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1  Gaming / Portable Gaming & Apps / Re: Plants vs Zombies 2 out in iOS app store on: September 25, 2013, 07:32:34 AM
Still no Steam or Android love from PvZ2 frown
2  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Marvel Universe MMO F2P on: May 26, 2013, 07:23:22 PM
Founder's packs going away soon.
Open beta has been running until early access.
Lots of fixes since the last time I jumped in.
Client is also available on Steam now, but you will not be able to run it until launch so if you have early access you will need to re-download and re-patch the entire damn thing to play.
3  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Neverwinter on: May 26, 2013, 07:18:54 PM
Lv 46 sword and board.
Surviving with my healbot companion and enjoying instant que into skirmishes and dungeons.

I just don't know..  the game has everything I wanted out of the last batch of MMO's yet still something's off.
Dungeons feel like they go on forever to the point that I haven't bothered with the last two it told me to go into.
In game gold feels useless. The in game diamond currency buys so many things but is nowhere nearly as obtainable unless you are dedicated to daily questing.
Could just be that everything you would want to upgrade costs real money when some of those things just shouldn't.
Bank space? Inventory bags? Followers that can go past lv15? Anything a tiny more unique than a basic brown horse? SKILL RE-SPEC?!?

Gonna hit 60 just to say I did and check back from time to time to see where the game is going.
4  Gaming / Console / PC Gaming / Re: Smite on: May 26, 2013, 07:06:14 PM

Quote from: skystride on May 06, 2013, 09:20:33 PM

I had a fun game of ARAM but I'm still hung up over learning new heros and inventory system in a new MOBA when I've already put in the time in another.  That's pretty much how I felt about DOTA 2 as well.

That is half the fun in my opinion.
Learning what the items do and who they can benefit the most.
Discovering combinations others have not thought of.

The only downside is the game lacks the casual "jump in and play a round" feel GoME had.
Feels like the people you are paired up with are all ready to rage and vote surrender at a moment's notice.

We'll see how it goes after a few hundred more matches smile
5  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: June 02, 2012, 04:46:13 AM
New gear outta AH
13k hp
5287 armor
5450.15 dps
67% damage reduction
49-89 varying resistances.

Skilled for damage reduction, Tough as Nails + Nerves of Steel

.......... still dying to elites near the end of Act I:Hell.

Why am I still going with this barbarian...
6  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: May 31, 2012, 04:26:09 AM
Uh ohz.

Got people on my FB throwing up "I got hacked" statuses already.
Not cool.
7  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: May 28, 2012, 06:34:11 PM
Hi ho. hi ho, into Hell we go, .. . . . . . with not a single legendary drop to date on 75hours of combined class playtime.

It's rough when a basic zombie smacks you for 1/4th of your health.. with nearly 50% damage reduction in total.......

About 50k of AH upgrades later, I'm back to toe to toe with molten elites.
From what my friend tells me, at the lv50 and up range, item upgrades are needed almost every level as the difference in stats is massive.

8  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: May 26, 2012, 04:31:28 AM
Lv 44 and still no epic item for me. Terrabad luck.

I've tossed ALOT of my pure STR gear in favor of triple mixed stats gear.
Health is up to 8k and resistances are up to 29.

Sword and board feels seriously weak, but between revenge, war cry, and frenzy all funneling health back to me in one way or another, I'm at least slowly moving forward on.
Had to toss the damage and crit passives in favor of armor % increase and ranged/spell damage reduction.
9  Gaming / Console / PC Gaming / Re: Diablo III --Impressions start on page 36 -- on: May 24, 2012, 04:30:21 AM
Lv42 Barb Act II Nightmare.
Anybody else playing this class?
I've dumped my two hander crit cleave spec for a sword and board stun spec aaaaaannnnd still dying in about 2-3 hits.
The D3 forums are exploding with complaints about this class becoming flat out unplayable on Inferno difficulty.

My main is now used to farm gear for my demon hunter alt....
10  Gaming / Multiplayer Madness (MMO or otherwise) / Heyooooooooo Guess who's back from the grave on: May 23, 2012, 07:23:18 PM
Site's up.

They are claiming it "plays like diablo"
11  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Diablo III Battle.Net tags. on: May 23, 2012, 07:09:27 PM
12  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Blacklight Retribuiton - Released! F2P FPS - fun game on: May 02, 2012, 05:49:12 AM

This is getting old.
They build the game around customizing the crap out of your weapons, and then make it so that I cant even equip any of it without the game crashing.

Lv 17 now BTW.
Nobody's ever on anymore.

13  Gaming / Multiplayer Madness (MMO or otherwise) / Re: [XBOX] Mass Effect 3 Coop on: May 02, 2012, 05:45:13 AM
So looonnlleeeyyy...
Where has everybody gone?
14  Gaming / Console / PC Gaming / Re: Mass Effect 3 on: March 07, 2012, 04:43:57 AM
No Reckoning armor?
Is there a certain point in single player when the acquisition is announced or something?
Currently on Mars station and still no armor or chakram launcher.
15  Gaming / Multiplayer Madness (MMO or otherwise) / Re: SWTOR free 7 day trial on: March 07, 2012, 04:39:56 AM

Dunno why I keep the game subbed, I fire it up once every two weeks..
16  Gaming / Console / PC Gaming / Re: [360/PS3]Borderlands 2 on: September 06, 2011, 06:21:16 AM
Love how unique the weapon brands are now.
17  Gaming / Console / PC Gaming / Re: Call of Duty:Black Ops [Impressions start @ page 12] on: September 01, 2011, 05:17:42 AM
Hark was right...
I played the fuck out of this for lv50/15th prestige and now barely put an hour of game play per week.
BF:BC2 is frustrating as all hell without a squad that TALKS to each other.
18  Gaming / Console / PC Gaming / Re: Battlefield 3 on: July 21, 2011, 03:17:49 PM

MP footage folks!
Check out the flashlight in action.
Blinding if you are looking at it.
Wonder if the flashing red after a few seconds of firing the LMG there represented suppressive fire.
And lastly, that dude completely dies to the falling debris of the building.  Bitchin'!

Edit: forgot about one of the biggest issues addressed, check out the knifing animation! No longer instant.
19  Gaming / Console / PC Gaming / Re: Call of Duty:Black Ops [Impressions start @ page 12] on: July 19, 2011, 06:56:48 PM
I don't recall any hit discrepancies prior to BLOPS.
It was always an issue of lag.
Bugs the crap out of me more than commando-marathon-tacknife or 3xfrag/martyrdom/sonic boom ever did in the previous games.
20  Gaming / Console / PC Gaming / Re: Call of Duty:Black Ops [Impressions start @ page 12] on: July 19, 2011, 04:25:46 AM

Quote from: Harkonis on July 19, 2011, 04:07:53 AM

this video speaks for itself.  Come on BF3!

See, what the hell..
I could have sworn that on that FAL rampage I did some kick ass shooting, and yet when I watched the clip in theater mode, my aim looked like a drunken hobo using the gun as an electric guitar.
That explains a lot.
Cant wait to be done with this game..
21  Gaming / Console / PC Gaming / Re: Call of Duty:Black Ops [Impressions start @ page 12] on: July 18, 2011, 06:07:51 PM
Bad aim, lotsa FAL kills.
22  Gaming / Console / PC Gaming / Re: More Server shutdowns for EA on: July 14, 2011, 12:15:42 AM
Cant play Army of Two co-op anymore frown
23  Gaming / Console / PC Gaming / Re: Call of Duty:Black Ops [Impressions start @ page 12] on: July 14, 2011, 12:12:45 AM
I'm having some fun with tomahawks as well.
Think this is the first time I've ever used em.

Wallhacks make Hark a saaaaaad panda.
24  Gaming / Console / PC Gaming / Re: Call of Duty:Black Ops [Impressions start @ page 12] on: July 12, 2011, 03:15:59 PM
25  Gaming / Console / PC Gaming / Re: [XBLA] Trenched on: July 06, 2011, 06:24:19 PM
Completely cleared the game last week frown

Like Hark stated, this game could benefit SO much from two simple things.
-Removing dialogue cut scenes once you've cleared the map.
-Adding a survival mode to the existing maps.

If they added additional ranks and more powerful weapons on top of that, this game would keep living on a nightly basis.
26  Gaming / Console / PC Gaming / Re: Dynasty Warriors Gundam 3 on: July 06, 2011, 02:18:18 PM
For the love of crap there is an entire crafting/customizing section to the game now!
Hundreds of mobile suit designs to find as well as partners and operators.
Co-op ONLINE play, something the DW series needed for a looooooooong time.
I'm loving this.
Loads of improvements.

If by "the same" they mean the core mechanics of the game, then yeah, you are correct.
Guess they want the next Madden to "change it up" by adding some fighting game elements to it, huh?
27  Gaming / Console / PC Gaming / Re: [XBLA] Trenched on: June 23, 2011, 02:34:42 PM
So fun!
Had a blast last night playing this 4 player.
I must say, it does a good job of having a new player join a group. You can still contribute by spending your scrap on upgrading teammates higher quality emplacements. (Or by just acting as the scrap collector)

As said last night, the random loot drop system is great, and would be even greater if the game permitted trading.
Would be nice to have some kind of an indicator on the ship that recaps the party's load out.
Ended up with some very un-prepared rounds.
Bit of a connection issue as well. Out of 4 of us we ended up calling it a night as 2.

Cant wait to go back at it tonight.
28  Gaming / Console / PC Gaming / Re: Transformers: War for Cybertron on: June 22, 2011, 05:52:59 PM
On a side note, I'm noticing a whole lot of people running invisible scout backstab specs.
Ended up in a match yesterday where only ONE person played as Leader with the rest of the team as sniping/backstabbing scouts.

Gonna dust off the ol whirlwind spec to see if this culls the scout population a bit.
29  Gaming / Console / PC Gaming / Re: Transformers: War for Cybertron on: June 22, 2011, 05:49:08 PM

Quote from: ATB on June 21, 2011, 09:12:12 PM

I was thinking of rebuying this game too.

The MP is SO awesome.

Having any issues filling rooms?

Only when I didn't have the DLC.
I would end up in rooms with nobody.

There is still the occasional time the game launches and you end up with 1vs 4 but it fills up in less than a minute usually.
I did notice that nobody plays the "everybody capture the one node" mode anymore.
Tried launching that one 4 times now and I just end up alone in a lobby.
TDM and Conquest work just fine.
30  Gaming / Console / PC Gaming / Re: Call of Duty:Black Ops [Impressions start @ page 12] on: June 22, 2011, 05:45:36 PM

Quote from: Nonnahob on June 22, 2011, 05:33:27 PM

The immense summer gaming lag has me looking into getting this once more as well... oiy. I need some FPS and by all accounts I've seen Duke Nukem will not cut it for me.

Guess I'll order my copy today.

I still wanna give Duke a rent.

I'm glad to see that I'm not the only one that votes to skip the first map pack maps.
Again, loving the new maps.
31  Gaming / Console / PC Gaming / Re: Wii U on: June 21, 2011, 08:40:26 PM
32  Gaming / Console / PC Gaming / Re: Call of Duty:Black Ops [Impressions start @ page 12] on: June 21, 2011, 08:30:38 PM

Quote from: ATB on June 21, 2011, 11:19:41 AM

Bought the last map pack:

LOVE Convoy
HAVEN'T PLAYED Stockpile enough to render verdict.

You are quite right sir.
Love all of them so far.

Still cant get over how quickly the third map pack got announced.

Maybe all the MW3/BF3 announcements got them nervous.
33  Gaming / Console / PC Gaming / Re: Transformers: War for Cybertron on: June 21, 2011, 08:25:56 PM
Old post pop pop.

No Transformers Dark of the Moon topic to complain in about all of it's horrifically short single player/ridiculously lobotomized multiplayer, but playing THAT game got me to purchase War for Cybertron again.
Having a blast with all the new maps and characters and no lock-up's so far so good.
34  Gaming / Console / PC Gaming / Re: Call of Duty:Black Ops [Impressions start @ page 12] on: June 21, 2011, 04:14:07 AM
Bought the newer maps.
Put them all on a usb stick this time.
I'll let you know how much I love/hate them in a bit.
35  Gaming / Console / PC Gaming / Re: What are you buying this week? (06/13) on: June 17, 2011, 07:48:22 AM

Quote from: USMC Kato on June 14, 2011, 09:52:18 PM

Quote from: Harkonis on June 14, 2011, 09:42:40 PM

Transformers threw me off, first game not on a Tues I've seen in a long, long time.  Went to the store and they didn't have them.  (didn't stop that bastard Kato from getting his though.)

The Transformers game rocks!!! High Moon Studios does it again.  Poor Harkonis  icon_twisted

Oh they've done SOMETHING alright.
I cant in good consciousness recommend this game for purchase.
The campaign is 3 and a half hours.. that's probably how long it took to get everything there is to get in online multiplayer as well.
So many bugs, issues, crashes. It's going back tomorow, and I'm picking up a copy of War for Cybertron.
36  Gaming / Console / PC Gaming / Re: Call of Duty:Black Ops [Impressions start @ page 12] on: June 16, 2011, 07:46:11 AM
Nuketown 24/7 Double XP weekend...
Never thought I'd say it, but no more nuketown for me.
That was just a clustermuck of a weekend.
Saw a dude go 141 and 5 on nuketown headquarters.
37  Gaming / Console / PC Gaming / Re: Alice Madness Returns to include original Alice on: June 16, 2011, 06:22:33 AM
 thumbsup  nod thumbsup

Lovely game. Lovely!
Clocked at just under 10 hours on normal, I am very happy to say this was quite the fun ride.
Level designs kept me amazed at every turn.
Combat was easy to get into.
I was genuinely excited to see which character would pop up next in this journey.
Story was fantastic to me. It ties up the two games together nicely.
The  gore! Oh the gore! I'm not talking headshots blood spewing, I'm talking genuine creep me the eff out gore that still has that sence of morbid humor to it.

It cant all be good however.
Camera goes wonky as all crap sometimes while platforming and while evading during combat.
Getting stuck on random things, getting stuck on things when shrinking, falling off of ledges when shrinking, FRUSTRATING AS ALL HELL timed jumping puzzles.
Ahh, no biggie. I got through the game even with all that.

Hundreds of collectibles keep you checking every nook and cranny. The story didn't need to tie into the collectibles so much, but now there is reason to replay the chapters.
Rented this one, so no original Alice for me to comment on. All I have is memory from the PC version.
I highly recommend this game for purchase to any fans of the original.
38  Gaming / Console / PC Gaming / Re: Battlefield 3 on: June 07, 2011, 04:33:04 PM

Quote from: leo8877 on June 06, 2011, 10:40:30 PM

 thumbsup thumbsup thumbsup thumbsup thumbsup thumbsup icon_eek

39  Gaming / Console / PC Gaming / Re: Star Wars Kinect on: June 07, 2011, 04:17:19 PM

Quote from: Roguetad on June 06, 2011, 06:04:36 PM

That poor star wars kid has become a pop culture reference so well known that developers can invoke his name with widespread public understanding.  Poor guy.  With that out of the way, I'm glad the developers are thinking about how not to make us look goofy while playing the game.  Tongue 

They counter balanced it by making you yell "Lightsaber on" before a fight.
40  Gaming / Console / PC Gaming / Re: Modern Warfare 3? on: June 07, 2011, 04:11:58 PM

Quote from: Hiccup on June 06, 2011, 07:21:14 PM

If only MW3 would have the Ghost Recon: FW gunsmith feature...sans Kinect that is.

The dude playing the gunsmith feature looked hardcore with his bobbing and weaving during loading.

I don't know what to think of MW3 so far. Maybe when they release more MP info.
Right now BF3 is winning my heart over with it's tank battles.
The quick little MP video was ever so lovely.
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