thing.  The better I started recognizing the ref's animations, and pulling the right stick back the second the puck dropped, the more face-offs I won.  There's also a Face-Off Rating for each player, which seems to have some impact on winning draws.  I've done very well with a good face-off center, winning 3/4 of them during a game. The left shoulder button face off definitely seems to be a skate trap, kick back.  It's much slower than just pulling back on the right stick and aiming with the left. 

It's funny, even without speed burst, I still think the game moves a little too fast, especially around the net.  I do agree that all of the team management menus are really clunky and poorly designed.  Just trying to insert a created player into the correct lines, and rearrange some folks, was an exercise.  I don't remember the UI being that cumbersome in the past. 

Overall, I really like the game.   
1617  Gaming / Console / PC Gaming / Re: [360] NHL '07 Impressions on: September 15, 2006, 06:30:07 PM
Nice.  I didn't know about the left trigger for skating backwards. 

I've noticed that if you try and check a bigger player, you can actually be knocked off balance yourself.  Pretty cool. 

The AI is still getting in almost 2x as many shots as me each period, but the balance in scoring feels right on.  I get about 2x as many hits against the AI each period, but the penalties seem roughly about the same.  Sometimes hits actually work against you, especially if you try and slam a smaller forward against a defensemen.     
1618  Non-Gaming / Off-Topic / Re: Reminder: Battlestar Galactica Season 2.5 DVD to be released Tuesday on: September 15, 2006, 04:56:52 PM
Oh man, looking forward to watching the second half of season 2 again.  The last 3 or 4 episodes of the season were great.
1619  Gaming / Console / PC Gaming / Re: [360] NHL '07 Impressions on: September 15, 2006, 04:29:49 PM

Quote from: jament on September 15, 2006, 04:24:01 PM

But  - let's say I'm on D, I want to poke check a guy at the blue line and then hip check him if the poke doesn't dislodge the puck.  You're saying I don't use buttons to do that?  How does it work?  Huh?  Eh? What?

The right shoulder button poke checks (in the direction of the right stick), or default directly in front if you don't use the right stick. 

You hit someone by simply pushing the right stick in the direction of the victim. 

The left shoulder button can be used to hook or tie up someone.  I hooked someone on a break away and definitely got called for it.  You can use the left SB to keep guys pinned against the boards too. 

Pressing both shoulder buttons at the same time makes your guy block. 

That's pretty much it!  You can clear pucks by doing a slap shot or pulling the right trigger for a pass.
1620  Gaming / Console / PC Gaming / Re: [360] NHL '07 Impressions on: September 15, 2006, 04:25:44 PM
I've been sacrificing my guys without hesitation during PKs, flopping them down on the ice to catch rockets in the face and chest.  The block animations are different too, depending on their momentum and position I think.  Sometimes my guys will drop to their knees, other times they flop out on their backs or chest (ouch!).

I'm still trying to get a hang of managing defense.  I think I need to use the different defensive strategies more.  I've seen my defenders happily skate backwards without even a poke check while an opposing forward skates from the center line right up to the net and takes a shot.  Taking control of the defender solves this, but I was hoping my guys would be a little more aggressive.  I'm going to try setting defense pressure to aggressive tonight, and see if that helps.  

I also need to figure out how to use my goalie.  All he does right now is cover-up and squirt out slow moving passes.  I'd like to see him handle pucks behind the net, clear out pucks, and setup some rushes.  

     I've noticed the left shoulder button on the face off seems to be a skate kick back from the center.  Timing the face off exactly right with just the right stick seems to pass the puck in the direction of the left stick...if that makes any sense.  In other words, I think the LB is a different face off technique than just using the right stick.  It's a little slower on the draw.  

I'm still loving the skill stick.  I figured out how to do a 360 spin.  Move the right stick to the left or right at 9 or 3 o'clock, and then rotate the stick back towards 6 o'clock and up to 12 o'clock.  Your guy will do a 360 spin.
1621  Gaming / Console / PC Gaming / Re: [360] NHL '07 Impressions on: September 14, 2006, 04:08:46 PM
I picked this up last night.  Since I only played a few games, plus a bunch of shootouts to get used to the skill stick, I can only speak to my first impressions of the gameplay.  I think this game is a winner.  Iím actually shocked it was developed by EA.  This is the important distinction for me compared to all of the previous hockey games Iíve owned over the years:  I felt like I was actually playing a game of NHL hockey, not some arcade game of hockey.  The skill stick is a break-through.  Iím still getting used to controlling wrist shots, snap shots, slap shots, and all of the dekes and moves, but the level of control I already felt last night was unlike any sports game Iíve played.  To be able to move in one direction while holding the stick in the opposite direction, and then flipping the stick over, drawing back with a slapshot stroke, only to slide over to the backhand at the last second and snap one into the top shelfÖwell, itís hard to explain how good it felt until you try it yourself. 

The presentation is slick, the graphics are great, but itís all about the gameplay in this version.  I hated the speed burst feature.  In this version, players move at a speed that feels like a hockey game.  Itís still a little too fast at times, but itís much better than previous years.  A fast break actually feels like a fast break, not some guy zipping down the ice in 2 seconds.  I was able to work the puck around during power plays, setup guys in the slot, and never did I feel any of the goals were cheesy 1-timers.  The defender AI seems ok, but itís still too early for me to really get a feel for it. 

Like Devil mentioned, I have no freaking clue what Iím doing on face-offs, since the manual doesnít mention anything about it.  I think Iíve won a total of 3 face-offs in multiple games. 

It took me awhile to figure out that the skill stick is relative to the direction of the opposing goal.  If that throws you off too much, you can toggle an ďalways upĒ box.  Being able to freely move your stick around, while skating in any direction, is just too coolÖand it directly impacts the game.  The skill stick is not an added novelty feature.  The animations for all of the different stick movements are great.  I actually flubbed a few shots on goal because I was too busy watching the cool stick work animations. 

Very early impression:  great hockey game.  Canít wait to play more tonight.     
1622  Non-Gaming / Off-Topic / Re: SUV sales TANKING big. on: September 12, 2006, 04:26:55 PM
Driving an SUV seems to transform otherwise friendly people into road bullies.  If I weren't in the middle of a separation-divorce, with finances being tight, I'd unload my 1995 explorer in a heartbeat.  I'm lucky if I get 15mpg driving 66 and 495 in the DC-Virginia area every day.  Iíve actually used 4wd a lot in the rain and snow, but not enough to justify filling up with gas every 3-4 days.           
       
1623  Non-Gaming / Trading Forum / Re: FS: Oblivion (PC), Quake IV, AoE III on: September 08, 2006, 03:54:30 PM
Gratch:  I'll happily trade you Civ IV for Oblivion (DVD) PC.  Box, manual, and card inserts are all in great condition.  I'd be happy to take AoEIII of your hands as well for the Warlords Expansion, if that works for you.       
1624  Non-Gaming / Off-Topic / Re: Snakes On a Plane on: August 16, 2006, 05:22:21 PM
Seeing the trailer reminded me of the 70s classic, Spiders in the House.  Or was it Tarantulas in the Coffee?  Either way, Snakes on a Plane is going to be huge. 

1625  Gaming / Console / PC Gaming / Re: Visual Concepts possibly working on football game on: August 16, 2006, 05:10:17 PM
Some of my favorite sports games going back to the early advent of pc gaming consisted of fictional teams and fictional leagues.  Heck, without having to worry about throwing $ at a franchise licence, they could put it back into development.
1626  Gaming / Console / PC Gaming / Re: Was Hegemonia any good? on: August 16, 2006, 05:00:23 PM

Quote from: whiteboyskim on August 11, 2006, 03:53:16 AM

Funny enough as I was going through my PC games stack tonight I found unopened copies of both Homeworld and Tacyon The Fringe. More fun for the backlog. smile

 :icon_eek:  Play Tacyon now!  You have the freedom to alter the outcome of the game depending on how you play, and who you're fighting for.  The voice over talent alone is worth playing.  Tacyon was a refreshing gameplay throw back to the glory days of chasing down furballs and blasting Kilrathi.  Jump into the cockpit and enjoy the ride.     
1627  Gaming / Console / PC Gaming / Re: Warhammer: Dawn of War - Get me started on: August 16, 2006, 04:45:46 PM
Oh man, the 2nd expansion has a turned-based, conquer the world mode for the campaign?  That seems amazing to me that they would take the time to create a whole new game mode, in addition to adding and balancing 2 new races for a 2nd expansion.  Relic rules.  When all is said and done, DoW has to go down as one of the best RTS games of all time.  And this is coming from someone who doesn't really enjoy RTS titles.
1628  Non-Gaming / Off-Topic / Re: Battlestar Galactica - When is season 2 coming? on: August 14, 2006, 06:47:12 PM
Count me in as another person in the "BSG is the best series on tv" camp.  I've managed to get most of my family and friends hooked on it thanks to passing around the season 1 and season 2.0 dvds.  Can't wait for October.  It does start up again in October, right? 
1629  Gaming / Console / PC Gaming / Re: Ooooh WTF!@ NHL '07 = NO on-line co-op play! on: August 14, 2006, 06:11:28 PM

Quote from: denoginizer on August 07, 2006, 03:39:29 PM

Madden 360 didn't even have PRACTICE mode.

We're talking about PRACTICE........

We are talking about PRACTICE man.........

I'm talking about PRACTICE.........

PRACTICE.

Your expert and timely use of an AI reference entitles you to one day of winning the internet.  Thank you!
1630  Gaming / Console / PC Gaming / [PSP] Chess? on: August 14, 2006, 06:05:07 PM
I'd love to be able to have a good portable chess game on the PSP, but surprisingly, I can't find anything.  I know chess isn't exactly cutting edge coolness, but it would be perfect while I'm traveling for work.  Heck, even a PSP version of Chessmaster would be nice.  Anyone know of any chess titles in development?
1631  Gaming / Console / PC Gaming / Best not-pressing-start video in a game? on: August 07, 2006, 01:23:03 PM
Dawn of War's intro video is amazing on the PC.  As for consoles, I can't think of any in recent memory that blew me away.  Blizzard's intro movies are all really good for the PC.    

As for consoles, some of the older FIFA titles had some really cool intro movies.  I forget which version it was, but I really liked the intro to FIFA that featured the song "Woohoo" by Blur.
1632  Gaming / Console / PC Gaming / [Live] Dead Rising Demo! on: August 05, 2006, 04:44:19 PM
Put frying pan on the stove, heat, remove frying pan, hold X button near zombie = burned zombie face plus outake photo op.
1633  Gaming / Console / PC Gaming / What the...Ninety-Nine Nights demo up in the marketplace! on: July 29, 2006, 03:15:26 PM
Ugh...Kingdom Under Fire part 3 for the 360.  I liked the first KUF for the xbox, but the formula and gameplay quickly got old for me.  I thought this was going to be an action rpg, not another KUF.  I'm glad it's getting a positive reception, but I think I'm in the minority of people that don't like the demo.
1634  Gaming / Console / PC Gaming / [PSP] EA's NCAA Football 2007 impressions on: July 21, 2006, 07:58:35 PM
IGN changed their review score based on the bug.  Dissapointing.  I was looking foward to picking this up for the PSP.
1635  Gaming / Console / PC Gaming / Nintendo Wii to launch earlier than expected? on: July 06, 2006, 07:10:52 PM
If the Wii doesn't have Bluray or Blutooth, I'm out. :twisted:
1636  Gaming / Console / PC Gaming / Seriously, what's up with the A.I. in DoA4? on: June 30, 2006, 07:05:00 PM
The AI wouldn't be so bad if it didn't have Jedi-sense counters.  The ridiculous AI ability of mind-reading counters was the only thing that really drove me nuts.  Considering there are more counter options now for the human opponent to manage, seeing the AI pull off first move counters and strings of counters wreaks of cheap.  Aside from the counter nuttiness, I found the AI to be hard, but not insane (except for that Alpha-152 grrr!).
1637  Gaming / Console / PC Gaming / IGN Titan Quest review on: June 28, 2006, 06:31:19 PM
I'm not having any problems either after a night of play (I'm using a 6800 series nvidia card, and have 2mb of ram).  I'm wondering if some of the problems stem from the game being more Nvidia friendly than ATI?  

I haven't experienced any memory leaks, crashes, or anything odd with the sound.  I did turn off vert sync since that seemed to really slow down the framerate, especially at night.
1638  Non-Gaming / Off-Topic / Has next-gen DVD already failed? on: June 27, 2006, 07:55:06 PM
Considering we still predominantly release pc games on 4-6 cdroms in North America, I can't imagine the GP (general public) embracing HD-DVD and Blu-Ray tech anytime soon.  Heck, my little circle of friends and family are still struggling with the decision to jump to HDTVs.  I was happy when most of my family finally made the transition to dvd.  There's no way in hell they're going to go out and buy HD-DVDs or Blu_Ray players right now.  In fact, I'm confident they have no clue wtf HD-DVD and Blu_Ray are.  Good luck marketing those technologies when probably most consumers are perfectly happy with their current gen dvd players.  This smells like Laserdisc all over again.
1639  Gaming / Console / PC Gaming / Chronicles of Riddick. How did I miss this? on: June 12, 2006, 04:05:15 PM
I can't believe I'm writing this, but I thought Vin Diesel's voice acting in the game was great.  He could've phoned in the performance, but he really went all out, even rivaling some of his lines from the movies.  How many actors could pull off a cheesy, over the top, dark, brooding anti-hero without sounding like a complete tool? Anyway, he did a great job in the game.
1640  Gaming / Console / PC Gaming / Chronicles of Riddick. How did I miss this? on: June 10, 2006, 09:19:10 PM
I loved it for all the reasons you've already mentioned Gratch.
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