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1401  Gaming / Console / PC Gaming / Re: Capcom decides they don't like SDTVs [Response from Capcom] on: September 15, 2006, 01:12:39 AM

Quote from: Wolves on September 14, 2006, 05:21:41 PM

Hmm....to solve this dilemma, one could buy a Sony HDTV set.
The ironing is delicious. stirthepot

I usually wear my ironing, not eat it....Am I missing out?
1402  Gaming / Console / PC Gaming / Dead Rising impressions! on: August 10, 2006, 12:32:16 PM
Quote from: "Arkon"

I guess it is the single save slot that makes it a pain.  I recall saving in bad spots in RE, where I would end up with not enough ammo to continue and end up loosing a ton of progress, so this save system didn't seem all that bad to me from what I have read.


It may not seem bad in comparison, but that doesn't make it any less of a bad system overall. I see no real reason to add false tension to anygame by limiting saves. the only thing I can think of is that they did it knowing that it is a short game and that this would lengthen the playtime.

For the record I never liked the RE save system either. Any game thatt I play that doesn't have multiple saves AND at least close to a save anytime/anywhere system, automatically loses some points from me. That doesn't mean that I will hate a game, just like it less.....
1403  Gaming / Console / PC Gaming / Dead Rising impressions! on: August 10, 2006, 02:34:31 AM
Quote from: "Clanwolfer"
Quote from: "Thin_J"
Has uh.. has anybody beaten...

Well, I guess it's a spoiler.

Spoiler for Hiden:
Have any of you beaten the crazy escaped convicts or whatever they are that ride around in the hummer in the one courtyard? I can't seem to really do anything to them, but they've killed me twice while I was trying to get through there to continue a mission, forcing me to load a game that lacks about my previous half an hour of progress


Spoiler for Hiden:
Nope.  Stopped there last time I died.  I'd imagine grabbing the SMG from the Paradise Plaza blue awning would help, though.


Spoiler for Hiden:
tip. Keep a gun available before this, peferably the smg, but the pistol might work as well. Concentrate on the gunner. Once you kill him off, try to get behind the hummer and "examine" the machine gun to take it. then kill off the other guys. try to conserve ammo as it is also an awesome zombie killing weapon.
1404  Gaming / Console / PC Gaming / [Live] Dead Rising Demo! on: August 07, 2006, 10:33:18 PM
Haven't played this to it's fullest yet, but I like the Guitar as a weapon since you do a 360 dgree head swipe, and I like throwing the cooking oil and watching the zombies slip. Gonna have to try this on some stairs next.

The golf club is ok, but some sort of targetting cursor would be nice. I also tried the shopping cart but couldn't get it in a push position, I could only swing or throw it.

The boomarang is also kinda fun. Hold the fire button down to make it more likely to come back to you.

Oh, almost forgot...You CAN kill zombies with CD's, it just takes a lot of them. Thankfully, they seem to be unlimited.
1405  Gaming / Console / PC Gaming / [Xbox 360] Saints Row demo on the Marketplace! on: August 07, 2006, 10:27:36 PM
I tried it out as well, and like it overall. It is a graphically upgraded GTA so if that isn't your cup of tea, then you probably won't like this.

The traffic "seems" to follow the correct traffic patterns (blikers, stopping for lights and such) which is one of the "features" promoted. However, if you happen to "borrow" a patrol car, traffic does not pull over for you. I also did not see much in the way of other emergency vehicles (ambulance, fire truck, etc..)

The variety of cars is ok though, and I suspect more in the full game.

As for escalation, I didn't see any really. Just the same 2 cars at a time thing. I did this for a while, at least 20 minutes, maybe more. I really liked the escalation in GTA and only hope that this is a demo limitation.

Another thing that I hope for is that either the game is fully open from the beginning, or it has some sort GTA type bridge closing, where they are at least plausible, rather then the existing Red Barrier.
1406  Non-Gaming / Off-Topic / Backpack it is. Want one you will! on: June 30, 2006, 01:37:15 AM
Quote from: "coopasonic"
Quote from: "Punisher"
My wife would love this. Where do you get it?


google

http://www.fantasytoyland.com/fm-cim-69155.html


Thanks. Just ordered it.
1407  Non-Gaming / Off-Topic / Backpack it is. Want one you will! on: June 29, 2006, 11:54:19 PM
My wife would love this. Where do you get it?
1408  Non-Gaming / Off-Topic / Music downloads on: May 15, 2006, 02:39:01 PM
The creative labs thing didn't work, so I brought it back and then went to Best Buy and got an iRiver. It also came with 2 free months of Napster to Go. That seems to be working for now.

The problem with buying the songs is that my son already had a list of about 45 songs, plus my wife has about another 50. I may have more than 50. This means that I would be close to $200 when all is said and done. That's more than a years worth of Napster to Go, not to mention any new songs that come out.
If you have 15 or more song purchases per month, it would make sense for the subscription. What we will do is use the Napster to go for the free 2 months and see how much we actually use it and download new songs as they come out. If it looks like we will only have about 200 and than sporadic ones every so often, we will probably switch over to the pay per song method.

Thanks for the input everyone.
1409  Non-Gaming / Off-Topic / Music downloads on: May 13, 2006, 09:53:06 PM
I took a quick look at Napster and the $15/month unlimited deal sounded good, until I found out that his player isn't compatible with that particular service. It is only compatible with the purchase version.

Walmart seems the cheapest at $0.88/song.

The whole converting thing for ITunes seems like too much work.

Does anyone know of another unlimited download service that I can check to see if it works with his player?
1410  Non-Gaming / Off-Topic / Music downloads on: May 13, 2006, 03:31:12 PM
If it matters it is a Creative Labs Muvo 1GB, not an Ipod so I don't know if ITunes will work or not.
1411  Non-Gaming / Off-Topic / Music downloads on: May 13, 2006, 03:27:46 PM
I just got my son an MP3 player. Is there a comparison and list of the various legal download/purchase sites?
Things I'm interested in knowing:

Bang for the buck.
number of songs
how do the pay one price/month things work?
Once purchased do I have the right to the forever, like if I change PC's or dvices?
Anything else that's important to know.
1412  Non-Gaming / Off-Topic / A Day Without Immigrants on: May 01, 2006, 07:44:43 PM
Quote from: "-Lord Ebonstone-"
The majority of these people come into this country, work their asses off in I-can't-believe-it's-not-slavery conditions, and at the end of the day believe they have better lives than they did in sunny Mexico.

Why the hell would you want to deport these people who are directly contributing to our economy?  Better to exile the white trash and blacks who leech our tax money via welfare they neither need nor deserve.


However, it is quite possible that if they didn't come here and work their asses off, then the 2nd group of people you mention may end up having to work those jobs and get off of welfare. Also, not all people who use welfare are white trash and black and not all people who use welfare do not deserve it.

1) You feel that your country sucks and you want to come here. Go through the process. Just because it takes too long doesn't mean you should circumvent it.

2) You feel that your country sucks and you come here illegally. OK, you didn't get caught, you are still committing a crime.
A) You are committing a crime, how can you justify complaining? If I rob a house and then hurt myself carrying out your tv, should I be able to complain?
B) I thought you came here because it was better than your country? How can you complain?

3) This country has enough problems trying to support it's citizens. Yes I understand stand that if we go back far enough, most/all of us are immigrants and that many of us may even be 1st generation US citizens. I also understand the plight of people in other countries and why they would want to come here. However, it WILL get to the point where the country collapses economically if we keep allowing a large amount of people into the country. There is only so much space/land. There are only so many jobs. There HAS to be limits. Without limits there is anarchy.
1413  Gaming / Console / PC Gaming / Booth Babe photos on: May 01, 2006, 07:00:10 PM
They weren't removed, however the companies have been warned that the pre-existing, previously un-enforced, dress code, will be enforced this year.

I am interested to see how this actually plays out though. E3 needs the gaming companies more than the gaming companies need E3. I wonder what will happen if even a few main stream companies decide to either ignore the warnings or blow off E3 completely (Although this would most likely be a future thing as I doubt they would pull out at the last minute)
1414  Non-Gaming / Hardware / Software Hell / I have had it with researching a laptop purchase! on: April 19, 2006, 03:16:46 PM
Well, according to your post you have been researching for over a year. Technology changes fast and if you keep waiting for the next thing you will NEVER get a laptop.

I would:
1) Wait until you have the money to spend.
2) Once you have the money, order the best laptop you can within a week. Yes the price will go down next week and something better will be out as well, but again, if you keep waiting......

What is the actual purpose of the laptop? IE: What are it's primary functions going to be?
1415  Non-Gaming / Off-Topic / Prison Break on: April 13, 2006, 11:15:43 PM
My wife and I have been watching it from day one and like it, but I agree that it can't go on forever.

They have to either end it on a good note or risk driving it into the ground with huge plot holes.

If they had started it with Michael's brother having a few months or so, they could have dragged it out, but since everything is on a close time frame, it is limited. I guess they could have them escape and continue from there, but then the title starts making less sense.
1416  Gaming / Console / PC Gaming / Oblivion - Horse Armor "Mod" Poll on: April 06, 2006, 09:38:41 PM
Quote from: "DiscoJason"
Quote from: "Destructor"

Or you can just do like I did on my PC version and create a mod that makes all purchasable horses (and Shadowmere) unkillable. After I lost 2 horsies that way, I got tired of it and coded it in. biggrin


Am I like the only person who games that lives with the consequences of their actions?  My horse died and I walked until I got a new one.  Your powers are weak, old man.


Well, I play games specifically because I don't have to live with the consequences of my actions. I get enough of that in the real world...
1417  Gaming / Console / PC Gaming / Peter Molyneux and Lionhead bought by MS on: April 06, 2006, 01:55:49 PM
I like Fable, The Movies, Black and White 1&2, and Dungeon Keeper. They did have flaws, but I still enjoyed them.Theme Park was OK.  Didn't like Theme Hospital and can't remember if I played Magic Carpet.

I have nothing against Microsoft and I figure that the addition funding should help them more than hurt them.
1418  Non-Gaming / Off-Topic / Blizzard's perfect record- OVER on: April 06, 2006, 01:25:21 PM
late April Fools Joke
1419  Non-Gaming / Off-Topic / Mac now runs WinXP? on: April 06, 2006, 03:20:29 AM
The iMac and MacBook Pro have ATI Radeon X1600 cards
the Mac Mini has an Intel GMA950 graphics processor
1420  Gaming / Console / PC Gaming / Oblivion - Horse Armor "Mod" Poll on: April 05, 2006, 10:09:12 PM
Quote from: "warning"
Quote from: "Dimmona"
Interview w/ Bethesda guy about the horse mod:
bapenguin: What about free mods on the 360? Will we be seeing any of the popular PC mods from the user community showing up on Live?

Pete Hines: Right now we don't have plans to do any free mods. We don't ever get involved with fan-created content, on any platform, so taking some of that and releasing it on Live is not something we'd ever do.

Except that Bethseda released several free mods for Morrowind after the game was released.  Eh.  I wouldn't be surprised if the Elder Scrolls V wasn't even released on the PC so they can avoid user-made mods and have more of a market for their own to sell.


Were the mods you are talking about for the xbox? I never had the xbox version so I don't know.
If they were PC mods, remember, we are dealing with 2 different things now.
1) The 360 mods are on the marketplace and I betthey have to pay MS to do so.
2) Since they have to charge for the 360 mods, they are trying to be fair by charging the 360 and PC people.
If they were free xbox mods, then I guess they just changed their minds.


I still don't see what the problem is though.

The mods are optional.
The developers (for any game) are under no obligations to release free mods.
Not having a mod does not affect your current game.
On the PC side, you have the option of downloading free user created mods or making them yourself.

Personally, I don't plan on buy this particular mod. I may buy the future ones, but I haven't even finished the regular game yet, so extra content is not high on my list right now.
1421  Gaming / Console / PC Gaming / Put your own face in Oblivion on: April 04, 2006, 05:19:50 PM
Quote from: "Purge"
actually, he didn't yell it.
He just "said" bang, and the gate was intimidated enough to close.


I believe that Chuck Norris closed one by just pointing his finger. In fact it was so strong that it closed 4 gates via richochet.
1422  Gaming / Console / PC Gaming / [360] First Oblivion Mod up on Live on: April 04, 2006, 01:49:27 AM
Quote from: "stiffler"
Quote from: "Punisher"
2) It is a limitation on the 360 itself that will prevent home grown mods from ever reaching there. Either MS would have to open up/offer, some kind of community download center or Bethesda would have to do the same on their site then upload the mods for the community usiner their 360 developer account.


So how will I purchasing Velocity Girl's homemade t-shirts available in the Marketplace for use in THAW?  I thought that was actually a big selling point during the MTV event.

Yes, I realize it sounds stupid, which is exactly why I brought it up.  How exactly were they planning to implement something like that?

If you want mods get the PC version.  Otherwise...  Well you've got two sets of horse armor.  Hey, at least they come as a set!


Since I have no idea what you are talking about, I can't answer that accurately, however, assuming THAW is a game, it is possible that Velecity Girl has a deal with the company who makes the game and they are selling it for her.

I suppose it"might" be possible if an end-user were to buy whatever license is required to sell stuff on the marketplace that they could eventually port mods over, but who knows how much that would cost.

Basically you are correct...If you wants mods, get the PC version.
1423  Gaming / Console / PC Gaming / [360] First Oblivion Mod up on Live on: April 03, 2006, 11:20:54 PM
Rather then quote the various points above, I'll just outline my points.

1) I don't know anything about the specific horse armor available, but if it is more then graphical, IE: Actual armor, it could be helpful, because, while you can't direct your horse, your horse can fight and be killed.

2) It is a limitation on the 360 itself that will prevent home grown mods from ever reaching there. Either MS would have to open up/offer, some kind of community download center or Bethesda would have to do the same on their site then upload the mods for the community usiner their 360 developer account.

3) As for the exporter for models, there is a huge hurdle for this for Oblivion as opposed to Morrowind....Havok Physics....The Havok physics are incorporated into the models and IIRC, needed for the game to read them. Bethesda has a license to use Havok, however, they don't have a license to distribute it, which is what would be required at this point for 3D models to work. I suspect that we will first see static models that don't use Havok, then maybe others, such as characters, but from what I have been reading, it looks like an exporter/importer might be a long time coming.

4) I see a future for the 360 mods, but not as much for the paid PC ones, except for "expansions" such as guilds, quests, etc. and even then it might be a little rough becuase of the free user-created content. An exception, may be new models, particularly, characters and clothes, since those can't be made right now.
1424  Non-Gaming / Trading Forum / Want Oblivion (pc) - And I got it! on: April 01, 2006, 03:26:06 AM
Quote from: "Knightshade Dragon"
Well, you are in luck.  We'll be giving away two SIGNED copies very shortly.  Stay tuned...


Crap.. Can I quit until the contest is over? smile
1425  Gaming / Console / PC Gaming / Oblivion: Mods on: March 29, 2006, 11:28:56 PM
Has anyone found a way to move NPC's more? Such as lifting them off the floor or something?
1426  Gaming / Console / PC Gaming / Elder Scrolls IV: Oblivion - Impressions on: March 29, 2006, 09:55:03 PM
Quote from: "Mattc0m"
Quote from: "-Lord Ebonstone-"
Oblivion is probably the first game, let alone RPG, that actually gets HARDER as you grow better at what you declare you're supposed to be good at.


Err, just about all the games get harder as you progress through them. In fact, very few games actually get EASIER as you'd go through it, as that'd destroy just about any sort of challenge a game possesses. Only game off the top of my head that does it backwards is perhaps Gothic II.


He is referring to things that shouldn't be harder.

On the one hand, the leveling system is supposed to keep things fresh, since as you level up, dungeons you have visted in the past are repopulated with newer and harder creatures.

On the other hand, a "typical" RPG will have you level and if you revist some earlier level, they are either empty (from your kills) or respawn with the same stuff.

The first version, provides you with more challenge and tries to keep things fresh. At level 2, those level 4 orcs are a pain in the ass and it showed. When you hit level 10, those level 4 orcs are gone and have been replaced by level 12 trolls, which are still a pain in the ass.

The 2nd version gives you more of a sense of accomplishment as you level. At level 2 those level 4 orcs were a pain in the ass and it showed. When you hit level 10, you can go back and see how easy those level 4 orcs are now. You can see the effects of your advancement.

When I played EQ, I remember having fun and putting the smackdown on lower level (at that point) creatures, who used to put the smackdown on me.

So far I have mixed feelings on the system and will reserve judgement until I finish or I feel that I am getting too frustrated to finish.
1427  Gaming / Console / PC Gaming / Elder Scrolls IV: Oblivion - Impressions on: March 29, 2006, 09:46:32 PM
Quote from: "warning"


I wonder if something like this (link) would help slow the leveling process?


This might be a cheat, but it might be what you are looking for...

Make a customer character.
Find a bunch of major skills you do NOT plan on using.
Choose those for your major skills, keeping all of your "real" skills as minor.
Play and level out your minor skills. You characters level won't go up, but they should be more powerful..
1428  Gaming / Console / PC Gaming / Re: Oblivion - Thieves Guild on: March 29, 2006, 09:42:18 PM
Quote from: "Knightshade Dragon"
I just completed the Thieves Guild line of quests.  PM me if you have any questions at all.  

That said...

Spoiler for Hiden:
Ok, so I get the uberthief hat that I can't wear anywhere but inside a dungeon as people tend to 'recognize it', and I can 'run' the guild.  Uh..where is the 'run' part?  I can't do anything with the guild!  They don't provide any income or anything.  Am I missing something?


Spoiler for Hiden:
I was pretty disappointed with the outcome of the Thieves Guild Saga as well. I expected to at least "get my cut" or something. From what I recall from the strategy guide, the only benifits are: you have a guild hall and the fence and arman regularly show up so you don't have to chase them, and the cowl. The main benifit of the cowl is that if you commit a crime, the cowl character gets the bounty. As soon as you take off the cowl, your main character doesn't have one. Haven't actually tried ityet though. I would have liked to have been able to send people out on missions, get payments, have people come to me to absolve them of guild misconduct, etc...
1429  Gaming / Console / PC Gaming / Elder Scrolls IV: Oblivion - Impressions on: March 29, 2006, 06:42:04 PM
I just thought of something... Since the surrounding things level with you, you could stay at a low level, say 5 or under, but max out your secondary skills, such as blade or whatever it is, thus, being way more powerful them most things. Of course, this wouldn't help for nonleveled-high-leveled creatures.

Also, if I recall correctly, once you go through the 1st gate, things get progressively worse and gates will randomly appear until you finish the main quest. This is one of the reasons I haven't even started the main quest yet. I think I'm at around 30 hours or so...
1430  Gaming / Console / PC Gaming / Elder Scrolls IV: Oblivion - Impressions on: March 29, 2006, 02:26:53 PM
I keep hearing about the fast level up and wonder what I am doing wrong... I am only Level 4, yet I have finished the thieves guild section, started mages guild, did a whole lot of misc/town quests.

I suspect it might be that when I created my character, I mainly made him a mage with marksman, no melee or anything else in major skills, however, I have not been using magic as much as I thought I would, so my other skills are leveling up faster, particularly sneak, security, blade, and block.

From reading about leveling, could I theoretically finish the whole game at level 1 (well, now level 4), and max out my secondary skills? Other then boosting you attributes, does leveling actually gain anything for you? It seems like the perks are for leveling specific skills, not your character.
1431  Non-Gaming / Trading Forum / Zarkon's "Clean Sweep" Sale on: March 29, 2006, 03:33:19 AM
Quote from: "Zarkon"
Quote from: "Punisher"
Quote from: "Zarkon"

Freespace 2 is only bringing in $40 if it's the 20th Anniversary edition, which isn't what I have.


How can there even be a 20th anniversary edition? There's no way FS2 (or even FS) was made 20 years ago....What's the story on that?


It was for Interplay's 20th Anniversary.  Here.  It's rare because apparently there were only 2000 copies made.


hmm, didn't realize they were around back in 84-85...
1432  Non-Gaming / Trading Forum / Zarkon's "Clean Sweep" Sale on: March 29, 2006, 12:18:32 AM
Quote from: "Zarkon"

Freespace 2 is only bringing in $40 if it's the 20th Anniversary edition, which isn't what I have.


How can there even be a 20th anniversary edition? There's no way FS2 (or even FS) was made 20 years ago....What's the story on that?
1433  Gaming / Console / PC Gaming / Elder Scrolls IV: Oblivion - Impressions on: March 28, 2006, 01:15:48 PM
Quote from: "gilgamex"


2) Lord Ebonstone needs to let go of the whole "axe as a blunt weapon" gripe. I swear he mentions this at least 5 times in seperate posts. Get over it dude!  :?


some quick links I found... Some may be NSFW, some may not be safe for breakfast....

http://www.doenetwork.us/cases/69umbc.html
http://www.sfu.ca/archaeology/museum/papers/contents/wong1.htm
http://www.pcadv.org/publications/homici%C92002.pdf
Do a search for blunt and find the one for Warren, Nov 19th.

These show that, forensicly at least, it seems that axe wounds are considered blunt force trauma and not sharp force trauma.
Generally death by axe results from the force of the blow and not nesescarily the "blade". The blade can cause lacerations/open wounds, but it is the force behind it that causes most of the injuries. The blade may assist in the axe going deeper into someone to cause more of the force to be internal.

I'm sure I could find more, but I also remember reading/hearing about this during discussions of blunt force trauma at EMT class(but it's been a while.)
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1434  Gaming / Console / PC Gaming / Oblivion: Mods on: March 27, 2006, 05:41:19 PM
Quote from: "MaxSteele"
Quote from: "corruptrelic"
Somebody finally put out a personal bodyguard mod too. Gives you a few guards to accompany you throughout the game and fight your enemies.


Have you got the "IWIN" mod yet?  You install it and when you load the same, you solved it.


Hmmm, haven't seen that one, where do you download it?
1435  Non-Gaming / Trading Forum / Zarkon's "Clean Sweep" Sale on: March 27, 2006, 05:32:54 PM
I'll add tie fighter and. if you find the rest of them, Freespace.
1436  Gaming / Console / PC Gaming / Elder Scrolls IV: Oblivion - Impressions on: March 26, 2006, 06:32:33 PM
Quote from: "Interloper"


Also, I have a horse I got by legitimate means.  After exiting the imperial city on one visit, I found that it was now considered a crime for me to ride my horse (the icon changed to red for some reason).  I can't figure that one out either...


Make sure it is your horse at the stable. They look alike, but yours should say "My paint horse" or whatever.
1437  Gaming / Console / PC Gaming / Elder Scrolls IV: Oblivion - Impressions on: March 26, 2006, 03:18:51 AM
Quote from: "Destructor"
Quote from: "Punisher"
I haven't done anything on the main quest after the initial dungeon. I think I might try to do all the other missions in the game first.

ALL the other missions? We'll see you in a month. biggrin

31.5 hours in, and I know I haven't scratched the game. Only 'done' 2 towns and parts of the Imperial City, none of the main quest, and a smattering of the Guilds/Arena line.

We'll see you in a while.


Maybe, but it "seems" like I'm going through them at a pretty good clip so far. I am in the Thieve's Guild, Mage's Guild, andDark brotherhood. so far, quite a few quests are in the same areas for each other. I "think" that I have done at least 1/2 of 3 towns so far. I think I will use the hintbook and make an excel sheet with all of the quest names so I can check them off as I do them to see if I miss any...
1438  Gaming / Console / PC Gaming / Elder Scrolls IV: Oblivion - Impressions on: March 25, 2006, 09:47:38 PM
Having NPC's follow you is interesting.

Once I was somewhere stealing stuff and got caught, so I ran. The person followed me out of the castle, and into someone else's house.

Another time I got caught (see a pattern?) I went outside, ran towards a guard and let the person chasing me hit me. Since the guard so that and not my tresspassing, he started to lay the smackdown on him!

I haven't done anything on the main quest after the initial dungeon. I think I might try to do all the other missions in the game first.
1439  Non-Gaming / Trading Forum / Zarkon's "Clean Sweep" Sale on: March 25, 2006, 03:05:37 PM
Quote from: "Zarkon"
Quote from: "Punisher"
Wing Commander II Deluxe Edition (CD Only) $10 + $3 S/H
X-Wing Collector's Edition (CD + Install Guide): $10 + $3 S/H


If possible, see if these work on xp. If so, I'll take them but want to hold off on the shipping until your list is finalized.


I can't verify off the top of my head if they do.  I'm wanting to say that Wing Commander 2 will with Dosbox, and I -believe- X-Wing works in XP as is, because IIRC the collector's edition was for Win 95.


OK, drop Wing 2 from my choice, add Starlancer and Wing Commander 4.
1440  Gaming / Console / PC Gaming / the not so obvious Oblivion stuff on: March 25, 2006, 01:41:19 AM
1st off the title is misleading as this IS about Oblivion! smile

1) to drop stuff from inventory, hold shift, then click on it. If you have 2 or less items, they select individually. If you have 3+ items, an option comes up to select how many you want.

2) Hit tab, as in inventory. At the bottom right, next to magic is a compass. Click on that. the row of icons above it are: 1) local map. 2) world map and fast travel. click on a location. 3) active quest 4) journal/quests

3) Similiar to 2, click the health/magicka/fatigue bars, you can see all your stats here by clicking the different icons.
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