I think character stats are somewhat random. If you retire a character, or have one die on hard, the next character of that class may/will have different stats. It seems like the stats gained at each level may be somewhat random too. My level 5 waywatcher only has 1 melee attack, but is a great with a bow. My level 5 archmage has 2 melee attacks. The order of spells/skills gained at level ups may be different too.
I've only advanced my Wizard to level 2 (man, it's tough for him to kill stuff), but I'm assuming the only way to gain additional spells for him is to level up, correct? Or is there somewhere you buy additional spells?
I felt the same way initially with the grey wizard and archmage. Once the grey wizard gets his area attack (shadow bolt I think), leveling goes much faster. With a ring of fortitude the mages won't be complete pushovers if they take some damage. The only way to get new spells is to level up. Mages in this game don't seem to be as fragile as they are in other settings, especially with decent equipment.
I don't think either mage is necessary. The random nature of when they can use their spells can make them really helpful, or not so much. An all melee or melee plus ranged would work well too.
- Are there ever any positive random events? The only ones I've seen either in dungeons or towns either take away my gold or reduce my stats. Never seen anything positive happen...just wondering if they are a possibility. Side note: completely random events that take away gold you purchased through IAP is a bullshit design decision.
- On the unique (I.e. Red flag) missions, do you only get one chance to do those when you first get them, or can you come back to them later? I skipped the "get the lute" quest in the first town, and now it's not showing up anymore. Wasn't sure if that was supposed to happen or if it was a bug.
Yes to the first question, although as you've noticed, it doesn't happen often. The one positive random I've seen a few times is the halfling sharing his meal with the party, which heals the group. There's also a random event involving crossing a river that can result in a 1 dungeon perk.
I've been able to go back and do the settlement and region quests whenever I wanted, even after failing them. I even had one where an earlier decision had prevented me from completing a settlement quest, only to find out that the consequence for my group's selfishness started a different quest chain.
I really enjoyed Hunters, and this combines Hunters with Warhammer, and improves on the game design. The 2 mages don't really start to come into their own until level 3+, where they have a few options each turn. The melee classes I've found to be all good, except the Warrior Priest. He's a fragile noodle compared to the Marauder, Ironbreaker, and Slayer. Even the Archmage has a better melee weapon skill by default than the WP. It's sad. They need to boost that guy up some.
Gameplay tip: When triggering a room, pull the one melee character that entered the room back one square. You can funnel most encounters into a 2x2 fight, forcing enemies to stack up right in front of your melee (who are blocking for your back 2). Both the Grey Wizard and Archmage will level up much faster using their aoe attacks with this setup. Put rings of regeneration on your 2 melee to keep them healing in between turns. Have your back 2 carry a couple of healing supplies when needed.
I hope they release additional characters for a more chaos and greenskin flavored campaign.
The Marauder is a killing machine starting at level 3+. The number of attacks he can get in a single turn is crazy. I've seen him with 6 or 7 attacks with berserk + battle rage + the warrior priest's Vanquish blessing.
Edited to add: I first thought the Grey Wizard was a bit weak, but once I figured out how to use his spells, he's good. He can help clear rooms or damage a lot of monsters with shadow bolt.
I would like to see some running statistics per character, tracking things like total kills, toughest kill (by wounds), % of total kills, things like that.
This is still fresh in my mind, but I wish I could read the first 2 books of Patrick Rothfuss's Kingkiller Chronicles again for the first time. Both Name of the Wind and A Wise Man's Fear were fun to read.
As has already been said, the first 3 books of A Song of Ice and Fire were excellent.
I wish I could read Ender's Game again for the first time. I loved that book in high school.
Like some have already said, The Stand was such a good novel, especially at that time in my life. I know this is going to sound like marketing hyperbole, but when I was reading The Stand, I felt like I was in that world, on that same grueling journey. It took me a long time to finish in high school, but it was so good.
Pillars of the Earth by Ken Follett was another novel that made me feel like I was in that world with those characters. That book was a great escape for me during a tough semester in college.
Quote from: Victoria Raverna on May 29, 2013, 01:17:48 AM
I guess the era of subscription based MMO is over. They're probably going to rework the whole thing into a F2P MMO.
I wouldn't think that they would have to entirely scrap their work thus far to make that change. I'm wondering if what they had just wasn't good by today's standards? A nuke-it-from-orbit and start again approach doesn't sound good.
I like the buy to play model, where buying the game grants access to the full experience with no penalties. I'm happy at that point to pay for the additional major content expansions that I want (like Guild Wars did). I'm ok with an in-app store, as long as the real money purchases don't drastically change the gameplay. If someone wants to pay $ to get an experience gain boost, more power to them. As long as those boosts are not requried to level and experience the content normally.
To help her live a little longer I equipped her with the best gear I could buy/find with + Body, +Hitpoints or + Defense. I try to find melee weapons with those stats too for her. I put most of her attribute points into Body, with some in Willpower to boost her resistances. I also make sure she has at least 25 health potions in her inventory. You might try bumping her potion drinking slider a little higher, maybe to 40-45% health, so she doesn't get killed by spike damage before the potion kicks in. I also do my best with my 5/5 heal skill to keep her healed up.
I've found that in combination with her drinking potions earlier and me healing off cooldown, she doesn't die nearly as much. That said, she still dies, and I still have to kite on occassion, but it works ok. She mostly goes down when I encounter those super huge swarms of baddies, or when I pull 2 large swarms at the same time with champions mixed in. I look at her as buying me time to kill, with some kiting and moving required. If she dies, I have the perk that shortens her cooldown.
Enemies that have large amounts of spike damage are a problem for her (and me). The companion AI doesn't seem smart enough to move out of the way of the obvious power moves from certain enemies. I end up kiting on some of those.
I like that there are perks that support rage spending, and perks that support someone who doesn't want to mess with power ups and rage. It's nice to have that option.
I've been picking perks that toughen up Katarina as a melee tank. She looks badass in her Aliens/Species looking melee form. Once I figured out that I could drop potion stacks into Katarina's inventory (and that she will use them based on the slider setting on her behavior tab), she's been decent as a tank. I've also maxed the heal trick, which works well to keep her going. So far so good.
I've been working on ranged Occult Hunter skills for VH. I'm just using Shoot (default) and Explosive Shot (RMB), but I'd like to try out Poison Shot too. The + damage power up x3 on shoot is good for bosses and tougher enemies. I use the + damage powerup x3 for Explosive Shot to help clear out packs. Lots of Rage spending. I also picked up the passive that heals every time I spend Rage. It doesn't seem that useful now, but maybe at higher skill levels?
I'm really enjoying the game too. What a nice surprise to find a gem like this that I had never even heard of 2 weeks ago. I need to spend more time learning how to setup combos and using the function binds (thanks for those of you who explained this).
This game has a lot of good things going for it. The art, music, setting, characters, companion feature, flexible skill tree system, balanced loot!, pacing, and combat are all good. Best $13 I've spent in a long time.
Maybe it's just careful and careless marketing speak from both Sony and MS respectively. I'm paraphrasing here, but the message "we're making a console for gamers and developers", is right on target for me. From a consumer point of view, it seems like MS leaders are struggling to find a unified message for the new Xbox. What is it? Why does it exist? Their answers to both questions during the reveal were not what I was looking for.
I like good competition. MS needs to get their message and concept sorted out for E3.
Great movie...even for people not passionate about Star Trek.
Spoiler for Hiden:
I had a hunch about the reveal, and was very happy when it was confirmed.
The casting is just perfect. All of the characters do a great job in their roles.
Regarding the ending...
Spoiler for Hiden:
I loved the role switch with Kirk and Spock. So good. Kirk's re-stating of the mission of the Enterprise in the end, with the 5 year jounrey added, gave me chills. Major nostalgic flashback to watching tv with my dad at dinner time catching another episode of Star Trek.
Did anyone else notice what looked to be the space shuttle enterprise in the collection of models behind the admiral? I thought that was a nice touch.
Their decision to release another console with modest, last gen tech looks like a major blunder, especially when the Wii U isn't even considered a next gen console by 3rd party developers. I'm confused why they even bothered to release a new console if they weren't serious about devoting the tech/resources/money and marketing to compete with the next generation. Hardware is a huge $ sink. I just can't believe that they would be happy with a niche Nintendo fan base only market share in North America. If that's the case, they really should focus on making great multiplatform games instead.
Quote from: wonderpug on May 05, 2013, 04:54:52 PM
Quote from: MonkeyFinger on May 05, 2013, 01:45:40 PM
Not sure what you mean. All of the spells have their letters at the top of the page and they "light up" if you can cast them. You're not seeing them?
Huh. I looked all over but I didn't see the letters at the tops of the pages. I'll have to check again on my next playthrough (currently trying on with the 'no spellbook' choice at the beginning.)
I think that's some type of display bug. I had the same experience when I first started the game playing in landscape on my mini. Exiting and restarting in portrait, or whatever the vertical position is called fixed it. I could then turn the sceen landscape and I could see the spell names and letters fine.
I almost never bail on a show after just 1 episode, I even stuck with Terra Nova through its entire run. I was already wanting to jump ship after the first 30 minutes of the Defiance pilot. Nothing was clicking for me, none of the characters, the pacing, the effects, or the story. I tried hard to make it through the entire pilot, but I just couldn't do it. I'm a sucker for ok to good sci fi, but this seems pretty terrible. If it gets better later in season 1, I'll try and go back and watch again.
I have 2 level 50s now courtesy of the double xp weekends, but I'm not really interested in doing the Makeb expansion yet. I just wanted to experience the main storyline for those characters as a preferred status player.
I don't know about the game going away anytime soon, it depends on how much $ they are making from subs+the Cartel Store. It would be interesting to see what those #s looked like after switching to the ftp model.
Sorry dude resign/lost his job but he had to know this wouldn't end well.
Saying that what MO posted is appearing on other sites and I wouldn't be surprised if MS is seeding these stories due to the negative press
Yeah, that's my thought as well. If the new rumor is true, that doesn't mean the others weren't. Microsoft may have changed things and are now trying to control the rumor flow to make it look like the original rumors were wrong all along. Of course, this is all speculation.
It would make sense though. That's SOP in the business world, leaking rumors can be free marketing.
Quote from: kronovan on April 08, 2013, 06:48:57 PM
I'm on and off with it and consequently now only sub with the $20, 3 month cards. Some years I've only done XBL mplay for a few months, so even the deals on 1 year cards usually aren't worth if for me. I swore to never sub to the service using a credit card years ago for the very same obnoxious and annoying exit interview someone already mentioned. With time cards the subscription just expires - no questions asked.
Most of my 360 mplay is done at a biweekly LAN meet where we syslink. More and more games aren't supporting that though (here's looking at you Kold-tick & your Asstovision) and if that trend continues I might just leave my online mplay exclusively to the PC.
Using monthly cards is a good idea. I wish I had done that instead of using a credit card.
When I was canceling the auto renew on my gold membership the xbox live sales rep pulled up my info and said, "I can see you still use it though, you were watching netflix last night, and you played minecraft and watched amazon prime on Tuesday and Wednesday last week. Your family still enjoys the gold membership."
Why do I have to speak to a freaking sales rep to cancel when most companies in the 21st century allow me to do that online? Also, do they have any idea how creepy it is to have a sales rep recite back exactly what my family was doing each time the xbox was on? That had the exact opposite effect I think they were going for. Yes, cancel this shit now. I have a PS3, 2 iPads, and 3 PCs, my family is covered for video streaming, I don't need to pay another sub fee on top of my isp and netflix fees. I feel like a sucker for paying for xbox live gold for as long as I have. I contributed to why MS feels this is still a viable business practice.
In the last 2 console generations I've purchased both the xbox and 360 on day 1 of their respective launches. Unless the 720 is something magical, I'll be passing on this one. It seems like such a stupid idea to require a constant online connection to start and play games & apps, with timed lockouts (3 minutes?) for dropped connections. If that's true, they have lost their minds.
Quote from: Roguetad on April 04, 2013, 04:11:46 PM
They're both perfectly realized characters, exactly how I imagined them from the books.
You can't have been reading very thoroughly then. Particularly Peter Dinklage is very different physically from Tyrion Lannister as described in the books. The book version is ugly, misshaped, and cramps up whenever he has to do anything physical (like walk down a set of stairs). Dinklage on the other hand is a rather attractive, normal man, only different because of his height. He owns the role from an acting point of view though.
Yes But I'm not getting hung up on the superficial differences. Their characters are about as true as they can be in the adaptation to TV. Tyrion wouldn't even have a nose after the battle of the blackwater, and as you said, his already ugly visage became even worse with the mauling he received. I can live with that difference. It's the personalities that are captured so well.
It's remarkable to me how true the show writers try and stay to the books. They have made some changes, but they seem to be for the sake of pacing and entertainment, which is good. I think we will be in for a wild ride this season if even half of the events from book 3 are covered. I can't wait to see them portrayed on the show.
Edited to add: Peter Dinklage (Tyrion Lanister) and Charles Dance (Tywin Lanister) are awesome in their roles. The scene in the Office of the Hand during the Season 3 premiere was really good. Every scene those actors are in is better because of their performances and presence on screen. They're both perfectly realized characters, exactly how I imagined them from the books.
Man...that's tough to read. They had a great run, especially in the 80s and 90s.
It will probably be a lot more profitable for them to sell and consult on the license than to maintain a development studio...similar to how Marvel does things. They can just sit back and have people come to them, without having to carry the development costs or risks.
Edited: Boo! They canceled the existing projects? 1313 was looking and sounding good!
I was lifeguarding at a large public pool during one of the summer brood swarms in the late '80s in Virginia. These were the black cicadas with the red markings. It was nasty for 2 weeks trying to vacuum and skim a large public pool. We were constantly getting hit by them up in the lifeguard chairs. Someone told our staff a horror story about a cicada flying into someone at another pool and injecting eggs into their shoulder. I'm not sure if that was just an urban myth gone wild, but it scared the shit out of us. We wore shirts and towels for those 2 weeks while up in the chairs.
The annual cicadas in Norther Virginia are the big green/white ones. The 13-17 year broods usually have different markings, like black and red, or black and orange, and tend to be smaller.
The AH was a bad idea, especially for a loot based game with poorly implemented loot drops. If the loot drops weren't so bad I never would have used the AH. It no fun getting loot that is 5-10 levels below your character for most of normal and nightmare.
I think most good show writers will tailor their writing once they've had a chance to get a feel for the strengths of their actors, even if it changes their vision for the story or characters. Which seems to happen a lot when shows start hitting their stride in season 2 or later. For some reason, TWD writers never seemed to hit their stride with the actress and their vision for Andrea. I agree, what they wrote for her was really unbelievable and unlikable, especially when you add everything up.
Season 1: Andrea is suicidal and battles to find the will to live in the ZA world. Several characters try and bond with her and encourage her to live. Season 2: Andrea fills the role of moral advocate for the group, but they made her annoying and nagging. She bonds and sleeps with dark Shane. She's unable to see what Shane has become (or what he's becoming). She develops good marksmanship skills. She links up with Michonne at the very end. Season 3: Starts well as a survivor with Michonne, but she promptly dumps Michonne for the Gov. She sleeps with the gov, and is unable (or unwilling) to see who he really is, despite her savior (Michonne) laying out her suspicions. She chooses the Gov over her friend. Andrea learns about the dark side of the Gov but still stays with him. She could have ended everything, saved the people of Woodbury and herself by killing the Gov, but she can't.
I agree, all of that is on the writers, and resulted in a really unlikable character.
It seems like the writers always have a dark, ends-justify-the-means character to push and challenge Rick. Merle, Shane, Merle again, and now Carl. I hope the writers have enough finesse to not turn Carl into little Shane. It's subtle, but he should be his own guy, not a mini Shane. I think Carl's personality hardening does reflect Shane's influence on him though, which I'm betting we will see surface in heated conversations with his dad next season. Regarding Carl's actions in the episode,
Spoiler for Hiden:
they did make the scene ambiguous enough that I really couldn't fault Carl too much. The boy took way too long to drop his weapon, and was very sketchy the entire time...perhaps due to being scared, but it cost him his life. I don't want to see an evil Carl, but a balance between Shane and Rick would be cool.
Andrea spoilers from the finale:
Spoiler for Hiden:
I'm purely speculating, but I think that Andrea was written off the show (departing from the comic storyline) because of the performance of the actress. She just wasn't very good in that role. Maybe she was miscast, or the writers couldn't figure out how to write for her, or maybe she's not a great actor. Either way, it wasn't working. You don't have to be a professional critic to see that something just wasn't clicking with her and the show, despite lots of scenes and opportunities. I'm not sure why.
Her scene with Milton was really tense, and mostly done well. The question by Milton that let her (and the writers) explain her confusing actions over the course of the season was contrived. Her answers were consistent with the Andrea they created for the show: naive and dumb. It's a shame, and a missed opportunity to create a badass female lead character. I really think they dropped the ball with her character. She should have gone out in a blaze of glory. The whole point of her internal struggle during season 1 was finding the strength and will to live on in the new world. For her to go out this season the same way she was trying to in season 1, with a self-inflicted gunshot, just seemed lame to me. They could have done better with her story.
I just started up again during the first of the double xp weekends and was able to finish my Bounty Hunter (powertech) storyline and hit 50. I'm playing preferred status with a few unlocks that I bought. I liked the bounty hunter class story experience. It was better than the GW2 story that I completed for my 80 Charr engineer a few weeks ago. GW2 has TOR beat in every other gameplay category that matters though. That said, I'm going to play my level 26 assassin this weekend to take advantage of the xp boost, and to get further in the story. The female VO for Sith Inquisitors is really good, with some very funny evil villian dialogue.
I wish there was less grindy mmo aspects in swtor, and more of the class story or group stories. Grouping with friends in swtor can be really fun, especially watching your characters compete for dialogue screentime. But all of the mmo sidequests are a downer, and just weren't needed.
I found a bunch of things hilarious in this episode: - The helo pilots were flying like stunt pilots or combat vets. I think they would be a little rusty (if they could even find experienced pilots). - The "I'm not telling you right now" plot device cracked me up...especially since everyone just accepted it. - The sonic gun was funny. - Her brother was the group's holy grail for the first half of the season,
Spoiler for Hiden:
and then they kill him off in the first episode back. Nice lol.
- They are really trying hard to portray Tom Neville as a sociopath. How many bad guy crazies does the show need? 3 or 4? - Monroe must have an unlimited supply of hair product to keep his hair looking so styled. Why does it always seem like he's about to cry? And don't mention Miles, or he will get watery eyes of longing, followed by Angry Eyes!