I was really rooting for Spencer. I thought he played the hands he was delt as well as he could. I remember a few times when Spencer created opportunities that put the target on other people simply by being smarter and more clever than Tony.
Tony reminded me of Russell a little, but a saner version with a much better social game. It's odd that Tony couldn't articulate the merits of his own game, while Spencer advocated on his behalf perfectly.
It was really interesting to observe Kass over the course of the season. She evolved into an intelligent villian, which she seemed to enjoy. In the end, she was too emotional and delusional to be really effective. She viewed herself as kind of a female champion, believing that the jury would see her the same. Her post game comments support that same belief. Even with that said, I was surprised to see so many of the jury raise their hand in support of voting for Woo if the alternative choice was Kass. She clearly was out of touch with how the jury felt about her.
On the other hand, Tony was right on target with how the jury felt about Kass and Woo. He nailed it.
I thought we covered our tracks well from GoneGold to ConsoleGold to GamingTrend. Thankfully Dan Brown kept conspiracy nuts focused on mythical dead ends like the Illuminati, Templars, and Assassins. I think our true actions started becoming more suspicious without CeeKay operational. Hence, more people asking to have their data "cleaned". We're all more exposed without CeeKay.
I'm in for any game that gives me an ability or power to screw with the AI. I could easily lose an hour in Oblivion using the rage spell on npcs and watching madness break out. If this game lets me turn orcs against each other, or mind-meld a troll and watch it rampage on it's former allies, I'm all in.
I can't imagine the main character being welcomed by the good races of Middle Earth with that kind of power. He's part wraith, right?
I really liked FF XIV when playing as a tank...I love it as a DPS. It's been a completely different experience with this new class, and I say with confidence that this is now my all-time favorite MMO. I was just going to sub for 30 days and see what's new, but I re-upped for 90 days yesterday. This is the first time I've ever looked forward to trying out end-game content on an MMO...they typically don't keep me interested that long.
I agree. I've been enjoying playing a lancer. It's unfortunate that so many mmo's rely on the group role trinity, and then make the tank role so stressful. In FF14 there's no hiding the potential negative side of playing a tank since you have to do group content starting at level 15. On a positive note, it seems like a lot of players recognize this and at least try to give the tank player commendations. What's so interesting (to me) about this game is that you may be grouping with players that are doing a level 20 dungeon with you, but those players are already level 30+ in other classes...on the same character.
I got my chocobo last night. I felt like I earned it after 3 group dungeons, 1 group primal fight, and 2000 company seals. It's pretty cool how the chocobos have your grand company logo on their barding.
I'm LTTP on this one. I started playing last weekend on the PS4. There are a lot of things I like about the experience. It actually feels like a FF game, in a good way. I like the combat and class system. The game has charm, and some goofiness, but it's pretty good. While I'm not a fan of forced grouping to move story quests forward, it did succeed in getting me to group and enjoy the dungeon experience.
I joined a grand company last night (Twin Adders), and have been leveling up my lancer. I really haven't had to wait too long for Duty Finder to match me up with a group for the mandatory fights/dungeons, maybe 15 minutes at most. I've had some dud groups due to unreliable players bailing at the first sign of frustration (which is why I'd rather have the option to lone wolf if I need to), but overall the grouping experience has been postive through level 25.
I picked up a cheap, wireless logitech keyboard that works well with my ps4, so I can finally type in chat. I think it's cool that I can go upstairs and play on my pc using the same login and play the same characters (I bought the pc version). So I'm able to play on my big screen downstairs from the couch, or play on my pc upstairs picking up right where I left off. I wish more mmo games had that kind of seamless cross play.
4) Darksiders-- DS is not dead!!! The new owner, Nordic seems very committed to continuing the series. As far as my involvement, I can't say at this point. Hopefully we will all have exciting news about the franchise soon!!!!!!
Hopefully they can continue the story of the horsemen. That way I can add another Darksiders game to my Steam collection that I probably won't play for more than 30 minutes I really need to find some time to play DS2.
I'm surprised to see PS3/360 versions, and now I'm torn. I was planning on getting the PS4 version, but it's going to cost $60, while the PS3 version will only be $40. I can't imagine the PS4 version will look that much better, so I might just go with cheaper one, especially with Sacred 3 coming out a week later.
I've played a lot Diablo 3 on the PS3. It's good. But when I compare it to the PC, the graphics are kind of rough. If the PS4 version is similar to the PC, I'd go with that. I'll be triple dipping with the PS4 version.
Tie Fighter was so good. I had to play it on crappy 386 laptop at the time, which meant I was dealing with slideshows for some of it. How cool was it to be initiated into the Emporer's inner circle, complete with a secret inner forearm tatoo?
KOTOR 1 for sure, but also KOTOR 2 because of the very well acted Kreia storyline. The music, voice acting, story, all came together for some great scenes in KOTOR 2. I definitely complained about the ending at the time, but everything else was very good.
The Kyle Katarn games were hit or miss for me. When they were good, they were good, particularly in the major fights and set pieces. When they were bad, like trying to track down a card key to get to the next section, they could be really frustrating. These games + Unreal Tournament were my first experiences with MP FFA matches.
Quote from: corruptrelic on May 06, 2014, 07:49:34 PM
Should it stay or should it go? When it comes to Microsoft’s Xbox business, that recurring question continues to haunt Microsoft executives. Investors have been making the case for breaking off the company’s Xbox division for some time now, and Xbox gamers continue to become enraged whenever the idea is mentioned. Now, Microsoft co-founder and former CEO Bill Gates has weighed in.
Speaking with Fox Business Anchor Liz Claman, Gates said that he would definitely support spinning Microsoft’s Xbox business into a separate company in the event that new CEO Satya Nadella made the decision to do so. “I’m absolutely for it,” he said.
If Xbox is even slightly profitable for Microsoft, what would be the sense of spinning it off into it's own company?
I've been pondering the same question the past 2 days. I think a primary advantage of spinning Xbox off as a separate entity would be to remove it as a constant target and distraction for the board and key shareholders. It's an easy, high profile target. Get the board focused back on MS core business.
The downside would be that Xbox as a stand alone entity would be fully exposed without the insulation of the other MS divisions. I think that's probably ok. It might free the brand up to make better, consumer focused decisions without having to worry about having to seek approval from MS senior leadership.
If I were the CEO of Xbox, I'd want to get far away from the scrutiny of the current group of MS board members. They're almost adversarial towards the Xbox brand. MS senior leaders can do their best to act as a buffer, but board members can exert a lot of pressure and influence. Who would want to work in that environment?
in if we expand that to 'reality tv'. those shows have been killing prime time tv for years and have now erased many cable channels reason for existing. (Discovery, History, etc)
It's sad to see those channels devolve into mostly crappy reality programming that's 100% unrelated to the channel brand.
My fear is that the core local and cable networks are becoming the home of reality shows, sports and news, while pay services like Netflix, HBO and Showtime will become the last refuge for scripted shows.
And I'm done. 27+ hrs to complete. Fantastic game overall. The game started crashing a bunch at the side dungeon Arbiter's Maze, which apparently is a known issue that didn't get fixed. So I gave up on that one prematurely. Other than that though the game was stable throughout. Did the last DLC "The Demon Lord Belial" which was pretty decent too. Actually had a bit of a story to follow and a couple neat puzzles - although easy. This is definitely a memorable game for me.
Looks like another studio has the Darksiders license so curious to see what they do if they ever make the game. I don't sense the gaming community is gnawing at the bit for another one but do hope they continue the series or at least wrap it up.
Did you play the first Darksiders too? I'm curious how it compares to the 2nd. I have both from Steam sales, and was wondering if I should just jump into the 2nd...which looks more interesting to me.
Quote from: Glycerine on May 01, 2014, 06:56:37 PM
Quote from: Lordnine on April 18, 2014, 05:38:03 PM
I am always a little puzzled when I hear about people having network problems with their WiiU’s. Maybe I just got lucky but I have never had trouble getting them to sync up instantly, even when I’ve brought it to other people’s houses. My router also has two walls between it and the console so I’m not sure why distance is a problem for you unless you live in a lead bunker.
Same here, my WiiU is upstairs on the opposite side of the house and I've never had a problem.
My Wii U has better wifi connectivity than my 360 and ps3. I ended up connecting both the ps3 and 360 directly to my router via LAN cables. I just assumed the older machines used older wifi tech than the Wii U.
I started out enjoying Almost Human quite a bit, but after a few episodes started losing interest. I think I'm about 5 episodes behind now and haven't felt like catching up like I would with Walking Dead or Game of Thrones.
Still disappointed to see it getting cancelled, but Fox is famous for that.
Fox cancelled the thread too.
Even threads about the show aren't safe from the Fox cancellation axe. It's too bad. I liked that thread too.
I wish they had released a new campaign rather than new enemy types and dungeon tilesets. Maybe that was the original plan, an undead campaign? I don't think I could go back and play the original, skaven or tribal orc campaigns again with new characters. I'm burned out on that content.
After taking a little over a month break, I finally finished...
Spoiler for Hiden:
I have to believe that many of the reviewers didn't play the full game before they posted 85+ review scores. I really liked the first half of the game, and would rate that part in the 85-90 range. And then it just falls apart for the last half of the game. I don't know what happened, maybe they ran out of time, but holy hell that was a terrible idea.
There's a good foundation with an interesting, FF Tactics type of job system to build on for the sequel. I enjoyed the combat and job system.
More details with end game spoilers:
Spoiler for Hiden:
- After finishing the "normal ending", which seemed kind of blah and anti-climatic, I discovered that there was a "true ending" for players that follow Airy's orders all the way through to the end.
- I must have misunderstood the message and theme of the story, to think on your own, to not just blindly do what you're told. Because players that do the opposite are rewarded with the good ending. In fact, Airy basically tells the group in the true ending that they were bunch of idiots, and that she was literally on a ship of fools. The endings don't seem at all consistent with the theme and message.
- The "true ending" has a lot more additional content. 2 additional multi-stage boss fights. More cutscenes and dialogue. More character resolution. And it unlocks New Game+ and the sequel teaser.
- Thankfully the game saves just before you break the crystal in the normal ending...so I was able to go back and work towards the true ending.
- The true ending requires 5 f'ng 4x crystal resets. That's 20 times mashing the x button and listening to Airy ask, "Do you need me to explain how to do this again?" Wth were they thinking? I was so bored I was actually having a hard time staying awake the past 2 nights grinding through that part. That's 5 boss battles each against the crystal bosses...20 boss battles in total. It's stupid.
- I was able to get the normal ending after I reset the crystals 3 times (I blew up the last crystal during my 3rd reset).
- For my 4th and 5th runs of the crystal reset (again...who in their right mind thought this would be fun?), I skipped all the side quests. F that. I also turned off random encounters because my characters were all level 90+ by then, and I just wanted to finish the game (the random encounter slide was a godsend).
- The true ending final boss fight is hard, mostly due to 2 different boss attacks that can wipe the entire party in 1 hit if you're not careful. Oh and the arbitrary boss self-heals. It's the only time in the latter part of the game where I actually had to think intelligently and try different job/ability setups to win. I had 2 party wipes in the last stage of that fight before I succeeded on my 3rd try.
I think the Gaming Trend review of Bravely Default is one of the best out there. A 75. BD does some things really well, and shows good potential of what a sequel could be, but the repetition is a killer...and almost kept me from finishing it. It's almost like they didn't even try for the last 4 chapters.
Quote from: Scraper on April 22, 2014, 11:34:11 PM
Quote from: Ridah on April 22, 2014, 08:54:00 PM
Whoa, some of those screenshots are incredible. I skipped the game because the gameplay didn't grab me, but the graphics whore in me is drooling...
FYI the gameplay in this one is way better than parts 1 and 2, thanks to superior power sets and the elimination of 90% of the bad building climbing. Rather than jumping from hand hold to hand hold your powers climb up the buildings for you.
I like open world super hero/villain type games, and this one was a lot of fun. I found the gameplay just right. Often times I would cruise around the city just looking for trouble, and then I'd lose track of time and an hour or two would fly by. It was easy to control, and the combat flowed well. Having completed it twice now, I just wish there was more content.
My takeaways: - Drinking near a bike path may result in a cyclist near miss - Yelling at a cyclist in the midst of exercising might result in getting punched in the eye - Getting punched in the eye followed by blowing your nose might cause an eyeball to pop out - Apparently eyeballs can be forced back into an eye cavity by someone who has been drinking - Forcing your own eyeball back into your head results in needing surgery - Having surgery to repair damage to an eyeball that has been forced back into an eye socket probably sucks - Recovering from eye surgery might result in the desire to drink...heavily, near a bike path
I think both are very comfortable. My kids and I use pro controllers for Donkey Kong Country, Super Mario 3d, and Rayman Legends. Some of the games will let player 1 change from the gamepad to a pro controller, others don't. Either way, I've found the gamepad to be a surprinsgly comfortable controller with good ergonomics. I have long fingers which can feel cramped on controllers with a tighter configuration of buttons, sticks and d-pad. Both the gamepad and pro controller work really well for me.
By the way, the pro controllers have great battery life.
The core game is a lot of fun. Good, old school turn based, party based rpg. My only complaint is that the game engine performed poorly in certain areas of the game world. There's an area in the NW corner of the world that crushed my framerate, and I have a decent rig.
Quote from: Crawley on April 03, 2014, 02:35:32 AM
A warning about the DLC: The Falcon and the Unicorn
As much as I loved Legacy (which was quite a lot) this DLC is shit. I'm going to spolierize this as it speaks to the initial part of the DLC but honestly if you were thinking of getting the DLC I would recommend just spoiling a bit of the start here to know what you're getting in to. So here we go:
Spoiler for Hiden:
Know all those cool weapons, armor, and items you fought so hard for? They get taken away at the very start of the DLC. You're basically left fighting with a few normal weapons/armor, and very few potions. And you have to fight against very difficult monsters where the only thing that really does any harm is your magic since you're weapons are crap. Plus because your armor is crap they monsters you pretty easily. And because you have hardly any potions to start with you'll be saving them and resting after each battle. But likely shit will go wrong in the battle so you have to re-load and try again anyways (remember the re-loads in the game take about 30+ seconds).
And to top this off when they finally gave me some weapons they only provided 2 swords. Well I have one sword/shield wielder and then one sword dual wielder. But they provided like 4 spears. I still don't have a second sword for my duel wielder.
Now if that wasn't bad enough after slugging your way through all these monsters (which get more difficult) you have to do a boss battle where he can kill you in one shot. Plus he's paired with two of the more difficult monsters that will feeblemind your casters - so if all your casters that can remove feeblemind get it, that's it for the battle as you sure as hell not winning it with melee or without heals. You do not get potions to remove feeblemind - they were taken away.
Now the other thing to warn you about is the very start of this DLC after you lose your weapons you have to make your way through a dungeon, which is a bit of a puzzle. However if you make a wrong move you are instantly dead. And you have to re-load. And you make a LOT of mistakes. Each mistake means an annoying 30+ second reload!
So I don't know who thought up the difficulty and the general annoyance of the start of this DLC but its terrible. I'm fine for some difficulty but none of these changes provide any enjoyment or sense of accomplishment. It basically seems to be put in there to annoy and wear you down. This is supposed to be a fun game and they lost sight of that.
I like a good challenge, but that doesn't sound remotely fun.
Quote from: Punisher on April 01, 2014, 10:13:09 PM
Quote from: hepcat on April 01, 2014, 06:08:46 PM
From the constant look of discomfort on Rick's face throughout the episode, I'm guessing he's kiestered one of the rifles....
Thought it was a good episode over all. I really hope the cannibalism hints are just red herrings though. They spent an awful lot of time during that episode emphasizing just how far some would go for their loved ones...or to survive. I'd like to see Terminus revealed as a community like Rick's, but one that was attacked so ruthlessly or so often that they eventually lost their humanity and now they're of the "strike first, ask questions later" kind. The only thing that wouldn't work in that scenario is the calls for recruits they send out. Unless they're operating under the belief that they need to exterminate everyone in order to be safe.
I think the "calls for recruits" is more of food delivery/recruit. I would suspect that some people are actually recruited.
It would be a nice surprise if the cannibal hints were really red herrings to something else. I'm not sure if the show is that clever to use that kind of misdirection though.
I'm over half-way through my 2nd playthrough (evil/expert), and while the game is still a lot of fun, I wish Sucker Punch would have added more depth to the NPC stories, improved the quality of the side quests, and added more main mission events. As good as the game is, it feels incomplete, like they intended to add more to the main narrative and side quests.
With that said, SP created a great engine, with very fun powersets and good controls. There's a lot to work with going forward.
Quote from: Eco-Logic on March 27, 2014, 07:39:24 PM
Quote from: Hetz on March 27, 2014, 05:24:42 PM
Holding out for the PS4 version of this is going to be tough....the new expansion sounds awesome. Hopefully, the "Ultimate Evil" edition will be out by summer on the PS4.
Agree Hetz, I played D1 a bit, didn't touch D2, but Hearthstone and the forum effect has made me all over D3 when it comes to PS4. Can't wait...
I'm having a hard time resisting the expansion for the PC, but I'm going to stay strong and wait for the ps4 version. I thought the ps3/360 version was great using the controller. I want more of that but with better visuals on the ps4.