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2841  Gaming / Console / PC Gaming / Re: PS3 Slim: Real or Prank? on: August 18, 2009, 09:47:24 PM

Quote from: leo8877 on August 18, 2009, 08:55:42 PM

Quote from: MonkeyFinger on August 18, 2009, 08:51:55 PM

Quote from: leo8877 on August 18, 2009, 08:14:29 PM

So what do you do if you have a PS3, but want to buy a slim?  Can you recover your account (like the 360) and download all your stuff to the new machine?

Just sign on the new PS3 with the same account you used on the old one and you're golden, trophies and everything. No recovery required. Then you can go back to the PSN store, check your download history and redownload whatever you need.

Thanks, next Q: Can I use two PS3's with the same ID?  Like if I moved one upstairs to be a blu-ray player for a bedroom?

Yes, you can. And from what I recall, if one is logged into the PSN when you sign onto the second one, the first is logged out. I do this all the time but generally don't have both on at the same time. I'll have to conduct a little 'speriment when I get home.
2842  Gaming / Console / PC Gaming / Re: PS3 Slim: Real or Prank? on: August 18, 2009, 08:51:55 PM

Quote from: leo8877 on August 18, 2009, 08:14:29 PM

So what do you do if you have a PS3, but want to buy a slim?  Can you recover your account (like the 360) and download all your stuff to the new machine?

Just sign on the new PS3 with the same account you used on the old one and you're golden, trophies and everything. No recovery required. Then you can go back to the PSN store, check your download history and redownload whatever you need.
2843  Gaming / Console / PC Gaming / Re: Shadow Complex on it's way to the PC? on: August 18, 2009, 06:40:13 PM

Quote from: coopasonic on August 18, 2009, 03:33:40 PM

Quote from: MonkeyFinger on August 18, 2009, 02:43:45 PM

Quote from: coopasonic on August 18, 2009, 01:54:33 PM

Quote from: Huw the Poo on August 18, 2009, 01:49:50 PM

About $15 I believe.

Having purchased 8000 points for $53, it's $8 to me. Points aren't all bad. slywink

You got a nice deal there, $80 in points for $53. As noted 800 = $10 so 1200 would be $15. Except for Coop I guess.  icon_wink

$100 in points for $53.  icon_twisted

D'oh... stupid math.  retard
2844  Gaming / Console / PC Gaming / Re: Anyone buying Wolfenstein? (360 version) on: August 18, 2009, 03:14:13 PM

Quote from: Bullwinkle on August 18, 2009, 03:09:18 PM

I'm more of an SP guy, and I generally love the Wolfenstein setting, so I'll probably still be in, but I do wish there were more reviews available.

This.
2845  Non-Gaming / Off-Topic / Re: movie - District Wars from Peter Jackson (District 9) on: August 18, 2009, 03:09:11 PM

Quote from: kratz on August 18, 2009, 02:59:18 PM

Quote from: MonkeyFinger on August 18, 2009, 11:57:30 AM

Quote from: leo8877 on August 18, 2009, 04:42:16 AM

Quote from: MonkeyFinger on August 18, 2009, 04:28:45 AM

More ending discussion:

Spoiler for Hiden:
On the whole subject of 'three years', wasn't that was the answer that Christopher gave to say how long it would take to 'fix' Vikus? He makes him slow down and repeat it... three years to undo the transformation and the effects of 'the fluid'. At least that's what I recall. I don't think we have any idea how much time it might take him to get home, mount a rescue mission and come back.  icon_neutral

I also agree that we have no idea how much time had passed from when the ship left until we see the completed transformation and the tin flower making, post-relocation, wife musing ending.

Bring on District 10.  icon_biggrin


Spoiler for Hiden:
I might be mistaken, but I thought I Christopher Johnson tells him he promises he will come back for him in three years.  This is when Wilkes is getting shot badly in the suit and he tells the alien to go on to his son and his ship....didn't anyone else see that?

Spoiler for Hiden:
Right, it gets repeated then as an affirmation but that is the original answer to the question of how long it will take to fix him when Christopher tells him that he has something up on the ship that could do that. Remember how Vikus makes him 'slow down the clicks' and repeat it because he can't believe he heard it would take three years? He was a little... upset... at the news, to say the least.  icon_neutral

Perhaps he never meant to take him along and it was always how long it would take to go home and bring 'the cure' back? Or how long it would take to get him home where they could do something about it? [shrug]

Spoiler for Hiden:
You missed an important bit there, which is that the reason it will take him 3 years to fix him is that he needs the fluid to save his people, which he realizes he needs to do once they see the medical experiments occurring in the basement of MNU, which was the other meat in the conversation you were referring to.  The actual cure doesn't take that long... the trip does.

Spoiler for Hiden:
Man, I wish I had a script or transcript or something because I honestly don't think that is correct. The first time 'three years' is mentioned, from what I recall, is earlier on when Chrisopher first sees him transforming and mentions he can fix him and that he has technology up in the ship to do so. That is well before they go back to MNU to actually retrieve the fluid and they both see the bodies being experimented on. Oh, well, time to let this go it seems... and wait for the sequel.  icon_lol
2846  Gaming / Console / PC Gaming / Re: Silent Hunter 5 on: August 18, 2009, 03:00:03 PM
You weren't. Anyway, works for me.  thumbsup
2847  Gaming / Console / PC Gaming / Re: Shadow Complex on it's way to the PC? on: August 18, 2009, 02:43:45 PM

Quote from: coopasonic on August 18, 2009, 01:54:33 PM

Quote from: Huw the Poo on August 18, 2009, 01:49:50 PM

About $15 I believe.

Having purchased 8000 points for $53, it's $8 to me. Points aren't all bad. slywink

You got a nice deal there, $80 in points for $53. As noted 800 = $10 so 1200 would be $15. Except for Coop I guess.  icon_wink
2848  Gaming / Console / PC Gaming / Re: Silent Hunter 5 on: August 18, 2009, 02:40:32 PM

Quote from: CeeKay on August 18, 2009, 02:07:26 PM

Quote from: MonkeyFinger on August 18, 2009, 12:06:30 PM

I too was a bit disappointed by the thoroughly American voices used, seems like they at least should have had a German accent or something. Or an option for German with subtitles, perhaps. And every time he wondered about this being a game, I was thinking... um, yah. Duh.  icon_wink

at least they didn't use British accents like certain WW2 movies.

True. I had to check a couple of times to make sure SH5 was still all about German U-Boats and we hadn't switched sides or something.
2849  Gaming / Console / PC Gaming / Re: Silent Hunter 5 on: August 18, 2009, 02:37:20 PM

Quote from: Huw the Poo on August 18, 2009, 12:34:10 PM

Quote from: MonkeyFinger on August 18, 2009, 12:06:30 PM

Quote from: Huw the Poo on August 18, 2009, 09:59:26 AM

That trailer sucked though.

So, a comment on the trailer itself rather than what you think the game might be like?

What the fuck?  Is discussion of the trailer off-limits for some reason?

Obviously not, that's what's going on here. And a big "what the fuck?" back on the what the fuck.  A honest question with no ulterior motive... sorry if it upset you for some reason.
2850  Gaming / Console / PC Gaming / Re: Silent Hunter 5 on: August 18, 2009, 12:06:30 PM

Quote from: Huw the Poo on August 18, 2009, 09:59:26 AM

That trailer sucked though.

So, a comment on the trailer itself rather than what you think the game might be like?

I too was a bit disappointed by the thoroughly American voices used, seems like they at least should have had a German accent or something. Or an option for German with subtitles, perhaps. And every time he wondered about this being a game, I was thinking... um, yah. Duh.  icon_wink
2851  Non-Gaming / Off-Topic / Re: movie - District Wars from Peter Jackson (District 9) on: August 18, 2009, 11:57:30 AM

Quote from: leo8877 on August 18, 2009, 04:42:16 AM

Quote from: MonkeyFinger on August 18, 2009, 04:28:45 AM

More ending discussion:

Spoiler for Hiden:
On the whole subject of 'three years', wasn't that was the answer that Christopher gave to say how long it would take to 'fix' Vikus? He makes him slow down and repeat it... three years to undo the transformation and the effects of 'the fluid'. At least that's what I recall. I don't think we have any idea how much time it might take him to get home, mount a rescue mission and come back.  icon_neutral

I also agree that we have no idea how much time had passed from when the ship left until we see the completed transformation and the tin flower making, post-relocation, wife musing ending.

Bring on District 10.  icon_biggrin


Spoiler for Hiden:
I might be mistaken, but I thought I Christopher Johnson tells him he promises he will come back for him in three years.  This is when Wilkes is getting shot badly in the suit and he tells the alien to go on to his son and his ship....didn't anyone else see that?

Spoiler for Hiden:
Right, it gets repeated then as an affirmation but that is the original answer to the question of how long it will take to fix him when Christopher tells him that he has something up on the ship that could do that. Remember how Vikus makes him 'slow down the clicks' and repeat it because he can't believe he heard it would take three years? He was a little... upset... at the news, to say the least.  icon_neutral

Perhaps he never meant to take him along and it was always how long it would take to go home and bring 'the cure' back? Or how long it would take to get him home where they could do something about it? [shrug]
2852  Non-Gaming / Off-Topic / Re: movie - District Wars from Peter Jackson (District 9) on: August 18, 2009, 04:28:45 AM
More ending discussion:

Spoiler for Hiden:
On the whole subject of 'three years', wasn't that was the answer that Christopher gave to say how long it would take to 'fix' Vikus? He makes him slow down and repeat it... three years to undo the transformation and the effects of 'the fluid'. At least that's what I recall. I don't think we have any idea how much time it might take him to get home, mount a rescue mission and come back.  icon_neutral

I also agree that we have no idea how much time had passed from when the ship left until we see the completed transformation and the tin flower making, post-relocation, wife musing ending.

Bring on District 10.  icon_biggrin

2853  Gaming / Console / PC Gaming / Re: Osmos - hypnotic indie title on: August 15, 2009, 08:51:28 PM
OK... just for the record: Flow. You can play it offline in your browser or buy it for the PS3. And you can download it for the PC and MAC as well, I believe.
2854  Gaming / Console / PC Gaming / Re: Osmos - hypnotic indie title on: August 15, 2009, 04:24:05 PM
So, something like Flow?
2855  Non-Gaming / Hardware / Software Hell / Re: wma file needs cleaning on: August 15, 2009, 02:02:09 PM
I did a quick google for "wma file converter" and also added "cleanup" to it as well, seems like there is software out there that might help. Not saying this is the answer you're looking for, just one example of what I found:

http://www.filetransit.com/view.php?id=3467
2856  Gaming / Console / PC Gaming / Re: Flipnote Studio! on: August 15, 2009, 01:53:32 PM
Right, I got the email from Nintendo pimping this, but seeing as how it is "DSiWare" and thus exclusive to DSi owners (yes?) that leaves out the crap-ton of DS owners. Like me.
2857  Gaming / Console / PC Gaming / Re: [PC]Freaky Creature on: August 15, 2009, 01:44:09 PM

Quote from: coopasonic on August 15, 2009, 04:39:44 AM

Quote from: Harkonis on August 14, 2009, 09:00:25 PM

yeah, you're missing something slywink

ah, at work we are stuck with IE6. The formatting is messed up there so the free account ad/link was about 2 pages down. Looks a lot better in a browser from this decade.

Got the same stuckage at work as well, they are totally paranoid that some 'legacy' sites they've built will implode if they upgrade. So I've got Chrome stashed away for... emergencies.  icon_wink
2858  Gaming / Console / PC Gaming / Re: Batman: Arkham Asylum PC on: August 14, 2009, 10:39:36 PM

Quote from: Blackjack on August 14, 2009, 09:28:36 PM

Just to taunt us, the collector's edition PC gamers won't be able to burn dough on:

Swagwatch: Batman: Arkham Asylum review packaging
http://www.joystiq.com/2009/08/14/swagwatch-batman-arkham-asylum-review-packaging/

Dang, no brass knuckles.

Oh, and interesting review site, though I did have to lookup what mise-en-scène meant.
2859  Gaming / Console / PC Gaming / Re: Batman : Arkham Asylum on: August 14, 2009, 10:31:04 PM
I was just curious if "99% light controlled media room" was secret code for "basement"?   icon_wink

[/kidding!]
2860  Gaming / Console / PC Gaming / Re: System Shock 2... it's been 10 years. on: August 14, 2009, 01:22:20 AM
I don't recall ever hearing that. Are you thinking perhaps of BioShock?
2861  Gaming / Console / PC Gaming / Re: System Shock 2... it's been 10 years. on: August 13, 2009, 08:23:16 PM
Great stuff that. I have a bunch of those as .wav files somewhere, used to use them as Windows sounds for various actions.  nod
2862  Non-Gaming / Trading Forum / Re: The Official GT Trader Feedback List (Updated July 27th, 2009 08:07 PM) on: August 13, 2009, 11:37:32 AM
And +1 back to Darren8r for the transaction!
2863  Non-Gaming / Off-Topic / Re: So You Think You Can Dance Season 5 on: August 12, 2009, 01:04:31 PM
As Cat will say over and over, the title they receive is "America's Favorite Dancer". Not best, favorite.   icon_razz

Quote from: Knightshade Dragon on August 12, 2009, 12:48:39 PM

I think Brandon was the better dancer technically, but Jeanine was just magnetic.  It's hard to ignore the sheer entertainment factor of watching her dance.  With Brandon it always seemed somehow less dance from deep down but somewhat more mechanical.  Just my opinion.

Agreed.
2864  Gaming / Console / PC Gaming / Re: Star Ocean : The Last Hope Impressions on: August 11, 2009, 09:40:55 PM
Sorry to nit-pick but it's "shudders"... shutters go over your windows.  icon_smile
2865  Gaming / Console / PC Gaming / Re: "Press Start" on: August 11, 2009, 09:37:40 PM

Quote from: Destructor on August 11, 2009, 08:54:43 PM

Quote from: MonkeyFinger on August 11, 2009, 07:34:56 PM

<cough> Ghostbusters <cough>  Irritating.

Practically every game I've played has that issue on the 360, not just Ghostbusters. GB just asks a really goofy question every time you start the console up (along the lines of how you'll be overwriting your save games or something).

Right, Ghostbusters adds in that extra oddly frightening comment about overwriting that makes this more bothersome than normal. But in all honesty I don't recall the last 360 game I played that asked me over and over every time it started where my saves were. Typically it's one and done but I can change it later if desired. At least, that's what I'm remembering right now at work. Been playing a crapton of FO3 and it doesn't ask. icon_neutral
2866  Gaming / Console / PC Gaming / Re: "Press Start" on: August 11, 2009, 07:34:56 PM

Quote from: Destructor on August 11, 2009, 07:32:32 PM

Quote from: happydog on August 11, 2009, 07:23:47 PM

Quote from: SensuousLettuce on August 11, 2009, 07:16:54 PM

and WTH is up with games always having to select the memory device every time you boot it up? It should remember.
Well it needs a memory device to remember, so how is it going to remember which device you picked before without a memory device yet?

It should ping the HD that just about every single 360 owner owns, and then any attached memory cards. If it finds a save game there, it'll keep saving there from there on out without user intervention (but give us an option to change it). Ask the first time, yes - don't keep asking every time I start the damn game.

<cough> Ghostbusters <cough>  Irritating.
2867  Non-Gaming / Hardware / Software Hell / Re: Multiple Monitor Issues on: August 11, 2009, 07:30:23 PM
XP here as well on my work laptop with SP3. System information shows a Quadro FX 2700M video 'card' and the 176.26 ForceWare drivers installed. For whatever that is worth.
2868  Non-Gaming / Hardware / Software Hell / Re: Multiple Monitor Issues on: August 11, 2009, 06:52:12 PM
Interesting... I have two LCD screens hooked to my laptop here at work, one analog and one digital to the docking station and I have the following options available to me:

Use one display (Single)
The same on both displays (Clone)
Configured independently from each other (Dualview)

I'm using the last one without issue but they both are the same size. What driver version are you running?
2869  Non-Gaming / Hardware / Software Hell / Re: Multiple Monitor Issues on: August 11, 2009, 04:01:01 PM
If you go into the NVIDIA Control Panel to the 'Set up multiple displays' option in the 'Display' section, what are your settings there? Does it properly identify both monitors? There's also a wizard to help you with the initial setup but I didn't find it all that useful when I ran through it for the first time.
2870  Gaming / Console / PC Gaming / Re: What are you buying this week? (8/10) on: August 10, 2009, 12:31:02 PM
May pop for the new Death To Spies game as I did enjoy the first one. Have had Still Life 2 for awhile now as a digital download and (thankfully) never got sucked onto the Madden merry-go-round.
2871  Gaming / Console / PC Gaming / Re: Batman: Arkham Asylum PC on: August 10, 2009, 12:27:06 PM

Quote from: Gryndyl on August 09, 2009, 07:03:31 PM

Quote from: Punisher on August 09, 2009, 05:38:51 PM

Does anyone know if the PhysX being used is the original or just the Nvidia version. (They are different I think, even though Nvidia bought them). The reason I ask, is that I have a PhysX card in my older gaming rig and if it makes a difference I'd take the time to move it....

It will use the physx card if you have it. In fact, the 'high' setting for physx in the game recommends it for use with a dedicated physx card. That being said, I was able to run physx on high without a dedicated card with no issues.

Well... I had some 'issues' but then I am running the game at 1920x1200 with everything bumped up. Vista32, 4GB ram, GTX260, E8400. Was fine with PhysX set to Normal but on High there were spots where my framerate went to hell in a handbasket - the platform where you first do that dive kick, for example. That attack ran in slow-motion and walking around there afterwards was like walking in mud. Very thick mud. It was fine once I walked off, though. Perhaps because all of the tiles there are destructable? icon_neutral

It was cool to see him pounded into a hole in the floor surrounded by broken tiles, though.  icon_cool
2872  Gaming / Console / PC Gaming / Re: Batman: Arkham Asylum PC on: August 10, 2009, 03:03:11 AM

Quote from: Gryndyl on August 09, 2009, 05:02:33 PM

Here's a video showing what the physX does for you with on and off comparisons: http://www.youtube.com/watch?v=vINH6Z9kqgI

In a nutshell it adds physics to the paper on the floor, allows the batarangs to do visible damage to floors, allows the batarangs to tear through cloth, adds steam effects and bouncing spark effects.

Interesting that none of that seems to be in the console versions, at least not in the PS3 demo. I assume that's also true on the 360?
2873  Gaming / Console / PC Gaming / Re: Batman: Arkham Asylum PC on: August 10, 2009, 01:26:04 AM

Quote from: Gryndyl on August 09, 2009, 11:27:43 PM

Quote from: MonkeyFinger on August 09, 2009, 10:45:45 PM

Where does one control the PhysX settings for the game? Can't find anything other than having it 'enabled' or 'disabled' in general under the NVIDIA Control Panel. Does one need to dig around in and edit the config files?  icon_confused

Go into the binaries folder in the game directory and run BMLauncher.exe. Lets you set resolution, AA levels, PhysX levels, etc.

Ah... thanks for that.
2874  Gaming / Console / PC Gaming / Re: Batman: Arkham Asylum PC on: August 09, 2009, 10:48:24 PM

Quote from: Blackjack on August 09, 2009, 04:26:43 PM

I'm still stumped on exiting the demo though (in Vista 64-bit); if I click the menu option to "exit to desktop," it only gets me to the opening menu screen and so far I've had to keep going to the old Taskbar to shut it down manually, as it were.

The 'Exit to Desktop' option doesn't take you straight there, it actually starts a 'trailer' for the game playing. You can then hit 'escape' to skip that and get back to the desktop. Not sure if that will help you out or not...
2875  Gaming / Console / PC Gaming / Re: Batman: Arkham Asylum PC on: August 09, 2009, 10:45:45 PM
Where does one control the PhysX settings for the game? Can't find anything other than having it 'enabled' or 'disabled' in general under the NVIDIA Control Panel. Does one need to dig around in and edit the config files?  icon_confused
2876  Gaming / Console / PC Gaming / Re: Batman: Arkham Asylum PC on: August 09, 2009, 02:01:53 PM

Quote from: Blackjack on August 09, 2009, 04:47:34 AM

Oh, well, in my case it IS in fact on the Games Menu. I just never use that thing.  icon_redface icon_razz

 icon_lol I know how that goes, I always look on the desktop and am still a little shocked when there's nothing there. Then, off to All Programs and another shock. Finally, I remember to check the dang Games menu.

Quote from: Blackjack on August 09, 2009, 04:47:34 AM

The cape is simply wonderful to watch...

I seem to remember reading that they have man-years in the cape physics but can't seem to find it again. Did find this however, a snippet:

Quote
"I have to say — this is the best cape in a videogame."

Nathan Whitman, an associate producer at Warner Bros.’ videogame division, is proud of the way Batman’s cape is coming along in the game Batman: Arkham Asylum. It’s a third-person game, so you spend the entirety of it staring at the cape, and Warner’s is taking particular care to get it right.

"We’ve got a guy working full-time on cape physics," Whitman says. That means that Batman’s signature mantle won’t act like most videogame capes, floating through walls and enemies as if it were a holographic projection. It’ll animate and collide realistically with everything.

I think I saw somewhere that you actually get 'cape takedowns' at one point as it is weighted and can give a pretty good whack when Batman pirouettes.  icon_wink
2877  Gaming / Console / PC Gaming / Re: Batman: Arkham Asylum PC on: August 09, 2009, 01:20:01 AM

Quote from: EngineNo9 on August 08, 2009, 11:58:58 PM

Quote from: Gryndyl on August 08, 2009, 11:16:18 PM

Odd. the demo cheerfully placed a shortcut on my desktop with no issues. I'm running XP; maybe that's the difference?


Yeah, Vista likes to hide it's newly installed games/programs (sometimes even those that don't end up in the Games Explorer tab). 

Right, on Vista with installers that follow the Vista rules you'll find it on the 'Games' menu. All that's under All Programs / EIDOS for this one is the readme and some web links.
2878  Non-Gaming / Off-Topic / Re: Buld your own Companion Cube on: August 09, 2009, 01:12:10 AM

Quote from: CeeKay on August 08, 2009, 11:46:35 PM

Quote from: Harkonis on August 08, 2009, 10:05:47 PM

still works for CK because it's cached Tongue

tried it on two other machines and it still showed up.

Yes, working now but it wasn't working earlier - all I got were broken links to the images the first time I checked. The problem is mentioned in the comments there.
2879  Non-Gaming / Off-Topic / Re: Buld your own Companion Cube on: August 08, 2009, 09:34:59 PM

Quote from: CeeKay on August 08, 2009, 05:49:48 PM

Quote from: Lordnine on August 08, 2009, 05:03:44 PM

link doesn't work for me  icon_frown

checked it and it still works.  NO CUBE FOR YOU!  Tongue

Photobucket bandwidth issues.
2880  Gaming / Console / PC Gaming / Re: Rise of Flight - Out tomorrow? on: August 07, 2009, 11:55:17 PM
Actual Spad 13 cockpit from a restoration project. You'll need to allow pop-ups as that's how it shows a close-up of the 'instruments' when you hover over each.  icon_cool
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