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161  Non-Gaming / Off-Topic / Re: The Walking Dead tap dances onto AMC for Season 4 on: March 24, 2014, 06:03:37 PM
For untrusting, jaded, battle hardened ZA veterans, the walk into Terminus should have been ringing all kinds of alarm bells for them.  And then the greeting they received?  Nope.  I have a hard time believing that their <<Warning!  Warning!  WTF Does not compute>> senses weren't kicking in.  The walk into Terminus violated many of the battle hardened rules that have kept them alive up to this point.  An open perimieter with unlocked gates.  No security (that were visible).  Signs to lower weapons.  And then a lone person with her back turned grilling meat.

There are 2 people that I expect to walk into Terminus alerted and highly skeptical of what they're seeing.  Darryl and Michone.  Even Rick given how untrusting he's become.  The rest of the group may be so desperate to find what they think is a safe haven that they're willing to ignore the alarms.  Eugene's group seems like they would approach the location as opportunistic raiders.  But I'm guessing the people of Terminus have dealt with their kind before.      
162  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 24, 2014, 05:42:47 PM
According to the save game data I'm 75% into a herioc normal game.  I don't want it to end!  It's been so much fun.  It's very addicting though.  My play sessions start with my own expection that I'll play for about an hour, and then 2-3 hours later I'm still going not wanting to stop.  The powersets are all different and cool to use.  I like how I've never felt forced to use a particular set for an extended period of time (some of the early boss fights limit this, but they're over relatively quick).  I get to choose which powerset based on what I enjoy, or my play style.  

Of the 2 known powersets, both Smoke and Neon are strong.  Neon has been a very strong option for my herioc character.  It's a great long ranged powerset, and has imo the best karma bomb for clearing out a DUP or district showdown.  Smoke seems to be geared more towards mid to close range combat, with some nice upgrades for an evil Deslin.  

The third power
Spoiler for Hiden:
took some getting used to, but it's been really good too.  Being able to stealth and subdue small teams of 3 or 4 all at once has been awesome.  This is the powerset that makes me wish I was on an evil playthrough.  Being able to summon 3 demons per stealth sounds awesome.  The angel flight traversal is really good.  It took me a little while moving around the map to fully appreciate the mobility and air control of the power.  It works really well.

Perma neon running through the city is just fun by itself.  Very cool effect, both in the day and at night.  There are some things I could nitpick, but damn, the games too fun to dwell on them.          
163  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 20, 2014, 07:43:47 PM
I'd like the first paragraph of reviews to address how fun the game is to play.  I'm much less concerned about their thoughts about the game advancing the medium as an art form, or pushing the envelope in game design.  A game could be innovative with great new concepts, but not fun to play.  I feel like rolling my eyes whenever I read or hear a reviewer critique a game for not doing anything new.  That point has become part of the standard review template and score formula it seems.  Good game but doesn't try anything new?  - 5 points.  It's weird.  I can't think of any other artistic medium where their critics do that.  The singing and performances of the actors were brilliant, Tony worthy, but they didn't try anything new, so overall disapointing.  Now Spiderman the musical will be awesome!

inFamous:SS is one of those games that just looks fun from watching the snippets of videos out there.  I want to do what I've seen because it looks really fun.  

164  Gaming / Console / PC Gaming / Re: [Ps4] inFAMOUS: Second Son on: March 19, 2014, 12:24:35 AM
I'd be happy getting around 25-30 hours total time played for both morality paths.  I will be eagerly awaiting my package from Amazon on Friday.     
165  Non-Gaming / Off-Topic / Re: The Walking Dead tap dances onto AMC for Season 4 on: March 17, 2014, 04:40:59 PM
Whoa...that episode.  So good.  The last scene was powerful.  Melissa McBride's performance as Carol was as good as it gets.  She went all in.  The direction and cinematography was really good too. That was one of the very few episodes that actually seemed real, like that's the kind of decision a small group would face trying to survive in that kind of hell.  
166  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: March 15, 2014, 04:18:55 AM

Quote from: Gratch on March 14, 2014, 04:48:22 PM

Man, I hit an absolute wall with this game.  About the time they cheerily said:

Spoiler for Hiden:
"Hey, let's have you play everything you've already done for a second time!"

My brain said, "Yeah, I don't think so" and I haven't fired it up since.  Keep meaning to go back to it, but just can't generate the interest.
You can do kind of a straight speedrun through that part, which doesn't take more than a few hours.  However, what you just described, it's actually worse than you think.
Spoiler for Hiden:
You actually have to redo that entire reawakening of the crystals 2 more times...or is it 3, I lost track.  It's worth doing the job class fights at least once because the dialogue is different, and the party notices it.  But after that they say the same things.  I'm going to mention a spoiler that can prevent most of that in the next spoiler tag.  You learn it towards the end of that section.  If you don't want to see it, please don't click below.

Spoiler for Hiden:
You don't have to stop pressing X when reawakening a crystal.  You can keep going and overload it.
167  Gaming / Console / PC Gaming / Re: So I bought a Wii U on: March 12, 2014, 07:08:55 PM
I've played more of Donkey Kong Country:TF over the past week.  Great music and excellent graphics. It's not an easy platformer.  I think it's harder than Rayman and Super Mario 3d World...which isn't a bad thing.     

My family is really looking forward to Mario Kart 8.  We played a ton of Sonic Transformed on the 360, which I anticipate will be the same for MK8.
168  Gaming / Console / PC Gaming / Re: So I bought a Wii U on: March 08, 2014, 06:48:10 AM

Quote from: EngineNo9 on March 07, 2014, 08:46:56 PM

I bought a Wii U for myself so I could play LEGO City Undercover.  And it was worth it even before these other great games came out.  smile
I agree, it's a great game.  The writing and voice acting are worth it alone. 

Tonight I finished all of the main paintings in Rayman Legends with help from my 6 and 4 year olds.  Replaying all of the music levels in 8-bit mode was really challenging for us, but awesome.  The 3 of us also finished Super Mario 3d World together last month.  Between both games it's been some of most fun I've had gaming.  If you're on the fence about getting a Wii U, or are worried about the future of the console, I would just say that if you enjoy pure gaming fun, it's worth it.  There are really good exclusives for it that remind me of why I fell in love with gaming 30+ years ago.  The cool thing is that I get to experience it now with my kids. 

It's a good complimentary console to go along with a PS4/Xbox One.

169  Gaming / Console / PC Gaming / Re: So I bought a Wii U on: March 07, 2014, 03:44:43 PM
My family plays the Wii U way more than anything else (360/PS3/PS4).  I bought it during the holidays.  I've also played it more than I have my PS4, mainly because of the games.

Here's a rundown of the games that have been getting a lot of playtime by my family:
- Super Mario 3d World (awesome good)
- Rayman Legends (another awesome platformer...pure fun)
- Lego City (my 9 year old completed it.  open world GTA but with legos)
- Donkey Kong: TF (another really good platformer...great music)
- Wonderful 101 (very cool game...surprisingly challenging)

It's been well worth the money.  I think it's the best family console at the moment (especially if you have younger kids like I do) 
170  Non-Gaming / Off-Topic / Re: The Walking Dead tap dances onto AMC for Season 4 on: March 05, 2014, 01:34:20 AM
Daryl is one of my favorite characters on the show because he's not usually front and center dominating the screen time.  When he's in scenes I always think, "oh cool, it's Daryl", or "everything is going to be ok, Daryl is here".  But too much Daryl kind of diminishes that aura.  He's like a badass zombie killing spice, don't overuse him or we will get used to him.  Same with Michonne. 

I like how Beth actually commented in the episode about his champion level ZA hero status when she said he would most likely be the last man standing. 
171  Non-Gaming / Off-Topic / Re: Retirement for Veterans on: February 28, 2014, 04:48:29 PM

Quote from: Lee on February 28, 2014, 04:28:25 PM

Good to hear, thanks Kato.

Have to go get my retired ID today. Such a weird feeling.
Thanks for your service Lee.  Congratulations.  It's going to feel weird for awhile...but good.
172  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 26, 2014, 10:03:13 PM

Quote from: The Grue on February 26, 2014, 04:09:21 PM

Quote from: Autistic Angel on February 26, 2014, 02:55:28 PM

Wow, you had a Level 10 Nemesis?  I've never seen one in my village below Level 50, and most are 99.

Yeah, they both came from Square Enix.  I've got lots of high level ones as well.  Not sure what determined how they come and go.  Also, not sure what the level really means as I think I'm in my 40s on level and that level 20 one was weird.
Some of the random net-invites that I've sent out/received have sent me lower level nemesis.  I'm not sure how all of that works, but my Norende is covered in them.  Some of them seem to have expiration dates. 
173  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 26, 2014, 04:26:45 PM
I just started Chapter 5...
Spoiler for Hiden:
Are you kidding me?  I actually let out a Vadar "NOOoooo!" when Agnes suggested that we awaken the crystals all over again.  And then one by one each party member agrees to start from scratch and do it all over again.  The map shows a ton of blue quest icons which I'm assuming are opportunities to do the job class quests over again.  I hope there's some twist on the way to the first crystal that saves us from having to do a groundhog day type of redo.
Edited to add: I understand what they're doing now.  It's not awesome game design, but I'm rolling with it.
174  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 26, 2014, 01:28:39 AM

Quote from: MonkeyFinger on February 26, 2014, 12:29:39 AM

So... what's the deal with the Nemeses? I've got the full complement of 7 sitting in the village, from level 70 to 99. Do I just leave them alone until the party levels up to something in that range? For grins, I tried to 'Fight' one of them and it was a one-shot party wipe. Youch.
My Norende is filled with them.  The only impact they have is that my villagers appear to be in a constant state of panic running and screaming everywhere.  That's what they get for moving into a village located next to a sink hole to hell.
175  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 24, 2014, 07:36:53 PM

Quote from: The Grue on February 24, 2014, 06:33:16 PM

Quote from: Roguetad on February 24, 2014, 05:41:24 PM

I don't remember that fight, I must not be there yet.  I think I'm near the end of Chapter 4.
It's right at the beginning of Chapter 4, basically.  Big thing on the map on your way to Eternia.
I know I'm playing too much Bravely Default when I don't even remember boss fights that I've done.  I definitely remember the one you mentioned earlier in the
Spoiler for Hiden:
.  For the same reasons you mentioned, it was a tough fight.

I will always try a more conventional party approach to boss fights first, trying to work my way through the fight as best as possible, even if it's an ugly experience.  I've only had to fall back on the Ninja-Evade approach for one type of boss.  Clearly the developers meant for that to be a viable option though since several of the jobs have complimentary support skills that work well together for evade tanking (Ninja+Swordmaster+Red Mage).  It's always an option if needed.  With that said, I prefer to roll with a more traditional tank-damage-support-healing mix of jobs/sub-jobs.

The Spiritmaster job is a huge boon for a White Mage character, and helps a ton during difficult boss fights that use high elemental damage, conditions and status ailments.  I also really like having someone with Performer either primary or secondary for tough boss fights.  Getting +150% boosts in both offense and defense makes a big difference.  And lastly, having a Pirate for debuffs has been really helpful too.

176  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 24, 2014, 05:41:24 PM

Quote from: The Grue on February 24, 2014, 03:35:54 PM to the ice golem and he wasted me (well, not wasted I guess....I stayed alive for quite a few rounds, but couldn't get him killed).  The mobs leading up to it should have been a hint.  Might need to do some grinding to get stronger before moving on with Chapter 4.
I don't remember that fight, I must not be there yet.  I think I'm near the end of Chapter 4.  
Spoiler for Hiden:
I'm getting ready to take Airy into the light.  I know this is going to end badly.  I'm also wondering why not a single soul in my party of adventureres suspects Airy of being the creature of pure evil that I know she's going to be.  I mean, she shows up as soon as the chasm of evil opens up?  Come on people!  Also, I love the bottom of the screen message from Airy, "Take me into the Holy Pillar!  Everything ends there!"  I'm sure it does, Airy, thanks to my knuckelheaded group.

I had a tough job class fight in chapter 4 in
Spoiler for Hiden:
the vampire castle.  It was really late and I was sleepy so I turned encounters off and headed straight to the boss.  I decided the next day I would fight my way out of the castle and get some good experience along the way.  I had no idea that the monsters in the castle were much, much harder for my party than the actual boss.  Oh man, just getting out through 6 floors was insane.  I had to turn down encounters again to like 25% because my group was getting destroyed in each fight.
177  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 24, 2014, 05:29:39 PM

Quote from: Autistic Angel on February 21, 2014, 11:50:29 PM

Somewhere in the world, there have got to be in-the-booth videos of the voice actors' faces as they deliver lines like, "The duchy of Eternia has put forth an agenda of anticrystalism."

Also, "Mrgrgrgr!"

-Autistic Angel
It would be hilarious to see the voice actress actually say "Mrgrgr!"  I wonder if they were like, "Are you sure this is what you want me to say?  Just like this?" 

I'm ok with most of the voice acting, with some of it being good (like Edea), but Anges is not good.  I don't know if it's the direction the voice actress received, or if it's just her.  Either way, I find myself preferring to read her dialogue and skip through the voice acting.  Some of her unacceptables are funny, but that's more timing than it is the actual voice acting.
178  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: February 17, 2014, 06:23:10 PM
Someone has been enjoying your vehicles while you were away.  While I appreciate their effort to save space, parking on top of other vehicles doesn't really help.  Also, while creative, parking upside down is kind of a hassle for the next driver. 
179  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 17, 2014, 04:47:47 PM
Lessons learned from Salve-Maker job fight (fight mechanic spoilers):
Spoiler for Hiden:
General Tips
- Have someone that can cast White Mage level 4 spells.  Dispel will make this fight significantly less frustrating.
- (optional) Buy 4 dark magic resist rings from the merchant in Hartschild.  This will help negate one of the most powerful attacks against your party.
- Have someone that can revive people quickly.  The staff from Norende that can revive is great to equip.

Fight mechanics
- The Salve-Maker's deadliest attack is an area of effect dark spell that reduced my party of level 45's to half health (or lower) per attack.  The good news is that the Salve-Maker (SM) only uses it after building up 1-2 stored BP.  The bad news is that he/she follows it up in the same turn by throwing a potion at 1 or more of your party members.  More on that in the next point.
- He throws potions at you.  They do damage relative to the strength of the healing potion.  Getting hit by a Hi-Potion after the Dark Magic area of effect attack is almost always a KO.  They are high damage poison attacks.  
- He uses a strong health regen that replenished over 1,000 health per turn when I fought him.  If you're not prepared for the fight (like me), overcoming the health regen is really frustrating...while reviving party members.  This is when you cast Dispel to remove the health regen and make the fight much easier.  

Once I figured out the mechanics of the fight, I knew I was in for a frustrating experience since I was unprepared.  I had to rely on Friend Summons for a timely heal and some extra damage output to overcome his health regen.  Hopefully these tips will help save you from the same exprience I had.
180  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 16, 2014, 12:49:28 AM
I didn't realize I could revive party members with that staff until halfway through Act 2.  I felt like an idiot when I figured it out.  Now I use it all the time.  Blessed Shield is nice too.  Frees up much needed mana for other things. 

One of the biggest features that I really appreciate is being able to adjust the encounter chance.  When I need to head straight to a boss, I can turn it down.  When I want to focus on leveling I can crank it up.  It's such a nice feature.  I also like the auto battle feature that remembers all of the previous attacks and braves/defaults from the previous battle.  It makes leveling so much easier.  Same with being able to speed up or slow down battle speed with the d-pad.
181  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 15, 2014, 08:45:41 PM
I uploaded my summon friend with a 3,700+ damage attack which could make some of the first fights easy, but it will be nice to have handy in some of the later Act 1 and 2 bosses who have a lot more health.  It's just a nice to have damage boost if needed. 

Some tips for uploading a good friend summons:
- You can upload anything...a high damage attack, a heal, a buff, etc.  All can be really helpful.
- The most helpful skills to upload are specials.  A special attack or a special heal like rejuvenation.
- To get the most damage, wait until a special is ready, select Summon Friend in the battle menu, Send, and then select the special attack.  The special will cue up with a yellow underline.  Hopefully the enemy type is weak against that special attack for big numbers.  That's it.
- The next time you see an adventurer (save guy), select Update Data, and that should do it.  You will also receive updated friend summons from friends at that time too (I received a new one from The Grue last night). 
- An uploaded Rejuvnation heal with added components like Poison removal can be a life savior.
- We can balance out what's available by adding some diversity to our uploaded summons.  Damage, Heals, group buffs.
- You can customize what your uploaded summons will say during their "move".  The funnier the better.  You can even customize the name of the skill.  Lots of good comedic potential there.
182  Non-Gaming / Off-Topic / Re: [TV] Star Wars Rebels on: February 13, 2014, 05:05:51 PM

Quote from: Razgon on February 13, 2014, 04:07:03 PM

I'd totally watch a show with Hans Olo!
Me too.  A Nordic swashbuckling rogue.  He towers over the rest of the 5'8 inch cast.  Make it so Disney!
183  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 13, 2014, 04:59:30 PM
I summoned The Grue's Edea last night during a difficult job boss fight
Spoiler for Hiden:
against the Summoner and her 2 merciless legionnaire sidekicks
.  She had a Holy Sword attack that hit for like 3,800 points of damage.  So good.  That really helped me out in an otherwise very frustrating fight.  Thumbs up to The Grue for sending over his summoned friend with a really nice attack.

I need to figure out how to boost up my summoned friend attack and update it.
184  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 13, 2014, 12:35:40 AM
I've read there's a cap of 3 new villagers per day.  I don't know if that's true or not.  I think we have to speak to the Adventurer (save guy) to download/upload data.  He has an Update Data option just below Save.  I think we might be able to do that once per day.

Edit:  Update Data seems to send out my profile into the wild to 4 random people.  Add Friends just added 3 of you to my village. 
185  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 12, 2014, 10:38:51 PM

Quote from: The Grue on February 12, 2014, 09:45:40 PM

Quote from: Roguetad on February 12, 2014, 07:34:00 PM

My friend code: 5128-1806-6798
Name: Lorcain 

When I type this code in, it says it is invalid.
Sorry about that.  I updated my original post.
Correct code: 5129-1806-6798
186  Gaming / Console / PC Gaming / Re: Might & Magic X : Legacy on: February 12, 2014, 08:10:44 PM

Quote from: Gratch on February 07, 2014, 08:58:47 PM

Man, this hit at a sucky time.  I'm really interested in it, but it's competing with Bravely Default (my most anticipated RPG of the year), the Final Fantasy VI iOS release, and soon-to-be Thief IV.  

I'll get around to this eventually...  frown
It's a great game, despite all of the bugs and the absolutely shitty performance of the Unity engine regardless of system specs.  I'm near the end, and really enjoying the game, but Bravely Default sucked me in this week.  I'll try and finish up M&M this weekend.  My party earned all of their class promotions, and I have all of the
Spoiler for Hiden:
elemental blessings.
 I'm ready for the finale.  

Regarding the difficulty curve: it's tough going initially, but it becomes much easier once the party starts leveling up and gaining more access to skills and spells.  In fact, I think it might get a little too easy on Adventure difficulty towards the end.  I didn't min/max my party (I'm playing a Merc for example), and they feel like gods amongst mortals at this point.      
187  Gaming / Console / PC Gaming / Re: [PC/Ps4] Outlast on: February 12, 2014, 07:59:56 PM
That reporter is insane to go in there with just a camera.  I'd need body armor, a flamethrower, 12g combat shotgun, grenades, thermal and night vision goggles/sights, a few sticks of C4 with det cord and blasting caps, 2 .45s with combat capacity magazines, a katana, and some type of high caliber SMG.  I probably wouldn't be able to walk with that load, but that's what I'd need.  Better yet, I'd rather suit up in Astartes power armor with a bolter pistol and a power sword.  I don't think terminator armor would fit.  F***ing no way would I go in there with just my clothes and a camera. 
188  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 12, 2014, 07:34:00 PM
Edea is my favorite character so far.  Mrgrgr!  I laugh everytime she says it.  Tiz and Ringabel need their own catch phrase.  Unnaceptable.

I'm still early in the game (Ch2), but so far I've been trying to say focused on archtypes too.  Sounds like I'm following a common approach:  Tiz and Edea are melee, and Agnes and Ringabel are mages.  

My friend code: 5129-1806-6798 (updated with correct code)
Name: Lorcain  
189  Gaming / Console / PC Gaming / Re: Might & Magic X : Legacy on: January 30, 2014, 09:37:12 PM
I'm really liking this game...bugs and all.  And I never really got into the previous M&M games.  This one has just the right balance of difficulty/sense of accomplishment, mixed with good exploration and party turn-based combat.  

I'm playing Adventurer (normal) difficulty, and it's plenty challenging for me, without being really frustrating.  I've done what I think many have and that's try out the game with a starter party, so to speak, learning about the class, skill and combat systems.  My real party just started Act 2 last night after a marathon session (I stayed up way too late).  This game seriously has that time warp thing where I lose 3 hours of my life playing and it feels like it's been 30 minutes.  

I've had good success with this party:
Elf Blade Dancer - Dual Wielding Swords - High Evasion
Human Mercenary - 2 Handed Sword - Good Evasion + Medium Armor
Orc Shaman - Air and Earth Magic - Spear + 2 handed
Dwarf Rune Priest - Fire and Light Magic - Shield + Mace

I know people complain about the Merc not having a grandmaster weapon option, but I want to see if the Windsword abilities make up for that.  She's been good so far.    
190  Gaming / Console / PC Gaming / Re: [PS3] The Last Of Us on: January 01, 2014, 01:46:55 AM
I'm looking forward to playing this when it comes to the ps4.  From the ND tweet last week it seems like that might happen.
191  Gaming / Portable Gaming & Apps / Re: Nintendo 3DS LL (XL in the States) - Circle Pad Pro XL! on: December 29, 2013, 02:27:42 AM
I bought 2 of the bundled XLs at Target when they were having their $149 deal.  I was there to buy one for my son's Christmas wishlist.  The 2nd was an impulse purchase for myself because of the price.  I was leaning towards returning it after having second thoughts later that day, but then I played Fire Emblem.  It's like an improved, modern version of Final Fantasy Tactics.  And then I played Shin Megami Tensei 4, which is a first person, turn based RPG where you get to recruit demons into your party.  It's f'ng crazy jrpg stuff, but it's good old fashioned tactical turn based dungeon combat.  

I'm discovering the really strong turn based library on the 3DS, and really enjoying it.  JRPGs are not my favorite, but the ones on the 3DS are exceptionally good.      
192  Gaming / Console / PC Gaming / Re: Wtf. on: December 28, 2013, 12:08:15 AM
I bought a PS4 and a Wii U because of the wild popularity of GTAV.  Damn that game! 
193  Gaming / Console / PC Gaming / Re: 2890 Days until launch. Which system are you getting? on: December 24, 2013, 02:21:21 AM
My local Best Buy had 2 waist high pyramid stacks of Xb1's this week, but no ps4s.  Since I already have 1 next gen console, I'm more interested in keeping an eye out for the next WiiU price cut so I can pick one one up for my kids (and me).  It seems to be slowly building up a good game library aimed towards kids/family.     
194  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: December 20, 2013, 06:02:02 PM
I like his sharp pokey hat, it matches his stick.  Kickass weeds too.   
195  Gaming / Console / PC Gaming / Re: [360/XB1/PS3/PS4/Wii U/PC]Assassin's Creed IV:Black Flag on: December 20, 2013, 05:54:43 PM
I like that you can obscure yourself with clouds of cannon smoke if you're not careful.  There's been times when I'm not really focused and then lose all visibility because I screwed up the broadside and wind.  That's a nice touch.  I need to try dropping fire barrels as CeeKay suggested right after the broadside and turning away.
196  Non-Gaming / Off-Topic / Re: Virgin Atlantic Launches Glass Bottom Planes on: December 18, 2013, 06:21:37 PM

Quote from: CeeKay on December 18, 2013, 04:50:55 PM

Quote from: Bullwinkle on December 18, 2013, 04:28:03 PM

Why are we still talking about this like it's real?

shhh.. it's funnier this way biggrin
Spoiler for Hiden:
I hate being tricked...and I like being tricked.  It's anger at myself followed by admiration and like, all in the span of about 2 seconds.  It can best be portrayed by this short smiley face performance:   icon_mad icon_redface icon_smile thumbsup Bring your own!
197  Non-Gaming / Off-Topic / Re: OCD. Anyone else here live with this curse? on: December 17, 2013, 09:11:07 PM
Thanks for talking about it Harp.

I'm guessing that OCD has a spectrum that can range from mild to very severe.  I've never known anyone on the severe end of the spectrum, but I've known a few that would probably be mild to moderate.  Hopefully there are parts of your life (activities, places, people, pets) that can lower the intensity temporarily so you can have some relief.         
198  Non-Gaming / Off-Topic / Re: Virgin Atlantic Launches Glass Bottom Planes on: December 17, 2013, 08:47:08 PM

Quote from: Eco-Logic on December 17, 2013, 01:05:52 AM

No thanks,way too scared of heights to Relax at all on that flight.
That would be a nightmare for me.  No way.  I flew in a helicopter that had a mostly see through floor once.  My heart rate must have been like 150 for the entire 30 minute sightseeing flight.  

I wonder if the sides of the jet are like that too?  Kind of like Wonder Woman's jet. [Edited: Nevermind...just saw more pictures.  "Just" the bottom.]   
199  Gaming / Console / PC Gaming / Re: [360/XB1/PS3/PS4/Wii U/PC]Assassin's Creed IV:Black Flag on: December 17, 2013, 08:38:26 PM
I love this game.  Ubisoft succeeded in creating an open world pirate game that's incredibly fun to play, especially when heading out to do some unscripted pirating.  It's funny that the AC'ish parts of the game are actually the weakest parts of the overall experience.  The pirate parts are mostly brilliant, with an obvious love of the lore put into the smallest details.  Edward is a fun character to play, who isn't trying to follow any creed or code of honor
Spoiler for Hiden:
(for most of the game)

They really need to breathe some fresh air into the AC components of the gameplay going forward.  The stealth missions in AC4 were mostly frustrating and not fun.  Eavsdropping was almost never fun.  While I thought the combat was awesome at first, it gets way too easy now that they put a little circle over enemy heads so that the player can easily time counter kills.  Just like in previous AC titles, enemies will politely wait their turn to attack, which seems silly when they have Edward encircled.

They should spin off the pirate experience into a seperate franchise line.  Maybe incorporate a Viking experience into that line too.  Open world sailing, raiding, upgrading ships, weapons, conquering towns, etc.  Take all of the AC stuff out.         
200  Gaming / Console / PC Gaming / Re: Games you are looking forward to in 2014? on: December 17, 2013, 08:21:12 PM
The Order: 1886
InFamous: Second Son
TitanFall (PC)
Wasteland (PC)

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