http://gamingtrend.com
October 25, 2014, 12:40:36 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 35 36 [37] 38 39 ... 52
1441  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 09:57:26 PM

Quote from: TiLT on February 01, 2010, 09:46:10 PM

Quote from: Roguetad on February 01, 2010, 09:39:52 PM

Quote from: MaxSteele on February 01, 2010, 09:20:44 PM

I had a friend of mine just finished the game.  He said he put about 30 hours into it, and that the ending just kind of 'popped out' at him.

He said he scanned "lots" of planets but only found 4 anomalies.  He said it didn't really have the scope or feel of exploration compared to the first one.

Anyone else finding this?

I found the narrative in ME2 much tighter, with less aimless wandering about the universe.  I think your friend and I are saying the same thing, but from different perspectives. The player is faced with an immanent threat that has to be dealt with now...there's not a lot of room for tooling around exploring the galaxy.  In fact, the ending can be different if the player goofs off too much near the very end.  I like that.  There is still plenty of freedom, just not as many inconsequential worlds with random mako missions.    

Uh, without spoiling anything, are you saying that I'm actually messing up my chances in the final mission by trying to do every mission and anomaly in the game before finishing? I've been thorough in the hopes of (Achievement spoiler)
Spoiler for Hiden:
keeping all my crew alive in the suicide mission (note that I haven't gotten that far yet, so I don't know anything more than that)


You can actually take your time for 90-95% of the game...no rush.  That's what I did.  Your staff will let you know when it's time to get down to business icon_smile
Just in case you are still concerned, here's a minor spoiler that may help put your mind at ease:
Spoiler for Hiden:
The time you take in the end has no impact on the achievement you mentioned.
1442  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 09:39:52 PM

Quote from: MaxSteele on February 01, 2010, 09:20:44 PM

I had a friend of mine just finished the game.  He said he put about 30 hours into it, and that the ending just kind of 'popped out' at him.

He said he scanned "lots" of planets but only found 4 anomalies.  He said it didn't really have the scope or feel of exploration compared to the first one.

Anyone else finding this?

I found the narrative in ME2 much tighter, with less aimless wandering about the universe.  I think your friend and I are saying the same thing, but from different perspectives. The player is faced with an immanent threat that has to be dealt with now...there's not a lot of room for tooling around exploring the galaxy.  In fact, the ending can be different if the player goofs off too much near the very end.  I like that.  There is still plenty of freedom, just not as many inconsequential worlds with random mako missions.    
1443  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 07:28:48 PM
The Citadel stores and the Omega markets have armor and weapon upgrades.  Try the Illium market too.  In almost all of the stores you can try to negotiate some type of discount, so it pays to talk to the store owners before buying from their kiosks.  
1444  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 05:12:46 PM
When you complete the game...
Spoiler for Hiden:
make sure you take the opportunity to continue the game, and go and talk to the crew.  They will offer their thoughts on the outcome of the mission.  Also, if you romanced Tali, she has a really funny thing she wants to tell you.  Man, I'm a sucker for Tali.  It's worth taking the time to speak with her.  Legion has some good stuff post mission too.  "You are more like us than we thought."
1445  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 04:10:06 PM
Since Bioware seems to be averse to the idea of Shephard having romance options with the more experienced women of the crew, both Dr. Chakwas and Samara lost out on the Cougar achievement.  And compared to most of the female cast from both games, I though Chakwas was the coolest female on the ship. 

[Minor romance spoiler]
Spoiler for Hiden:
Also, Bioware should not be allowed to stuff Samara into a skin tight outfit, with her boobs on the verge of liberation, only to not have her available as a romance option.  I loved the dialogue when my desperate Shephard tried to convince her that casual sex was ok.
     
1446  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 03:37:30 PM
I wanted to suggest a few general strategy tips having just completed the game:
- Having someone in the squad with evolved mass throw, mass pull or mass cryo blast is incredibly helpful.  The kinds of enemies that will swarm your squad usually don't have shields, armor or barriers, and are ripe for crowd control.  A good crowd controller will make the last half of the game a little easier.  I was the CC guy for my squad later in the game.  I regretted ranking up Throw so late after seeing how effective it was at keeping swarms away from my squad.    

- Having someone in the active squad with evolved Warp and Overload will also make life a lot easier.  It's not a must have, especially with the specific ammo types, but both Warp and Overload can really make a difference in breaking down all of the better protected enemy types you will face in the 25-35 hours of the game.  

- Inferno and disruptor ammo are also great for taking down protected enemies.
1447  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: February 01, 2010, 02:56:42 PM

Quote from: Soulchilde on February 01, 2010, 03:39:59 AM

Done!

Spoiler for Hiden:
Completed without losing anyone and I decided to blow the collector's base.  I was pissed that I didn't get to see what was under Tali's helmet.  I felt cheated.


9.0   Great game and I can't wait for the trilogy to end

I had the same thoughts about Tali...[ending spoiler]
Spoiler for Hiden:
I was looking forward to seeing her face.  That sucked to get such a censored romance conclusion for her.  I'm all about maintaining mystery, but man, that was a bummer. 

For the suicide mission I lost 1 person...Mordin.  I didn't want to risk losing Tali as the tech specialist or Legion as my connection to the Geth, so I knew as I selected Mordin that he was probably not the best choice.  My own fault.
1448  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 30, 2010, 11:15:14 PM

Quote from: Barrakketh on January 30, 2010, 03:44:21 PM

Quote from: Gratch on January 30, 2010, 01:24:50 PM

Quote from: Sarkus on January 30, 2010, 10:04:35 AM

2) a mission where the environment impacts my shields - like I want to add that gimmick to the fights. 

I just started that mission last night.  Not really looking forward to it, since I already suck enough as is.  I am, however, very much looking forward to who I recruit at the end.   unibrow

It's actually not too bad. There is plenty of cover in the shade so you aren't losing shields. And yeah, I was very happy to get them on my team.

It's not bad.  Just sprint between shade spots.  They are generous with providing convenient cover spots in the shade.  What I liked was that it pushed the pacing.  It felt more intense to me.  That section has a really cool storm the beach, blow up the bunker feel to it.  One of the more memorable combat set pieces for me.  And the reward at the end? The Weghted Companion Cube will never threaten to stab you.
1449  Gaming / Console / PC Gaming / Re: Borderlands Impressions incoming! DLC on it's way! on: January 29, 2010, 06:16:41 PM
Once you finish that last boss fight and turn in the quest, I definitely recommend trying out playthrough 2.  The quests have been more fun (more challenging) for me the 2nd time around...and the loot is better.  The enemy mix is better too.  All of my unfinished quests were grey after the last fight, so I just said scew it and started playthrough 2.  I'm glad I did. 
1450  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 29, 2010, 05:22:55 PM
I miss the Damping tech power from ME1.  Shutting down biotics and other tech users was both fun and really helpful.  I'm not aware of a comparable power in ME2. 
1451  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 29, 2010, 03:50:40 PM
I've enjoyed all of the dossier missions so far, with Archangel and Jack being my favorites.  

I've been really enjoying playing a sentinel.  The designers did a great job evolving the class into something fun to play.  I can rip down shields with Overload, hurt biotics and high armor targets with Warp, push charging krogans away or freeze them, and even assault right into enemy lines and let my tech shield blast them.  He doesn't have any cool weapon powers, but the tech/biotic mix is incredibly helpful.  I tried playing a vanguard, and while it seemed fun, the class was too suicidal for me.  I like my big shiny magic shield too much.
1452  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 28, 2010, 05:42:43 PM
I'm doing a full scan on every planet that shows up as Good or Rich.  I skip the moderate and below planets.  My first order of business was to upgrade the scanner.  Left trigger tap scanning, as mentioned earlier, really helps speed things up.  I'd rather do all the planet strip mining now, rather than later in the game when I'm heavier into the pacing of the story.  

I think I may delegate scanning to my 5 year old in the evenings, he would love doing that.  Most of the games he enjoys involve collecting stuff.          
1453  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 28, 2010, 04:20:54 PM
When Grunt was revealed as a companion during the pre release marketing, I complained that he seemed too much like Wrex.  I mentioned that it would be cool to have a more intellectual krogan, rather than another in your face character.  I would like to eat those words now.  Grunt is awesome.  I can't say more without getting into spoiler territory.  I'm very happy with his character design.

Now the marketing approach for Subject Zero, in retrospect, seems really stupid and juvenile.  She's a cool character, with a complex story.

Quick clarification question:
The following powers have no effect until the target's shields/barriers/armor are removed: Throw, Pull, Cryo Freeze, Shockwave and Singularity? 

The following powers work against opponenets with shields/barriers/armor intact: Warp and Overload? 

Am I missing any?  Just trying to get a handle on what powers are effective, and when.     

 

1454  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 27, 2010, 09:48:42 PM
Even the backstory for the Blood Dragon armor is a joke...literally.  The armor is from a sports team named the Edmonton Blood Dragons lol.  It would be like showing up for a real life military operation today fully decked out in your favorite football team gear, complete with a helmet and punters face bar. 

Nice equipment Shephard!  Are you starting today?  *Snicker* 
1455  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 27, 2010, 07:44:17 PM
The C-Sec officer voiced by Michael Hogan needs an eye patch.  And a whiskey bottle next to his terminal.  I would have jumped up and cheered if he had issued at least one "fracking" during that conversation.  Fracking red tape.   
1456  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 27, 2010, 07:38:54 PM

Quote from: Ridah on January 27, 2010, 06:55:38 PM

The writing and dialogue is SO much better in ME2 over the original. I loved how one of the store keepers was making fun of people who think expensive fiber optic wiring transmits much so more data than cheaper wiring... That one was for us slywink

I cracked up when I heard that last night.  I was one of the dingdongs that fell for the hyped super fast hdmi cable scam, only to return them the next day for a full refund.  So I especially appreciated this gem. 

1457  Gaming / Console / PC Gaming / Re: Mass effect 2 Launch and impressions (the REAL One) on: January 27, 2010, 06:36:54 PM
I agree with all of the early praise, but do have 2 complaints or nitpicks:
1.  I don't like global skill cooldowns, in any game.  I'm sure they had their reasons for going this route, but I feel like it limits some potentially cool skill combos.  I appreciate that the cooldowns in ME2 are much shorter than they were in ME1, but I want to fire off skills as soon as they are ready, not have to wait for a global cooldown triggered from an unrelated skill.

2.  I completely agree about the pre-order armor.  The Blood Dragon armor looks ridiculous.  And as mentioned, there's no way to remove the helmets.  The decision was easy for me, I'm wearing my N7 armor.  
1458  Gaming / Console / PC Gaming / Re: Watch a PSP Go disassemble itself on: January 26, 2010, 02:40:45 PM
One of their posters called it geek porn.  Awesome.
1459  Non-Gaming / Off-Topic / Re: [TV] Leno back to late Night? Conan Homeless? 10pm slot on NBC freed up? on: January 25, 2010, 07:44:07 PM
Shame on me for always thinking of Billy Gibbons as one of the ZZ Top guys, and not knowing his name.  It was cool to see him up there.  I was trying to mentally wrangle who was playing what...they had a couple of rhythm guitars, and 2 leads trading off?  It was hard to tell.   
1460  Non-Gaming / Off-Topic / Re: [TV] Leno back to late Night? Conan Homeless? 10pm slot on NBC freed up? on: January 25, 2010, 04:04:14 PM
I thought he held it together pretty well during his comments, especially after devoting 20+ years of his life to NBC.  I'm glad he took the high road.  Was that Beck playing bass during Freebird? 
1461  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: January 22, 2010, 04:12:16 PM

Quote from: DamageInc on January 22, 2010, 03:40:19 PM

Quote from: Bob on January 22, 2010, 02:15:23 PM

Quote from: MonkeyFinger on January 21, 2010, 03:40:35 PM

Quote from: KePoW on January 21, 2010, 03:13:34 PM

Quote from: TiLT on January 21, 2010, 01:37:07 PM

The bards are easy to deal with. Just throw some money at the ground and they won't bother you. If you run into them, you will attract attention from suspicious guards, though if you quickly leave the area that won't be a problem.

Yeah, throwing money is the best way to get rid of them, super easy and costs almost nothing.

You can also 'steal' from them if you don't mind the teeny bit of notoriety you'll pick up. They drop their instrument and run off with their tail between their legs.  icon_wink

In Venice, I throw them into canals.

LOL, I first started killing them dual blade style, but I kept seeing a message that "Ezio didn't kill civilians" so I switched to throwing money.
I think I had over 500K in Flourins so chucking 10 Flourins is no big deal (Cash Chucker)

The Minstrels are just so annoying that you want to kill them

I usually just ran them over, but when they were really annoying I would punch them in the head.  They are easy to deal with, but why include something so annoying? I wish I would have thought of pushing them into the canals!   
1462  Gaming / Console / PC Gaming / Re: Borderlands Impressions incoming! DLC on it's way! on: January 22, 2010, 04:06:03 PM

Quote from: Ralph-Wiggum on January 08, 2010, 11:08:13 PM

I just beat my first run-through of the game:

Spoiler for Hiden:
The end boss was entirely lame. I literally didn't move during the entire fight. I just released Bloodwing, zoomed into the large vagina dentata, and fired away with my SMG. After about 3 clips he was dead. I didn't even get hit. By far the easiest boss in the game. Hell, I had a much harder time with just about every regular enemy.

On top of that, the ending was pretty weak. After all that I don't even get to go into the vault? WTF? I wanted my goodies.

It's too bad the ending was such a let down because the rest of the game was great, if just a bit too easy.

I felt the same.  Except my fight didn't go as easily as yours.  I want whatever SMG you have nod
1463  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: January 20, 2010, 10:31:18 PM
For all the early negativity around the design for Ezio, mostly based on his concept art and early screenshots, I thought he was a fantastic character.  His wardrobe fit well with the setting, and it worked for him because he was a badass.  He was fiery, passionate, and he had an admirable sense of honor and duty to family.  He reminded me during a few scenes of a young mafia don, but in a good way.  He definitely gets a spot in my top 5 game characters of all time.  And once he donned his Altair armor...badass!         
1464  Gaming / Console / PC Gaming / Re: Dragon Age is looking good! on: January 20, 2010, 05:34:24 PM

Quote from: Daehawk on January 20, 2010, 08:15:35 AM

Sloth demon + crashing = frustration. When I dont crash I die after 5 rounds or so lol. Ugh. Try again tomorrow. the crashing is very annoying. Didn't start till i got in this area.

You probably already know this,
Spoiler for Hiden:
but make sure you rescued your party from the nodes before fighting him...it makes for a much less frustrating boss fight.  Take it from someone who did it solo the first time.  Ugh.


Sorry to hear about the crashes!
1465  Non-Gaming / Off-Topic / Re: Torchwood is getting Americanized on: January 20, 2010, 05:16:10 PM
I can hear the Fox executives...

Check this out, we get crazy ironic, turn the show upside down.  Captain Jack?  Make him Brittish.  The rest of the cast is American.  Right?  Are you with me?  It's ironic.   
1466  Gaming / Console / PC Gaming / Re: Mass Effect 2 Teaser and stuff! on: January 20, 2010, 04:54:08 PM

Quote from: Pharaoh on January 20, 2010, 03:21:27 PM

I'm hoping for review copies to go out and it be confirmed that the only thing that matters if you import a ME1 character is you start with maybe 1000 resources instead of 0 or something silly. No developer is going to make the game significantly different for people who played the original...at the most, I think we'll get a line of dialogue acknowledging your origins "Oh ya, you are that PARAGON/RENEGADE who SAVED/KILL the council...should have expected that coming from a SPACER/COLONIST" or nods to your choices, but the core game of ME2 ignores it.

That's what I was thinking too.  Probably a nice dialogue nod to your choices from ME, maybe a small starting credit bonus, but nothing too extravagant.  I can guarantee my ME2 Shephard will be unfaithful to his ME1 love interest, so I don't really care about that aspect of plot continuity...unless his infidelity creates some fun drama icon_twisted
1467  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: January 20, 2010, 04:45:46 PM
I used healing potions almost exclusively to heal damage from falling, not from fighting.  I don't think I even thought once about using a healing potion in a fight...maybe towards the end.  

I enjoyed the first AC, but this one is leaps and bounds better.  I can even pretend to be a ninja by dropping a smoke bomb at my feet, and then low profile hidden blade kill all of the stunned guards.  I used to get pissed at the controls in AC a lot, especially after carefully approaching an assassination target, only to leap clumsily past the target during the moment of truth, get stuck on a 6 inch high wooden plank, duck walk along the plank while 20 guards swarm me and my target runs away.  Or to have the perfect setup and approach, and the moment my feet touch the ground a swarm of crazy bums materializes and begins to thrash me like I was in a mosh pit.  

Thankfully the controls in AC2 are much better.  I still don't think they're perfect, and there were a few times when my control execution was not what I envisioned, but for the most part, the controls were much better than AC.  Now whoever thought it was a good idea to keep the freaking bum concept in the game, only this time with minstrels, well, they need to be punished.        
1468  Gaming / Console / PC Gaming / Re: Borderlands - Reviews, impressions and discussions on: January 19, 2010, 04:15:37 PM
After a month hiatus to play Batman:AA and Assassins Creed 2, I returned back to Borderlands and finished my 1st playthrough last night.  Borderlands gets my vote for the surprise gem of 2009.  I was skeptical about the shooter and action rpg mix, but they really made it work, and it's a lot of fun. 

I did have a few things that I would like to see improved when they make Borderlands 2:
- Better pacing for Single Player. Some of the levels were too big, especially towards the end, which made the SP experience start to feel grindy. 
Spoiler for Hiden:
The entire descent section felt too long in the end.  For 90% of the game I could jump in and play for 20-30 minutes (or longer), and still feel like was making progress.  The last several main quests seemed unnecessarily long...for no reason.

 
- Loot pick up.  Picking up loot was really frustrating at times.  I couldn't always read the pop up labels, or they got in the way of something I wanted to examine or pick up.  Or I couldn't pick up loot because I wasn't standing in the exact spot to pick it up.  The loot all function didn't always work how I expected, and sometimes resulted in swapping out weapons I didnít want.  Just a bunch of minor annoyances that started to negatively impact my enjoyment of being a loot junky.
 
- I thought the cast, supporting characters and bosses were great.  They were stylishly done, memorable, and I loved the cool character and boss intros.   If you havenít completed the game, avoid this feedback: 
Spoiler for Hiden:
With all of the love that went into the cool characters and bosses, what happened in the end?  A generic, one eyed tentacle monster?  Itís like they ran out of creative juice.  It would have been cool to see Steele mutated by alien tech, and turned into a final boss with alien powers and tech.  I was really looking forward to inflicting a tremendous amount of pain on her, but poof, sheís dead and Iím fighting a lame tentacle monster.

 
- Faster skill tree progression.  I finished my 1st playthrough a few levels about the content at 34, and I was only able to somewhat develop 1 skill tree, with 5 points into another tree.
 
- Fun, active skills.  I do appreciate passive skills, and will almost always choose those in action rpgs, but a few active skills would have been good too, in addition to the one each character starts with.  Or how about this, have each skill tree have a primary active skill specific to that tree?  As a pistol wielding gunslinger, my bloodwing ability wasnít that great, plus the AI pathing of the hawk was wonky, so I rarely used it.  Having a cool active ability that supported the gunslinger path would have been great.  I also played Brick heavily specialized as a blaster, and only used his berserk ability to heal.  An active blaster specific power would have been great.   
1469  Non-Gaming / Off-Topic / Re: [TV] Leno back to late Night? Conan Homeless? 10pm slot on NBC freed up? on: January 15, 2010, 08:05:18 PM
I've always liked Conan, and have appreciated his sense of humor since he started.  With that said, I don't think he was the right choice for the Tonight Show audience.  Carson and Leno provided easy laughs, with a lot of dumb skits mixed in, but nothing really taxing for the audience.  I don't think Conan, or his sense of humor, were relateable to the core Tonight Show audience (my mom and her 60 something friends), and many of them left.  They want Jay's streetwalk where he talks to morons that make his audience feel smart, they want Carson's add board bit where Jay reads misprint advertisements, they want dumb skits but not anything that requires too much thinking, but more importantly, they want more of the same. 

Conan has his own following, his own audience, and it's definitely not the main Tonight Show demographic.  If you remember back during the last 5 years of the Carson reign, one of the most popular guest hosts during that time was Joan freaking Rivers!  That says something about that audience.
1470  Gaming / Console / PC Gaming / Re: Weekend Playlist - 1/15/10 on: January 15, 2010, 07:41:47 PM
I'd like to finish Assassins Creed 2 this weekend, so I can jump fully into Bayonetta or Darksiders.  I'm about 3/4 of the way into AC2, and enjoying it much more than AC1. 
1471  Gaming / Console / PC Gaming / Re: Mass Effect 2 Teaser and stuff! on: January 15, 2010, 07:37:14 PM
The more I see of Subject Zero, the goofier she seems.  I think they are trying to show her as a badass, in the spirit of Vasquez from Aliens, but she comes off in the video clips as just an angsty punk that is trying too hard to be bad.  The lip snarls are not doing it for me.  If she's as badass as they are trying to portray, she would have been scarier if she didn't say anything...just kill stuff without mercy. 

 
1472  Gaming / Console / PC Gaming / Re: Bioshock 2 - Sea of Dreams on: January 14, 2010, 05:40:10 PM
I'm still recovering mentally from playing and finishing Bioshock last year.  There's no way in hell I'm ready to step foot back in Rapture.  I plan on basking in my "I survived and completed Bioshock" bliss a little longer before jumping into the prime Big Daddy suit.  Which will give me time to play ME2.  I was hoping the game would suck, so I wouldn't be tempted to return to that underwater freakshow.  Based on those early reviews, it looks like I'll be going back in at some point.     
1473  Gaming / Console / PC Gaming / Re: Dead Space 2 on: January 14, 2010, 05:30:40 PM

Quote from: Turtle on December 11, 2009, 04:15:59 AM

Although, switching to a different argument that doesn't bode well for horror fans... scary games aren't big sellers.  Well, they can sell well, but they often don't sell the way companies like EA and Activision want.  Part of this reason is that scary games are, well, scary.  It's a very negative emotion, which is why their atmospheres are some of the best in any game.  Scary movies can do well enough because the audience is exposed to it for 1-2 hours and it's over.  Scary games just keep piling dread on dread until it becomes unbearable to play, and it's interactive, which can heighten those emotions.

Great point, and well said.  It's one thing to passively watch a scary movie, it's another thing to actually be in the story.  Horror games actually improve upon the horror movie by putting the audience into the action and story.  I both loved and hated every moment of Bioshock (and System Shock 2), and found the entire experience grueling (until the end).  I was incredibly relieved to leave Rapture, and swore that I would never return to that place.  Being stuck on a derelict ship filled with necro freaks was even worse. 
1474  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: January 14, 2010, 04:19:46 PM
He may not have it unlocked yet.  I recommend playing through the story missions until you have a decent amount of your arsenal and assassin tools unlocked (throwing knives, smoke bombs, double hidden blade, poison), and the subtle distraction options (throwing money and using theif and courtesian groups).  Getting the leap climbing ability helps too, for escapes and entrances.  It does pay to stick with the story missions for awhile, they help you become a better assassin through new abilities.

The combat trainer at the villa offers (for a price) some good combat moves for other weapons, that are easy to miss if you didn't know they were there.
1475  Gaming / Console / PC Gaming / Re: Assassin's Creed 2 interest? (Now with Impressions - starting on pg 2) on: January 14, 2010, 03:43:05 PM
I need to write myself a note and stick it on my tv:  Pay attention during the cutscenes and hold your freaking controller!  

I am programmed from other games to relax during the cutscenes, put my controller down, and just passively watch the story unfold.  And in this game, I miss another interactive button thingy and make Ezio look like a social doofus.  I've brain gaffed on almost every one of those interactive cutscenes, resulting in some hilariously bad greetings and goodbyes.  My favorite was when Leonardo went to give Ezio a brotherly hug, and Ezio rebuffed him with a really awkward step forward, arms to the side, whoa, no hugs for me kind of thing.  

  
1476  Gaming / Console / PC Gaming / Re: Mass Effect 2 Teaser and stuff! on: January 12, 2010, 06:41:15 PM
I was perfectly fine with the chicken feet...that wasn't an obstacle.  It was her age.  But now that she's a Quarian woman, I will be the first on my friends list to unlock the Quarian Pervert achievement.  I won't shy away from the challenge, even if she has talons for toes.  Now if we find out that she's actually a humanoid bug, forget it.  Insects larger than a quarter must all die, it's part of our hardcoded dna programming.           
1477  Gaming / Console / PC Gaming / Re: [Poll] How many times has your Xbox 360 died? on: January 12, 2010, 06:15:47 PM
My launch system survived until last year, when my release copy of Fable 2 killed it.  There was no last gasp of breath, it just outright killed it, like an assassin.

I don't want to jinx my current system, so I'm not going to write anything about it working or not working fine.
1478  Non-Gaming / Off-Topic / Re: [movies] James Cameron's Avatar on: January 11, 2010, 06:50:39 PM

Quote from: Blackjack on January 11, 2010, 06:39:52 PM

Quote
James Cameron's completely immersive spectacle "Avatar" may have been a little too real for some fans who say they have experienced depression and suicidal thoughts after seeing the film because they long to enjoy the beauty of the alien world Pandora.

They must have forgotten the part about 95% of the indigenous wildlife wanting to eat humans, or the fact that said wildlife is
Spoiler for Hiden:
linked together by some kind of sentient network.

Pandora is beautiful in an eat your face off kind of way.  Oooh look, pretty lights! You are dead...a panther crocodile just bit your face off.
1479  Non-Gaming / Off-Topic / Re: Lost: The Final Season on: January 08, 2010, 01:17:45 AM
I think that's why I liked season 5 so much, The Dollhouse effect nod.  The writers had to put all of the trains back on the track, headed for Convergence, and I got to hang on for the ride.  By the way, do you remember the name of the book that Jacob was reading when JL fell out of the window?  Pretty cool.  

Spoiler for Hiden:
Everything That Rises Must Converge by Flannery OíConnor


  
1480  Gaming / Console / PC Gaming / Re: Latest Darksiders video new updates!!! on: January 08, 2010, 12:12:50 AM
I'm so conditioned to mash out QTEs that when I did the first couple of killing blows in Darksiders I just sat there staring intensely at the screen waiting for color coded buttons to pop up.  It was nice to be able to relax and enjoy the killing blow animation.  I'm still not used to it though, and tense up everytime I hit B, waiting for the QTE stuff to start...and then it never does, and then I feel like a dork for going into QTE spaz mode.   
Pages: 1 ... 35 36 [37] 38 39 ... 52
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.632 seconds with 21 queries. (Pretty URLs adds 0.133s, 1q)