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15561  Gaming / Console / PC Gaming / HDTV for gaming.. on: July 18, 2006, 04:27:53 PM
702p and 1080i are HD compliant. It doesn't matter how one camp or the other bitches. They both have their strong points. 1080p is "new" and not part of the HD specification required for HD compliance.

It requires twice the data throughput.(hence the two HDMI connections)
15562  Non-Gaming / Off-Topic / Very funny - Top 10 unintentionally worst company URL's on: July 18, 2006, 02:30:07 PM
Quote from: "mytocles"
Neither is BJ's Discount Club "BJ.com"  - as i found out the ummm... shocking way, lol.  What was ! thinking?  :roll:


That musta sucked. :: guffaw :: slywink

The Flippin Church of Christ is funny in a sad way. I mean, their website was designed by 1993.
15563  Gaming / Console / PC Gaming / Some Interesting EGM rumors - Square Enix Specific on: July 18, 2006, 12:29:17 PM
Quote from: "EddieA"
Unless the PS3 tanks and the Wii takes off, I can't see Square Enix dropping support for the system that is likely going to have the largest install base, especially with their biggest seller.  It makes more sense than moving it to the 360, but why would they want to limit their sales?


Are we doing the Future chicken counting event? I forgot my magical hat of fortune-telling. frown At this time, PS3 has generated 0 sales. As to Wii being viable, the japanese games haven't pushed technical envelopes (typically speaking) ... they push art and pre-rendered moreso than game(this is a generalization; I'm sure there are exceptions to that rule). If the Wii has a larger audience (and Nintendo has been around the block a few times on this whole "new console launch" thing), then they're going to go where the Money* is. Nintendo is more than capable of being a console leader; they've been in the captains seat before.

As to the "make more sense than moving it to the 360" comment, if the PS3 tanks, the next gen system to have is the 360 beyond the japanese market... guess what? That means that all the people who would have bought it on the PS platform will likely have a 360, and the developer doesn't lose. MS may also coax them with a bigger kickback or something; they need the Japanese devs to be able to crack the land of the rising fun.

The japanese market has not grown in the past 4 years; it's actually shrunk in the console market. (hand-helds is the moneymaker there, IIRC). Developers have to look at international sales and decide where they're going to earn their chunk of the 10+billion dollar market.


*Yes, nintendo IS IN FACT making money. Sorry Devil. slywink
15564  Non-Gaming / Off-Topic / Amazing Screw-On Head! Watch now and vote for more! on: July 16, 2006, 04:37:08 PM
"ask politely?"
15565  Non-Gaming / Hardware / Software Hell / Adding a second hd help on: July 16, 2006, 01:03:40 AM
Quote from: "Zero"
Purge, great tutorial...what did you use for the screen shots and marking it up?


MSPaint. smile Notice how the numbers are all over the place? I didn't care much about the final look; it was "useful" info. biggrin
15566  Gaming / Console / PC Gaming / TEAM FORTRESS 2 LIVES! on: July 16, 2006, 01:02:39 AM
Linky Linky
Quote from: "Some_Schmuck_From_IGN"

Team Fortress 2 Teaser Impressions
Valve's class-based shooter arises from the dead with a wholly unique look and style.
by Chris Roper  
 July 14, 2006 - Nearly 10 years ago, a trio of fellows named Robin Walker, John Cook and Ian Caughley released what would go down as one of the most important mod releases to date, Team Fortress. The free modification for the original Quake brought about class-based team play into the world of 3D shooters, allowing players the ability to take on the roles of a sniper, spy, medic and more and make use of their specialized skills in a slew of multiplayer modes, including Capture the Flag and Attack and Defend.



The game was successful enough that the team formed TeamFortress Software to begin work on Team Fortress 2, what was then intended to be a commercial mod for Quake II. Valve Software quickly snatched up the young development house and released their sequel work as Team Fortress Classic, a free mod for Valve's own Half-Life. After its release, Valve announced that work on Team Fortress 2: Brotherhood of Arms was underway and a short while later released a handful of screenshots and a gameplay trailer.


The Old Look....  
 
For its time, the game looked to feature some extremely impressive technology, like proximity-based lip syncing on characters that matched actual players' voice chatting in-game. It also looked to have changed style quite a bit, shifting from the original Team Fortress' hectic play to a much more realistic combat simulation. Unfortunately, the screenshots released in 2001 were the last time that any concrete information had been heard about the game, until now.

Valve has now revealed that Team Fortress 2 will make up the multiplayer component for its forthcoming Half-Life 2: Episode Two. Along with Valve's experimental first-person puzzler, Portal, Team Fortress 2 will be a standalone game but essentially free as part of the Episode Two package. No price has been given as of yet, but it's assumed that it'll run for $19.95 like Episode One.


... And The New Look  
 
Team Fortress 2 will feature nearly all of the classes from the original game, including the Heavy, Spy, Scout, Demolitions, Engineer, Medic, Sniper, Soldier and Pyro, making for nine classes in all. Valve hasn't released any sort of information on what loadouts each class will carry.

While the classes have largely stayed the same, one thing that's extremely unique about Team Fortress 2 is its look. While the video that we saw was an edited-together montage, it featured in-game footage of the characters posing smugly for the camera, giving us a great look at the game's art and rendering style. Characters have been designed in a highly exaggerated fashion, drawing attention to what we'd assume would be their main attributes. From the sickly-thin frame for the sniper (the better to hide with) to the massive hulking arms for the heavy, it looks like you'll easily be able to spot character classes in the middle of a battlefield.

The most unique thing about the characters' looks however is the way they're rendered. Using a brand-new lighting system implemented into Source, the characters look like a cross between an action figure and a cartoon. They're clearly 3D, but feature very little texture detail. The lighting is extremely smooth however, giving them the appearance of being sculpted models or something similar - Toy Story-esque is the description that probably comes closest.

The teaser that we saw showed little more than the characters posing for a quick bit, so as of yet we know nothing about game types, map designs or anything else of that sort. Team Fortress 2 (along with HL2: Episode Two and Portal) do not have a firm release date as of yet, but being as Valve plans to ship Half-Life 2 (along with Episode One and Two, Portal and TF2) to the PlayStation 3 and Xbox 360 at the same time as the PC release of Episode Two, we can expect mid-November to be the earliest we'll get our hands on it. On the other hand, Valve had planned to ship Episode Two roughly six months after Episode One, which released on June 1st, so plan on seeing the game sometime this winter season.


Suhweet!
15567  Gaming / Console / PC Gaming / Lamenting on the past - Favorite RPG of all time on: July 16, 2006, 12:58:20 AM
Quote from: "Daehawk"
Krondor
Savage Empire
Dark Sun


THERE ya go. Loved Dark Sun. Ooo, and Ruins of Myth Drannor (EOB, IIRC).

EOB1 and 2... 3 was SSI with no westwood, and somehow made it run WORSE.
15568  Gaming / Console / PC Gaming / Lamenting on the past - Favorite RPG of all time on: July 15, 2006, 12:02:58 PM
Might and Magic - World of Xeen
Eye of the Beholder 1 & 2
Dungeon Hack (text)
ninja Ultima VII and VIIpt.2 were my favorites (screw you Ron! Tongue )

There was another game that was awesome, but I can't remember the name of it. :: sigh :: I can't even describe it.
15569  Gaming / Console / PC Gaming / TEAM FORTRESS 2 LIVES! on: July 15, 2006, 02:22:23 AM
I met one of the texture artists for TF2 in E3 2003 (she was hot, btw). She was staying in the hotel that we were at. I shoulda hit it. biggrin

[ edited to get rid of an identical double-post]
15570  Gaming / Console / PC Gaming / TEAM FORTRESS 2 LIVES! on: July 15, 2006, 02:22:09 AM
IN!
15571  Non-Gaming / Off-Topic / Natalie Portman will do a nude scene on: July 13, 2006, 09:07:48 PM
Quote from: "warning"
What's frightening is there are people for whom that will be a bigger turn-on.


 :twisted:  Are we talking real torture (watching the Anna Nichole Smith show) or just porno torture (light cheek slapping, etc  :  :  :wink:  :wink:  )?
15572  Gaming / Console / PC Gaming / PS3 Q&A Leaked. on: July 13, 2006, 09:04:33 PM
Quote from: "ChaoZ"

Nice if true. I have the PS2 slim and it's DAMN quiet.


My PS3 is whisper-quiet. slywink
15573  Non-Gaming / Hardware / Software Hell / Adding a second hd help on: July 13, 2006, 03:36:05 PM
here's the basic idea :

Your PC will either have 2 or 4 IDE controllers on the main(mother)board (if you can find the mainboard model that will help). You will have 4 if the board has an onboard RAID controller. (this would effectively let you get better performance as most RAID controllers also work as straight connections, and each device could sit on it's own controller).

That, however, is not the point here. smile

To add the second hard disk you will likely need to add it to the Primary controller (as it is best to have your cd/dvd drives AFTER your disks).

I am going to assume that both CD and DVD are on the second controllers' ribbon cable; if not, they should be moved there. See below for the two recommended configs for jumpers. (as this will be the same as the hard drive config).

The primary cable should have :
  • a blue end (80pin) connector - Mainboard connector
  • a gray (80pin) connector at the 3/4 mark - Master Drive
  • a black end (80pin) connector - Slave Drive
(see wikipedia for a picture)

If it only has two or 3 black ends you are going to need to set jumpers... this can be the most frustrating part, as not all drives get along (even though they *should* ). Here's a quick diagram for the jumpers:
Code:

C S M
S L A
: : :

You will need to set each drive to the right location. (this includes CD/DVD drives). If one or both cables only have 2 connectors, you're going to need to buy some more. Get the colored ones.

If you have the black/gray/blue cable, you can set ALL devices jumpers to cable select (likely a "CS" marking on the drive). Just plug the drives into the location you want them in. Your first drive should be plugged into the gray connector. Your second drive should be plugged into the black one.

DONE. Seriously. That's it. The only other thing you'll need to do is go into the setup and make sure you have that particular drive set up to AUTO so that the system hardware is detected.

Then you should be able to go into windows, and right-click on My Computer, select Manage and go into disk management. You should see a list of drives below, including your new one. Since you want it as storage, you can either cut it up into smaller drives or make it one big drive.

If you need help with this, put up a second message and I'll try to help out.
 
You can send me a PM and I'd be more than happy to walk you through this if you need it. (I don't pay LD for north american long distance calls, you're more than welcome to send your phone #.).

Oh, and here's a quick shot of how to see how your drives are currently configured.


Step 1: Start >> Settings >> Control Panel >> System Properties >> Hardware >> Device Manager
Step 2: Set View >> Devices by Connection
Step 3: expand PC >> Microsoft APCI compliant, >> PCI Bus (they will have similar names)
Step 4: find your IDE drive controllers and expand all of them. If you want, you can write them out (not the serial numbers ) to remember where they were, or print or save a screenshot of it. Exporting it is a pain as it is text details.
15574  Gaming / Console / PC Gaming / The Ship on: July 13, 2006, 12:37:54 PM
Quote from: "Eduardo X"
spam....


You *do* know what SPAM stands for, right? (no I'm not making this up)
Stupid
Pointless
Annoying
Message (or Mail).

Yours isn't in these categories (well, maybe M), except if you don't post the link! biggrin
15575  Gaming / Console / PC Gaming / [360] NCAA 2007 Demo on Marketplace today! on: July 13, 2006, 12:33:05 PM
I suspect the "slow" has to do with the fact that it hasn't been propigated to all the live servers so you're not getting it from the best one for your region (and those fewer servers ARE being hammered). biggrin
15576  Non-Gaming / Off-Topic / Funniest Videos on the Interweb (A Collection) NSFW on: July 13, 2006, 12:30:00 PM
You must have seen Hadoken (http://video.google.com/videoplay?docid=3599345813932688090) from www.elephantlarry.com ... right? No? Get TO IT, man. biggrin
15577  Non-Gaming / Off-Topic / My Letter to Starforce on: July 12, 2006, 06:19:13 PM
Quote
I am formerly going


Formally. slywink
15578  Non-Gaming / Hardware / Software Hell / First time building a new rig... help me! help me! on: July 12, 2006, 04:27:01 PM
I would personally suggest NCIX; they also do price matching, so if you find it cheaper online, they'll match it (including rebates).

Best bang for the buck (video) - eVGA PCI-E 256MB Nvidia 7600 GT CO. The cons listed on the newegg page are false; there's something else buggin' his system up. www.anandtech.com rates it pretty high. I've had one for 3 months, no problems.

Minimum a gig of dual channel ram. I'd recommend the low-end ASUS board; A8N-SLI (not the 32, unless you KNOW you're going to go SLI for sure). If you don't need firewire, go for the M1697 version of the ASROCK ULI board. It's good considering the price (once again, bang for buck). Don't go for the M1695 version, and NCIX doesn't carry the M1697.

I would put the money into a 3800+ X2 dual core CPU(AnandTech conclusion on Manchester X2 3800+); Windows Vista will use it, so go for it. As for sound, get an oem Audigy 2 (or the 4 which is just a repackaged 2). It's not as good as the X-FI, but it will still use less processing power than onboard sound. Onboard sound will chew up ~15-19% of CPU (under load like gaming), whereas a PCI soundcard will sit at less than 5%.  Sonata II has an awesome internal design, powersupply and case, you may want to pick up a second 120mm silent case fan for the hard disk bays.

I'd suggest hitting a local store and test-driving a few keyboards/mice. I'm a fan of "natural" boards and the Saitek Eclipse. You can also get a G7 gaming mouse for teh cheap at NCIX (using newegg.com pricematches).

NCIX is predominantly a canadian site, so their canadian sales site is actually cheaper than the american side... but since they offer price matching you're laughing. Either way I've provided the newegg.com alt links so you're not restricted. Try to get a cheap shipping promo (NCIX had a "under 300lbs for 7.99 ground" shipping deal when I had my case, speakers and a monitor shipped). Also, the NCIX prices below are all based on reg. pricing; they have sales section updated weekly which I didn't use (as it changes so often).

Here's the rig I'd build: (in USD)

$ 139.99 PCIE eVGA 7600 GT CO - Pricematch with Newegg.com to get rebate right away.
$ 297.00 Athlon 64 X2 3800+ Dual Core S939 Manchester 2GHZ 512KBX2 90NM Retail - Pricematch with NewEgg.com
$ 117.00 ASUS A8N-SLI Motherboard ATX NFORCE4-SLI S939 DDR 2PCI-E16 2PCI-E 3PCI SATA RAID LAN Sound 1394 NewEgg.com is more expensive.
 OR
$ _80.00 ASRock 939SLI32-eSATA2 Socket 939 ULi M1697 ATX AMD Motherboard - Retail
$ 100.00 Seagate Barracuda 7200.10 320GB SATA2 3GB/S 7200RPM 16MB Cache NCQ Hard Drive 99.99 in combo deals till jul.20 or NewEgg.com Pricematch
$ _48.50 Creative Sound Blaster Audigy 4 SE PCI 7.1 Surround Sound Card OEM Newegg.com doesn't carry this. (go with Audigy 2, it's the same basic thing)
$ 100.00 Antec Sonata II Black ATX 16IN Mid Tower Quiet Case 450W Air Duct 120MM Fan - Pricematch with NewEgg.com or combo with CPU at NCIX.
$ _37.00 BenQ DW1655 Lightscribe DVD+RW16X16X8 DVD-RW16X16X4 CDRW48X48X32 OEM DVD Black W/ SW - Pricematch with NewEgg.com
$ 100-150 1GB PC3200 2x512MB DUAL Channel RAM
$ 30-150 Keyboard / Mouse based on preference.

The remaining (I'll assume 100 for RAM and 50 for KBD/Mouse) is : 10 bux or 60bux (with the ASROCK). With taxes and shipping you'd have a system that will run oblivion REALLY WELL, the only thing missing is a monitor.

Quote
5. KD shows up at my house and delivers a paralyzing martial arts attack, leaving me incapacitated in a wheelchair for the rest of my life.


Monkey Steals the Peach.
15579  Non-Gaming / Off-Topic / Let's name off supermodels we've slept with! on: July 11, 2006, 08:16:48 PM
Quote from: "Suitably Ironic Moniker"
This thread is worthless without U2K.

U2K is worthless without this thread.
15580  Gaming / Analog Gaming / What would make the perfect game store? (need ideas) on: July 10, 2006, 09:48:42 PM
One other thing... make sure your gamer employees are sales people.

There's nothing more annoying than some schmuck who's telling you that you shouldn't bother with the Xbox360, cuz the PS3 is gonna "Stomp that crap into the ground". It's not professional to dis half of your products based on personal bias. Hey, SOMEONE wanted Barbie Horse Adventures made.

They shouldn't lie about it, but having a bit of knowledge on the product is a great thing.
15581  Gaming / Console / PC Gaming / What are you buying this week? (7/10) on: July 10, 2006, 09:38:18 PM
No guarantees on anything. Just ordered Titan quest online for teh cheap.
15582  Gaming / Console / PC Gaming / PS3 Q&A Leaked. on: July 10, 2006, 09:37:18 PM
Quote from: "disarm"
according to this answer, doesn't sound like you'll get a 'spiderman' color at launch ...
Quote
Q3. Do you have two color variations of black and silver for two different models ?
A3. This model comes in one color (clear black) only. There may be color variations in the future.


I understood that to mean that the PS3 -gimp- came in black only (hence the "This model" comment). The prev. two questions spoke to Gimp edition, which lends itself to that context.

I think the expensive one comes in multi-colors.
15583  Gaming / Console / PC Gaming / PS3 Q&A Leaked. on: July 10, 2006, 08:05:12 PM
Yeah, I know the region coding isn't necessarily SCEA's idea (although Sony Ent is probably part of the other side to that coin).

As to the boiling down part, I'm referring specifically to USB reduced ports, no media readers, no hdmi, most games are NOT headed to 1080p (it's likely going to be like XBOX1 with 1080i... 4 titles, IIRC).

I'm sure the rumble dropped has nothing to do with gyro; immersion has indicated that they'd already found a solution for it. Sony just doesn't want to play nice.

Cost + no royalty to Immersion is more likely.
15584  Gaming / Console / PC Gaming / PS3's good points? on: July 10, 2006, 05:25:41 PM
Quote from: "Destructor"
Quote from: "Arkon"
I guess my hearing isn't very good, but I can't tell a difference between iTunes and a CD.

My hearing is good and the differences between a 128kbps encoding and a CD are very minor, at best.


 a little off-topic, but the 128bit iTunes ain't the same as 128bit ripped MP3. The AAC is higher quality. There's a few new formats that are "lossless".
15585  Gaming / Console / PC Gaming / Are willing to pay for this? on: July 10, 2006, 03:34:34 PM
As to companies selling stupid things, (like gamerpics) it's just that it's their IP (intellectual property). They choose to do it; and since no one has lowered the price then it stays where it is. You will be able to take pics with your camera later this year; I expect gamerpics to be free (as it's almost advertising their products).
15586  Gaming / Console / PC Gaming / What are you buying this week? (7/10) on: July 10, 2006, 03:08:51 PM
Quote from: "warning"
I played the Prey demo and it was fine but not really anything that stood out.  I might buy it once it drops in price a bunch.


But of COURSE we've seen multi-surface spirit-walking portal jumping FPS's about american natives. Isn't that a rip-off of Barbies Whores Adventures? slywink
15587  Gaming / Console / PC Gaming / PS3 Q&A Leaked. on: July 10, 2006, 03:06:07 PM
Quote
Q27. Why did you reduce the number of USB ports from 6 to 4 ?
A27. PS3 is a computer system. Number of ports can be expanded by using adaptors available on the market.

Q28. Why did you reduce the number of Ethernet ports from 3 to 1 ?
A28. We had one input (WAN) and two outputs (LAN) in mind, but given that nowadays network connection is spreading within the homes, we considered that one Ethernet connection to a router would be sufficient.


So they're boiling away the crap and it's coming down to it. They STILL aren't getting rid of region encoding... :: sigh ::

I don't doubt that I will buy a PS3 (platinum Spiderman edition) on launch day, but whether or not it hits EBAY has yet to be seen. biggrin
15588  Gaming / Console / PC Gaming / PS3 Q&A Leaked. on: July 10, 2006, 03:03:24 PM
Quote from: "Arkon"
Nah, just a matter of clever placement, and there are pleasurable nerve endings in more than a few spots on the female body...
 biggrin


You bastards.. I'm at work right now; I don't need to be trying to think of where to put 7 non-vibrating controllers on my gf to "Stimulate".  :?
15589  Non-Gaming / Off-Topic / What was the #1 song on the day you were born? on: July 08, 2006, 09:28:44 PM
Quote from: "dbt1949"
Mine was theBattle Hymn of the Republic. :?


I thought it would have been "Scotland the brave" slywink
15590  Gaming / Console / PC Gaming / PS3's good points? on: July 08, 2006, 12:08:16 PM
Quote from: "corruptrelic"
Quote
Itagaki has expressed concerns over the limited capacity DVD offers in the era of High Definition. He feels developers will struggle to fit High Definition pre-rendered sequences onto the 9GB format, being particularly problematic for Japanese developers who prefer to use pre-rendered over real time cut scenes.


Quote
"The volume of data in Enchant Arms won't fit into a single DVD. It's an RPG, so we're thinking it would be inevitable that we release it on two discs," says Takeuchi. "But to be honest, that's even looking grim."


Backwards compatiblity is important to me mainly because there's at least 35 PS2 games I have that I plan on keeping around for the next-gen. Yes of course 100% of games aren't going to be BC, that's impossible. The vast majority of ps1 games played on the ps2 without problems though, so I can't see how it'd be any different for the PS3.

Granted the PS3 isn't out yet as you've pointed out so it's hard to speculate how things will fall into place once the PS3 launches at the end of the year, and the years to follow.. but I know this debate has only got me that much more interested in seeing some charts for the PS3 games released on BluRay and just how much space they're taking up..


First of all, they are building pre-rendered sequences. How much space do you need for 2 hours of movie? So how much of the game are you getting? If they want to fill up disks with FMV, then by all means go for it. It isn't game though... it's filler. It's support for games, it's not games itself. Granted it is nice, and can be done well, but I'm not a big fan of watching games. (MGS I'm lookin' at YOU). You'll also note that the western devs aren't crying so loud about space.

Now, in running a risk of having multiple disks is a bad thing? How many PS2 games, how many PS1 games have been multi-disk?

The cost offset to include a new, and market untested technology in a strategic product is far too risky IMHO. I would have LOVED HD-DVD in the 360, but I understand and can respect their decision to release what they did. I wouldn't be surprised if MS releases a 200GB HD in the near future and lets devs get their FMVs installed on the HD to overcome the "i don't wanna swap disks" complaint. I have no problems changing media. I just think about how many seconds of effort that is to add up to 600USD. slywink

BC is a transition benefit; most people, once having the new console, will move forward. You said so yourself ... we're moving into the future. I'd rather play GRAW than RS6 3.

Also, to Kevin Grey... move your older consoles to a secondary television, or get one of those play-switch devices and get yerself 4 of them to daisychain. Tell your wife that a cablemonster has infested your livingroom, and they can't go in there anymore. smile
15591  Gaming / Console / PC Gaming / PS3's good points? on: July 08, 2006, 11:52:19 AM
Quote from: "unbreakable"
Quote from: "Purge"
Quote from: "only1"
I remember a day when a gaming system actually came with, oh, a GAME!  Now you have to buy your first game seperately.
NES. Mario & Duck hunt. SNES may have as well, however no other console after it was not available as the core itself, IIRC. Oh, and that inflated the cost of the console and stuck you with a title you may not have wanted. There *is* another side to this coin.


GameCube came with Super Mario Sunshine.


Check out the bold. You could buy the system without a game. Also, that was it's primary selling option. Most people bitch nowadays when bundles are forced on them (XBOX1 initially forced bundles; they caved due to customer demand)
15592  Non-Gaming / Trading Forum / Zarkon's BUY ME A NEW PC Sale on: July 08, 2006, 11:44:17 AM
no biggie smile
15593  Non-Gaming / Trading Forum / Knightshade Clears the Shelves again on: July 08, 2006, 11:41:34 AM
ygpm
15594  Non-Gaming / Hardware / Software Hell / Educate me on flat panel, widescreen, gaming monitors on: July 08, 2006, 11:33:17 AM
We got a viewsonic for my dad and it's nice too.

The thing with the dell is the stand also rotates 90deg, so you can go from landscape to portrait (WAY better for browsing the net, less scrolling).

All you need to do is set up a keyboard function for your video card to swap.
15595  Non-Gaming / Hardware / Software Hell / Educate me on flat panel, widescreen, gaming monitors on: July 07, 2006, 11:21:19 AM
The dell one is a top-rated monitor, although HP is up there too.

I have the 2405FPW which is last year's model (and I got it last year).

I love it. biggrin

Anandtech's guide to LCDs

They've also got comprehensive reviews. Go check it out Ron! smile
15596  Gaming / Console / PC Gaming / XBox360 RPGs on: July 07, 2006, 11:15:20 AM
I think the JRPG is wait-n-see for most of the developers... I mean, MS is still battling uphill in their primary market, but they'd be shooting themselves in the foot if they can't sell it overseas (where MS is likely to have at least an even market share).
15597  Gaming / Console / PC Gaming / PS3's good points? on: July 07, 2006, 11:10:47 AM
Quote from: "only1"
Okay... like Turtle said, he was just trying to show that we can think about the positives of the system as well as all the negatives being bandied about.


You'll notice in my response to Turtle that there are positives. I'm not nearly as worked up about this as you might think... I was bored and decided to actually respond. smile

Quote from: "only1"
Gaming is hot, and with it being at the tip of technology, I really don't see it as a trend that will disappear anytime soon.


Traditionally, console gaming is only the tip of technology six months before the hardware platform is released. Then PC gaming surpasses it in technology. Sales on the other hand...

Quote from: "only1"
I remember a day when a gaming system actually came with, oh, a GAME!  Now you have to buy your first game seperately.
NES. Mario & Duck hunt. SNES may have as well, however no other console after it was not available as the core itself, IIRC. Oh, and that inflated the cost of the console and stuck you with a title you may not have wanted. There *is* another side to this coin.

Quote from: "only1"
point being...  backwards compatibility is not important is  FALSEmaybe it's not to you, but you don't make up the entire gaming market. (and I'm using you as a generality, the reader, not any specific person)


How many titles are important to you in backwards compatibility? Are you still playing Battle Arena Toshinden? How about Twisted Metal one? Kings Field? Maybe for nostalgia; the point I was making is that the BC functionality of PS3 is irrelevant. It may help with transition; it ultimately gives buyers some "warm and fuzzy" initially, but you (specifically) are a hardcore gamer. (the fact that you are in a forum on a gaming website lets me make this assumption).

Sports games are the most popular in the gaming world. I don't play many of them. They get released every year. There is a new version every year. How many people Play Madden 97 over their Madden '07 ? I'm not disputing the convenience of BC, I'm pointing out how insignificant it is compared to the rest of the features. It's like the bonus crap on DVDs. How often do you go through the directors commentary? If you do, how many of your family members do this? Would you consider yourself a hardcore person?

How much do you think that directors commentary made in buying that version of the movie; or was it a "bullet point" on the back of the -collectors edition-? The only bullet points I go for are deleted scenes, alternate endings and tech specs of the movie itself.

 
Quote from: "only1"
again, I've heard it's no big deal.  Why, because your X-Box 360 doesn't dupport HD-DVD nor Blu-Ray? [...] Blu-ray's hold as much as 25+gigs of info.  that's huge.  think of how amazing the games 2 years from now may be. \ sure, the machine itself will have to support what the developers want to do, but we could see some amazing stuff.  Hell, I'm just excited at the depth of  Smackown Vs Raw in the future might be.  Endless storyline possibilites, libraries of wresters, whole arenas to take the action into, not to mention licensing out certain arenas.  Blue-ray will offer a lo[t]... even if the platform fails for the home movie market, the game developers will still be able to utilize it.


Someone has to WRITE that data. Not just throw 1's and 0's on the disk. Is it a bad thing to have more available space? No. Is it worth paying a premium for one floppy disk worth of data inside a box made for a refrigerator? No.

We ARE talking about 9GB disks man. 9. It's not a palty amount, considering in 2010 the expected game growth is to 7GB. Unless the bluray player reads from the outside in, there's no performance benefit (as the outer rim of any rotating disk media is the most efficient track... lower DATA : RPM ratio). They may do this (the Xbox1 did). Who knows? That's why I left BluRay off the "positives" list in my response to Turtle. We're paying for BluRay; we don't know if there is a benefit to the gamers, other than potential to not having to switch disks.
15598  Gaming / Console / PC Gaming / PS3's good points? on: July 07, 2006, 10:42:38 AM
Quote from: "Turtle"
So Purge, CR, both of your have good points, but all in all I see this as heavily opinion based that really depends on what features that you, personally, place more emphasis on.


You're upset that your thread is getting attention? :lol:

PS3's good points are as of yet uncountable. The only things we know are:

PS1, PS2 games are playable.
gyro control, without rumble
Will play great CGI movies (go, go Metal Gear Solid!)
has WiFi out of box (which is a plus)
Has a lot of horsepower potential, with enough programming effort. (subjective at this point)
15599  Gaming / Console / PC Gaming / PS3's good points? on: July 07, 2006, 02:45:54 AM
corruptrelic, I've condensed some quotes. Let me know if I've missed a context somewhere
Quote from: "corruptrelic"
Microsoft coudn't keep working with Nvidia. Microsoft didn't have backwards compatiblity in mind, otherwise we woudn't be having these problems now. Sony has committed to backwards compatiblity; Sony [has said] that telling their customers "We can only support half of the games for BC" just isn't right.


Microsoft's XBOX was their first console on the market and they licensed the technology from NVIDIA. Our current situation (where we don't have hardware BC) is due to NVIDIA as the culprit; they were the ones that broke the relationship by breaching contract agreements on sale costs. This time around, MS owns the technology and outsourced some development and manufacturing.

Fool me once, shame on you. Fool me twice, shame on me. They've learned and moved on.

As to the "half the games" comment, I'd put forth that A: more than half the games on ANY console (especially the PS2) aren't worth setting up with BC, and B: it's easy to point out the flaws in your competitors product when yours isn't even on the market.

Quote from: "corruptrelic"
Pay $50+ for a game, feel comfortable knowing that next gen can still play it? on multiplatform games I chose ps2 version over xbox.


I have a nice TV and surround system; I prefer risking BC loss than staring at a baboon's ass and listening to it scratch. All of my games that I kept beyond XBOX1 were exclusives. I waited for Burnout Revenge on 360. I had intent, and made my choice. I don't buy xbox games anymore; I have no interest in the limitations it imposes.

Quote from: "corruptrelic"
And for those that say BC isn't important, look at the uproar Peter Moore caused when he said something along the lines of gamers didnt care about backwards compatiblity, to which he had to apologize for saying and then saying MS intended to get nearly every game on the BC list.


First of all, it shouldn't surprise you to know that he's probably right. BC ISN'T important. It's a freakin' bullet point in a spec sheet. Is it critical that you can play your old games on your new system? No, but you might like to play the blockbuster titles. If someone wants to play Metal Dungeon again they can go screw themselves. I didn't buy a new console to play old games. What he said EXACTLY is this
Quote
Nobody is concerned anymore about backwards compatibility. We under promised and over delivered on that.
Taken out of context, that could sound like they weren't still working on it. Far from it. They proved it a week later by releasing more games and improving the existing ones. They have the Live network with stats, they can tell when a 360 is running in compatiblilty mode. Guess what? It's probably single-digit percentages.

Quote from: "corruptrelic"
voiding any warranty, not being able to play online
Even if I could afford to hold on to every console, my space is limited as it is and as big as the Xbox is it was either keeping that or getting the 360. I chose the 360.


You, as a consumer, exercized your right to buy the new product. You took a 200+ retail product and accepted a paltry 50 bux. You cut 75% of your money and gave it to the retailer, rather than putting the old system in a box and holding onto it. Nevermind warranties and Live play; you could have turned it into a fully functional computer (you DID mention interest in the UNIX possibilities on the PS3).

Quote from: "corruptrelic"
MS has always had "This isnt a PC" stance for the Xbox, why change it now? It took a third party to come up with the mouse and keyboard for FPS's for the original Xbox. Yeah the 360 supports usb keyboard for one game - Final Fantasy Online because it's needed.
I think we're more likely to see the Hilton twins in a hot steamy erotic twin sister lesbian porn flick than we are to see MS release a web browser for the 360.


Think about the "media center" functionality, the photos, the music, the videos. The 360 supports the keyboard for more than FFXI, try one out. You can use it to interface with any screen where you can type in anything (messages , text boxes, etc). MS stated with the 360 that if a developer wanted to release games requiring keyboard and mouse that it's an open door that they're willing to go through. The xbox1 adapter was a way for people to bypass the developers intent. I had one, it wasn't that great.

That being said, keyboards SUCK for controls. The only valid point to a keyboard is for complex sets of instructions (even though most people only use some of the following: WSAD,q,e,r,f,shift, space,alt, and maybe the z,x,c and 1-5 rows), or typing. people have trained themselves on the mouse, and thusly they want to keep it as it is familiar to them. I think the Wii has a better way than the mouse.Bigger field means greater accuracy. Wii'll see when it's released.

Quote
only the $600 version will have the HDMI connection but so what? If you have the setup with an HDMI port on your HDTV, you're getting the best. If not, your ps3 is still going to play the same exact games and with Sony telling developers to make games with the hard drive in mind, I see no reason why it won't be taken advantage of because it isn't split up like MS did where developers can't depend on a hard drive being there like they could on the original Xbox.


So what? So WHAT? That invalidates the HD from the movie player portion... BluRay (due to DRM) *requires* the HDMI to play HD content off the drive. Basically, you've bought yourself a dvd player, 480p. Whoop-dee-doo.

Why not go out and buy a rocket car that takes negative energy fuel, and also has a standard 6cyl 3.8litre motor? I mean, hey... if you've got the negative energy fuel it's a ROCKET CAR!! But for most people, it's a car. Or you could buy the lower end model that only comes with the fuel tank for the car, but still has the cost, and parts, for the ROCKET part. Yeah, THAT makes sense.

Quote from: "corruptrelic"
the only thing I like about BluRay (at this point) is the fact that it will allow developers to stick gobs and gobs of content on the discs, not worrying about any kind of bottlenecks in the years to come as games continue to evolve and get bigger and bigger.


You do realize that bloated programs run worse, not better, than efficient ones, right? Do you think they use all of that space effectively? I'm all for bigger and better, but working in the IT industry I see so much waste due to a lack of attention to detail. A single web site that is currently running on a IBM Websphere 5.1 (old, I know) had a heap space of 1GB RAM. With optimization, it now runs better on 72MB of RAM. BETTER. The less it has to address and cache, the better it runs.

The averages I spoke of (regarding games and their space used) were taken from a reliable 3rd party (and not MS directly). I would suggest you go look this up; offering me more space when I don't need it isn't going to get me to buy a product. I'm not buying 4 acres in Florida swampland, thanks.

Quote from: "corruptrelic"
This month's issue of GameInformer also interviews Sony on that too pretty funny how they say there's no way any other format could win over BluRay.


Gee, ya think? Sony, supporting BluRay? slywink I'm just teasing you; I'm sure it was a compelling story. Keep in mind that the ink on that article likely dried before June 1.

Quote from: "corruptrelic"
I've got a strong feeling games like Unreal Tournament 2007 [PS3] will add optional mouse and keyboard support, as they did with the Unreal Tournament for the PS2.
Other PS2 games like Red Faction II and Quake 3 had mouse and keyboard support as well - and Sony has no problem with allowing this.

As stated above, MS doesn't have a problem with it either (as long as it's developer driven). Hell, they put out the Capcom 40 button steel battalion controller. And it sold out , too ! :shock:

Quote from: "corruptrelic"
I don't think they're going to charge for the "basic" model, which would include playing online for free.At least from all the interviews I've read, Sony continues to point out their history is not charging to play online without actually directly saying it would be free.
My impression is that what will cost is when you download content, etc. and that's how Sony expects to make their money online, while keeping the online portions of PS3 games in the hands of the developers (as they did with PS2) and it's up to the developer if they charge or not. I've had Xbox Live in the past and sure I enjoyed playing on it.. but unless it's a MMO game, it's hard to justify paying to play online, especially when you are hosting your own servers anyway.


That's not entirely true. The matchmaking and connectivity is server side; there is a primary host for some games (like halo2). If you look at games like Amped2 (where the host could drop the game and it kept going due to live server control which would then move the host to the next best connection), then you start to realize how great the service is. (there wasn't even a real hiccup when it did this)

The "basic model" that Sony is offering is "try your luck, it might work" service. You get what you pay for; they have no commitment to getting it right, or keeping cheaters off the system, etc.

Quote from: "corruptrelic"
According to Sony, they seem to think it costs more producing multiple DVD's in High-Def than it does a single BluRay. (GameInformer interview again)


And they said BetaMax would win. They spin; it's what they do best.

Quote from: "corruptrelic"
However you look at it though, I enjoy my Xbox 360 and will continue to support it.. just as I know I'm going to enjoy the PS3 just as much (if not more) but when you compare them side by side on what they both can do, IMO, the PS3 comes out the winner.


Your opinion on a non-released product, in my mind, is far to premature. I am taking this whole PS3 / bluray thing with a huge grain of salt. I'd rather be pleasantly surprised than extremely disappointed.

As it stands right now, this thread was to point out the good points of PS3. This is difficult to do as there is so much negative press and the discrepancies between what was promised and now what is coming down the pipe. The "Sony says MS is doing it wrong" comments doesn't fly with me; at least MS is in the ballpark. Where was this spring release? where is this much-touted exclusive console that is a must-have?

I have no doubt that it's a powerful system, but it has yet to come to pass. Praising it's good points is hard enough without hand's on experience; given the misinformation and the constantly changing status makes it about as simple as trying to nail diarrhea to the wall (at room temperature, you clever little people who freeze your runny poop). Just remember, if you miss the nail on the head you're slamming that hammer into a LIQUID. Ew.

Let me put this another way.  

X360type = Apple
PS3type   = Unicorn
if X360type = PS3type ;
   then {
           /usr/scripts/fancy.schmancy.stat.compare.script.sh
           }
fi

I'd write the rest of it, but for some reason, the picture of the kid in the tree keeps popping up.
15600  Non-Gaming / Off-Topic / Ken Lay has died on: July 06, 2006, 07:48:52 PM
Why do I even check this thread? It's like having a scab and I keep picking at it.

STOP PICKING, DAMMIT! :lol:
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