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1441  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 09, 2010, 02:34:49 PM

Quote from: CeeKay on February 09, 2010, 10:17:16 AM

I just found out, FemShep can hook up with Tali!

Spoiler for Hiden:
During my 1st playthrough I was looking forward to seeing her face more than destroying the collectors, so when they pulled away during the mask reveal I let out a nerdrage yell of frustration, NooOOoooOOoo!  With fully fueled nerdrage, I brought hell upon the pitiful collectors, sorry bastards.
   
1442  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 08, 2010, 04:19:14 PM

Quote from: The Grue on February 08, 2010, 02:46:06 PM

Quote from: TiLT on February 08, 2010, 09:06:17 AM

Quote from: The Grue on February 08, 2010, 08:44:37 AM

Beat it tonight and lost one stinking crew member.  I guess there is a perfect choice on who you choose for the options to do things or something because in my opinion, the character I chose for a particular task should have lived (
Spoiler for Hiden:
I chose Legion to hack, when I guess I was supposed to take Tali, but either should have been a wise choice
).

At any rate, I loved the game and I think the Mass Effect series now tops the Baldur's Gate series as my favorite RPG of all time.  Will be interesting to see how all my choices play out in the third.

Spoiler for Hiden:
I used Legion as well and didn't lose a single team member. Was he loyal at the time? This is important.

Yes, he was.

Spoiler for Hiden:
He died when the doors got jamed and wouldn't close on time.  I had picked him to be the hacker while I did the vents section.

Spoiler for Hiden:
I've read that Tali or Legion dying at the door as the tunnel/tech choice could be a result of:
- Your choice of the 2nd team leader
- The time you took moving from vent shutoff to vent shutoff completing that section

Just curious, who did you pick as your team leads?

1443  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: February 05, 2010, 03:43:56 PM

Quote from: rittchard on February 04, 2010, 07:32:09 PM

Spoiler for Hiden:
I don't have any specific theories right now, but I do think Jack is at the heart of everything, as he seems to be the only one who is suspicious of things in LAX and also is the one who tells Locke that "nothing's irreversible" - loved that as a kind of throwaway (but not really) line.

Jack and Neo...
Spoiler for Hiden:
I was definitely getting a Neo vibe watching alt-Jack struggle with his version of the matrix.  I think he will start seeing lines of code soon, so to speak, and when that happens...convergence is right around the corner.
1444  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 04, 2010, 06:56:22 PM

Quote from: TiLT on February 04, 2010, 05:37:38 PM

Quote from: leo8877 on February 04, 2010, 05:27:21 PM

Quote from: coopasonic on February 04, 2010, 05:14:31 PM

Quote from: leo8877 on February 04, 2010, 04:00:53 PM

Quote from: Bob on February 04, 2010, 03:56:04 PM

When you do the new game+ thing, can you change your class? (I'm assuming not.)

You can change your appearance, but not your class.  I was hoping to do that too.

I think you can start over with a new character and class and get a 25% exp bonus, but you don't carry over anything else.

Yep, if you have the long service achievement, you get that 25% exp bonus and a whole bunch of credits and minerals to work with. 

Is this also true if you import a second character from ME1?

It was for me.  I started a new game after I completed one imported playthrough using another imported character from ME1, and I got all of that stuff: 25% exp bonus, lots of credits, and 50k of resources accross the board.  It wasn't a new game+, it was a brand new character import from ME1, and he still received all of those bonuses.  I remember at the time thinking, sweet, 50k of Element Zero?  I never had even close to that on my first playthrough. 

Knowing that now, I would not recommend playing 2 characters at the same time for a first playthrough.  Just complete the game first, and then start another character so you can benefit from the 25% exp bonus.     
1445  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 04, 2010, 04:51:45 PM

Quote from: Pharaoh on February 04, 2010, 03:44:40 PM

Sentinel with Sniper Rifles...figured. Crap, I picked up shotguns at midpoint.

Reroll again!

A Soldier with Geth Shield Boost, Barrier, or Fortress (Grunt's bonus power) might be a better choice because of their inherently higher health.  I was a little disappointed to learn that all of those defensive bonus powers are pretty much the same as Tech Shield (I'm playing a Sentinel), minus the aoe blast when Tech Shield goes down.  TS also stays up until it's shredded, so little recast time.  I'm on my 2nd playthrough (hardcore) with my sentinel, and anything that rips through shields quickly can mess him up.  I spend most of my time ripping off shields and armor for my group, using warp and overload.  I also throw things back if they charge my team.

A Soldier might be better if you enjoy spending more time wasting stuff with weapons.  Everything seems to get shredded quickly in hardcore though, especially if you're flanked.    
1446  Gaming / Console / PC Gaming / Re: [360/PS3]Dantes Inferno on: February 03, 2010, 04:44:52 PM
I think some reviewers and gamers forget that not all gamers have PS3s.  There's a seemingly widespread assumption that all of us have PS3s, and that Dantes Inferno might be a good diversion until GoW3 arrives.  I don't own a PS3, and probably won't ever own one, so none of that applies to me.  I can't compare GoW to anything, since I've never played any of the GoW titles.  I also won't get offended or turned off by games that are labled as GoW clones.  If they're good games, I'm in.  There was an interesting backlash with Darksiders too, from GoW and Zelda fans (the G4tv review of Darksiders a good example).  It was almost like they were offended that the game followed or ripped successfull formulas from their favorite titles.

I would like to play the GoW series someday, but for me, even if DI is a direct rip off of GoW, it just doesn't matter.  If anything, maybe DI will inspire me to get a PS3 to play GoW3.   
     
1447  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 02, 2010, 09:19:59 PM
I like the decisions where the paragon choice has immediate benevolent results, but is or will be significantly more harmful in the long run.  It rewards us in the moment with a warm and fuzzy outcome, but makes us pay for our naivety in the long run.  Or the tough love, realistic, renegade approach actually preserves more lives in the long run, or limits unnecessary collateral damage, but the player had to be a dick in the moment.  I'm betting we will see our decisions carry over into ME3 with surprising results.    

There may be black or white decisions, based on the players perspective, but the long term impact of those decisions may be very grey, if that makes sense.  The best paragons are the ones that unknowingly serve as the champions of galacatic eviiil while doing their good deeds around the universe ninja  

    
1448  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 02, 2010, 07:10:05 PM
I thought they did a really good job with the loyalty missions.  If I had to rank my favorites (a tough call), they would look like this:
Spoiler for Hiden:
1.  Tali.  Awesome writing and voice acting.  Liz Sroka did a masterful VO performance.  My emotions were all over the place on this mission.  I was fired up to kill some Geth...and it felt good!

2.  Jack.  Good writing again.  Disturbing, dark, dreary.  Stepping into Jack's world, and watching as her perception changed to be closer to the truth was chilling.  Good work by Courtney Taylor as Jack.   

3.  Mordin.  More good writing and voiceover work.  This mission completely changed my perception of Mordin.  His rapid realization processing was amazing, as he tried to rationalize the sufferring. 

4.  Garrus.  The actiony parts were not that great, but the finale was excellent.  Very cinematic.  I didn't want to see my Shephard's ME1 brother fall from grace.  It was tough because I wanted him to get payback too.

5.  Miranda.  Good final confrontation.  I was starting to suspect that she was some kind of BSG human cyborg until this mission.  Heck, she may still be!  Great scene in the end.

6.  Samara.  I usually can't stand the pacing of Bioware's detective quests, going back to kotor, but they didn't let this one get too bogged down.  The final confrontation was awesome...and we even had a choice to betray her. 

7.  Legion.  This had a BSG infiltrate the basestar feel to it, with help from another faction of Cylon (Geth).  For me that = awesome.  Another tough decision that will carry over into ME3 I'm guessing.

8.  Zeed.  We're forced to make some tough decisions, and learn we can't please the entire crew. 

9.  Grunt.  I think they could have done more with this mission.  It was great seeing Wrex.

10.  Jacob.  I didn't feel much other than wanting to get this mission over with.  For some reason it just didn't resonate with me, and I like the Jacob character.  It would have been awesome if Jacob just cracks his head open regardless of what dialogue choice we make, or our paragon/renegade score.  A desperate fight back to the shuttle through waves of crazies would have been intense.  No survivors from the crashed crew in the end.  Now that would have been dark!
           
1449  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 02, 2010, 02:03:50 AM

Quote from: Vidiot on February 02, 2010, 01:01:26 AM

Spoiler for Hiden:
So.. to clear it up.   Not taking the IFF mission don't have an impact...but once you take it you need to get your butt in gear?

Affirmative. 
Spoiler for Hiden:
It seems the clock starts ticking once you've completed that mission.  EDI will let you know when it's time to go.  There is enough time to finish a loyalty mission linked to the IFF mission.  EDI will let you know.
 
1450  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 10:33:28 PM

Quote from: Gratch on February 01, 2010, 10:22:01 PM

Quote from: TiLT on February 01, 2010, 10:07:34 PM

Quote from: Roguetad on February 01, 2010, 09:57:26 PM

You can actually take your time for 90-95% of the game...no rush.  That's what I did.  Your staff will let you know when it's time to get down to business icon_smile
Just in case you are still concerned, here's a minor spoiler that may help put your mind at ease:
Spoiler for Hiden:
The time you take in the end has no impact on the achievement you mentioned.

Ah, nice!

Just to put my mind further at ease though, please answer this additional question about the urgency at the end:

Spoiler for Hiden:
At one point when I had nearly recruited all my people, I was told to go look for a friend/foe identification system. I got a choice between recruiting more crew or going there right away. It seemed like an important choice, and I'm now wondering if this is what you're referring to. It happened quite a while ago in my game as I've been working a lot on loyalty missions since.

I'm at the exact same place, and was wondering the same thing.  I had planned on doing as many side quests as possible now, but maybe that's not the best idea...

Regarding that exact spot in the storyline:
Spoiler for Hiden:
Don't do the mission for the IFF until you've done all of the other things you wanted to do.  I recommend finishing up recruiting, and taking your time doing the loyalty missions first.  I think the crew mentions this is a good time to do that too.  There's a ton of content still there in the loyalty missions, and those do have an impact on the ending.  As soon as you get the IFF though...it's game on!  I hope that helps put you at ease without being too spoilery.  In other words, take your time right now icon_smile 

I forgot to mention that you will be beat over the head with clues from your staff about moving forward after the IFF mission.  You will have time for one more obvious loyalty mission.  I recommend doing that last loyalty mission and then complying fully with the advice given to you by your crew.
1451  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 09:57:26 PM

Quote from: TiLT on February 01, 2010, 09:46:10 PM

Quote from: Roguetad on February 01, 2010, 09:39:52 PM

Quote from: MaxSteele on February 01, 2010, 09:20:44 PM

I had a friend of mine just finished the game.  He said he put about 30 hours into it, and that the ending just kind of 'popped out' at him.

He said he scanned "lots" of planets but only found 4 anomalies.  He said it didn't really have the scope or feel of exploration compared to the first one.

Anyone else finding this?

I found the narrative in ME2 much tighter, with less aimless wandering about the universe.  I think your friend and I are saying the same thing, but from different perspectives. The player is faced with an immanent threat that has to be dealt with now...there's not a lot of room for tooling around exploring the galaxy.  In fact, the ending can be different if the player goofs off too much near the very end.  I like that.  There is still plenty of freedom, just not as many inconsequential worlds with random mako missions.    

Uh, without spoiling anything, are you saying that I'm actually messing up my chances in the final mission by trying to do every mission and anomaly in the game before finishing? I've been thorough in the hopes of (Achievement spoiler)
Spoiler for Hiden:
keeping all my crew alive in the suicide mission (note that I haven't gotten that far yet, so I don't know anything more than that)


You can actually take your time for 90-95% of the game...no rush.  That's what I did.  Your staff will let you know when it's time to get down to business icon_smile
Just in case you are still concerned, here's a minor spoiler that may help put your mind at ease:
Spoiler for Hiden:
The time you take in the end has no impact on the achievement you mentioned.
1452  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 09:39:52 PM

Quote from: MaxSteele on February 01, 2010, 09:20:44 PM

I had a friend of mine just finished the game.  He said he put about 30 hours into it, and that the ending just kind of 'popped out' at him.

He said he scanned "lots" of planets but only found 4 anomalies.  He said it didn't really have the scope or feel of exploration compared to the first one.

Anyone else finding this?

I found the narrative in ME2 much tighter, with less aimless wandering about the universe.  I think your friend and I are saying the same thing, but from different perspectives. The player is faced with an immanent threat that has to be dealt with now...there's not a lot of room for tooling around exploring the galaxy.  In fact, the ending can be different if the player goofs off too much near the very end.  I like that.  There is still plenty of freedom, just not as many inconsequential worlds with random mako missions.    
1453  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 07:28:48 PM
The Citadel stores and the Omega markets have armor and weapon upgrades.  Try the Illium market too.  In almost all of the stores you can try to negotiate some type of discount, so it pays to talk to the store owners before buying from their kiosks.  
1454  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 05:12:46 PM
When you complete the game...
Spoiler for Hiden:
make sure you take the opportunity to continue the game, and go and talk to the crew.  They will offer their thoughts on the outcome of the mission.  Also, if you romanced Tali, she has a really funny thing she wants to tell you.  Man, I'm a sucker for Tali.  It's worth taking the time to speak with her.  Legion has some good stuff post mission too.  "You are more like us than we thought."
1455  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 04:10:06 PM
Since Bioware seems to be averse to the idea of Shephard having romance options with the more experienced women of the crew, both Dr. Chakwas and Samara lost out on the Cougar achievement.  And compared to most of the female cast from both games, I though Chakwas was the coolest female on the ship. 

[Minor romance spoiler]
Spoiler for Hiden:
Also, Bioware should not be allowed to stuff Samara into a skin tight outfit, with her boobs on the verge of liberation, only to not have her available as a romance option.  I loved the dialogue when my desperate Shephard tried to convince her that casual sex was ok.
     
1456  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 03:37:30 PM
I wanted to suggest a few general strategy tips having just completed the game:
- Having someone in the squad with evolved mass throw, mass pull or mass cryo blast is incredibly helpful.  The kinds of enemies that will swarm your squad usually don't have shields, armor or barriers, and are ripe for crowd control.  A good crowd controller will make the last half of the game a little easier.  I was the CC guy for my squad later in the game.  I regretted ranking up Throw so late after seeing how effective it was at keeping swarms away from my squad.    

- Having someone in the active squad with evolved Warp and Overload will also make life a lot easier.  It's not a must have, especially with the specific ammo types, but both Warp and Overload can really make a difference in breaking down all of the better protected enemy types you will face in the 25-35 hours of the game.  

- Inferno and disruptor ammo are also great for taking down protected enemies.
1457  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 02:56:42 PM

Quote from: Soulchilde on February 01, 2010, 03:39:59 AM

Done!

Spoiler for Hiden:
Completed without losing anyone and I decided to blow the collector's base.  I was pissed that I didn't get to see what was under Tali's helmet.  I felt cheated.


9.0   Great game and I can't wait for the trilogy to end

I had the same thoughts about Tali...[ending spoiler]
Spoiler for Hiden:
I was looking forward to seeing her face.  That sucked to get such a censored romance conclusion for her.  I'm all about maintaining mystery, but man, that was a bummer. 

For the suicide mission I lost 1 person...Mordin.  I didn't want to risk losing Tali as the tech specialist or Legion as my connection to the Geth, so I knew as I selected Mordin that he was probably not the best choice.  My own fault.
1458  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 30, 2010, 11:15:14 PM

Quote from: Barrakketh on January 30, 2010, 03:44:21 PM

Quote from: Gratch on January 30, 2010, 01:24:50 PM

Quote from: Sarkus on January 30, 2010, 10:04:35 AM

2) a mission where the environment impacts my shields - like I want to add that gimmick to the fights. 

I just started that mission last night.  Not really looking forward to it, since I already suck enough as is.  I am, however, very much looking forward to who I recruit at the end.   unibrow

It's actually not too bad. There is plenty of cover in the shade so you aren't losing shields. And yeah, I was very happy to get them on my team.

It's not bad.  Just sprint between shade spots.  They are generous with providing convenient cover spots in the shade.  What I liked was that it pushed the pacing.  It felt more intense to me.  That section has a really cool storm the beach, blow up the bunker feel to it.  One of the more memorable combat set pieces for me.  And the reward at the end? The Weghted Companion Cube will never threaten to stab you.
1459  Gaming / Console / PC Gaming / Re: Borderlands Impressions incoming! DLC on it's way! on: January 29, 2010, 06:16:41 PM
Once you finish that last boss fight and turn in the quest, I definitely recommend trying out playthrough 2.  The quests have been more fun (more challenging) for me the 2nd time around...and the loot is better.  The enemy mix is better too.  All of my unfinished quests were grey after the last fight, so I just said scew it and started playthrough 2.  I'm glad I did. 
1460  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 29, 2010, 05:22:55 PM
I miss the Damping tech power from ME1.  Shutting down biotics and other tech users was both fun and really helpful.  I'm not aware of a comparable power in ME2. 
1461  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 29, 2010, 03:50:40 PM
I've enjoyed all of the dossier missions so far, with Archangel and Jack being my favorites.  

I've been really enjoying playing a sentinel.  The designers did a great job evolving the class into something fun to play.  I can rip down shields with Overload, hurt biotics and high armor targets with Warp, push charging krogans away or freeze them, and even assault right into enemy lines and let my tech shield blast them.  He doesn't have any cool weapon powers, but the tech/biotic mix is incredibly helpful.  I tried playing a vanguard, and while it seemed fun, the class was too suicidal for me.  I like my big shiny magic shield too much.
1462  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 28, 2010, 05:42:43 PM
I'm doing a full scan on every planet that shows up as Good or Rich.  I skip the moderate and below planets.  My first order of business was to upgrade the scanner.  Left trigger tap scanning, as mentioned earlier, really helps speed things up.  I'd rather do all the planet strip mining now, rather than later in the game when I'm heavier into the pacing of the story.  

I think I may delegate scanning to my 5 year old in the evenings, he would love doing that.  Most of the games he enjoys involve collecting stuff.          
1463  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 28, 2010, 04:20:54 PM
When Grunt was revealed as a companion during the pre release marketing, I complained that he seemed too much like Wrex.  I mentioned that it would be cool to have a more intellectual krogan, rather than another in your face character.  I would like to eat those words now.  Grunt is awesome.  I can't say more without getting into spoiler territory.  I'm very happy with his character design.

Now the marketing approach for Subject Zero, in retrospect, seems really stupid and juvenile.  She's a cool character, with a complex story.

Quick clarification question:
The following powers have no effect until the target's shields/barriers/armor are removed: Throw, Pull, Cryo Freeze, Shockwave and Singularity? 

The following powers work against opponenets with shields/barriers/armor intact: Warp and Overload? 

Am I missing any?  Just trying to get a handle on what powers are effective, and when.     

 

1464  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 27, 2010, 09:48:42 PM
Even the backstory for the Blood Dragon armor is a joke...literally.  The armor is from a sports team named the Edmonton Blood Dragons lol.  It would be like showing up for a real life military operation today fully decked out in your favorite football team gear, complete with a helmet and punters face bar. 

Nice equipment Shephard!  Are you starting today?  *Snicker* 
1465  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 27, 2010, 07:44:17 PM
The C-Sec officer voiced by Michael Hogan needs an eye patch.  And a whiskey bottle next to his terminal.  I would have jumped up and cheered if he had issued at least one "fracking" during that conversation.  Fracking red tape.   
1466  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 27, 2010, 07:38:54 PM

Quote from: Ridah on January 27, 2010, 06:55:38 PM

The writing and dialogue is SO much better in ME2 over the original. I loved how one of the store keepers was making fun of people who think expensive fiber optic wiring transmits much so more data than cheaper wiring... That one was for us slywink

I cracked up when I heard that last night.  I was one of the dingdongs that fell for the hyped super fast hdmi cable scam, only to return them the next day for a full refund.  So I especially appreciated this gem. 

1467  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 27, 2010, 06:36:54 PM
I agree with all of the early praise, but do have 2 complaints or nitpicks:
1.  I don't like global skill cooldowns, in any game.  I'm sure they had their reasons for going this route, but I feel like it limits some potentially cool skill combos.  I appreciate that the cooldowns in ME2 are much shorter than they were in ME1, but I want to fire off skills as soon as they are ready, not have to wait for a global cooldown triggered from an unrelated skill.

2.  I completely agree about the pre-order armor.  The Blood Dragon armor looks ridiculous.  And as mentioned, there's no way to remove the helmets.  The decision was easy for me, I'm wearing my N7 armor.  
1468  Gaming / Console / PC Gaming / Re: Watch a PSP Go disassemble itself on: January 26, 2010, 02:40:45 PM
One of their posters called it geek porn.  Awesome.
1469  Non-Gaming / Off-Topic / Re: [TV] Leno back to late Night? Conan Homeless? 10pm slot on NBC freed up? on: January 25, 2010, 07:44:07 PM
Shame on me for always thinking of Billy Gibbons as one of the ZZ Top guys, and not knowing his name.  It was cool to see him up there.  I was trying to mentally wrangle who was playing what...they had a couple of rhythm guitars, and 2 leads trading off?  It was hard to tell.   
1470  Non-Gaming / Off-Topic / Re: [TV] Leno back to late Night? Conan Homeless? 10pm slot on NBC freed up? on: January 25, 2010, 04:04:14 PM
I thought he held it together pretty well during his comments, especially after devoting 20+ years of his life to NBC.  I'm glad he took the high road.  Was that Beck playing bass during Freebird? 
1471  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: January 22, 2010, 04:12:16 PM

Quote from: DamageInc on January 22, 2010, 03:40:19 PM

Quote from: Bob on January 22, 2010, 02:15:23 PM

Quote from: MonkeyFinger on January 21, 2010, 03:40:35 PM

Quote from: KePoW on January 21, 2010, 03:13:34 PM

Quote from: TiLT on January 21, 2010, 01:37:07 PM

The bards are easy to deal with. Just throw some money at the ground and they won't bother you. If you run into them, you will attract attention from suspicious guards, though if you quickly leave the area that won't be a problem.

Yeah, throwing money is the best way to get rid of them, super easy and costs almost nothing.

You can also 'steal' from them if you don't mind the teeny bit of notoriety you'll pick up. They drop their instrument and run off with their tail between their legs.  icon_wink

In Venice, I throw them into canals.

LOL, I first started killing them dual blade style, but I kept seeing a message that "Ezio didn't kill civilians" so I switched to throwing money.
I think I had over 500K in Flourins so chucking 10 Flourins is no big deal (Cash Chucker)

The Minstrels are just so annoying that you want to kill them

I usually just ran them over, but when they were really annoying I would punch them in the head.  They are easy to deal with, but why include something so annoying? I wish I would have thought of pushing them into the canals!   
1472  Gaming / Console / PC Gaming / Re: Borderlands Impressions incoming! DLC on it's way! on: January 22, 2010, 04:06:03 PM

Quote from: Ralph-Wiggum on January 08, 2010, 11:08:13 PM

I just beat my first run-through of the game:

Spoiler for Hiden:
The end boss was entirely lame. I literally didn't move during the entire fight. I just released Bloodwing, zoomed into the large vagina dentata, and fired away with my SMG. After about 3 clips he was dead. I didn't even get hit. By far the easiest boss in the game. Hell, I had a much harder time with just about every regular enemy.

On top of that, the ending was pretty weak. After all that I don't even get to go into the vault? WTF? I wanted my goodies.

It's too bad the ending was such a let down because the rest of the game was great, if just a bit too easy.

I felt the same.  Except my fight didn't go as easily as yours.  I want whatever SMG you have nod
1473  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: January 20, 2010, 10:31:18 PM
For all the early negativity around the design for Ezio, mostly based on his concept art and early screenshots, I thought he was a fantastic character.  His wardrobe fit well with the setting, and it worked for him because he was a badass.  He was fiery, passionate, and he had an admirable sense of honor and duty to family.  He reminded me during a few scenes of a young mafia don, but in a good way.  He definitely gets a spot in my top 5 game characters of all time.  And once he donned his Altair armor...badass!         
1474  Gaming / Console / PC Gaming / Re: Dragon Age is looking good! on: January 20, 2010, 05:34:24 PM

Quote from: Daehawk on January 20, 2010, 08:15:35 AM

Sloth demon + crashing = frustration. When I dont crash I die after 5 rounds or so lol. Ugh. Try again tomorrow. the crashing is very annoying. Didn't start till i got in this area.

You probably already know this,
Spoiler for Hiden:
but make sure you rescued your party from the nodes before fighting him...it makes for a much less frustrating boss fight.  Take it from someone who did it solo the first time.  Ugh.


Sorry to hear about the crashes!
1475  Non-Gaming / Off-Topic / Re: Torchwood is getting Americanized on: January 20, 2010, 05:16:10 PM
I can hear the Fox executives...

Check this out, we get crazy ironic, turn the show upside down.  Captain Jack?  Make him Brittish.  The rest of the cast is American.  Right?  Are you with me?  It's ironic.   
1476  Gaming / Console / PC Gaming / Re: Mass Effect 2 Teaser and stuff! on: January 20, 2010, 04:54:08 PM

Quote from: Pharaoh on January 20, 2010, 03:21:27 PM

I'm hoping for review copies to go out and it be confirmed that the only thing that matters if you import a ME1 character is you start with maybe 1000 resources instead of 0 or something silly. No developer is going to make the game significantly different for people who played the original...at the most, I think we'll get a line of dialogue acknowledging your origins "Oh ya, you are that PARAGON/RENEGADE who SAVED/KILL the council...should have expected that coming from a SPACER/COLONIST" or nods to your choices, but the core game of ME2 ignores it.

That's what I was thinking too.  Probably a nice dialogue nod to your choices from ME, maybe a small starting credit bonus, but nothing too extravagant.  I can guarantee my ME2 Shephard will be unfaithful to his ME1 love interest, so I don't really care about that aspect of plot continuity...unless his infidelity creates some fun drama icon_twisted
1477  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: January 20, 2010, 04:45:46 PM
I used healing potions almost exclusively to heal damage from falling, not from fighting.  I don't think I even thought once about using a healing potion in a fight...maybe towards the end.  

I enjoyed the first AC, but this one is leaps and bounds better.  I can even pretend to be a ninja by dropping a smoke bomb at my feet, and then low profile hidden blade kill all of the stunned guards.  I used to get pissed at the controls in AC a lot, especially after carefully approaching an assassination target, only to leap clumsily past the target during the moment of truth, get stuck on a 6 inch high wooden plank, duck walk along the plank while 20 guards swarm me and my target runs away.  Or to have the perfect setup and approach, and the moment my feet touch the ground a swarm of crazy bums materializes and begins to thrash me like I was in a mosh pit.  

Thankfully the controls in AC2 are much better.  I still don't think they're perfect, and there were a few times when my control execution was not what I envisioned, but for the most part, the controls were much better than AC.  Now whoever thought it was a good idea to keep the freaking bum concept in the game, only this time with minstrels, well, they need to be punished.        
1478  Gaming / Console / PC Gaming / Re: Borderlands - Reviews, impressions and discussions on: January 19, 2010, 04:15:37 PM
After a month hiatus to play Batman:AA and Assassins Creed 2, I returned back to Borderlands and finished my 1st playthrough last night.  Borderlands gets my vote for the surprise gem of 2009.  I was skeptical about the shooter and action rpg mix, but they really made it work, and it's a lot of fun. 

I did have a few things that I would like to see improved when they make Borderlands 2:
- Better pacing for Single Player. Some of the levels were too big, especially towards the end, which made the SP experience start to feel grindy. 
Spoiler for Hiden:
The entire descent section felt too long in the end.  For 90% of the game I could jump in and play for 20-30 minutes (or longer), and still feel like was making progress.  The last several main quests seemed unnecessarily long...for no reason.

 
- Loot pick up.  Picking up loot was really frustrating at times.  I couldn't always read the pop up labels, or they got in the way of something I wanted to examine or pick up.  Or I couldn't pick up loot because I wasn't standing in the exact spot to pick it up.  The loot all function didn't always work how I expected, and sometimes resulted in swapping out weapons I didnít want.  Just a bunch of minor annoyances that started to negatively impact my enjoyment of being a loot junky.
 
- I thought the cast, supporting characters and bosses were great.  They were stylishly done, memorable, and I loved the cool character and boss intros.   If you havenít completed the game, avoid this feedback: 
Spoiler for Hiden:
With all of the love that went into the cool characters and bosses, what happened in the end?  A generic, one eyed tentacle monster?  Itís like they ran out of creative juice.  It would have been cool to see Steele mutated by alien tech, and turned into a final boss with alien powers and tech.  I was really looking forward to inflicting a tremendous amount of pain on her, but poof, sheís dead and Iím fighting a lame tentacle monster.

 
- Faster skill tree progression.  I finished my 1st playthrough a few levels about the content at 34, and I was only able to somewhat develop 1 skill tree, with 5 points into another tree.
 
- Fun, active skills.  I do appreciate passive skills, and will almost always choose those in action rpgs, but a few active skills would have been good too, in addition to the one each character starts with.  Or how about this, have each skill tree have a primary active skill specific to that tree?  As a pistol wielding gunslinger, my bloodwing ability wasnít that great, plus the AI pathing of the hawk was wonky, so I rarely used it.  Having a cool active ability that supported the gunslinger path would have been great.  I also played Brick heavily specialized as a blaster, and only used his berserk ability to heal.  An active blaster specific power would have been great.   
1479  Non-Gaming / Off-Topic / Re: [TV] Leno back to late Night? Conan Homeless? 10pm slot on NBC freed up? on: January 15, 2010, 08:05:18 PM
I've always liked Conan, and have appreciated his sense of humor since he started.  With that said, I don't think he was the right choice for the Tonight Show audience.  Carson and Leno provided easy laughs, with a lot of dumb skits mixed in, but nothing really taxing for the audience.  I don't think Conan, or his sense of humor, were relateable to the core Tonight Show audience (my mom and her 60 something friends), and many of them left.  They want Jay's streetwalk where he talks to morons that make his audience feel smart, they want Carson's add board bit where Jay reads misprint advertisements, they want dumb skits but not anything that requires too much thinking, but more importantly, they want more of the same. 

Conan has his own following, his own audience, and it's definitely not the main Tonight Show demographic.  If you remember back during the last 5 years of the Carson reign, one of the most popular guest hosts during that time was Joan freaking Rivers!  That says something about that audience.
1480  Gaming / Console / PC Gaming / Re: Weekend Playlist - 1/15/10 on: January 15, 2010, 07:41:47 PM
I'd like to finish Assassins Creed 2 this weekend, so I can jump fully into Bayonetta or Darksiders.  I'm about 3/4 of the way into AC2, and enjoying it much more than AC1. 
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