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1  Gaming / Console / PC Gaming / Re: What are you buying this week? (5/10/16) on: May 10, 2016, 12:41:23 PM

I've put in almost 7 hours, and can't begin to tell you guys what a fantastic first impression this game gives.

You can name just about everything, so even though I don't have time these days to do AAR's - rest assured Jeremiah Soulchilde, Angel Autistica, and the rest of the gang are involved in helping me run our empire into the ground at a record pace.  icon_frown
2  Gaming / Console / PC Gaming / Re: [PC] XCOM 2 on: February 09, 2016, 03:45:56 AM
That's good to hear, cause I'm telling you - I got utterly destroyed in my last 3 missions of that play through.
3  Gaming / Console / PC Gaming / Re: [PC] XCOM 2 on: February 09, 2016, 01:31:38 AM
So my first play through ended on May 30th game time.  I just started running into things that had some killer awesome abilities and techs that I could not handle.  Timed missions in particular rip me a new one.

Going down to Veteran for playthrough 2.  I'm obviously not nearly as good a tactical gamer as my mind seems to think I am.   icon_neutral
4  Gaming / Console / PC Gaming / Re: [PC] XCOM2 screenshots/movies-only thread on: February 07, 2016, 05:36:18 PM
AA:  I think it's completely awesome that I am a Sharpshooter and Soulchilde's nickname is Shot Magnet.  I mean... how could you get any more awesome than that.  Now if the game had friendly fire and I could unintentionally shoot him in the back, it would mimic every game we've ever played together.

And hey.... at least we ain't dead!   icon_frown

Nice job!

5  Gaming / Console / PC Gaming / Re: [PC] XCOM 2 on: February 07, 2016, 05:29:26 PM
So other than the stuttering problems I get occasionally, I just LOVE this game so far.

It is just so stinking good!

6  Gaming / Console / PC Gaming / Re: [PC] XCOM 2 on: February 05, 2016, 02:25:42 PM
Started this morning before work because I just could not wait to play!

Difficulty goes:  Rookie -> Veteran -> Commander -> WTF Seriously?

I thought what the hell, I'm very good at tactical games like xcom, jagged alliance, etc... so I started at Commander.

Got.My.Ass. handed to me on the first real mission.

This is going to be fun as hell!

*Note to Turtle:  Your mod ideas from above sound great.  When you get them done, let me know.  I'll try them for certain.

7  Gaming / Console / PC Gaming / Re: Homeworld: Deserts of Kharak on: December 17, 2015, 05:50:37 PM
More Homeworld in any form is just ridiculously awesome in my book.

And releasing in January no less?  So sweet.

8  Non-Gaming / Off-Topic / Re: Star Wars Episode VII Director Revealed on: October 20, 2015, 12:45:53 PM
BIG thumbs up!  Just enough to make me want so much more.

I'm so excited to see this.
9  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Blood Bowl 2 on: September 30, 2015, 04:20:24 PM
I'd say the chances are slim at best.  But if you get enough, count me in.  I'm excellent to play against as I'll take either Skaven or Elves, both of which will give my opponents tons of SPP as they kick the living piss out of my players.

10  Gaming / Console / PC Gaming / Divinity Original Sin 2 on: September 30, 2015, 04:12:18 PM
I didn't see a topic for this, but I didn't check thoroughly.

Anyway, the sequel to the original D:OS has just closed on Kickstarter, and has garnered over 2 million dollars in backing. 
Pretty impressive I think.

Of note to me in particular is that the final stretch goal was to include a "GM Mode" - which I love in these kinds of games.

If you want to keep up to speed, the link below should do the trick.

11  Gaming / Console / PC Gaming / Re: Mad Max - open world game from Avalanche on: September 02, 2015, 03:46:45 PM
I am a huge fan of Shadow of Mordor - which I hear this game is similar to in overarching gameplay design. 

Does Mad Max have any type of "stealth" mechanism like Mordor?
12  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: July 28, 2015, 04:24:55 PM
Awesome.  Thanks Caine.

13  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: July 28, 2015, 03:40:12 PM
So, I am obviously super late to the Witcher 3 party.  Starting play in earnest tonight!

I'm open to any non-spoiler tips anyone has learned that may make my experience better.

I can tell you this, just from getting to the opening tavern area in the very first area:  The game is unbelievably awesome looking on my tv.
I had no idea the PS4 could do this.  I am so excited.
14  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: July 28, 2015, 03:32:57 PM
I can't even wrap my head around these numbers.  Holy Cow!
15  Gaming / Console / PC Gaming / Re: E3 Games you care about on: June 11, 2015, 07:12:10 PM
Isn't Creative Assembly working on a Warhammer version of Total War?

I wouldn't mind seeing that bad boy in action.
16  Gaming / Console / PC Gaming / Re: [PC] XCOM 2 on: June 02, 2015, 06:45:47 PM
Out of curiosity, were the console versions "worse" in some way, causing the sales to be lackluster?  Or do people think it was more the case of slower paced strategy game like that not being a great fit for the "typical" console audience? 
17  Gaming / Console / PC Gaming / Re: [PC] XCOM 2 on: June 01, 2015, 09:41:38 PM
Holy cow!  Just mildly excited for this!
18  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: May 26, 2015, 07:03:28 PM
All this talk of armor makes me wonder.  Does different mass of armor have an effect on Geralt's ability to move, dodge, do quickness related moves? Just curious.
19  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: May 22, 2015, 02:47:22 PM
Well, this is probably an incredibly subjective question, but has anyone seen a comparison of this game vs. Dragon Age: Inquisition as it relates to 'time to complete' ?
20  Gaming / Console / PC Gaming / Re: [PC] Invisible, Inc (formerly Incognito) on: May 22, 2015, 02:40:34 PM
I just started this. I didn't realize the levels were randomly generated; that's cool.  My first impressions are positive in every way.
21  Gaming / Console / PC Gaming / Re: [PC/XB1/ps4] The Witcher 3: Wild Hunt on: May 20, 2015, 04:04:56 PM
As I am still undecided which system to get this for, how big of a PITA is the small text on PS4?  Is it something that comes up often, or more of a minor inconvenience?
22  Gaming / Console / PC Gaming / Re: Divinity : Original Sin on: May 15, 2015, 12:07:47 PM

Is this mostly marketing hype?  Of course it is.  But how can you not love these guys!?!
I don't watch a single video this Sven guy does without having a smile on my face.
Love Larian Studios!
23  Gaming / Console / PC Gaming / Re: [PC] Age of Wonders 3 on: April 22, 2015, 06:33:28 PM
Everything AA said is positively true, and makes the tactical battles a treat. Understanding flanking, high ground, defense/resistances of units, and even how cover works can make or break a battle when it's close.

I would also say if you are coming into the series fresh, don't be too discouraged that there isn't a typical tech/research tree that most 4x games are known for. AoW3 makes up for that in a number of ways.
1. As AA mentioned, your heroes level up, and the abilities you can buy when this happens range from mundane to epic; and can make a significant difference in the way they are used, particularly in tactical battles.
2. You are required to choose a Race, Class, and 3 Specialty areas of study upon starting a game. These choices directly affect how your "spellbook" is populated throughout the entire game. I suppose you could even equate the spellbook to a 'tech tree' if you want to stretch the definition some. The tactical and global abilities/spells you will gain access to depend greatly on your choice of race/class/specialties. Further, even some of the units you have access to change; not to mention more subtle differences. AA can take a Dwarf Rogue, Gratch a Dwarf Sorcerer, and me an Elf Rogue; and we will have different units/abilities than each other. Then once you factor in we may all choose different specialties to focus on (Air/Water/Good/Evil/Expansion, etc...); and our "tech trees" begin to look significantly different.
3. You build up your towns from a list that differs based on the above choices as well. This doesn't even take into account minor towns you can take over, giving you the potential to have a huge range of different upgrades available to your empire.

There's honestly too much content to try to explain without droning on. Units level up; magic items can be created and equipped to your heart's desire; specialties can be chosen to Mastery levels; global spells can be cast that drastically affect the world; terrain can be modified; morale can have huge effects; map setup can unbelievably change a game; and even diplomacy can have an impact beyond what you might think.

Ok... I'm droning on.  I just feel Triumph deserves so much praise for creating one heck of a game here.
24  Gaming / Console / PC Gaming / Re: [PC] Age of Wonders 3 on: April 21, 2015, 05:07:54 PM
I'm not sure how many strategy gamers visit GT that don't also visit OO and/or QT3; but Eternal Lords is out, and with the exception of some minor bug fixing that will happen very soon, it is in EXCELLENT shape.

The game is simply outstanding on so many levels. If you like "civ-like" strategy games with a bit more focus on tactical combat, and you don't mind the fantasy genre, I really can not recommend this game enough.  It is honestly that good.
25  Gaming / Console / PC Gaming / Re: Pillars of Eternity on: April 06, 2015, 09:41:14 PM

Quote from: farley2k on April 06, 2015, 01:12:32 PM

Just Played on Gametrailers talking about the game.   Nothing really new but it is sometimes fun to watch reviewers gush about a game that isn't Grand Theft Auto or another Battlefield.

Completely agree.
26  Gaming / Console / PC Gaming / Re: Pillars of Eternity on: April 06, 2015, 02:38:34 AM
Well, I caved.

I'm only cruising around the first town doing things there, but even so far the game is just excellent in so many ways.
27  Gaming / Console / PC Gaming / Re: Pillars of Eternity on: March 30, 2015, 10:39:01 PM

Quote from: Autistic Angel on March 29, 2015, 12:33:54 PM

By the way, where is Lockdown?  He usually loves playing good games, and I want to hear what he thinks before the thread wanders too far into spoiler territory.

-Autistic Angel

Here.  I am smack dab in the middle of Dragon Age: Inquisition, which is the only reason I haven't picked this up yet.  It would be nice if I could at least come close to finishing one RPG before picking up another.

I do have a basic question that I would classify as non-spoiler:  If a person makes their own party, do they miss out on the pre-gen character's stories, banter, etc...?  (Do such things even exist in this game?) The answer to that will have a huge impact on what I decide to do once I pick the game up.

28  Gaming / Console / PC Gaming / Re: [PC] Galactic Civilizations III on: March 26, 2015, 06:20:37 PM
With Pillars of Eternity releasing today, this probably isn't going to make a very big impact, but Beta 5 is releasing today. It looks to be a pretty enormous upgrade from Beta 4 (which in my opinion was decent at best).

This actually looks like the first beta that would be really fun to play though, if anyone's interested.
29  Gaming / Console / PC Gaming / Re: Pillars of Eternity on: March 26, 2015, 06:09:24 PM
I am looking forward to reading what you guys think. I haven't bought it yet, but I'm hearing it's basically BG 3, which is about as good as it gets.
30  Gaming / Console / PC Gaming / Re: [PC] Age of Wonders 3 on: March 13, 2015, 02:06:12 PM
It looks like you can opt into the 1.5 update beta early if you wish. In looking over what is coming to AoW 3 even without buying the expansion, the game will get better. These Triumph guys are alright!

If interested:

31  Gaming / Console / PC Gaming / Re: [PC] Age of Wonders 3 on: March 12, 2015, 12:36:56 AM
The 2nd expansion to Age of Wonders 3, called Eternal Lords has been announced for release on April 14th.

Some of you know I play a lot of strategy games, and AoW 3 with the first expansion is already one of my all-time favorites.  It is extremely good.

This upcoming expansion looks to just knock it right out of the park.

If you're interested:

32  Gaming / Console / PC Gaming / Re: Sid Meier's Starships on: March 06, 2015, 02:38:53 PM
I've decided I am going to get this. Not because it looks particularly great to me (because it really doesn't). But because it is something Sid himself is personally invested in; because I've read it plays a bit like xcom; and because I am a sucker for sci-fi games, especially where starships are involved. The fact that it's on the inexpensive side doesn't hurt either.  My working theory is that if I go in with low expectations, I will be able to focus more keenly on the pleasant surprises.

I'll let you know if that backassward attitude actually works.   icon_neutral
33  Gaming / Console / PC Gaming / Re: Interrogation or helpful? (GameStop) on: February 23, 2015, 05:20:32 PM
My last couple of trips to Gamestop were the same as yours, Ron. I avoid now as well.
34  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: February 03, 2015, 04:23:35 PM

Quote from: Autistic Angel on February 02, 2015, 10:49:19 PM

One of the less advertised features of the heatsink launcher is that an ejected cartridge appears on sensors as ghost ship that disrupts security scans.  It's a handy trick when you need to slip into a Federation station without getting flagged as a criminal trespasser.

-Autistic Angel

Wait.... Wouldn't that also help in smuggling stolen goods into a station by not getting scanned!?!?

Oh, and your story cracked me up.
35  Gaming / Console / PC Gaming / Re: [PC] [Kickstarter] Darkest Dungeon on: February 03, 2015, 03:43:25 PM
What other game would allow you as a player to send one of your best heroes into a temple to pray, only to have him come out and tell you he's leaving to pursue a Holy Quest. Bye bye, I had a vision. Good luck. I'm outa here.

You just sit stairing at your screen going "Wait... What?"

That is both insane and awesome at the same time.
36  Non-Gaming / Hardware / Software Hell / Re: Recommendations for PC Gameplay Recording Software on: January 26, 2015, 11:13:26 PM
Bandicam here.
37  Gaming / Console / PC Gaming / Re: What to look forward to in 2015 on: January 26, 2015, 01:39:21 PM
I am most excited for the following:

1. Homeworld: Remastered
2. Age of Wonders 3 (2nd expansion)
3. Galactic Civilizations 3
4. The Division
38  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: January 07, 2015, 01:24:10 PM
Good question. I wouldn't mind knowing that either.

Further thoughts on mining: This activity's "success" is based primarily on setup and prep work atm. I think AA (or someone else with equal experience) may have tried to explain this earlier, but I may have glossed over it. Bottom line: having the right equipment, finding the right fields, finding the right asteroids within those fields, and selling to the right markets all make an excrutiatingly tedious experience only a mildly annoying one. Scooping has gotten immeasurably easier when you cut into an asteroid that is barely spinning so the chunks all stay together, although it is still by far the worst part of the process imo.  All in all, I'd still rather hunt pirates 95% of the time, but at least there is a light at the end of the tunnel. I will certainly revisit mining when/if I can buy drones to scoop up my liitle rocks for me.

One of the coolest things about EVE is the little drones you can slot on your ships to do different things. I hope they implement those in Elite somehow.
39  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: January 06, 2015, 02:08:51 PM
TiLT: I had heard if you get your rep high enough, the computer "police force" would dynamically react and offer you better protection. I had no idea it went to those lengths though. That is amazingly cool.

Soul: It really is an awesome game. Just sayin....

So, I broke down and bought voiceattack. I had no idea the customizability this program had. I spent the entire night building my command list, and then used the British female voice built into windows speech recognition to give me verbal responses to my commands. Geeky? Probably. Fun and Immersive as hell? Definately!  Keep in mind that I figured out how to do this after watching two short tutorial videos. Me. Mr. 'I need help from Soulchilde learning how to throw a grenade in Rainbow 6'. So if I can figure it out, anyone can.  I now use my keyboard for zero commands. Its all joystick or voice. Efficient? No idea. Fun? Yep!  There appear to be some pretty complex commands this thing can understand as well; but I'll try and tackle them later.

40  Gaming / Console / PC Gaming / Re: Elite: Dangerous on: January 06, 2015, 11:02:10 AM
I'm no expert on co-op play yet, but you can absolutely play together to help each other out, even now. Unlike most mmo's though, in it's current state, Elite makes the player do much of the work the hard way. You have to find each other and be in the same sector for one. But after that (and that is really quite easy), there are some things in the game that help. The two biggest aids in my opinion are being able to go voice comms with anyone in your area quite easily, and anyone on your friends list from almost anywhere. Second, you can target a friend's low energy wake and follow them within a sector. This is important because of the need to supercruise often within a star system. People leave behind low energy wakes when they enter this supercruise mode. When you travel from system to system via hyperjump, (these are the big jumps that take you into light speed awesome fast mode) you leave a high energy wake behind. With the right equipment on your ship, you can supposedly even follow this person (I haven't tried it).

The short answer is: You could send your friend a text message or go voice comms and say, "Lets meet at mining cluster 4 and while I mine, you cruise around and protect me."  It's certainly not as elegant or simple as a typical mmo, but it is quite doable, even at this stage.  As far as trading goods/money to other players.... Not that I am aware of yet.

Edit to add: It is really cool to be in a mining cluster and see an NPC miner doing his thing and have two or three NPC guardian ships hanging around him to protect him from NPC/Player pirates. It is a small thing, but I love seeing things like that.
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