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41  Gaming / Console / PC Gaming / Re: Venetica on: December 01, 2010, 05:10:16 PM
That's what I've been waiting for!  A technical system to accurately simulate pigeons!  The future is now!
42  Gaming / Console / PC Gaming / Re: My weekend was assassinated by Minecraft on: December 01, 2010, 05:07:42 PM
I think I'm setting down Minecraft until Notch can get organized again.  Right now it feels like he's taking a shotgun approach with bug fixing, and the "fix a bug, create another bug" just doesn't work for me.

One of the updates in the "Halloween Update" I was really looking forward to, lanterns, didn't even make it into the update.  And there hasn't been one mention of it since then.

Hopefully beta looks better than this.
43  Gaming / Console / PC Gaming / Re: Games for a 3 year old? on: November 30, 2010, 03:18:34 AM
The Dora and Diego games on PC are perfect for a 3 year old.
44  Gaming / Console / PC Gaming / Re: AC: Brotherhood - impressions and full review! on: November 30, 2010, 03:17:37 AM

Quote from: skystride on November 29, 2010, 10:14:46 PM

I have a dilemma.  I want to get Bros after all the positive impressions but I haven't finished AC2.  Should I rush through the story?  But it's so tempting to do the optional stuff like Altair armor quest and such.  I'm just not sure since people are saying Bros is the better product, should I waste my time on a buggier less streamlined version?

No no, AC2 was not buggier and less streamlined than AC:B.  What we're all surprised to find out is that AC:B is the highly polished, focused, and in-depth game it is with only a year apart from AC2.

AC2 is very playable, extremely enjoyable, and will set up the mood for AC:B.
45  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Star Wars: The Old Republic announced on: November 30, 2010, 01:39:18 AM
I would like to state:

1)  There is a TOR Game Testing Program.

2)  I am now a member of that Game Testing Program.

That is all the NDA allows me to say. smile
46  Gaming / Console / PC Gaming / Re: [XBLA]Pinball FX2 on: November 26, 2010, 10:33:37 PM
Oh, just wanted to say I fail at reading.  I thought the previous post I responded to was talking about the Marvel tables not coming to Pinball FX2 anytime soon.  Please disregard.  frown
47  Gaming / Console / PC Gaming / Re: [XBLA]Pinball FX2 on: November 26, 2010, 09:22:19 PM

Quote from: Harkonis on November 26, 2010, 08:59:28 PM

Quote from: pingwrx on November 26, 2010, 07:50:23 PM

Quote from: Misguided on November 26, 2010, 06:27:23 PM

All the talk of FX got me to play Zen on the PS3 again. As much as I like FX, I prefer the Zen tables. I picked up two of the newer ones (Mars and paranormal) and I really am loving the Mars table. I'd buy some of those tables again (Mars, Tesla, Shaman etc.) if they made them available in FX2.

They will be coming to FX2 I think after the Marvel release.

someone had said not to expect those tables any time soon.

The whole point of the current tournament on Pinball FX2 right now is to win a code for the Marvel tables.....
48  Gaming / Console / PC Gaming / Re: [XBLA]Pinball FX2 on: November 26, 2010, 07:54:25 PM

Quote from: pingwrx on November 26, 2010, 09:43:29 AM

Quote from: Hrothgar on November 23, 2010, 01:06:48 AM

Quote from: MaxSteele on November 23, 2010, 12:17:23 AM


Pingwrx we're counting on you to bring home the gold for the GT team.

Just took over first place with 1.4 billion will see how long that stands. icon_biggrin

omghax! 

Geez ping.  Really?   Really?!!? 1.4 billion?  Did you invent a neural connection for the 360 into your brain to mentally control the ball?
49  Gaming / Console / PC Gaming / Re: My Great Steam Experiment! on: November 26, 2010, 01:34:35 AM
Speaking of those Thanksgiving deals, take a look at the Indie Pack for $5:

And Yet it Moves
Gish
Jolly Rover
Puzzle Agent
Recettear

Recettear alone normally goes for $20.  I've heard of that one, And Yet it Moves, and Jolly Rover.  $5 for all those?  Sold!
50  Gaming / Console / PC Gaming / Re: AC: Brotherhood - impressions and full review! on: November 25, 2010, 05:13:10 PM
Regarding one of the Romulus Lairs:

Spoiler for Hiden:
Holy crap!  I just did a lair that had me going through twists and turns, dead ends, then I had to fight followers of Romulus not once but twice!  And the second fight area was on multiple levels.  I just don't see how I'll finish this one in 8 minutes.  Even if I knew the exact path to take through the maze, the second fight alone eats up a good amount of time.
51  Gaming / Console / PC Gaming / Re: [XBLA]Pinball FX2 on: November 24, 2010, 06:01:52 PM

Quote from: metallicorphan on November 24, 2010, 05:30:55 PM

TeamXbox - Iron Man Table Preview




i think they are doing separate articles for each of the Marvel Tables,so i will post them when they come on TXB



EDIT:youtube video,looks great

http://www.youtube.com/watch?v=otQcmVipZgw


Holy crap!  Iron Man is doing battle in real-time on the pinball table!??!   I don't really care about Marvel, but this is super k-rad!
52  Gaming / Console / PC Gaming / Re: AC: Brotherhood - impressions and full review! on: November 24, 2010, 05:59:19 PM

Quote from: CeeKay on November 24, 2010, 04:32:10 PM

Quote from: Teggy on November 24, 2010, 04:20:19 PM

Quote from: CeeKay on November 24, 2010, 04:15:25 PM

I actually fired up a borrowed copy of AC2 and got sucked into that, so I've been switching between games.  I think they upped the difficulty of combat in Brotherhood, even without the chain kills I'm finding AC2 combat to be a breeze on all fronts whereas with ACB combat I cannot seem to properly counter with a sword.  Hidden blade or a knife/dagger it's no problem countering attacks but I might as well get rid of the sword.

Really? Sword is definitely my go-to. You seem pretty safe blocking unless someone comes up from behind. Then you just wait for a counter opportunity and go into crazy murder mode. Throwing the occasional kick in also helps a lot.

yeah, blocking is no problem it just seems anytime I go to counter it doesn't work, like the game isn't locking onto the attacker right, and it's the only weapon that is doing it.  maybe I'm just so used to using the smaller, quicker weapons now my timing is off.

You know CeeKay, I've ran into this issue also.  What I have found is when I initiate a fight, the block (holding RT) doesn't work at all.  It isn't until I get a swing or two in on a target that the block starts working.  Then I can just stand in the middle of everyone, hold block, and no matter what direction someone attacks me from, I can push X and do the counter kill.
53  Gaming / Console / PC Gaming / Re: AC: Brotherhood - impressions and full review! on: November 24, 2010, 05:53:40 PM
Hey guys, I got an extra code from Gamestop for the Harlequin persona in multiplayer.  I have put it up on eBay for bidding, and I'm donating 100% of the proceeds to Child's Play.  If you didn't get a pre-order, want this Harlequin persona, and want to support Child's Play, make a bid!
54  Gaming / Console / PC Gaming / Re: AC: Brotherhood - impressions and full review! on: November 24, 2010, 04:02:27 PM

Quote from: hepcat on November 24, 2010, 05:50:02 AM

Quote from: MaxSteele on November 23, 2010, 08:11:28 PM

I went back and looked, and all the memories I replayed over (and over and over) to get 100% synch are all marked as 100% synched.

Hepcat, I'm not sure what's causing your game to not mark them as 100% when you get the notification that you got 100% synch.....

Hmmm...it seems that going back and finishing the individual sequences I failed, then finishing the rest of that memory without quitting out did the trick.  Not sure if I was just doing something wrong or you're not supposed to go back and redo sequences before finishing the memory they reside within, though. 

I'm glad you found a solution!  Getting 100% synch on some of those memories has been tough for me.

Holy cow, I am shocked by how huge this game is.  Each mission I do I get introduced to another aspect of the game.  There's a lot more to do than in AC2.  It's pretty crazy.
55  Gaming / Console / PC Gaming / Re: AC: Brotherhood - impressions and full review! on: November 23, 2010, 08:11:28 PM
I went back and looked, and all the memories I replayed over (and over and over) to get 100% synch are all marked as 100% synched.

Hepcat, I'm not sure what's causing your game to not mark them as 100% when you get the notification that you got 100% synch.....
56  Gaming / Console / PC Gaming / Re: [XBLA]Pinball FX2 on: November 23, 2010, 04:52:21 PM
I can tell you how I got my 23 million.  If you hit that first left ramp, which is the Mine Ramp, about 4-5 times, you'll hit a Mine Frenzy.  You get two balls, and you can rack up a lot of jackpots.

If you keep the ball up in the upper area long enough trying to get the shipwreck, you'll hit the shark multiball, which you can rack up jackpots there.

If you hit the right ramp enough times, you can lock enough balls to get the probe multiball, which is what really scored me a bunch of points.

But even through all of that work, I couldn't get above 23 million.  I have no clue how someone got to a billion points....
57  Gaming / Console / PC Gaming / Re: [XBLA]Pinball FX2 on: November 23, 2010, 08:04:19 AM

Quote from: pr0ner on November 23, 2010, 05:21:43 AM

#1 in the tourney has 1,322,624,700 as I write this.

I'm sitting at 153 (currently higher than ping!) at 51,819,400.

Man, and I thought my 23,210,300 score was good!  I'm at 535 right now.
58  Gaming / Console / PC Gaming / Re: [XBLA]Pinball FX2 on: November 23, 2010, 12:17:23 AM
The first tournament is underway!
59  Gaming / Console / PC Gaming / Re: AC: Brotherhood - impressions and full review! on: November 22, 2010, 04:44:40 PM

Quote from: hepcat on November 22, 2010, 04:21:05 PM

Quote from: MaxSteele on November 22, 2010, 08:37:12 AM

Quote from: hepcat on November 22, 2010, 04:41:23 AM

Quote from: MaxSteele on November 22, 2010, 03:38:50 AM

Quote from: hepcat on November 22, 2010, 01:15:12 AM

D'oh...i figured it out a few minutes after I posted my expasperated cry for help.  It's pretty dang easy, actually.   icon_redface

The only confusing me now is memory synchronizations.  I've gone back and redone a few that I missed full sync on the first try.  But they still list at 50 percent afterwards, even if I sucessfully complete them (meet the goals the memory has for Ezio).   icon_confused

Hmm... I haven't ran into this.  I've had two memories now where I failed the 100% sync the first time, and after replaying (and replaying, and replaying, and replaying....) I complete the condition, finish the memory, and get the 100% sync.

Can you give an example of one where you completed the condition, but it still gave you 50%?


Well, I failed initially on both the aforementioned borgia captain sequence and then later on with the romulus cult you mentioned.  i went back and played both and made the %100 completion conditions, but later on when I looked over the memory sequence, it still lists them both as 50 percent from the DNA menu.  I'm still in that same memory, just further along on the sequences within memory 2, if that matters any.

Did it pop up and say you received 100% completion the first time?

The first time I failed those missions, but the second time for both it told me that I had successfully completed all the mission objectives.  

It's either a bug or they simply won't allow 100 percent sync for memory sequences you fail, not matter how many times you replay them.  Either way, it's very annoying.   icon_mad

Hmmm.  I see what you're saying now.  I have had several missions I've gone back to get 100% synch on, but I haven't actually looked at them in the DNS menu to see if it marked them as 100% there.  I'll check and see what my memories look like.  That's the whole point of being able to replay them, so you can get 100% synch.
60  Gaming / Console / PC Gaming / Re: AC: Brotherhood - impressions and full review! on: November 22, 2010, 08:37:12 AM

Quote from: hepcat on November 22, 2010, 04:41:23 AM

Quote from: MaxSteele on November 22, 2010, 03:38:50 AM

Quote from: hepcat on November 22, 2010, 01:15:12 AM

D'oh...i figured it out a few minutes after I posted my expasperated cry for help.  It's pretty dang easy, actually.   icon_redface

The only confusing me now is memory synchronizations.  I've gone back and redone a few that I missed full sync on the first try.  But they still list at 50 percent afterwards, even if I sucessfully complete them (meet the goals the memory has for Ezio).   icon_confused

Hmm... I haven't ran into this.  I've had two memories now where I failed the 100% sync the first time, and after replaying (and replaying, and replaying, and replaying....) I complete the condition, finish the memory, and get the 100% sync.

Can you give an example of one where you completed the condition, but it still gave you 50%?


Well, I failed initially on both the aforementioned borgia captain sequence and then later on with the romulus cult you mentioned.  i went back and played both and made the %100 completion conditions, but later on when I looked over the memory sequence, it still lists them both as 50 percent from the DNA menu.  I'm still in that same memory, just further along on the sequences within memory 2, if that matters any.

Did it pop up and say you received 100% completion the first time?
61  Gaming / Console / PC Gaming / Re: AC: Brotherhood - impressions and full review! on: November 22, 2010, 03:38:50 AM

Quote from: hepcat on November 22, 2010, 01:15:12 AM

D'oh...i figured it out a few minutes after I posted my expasperated cry for help.  It's pretty dang easy, actually.   icon_redface

The only confusing me now is memory synchronizations.  I've gone back and redone a few that I missed full sync on the first try.  But they still list at 50 percent afterwards, even if I sucessfully complete them (meet the goals the memory has for Ezio).   icon_confused

Hmm... I haven't ran into this.  I've had two memories now where I failed the 100% sync the first time, and after replaying (and replaying, and replaying, and replaying....) I complete the condition, finish the memory, and get the 100% sync.

Can you give an example of one where you completed the condition, but it still gave you 50%?
62  Gaming / Console / PC Gaming / Re: [XBLA]Pinball FX2 on: November 21, 2010, 10:16:32 PM
I have been playing this more.  Add me if you have the friend slots -  Evarn Terallis
63  Gaming / Console / PC Gaming / Re: AC: Brotherhood - impressions and full review! on: November 21, 2010, 10:15:07 PM

Quote from: USMC Kato on November 21, 2010, 10:07:43 PM

Quote from: CeeKay on November 21, 2010, 04:57:16 AM

Quote from: MaxSteele on November 20, 2010, 11:16:56 PM

I am number 140 on the leaderboards for the Short Course 4 in Free Run Virtual Training.  smile

grats!
I'll try to compete and beat your score! I managed to get all gold for the combat challenges, waiting for someone to challenge me  slywink (looking at you Hark)

Get me on yer friend list if you have room -  Evarn Terallis
64  Gaming / Console / PC Gaming / Re: AC: Brotherhood - impressions and full review! on: November 20, 2010, 11:16:56 PM
I am number 140 on the leaderboards for the Short Course 4 in Free Run Virtual Training.  smile
65  Gaming / Console / PC Gaming / Re: AC: Brotherhood - impressions and full review! on: November 20, 2010, 03:25:38 AM

Quote from: Boudreaux on November 20, 2010, 02:11:41 AM

Yeah I kind of got that.  It just detracts somewhat from the tension of "who's real, who's not?" when there are 3 or 4 characters jumping across the room or running down a stair balister in plain sight in front of you.  Anyone who even remotely acts like an NPC will be able to waltz right up into my face no problem.   icon_neutral

Personally, I think the people just running around and jumping off of roofs all the time are 'doing it wrong'.

As for people acting like an NPC and then coming up and assassinating you, that's why you need to always act like someone is hunting you.  You yourself need to use your surroundings, hanging out with personas that look like you, sitting down on a bench then getting up and walking away, stopping in those conversation crowds, etc...  Once your assassin gets to a certain range, they don't know exactly which persona around them is you.  That's part of the fun. smile
66  Gaming / Console / PC Gaming / Re: AC: Brotherhood - impressions and full review! on: November 19, 2010, 06:47:12 PM

Quote from: Harkonis on November 19, 2010, 06:37:17 PM

Quote from: MaxSteele on November 19, 2010, 04:24:22 PM

Quote from: hepcat on November 19, 2010, 03:43:10 PM

I played some MP last night and I'm still a bit lost.  Any guides for it out there?  The paper manual they provide isn't really a manual, it's a license agreement.  And the online manual in the game is difficult to take into the bathroom with me.  The cord keeps wrapping around my...

...well, you get the idea.
 If you start walking with another group of NPCs, sit down with a couple, or stand with a group talking, one of the NPCs in the group will change their skin to your skin.

Hope that helps some!

this part is only true if you have the Blend perk btw.

Well, I'm all messed up.  I thought you got the blend perk really early in the game.  Looks like I don't even have it.  I could have sworn I saw an NPC character in my group changing to look like me.  But I guess not.

Before you get that, you can definitely find a group that has someone with another model as you and walk in it.  Also, once your assassin gets close enough to you, the whole compass lights up, so they don't get a big red arrow pointing at you or anything.  They still have to determine which persona is you.  If there are a couple of personas walking near you that have the same skin, they're going to have to guess if you're acting like an NPC well enough.
67  Gaming / Console / PC Gaming / Re: AC: Brotherhood - impressions and full review! on: November 19, 2010, 04:24:22 PM

Quote from: hepcat on November 19, 2010, 03:43:10 PM

I played some MP last night and I'm still a bit lost.  Any guides for it out there?  The paper manual they provide isn't really a manual, it's a license agreement.  And the online manual in the game is difficult to take into the bathroom with me.  The cord keeps wrapping around my...

...well, you get the idea.

I'll try to explain as much as I can.

The main premise of multiplayer is you're assigned a target to assassinate.  At the same time, one or more people are assigned to assassinate you.

For assassinating someone, at the bottom of the screen, you get a compass that shows you the direction your target is.  The bigger the indicator gets, the closer you're getting to them.  When it's not lit up, they are not within line of sight of you.  When it's lit up, they are in line of sight.  Before they are in line of sight, you can run toward them and they will not detect you. 

Once they are in line of sight, you can watch the vertical meter next to their picture in the upper right.  If you're running, climbing buildings, or jumping off ledges, that will make them suspicious.  Doing this will make a red icon appear above your head, giving you away.  If that meter gets all the way to zero, it turns into a full-chase mode where they have the ability to break line of sight and cancel your contract.  You get close enough to your target and you can push X to assassinate them.

When you're getting hunted by an assassin, you're looking out for characters that don't seem to be acting like the NPCs.  If they're running, climbing, or jumping, that will alert you and put a red icon above their head.   If they get close enough to you,  they get the option to assassinate you.  If you had been alerted to them, you can hit B to counter them, which will stun them, and you can then run away to escape.

The key to all of this are the NPCs.  There are lots of NPCS walking, standing, sitting, etc....  Each one has a skin that resembles one of the multiplayer skins you can choose.  The main object is to move around acting like an NPC for two reasons:  1) Getting close to your target to assassinate them without them knowing you're there and 2) Blending in with the other NPCs so the person trying to assassinate you makes a mistake and kills an NPC instead.  If you start walking with another group of NPCs, sit down with a couple, or stand with a group talking, one of the NPCs in the group will change their skin to your skin.

Hope that helps some!
68  Gaming / Console / PC Gaming / Re: AC: Brotherhood - impressions and full review! on: November 19, 2010, 05:04:45 AM
Now this is the type of multiplayer I can get into!

I played my first Hunted match, was killed 5 times before I killed someone, and I came in 5th.

My second match?  First place. smile

I'm going to enjoy this.
69  Gaming / Console / PC Gaming / Re: AC: Brotherhood - impressions and full review! on: November 19, 2010, 12:19:42 AM
I traded in a bunch of stuff today and got the 360 Collector's Edition for $22.  I even scored the Harlequin code as well.  I'm going to get this installed tonight with all my codes and take a look.

I'm also playing the Facebook game Project Legacy, which ties in to your Brotherhood game and has different interactions like letting you upgrade Rome from the Legacy game, which will show up in your Brotherhood game, and I think there's some recruitment stuff with other assassins that carries over into Brotherhood too.  Very cool.
70  Gaming / Console / PC Gaming / Re: Fable 3, now with impressions + the official GT Review! on: November 17, 2010, 02:12:42 AM
I have decided I'm going to start a new character and choose the most evil, dick-ish choices I can.  I'm going to hate everyone I come across, kill as many people as I can get away with, and be the ultimate Fable asshole.

That'll show all that 'moral high ground' the game keeps trying to force onto me!
71  Gaming / Console / PC Gaming / Re: Valve killing the PC game market? on: November 15, 2010, 01:01:46 AM

Quote from: heloder on November 14, 2010, 08:16:18 PM

Quote from: MaxSteele on November 14, 2010, 08:02:34 PM

If Steam shuts down, Valve has said they will remove the requirement to use Steam for running games you have purchased.

Did they pinky swear?

Honestly, does Valve even have the authority to strip the DRM protection from properties they don't own?

Quote from: MaxSteele on November 14, 2010, 08:02:34 PM

If you don't have access to Steam, but want to play your games offline, you must access Steam...

Yeah.

Thanks for taking my quote out of context.  I don't care if you don't like Steam.  I gave you reasons for 1) If Steam shuts down and 2) How to play games off of Steam without having to connect every time.  Take that as you will.
72  Gaming / Console / PC Gaming / Re: Valve killing the PC game market? on: November 14, 2010, 08:02:34 PM

Quote from: heloder on November 14, 2010, 02:03:00 AM

Quote from: MaxSteele on November 14, 2010, 12:14:26 AM

Perhaps you missed the line in the post you're referencing:

Quote
Only requirement was to update the Steam client before going on deployment, then set it in off-line mode so the client version was guaranteed to be new enough for any backups. 

No, I don't believe I did, because that line doesn't answer the question posed.

Hypothetically, say in fifteen years Steam no longer exists (or I just don't have access to it for whatever reason) and I've just built a new computer. How do I access my archived Steam games?

Step 1: Install Steam client.
Step 2: ????

Again I don't use it so I'm relying on your information here as I honestly don't know how it works.

If Steam shuts down, Valve has said they will remove the requirement to use Steam for running games you have purchased.  That is where the archival option will come in.  You'll have a copy burned to a CD and able to play it whenever you wish.

If you don't have access to Steam, but want to play your games offline, you must access Steam at least once with the PC the game is installed on, and select the option to play the game offline.  Once done, you never have to touch Steam again to play that game.
73  Gaming / Console / PC Gaming / Re: Valve killing the PC game market? on: November 14, 2010, 12:14:26 AM

Quote from: heloder on November 13, 2010, 09:02:51 PM

What exactly is the point of an archive when you need to use the service to be able to access them? If the service is down or you can't access it, the archives are worthless. If the service is up, then you can just get the game from the service, so the archives are worthless anyway.

I don't use any of these services, but I believe at least GOG is DRM free so the archives allow you to play the game you purchase whenever you want, so archiving the games makes sense.

Perhaps you missed the line in the post you're referencing:

Quote
Only requirement was to update the Steam client before going on deployment, then set it in off-line mode so the client version was guaranteed to be new enough for any backups. 
74  Gaming / Console / PC Gaming / Re: Valve killing the PC game market? on: November 12, 2010, 11:47:07 PM

Quote from: Huw the Poo on November 12, 2010, 09:48:07 PM

Quote from: MaxSteele on November 12, 2010, 09:44:24 PM

Does your principle encompass any software or music which has any form of DRM as well?

Er, no.  What the fuck does that have to do with anything?

Quote
.he and others in this thread are asking me to compromise my principles to install a glorified DRM layer.  I will not.

That's what it has to do with it.  Are you saying this isn't the reason you don't use Steam?

I say this because if you're not using Steam because of its initial purpose, which is to provide a form of DRM, then I would expect that to extend to any form of DRM.
75  Gaming / Console / PC Gaming / Re: Valve killing the PC game market? on: November 12, 2010, 09:44:24 PM

Quote from: Huw the Poo on November 12, 2010, 09:19:56 PM

Quote from: MaxSteele on November 12, 2010, 09:12:55 PM

Yeah, you knew what he was referring to.  You're not getting games that force you to use Steamworks.  You can't get those elsewhere.  Yes, you said:  "Almost every game", but he's talking about the games that are good but you can't get anywhere else because of Steamworks implementation.  Like Civ 5, Call of Duty: Black Ops, Mafia II, etc....

So far it's just Civ 5 and one other whose name escapes me right now.  And I am not "afraid" of software which "isn't really that bad" (you may have got the impression by now that I disagree with that assessment)...he and others in this thread are asking me to compromise my principles to install a glorified DRM layer.  I will not.

Does your principle encompass any software or music which has any form of DRM as well?
76  Gaming / Console / PC Gaming / Re: Valve killing the PC game market? on: November 12, 2010, 09:12:55 PM

Quote from: Huw the Poo on November 12, 2010, 09:00:21 PM

Quote from: The Grue on November 12, 2010, 08:40:57 PM

Quote from: Huw the Poo on November 12, 2010, 05:59:42 PM


Again, good for you.  Look what happened to Bullwinkle.  That, and worse, has happened to many people.  Why should I risk being one of them when almost every game I want can be bought elsewhere?

Why miss out on awesome games because you are afraid of software which isn't really that bad?

Quote from: Huw the Poo on November 12, 2010, 05:59:42 PM


Again, good for you.  Look what happened to Bullwinkle.  That, and worse, has happened to many people.  Why should I risk being one of them when almost every game I want can be bought elsewhere?

Yeah, you knew what he was referring to.  You're not getting games that force you to use Steamworks.  You can't get those elsewhere.  Yes, you said:  "Almost every game", but he's talking about the games that are good but you can't get anywhere else because of Steamworks implementation.  Like Civ 5, Call of Duty: Black Ops, Mafia II, etc....
77  Gaming / Console / PC Gaming / Re: Valve killing the PC game market? on: November 12, 2010, 08:42:00 PM
Hell, Steam is the reason I got back into PC gaming.  I look at my list of games on there now and think:  "Wow, I bought all those?".  I wouldn't have nearly purchased what I have if Steam didn't exist.

And I'll edit this response after going back and reading the thread.

I hated Steam also when it first came out,  I didn't like the control it was forcing on me, I didn't like having to register an account that I would need to use every time I wanted to play a game on it.  And then I went away from the PC scene for several years.  360 gaming was really my only focus.  Then a few months ago, I got a new PC, everything was shiny and new again, and I took another look at Steam.  Suddenly, I saw a polished, well-presented software service, where I could purchase games, they would be available on *any* PC I have in the house.  I didn't have to worry about breaking licensing rules with multiple installs anymore.

And that is my story about how Steam brought me back to PC gaming.

I love you, Steam.
78  Gaming / Console / PC Gaming / Re: [360] Gaming Headphones on: November 10, 2010, 09:35:07 PM
Alright, I'm looking at the X41s, but I have a question:

I have the digital output of my 360 going to my Yamaha tuner.  It looks like that digital output needs to go to the X41's transmitter.  Does the X41 have another digital out so I can connect the digital audio back to my Yamaha tuner?
79  Gaming / Console / PC Gaming / Re: [360] Gaming Headphones on: November 10, 2010, 09:19:27 PM
Are there any decent wireless headphones for use with the 360?  All of my gaming is at night and right now I have a pair of Sony MDR-V600s I bought 10 years ago.  I plug them into my tuner and stretch them across the living room to the couch.

EDIT:

I see previous messages in this thread are talking about wireless headphones. smile  I'll read back.
80  Gaming / Console / PC Gaming / Re: My weekend was assassinated by Minecraft on: November 09, 2010, 05:27:40 PM

Quote from: CeeKay on November 09, 2010, 04:40:58 PM

Quote from: MaxSteele on November 09, 2010, 04:15:20 PM


THANK YOU NOTCH!

no more having to mess with the jar files every time there's an update! WOOOOOOOO.

In true Notch form, he has postponed the update until tomorrow. Something about his fiancee's birthday.  C'mon Notch, you just realized her birthday was today?
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