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961  Gaming / Console / PC Gaming / Re: the Steam is a changing: Greenlight live! on: September 06, 2012, 07:55:43 PM
I think anyone serious about putting their game on Steam can muster $100 to do so.  However, if their goal was to just weed out bad submissions a $10 fee would have done just as well.

They need to rethink the thumbs down button though.  If 10,000 people say they will buy a game on steam does it really matter if 5,000 say they wonít?  I will never buy a sports game but that doesnít mean I think they shouldnít be sold on Steam.  Itís just a way for people to show spite to a game they donít like.
962  Gaming / Portable Gaming & Apps / Re: [3DS] New Super Mario Bros. 2 on: September 06, 2012, 07:41:11 PM
Well, Iíve unlocked every level in the game.  I figure about 10-12 hours to unlock everything except the silly 1 million coin goal.  There are six main worlds, two special worlds you have to unlock by finding secret exits plus star world that you unlock once you beat the main game and collect the right number of star coins.

And if anyone is curious what the reward for 1 million coins is well here you go!
Spoiler for Hiden:
963  Gaming / Console / PC Gaming / Re: Wii U on: September 04, 2012, 06:33:55 PM
A price may have been leaked.
Here are the Wii U listings from VDP's website:

WIIU SYSTEM – GM – 11/11/12 $249.99
WIIU SYSTEM W/ – GM – 11/11/12 $299.99
WIIU SYSTEM 349 W/ – GM – 11/11/12 $349.99

Seems pretty realistic.  The official announcement is supposed to be made next week so it’s also reasonable that some retailers might have gotten the word early.  If they do release at $250.00 I wouldn’t be too hesitant about picking one up on release day.
964  Non-Gaming / Off-Topic / Re: The Netflix Instant Watch recommendation thread on: September 04, 2012, 06:23:34 PM
Titan AE had some pretty mixed reviews (51% Rotten Tomatoes) but I enjoyed it as well. 

I'll add Everything Is Illuminated to the recently added and worth a look list.
965  Gaming / Portable Gaming & Apps / Re: Bastion out for the iPad on: September 01, 2012, 01:39:58 AM
This was my favorite PC game of last year.  Definitely give it a look if you havenít tried it yet.
966  Gaming / Console / PC Gaming / Re: Whore of the Orient on: August 31, 2012, 01:21:42 AM
If they manage to keep that name for release I will be amazed.
967  Non-Gaming / Steals and Deals / Re: [Amazon] Prototype 2 50% off + Labor Day Sale on: August 30, 2012, 05:25:10 AM

Quote from: Autistic Angel on August 30, 2012, 04:29:05 AM

Quote from: Crawley on August 30, 2012, 02:26:00 AM

If Amalur is for Steam then I'll probably pick that up for that price. Steam hasn't had it on sale yet.

As I understand it, any version of Amalur that isn't sold by Steam is Origin-only.

-Autistic Angel
Sadly true.  I really donít know if it will ever be on sale on Steam.  I donít think EA owns the rights to the Steam version since they self-published and since the company imploded I donít think there is anyone to authorize a sale.
968  Gaming / Portable Gaming & Apps / Re: [3DS] New Super Mario Bros. 2 on: August 29, 2012, 03:30:14 PM
I recently finished world 3 and the game has grown on me a bit more than when I started.  The first world really doesn’t sell the game very well and is just a complete retread of past games.  While not a revolution in the series the later levels do actually offer some interesting new mechanics and also look considerably better than the early areas. 

A growing problem I do see is the game seems pretty short.  If I had to guess based on my own playtime I would estimate that the whole thing could be unlocked and finished in about 6 hours (probably a lot less if you knew where all the secrets were).  This sadly puts it on par with the length of Super Mario Land 3DS.
969  Gaming / Portable Gaming & Apps / Re: [3DS] New Super Mario Bros. 2 on: August 25, 2012, 11:40:48 PM
Played it about an hour.  It’s exactly what you would expect from the title, more of the same.  That’s not a bad thing but it would be nice to see some innovation. 

A disappointment is that the supposed hitch of the game, collecting coins, appears to be completely pointless.  A shame since Nintendo has already shown that they can make a meta game like that interesting.  In the Wario games on the original Gameboy they actually had a mechanic where the ending you got was based on the wealth you stole throughout the game (Wario could end up with everything from a birdhouse to a palace).  As far as I can tell there is nothing like that here.

I also find it amusing that this is the worst showing of 3D on the system I’ve seen.  It’s like they didn’t even try, instead of the typical layered look turning on the 3D slider just blurs the background.  I don’t really care about 3D but a strange choice from a first party title.
970  Non-Gaming / Off-Topic / Re: Tim Burton Animated-Frankenweenie on: August 23, 2012, 04:43:53 PM
Iím one of about two people who hated Nightmare.  Iíve seen it three times because it perplexes me how everyone seems to enjoy it except me.  The first was as a kid in theaters where I hated it.  Again in college when I figured it had to be better than I remembered but ended up finding it horridly unpleasant.  And finally a few months ago when I fell asleep halfway through out of boredom. 

There were a couple scenes I liked in Corpse Bride but that one is very far down on my list of movies Iíll ever watch again.

I saw the trailer for Frankenweenie in front of the Dark Night Rises and got horrible flashbacks to Nightmare so I think I will sit this one out and let the rest of you enjoy your weird unpleasant movies.   icon_razz
971  Gaming / Portable Gaming & Apps / Re: Iwata: Gamers Still Need Dedicated Gaming Handheld on: August 22, 2012, 04:10:07 AM
While I agree with the point of the article, I would be overjoyed if Nintendo went the way of Sega and started producing games for Sony.
972  Non-Gaming / Steals and Deals / Re: The Walking Dead PC 40% off on: August 20, 2012, 08:38:15 PM
Highly recommended.  I havenít enjoyed an adventure game as much since Grim Fandango.
973  Gaming / Portable Gaming & Apps / Re: Nintendo 3DS LL (XL in the States) Announced on: August 20, 2012, 07:39:56 PM
How bad are the jaggies on 3D games?  I could never stand to play 3D games on the original DS because it was just too hideous. I assume itís nowhere near that bad but the thought of going back to worst graphics is not overly appealing.
974  Gaming / Console / PC Gaming / Re: Batman:Arkham City on: August 18, 2012, 02:46:16 PM
Electrified gloves aside I wish they had gone with that costume for the main release.  The one in the main game just looked silly and impractical.
975  Gaming / Console / PC Gaming / Re: [PS3/Vita] PlayStation All-Stars: Battle Royale on: August 14, 2012, 11:07:27 PM
I find it hilarious that in gameplay footage featuring a space nazi, demonic evil clown and a GOD that a Disney style fat princess was dominating the match up.   icon_biggrin
976  Gaming / Console / PC Gaming / Re: [PS3] Puppeteer on: August 14, 2012, 09:54:03 PM
A creepy marionette based and more scripted version of Little Big Planet?
977  Gaming / Console / PC Gaming / Re: Star Wars:1313 on: August 14, 2012, 06:37:22 PM
If I had watched that not knowing what it was I never would have guessed that it was set in the Starwars universe.  A couple ship designs aside that could be any scifi setting.

I actually enjoyed Force Unleashed a lot aside from one or two awful level, so if itís at least as good as that I will be content.
978  Non-Gaming / Off-Topic / Re: Time to download some stuff! on: August 10, 2012, 08:50:21 PM
I recently bought a condo here about three weeks ago.

That is shockingly better than my old place!
979  Non-Gaming / Off-Topic / Re: Bring forth thine desktop wallpapers! on: August 10, 2012, 01:27:10 AM
980  Non-Gaming / Off-Topic / Re: [movie] The Dark Knight Rises - Impressions start page 12 on: August 09, 2012, 05:41:47 PM
You may want to put that in spoilers before the angry peoples arrive.

Spoiler for Hiden:
And given the plot of the movie where thousands of people would have died I don't think there would be much to connect Bruce with Batman anymore than there already was.
981  Non-Gaming / Off-Topic / Re: [movie] Kung Fu Panda 3: The Inevitable Sequel of Fisty Doom on: August 09, 2012, 05:31:56 PM
I actually liked the second better than the first but still wasnít overly impressed.  I have a big problem with the protagonist whose only purpose in the movies seem to be (poor) comic relief while all the other characters have more interesting personalities and better capabilities.
982  Gaming / Portable Gaming & Apps / Re: [3DS] Kingdom Hearts 3D: Dream Drop Distance on: August 02, 2012, 05:36:04 PM
I've never played a Kingdom Hearts games before so I cant say how it compares to previous entries but as a stand a lone title I'm enjoying it quite a lot.  I haven't gotten to a point where the switching thing has really bothered me yet so maybe that will be an issue later on.
983  Gaming / Console / PC Gaming / Re: [XBLA] Insanely Twisted Shadow Planet on: July 30, 2012, 03:42:17 PM

Quote from: Ridah on July 30, 2012, 06:13:42 AM

I bought the PC version of this on Steam while it was on sale last week. It's the darnedest thing but... I hate this game. And not in a traditional way either, where the gameplay is so bad I can't stand to play it. I enjoyed the first hour, I thought the ship was cool and fun to fly, and the environments were sorta neat. But after another hour or so I realized I hate the "feeling" the game gives me, it reminds me of an Atari game and something about being reminded of that makes me hate the game.

I know it's short so I might plow my way through the rest, I'm in the icy/lasery portion of the map at the moment.

This makes me sound like a crazy man, doesn't it?
I can relate somewhat.  I didnít hate the game but having beaten it I enjoyed it far less at the end than when I started.  The graphics were attractive yet at the same time I found them a bit too alien which made me feel off while exploring.  I also found the mouse controls for guiding the rockets really annoying and there were a couple sections (including a couple boss battles) that were just pure frustration.
984  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: July 22, 2012, 06:26:03 AM

Quote from: CeeKay on July 20, 2012, 09:07:22 AM

For some reason that actually creeps me out.
985  Non-Gaming / Off-Topic / Re: [movie] The Dark Knight Rises - Impressions start page 12 on: July 22, 2012, 02:45:23 AM
Overall I think itís a very good movie and a satisfying ending but itís actually my least favorite of the trilogy.  My problem is Bane really doesnít work as a villain, at least not the way he was portrayed in the movie.  There wasnít enough build up to him as a character and aside from his one big scene he never didnít anything that any old thug couldnít do.  As such I never felt like he was particularly threatening.

The rest of the cast did a great job and I think Hathaway gave the surprising standout performance in the movie.
986  Non-Gaming / Off-Topic / Re: Hey, you know what show I miss? Whose Line Is It Anyway. on: July 18, 2012, 05:32:04 AM
They did a reunion show of sorts in Vegas.  It was called Drew Careys Improv A Ganza.  There was about 8 episodes.  Seemed strange to see everyone so much older after all the years and Drew became pretty thin.
987  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: SUMMER SALE! - 30% Trade Bonus at GameStop for Steam Funds on: July 15, 2012, 05:42:44 AM
Picked up the Arkham City: Harley Quins Revenge DLC for $3.39.  A lot of people complained about the length but at that price it works out to be about $1/hour. 
988  Gaming / Console / PC Gaming / Re: [PC] Defense Grid 2 on: July 14, 2012, 04:08:37 PM
Doesn't surprise me.  Their credits state that they had a pretty large team to make the game(about 20 people).  I'm sure that some of them weren't full time but if you keep that many people employed for a year on a typical salary ($40,000+) and you end up with a very large number.  Figure in that a large chunk of their sales came about when they sold if for $2 on Steam and it starts to make sense.  Now factor in that they have continued to support the game for the last four years.

Further info from the developers. 

Hidden Path Entertainment, AMD & Razer about 14 hours ago wrote:
Hi Adam, understand your skepticism based on things I read as well, but we're being completely up-front with you. First of all, Resurgence cost about $200,000 to develop and You Monster cost about $300,000 to develop, so DG:Containment at $250,000 is a pretty accurate estimation of what it will cost. AMD and Razer, remember aren't contributing any money, they're promoting the kickstarter, providing pledge rewards, and working with us on the new engine to make sure we support some of their existing and upcoming technologies Ė theyíre providing technical support on technology integration, but they arenít paying for any development of the game. We're being extremely efficient this time around not only building Containment in the first $250,000 but also making progress on the DG2 engine during that time.

As for your second question about "could we honestly not get funding" it pains me to hear that, not because I don't agree with you, that it should be "obvious" that someone would pick it up, but honestly over 20 publishers have expressed interest over the last 3 years and we did literally a hundred or more presentations and meetings, and term sheets, and everything, and in the end, not one publisher went forward. They were always excited at first, they were always eager and liked the idea of working with us, and they always decided not to move forward when they did their market analysis saying "it wouldn't be profitable enough, for them to choose to work on it" - they needed higher profits than they could forecast based on what we would earn for the game for them to decide to do it.

I'm sorry you think we have another choice - we don't. We really want to make DG2, but I'm pretty sure we have exhausted every other possibility over the last 3 years in trying to get this game made.
989  Gaming / Console / PC Gaming / Re: [PC] Defense Grid 2 on: July 13, 2012, 10:39:57 PM
From the developers themselves.

We put everything we had into Defense Grid; we wanted the game to be able to reach a lot of people, and looking back we probably sold the game at too low a price.  It paid for itís cost, but not enough for us to make DG2 on our own.  It takes a lot of money to make games (especially ones with 3d art instead of 2d sprites). We've been pitching it for several years but it's not f2p social (where the money is now in small games), or AAA (where the money is in big games). We still think there's enough interest to be successful, but that's what we're finding out by doing a Kickstarter.

Copies of DG1: On Steam there are about 500,000 players, there are about 50,000 other PC copies not on Steam, and there are about 200,000 Xbox 360 players.
990  Gaming / Portable Gaming & Apps / Re: Nintendo 3DS LL (XL in the States) Announced on: July 12, 2012, 08:04:41 PM

Quote from: farley2k on July 12, 2012, 05:47:10 PM

There is no way they could have added the second stick.  As you said it would fracture the market and they are too savvy for that.

Actually, I donít think it would splinter the market much at all.  The types of games that would benefit from it the most are already being made by larger studios and already put multiple control schemes into their games (Resident Evil, Kid Icarus, etc).  This means they would have the time/money to optimize their games for both layouts.  Games from smaller studios would do what they are now, design games that donít rely on a second control stick.   Having two control sticks doesn't mean every game has to use them but if gives freedom to designers that want to go the extra mile to support them. 

WiiMotion Plus is an entirely different case because you use motion controls for multiple actions so there is no alternative to it within games.  Either the game works or it doesnít.
991  Non-Gaming / Steals and Deals / Re: Steam Deals Thread: Insecticide + Wargame: European Escalation on: July 09, 2012, 05:37:12 AM
Well, I'm sure you will find something in the 100's of other games on sale anyways so no big deal.   icon_biggrin
992  Gaming / Portable Gaming & Apps / Re: Nintendo 3DS LL (XL in the States) Announced on: July 04, 2012, 07:58:31 PM
The question is does anyone care about the 3D?  The only game I really used it on was Ghost Recon because it made the various levels of the battlefield pop out so you could better judge distance on your weapons and abilities.
As for the graphics I think it will depend.  2D games will look blurrier and 3D games will be jaggier. 
993  Gaming / Portable Gaming & Apps / Re: Nintendo 3DS LL (XL in the States) Announced on: July 02, 2012, 06:48:49 PM
You may actually be right.  That wasn’t my understanding of how the system was being made but I found this.

ppi = pixels per inch
GBA = 97 ppi

GBA Micro = 144 ppi

DS Lite =107 ppi

DSi = 98 ppi

DSi XL = 76 ppi

3DS = 132 ppi

3DS XL = 96 ppi

So running DS games should look almost identical.

994  Gaming / Portable Gaming & Apps / Re: Nintendo 3DS LL (XL in the States) Announced on: July 02, 2012, 02:41:28 PM
It really depends on your tolerance for stretched graphics and jagged edges.  2D DS games look “OK” on the 3DS, blurry but tolerable, but any of the 3D titles look hideous when stretched; not that they looked that good on the DS in the first place.  At the size the XL is you will probably be able to count the pixels that make up characters in 2D DS titles and 3D titles will be akin to playing PS1 games on a modern HDTV set.  That might be fine for you but it would drive me crazy.  It has been shown that the 3DS has some antialiasing capabilities, it would be interesting if they were to find a way to use it on the older 3D games to make them more attractive.  That seems fairly unlikely however.
995  Non-Gaming / Steals and Deals / Re: Bumming over the Steam sale? There's always Amazon... on: June 29, 2012, 04:22:55 PM
Link?  I cant find this on Amazon.
996  Gaming / Portable Gaming & Apps / Re: Nintendo 3DS LL (XL in the States) Announced on: June 29, 2012, 04:17:21 PM
If you do 1:1 it should be exactly the same size as they are on the 3DS(centered in a larger overall screen).  The size of the pixels isnít changing they are just putting more on the screen.  It will only be larger if you let it stretch.
997  Gaming / Portable Gaming & Apps / Re: Nintendo 3DS LL (XL in the States) Announced on: June 28, 2012, 07:25:53 PM

Quote from: Harpua3 on June 28, 2012, 04:44:47 PM

Quote from: Bullwinkle on June 28, 2012, 04:30:26 AM

Circle Pad Pro XL is also coming, apparently.

So if you bought a 3ds at launch, you got screwed. If you bought a cpp for it, and now wanna upgrade, screwed again bc you have to buy the cpp AGAIN too! I have a original 3ds and love it, but silly Nintendo..
I'm not defending Nintendo's choice to not include a circle pad pro in the new model but you're not really screwed if you prefer portability over the larger screen.  The new model isn't going to fit in a pocket very well and as pointed out many times already, the graphics are stretched to fill the new screen so 3DS games are going to look worse and non 3DS games are probably going to look terrible since they are already stretched on the normal 3DS.
998  Gaming / Console / PC Gaming / Re: New Changes coming to Team Fortress 2: Pyromania! Meet the Pyro! on: June 27, 2012, 10:38:53 PM
OK, that is awesome.
999  Gaming / Console / PC Gaming / Re: Quantum Conundrum on: June 27, 2012, 04:09:26 PM
I actually didn’t have much trouble with the Couch Surfing section, it was just a matter of taking it slow and tapping between fluffy and gravity.  The lasers should all miss you as long as you don’t mess with the original trajectory of the object you’re riding on too much.

There is another section where you have to use the momentum of moving robots to grav lift the boxes from one robot the next and then jump on the box as it passes by that made me furious.  To be fair though that was the last annoying puzzle in my opinion.  After that they give you back the fluffy dimension which makes it so you don’t even need to use gravity anymore unless you want to.

At this point I'm really interested in the DLC.  The game says that their are 7 dimensions, 5 are in the game currently and there are two DLC packs planned.  I'm betting that each DLC pack will be one of the missing dimensions.
1000  Gaming / Console / PC Gaming / Re: Quantum Conundrum on: June 27, 2012, 04:36:34 AM
Nope.  Missing one from the Red Room.  One robot from there as well. 
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