Defend only protects you for that turn, it basically lowers damage you will take and speeds your next turn up, allowing you to avoid one interrupt and get back into attack stance sooner. The only time you should really use defend is if the enemy gets into their attack zone right before you get yours. Otherwise it is almost always better to attack and try to disrupt their attack.
Later on you will get access to abilities that will prevent you from being disrupted for multiple turns.
Quote from: YellowKing on June 26, 2014, 02:50:07 PM
Keeping that in mind, I think that this looks awesome compared to the original TMNT live-action movies. At least they went a little darker and the turtles look better than guys dressed up in rubber suits. I don't care for the wisecracking dudebro angle, but then again, I've never cared for it in any iteration.
The original Turtles movie (the first one) was actually pretty dark; it was the later sequels where things took a nose dive. I actually remember that a lot of parents complained when the original came out because of how violent it was. The turtles used their (bladed) weapons on humans and Shredder was even crushed in a garbage truck. When you look at the first sequel, the turtles almost stopped using their weapons all together and wellÖ the third one is an abomination.
I still think the suits look pretty good. Left is the original movie, right is the god-awful third movie.
A little bit of movie trivia for you, Jim Hensonís Creature shop created the original suits and animatronics.
Spoiler for Hiden:
Jim Henson's Creature Shop supplied the four central characters as well as Splinter. Brian Henson was chief puppeteer and also served as second unit director, overseeing the fight scenes. Two separate sets of body suits were made. The heavier, more detailed suits were worn by the principal body performers in most scenes, while a lighter set was engineered explicitly for action and stunt scenes. The suits were divided into 15 pieces, and the faces were controlled via motorized cables, located in the shells. This technology, later refined into the Henson Performance Control System, paved the way for such later productions as Dinosaurs, which used many of the same puppeteers and creatives.
The Creature Shop also provided the creatures for the sequel, Teenage Mutant Ninja Turtles II: The Secret of the Ooze. However, they did not work on Teenage Mutant Ninja Turtles III or the TV series.
TVii just got an update. I actually like the service quite a bit but have always found the poor battery life to be a serious deterrent from actually using it as a primary controller.
Quicker load times across the service Easier access to your favorite sporting events, now including baseball! Now you can start predicting plays & climbing the leaderboard even faster Enhanced search functionality for all your favorite channels, shows, movies and sports to find out whatís on Increased TV Tag coverage to all shows on the top 70 channels
Iíve been in the beta for a few days. Itís fun if you get paired with a good group but otherwise completely unremarkable. I didnít play a lot of Battlefield 4 but from what I did, this does just feel like a mod for that. I would have preferred if they had toned the scale down considerably and made it less symmetrical. It just seems silly that criminals can jump into armored trucks and helicopters minutes into a match.
Pushmo World is a good bet. Honestly though I'm a little concerned, the Pushmo series of 3DS was one of the few games where I thought the 3D was actually really helpful. The extra depth and made it MUCH easier to tell where blocks were in relation to their surroundings. Hopefully I'm not going to miss that too much on the WiiU.
Caught it tonight. Really any time travel movie at this point I expect the time travel stuff is going to be silly and I just ignore it.
Aside from that these were my questions/problems:
Spoiler for Hiden:
So does this movie essentially wipe away X-Men 1, 2 and 3? We have no idea which of that stuff still happens. It certainly seemed like Jean never had any issues. Magneto is likely still at odds with X, but what of Mystique?
Is Wolverine even Weapon X in this new timeline? Given that Mystique saves him and Xavier knows what Stryker has planned for him, wouldn't they take steps to prevent that?
Is the next movie supposed to take place after the end of this movie or some time in the past?
Spoiler for Hiden:
The movie definitely wiped out X3 (yay!) but I assumed that it mostly left the other two alone. The ending with Mystique was probably just an excuse for them to retell the weapon x storyline in a way that isnít terrible. The next movie will probably have a lot of flashbacks. Apocalypse has been around a while.
I posted this list in the E3 thread but it could go here as well. As far as exclusives go, Nintendo crushed the competition this year. Whether or not you care about those exclusives might be another matter.
Upcoming Exclusive WiiU Games Zelda WiiU Splatoon WiiU Devilís Third WiiU Starfox WiiU Mario Maker WiiU Project Giant Robot WiiU Project Guard WiiU Kirby Canvas Course WiiU Xeno Blade Chronicles X WiiU Captain Toad Treasure Hunt WiiU Mario Party 10 WiiU Mario vs Donkey Kong WiiU Art Academy WiiU
Previously Announced Upcoming Exclusives Bayonetta 2 (comes with Bayonetta 1) WiiU Yoshi Wooly World WiiU Hyrule Warriors WiiU Super Smash Bros WiiU
As for games already on the system, I think the WiiU is a GREAT local co-op/ party console and still has a decent lineup of unique single player games. Just donít expect a lot of 3rd party games.
Games already out worth a look: Pikmin 3 Super Mario 3D World Zombi U (First person zombie survival horror in the vein of Dark Souls. Emphasis on survival, donít expect an action game.) The Wonderful 101 (Made by the guys behind Bayonetta and METAL GEAR RISING: REVENGEANCE) Donkey Kong Country Tropical Freeze Zelda Windwaker HD Mario Kart 8 Super Mario WiiU (Best 2D Mario since Super Mario World in my opinion) Monster Hunter 3 Ultimate Lego City Undercover (Lego GTA) Rayman Legends (Not technically exclusive anymore but it is the best version of the game)
Nintendo has a lot to be happy about this year. Unfortunately most are a long ways off but the WiiU has good lineup for the future.
Zelda WiiU Splatoon WiiU Devilís Third WiiU Starfox WiiU Mario Maker WiiU Project Giant Robot WiiU Project Guard WiiU Kirby Canvas Course WiiU Xeno Blade Chronicles X WiiU Captain Toad Treasure Hunt WiiU Mario Party 10 WiiU Mario vs Donkey Kong WiiU Art Academy WiiU
Bayonetta 2 (comes with Bayonetta 1) WiiU Yoshi Wooly World WiiU Hirule Warriors WiiU Super Smash Bros WiiU
I've finally become good enough in multiplayer to lead the pack instead of making sure everyone else finishes the race safely! I think my shining moment tonight though is when I knocked a really high skill ranked player from first place all the way into last by bumping him off a cliff right before a jump. The rescue thing put him right back on the track just in front of the jump and dropped him down again.
Quote from: farley2k on June 02, 2014, 01:59:51 PM
Friend me up! I got it, registered, downloaded Pikimin 3 and even played a bit!
What is your account name? I'm Lordnine.
I tried playing some multiplayer around 10pm last night and discovered that is a horrible idea. Early afternoon it matched me against people I actually stood a chance against but that late at night everyone was just insane. I think the best I managed to come in was 5th place and normally I was hanging out at the back of the pack near 10-11.
Quote from: Suitably Ironic Moniker on June 01, 2014, 04:23:29 PM
I've read that it winning is less about using the specials and more about racing skill in this one. True?
It seems like items cause more of a temporary disruption instead of game altering outcomes this time around. While getting hit by an item will allow one person to get an edge on you itís pretty rare that they set you back multiple positions. Also, for the first time ever, you actually get an item that can cancel the Blue shell.
I finished this last night. I liked it, but it is very short. Less then 4 hours. I think itís worth $10 for the experience but I probably wouldnít recommend it at full price unless you really like Amnesia-like games.
Iíve played about an hour of it so far I donít regret backing it on Kickstarter. Right off the bat the game creates some pretty surreal environments that are fun to explore. The physics engine helps here and I had quite a lot of fun just climbing around places that I wasnít supposed to go. One of the first things I did was climb onto the kitchen stove, open the cupboards and throw all the dinner plates onto the floor. The actual gameplay mechanics (as in stuff other than just walking around) seem pretty limited so far but I think the atmosphere more than makes up for it.
I'm also pretty sure I have an overdeveloped Fight or Flight responseÖ
I remember I went to haunted house with some people in college one Halloween. Everything was going along fine until at one point, a guy jumped out at us with a knife. Without thinking I grabbed his wrist and took his knife away from him. There was a really awkward moment immediately after when I had to give the knife back.
Yep, while the video isnít great, itís the voiceover that kills it. I hope they can recut it before the final release. Even though itís not Fallout, that is what itís going to be compared to and right now that opening falls pretty flat compared to any of the Fallout openers.
Most of the trials are puzzles. If you are having trouble with them itís probably because you donít realize something specific about the combo of skills they are giving you. Iím not sure which one it was but one of the early tests gives you a skill that does more damage the further you are away from a target. I had never encountered that skill before and couldnít fathom how to complete the trial. Once I realized how it worked though, it was super easy.
Iím terrible with the names of the functions but my favorite combo was the bounce shot augmented with the corruption and the starting ability. It meant that my shots bounced to all targets, caused them to slowly decay and also stun locked them. I combined it with cloak as a passive, which meant every time an enemy died I went invisible. Most fights I could fire off a few shots and then just run away. Not the most honorable tactic but really effective.
I finished my play through last night. I enjoyed it but I honestly think I preferred Bastion. The method of storytelling in Transistor was much more reserved and I never found it as compelling. Also, there were a couple instances in the late game, where, because of the art style, I had a hard time figuring out where I could and could not walk. Still a really good game though.