http://gamingtrend.com
December 21, 2014, 04:09:42 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 35 36 [37] 38 39 ... 53
1441  Non-Gaming / Off-Topic / Re: Olympic Hockey Tournament Talk! on: February 26, 2010, 04:01:04 PM
For cigar aficionados those pictures are pinup calendar worthy.  For me, I just thought they were funny.  The thought they were disrespectful to the US never crossed my mind.  They should show pictures of what the men do with the Stanley Cup.  On second thought, nevermind.
1442  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 26, 2010, 03:45:58 PM
And that's what I thought Jacob meant by "Someone is coming to the Island", that someone being the alternate timeline Jack, to merge with Island Jack (or something like that).  I think we're talking about their consciousness and memories merging, not "Look!  2 versions of Jack!"

So what happens to all of the previous candidates that died?  Do they become part of the smoke monster amalgamation?  Didn't we see multiple faces in the smoke monster when it confronted Echo?  It seems like energy never (or rarely ever) leaves the island, to include life force or whatever you want to call it.   
1443  Gaming / Console / PC Gaming / Re: Warhammer 40k: Space Marine - 40k meets God of War on: February 25, 2010, 08:53:33 PM
Playing as an assault marine would be all kinds of awesome.  How about a level where you get to play as a dreadnaught, stomping on orks, setting lowly scum on fire, and chucking eldar across the screen? 
1444  Gaming / Console / PC Gaming / Re: Warhammer 40k: Space Marine - 40k meets God of War on: February 25, 2010, 06:15:57 PM
Playing a librarian would be a violent, gory experience. thumbsup

There's a ton of potential here if they can make it work.  Having different faction campaigns (Ork, SM, Chaos, etc) would add some long legs to an action game set in the 40k world through expansions or DLC.
1445  Gaming / Console / PC Gaming / Re: Warhammer 40k: Space Marine - 40k meets God of War on: February 25, 2010, 06:03:14 PM

Quote from: CeeKay on February 25, 2010, 05:48:42 PM


They would need to implement effective dual wield (bolter + power sword/saw) gameplay to really capture the feel of the 40k space marine.  If they can do that, I'm there.  If they can also include the option to wield large hammers/swords and heavy bolters as another option, they would have all of their bases covered. 
1446  Gaming / Console / PC Gaming / Re: Borderlands - Reviews, impressions and discussions on: February 25, 2010, 12:02:16 AM

Quote from: happydog on February 24, 2010, 06:35:18 PM

Quote from: Roguetad on February 24, 2010, 04:57:40 PM

What level are the enemies when you first start the expansion?  Just trying to determine if I need to go back for another playthrough at level 30, or if I can jump right into the expansion.

51!

Wife and I are on our second play-through of our our second characters each. So we are about lvl 43. Jumped in and found the first mission is lvl 51 (but not really) but then some baddies showed up and kicked our asses. So we left. Debated going back to our lvl 50 characters to play, but figured we would just finish getting these ones up to 50 then jump in.

Thanks.  I have some leveling to do before I purchase the expansion.
1447  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 24, 2010, 05:05:34 PM

Quote from: kadnod on February 24, 2010, 02:30:44 PM

Quote from: farley2k on February 24, 2010, 02:14:17 PM

Personally I never used him after his loyalty mission since I thought he was a prick and I had enough tough guy jerks on the team with Jack, and Grunt - as well as Miranda sometimes. 

Yeah, Zaeed is just a jerk.  For a "bonus" character, he really was a letdown, particularly when compared with how awesome Shale was in Dragon Age.   

They really raised the bar high with Shale.  I also thought Zaeed was kind of a dud as a bonus character.  I included him more in my 2nd playthrough, hoping he would have some entertainingly selfish and asshole-ish comments, but they were mostly generic tough guy stuff that Grunt or Jacob said in my first playthrough. If he's going to be the team asshole, at least let him shine in that role during dialogue.
1448  Gaming / Console / PC Gaming / Re: Borderlands - Reviews, impressions and discussions on: February 24, 2010, 04:57:40 PM
What level are the enemies when you first start the expansion?  Just trying to determine if I need to go back for another playthrough at level 30, or if I can jump right into the expansion.
1449  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 22, 2010, 08:45:41 PM

Quote from: Gratch on February 22, 2010, 08:09:59 PM

Quote from: Ridah on February 22, 2010, 07:23:13 PM

Quote
...unless the player wants to engage in one of the most boring mindnumbing and yes carpal tunnel inducing "minigames" ever.


Melodramatic much? I can't take your impressions seriously with this comment, I'm sorry.


I'd actually agree with that point, but disagree on pretty much everything else.  That said, I don't have much basis for comparison when it comes to shooters, so maybe ME2 came across better than it should have for me.

I'm playing GTA4 right now and I'm really missing the 3rd person shooter controls from ME2.  I like the voice acting and main plot, but there are a lot gameplay elements in GTA4 that have me scratching my head why the game was rated so high.  The 3rd person shooter part is not good...even when compared to older games.  In comparison to some of the other games I've played with a 3rd person shooter gameplay mechanic, ME2 is pretty good.   
1450  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 22, 2010, 04:11:07 PM

Quote from: CeeKay on February 22, 2010, 03:58:08 PM

one thing that I thought of while resource gathering the other night:  you have this awesomely powerful AI who can do a gigatrimillion things at once, and even has times to make snarky remarks while probing Uranus, so why can't it scan and drop probes for you?
Because most of her algorithms are devoted to seducing her LI, Jeff.  Once he falls, we will all be calculating Pi for the Overlord.
1451  Non-Gaming / Off-Topic / Re: Japan culture rant (paying for dinner) on: February 19, 2010, 09:29:36 PM
That's bizarre, because it's like an anti-entitlement gesture by students, which is completely topsy-turvy from our universe.  You should take your students to dinner more often.  If you want to avoid the situation in the future, you will just have to be quicker on your toes, or drug them as Ceekay suggested.  Maybe wear a coat-shirt so you don't have to slow yourself down with the whole sticking the arms in the sleeves thing.  Surprise everyone, my shirt was actually a jacket!  Ha-ha!   
1452  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Warhammer Online 1.3.4: Scenario System being improved on: February 19, 2010, 06:25:38 PM
Unfortunately I think one of the lessons learned from WAR for publishers is that the PvP mmorpg market is a niche market in North America, even at the best of times, and that without solid, quality PvE, they won't get any lasting mass appeal or subscriber base.  And for a PvP title, if the PvP gameplay doesn't measure up throughout the game, and the PvE stinks, they're in big trouble.  I can't think of a single pvp focused mmorpg released in NA that was a big success the last 5 years or so.  Shadowbane had a shot, but that turned into a niche experience.  Eve online, but that's niche too.

I really enjoyed T1 and T2 pvp in WAR, but the pve was awful, and later tier pvp wasn't as intense or as fun as early game pvp (for me).    
1453  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 19, 2010, 01:30:35 AM

Quote from: wonderpug on February 18, 2010, 09:34:35 PM

Quote from: CeeKay on February 18, 2010, 09:24:07 PM

I've been playing my renegade infiltrator from ME1 and I have to say I'm not digging the class so far; I kinda wished I had changed it when the game started.

Really?  I loved my Infiltrator/Assassin the whole way through. One hit headshot kills through shields and armor are tons-o-fun. The cloak let me be a bit more aggressive, too. Health getting low?  Go invis and calmly find some good cover to recharge.  Plus you've got disruptor bullets to bring shields down, then the tech power whatsit to bring down armor, so you're in good shape for everything but biotic barriers.

I wasn't a bi fan of the AI Hacking skill, but it did come in handy at times.

I played an infiltrator for my 2nd playthrough and it was much more my style than the sentinel I played for my 1st playthrough.  I took warp ammo as my bonus power right from the start, and went the assassin route too.  Widowmaker + all of the assassin upgrades = 1 shot carnage.  If you like the single target damage of the 1st sniper rifle, you will love the Widowmaker.  It's funny but I felt safer as an infiltrator than I did as a sentinel with tech armor.  When things got ugly I could cloak and go find a place to regen, and then resume the fight a few moments later.  Clearing a room before the bad guys even have a chance to clear the door and take cover is all kinds of awesome.
1454  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 17, 2010, 07:25:59 PM

Quote from: rickfc on February 17, 2010, 04:43:28 PM

Quote from: Gratch on February 17, 2010, 04:34:45 PM


That is a remarkably well-done trailer.   I've beaten the game once and am halfway through it a second time, and it still gave me a bit of an excited chill.

+1

Same.  The trailer actually resonated with me more now than the original trailer did prior to release, because I've completed the game.  I felt Joker's payback..."Take that you son of a bitch!"     
1455  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 16, 2010, 08:21:46 PM

Quote from: jersoc on February 16, 2010, 09:16:35 AM

Quote from: CeeKay on February 16, 2010, 07:34:35 AM

Quote from: jersoc on February 16, 2010, 07:29:24 AM


damn son, I had to break out my gold plated N7 necklace for that one yo.

STRAIGHT UP BALLIN, SON

Oh man, that was awesome.  Hey Dr. Chakwas, I've got a spare bottle of brandy if you want to get together in my room later...beech. 

Upgrade your scanner...talk to Miranda, she's a skeezy ho.
1456  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 12, 2010, 05:52:18 PM
Something frustrating I noticed during my 2nd playthrough at the very end:
Spoiler for Hiden:
My teammates don't attack the human reaper, they just stand there doing nothing.  They seem to do a decent job of handling the drone waves, essentially covering me, but they can't be bothered to help me fight the boss.  I actually sat there behind a wall watching them, and one just remained permanently behind a wall, and the other stood in the open with her head and gun looking directly at the ground.  At one point, Miranda had the orange, shimmering stasis effect that the colonists had from the swarmers, and she appeared to be frozen.  I had never seen anything like that before.  I ended up expending most of my ammo to fight and kill the boss alone, while my teammates were AI brain dead.

I was too caught up in the moment on my first playthrough to notice if my teammates were shooting or using powers on the boss, but this time it was really obvious.  Has anyone else noticed this?  Maybe I need to manually control them to attack?  As a Sentinel it would have been great to have some help from my teammates that had much better weapon skills/powers than me.
 
1457  Non-Gaming / Off-Topic / Re: Lost: The Final Season (spoilers not tagged) on: February 11, 2010, 08:11:09 PM

Quote from: TiLT on February 11, 2010, 06:43:18 PM

Quote from: IkeVandergraaf on February 11, 2010, 06:39:09 PM

Did anyone notice that Sayid's accent changed from his fake Iraqi accent to his closer-to-normal English accent?

No, I didn't. That's interesting though. I'll have to watch his scenes again to see if it seems to be just an accident due to the pause between the seasons or if it's an indication of something else entirely.

That's what I thought led some credence to the Sayid is Jacob or Nemesis theory, because his accent suddenly dropped.  I definitely noticed it change, although it could have just been a mistake by the actor.

I like Tilt's theory about episode 2, it addresses a lot of the gaps I just wasn't seeing or thinking about.       
1458  Gaming / Console / PC Gaming / Re: [360/PS3]Dantes Inferno on: February 10, 2010, 04:37:24 PM
I'd like to get this eventually, but not at 10$ an hour for 6 hours.  I've been spoiled by the 20-40 hour games I've played recently.  Even if it is 6 hours of awesomeness, I have a hard time paying 10$ an hour for it.   
1459  Gaming / Console / PC Gaming / Re: Bioshock 2 - Sea of Dreams on: February 09, 2010, 07:49:11 PM

Quote from: The Grue on February 09, 2010, 07:45:27 PM

Quote from: semiconscious on February 09, 2010, 07:39:05 PM

Quote from: The Grue on February 09, 2010, 06:18:59 PM

People who play games twice are people who don't have enough games to play.

so are you implying guys who have sex with the same woman more than once just don't have enough other women? (not disagreeing, necessarily - just curious)...

Yes, video games are people.

I have a tough time parting with video games I've had sex with...especially if there is future DLC on the way.
1460  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 09, 2010, 02:34:49 PM

Quote from: CeeKay on February 09, 2010, 10:17:16 AM

I just found out, FemShep can hook up with Tali!

Spoiler for Hiden:
During my 1st playthrough I was looking forward to seeing her face more than destroying the collectors, so when they pulled away during the mask reveal I let out a nerdrage yell of frustration, NooOOoooOOoo!  With fully fueled nerdrage, I brought hell upon the pitiful collectors, sorry bastards.
   
1461  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 08, 2010, 04:19:14 PM

Quote from: The Grue on February 08, 2010, 02:46:06 PM

Quote from: TiLT on February 08, 2010, 09:06:17 AM

Quote from: The Grue on February 08, 2010, 08:44:37 AM

Beat it tonight and lost one stinking crew member.  I guess there is a perfect choice on who you choose for the options to do things or something because in my opinion, the character I chose for a particular task should have lived (
Spoiler for Hiden:
I chose Legion to hack, when I guess I was supposed to take Tali, but either should have been a wise choice
).

At any rate, I loved the game and I think the Mass Effect series now tops the Baldur's Gate series as my favorite RPG of all time.  Will be interesting to see how all my choices play out in the third.

Spoiler for Hiden:
I used Legion as well and didn't lose a single team member. Was he loyal at the time? This is important.

Yes, he was.

Spoiler for Hiden:
He died when the doors got jamed and wouldn't close on time.  I had picked him to be the hacker while I did the vents section.

Spoiler for Hiden:
I've read that Tali or Legion dying at the door as the tunnel/tech choice could be a result of:
- Your choice of the 2nd team leader
- The time you took moving from vent shutoff to vent shutoff completing that section

Just curious, who did you pick as your team leads?

1462  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: February 05, 2010, 03:43:56 PM

Quote from: rittchard on February 04, 2010, 07:32:09 PM

Spoiler for Hiden:
I don't have any specific theories right now, but I do think Jack is at the heart of everything, as he seems to be the only one who is suspicious of things in LAX and also is the one who tells Locke that "nothing's irreversible" - loved that as a kind of throwaway (but not really) line.

Jack and Neo...
Spoiler for Hiden:
I was definitely getting a Neo vibe watching alt-Jack struggle with his version of the matrix.  I think he will start seeing lines of code soon, so to speak, and when that happens...convergence is right around the corner.
1463  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 04, 2010, 06:56:22 PM

Quote from: TiLT on February 04, 2010, 05:37:38 PM

Quote from: leo8877 on February 04, 2010, 05:27:21 PM

Quote from: coopasonic on February 04, 2010, 05:14:31 PM

Quote from: leo8877 on February 04, 2010, 04:00:53 PM

Quote from: Bob on February 04, 2010, 03:56:04 PM

When you do the new game+ thing, can you change your class? (I'm assuming not.)

You can change your appearance, but not your class.  I was hoping to do that too.

I think you can start over with a new character and class and get a 25% exp bonus, but you don't carry over anything else.

Yep, if you have the long service achievement, you get that 25% exp bonus and a whole bunch of credits and minerals to work with. 

Is this also true if you import a second character from ME1?

It was for me.  I started a new game after I completed one imported playthrough using another imported character from ME1, and I got all of that stuff: 25% exp bonus, lots of credits, and 50k of resources accross the board.  It wasn't a new game+, it was a brand new character import from ME1, and he still received all of those bonuses.  I remember at the time thinking, sweet, 50k of Element Zero?  I never had even close to that on my first playthrough. 

Knowing that now, I would not recommend playing 2 characters at the same time for a first playthrough.  Just complete the game first, and then start another character so you can benefit from the 25% exp bonus.     
1464  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 04, 2010, 04:51:45 PM

Quote from: Pharaoh on February 04, 2010, 03:44:40 PM

Sentinel with Sniper Rifles...figured. Crap, I picked up shotguns at midpoint.

Reroll again!

A Soldier with Geth Shield Boost, Barrier, or Fortress (Grunt's bonus power) might be a better choice because of their inherently higher health.  I was a little disappointed to learn that all of those defensive bonus powers are pretty much the same as Tech Shield (I'm playing a Sentinel), minus the aoe blast when Tech Shield goes down.  TS also stays up until it's shredded, so little recast time.  I'm on my 2nd playthrough (hardcore) with my sentinel, and anything that rips through shields quickly can mess him up.  I spend most of my time ripping off shields and armor for my group, using warp and overload.  I also throw things back if they charge my team.

A Soldier might be better if you enjoy spending more time wasting stuff with weapons.  Everything seems to get shredded quickly in hardcore though, especially if you're flanked.    
1465  Gaming / Console / PC Gaming / Re: [360/PS3]Dantes Inferno on: February 03, 2010, 04:44:52 PM
I think some reviewers and gamers forget that not all gamers have PS3s.  There's a seemingly widespread assumption that all of us have PS3s, and that Dantes Inferno might be a good diversion until GoW3 arrives.  I don't own a PS3, and probably won't ever own one, so none of that applies to me.  I can't compare GoW to anything, since I've never played any of the GoW titles.  I also won't get offended or turned off by games that are labled as GoW clones.  If they're good games, I'm in.  There was an interesting backlash with Darksiders too, from GoW and Zelda fans (the G4tv review of Darksiders a good example).  It was almost like they were offended that the game followed or ripped successfull formulas from their favorite titles.

I would like to play the GoW series someday, but for me, even if DI is a direct rip off of GoW, it just doesn't matter.  If anything, maybe DI will inspire me to get a PS3 to play GoW3.   
     
1466  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 02, 2010, 09:19:59 PM
I like the decisions where the paragon choice has immediate benevolent results, but is or will be significantly more harmful in the long run.  It rewards us in the moment with a warm and fuzzy outcome, but makes us pay for our naivety in the long run.  Or the tough love, realistic, renegade approach actually preserves more lives in the long run, or limits unnecessary collateral damage, but the player had to be a dick in the moment.  I'm betting we will see our decisions carry over into ME3 with surprising results.    

There may be black or white decisions, based on the players perspective, but the long term impact of those decisions may be very grey, if that makes sense.  The best paragons are the ones that unknowingly serve as the champions of galacatic eviiil while doing their good deeds around the universe ninja  

    
1467  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 02, 2010, 07:10:05 PM
I thought they did a really good job with the loyalty missions.  If I had to rank my favorites (a tough call), they would look like this:
Spoiler for Hiden:
1.  Tali.  Awesome writing and voice acting.  Liz Sroka did a masterful VO performance.  My emotions were all over the place on this mission.  I was fired up to kill some Geth...and it felt good!

2.  Jack.  Good writing again.  Disturbing, dark, dreary.  Stepping into Jack's world, and watching as her perception changed to be closer to the truth was chilling.  Good work by Courtney Taylor as Jack.   

3.  Mordin.  More good writing and voiceover work.  This mission completely changed my perception of Mordin.  His rapid realization processing was amazing, as he tried to rationalize the sufferring. 

4.  Garrus.  The actiony parts were not that great, but the finale was excellent.  Very cinematic.  I didn't want to see my Shephard's ME1 brother fall from grace.  It was tough because I wanted him to get payback too.

5.  Miranda.  Good final confrontation.  I was starting to suspect that she was some kind of BSG human cyborg until this mission.  Heck, she may still be!  Great scene in the end.

6.  Samara.  I usually can't stand the pacing of Bioware's detective quests, going back to kotor, but they didn't let this one get too bogged down.  The final confrontation was awesome...and we even had a choice to betray her. 

7.  Legion.  This had a BSG infiltrate the basestar feel to it, with help from another faction of Cylon (Geth).  For me that = awesome.  Another tough decision that will carry over into ME3 I'm guessing.

8.  Zeed.  We're forced to make some tough decisions, and learn we can't please the entire crew. 

9.  Grunt.  I think they could have done more with this mission.  It was great seeing Wrex.

10.  Jacob.  I didn't feel much other than wanting to get this mission over with.  For some reason it just didn't resonate with me, and I like the Jacob character.  It would have been awesome if Jacob just cracks his head open regardless of what dialogue choice we make, or our paragon/renegade score.  A desperate fight back to the shuttle through waves of crazies would have been intense.  No survivors from the crashed crew in the end.  Now that would have been dark!
           
1468  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 02, 2010, 02:03:50 AM

Quote from: Vidiot on February 02, 2010, 01:01:26 AM

Spoiler for Hiden:
So.. to clear it up.   Not taking the IFF mission don't have an impact...but once you take it you need to get your butt in gear?

Affirmative. 
Spoiler for Hiden:
It seems the clock starts ticking once you've completed that mission.  EDI will let you know when it's time to go.  There is enough time to finish a loyalty mission linked to the IFF mission.  EDI will let you know.
 
1469  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 10:33:28 PM

Quote from: Gratch on February 01, 2010, 10:22:01 PM

Quote from: TiLT on February 01, 2010, 10:07:34 PM

Quote from: Roguetad on February 01, 2010, 09:57:26 PM

You can actually take your time for 90-95% of the game...no rush.  That's what I did.  Your staff will let you know when it's time to get down to business icon_smile
Just in case you are still concerned, here's a minor spoiler that may help put your mind at ease:
Spoiler for Hiden:
The time you take in the end has no impact on the achievement you mentioned.

Ah, nice!

Just to put my mind further at ease though, please answer this additional question about the urgency at the end:

Spoiler for Hiden:
At one point when I had nearly recruited all my people, I was told to go look for a friend/foe identification system. I got a choice between recruiting more crew or going there right away. It seemed like an important choice, and I'm now wondering if this is what you're referring to. It happened quite a while ago in my game as I've been working a lot on loyalty missions since.

I'm at the exact same place, and was wondering the same thing.  I had planned on doing as many side quests as possible now, but maybe that's not the best idea...

Regarding that exact spot in the storyline:
Spoiler for Hiden:
Don't do the mission for the IFF until you've done all of the other things you wanted to do.  I recommend finishing up recruiting, and taking your time doing the loyalty missions first.  I think the crew mentions this is a good time to do that too.  There's a ton of content still there in the loyalty missions, and those do have an impact on the ending.  As soon as you get the IFF though...it's game on!  I hope that helps put you at ease without being too spoilery.  In other words, take your time right now icon_smile 

I forgot to mention that you will be beat over the head with clues from your staff about moving forward after the IFF mission.  You will have time for one more obvious loyalty mission.  I recommend doing that last loyalty mission and then complying fully with the advice given to you by your crew.
1470  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 09:57:26 PM

Quote from: TiLT on February 01, 2010, 09:46:10 PM

Quote from: Roguetad on February 01, 2010, 09:39:52 PM

Quote from: MaxSteele on February 01, 2010, 09:20:44 PM

I had a friend of mine just finished the game.  He said he put about 30 hours into it, and that the ending just kind of 'popped out' at him.

He said he scanned "lots" of planets but only found 4 anomalies.  He said it didn't really have the scope or feel of exploration compared to the first one.

Anyone else finding this?

I found the narrative in ME2 much tighter, with less aimless wandering about the universe.  I think your friend and I are saying the same thing, but from different perspectives. The player is faced with an immanent threat that has to be dealt with now...there's not a lot of room for tooling around exploring the galaxy.  In fact, the ending can be different if the player goofs off too much near the very end.  I like that.  There is still plenty of freedom, just not as many inconsequential worlds with random mako missions.    

Uh, without spoiling anything, are you saying that I'm actually messing up my chances in the final mission by trying to do every mission and anomaly in the game before finishing? I've been thorough in the hopes of (Achievement spoiler)
Spoiler for Hiden:
keeping all my crew alive in the suicide mission (note that I haven't gotten that far yet, so I don't know anything more than that)


You can actually take your time for 90-95% of the game...no rush.  That's what I did.  Your staff will let you know when it's time to get down to business icon_smile
Just in case you are still concerned, here's a minor spoiler that may help put your mind at ease:
Spoiler for Hiden:
The time you take in the end has no impact on the achievement you mentioned.
1471  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 09:39:52 PM

Quote from: MaxSteele on February 01, 2010, 09:20:44 PM

I had a friend of mine just finished the game.  He said he put about 30 hours into it, and that the ending just kind of 'popped out' at him.

He said he scanned "lots" of planets but only found 4 anomalies.  He said it didn't really have the scope or feel of exploration compared to the first one.

Anyone else finding this?

I found the narrative in ME2 much tighter, with less aimless wandering about the universe.  I think your friend and I are saying the same thing, but from different perspectives. The player is faced with an immanent threat that has to be dealt with now...there's not a lot of room for tooling around exploring the galaxy.  In fact, the ending can be different if the player goofs off too much near the very end.  I like that.  There is still plenty of freedom, just not as many inconsequential worlds with random mako missions.    
1472  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 07:28:48 PM
The Citadel stores and the Omega markets have armor and weapon upgrades.  Try the Illium market too.  In almost all of the stores you can try to negotiate some type of discount, so it pays to talk to the store owners before buying from their kiosks.  
1473  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 05:12:46 PM
When you complete the game...
Spoiler for Hiden:
make sure you take the opportunity to continue the game, and go and talk to the crew.  They will offer their thoughts on the outcome of the mission.  Also, if you romanced Tali, she has a really funny thing she wants to tell you.  Man, I'm a sucker for Tali.  It's worth taking the time to speak with her.  Legion has some good stuff post mission too.  "You are more like us than we thought."
1474  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 04:10:06 PM
Since Bioware seems to be averse to the idea of Shephard having romance options with the more experienced women of the crew, both Dr. Chakwas and Samara lost out on the Cougar achievement.  And compared to most of the female cast from both games, I though Chakwas was the coolest female on the ship. 

[Minor romance spoiler]
Spoiler for Hiden:
Also, Bioware should not be allowed to stuff Samara into a skin tight outfit, with her boobs on the verge of liberation, only to not have her available as a romance option.  I loved the dialogue when my desperate Shephard tried to convince her that casual sex was ok.
     
1475  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 03:37:30 PM
I wanted to suggest a few general strategy tips having just completed the game:
- Having someone in the squad with evolved mass throw, mass pull or mass cryo blast is incredibly helpful.  The kinds of enemies that will swarm your squad usually don't have shields, armor or barriers, and are ripe for crowd control.  A good crowd controller will make the last half of the game a little easier.  I was the CC guy for my squad later in the game.  I regretted ranking up Throw so late after seeing how effective it was at keeping swarms away from my squad.    

- Having someone in the active squad with evolved Warp and Overload will also make life a lot easier.  It's not a must have, especially with the specific ammo types, but both Warp and Overload can really make a difference in breaking down all of the better protected enemy types you will face in the 25-35 hours of the game.  

- Inferno and disruptor ammo are also great for taking down protected enemies.
1476  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 02:56:42 PM

Quote from: Soulchilde on February 01, 2010, 03:39:59 AM

Done!

Spoiler for Hiden:
Completed without losing anyone and I decided to blow the collector's base.  I was pissed that I didn't get to see what was under Tali's helmet.  I felt cheated.


9.0   Great game and I can't wait for the trilogy to end

I had the same thoughts about Tali...[ending spoiler]
Spoiler for Hiden:
I was looking forward to seeing her face.  That sucked to get such a censored romance conclusion for her.  I'm all about maintaining mystery, but man, that was a bummer. 

For the suicide mission I lost 1 person...Mordin.  I didn't want to risk losing Tali as the tech specialist or Legion as my connection to the Geth, so I knew as I selected Mordin that he was probably not the best choice.  My own fault.
1477  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 30, 2010, 11:15:14 PM

Quote from: Barrakketh on January 30, 2010, 03:44:21 PM

Quote from: Gratch on January 30, 2010, 01:24:50 PM

Quote from: Sarkus on January 30, 2010, 10:04:35 AM

2) a mission where the environment impacts my shields - like I want to add that gimmick to the fights. 

I just started that mission last night.  Not really looking forward to it, since I already suck enough as is.  I am, however, very much looking forward to who I recruit at the end.   unibrow

It's actually not too bad. There is plenty of cover in the shade so you aren't losing shields. And yeah, I was very happy to get them on my team.

It's not bad.  Just sprint between shade spots.  They are generous with providing convenient cover spots in the shade.  What I liked was that it pushed the pacing.  It felt more intense to me.  That section has a really cool storm the beach, blow up the bunker feel to it.  One of the more memorable combat set pieces for me.  And the reward at the end? The Weghted Companion Cube will never threaten to stab you.
1478  Gaming / Console / PC Gaming / Re: Borderlands Impressions incoming! DLC on it's way! on: January 29, 2010, 06:16:41 PM
Once you finish that last boss fight and turn in the quest, I definitely recommend trying out playthrough 2.  The quests have been more fun (more challenging) for me the 2nd time around...and the loot is better.  The enemy mix is better too.  All of my unfinished quests were grey after the last fight, so I just said scew it and started playthrough 2.  I'm glad I did. 
1479  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 29, 2010, 05:22:55 PM
I miss the Damping tech power from ME1.  Shutting down biotics and other tech users was both fun and really helpful.  I'm not aware of a comparable power in ME2. 
1480  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 29, 2010, 03:50:40 PM
I've enjoyed all of the dossier missions so far, with Archangel and Jack being my favorites.  

I've been really enjoying playing a sentinel.  The designers did a great job evolving the class into something fun to play.  I can rip down shields with Overload, hurt biotics and high armor targets with Warp, push charging krogans away or freeze them, and even assault right into enemy lines and let my tech shield blast them.  He doesn't have any cool weapon powers, but the tech/biotic mix is incredibly helpful.  I tried playing a vanguard, and while it seemed fun, the class was too suicidal for me.  I like my big shiny magic shield too much.
Pages: 1 ... 35 36 [37] 38 39 ... 53
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.222 seconds with 21 queries. (Pretty URLs adds 0.099s, 1q)