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15281  Non-Gaming / Off-Topic / Re: Sunday Skin - 8/20/06 on: August 21, 2006, 03:05:39 PM
I'm getting broken images for the post that (apparently) has the DOA pics.  crybaby

attach pix please! Also, where's the Pix / STFU icon? Ron, you're slipping...
15282  Non-Gaming / Off-Topic / Re: Are you the destroyer of threads? on: August 21, 2006, 12:19:35 PM
I suspect that image is doctored... I mean shit man, EVERYONE knows that Chewie has no rhythm... he's on bass guitars.   saywhat
15283  Non-Gaming / Off-Topic / Re: Sunday Skin - 8/20/06 on: August 21, 2006, 12:13:38 PM

Quote from: Knightshade Dragon on August 20, 2006, 10:11:34 PM

You could bounce a quarter off that ass.  Damn!

It ain't quarters I'm visualizin' bub.
15284  Non-Gaming / Off-Topic / Re: Lunesta doesn't work on: August 21, 2006, 01:54:28 AM
Might I suggest acepromazine?
Spoiler for Hiden:
Horse tranquilizer ... heh
15285  Gaming / Console / PC Gaming / Re: Ninety-Nine Nights: Anyone take the plunge? on: August 20, 2006, 08:47:04 PM
This games reminds me of Ninja Gaiden in so many ways... like how many dents I can make in the wall beside the TV from the flying controller.

It's gone down to a B for the save thing. Seriously, I've gotten to mission 6 (swamp) where they jump you around, and if you want your troops for the final battle you spend forever hunting them down and backtracking.

Also, I hate named chars. No one except you does damage to them, and your special orb attacks do almost NOTHING to them. And they block. And block. And hit, then block. When you think you've hit them, they jump back, fly forward and smoke you for critical damage even though you're wearing an item that protects from critical damage.

So that makes it a B- ... Nice.
15286  Non-Gaming / Off-Topic / Re: Are you the destroyer of threads? on: August 19, 2006, 05:15:06 AM
So CK is the "almost destroyer of threads" ? How quaint.
15287  Gaming / Console / PC Gaming / Re: Ninety-Nine Nights: Anyone take the plunge? on: August 19, 2006, 05:06:08 AM
it does... you now have a use for the "BLOCK" button.  icon_biggrin eek
15288  Gaming / Console / PC Gaming / Re: When will Microsoft abandon subscription-based multiplayer? on: August 18, 2006, 08:47:41 PM

Quote from: corruptrelic on August 18, 2006, 09:32:18 AM

Honestly I don't really even see the point of Silver

*ahem* Gee, I don't know... downloadable content for single player games? Voice comm with people without being in-game? Wouldn't it suck if you had to PAY to actually GET to the marketplace?

The only thing Gold is good for is matchmaking and multiplayer gaming.

Frankly, I spend most of my time in the silver section of Live nowadays. (granted it's summer and I don't wanna get sucked into clans etc).
15289  Gaming / Console / PC Gaming / Re: Ninety-Nine Nights: Anyone take the plunge? on: August 18, 2006, 03:08:55 PM
IMPRESSIONS™ by Purge

Video - Graphics are amazing, the blur effect is an enhancement. Very little pop-up noticed (faraway enemies are blurred and become more detailed as the distance closes.) My Glasses need replacing (getting some today, AAMOF) so when I sit a fair distance away I have problems seeing the chests in the distance and items.

Sound - Battle sounds are great, and so is custom music tracks (as I'm not too fond of the ingame music). Didn't pay too much attention to sound as of right now. I really don't mind the voices; there's a lot WORSE out there. I would give the voices a good rating (B+).

Controls - The controls in this game are WAY BETTER than the Dynasty Warrior franchise. You get some awesome strings for combos as well as different power attacks.

Gameplay - This is the big one folks. The gameplay in N3 is better than DW in every way possible. From on-the-fly equipment changes to ordering your troops, it all makes sense. The AI DOES actually do something, whereas the DW universe has more soldiers standing around than not. (which explains why the Chinese population dropped from 40+million to 16million in 120 years during the romance of the 3 kingdoms). Use "defend" to pull your troops back to isolate the opponents and get them out of melee combat. Hold your troops back and draw your foes into their own traps (like the stones etc). Use Attack to get them to charge into the opponents as well. Terrain plays a part in the combat, although not to the detail of the Total War series.

The hack-n-slash is varied, and all of your favorite combo build up. I found the game to be hard on the second level (the one included in the demo) as you don't have any powerups and your level is pretty low. go down the dead-end paths to get powerups ( the south-west one is a wash with only a cursed necklace which gives you -50% attack power). Get the 2nd and 3rd swords from this level (3rd is past the troll; let them battle it out while you go plundering chests! icon_twisted)

Inphyy is a fluid fighter, and although she doesn't really get the stopping power of her brother until the 3rd and 4th missions, she does really well. There is at least 6 characters to play in the game; I'm on the 6th mission ATM. See spoiler below.  eek

The only gripe I had initially is that there are no in-game saves, which artificially inflates the play time. Given that there is mission ratings though, I'd have to say it's fair to assume you are GOING to be playing them over again (one achievement is getting an A rating on all levels). The camera was fine, although YMMV based on what you're used to. The DW series didn't even let you pivot the camera manually (you had to block to center camera; in N3 you can do this as well).

Spoiler for Hiden:
Inphyy just slaughtered old, sick, women and children orcs ingame ... she's a vicious person filled with hatred.
I am not regretting this purchase one bit.
I give it a solid A for now; the game is designed as a single player experience... the only thing I would have liked to have seen is a live co-op mode as well.
15290  Non-Gaming / Off-Topic / Re: DVD Tuesday - 08/15/06 on: August 17, 2006, 02:26:01 PM
Quote
    * The Simpsons - The Complete Eight Season
    * Simpsons: Season 8

I can't decide between the two... slywink kiddin. Zippo for me.
15291  Non-Gaming / Off-Topic / Re: So... My dad has cancer on: August 17, 2006, 02:24:04 PM
Move to Canada (become canadian) and use our healthcare system. hell, everyone else abuses it; it might as well get used for what it's intended to.  Just remember, don't bitch about the taxes being higher; they ARE contributing to that same healthcare. smile

I'm sorry to hear you have to go through this... I know as many cancer survivors as I know victims. I truly wish your family success in this.
15292  Non-Gaming / Off-Topic / Re: Now this is one fast gamer... on: August 17, 2006, 02:11:55 PM

Quote from: Arkon on August 15, 2006, 12:18:40 AM

Quote from: Gratch on August 15, 2006, 12:14:42 AM

Wow, that was impressive.

BTW, you might want to stick a 'NSFW ads' tag on this.  The chick doing a spread-eagle in a micro-thong might not be the best thing for a boss to see.

done, sorry about that, didn't see the ads through my blocker.

I gotta admit, I only entered this thread (and the link) for the NSFW tag.  :slywink:
15293  Non-Gaming / Forum and Site Feedback / Re: A few things you should know about the new forum on: August 13, 2006, 04:58:48 PM
Can you set sigs to allow size restricted images? I would like to have my gamercard in the sig instead... biggrin  ninja2
15294  Non-Gaming / Forum and Site Feedback / Setting up your Avatar as your gamertag card on: August 13, 2006, 03:13:04 AM
http://card.mygamercard.net/micro/Purge.png

replace Purge with your gamertag.
Use %20 for spaces.

Go nuts.
15295  Non-Gaming / Off-Topic / Re: IBTC on: August 13, 2006, 02:56:29 AM

Quote from: CeeKay on August 13, 2006, 02:06:52 AM

by the way guys, i call the recliner!  I've already sat in it with my bare ass anyways.....  saywhat

That explains why Lockdown found K-Y on the back of his pants.

That caused significant worries on his part. icon_redface
15296  Non-Gaming / Off-Topic / Re: Attention Soulchilde on: August 13, 2006, 02:49:27 AM

Quote from: Lockdown on August 12, 2006, 12:35:25 PM

Now that the new forums are up, I am of course very happy, except for one small thing...

I have noticed that when posting now, there is a Spell Check button next to Preview.  This saddens me to no end.

If you choose to use this button, it will undoubtedly ruin the charm of all your posts.

Personally, I think you should ignore this button out of principle.

Your friend,

Lockdown   icon_razz



A - you're a real asshole.
B - this had me laughing my fat white arse off.
15297  Gaming / Console / PC Gaming / Is it the Weekend Again? 11/Aug/06 on: August 11, 2006, 04:31:29 PM
I hope to get a few more DW5:E achievements out of the way.

Oh, and I hate EA. Farking Bastages borked the AI in Burnout Revenge. I smell a new thread coming.

Oh, I might fire up some PC gaming. I may play more of that demo for Dark Messiah.
15298  Gaming / Console / PC Gaming / warning finally discovers the Xbox... on: August 11, 2006, 03:03:08 PM
before trying to complete the maw, play the first level and get good with driving at different speeds. Try running over covenant forces to get better with controls.

ALSO, there are SHORTCUTS. Use em. They save SO MUCH TIME.

the nice thing about the analog vehicle control is that you have more than just Rev/stop/GO options.
15299  Non-Gaming / Off-Topic / Kobra on: August 10, 2006, 10:35:11 PM
Quote from: "Arkon"
Quote from: "gameoverman"
I don't care what a person posts at another board, or what the opinion of people is at another board, even if I also post at that other board.  I only care about what you post here.  So there is no baggage as far as I'm concerned.


agreed, people need to drop the past here and just see how things go.
+1
15300  Gaming / Multiplayer Madness (MMO or otherwise) / BC vs. GT on: August 10, 2006, 09:25:24 PM
take me off the list. tuesdays no good, and I prolly shouldn't represent. Just have a dumb terminal with a dead person. Name it Purge. :/
15301  Non-Gaming / Off-Topic / Kobra on: August 10, 2006, 06:14:02 PM
[heads back to an old post and changes the name to Purge ]


No, it's not the first. biggrin

I'm sure there was a few threads with expletives that (using babelfish) translate to -Lord Ebonstone-

slywink
15302  Gaming / Multiplayer Madness (MMO or otherwise) / BC vs. GT on: August 10, 2006, 06:05:51 PM
so I izn't good enough for some CS:S then? chalk me up on the GT team if there's room and I can make the time.
15303  Gaming / Console / PC Gaming / [XBLA] Pac-Man up on the Marketplace on: August 10, 2006, 06:03:51 PM
OUT. Hated it then, hate it now.

Bring back Combat! slywink
15304  Gaming / Console / PC Gaming / warning finally discovers the Xbox... on: August 10, 2006, 06:02:27 PM
Quote from: "Destructor"
But ESB actually ended, unlike Halo 2. The best comparison I can think of is ESB ending right after Vader chops off Luke's hand. No conclusion or anything. It just stops and rolls the credits.


Not true. Cortana was captured ... just like Han Solo, the Covenant is mobilizing on earth (EXACTLY what the death-star was doing at the end of ESB... following the millenium falcons movement), and at least MC didn't lose a hand. The ending for me was satisfactory. Something like SYNDICATE didn't have an ending. Just because you didn't get an MGS 40min CGI movie doesn't mean you hadn't been getting storyline whilst playing.

As to you not killing the brute; who's fault is THAT?! Yours, for not killing him. I applaud an AI that *actually* helps out slywink
15305  Non-Gaming / Off-Topic / Kobra on: August 10, 2006, 02:16:10 PM
Kobra, welcome to GT. We hope you enjoy your stay.
15306  Non-Gaming / Off-Topic / Kobra on: August 10, 2006, 02:15:18 PM
Quote from: "Arkon"
Quote from: "-Lord Ebonstone-"
So now I have competition for resident asshole?   frown

I do hope your viral marketeer contract is over for Starforce and GameTap, though.


Nice way to welcome Kobra there LE.  Perhaps you missed the part where he said

Quote from: "Kobra"
If you disliked me at OO, all I ask is you give me a chance here.


To be fair, the biggest slight to Kobra was putting him in the same class (resident asshole) as LE. biggrin That to me is LE saying Welcome to GT! in about as friendly a way as he can. smile
15307  Non-Gaming / Off-Topic / Re: Kobra on: August 10, 2006, 02:13:37 PM
Quote from: "tiny ogre"
Quote from: "Knightshade Dragon"
Hell, U2k even got a chance here, and so did Kahless.  (not that it did them any good)


You did ban U2K way before OO did though!


Like he said... we've got a "No trashin' the joint" policy. We all respect each other. Even LE gets fair treatment here. He can be a dour individual; we take all kinds. biggrin
15308  Non-Gaming / Off-Topic / Who said yes to TML's Advances? on: August 10, 2006, 02:40:44 AM
Ninjas dig neanderthals (Missing Links), I guess. biggrin
15309  Non-Gaming / Off-Topic / Should I continue trying to woo my boss? *asked out both* on: August 10, 2006, 02:39:13 AM
dude That rocks!!! Congrats... the extra dude-lung means she can stay down longer... too bad you won't know she's there with her mad ninja skills.

And at least the pic wasn't mitch over the hot chick. :: shudder ::
15310  Non-Gaming / Off-Topic / Who said yes to TML's Advances? on: August 09, 2006, 08:54:00 PM
Quote from: "happydog"
Quote from: "-Lord Ebonstone-"
All that being said, there really needs to be a Thong option.


+1 vote for the man Thong.


Actually it was a boy thong. ManThong would be an awesome gamertag though.

It's not taken either. biggrin
15311  Non-Gaming / Off-Topic / Who said yes to TML's Advances? on: August 09, 2006, 03:58:49 PM
Quote from: "-Lord Ebonstone-"
All that being said, there really needs to be a Thong option.


I was thinking the same thing, 30sec after I hit Submit.
15312  Gaming / Console / PC Gaming / warning finally discovers the Xbox... on: August 09, 2006, 03:53:33 PM
Quote from: "whiteboyskim"
If you ignore pretty much the whole game then yeah, Halo 2 isn't anywhere near as annoying. Especially the non-ending. slywink


How can I put this eloquently? Oh, yah!

STFU N00B. Halo2 FTW slywink

What happened in Empire Strikes back? Did the good guys win? No. Obi died, Luke lost a hand, Vader STILL hadn't had a change of clothing, and they were all headed to carebear land in the sequel.

How is THAT an ending?
15313  Non-Gaming / Trading Forum / The Official GT Trader Feedback List (updated 7/30) on: August 09, 2006, 03:49:00 PM
+1 to Warning for Quake4.

Shipped well, but did you have to include the dog feces?
15314  Non-Gaming / Off-Topic / Should I continue trying to woo my boss? *asked out both* on: August 09, 2006, 03:45:28 PM
Speaking of voting: I opened a poll.

TML's personal life now has 3 active threads on GT. biggrin

[edited to bring attention to the poll]
15315  Non-Gaming / Off-Topic / Who said yes to TML's Advances? on: August 09, 2006, 03:43:42 PM
:: sigh ::

It's gotta be the insidious boss-lady tickler.
15316  Non-Gaming / Off-Topic / Should I continue trying to woo my boss? *asked out both* on: August 09, 2006, 03:40:33 PM
I say he got a yes from his man-eyes ninja boss lady.
15317  Gaming / Console / PC Gaming / PSP Essentials? on: August 09, 2006, 03:37:27 PM
I'm surprised that no one said "Trade-in-value for DS."  :shock:
I'm not rainin' on the PSP parade; I was just surprised. biggrin
15318  Gaming / Console / PC Gaming / warning finally discovers the Xbox... on: August 09, 2006, 03:09:58 PM
10 levels of MoTS. That's what it is. Use grenades,

The flood in Halo2 is better / worse.

They are less prominent or abundant, but those little fuckers will go all head-crab and reanimate corpses. The nice thing is that you can burn the bodies.
15319  Gaming / Console / PC Gaming / Speaking of Quake Wars... on: August 09, 2006, 03:34:39 AM
Quote from: "SomeIGNSchmuck"
Enemy Territory: Quake Wars: Class Profile
We go in-depth with the characters and classes of Quake Wars.
by Mark Bozon
 
 August 4, 2006 - With as many options and abilities found on the battlefield, we see it fitting to break down the initial advantages and disadvantages of the combating teams as they stand right now for the E3/QuakeCon version of Enemy Territory: Quake Wars. As with any game in pre-release condition, it's important to note that these specifications and class details are subject to change. Although we've heard first hand from Activisiton and id Software that they more than likely will change, we'll still take this chance to detail for you all exactly what we experienced on the front lines here at QuakeCon 2006.



In addition to the abilities found below, each character class can also be leveled up individually through online matches, allowing for new weapons, stronger abilities and faster building times. A great example of this is the Strogg technician, which will later acquire the ability to have a constant healing aura that slowly revitalizes damaged allies. These abilities were not included in the current build, though we can't wait to get our hands on them when the time comes.

Enjoy.

The Humans

--------------------------------------------------------------------------------

   
Soldier
Alliance: Global Defense Force, Earth
Weapons: Assault Rifle, Rocket Launcher, GPMG, Shotgun
Equipment:HE Charge (Explosives)
Description: The solider unit is the basic ground force for the human GDF resistance. Using a combination of basic ground attacks, soldiers are an integral part of a successful team. Assault Rifles are great for one-on-one duels, while the Rocket Launcher contains the ability to lock-on to enemy vehicles, making the soldier a definite threat against a sloppy ground attack. The HE Charge explosives are used for detonating enemy buildings, and act as the primary soldier objective. No other ally can use HE Charges, so a strong base of soldiers is a must.


--------------------------------------------------------------------------------

   
Medic
Alliance: Global Defense Force, Earth
Weapons: Assault Rifle
Equipment: Defibrillator, Health Pack
Description: When teammates go down, there's no quick way back into battle. Unless, however, there's a medic around. Using a defibrillator for recovering downed allies, medics can assure that a team stays together and lethal no matter how much opposition there may be. Resurrection is near-instantaneous, and is a definite must-have class on the field. The health pack item can be thrown on the ground for indirect support, and medics can even use the packs on themselves. Say what you will about the importance of any other class, but there's no denying the influence medics can have during a serious online match.


--------------------------------------------------------------------------------

   
Engineer
Alliance: Global Defense Force, Earth
Weapons: Shotgun, Assault Rifle (w/Grenade Launcher)
Equipment: Deploy Tool: Anti-personnel/Anti-vehicle/Anti-Missile Turrets, Mines
Description: On the home front, engineers have the ability to work as builders for the main base, deploying defense turrets for ground, vehicle, and missiles. In addition to the building tools, engineers are often used to infiltrate and sabotage enemy buildings and vehicles. The ability to place mines is also key to strong home defenses. Successful engineers will spend their time securing spawn points by deploying turrets and defaulting to close-range combat with either their shotgun or modified assault rifle/grenade launcher.


--------------------------------------------------------------------------------

   
Field Ops
Alliance: Global Defense Force, Earth
Weapons: Assault Rifle
Equipment: Deploy Tool: Artillery, Rocket Artillery, Hammer Artillery
Description: As the offensive compliment to the engineer, field ops will be used to build attacking turrets from any human-secured point. Using the three levels of artillery (basic, rocket, and hammer) the field ops is an integral part of the offensive ground-game. Once turrets are build, field ops are well-suited for vehicle use until up close, in which case they can work as aids for the soldiers or covering units for medics.


--------------------------------------------------------------------------------

   
Covert Ops
Alliance: Global Defense Force, Earth
Weapons: Sniper Rifle, Silenced Machine-Pistol, Scoped Assault Rifle
Equipment: Third-eye Camera Bomb, Deploy Tool: Radar Station
Description: As a hybrid of sniper, soldier, and builder, covert ops can be used to build stations for spawn-point surveillance, as well as in-direct battle using the sniper rifle and scoped assault rifle. At the same time, a perfectly outfitted covert ops soldier can work in tandem up close with soldiers, field ops, and medics if an all-out offensive press is needed. Grabbing the silenced machine-pistol as their primary weapon, covert ops can then participate in building infiltration. Third-eye cameras work great for on-the-fly surveillance and can even be used as a bomb when discovered.

The Strogg


--------------------------------------------------------------------------------

   
Aggressor
Alliance: Alien, Unknown
Weapons: Lacerator, Obliterator, Hyper Blaster, NailGun
Equipment: Plasma Charge
Description: As the Strogg counter-balance to the human soldier, the aggressor is great for up-close and dirty fighting, making use of the stronger ground-vs-ground fighting of the Strogg race. The lacerator, Strogg compliment to the assault rifle, is a favored weapon across the board, as it combines accuracy, speed, and a huge magazine. It's lethal. Plasma charges work just like the human HE Charge, making the Strogg aggressor a necessity for infiltration missions. These guys are full-offense, and feared on the field.



--------------------------------------------------------------------------------

   
Technician
Alliance: Alien, Unknown
Weapons: Lacerator
Equipment: Strogent Tool, Strogent Cells, Energy Shield
Description: The necessity for constant offense is again shown with the Strogg technician, alien version of the medic class. Rather than reviving downed allies, the Strogg instead will live and die based on their firepower. The strogent tool can be used to infect any downed enemy fighter, making them an instant one-time spawn point for any Strogg unit. What this means is that Strogg offense is accumulative, as the more they kill, the closer they spawn. The addition of strogent cells (used for both Strogg health and ammo) makes the technician on of the best support specialists in the world, offering ammunition, health, and spawn points in the heat of battle. Technicians should be a first priority when entering a battle… they'll keep the fight from ending.


--------------------------------------------------------------------------------

   
Constructor
Alliance: Alien, Unknown
Weapons: Lacerator, NailGun
Equipment: Deploy Tool: Anti-Personnel/Anti-Vehicle/Anti-Missile, Gravity Mine
Description: Acting as the anti-engineer, Strogg constructors are used in literally the same way, deploying defensive turrets for their spawn points. Taking defense one step further, however, constructors will do well to make great use of the gravity mines, which fill two different functions. For starters, a gravity mine placed on the ground (or in any open space) will act as a proximity mine that detonates when enemy units get within range. As a second use, gravity mines can also be used in any enclosed area as laser trip-wires, detonating only when the green line is crossed. Effective players will use multiple gravity mines together to create nearly impassable areas. Did we mention the mines only triggered by humans? Team-specific doorways are a beautiful thing…


--------------------------------------------------------------------------------

   
Oppressor
Alliance: Alien, Unknown
Weapons: Lacerator
Equipment: Deploy Tool: Rail Howitzer, Plasma Mortar (w/Vehicle Lock-on), SSG, Violator Air strike Marker
Description: The Strogg oppressor does for offense what the constructor adds to the defense. Using the preferred lacerator weapon, opressors can deploy awesome offensive action from the safety of their base. As with all Strogg forces, however, the focus is always on the attack. Oppressors are no different, using the dreaded violator air strike marker, a hand-held grenade with amazing damage. When tossed, the marker does't detonate though. Instead, it calls a huge laser blast (like a technical tornado) that spreads insane amounts of damage in a direct line. This ability alone makes the oppressor an essential unit to have in the heat of battle, especially when huge, slow-moving vehicles are involved.


--------------------------------------------------------------------------------

   
Infiltrator
Alliance: Alien, Unknown
Weapons: RailGun, Accurised Lacerator (w/Scope)
Equipment: Deploy Tool: Psi-Radar, Flyer Drone, Teleporter
Description: As the final exclamation point to the Strogg offense, the infiltrator acts as a far more aggressive field-sniper than the human counter-part, using the dreaded (and classic) railgun to deliver instant sniper shots from across the map. If sniping isn't your style, the accurised lacerator can be used is a much faster stealth weapon. As if that wasn't enough, the infiltrator also has the ability to use flyer drones, which can be deployed and controlled as flying bombs. When quick movement is essential, the teleporter can be used similar to the UT 2004 translocator device. They may not have the up-close threat of the human covert ops, but the Strogg infiltrators are amazingly powerful from mid to long range.

Note: Due to asset restraints the character art depicted may not directly correspond with class types.

15320  Gaming / Console / PC Gaming / warning finally discovers the Xbox... on: August 09, 2006, 03:29:56 AM
Quote from: "corruptrelic"
When there are so many other better games out there based on the unreal engine (as XIII was) why bother with it?
I played the PS2 version and if I remember correctly it only had 6 players! Nobody ever played it online, the bots were "iffy", gameplay limited to 6 players, and while the graphics looked interesting (cell-shaded) it still seemed behind the times.

In such a crowded FPS market with classics like Counter-Strike, Unreal Championship 1 & 2, Starwars Battlefront, and others out there, is it really that hard to see why XIII was over looked? It didn't offer anything new to the table except it's style of graphics.


Comparing PS2 ports to XBOX is like comparing a bicycle to a motorcycle. The Xbox version was much better. Also, Counter-strike on xbox was panned by most gaming sites for being lacklustre and not at all worth the coin. Since you enjoy it, it shows different strokes. Unreal Championship 1 was horrid. I didn't personally like the battlefront ones (I only recommended them due to popular taste).
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