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1  Gaming / Console / PC Gaming / Re: What is your GH/RB skill level? on: November 27, 2007, 10:41:26 PM
I'm a notch below Gratch.  I can 5-star everything on hard without too much trouble.  I have most of GH2 5-starred on expert, but there are about 5 or 6 songs that I'll likely never be able to 5-star on expert. 

Haven't put too much time into RB yet because, but I was able to beat And Justice For All and Blackened on guitar first try on Expert.  Ride The Lightning is still a no-go; the beginning of the solo takes me out.
2  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: November 27, 2007, 05:30:36 PM

Quote from: The Grue on November 27, 2007, 05:08:48 PM

Does Solo Career count for leaderboards?  I played In Bloom on drums and went to check Leaderboards for Solo and it said I hadn't played a song yet.
Yup.  Sometimes it just doesn't update right away.  I had the same thing happen to me last week, but the next day my score was there.
3  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: November 26, 2007, 11:18:52 PM

Quote from: Devil on November 26, 2007, 09:00:41 PM

Thanks, Spar!

My follow-up is if someone could take me/us through the whole process because a lot of the songs that are covers would seem to be from bands that would come to your house and play the songs live in your living room for $5.

Maybe it's not that interesting to anyone else and I should shut up.  icon_biggrin
It's also a matter of if the master recordings are available.  I don't know how much or how little you know about recording, but in general all instruments are recorded separately on different "tracks" on the master recording(be it reel-to-reel, DAT, HD, or whatever else).  The master is then mashed together to form the consumer version of the recording split out by speaker channels rather than instruments.  Because of the way GH/RB work with the instrument completely cutting out when you miss a note, you need to have access to the master recording.  For some of the older songs in the game, the masters just don't exist anymore or are lost or unavailable for whatever reason.  What's kind of cool is that in a couple cases (Cult of Personality and Anarchy in the UK, I believe) the actual band did the re-recording of the song for the game.
4  Gaming / Console / PC Gaming / Re: Rock Band - What is your band name? on: November 23, 2007, 01:40:38 AM
Mazloom for now until my friend and I can come up with something better.
5  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: November 23, 2007, 01:26:09 AM

Quote from: Eduardo X on November 22, 2007, 02:36:50 AM

Quote from: Loomi on November 22, 2007, 12:30:38 AM

Now I remember what I always hated about drums.... blisters.   crybaby  It's time to go dig up some fingerless gloves.

As for the Metallica double bass question above...  you don't play the left foot notes.  I have to tap my left foot on the floor as if I'm playing double bass though otherwise it feels awkward.

I always found I just need to build the callouses, or else the blisters form somewhere else.
For some reason, my hands aren't prone to callousing.  I tried playing drums for about a year and a half in a band and I never got callouses... just blisters on top of blisters.  I've been playing guitar now for about 19 years now and never developed callouses on my fingertips either.

 

Quote from: The Grue on November 22, 2007, 01:19:09 AM

Quote from: Loomi on November 22, 2007, 12:30:38 AM

Now I remember what I always hated about drums.... blisters.   crybaby  It's time to go dig up some fingerless gloves.

As for the Metallica double bass question above...  you don't play the left foot notes.  I have to tap my left foot on the floor as if I'm playing double bass though otherwise it feels awkward.


And that's on Expert?
Yup.
6  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: November 22, 2007, 12:30:38 AM
Now I remember what I always hated about drums.... blisters.   crybaby  It's time to go dig up some fingerless gloves.

As for the Metallica double bass question above...  you don't play the left foot notes.  I have to tap my left foot on the floor as if I'm playing double bass though otherwise it feels awkward.
7  Gaming / Console / PC Gaming / Re: Rock Band Impressions! on: November 21, 2007, 07:50:56 PM
Has anyone tried anything to dampen the sound of the drums?  The noise is outrageous... way worse than a GH guitar could ever hope to be.  I was thinking about putting something on the drum heads or maybe even something on the end of the sticks. 

On the plus side, it seems like the drums will be able to stand up to some punishment.  I have no qualms hitting these things as hard as I would hit real drums.
8  Gaming / Console / PC Gaming / Re: Official GHIII impressions thread on: November 04, 2007, 06:54:16 PM

Quote from: Blackadar on November 03, 2007, 08:45:58 PM

In 4 hours, I've 4 and 5 starred the entire game on medium. Yet I've entirely given up on the boss battles to the point that I start the battle, put down the controller and get a drink. That's totally f*cked up. I've saved up 3 powers and thrown it at Tom and Slash. I've tried parsing out the powers to prevent them from getting any. To be candid, NOTHING works. I've played the songs as well as they can be played (I missed one note one time - total - in the entire song) to no avail. I've tried every single suggestion I can find on the web yet there's nothing that works. There aren't enough notes to make their meter move much at all. My meter stays totally locked at the highest green setting, they have no powers...and I lose.

As an aside, if I can use my powers to prevent them from ever getting any powers, how the hell can they win? If I'm virtually perfect, how can they win? How is that fair? I wanted to play Devil Went Down to Georgia...I've played through the game and should have earned the right, but I'm prevented from doing so. I'm frustrated as hell...perhaps there's a cheat code to give me the same "I Win" button these f*ckheads have. I just don't get this game mechanic at all.
The boss battles are pretty lame.  What sucks even more is that after finally beating Lou on Expert after who knows how many tries, Devil Went Down To Georgia is not even available to play normally.  You always have to do the battle to play it. 

I don't know what kind of tips you came across on the web, but I would suggest trying to use the powers to make him miss the most notes as opposed to blocking him getting powers.  Keeping your meter locked at the highest green setting means nothing if his meter is there too.  Some luck(in terms of which powers you get) doesn't hurt either.  Whammy is the one you want.  All the others rely in some way on AI to determine which notes are missed whereas Whammy stops everything. 
9  Gaming / Console / PC Gaming / Re: Official GHIII impressions thread on: November 02, 2007, 12:32:28 AM

Quote from: Destructor on November 01, 2007, 05:28:16 AM

Quote from: Farscry on October 31, 2007, 07:03:03 PM

I have a hard time imagining Through the Fire and Flames being worse. Worse than that is humanly impossible.

Then you haven't seen the song being played yet. Watch the guy on the right - I think he's good enough that he could've beaten the song had they not been playing in multiplayer (where neither side can 'lose' the song). Yes, it's shaky-cam, but it's apparently the full song from GH3.

And for fun, here's the band's music video to show that yes, they really do play that fast.
That still looks way more doable than Jordan. 

Quote from: The Grue on November 01, 2007, 04:31:19 PM


I'm starting to feel this way as well.  Quick Play rarely works for me, the leaderboards are goofy, the GH3 site is goofy, and I just don't see myself beating Raining Blood.  I think I could beat Cliffs of Dover and the ending solo of One if I keep at it (though I have noticed that Star Power doesn't save you as much as it did in the first two titles because I fail on that solo in One when I have complete star meter saved up from the whole song while I have star power activated), but Raining Blood just isn't going to happen.

If multiplayer worked well for ranked matches, I would probably keep GH3 just for that, but right now, I think I am going to get rid of it and keep the guitar for a bass controller for Rock Band.
The leaderboard thing is really lame.  I played a few songs in GH2 more than I ever would have normally just to try to beat some of the scores on my Friends' leaderboard.  I'd hope they would fix that in an update soon.  One and Raining Blood on Expert were brutal...  I had to put in a little practice time on them.  What sucks about One is that you have to play most of the song just to get pounded in two seconds by the solo.  At least the hardest part of Raining Blood is in the beginning(now if only you could skip the weather intro). 

I wish I could take the GH3 setlist over to Rock Band.  I'm really looking forward to RB, but the lack of double bass pedals means little to no metal.   crybaby  In protest I'm gonna Cookie Monster all the vocals I do in that game.  smile
10  Gaming / Console / PC Gaming / Re: Official GHIII impressions thread on: October 29, 2007, 03:06:54 AM

Quote from: jblank on October 28, 2007, 11:38:26 PM

Quote from: jblank on October 28, 2007, 09:05:26 PM

Can a local second player not earn achievements? My brother is over here with me and is signed in on his local profile on my 360, but he can't get any achievements to unlock in co-op, like we could in GHII.

Anybody?????????
This happened to me tonight as well.  A friend came over, recovered his account onto my 360 and then didn't get any of the achievements that we got playing co-op.  That kinda sucks.. I'm not really looking forward to playing through the co-op 4 times just to get the back-up and lead achievements for both of us.

Quote from: KePoW on October 28, 2007, 11:21:37 PM

completely agree here too... on Expert, a lot of songs are harder to play in the game than in real life.  the One solo is a perfect example, in real life it's really not that hard (as long as you have the tapping speed, the sequence of tapped notes is very simple)...but I won't ever be able to perfect the game version on Expert
I just got to the final set.. Now you've got me curious to see how they added false difficulty to the One solo.

As for playing, I play sitting down with the guitar on my right leg. 

11  Gaming / Console / PC Gaming / Re: Official GHIII impressions thread on: October 28, 2007, 10:15:56 PM

Quote from: KePoW on October 28, 2007, 06:00:53 PM

I do agree with you about some of the note charts though, regarding HO and PO runs...some are just totally retarded.  and I've played guitar in RL for almost 20 years now
I'm in agreement as well.  During some of the fast runs, you actually have to pay attention to which notes can be HO/PO'd and which can't.  Maybe that's why they made the HO/PO'able notes glow instead of just removing the black outline.  I swear there was one song that had a picked note in the middle of a trill... lame. 

My other pet peeve, as a guitarist, are songs that are harder to play in GH than in real life.  I found the verse part of Welcome To The Jungle to be a lot harder than it needed to be. 

Other than that, I'm pretty happy with the game.  It's basically more of the same, but that's exactly what I expected/wanted.  I could do without the boss battles, but so be it.  One thing I've noticed is that there seems to be a lot more 3 button chords on Expert than there was in the previous two games.
12  Gaming / Console / PC Gaming / Guitar Hero 3 Tour Group? on: October 28, 2007, 07:03:39 PM
Is anyone planning on starting a GT GH3 tour group through the website?  Or has one been started already?
13  Gaming / Console / PC Gaming / Re: Guitar Hero 3 Demo on: October 23, 2007, 11:11:05 PM
Has anyone started a GT tour group yet? 

Timing wise, the video seems to be behind for me.  If I know the song and play along to the audio, it's fine, but if I don't know the song I miss a lot of notes trying to follow the notes on the screen.  I didn't realize you could adjust the lag in game.  Time to go do that.

EDIT:
Ok, huge difference after calibrating.  It's amazing how much difference 25ms can make.  All of my previous attempts of The Metal on Expert have had me in the red at some point in the song.  After calibration, I was never in danger.  If I screwed up a note in one of the ho/po runs, I was able to pick it back up mid-run whereas before calibration I was screwed until the chords.
14  Gaming / Console / PC Gaming / Re: The Bigs on: July 21, 2007, 05:56:20 AM

Quote from: Starshifter on July 19, 2007, 03:39:04 PM

On the 360 version does anyone have any problems with freezing?  All of a sudden, every time I go to put in my closer the game freezes on the OK/CANCEL screen for putting in the closer.  Only this screen.  Nowhere else do I have a freezing problem.  This is in rookie challenge mode.

Anyone?
No problems with that for me. 

As far as X's concerns, Shift pretty much nailed it.  I'll add something in regards to the home runs being robbed.  If turbo's not engaged, you may want to consider not using the power swing(or at least be more situational with it).  It's possible to hit unrobbable home runs without turbo, but in my experience those have been few and far between.  More often, the hit ends up being a Great Catch opportunity which just feeds your opponent's power meter. 

I'm having a lot of fun with this game.  I like how the power-ups are just that, increased abilities, but not to the point of making you invincible.  Even the power blast which is a guaranteed home run if you make contact requires you to actually make that contact.  And as frustrating as it is to strike out and waste the Power Blast, it's equally as gratifying to be on the other end.  I like the extra strategy that turbo adds too even though I'm still not used to it.  I need to get in the habit of checking the opponent's turbo meter before trying to steal.  Being able to damage stadiums is cool.  I love seeing the scoreboards with missing lights from my power blasts.  smile  I just wish there was more stuff to damage.
15  Gaming / Console / PC Gaming / Re: [All] Guitar Hero 3 Confirmed and Announced on: June 17, 2007, 10:27:20 PM

Quote from: Farscry on June 15, 2007, 07:11:19 PM

Delicious!

I'm hoping that the higher end songs in Expert on GH3 give a higher challenge than the top tiers of GH2, but offer something more of a natural progression above them than Jordan.

I thought I saw in an interview somewhere that difficulty-wise they're trying to put GH3 in between GH1 and GH2.
16  Gaming / Console / PC Gaming / Re: Forza 2: COOL CAR PIC'S....... on: June 10, 2007, 01:45:08 AM
I finally got around to putting some effort into a car...

Here is my nigh-undriveable Detroit Tigers Charger...



17  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 06, 2007, 11:24:39 PM
So has anyone noticed their real life driving being a little more aggressive these past few days? 
18  Gaming / Console / PC Gaming / Re: Quick Guitar Hero II question on: June 06, 2007, 11:19:24 PM
Just to clarify a little, I think you have to go tier by tier in the single player game.  I don't think you can open up any songs actually playing co-op.  What you've opened in single player is what's available to you in co-op.  Also, he has to beat the game on medium to get all the Career songs... Easy doesn't give you the encores or the final set.  The bonus songs just need to be purchased in single player and they'll be available. 
19  Gaming / Console / PC Gaming / Re: Forza 2 tips and tricks on: June 06, 2007, 11:13:25 PM
Another option for scoreboards is to go to the main menu, pick Multiplayer, scroll over to the right and pick Scoreboards.  Scroll down to Hot Laps and then you'll be able to choose class, then track type(real world, original, reverse) then track. 
20  Gaming / Console / PC Gaming / Re: My Forza 2 tournament experience on: June 06, 2007, 11:05:43 PM
A quick update of yesterday... my praying worked!  When I looked at the brackets, only one person showed up for the first round of the bracket that my bracket was going against in the second round which meant only a max of 5 people would possibly be in our race.  One didn't show so I was guaranteed to move on.  Of course, I chose this meaningless race in which to finish in first.  I should have been 2nd or 3rd however.  The guy who won my first round bracket was faster than me and would have won, but he got taken out.  By the same guy who caused the accident in our first round.  This one seemed much more blatant or at the very least much more careless.  He didn't have his headset on and we talked about him a little during the race so we'll see if he goes headhunting tonight. 

As for the tournaments, I don't know why it happens, but sometimes more tournaments show up on the website than in the game.  If the qualification bar is 00:00.-000  on the website, chances are you won't see that tournament available in the game.  Looking at the site it looks like qualification is open for an S and U class tournament with qualification ending Thursday morning.
21  Gaming / Console / PC Gaming / Re: My Forza 2 tournament experience on: June 05, 2007, 10:05:15 PM

Quote from: Dreamshadow on June 05, 2007, 06:22:38 PM

Thanks for the info..I've been tempted to enter a tournament, but I was afraid I'd run into a field full of Elans and my one car.  How was it overall? Compare it to our races last night.  I know we're all a buncha loudmouths and such, but was the race a game of bumper cars and agressive driving, or passing with style and announcing your position as you pass?  Thanks!
I don't remember there being much chatter during the race.  I just watched the replay and it's funny how things seemed different than during the race itself.  Besides the beginning of the race, most of the passes were based on mistakes.  The cars were all running pretty even.  There was another Elan besides me in the race and he was in first after the first lap, but he screwed up turn 1 and two guys got in front of him.  He eventually passed one of them up on the back straight to get back to second.  Then in turn 2 of the next lap he was a little too aggressive and got into the guy in first.  The guy in third couldn't brake quick enough and ended up hitting them both, but came out of it in first with the Elan right beside him.  During the next turn those two were side by side and the Elan ended up touching the grass trying to avoid hitting the other car in the side.  I think this was around lap 5 or 6... after that, no positions changed.  The Elan had taken damage so he wasn't able to make up ground on the straights.  Everyone ran pretty even from there on out.  I did watch the guy who eventually won early in the race.  He did a good job of staying really close to the guy in front of him without ever hitting him.  When there was an opening, he'd try to take it and then back off when it closed before he was through. 

Quote from: Calvin on June 05, 2007, 06:37:53 PM

Man great reporting Loomi-sounds like a TON of fun-any idea how often they are going to be running these tourneys or if there are any up right now I could sign up for?
I think they plan to always have some tournaments going.  I did read a news item on their site this weekend that said the tournament servers got hammered to the point of going down this weekend so they're scaling back a little until they get the new servers installed.  One thing I've noticed, tournaments seem to appear on the web page before they're available in the game.  If you see a tournament open for qualification on the webpage and the qualification bar is 0.000.-000, chances are you won't see that tournament listed in game.

Quote from: Lockdown on June 05, 2007, 06:38:57 PM

Based on your experience, what kind of adjustments do you intend to make before round 2?
Pray harder that no more than three other people show up.   icon_lol
22  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 05, 2007, 05:59:21 PM
Oh yeah, I forgot about New York.  That would be really fun for crashing too since you can line people up as you're coming to the turn.   icon_twisted
23  Gaming / Console / PC Gaming / My Forza 2 tournament experience on: June 05, 2007, 05:55:55 PM
I actually qualified for and raced in the first round of the D Class tournament that opened this past weekend so I thought I would detail my experience a little for anyone else playing who might be interested.  First, a quick overview of how the tournaments work(up to what I've seen so far). 

The top 192 times qualify and those people are then divided into three tournaments of 64 people(gold, silver, bronze).  When I qualified on Saturday, I was ranked 22nd, but by the time qualifying ended Monday afternoon I was around 79th so I was in the silver tournament.  The first round then consists of 8 brackets of 8 people.  The top 4 finishers in each bracket advance to the second round.  Looking at my bracket it said that the lobby would open at 8:30pm and close at 8:45pm.  All the brackets were spaced 15 minutes apart.  Only 5 of the 8 people showed up for my bracket's race.  I had a sneaking suspicion that I was going to be the one left out(how's that for confidence?).  One of the guys in the room said he watched the previous bracket's race and only 3 people showed up for that one.  How come I can't be that lucky?  By this point, I was getting pretty nervous.  I was expecting one of two situations; being a competitive online event people might be assholes or because it's fairly challenging to qualify the people would be serious racers.  The latter turned out to be true. 

The race was a 10 lap Tsukuba race.  I started the race in the second row on the inside.  I had acceleration on everyone(I was the only Elan, I think) so I was even with the leader as the turn was approaching, but being on the inside there was no way I would be able to keep that spot and make the turn on cold tires so I backed off and ended up third around the turn.  I was slow out of that turn and the other two guys passed me on the next straight.  At that point, it was apparent that I was outclassed.  Not by a whole lot, but outclassed nonetheless.  The upside to being just under these guys skillwise is that I got to see some good racing ahead of me.  The four other guys were really smooth and racing pretty close to each other without incident.  I was able to stay within about 75-100ft(meters? whatever the distance units are) of them so I figured I'd just be patient.  Then a couple laps in I pulled my signature move around the hairpin... downshifting too far into reverse instead of first and spinning out.  If the deal wasn't sealed already, I figured it was now.  I resigned myself to just trying to get good lap times.  A lap or so later there was a small commotion on the headset and 4th places distance from me was dropping rapidly.  I pass him around a turn just as he's coming back onto the track.  Now I'm nervous at the prospect of trying to hold my place.  It doesn't last long.. he passes me a few turns later.  I look down and notice I'm not in last place.  Apparently I passed the other car involved in the wreck and didn't see him.  At this point there were 3 or 4 laps left and amazingly I was able to keep my place despite a 200bpm heart rate making me second guess myself in every turn.

Round 2 is tonight on Maple Valley. 
24  Gaming / Console / PC Gaming / Re: Car porn (Forza 2) on: June 05, 2007, 04:25:38 PM

Quote from: gellar on June 04, 2007, 10:45:05 PM

Quote from: Geezer on June 04, 2007, 10:39:37 PM

Personally I'd like to see us do more spec-racing series (identical cars - setups to taste (springs/shocks/tire pressure etc.) - that's where you always see the most competitive racing across the board.

Totally up for that.  My only frustration with the online game so far is that sometimes, no matter how hard you try, your car is just way slower than the car in front of you.

gellar
I'd be really interested in this as well.  I played in a room last week that had the option turned on for stock cars only(which basically turned into everyone picking the same arcade car) and that was a lot of fun.  There are also other things you could do with the options to change things up a bit(kinda like the R1 races we've done here and there to break things up).  You could turn collisions off.  Race the line you want and see how you do against everyone racing the line they want.  I played in a room like this too last week and thought it was pretty fun.  It's kind of refreshing to know that if you screw up you're only screwing up yourself.  Going to the other side of the spectrum, turn collisions on and damage off for a battle royale of sorts.  My guess is doing that with fast cars on the oval would almost certainly guarantee a replay worth saving.  smile  Or do the same thing with damage on to make pitting part of the race.  You could even turn TrueSkill off for these races if people are concerned about their rating. 
25  Gaming / Console / PC Gaming / Re: Colin McRae: DiRT [360/PS3/PC] demo on: May 26, 2007, 02:48:46 PM
I feel like a case study in a marketing textbook... the demo strategy worked to perfection on me.  I'm a racing game fan, but for some reason I've never played a rally game.  I'd gotten my fill of the Forza demo and then I saw the news item on IGN that the DiRT demo was going up.  I figured I'd give it a try to get some more racing in before the Forza release.  Within minutes the game went from being non-existent on my radar to a guaranteed purchase. 

My only disappointment is that you can't roll your car all the way down the side of the hills.  smile
26  Gaming / Console / PC Gaming / Re: [360] Guitar Hero II on: April 14, 2007, 02:18:04 PM

Quote from: Farscry on April 11, 2007, 03:00:26 AM

I have found my new nemesis, and it's name is Jordan. Expert Jordan, to be specific. The rage of a fleet of pirate kitties burns against the insane red tide of notes that cascade across the screen in the middle solo segments! mad
The increase in difficulty from Hard to Expert on this song is ridiculous. 
27  Gaming / Console / PC Gaming / Re: GH2 Leaderboard Challenge! Bring it! on: April 06, 2007, 10:36:28 PM
Since I've finally stopped playing WoW, I can get back into the console scene.  GH2 seems a good place to start... my Gamertag is Loomi 360.

28  Gaming / Console / PC Gaming / Who Has The Easiest Time With 'Guitar Hero?' on: February 06, 2006, 07:05:25 PM
Quote from: "Dimmona"
Side topic, but do Real Guitar Players (tm) enjoy this game?  I'm a pretty experienced classical guitarist, but I've avoided this game as it seems like it would just insult my intelligence - or do I just have the wrong preconcieved notion of what this game is like?

That's what you get for having intelligence!  Tongue

I'm a guitar player(mostly rock/metal) and I had a blast playing this game through 24 songs before WoW stole my life again.
29  Gaming / Console / PC Gaming / Fight Night Round 3 DEMO!!! On Xbox Live Marketplace NOW! on: January 05, 2006, 02:36:59 PM
Prior to release of the 360, I didn't really care about the marketplace and didn't read much about it, but it's definitely one of my favorite things about the console.  I'd be curious to see how much profit MS is making from the marketplace because I wonder how much it's helping(if any) to offset the losses from each console sold.  

I kinda wish you could see what people on your friends list are downloading.  A lot of times, I'll see you guys downloading something and I'll wonder if something new got released.  Is there somewhere that you can look for new stuff only?
30  Gaming / Console / PC Gaming / DOA4 - training mode help on: January 03, 2006, 10:17:43 PM
Send me a friend request.  We can have a Kasumi catfight.  smile
31  Gaming / Console / PC Gaming / DOA4 - training mode help on: January 03, 2006, 09:43:41 PM
Quote from: "Roguetad"
Hey I know this!  Kasumi is the character I’ve spent the most playing, she’s also one of the only characters that has a move requirement that isn’t listed as its own move in her command list.  So unfortunately, it’s not as simple as going back through her list and finding the command for the prereq move (Otoki sp?).  

Here’s what you do (and there are several moves that trigger Otoki):

The easiest way to trigger the Otoki slide is to just hit the Left Trigger and immediately tap right or left.  Kasumi will slide forward in a blur.  If you’re too close to her foe, you won’t see the slide, so back-up a little.  During her Otoki slide you can press F (same as G+P) and she’ll pull off the final move.  This is technically a throw even though it looks like a chop or slice, and it can be interrupted with a simple punch.

You can also trigger Otoki by hitting the right trigger and tapping right or left in the direction you want to slide.  The only difference is that she starts with a kick before the slide rather than a chop.  

Another way is to just hit PPK followed by tapping right or left.  

During the Otoki slide/rush Kasumi can use F for the chop slice move (throw), tap P for a power forearm strike, or hit KK for a rising double knee strike.  The kick and punch are both great and seem to take opponents by surprise since they happen so quick.  All 3 of these can be used with any of the above Otoki  

I hope that’s what you were asking.  If not, disregard.   biggrin

Nice!  Good info.  Something else I can add to my Kasumi arsenal.   :twisted:
32  Gaming / Console / PC Gaming / Dead Or Alive 4 - Time to bring it! on: January 03, 2006, 09:08:40 PM
To add to Hetz's list:

Kasumi:
Selecting a costume with X or Y puts her hair into a ponytail.  One is higher on the head than the other and one has a ribbon as well.

Lei Fang:
Selecting a costume with X puts her hair up.


As for replayability, personally, I never play any fighting game(or any non-MMO actually) for very long.  Once I unlock all the costumes, I'll probably only play DOA4 when I have some friends over.   This could change though if there are GT folk playing.
33  Gaming / Console / PC Gaming / DOA4 - training mode help on: January 03, 2006, 08:58:16 PM
I know the exact move you're talking about, but unfortunately I can't remember what I did to finish it either.  If you still haven't figured it out, I can try to take a look at it after work and let you know I did it.

Just a quick note on facing.  It's not very clear, but when you have to have YOUR back to the opponent, it says something like "To Foe Behind."  It was very unclear to me at first.. I thought I was supposed to be to my opponent's back, but was wondering why the opponent wasn't turning around.
34  Gaming / Console / PC Gaming / Xbox 360 problem... on: January 03, 2006, 02:28:52 PM
Quote from: "Sparhawk"
Happened in PGR3 as well. I went ahead and called 1-800-4MY-XBOX and requested service. I didn't sit on hold, the call was quick and the lady I talked to was very helpful. She is sending me an overnight box to put my console in, and I can expect to recieve either the same console or a replacement console by Wed or Thurs next week.

I guess this will give me some time to finish up Dragon Quest 8 now.

This sucks, but I can deal with it. I have no choice really. The only thing I regret is that I can't play DOA4 or PGR3 with anyone on live.  :cry: My skills are going to fade into nothingness!

I'm glad to hear how positive this service call went.  I've started to have my share of lockups(mostly when I hit the Xbox button during loading screens), but I don't know if it's the console or the game.
35  Gaming / Console / PC Gaming / Dead Or Alive 4 - Time to bring it! on: January 03, 2006, 12:16:09 AM
Well, for playing amongst friends, I definitely think tournaments are the way to go.  Reason being that it's easier to increase the total number of grade points in the room because of the tournament prize.  So, for example, you and one friend just want to play.  If you play Winner Stays, you basically just trade grade points back and forth and only ever add points when you get on a streak(this is assuming the number of points lost for handicap equals the number of points gained).  If you play a 2 player tournament, there's a 40GP prize so every match adds to the total combined points you and your friend have.

Am I just missing it or is there no friends' leaderboard in this game?
36  Gaming / Console / PC Gaming / Dead Or Alive 4 - Time to bring it! on: January 02, 2006, 06:31:57 PM
Yeah, I definitely want to do some tournaments and team matches.  Just need to get an even number of people online for it.
37  Gaming / Console / PC Gaming / Dead Or Alive 4 - Time to bring it! on: January 02, 2006, 03:05:19 PM
Quote from: "Destructor"
Okay, let me ask this as an outsider who will never get the game (as I've always hated games like this where mindless offense tends to let you win) - why is this game programmed this way? Why is it so stupidly hard? WHY are you allowing the elitest bastard of a game dev pull you around by the nose via a game that's just more frustration than fun?

This is why I still call VF4:EVO the best fighter of this generation. The AI doesn't cheat, doesn't do more damage than you could playing the same character, and there's not only a highly detailed training mode, but a mode where the game throws AI 'players' who are roughly your skill level at you over and over again so you can continue to learn and improve your game.

What sense does this game make again exactly? Is it the bouncing boobies? That's the only thing I can think of at this point.

I prefer to think of it as focused aggression rather than mindless offense.  smile  I can't speak to why the game is this way, but I can answer why I let the dev pull me around by the nose.  I've been a DOA fan since DOA2 on the Dreamcast.  I'm a sheep... when a new DOA comes out, I buy it.  Back then, however, there was an Easy and Very Easy mode.  I have no idea why these are gone.  

The only VF I've played was VF4 and I didn't really like it, but I agree that it's training modes were very very cool and I think other fighting game devs would do well to rip it off.
38  Gaming / Console / PC Gaming / Over 30, 40... or, erm... 50? Read this now! on: January 02, 2006, 08:29:48 AM
I'm in the 30-something crowd as well and I seldom played on Live with the original XBox for most of the reasons stated in that article.  Amazingly, I have yet to encounter a non-stop profanity spewing kid.  With the release of the 360, I've decided to try and play online a bit more so that's why I've been making a little more of an effort to hook up with the GT crowd.
39  Gaming / Console / PC Gaming / Dead Or Alive 4 - Time to bring it! on: January 02, 2006, 08:11:29 AM
Cleric, you're REALLY going to be pissed when you make it to stage 8 with a character that has to fight Alpha-152.  

I'll take a stab at responding to the issues you bring up.  
Quote from: "Cleric7"
Here's what I have learned so far from DOA4:

1) It is pointless to try to counter. The AI will immediately read what counter you are inputting and either strike you with the opposite move or begin a devastating hold sequence that usually progesses into a multi-hit combo.

I don't agree with this one.  If the AI is reacting to your counter then you're probably going too early.  Your counter should be in reaction to the AI barrage.

Quote from: "Cleric7"
2) Blocking rarely works against the AI. I did have a small amount of success tonight blocking and then striking during the opening, but usually the AI will instantaneously "read" that you blocking (either high or low) and pummel you with the opposite move -- or, again, in the millisecond that this is all happening initiate a hold move that will leave you helpless!

I agree with this one.  I seldom try blocking against the AI.

Quote from: "Cleric7"
3) It is impossible (in my experience) to put any kind of hold move on the AI. In the hundred or so matches I have played I have not been able to successfully implement a single hold.

I pretty much agree here as well.  While I don't find it completely impossible, trying to hold usually ends up being a request to get combo'd.  It sucks because I think the DOA games have always had some of the best throws in a fighting game, but you seldom get to see/use them.  What I've never understood is why you can't throw a stunned opponent.  

Quote from: "Cleric7"
4) There is no way (that I have been able to discover) to escape from a combo. If someone can help me with this, I'd be forever in your debt. The worthless manual certainly doesn't help!

If you're in the air being juggled, there's nothing you can do.  If your feet are still on the ground, you can counter.

Quote from: "Cleric7"
5) If the AI gets your character against a wall it is game-over! I have literally started to put my controller on the floor in front of me and wait for my inevitable death when this happens...

After the second time you've been slammed to the wall, I think you can come up kicking.  

Quote from: "Cleric7"
6) If you are knocked to the ground, nine times out of ten you will get up in such a way that you will be defenseless and will be quickly pounded by the AI (usually right back to the ground). I have read in the manual that there are many different ways to get up and I have experimented with them extensively -- all I can say is they rarely work as advertised.

I typically come up kicking using Up+K, K, or Down+K.  There are times, however, where the AI will counter you.

Quote from: "Cleric7"
7) The second best strategy I have found in this game is all out blitzing offense. Vary up the moves as much as possible but pretty much run right at the AI opponent and punch and kick as quickly as possible (but don't touch the "hold" button!!!) This tactic sometimes will win a match. More often you will do some damage and then the "psychic" AI will take over and counter every single move you make and then begin the unblockable beatdown.

I can't disagree too much here.  I typically cycle through combos and mix in a few single moves.

Quote from: "Cleric7"
8] The very best strategy I have found and the one that I have read (sadly) far too much of at Gaming Age is to totally cheese out the AI. Choose one specific character and do ONE MOVE over and over and over and over, ad nauseum, as fast as your fingers will allow. Some of these moves are not handled well by the AI and you can sneak out a win here and there.

This typically how I deal with Alpha-152.  I just use the character's lunge attack over and over.  I haven't really tried it against the other characters.
40  Gaming / Console / PC Gaming / Dead Or Alive 4 - Time to bring it! on: January 01, 2006, 12:40:10 AM
Quote from: "coopasonic"
Only the boss-chick really pisses me off, she can take you down 80% juggling you so you have no resposne the whole time. Having to fight her at the end of a time attack is a serious pain for me, bets 2 out 3, against her? you nuts!??

Alpha-152 is extremely irritating.  I thought I read an interview with Itagaki before where he said he realized the mistake in making a boss so cheap(Tengu, DOA2) and now he gives us this?  I don't mind a game being hard, but cheap is very irritating.  That teleporting bullshit she does has to go.

Looks like I need to add a bunch of people to my friend's list.  Looks like enough people here bought the game that we could actually do some tournaments and team matches.
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