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161  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 26, 2014, 01:28:39 AM

Quote from: MonkeyFinger on February 26, 2014, 12:29:39 AM

So... what's the deal with the Nemeses? I've got the full complement of 7 sitting in the village, from level 70 to 99. Do I just leave them alone until the party levels up to something in that range? For grins, I tried to 'Fight' one of them and it was a one-shot party wipe. Youch.
My Norende is filled with them.  The only impact they have is that my villagers appear to be in a constant state of panic running and screaming everywhere.  That's what they get for moving into a village located next to a sink hole to hell.
162  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 24, 2014, 07:36:53 PM

Quote from: The Grue on February 24, 2014, 06:33:16 PM

Quote from: Roguetad on February 24, 2014, 05:41:24 PM

I don't remember that fight, I must not be there yet.  I think I'm near the end of Chapter 4.
It's right at the beginning of Chapter 4, basically.  Big thing on the map on your way to Eternia.
I know I'm playing too much Bravely Default when I don't even remember boss fights that I've done.  I definitely remember the one you mentioned earlier in the
Spoiler for Hiden:
.  For the same reasons you mentioned, it was a tough fight.

I will always try a more conventional party approach to boss fights first, trying to work my way through the fight as best as possible, even if it's an ugly experience.  I've only had to fall back on the Ninja-Evade approach for one type of boss.  Clearly the developers meant for that to be a viable option though since several of the jobs have complimentary support skills that work well together for evade tanking (Ninja+Swordmaster+Red Mage).  It's always an option if needed.  With that said, I prefer to roll with a more traditional tank-damage-support-healing mix of jobs/sub-jobs.

The Spiritmaster job is a huge boon for a White Mage character, and helps a ton during difficult boss fights that use high elemental damage, conditions and status ailments.  I also really like having someone with Performer either primary or secondary for tough boss fights.  Getting +150% boosts in both offense and defense makes a big difference.  And lastly, having a Pirate for debuffs has been really helpful too.

163  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 24, 2014, 05:41:24 PM

Quote from: The Grue on February 24, 2014, 03:35:54 PM to the ice golem and he wasted me (well, not wasted I guess....I stayed alive for quite a few rounds, but couldn't get him killed).  The mobs leading up to it should have been a hint.  Might need to do some grinding to get stronger before moving on with Chapter 4.
I don't remember that fight, I must not be there yet.  I think I'm near the end of Chapter 4.  
Spoiler for Hiden:
I'm getting ready to take Airy into the light.  I know this is going to end badly.  I'm also wondering why not a single soul in my party of adventureres suspects Airy of being the creature of pure evil that I know she's going to be.  I mean, she shows up as soon as the chasm of evil opens up?  Come on people!  Also, I love the bottom of the screen message from Airy, "Take me into the Holy Pillar!  Everything ends there!"  I'm sure it does, Airy, thanks to my knuckelheaded group.

I had a tough job class fight in chapter 4 in
Spoiler for Hiden:
the vampire castle.  It was really late and I was sleepy so I turned encounters off and headed straight to the boss.  I decided the next day I would fight my way out of the castle and get some good experience along the way.  I had no idea that the monsters in the castle were much, much harder for my party than the actual boss.  Oh man, just getting out through 6 floors was insane.  I had to turn down encounters again to like 25% because my group was getting destroyed in each fight.
164  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 24, 2014, 05:29:39 PM

Quote from: Autistic Angel on February 21, 2014, 11:50:29 PM

Somewhere in the world, there have got to be in-the-booth videos of the voice actors' faces as they deliver lines like, "The duchy of Eternia has put forth an agenda of anticrystalism."

Also, "Mrgrgrgr!"

-Autistic Angel
It would be hilarious to see the voice actress actually say "Mrgrgr!"  I wonder if they were like, "Are you sure this is what you want me to say?  Just like this?" 

I'm ok with most of the voice acting, with some of it being good (like Edea), but Anges is not good.  I don't know if it's the direction the voice actress received, or if it's just her.  Either way, I find myself preferring to read her dialogue and skip through the voice acting.  Some of her unacceptables are funny, but that's more timing than it is the actual voice acting.
165  Gaming / Console / PC Gaming / Re: Grand Theft Auto V on: February 17, 2014, 06:23:10 PM
Someone has been enjoying your vehicles while you were away.  While I appreciate their effort to save space, parking on top of other vehicles doesn't really help.  Also, while creative, parking upside down is kind of a hassle for the next driver. 
166  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 17, 2014, 04:47:47 PM
Lessons learned from Salve-Maker job fight (fight mechanic spoilers):
Spoiler for Hiden:
General Tips
- Have someone that can cast White Mage level 4 spells.  Dispel will make this fight significantly less frustrating.
- (optional) Buy 4 dark magic resist rings from the merchant in Hartschild.  This will help negate one of the most powerful attacks against your party.
- Have someone that can revive people quickly.  The staff from Norende that can revive is great to equip.

Fight mechanics
- The Salve-Maker's deadliest attack is an area of effect dark spell that reduced my party of level 45's to half health (or lower) per attack.  The good news is that the Salve-Maker (SM) only uses it after building up 1-2 stored BP.  The bad news is that he/she follows it up in the same turn by throwing a potion at 1 or more of your party members.  More on that in the next point.
- He throws potions at you.  They do damage relative to the strength of the healing potion.  Getting hit by a Hi-Potion after the Dark Magic area of effect attack is almost always a KO.  They are high damage poison attacks.  
- He uses a strong health regen that replenished over 1,000 health per turn when I fought him.  If you're not prepared for the fight (like me), overcoming the health regen is really frustrating...while reviving party members.  This is when you cast Dispel to remove the health regen and make the fight much easier.  

Once I figured out the mechanics of the fight, I knew I was in for a frustrating experience since I was unprepared.  I had to rely on Friend Summons for a timely heal and some extra damage output to overcome his health regen.  Hopefully these tips will help save you from the same exprience I had.
167  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 16, 2014, 12:49:28 AM
I didn't realize I could revive party members with that staff until halfway through Act 2.  I felt like an idiot when I figured it out.  Now I use it all the time.  Blessed Shield is nice too.  Frees up much needed mana for other things. 

One of the biggest features that I really appreciate is being able to adjust the encounter chance.  When I need to head straight to a boss, I can turn it down.  When I want to focus on leveling I can crank it up.  It's such a nice feature.  I also like the auto battle feature that remembers all of the previous attacks and braves/defaults from the previous battle.  It makes leveling so much easier.  Same with being able to speed up or slow down battle speed with the d-pad.
168  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 15, 2014, 08:45:41 PM
I uploaded my summon friend with a 3,700+ damage attack which could make some of the first fights easy, but it will be nice to have handy in some of the later Act 1 and 2 bosses who have a lot more health.  It's just a nice to have damage boost if needed. 

Some tips for uploading a good friend summons:
- You can upload anything...a high damage attack, a heal, a buff, etc.  All can be really helpful.
- The most helpful skills to upload are specials.  A special attack or a special heal like rejuvenation.
- To get the most damage, wait until a special is ready, select Summon Friend in the battle menu, Send, and then select the special attack.  The special will cue up with a yellow underline.  Hopefully the enemy type is weak against that special attack for big numbers.  That's it.
- The next time you see an adventurer (save guy), select Update Data, and that should do it.  You will also receive updated friend summons from friends at that time too (I received a new one from The Grue last night). 
- An uploaded Rejuvnation heal with added components like Poison removal can be a life savior.
- We can balance out what's available by adding some diversity to our uploaded summons.  Damage, Heals, group buffs.
- You can customize what your uploaded summons will say during their "move".  The funnier the better.  You can even customize the name of the skill.  Lots of good comedic potential there.
169  Non-Gaming / Off-Topic / Re: [TV] Star Wars Rebels on: February 13, 2014, 05:05:51 PM

Quote from: Razgon on February 13, 2014, 04:07:03 PM

I'd totally watch a show with Hans Olo!
Me too.  A Nordic swashbuckling rogue.  He towers over the rest of the 5'8 inch cast.  Make it so Disney!
170  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 13, 2014, 04:59:30 PM
I summoned The Grue's Edea last night during a difficult job boss fight
Spoiler for Hiden:
against the Summoner and her 2 merciless legionnaire sidekicks
.  She had a Holy Sword attack that hit for like 3,800 points of damage.  So good.  That really helped me out in an otherwise very frustrating fight.  Thumbs up to The Grue for sending over his summoned friend with a really nice attack.

I need to figure out how to boost up my summoned friend attack and update it.
171  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 13, 2014, 12:35:40 AM
I've read there's a cap of 3 new villagers per day.  I don't know if that's true or not.  I think we have to speak to the Adventurer (save guy) to download/upload data.  He has an Update Data option just below Save.  I think we might be able to do that once per day.

Edit:  Update Data seems to send out my profile into the wild to 4 random people.  Add Friends just added 3 of you to my village. 
172  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 12, 2014, 10:38:51 PM

Quote from: The Grue on February 12, 2014, 09:45:40 PM

Quote from: Roguetad on February 12, 2014, 07:34:00 PM

My friend code: 5128-1806-6798
Name: Lorcain 

When I type this code in, it says it is invalid.
Sorry about that.  I updated my original post.
Correct code: 5129-1806-6798
173  Gaming / Console / PC Gaming / Re: Might & Magic X : Legacy on: February 12, 2014, 08:10:44 PM

Quote from: Gratch on February 07, 2014, 08:58:47 PM

Man, this hit at a sucky time.  I'm really interested in it, but it's competing with Bravely Default (my most anticipated RPG of the year), the Final Fantasy VI iOS release, and soon-to-be Thief IV.  

I'll get around to this eventually...  frown
It's a great game, despite all of the bugs and the absolutely shitty performance of the Unity engine regardless of system specs.  I'm near the end, and really enjoying the game, but Bravely Default sucked me in this week.  I'll try and finish up M&M this weekend.  My party earned all of their class promotions, and I have all of the
Spoiler for Hiden:
elemental blessings.
 I'm ready for the finale.  

Regarding the difficulty curve: it's tough going initially, but it becomes much easier once the party starts leveling up and gaining more access to skills and spells.  In fact, I think it might get a little too easy on Adventure difficulty towards the end.  I didn't min/max my party (I'm playing a Merc for example), and they feel like gods amongst mortals at this point.      
174  Gaming / Console / PC Gaming / Re: [PC/Ps4] Outlast on: February 12, 2014, 07:59:56 PM
That reporter is insane to go in there with just a camera.  I'd need body armor, a flamethrower, 12g combat shotgun, grenades, thermal and night vision goggles/sights, a few sticks of C4 with det cord and blasting caps, 2 .45s with combat capacity magazines, a katana, and some type of high caliber SMG.  I probably wouldn't be able to walk with that load, but that's what I'd need.  Better yet, I'd rather suit up in Astartes power armor with a bolter pistol and a power sword.  I don't think terminator armor would fit.  F***ing no way would I go in there with just my clothes and a camera. 
175  Gaming / Portable Gaming & Apps / Re: Bravely Default coming to North America on: February 12, 2014, 07:34:00 PM
Edea is my favorite character so far.  Mrgrgr!  I laugh everytime she says it.  Tiz and Ringabel need their own catch phrase.  Unnaceptable.

I'm still early in the game (Ch2), but so far I've been trying to say focused on archtypes too.  Sounds like I'm following a common approach:  Tiz and Edea are melee, and Agnes and Ringabel are mages.  

My friend code: 5129-1806-6798 (updated with correct code)
Name: Lorcain  
176  Gaming / Console / PC Gaming / Re: Might & Magic X : Legacy on: January 30, 2014, 09:37:12 PM
I'm really liking this game...bugs and all.  And I never really got into the previous M&M games.  This one has just the right balance of difficulty/sense of accomplishment, mixed with good exploration and party turn-based combat.  

I'm playing Adventurer (normal) difficulty, and it's plenty challenging for me, without being really frustrating.  I've done what I think many have and that's try out the game with a starter party, so to speak, learning about the class, skill and combat systems.  My real party just started Act 2 last night after a marathon session (I stayed up way too late).  This game seriously has that time warp thing where I lose 3 hours of my life playing and it feels like it's been 30 minutes.  

I've had good success with this party:
Elf Blade Dancer - Dual Wielding Swords - High Evasion
Human Mercenary - 2 Handed Sword - Good Evasion + Medium Armor
Orc Shaman - Air and Earth Magic - Spear + 2 handed
Dwarf Rune Priest - Fire and Light Magic - Shield + Mace

I know people complain about the Merc not having a grandmaster weapon option, but I want to see if the Windsword abilities make up for that.  She's been good so far.    
177  Gaming / Console / PC Gaming / Re: [PS3] The Last Of Us on: January 01, 2014, 01:46:55 AM
I'm looking forward to playing this when it comes to the ps4.  From the ND tweet last week it seems like that might happen.
178  Gaming / Portable Gaming & Apps / Re: Nintendo 3DS LL (XL in the States) - Circle Pad Pro XL! on: December 29, 2013, 02:27:42 AM
I bought 2 of the bundled XLs at Target when they were having their $149 deal.  I was there to buy one for my son's Christmas wishlist.  The 2nd was an impulse purchase for myself because of the price.  I was leaning towards returning it after having second thoughts later that day, but then I played Fire Emblem.  It's like an improved, modern version of Final Fantasy Tactics.  And then I played Shin Megami Tensei 4, which is a first person, turn based RPG where you get to recruit demons into your party.  It's f'ng crazy jrpg stuff, but it's good old fashioned tactical turn based dungeon combat.  

I'm discovering the really strong turn based library on the 3DS, and really enjoying it.  JRPGs are not my favorite, but the ones on the 3DS are exceptionally good.      
179  Gaming / Console / PC Gaming / Re: Wtf. on: December 28, 2013, 12:08:15 AM
I bought a PS4 and a Wii U because of the wild popularity of GTAV.  Damn that game! 
180  Gaming / Console / PC Gaming / Re: 2890 Days until launch. Which system are you getting? on: December 24, 2013, 02:21:21 AM
My local Best Buy had 2 waist high pyramid stacks of Xb1's this week, but no ps4s.  Since I already have 1 next gen console, I'm more interested in keeping an eye out for the next WiiU price cut so I can pick one one up for my kids (and me).  It seems to be slowly building up a good game library aimed towards kids/family.     
181  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Dragon Age: Inquisition on: December 20, 2013, 06:02:02 PM
I like his sharp pokey hat, it matches his stick.  Kickass weeds too.   
182  Gaming / Console / PC Gaming / Re: [360/XB1/PS3/PS4/Wii U/PC]Assassin's Creed IV:Black Flag on: December 20, 2013, 05:54:43 PM
I like that you can obscure yourself with clouds of cannon smoke if you're not careful.  There's been times when I'm not really focused and then lose all visibility because I screwed up the broadside and wind.  That's a nice touch.  I need to try dropping fire barrels as CeeKay suggested right after the broadside and turning away.
183  Non-Gaming / Off-Topic / Re: Virgin Atlantic Launches Glass Bottom Planes on: December 18, 2013, 06:21:37 PM

Quote from: CeeKay on December 18, 2013, 04:50:55 PM

Quote from: Bullwinkle on December 18, 2013, 04:28:03 PM

Why are we still talking about this like it's real?

shhh.. it's funnier this way biggrin
Spoiler for Hiden:
I hate being tricked...and I like being tricked.  It's anger at myself followed by admiration and like, all in the span of about 2 seconds.  It can best be portrayed by this short smiley face performance:   icon_mad icon_redface icon_smile thumbsup Bring your own!
184  Non-Gaming / Off-Topic / Re: OCD. Anyone else here live with this curse? on: December 17, 2013, 09:11:07 PM
Thanks for talking about it Harp.

I'm guessing that OCD has a spectrum that can range from mild to very severe.  I've never known anyone on the severe end of the spectrum, but I've known a few that would probably be mild to moderate.  Hopefully there are parts of your life (activities, places, people, pets) that can lower the intensity temporarily so you can have some relief.         
185  Non-Gaming / Off-Topic / Re: Virgin Atlantic Launches Glass Bottom Planes on: December 17, 2013, 08:47:08 PM

Quote from: Eco-Logic on December 17, 2013, 01:05:52 AM

No thanks,way too scared of heights to Relax at all on that flight.
That would be a nightmare for me.  No way.  I flew in a helicopter that had a mostly see through floor once.  My heart rate must have been like 150 for the entire 30 minute sightseeing flight.  

I wonder if the sides of the jet are like that too?  Kind of like Wonder Woman's jet. [Edited: Nevermind...just saw more pictures.  "Just" the bottom.]   
186  Gaming / Console / PC Gaming / Re: [360/XB1/PS3/PS4/Wii U/PC]Assassin's Creed IV:Black Flag on: December 17, 2013, 08:38:26 PM
I love this game.  Ubisoft succeeded in creating an open world pirate game that's incredibly fun to play, especially when heading out to do some unscripted pirating.  It's funny that the AC'ish parts of the game are actually the weakest parts of the overall experience.  The pirate parts are mostly brilliant, with an obvious love of the lore put into the smallest details.  Edward is a fun character to play, who isn't trying to follow any creed or code of honor
Spoiler for Hiden:
(for most of the game)

They really need to breathe some fresh air into the AC components of the gameplay going forward.  The stealth missions in AC4 were mostly frustrating and not fun.  Eavsdropping was almost never fun.  While I thought the combat was awesome at first, it gets way too easy now that they put a little circle over enemy heads so that the player can easily time counter kills.  Just like in previous AC titles, enemies will politely wait their turn to attack, which seems silly when they have Edward encircled.

They should spin off the pirate experience into a seperate franchise line.  Maybe incorporate a Viking experience into that line too.  Open world sailing, raiding, upgrading ships, weapons, conquering towns, etc.  Take all of the AC stuff out.         
187  Gaming / Console / PC Gaming / Re: Games you are looking forward to in 2014? on: December 17, 2013, 08:21:12 PM
The Order: 1886
InFamous: Second Son
TitanFall (PC)
Wasteland (PC)

188  Gaming / Console / PC Gaming / Re: [PC] Wasteland 2 on: December 13, 2013, 04:04:10 PM
Normally I'd be all over a beta, but I'd like to save the experience for the final version.  When I create my party I want it to be for the real deal.  It will be hard to resist since I have backer access.   
189  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Daily, Weekly, Midweek, Weekend and all other sales in OP! on: December 10, 2013, 10:33:29 PM
That's a ton of good content for $7.49.  If I hadn't already played through the game 3 times I'd be all over that.
190  Gaming / Console / PC Gaming / Re: [360/XB1/PS3/PS4/Wii U/PC]Assassin's Creed IV:Black Flag on: December 10, 2013, 02:25:47 PM
Hysterical joy.  Or maniacal joy.  I do sometimes get endlessly distracted by ships ripe with loot though.  I can't resist a ship with a cargo full of metal!  It's more precious than Spanish gold.  I want my upgrades, but I need the rarest resource in all of the West Indies...metal!  Adewale remarks, "Captain, we have plenty of metal for upgrades".  No we don't man, no we don't.  Attack!  
191  Non-Gaming / Off-Topic / Re: The Walking Dead tap dances onto AMC for Season 4 on: December 07, 2013, 01:28:17 AM
Exactly.  I just assumed the title was a play on words meant to describe the survivors.  They are the true walking dead.  The show is about them.  The zombies have always been like extras.  I felt like they clarified it even more when we learned that all of the survivors already have the zombie virus. 

192  Non-Gaming / Off-Topic / Re: The Walking Dead tap dances onto AMC for Season 4 on: December 06, 2013, 09:17:49 PM
A prison would be one of the most secure places on the planet to use as a base, if it could be cleared out.  There's not much of an exciting story to tell as long as they have a safe haven like that.  TWD is at its best when they are on the move, desperately trying to survive, hence the show title's reference to the living, not the zombies.  For most of this season we were watching The Confined and Safe Dead. 

I hope for most of the 2nd half that they keep the split up groups apart, having to survive on their own.  I think it would allow for more varied and creative story telling.   
193  Gaming / Console / PC Gaming / Re: [PC/360/XB1/Ps3/Ps4] Need for Speed Rivals on: December 06, 2013, 08:59:59 PM

Quote from: EngineNo9 on December 06, 2013, 08:39:50 PM

I finally got to try this out yesterday and I have to say I'm not a fan of how they handle the constant multiplayer at all. 

It's not seemless like Test Drive Unlimited or the like, and that sucks.  I had to wait a couple minutes for it to find a match and let me actually start driving, and then multiple times I had to wait quite a while as it migrated hosts.  If you're going to make me do this shit I don't care about with people I don't know, at least make it as seemless and painless as possible.   icon_evil
You probably already know this, but there's a way to disable the MP aspect all together, or scale it back to just friends, which helps with the matchmaking issue.  If I'm remembering correctly, it's in the All Drive menu options from the garage/base.  Switching to just friends and/or pure SP has made the start up process much faster for me. 
194  Gaming / Console / PC Gaming / Re: 2920 Days until launch. Which system are you getting? on: December 03, 2013, 02:33:18 AM
That's good news.  I'm glad to see that both are selling well. 

I wonder how much XB1 and PS4 stock both of those retailers had for BF?  If the units available were even, than those BF results are really impressive for MS.  If they mostly only had XB1 units in stock that day, the #'s should definitely show the XB1 with a much higher % of sales.  Without knowing available inventory to really compare units available to units sold, the only real take away I'm seeing is that Walmart and Target moved XB1's on BF...which is good.

It's awesome to see that the console market is not only alive and well, but seems to be growing.         
195  Gaming / Console / PC Gaming / Re: Knack outsold Mario on: December 03, 2013, 02:11:43 AM
Good lord Nintendo f'd up in so many ways if veteran gamers don't even know they launched a new console (a year after release).  It would be funny to street interview people and ask them if they know what a WiiU is, and if they plan on buying one for the holidays (please do this Conan).       
196  Gaming / Console / PC Gaming / Re: [360/XB1/PS3/PS4/Wii U/PC]Assassin's Creed IV:Black Flag on: December 02, 2013, 06:05:20 PM

Quote from: CeeKay on December 02, 2013, 05:53:02 PM

30 hours played.... total time in stealth.... 14:44 minutes.....

5:58 for 22 hours thumbsup  He's a pirate not a ninja!  Or is he... ninja      
197  Non-Gaming / Off-Topic / Re: The Walking Dead tap dances onto AMC for Season 4 on: December 02, 2013, 05:59:48 PM
Oh man...I liked
Spoiler for Hiden:
Hershel!  Sometimes the good ones have to go.
 When things get FUBAR'd on this show, the writers go all out.  
Spoiler for Hiden:
I'm hoping the second half will be focused on small group survival.  Maybe we can get a better appreciation for what's happening in different parts of the state/region.

Thought about one of the characters:
Spoiler for Hiden:
I bet Carol will roll up in her car and help one of the small groups.

198  Non-Gaming / Off-Topic / Re: Amazon Prime...... Air? on: December 02, 2013, 05:47:41 PM

Quote from: wonderpug on December 02, 2013, 04:17:41 PM

With the number of drones you could create, you could almost create an entire net of these drones in the sky.  If programmed with enough self-awareness, these sky net drones could really improve quality of life for us!
And to think it all started with delivering Amazon packages.  As Bullwinkle points out, resourceful thieves will ambush the delivery drones, which will lead to Amazon flying security drones with the delivery drones.  And it's just a small leap from there to create indestructible land based models that tenaciously deliver packages no matter what's in their way. Are you Sarah J. Connor?  Sign for this please.  Amazon = Skynet?  But I love Amazon...
199  Gaming / Console / PC Gaming / Re: [360/XB1/PS3/PS4/Wii U/PC]Assassin's Creed IV:Black Flag on: December 02, 2013, 05:30:18 PM
I take back what I said about assassinations being hard to perform without creating mayhem.  AC4 is so forgiving on button timing and when animations start, that it's really easy to pull off some very slick looking assassinations.  I also appreciate that there are a lot more options in the toolkit too.  I was able to complete one last night having an NPC do the dirty work courtesy of a berserker dart (the effect is just like the hilarious Enrage spell from Oblivion).

They did such a good job with the animation detection areas that it's so much more intuitive than what I remember from AC2.  For the most part when I'm trying to escape, or to fly in for a quick hit and run, Edward does exactly what I intend. 

Also...I love the pirate-sailing part of the game.  So good.   
200  Gaming / Console / PC Gaming / Re: Playstation Plus - Now with lots more free games! on: December 02, 2013, 05:18:52 PM
Oh wow...Borderlands 2 and Grid2?  Time to free up some HD space.   
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