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121  Gaming / Console / PC Gaming / Re: Weekend Playlist - 03/20/15 - The 'Where the heck is everybody?' Edition on: March 23, 2015, 09:36:09 PM
Mine was a failure. Think I got about 4 hours of CKII in, but had to resort to watching YouTube videos to try to figure out what I was doing wrong. I think I have watched more hours of people playing the game than I have actually played it myself.

Played a bit of Heroes of the Storm as well, but it seems like that is going to take a lot of time to really learn.

School just started up so game play time is now very limited and I really want to play Pillars of Eternity this week...
122  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: March 23, 2015, 07:00:05 PM

Quote from: Eco-Logic on March 23, 2015, 06:56:17 PM

Am I wrong in thinking Rick was completely in the right giving that guy an ass kicking?

Ass-kicking sure...wanting to kill him was a bit much. It was his speech after the fact that really made him look crazy. Poor Rick is in love as well, no good can become of this.
123  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: March 23, 2015, 06:14:04 PM
I did really enjoy how this season was different (except that ONE episode Tongue). Them trying to fit in with a new crowd that has it own share of problems, but aren't necessarily evil, was a nice change of pace. Plus, Rick has been losing it for a long time, and credit to the writers, they have been great at showing the gradual slide. Also hinting at what is coming next with the "W" was a great way of building suspense.
124  Gaming / Console / PC Gaming / Re: One weird trick for finishing a lot of games on: March 23, 2015, 06:09:09 PM
I don't worry about finishing them, just playing them. Plus I prefer strategy games that aren't always so much about beating them. I have so many games I have barely played, but I am trying to change that. I am never going to beat Crusader Kings II, but I finally gave it some playing times after owning for it two years. That makes me feel better about it (plus it is fun). Even games like XCom which I thoroughly enjoyed, I got the end it and was just such a slog, I never finished it. I play them while they are fun, don't care about finishing them.
125  Gaming / Console / PC Gaming / Re: What are you buying this week? (3/24) on: March 23, 2015, 04:55:15 AM
Already preordered Pillars of Eternity.
126  Gaming / Console / PC Gaming / Re: [PC] Heroes of the Storm on: March 21, 2015, 04:18:17 AM
Wow. Seems simple enough, but so much going on, I was a bit lost. I get the basics, just hard to know where to be, when. The mine opened, I think, and everyone went down there, but I am not sure why. I kept going for the gate and was all alone. I can see my suckiness pissing people off badly in multiplayer.
127  Gaming / Console / PC Gaming / Re: Weekend Playlist - 03/20/15 - The 'Where the heck is everybody?' Edition on: March 21, 2015, 01:02:29 AM

Quote from: Autistic Angel on March 21, 2015, 12:53:11 AM

Quote from: Lee on March 21, 2015, 12:41:56 AM

Other than that, Age of Wonders III. Another game I should have played long ago and that so far is pretty great.


Have you opted into the beta patch for the upcoming Eternal Lords content, or are you sticking with the Golden Realms content for now?

-Autistic Angel

Just the base game still. Playing through the campaigns. Figured I would get the first expansion if I stick with it.
128  Gaming / Console / PC Gaming / Re: [PC] Heroes of the Storm on: March 21, 2015, 12:59:05 AM

Quote from: wonderpug on March 20, 2015, 11:53:10 PM

Keys hea!  Getcha keys hea!

I've got three keys to give out if anyone wants them.  If you want one, please post in this thread so it's clear when they're claimed.  

Yes please. Thanks Wonderpug.
129  Gaming / Console / PC Gaming / Re: Weekend Playlist - 03/20/15 - The 'Where the heck is everybody?' Edition on: March 21, 2015, 12:41:56 AM
In an attempt to learn games I have owned forever and haven't played, I am making a serious attempt to learn Crusader Kings 2 this weekend. Since last week, when I started to try to understand EUIV a bit better, it feels a bit less less daunting at this point. So far really enjoying it. It has a lot more character to it than EUIV and it isn't that difficult once you get the basics down. You can pretty much let time go and just react to events and it is still really fun.

Other than that, Age of Wonders III. Another game I should have played long ago and that so far is pretty great.

Probably need to get back into Cities:Skylines too...
130  Gaming / Console / PC Gaming / Re: [PC]Cities: Skylines on: March 19, 2015, 08:59:07 PM
Hadn't seen that they confirmed it. Saw that they were looking at it to make possible adjustments.


Did it fix your city then Tilt?
131  Gaming / Console / PC Gaming / Re: [PC]Cities: Skylines on: March 19, 2015, 08:51:06 PM
That the patch notes said they nerfed the effect, yes it seems it was intentional but needed to be reduced. Doesn't matter either way, good that they fixed it.
132  Non-Gaming / Off-Topic / Re: Cord Cutting Tool on: March 19, 2015, 08:03:52 PM

Quote from: Eco-Logic on March 19, 2015, 07:31:33 PM

Lee, I had no issues with the streams back when I used them, like anything, you get to know the right sites to use.  I realized quickly though, it was far easier using my Dad's comcast login.     Though, if you ever get to where you want to stream let me know and I'll share my reliable boomarks, and they were reliable with one catch, sometime the commentary isn't English (more often than not it is though).

Thanks, but I am not sure I am ready for that. I am sure eventually Comcast will piss me off enough to do it. If I could just pay however much, I would be perfectly happy. Although NBC's coverage is quite good, I hope they lose the contract and to show games and someone who is willing to put the games online for a fee will pick it up.

I heard today that with HBO Now, you won't be getting it through HBO, but a third party provider. Apple at first, but after that if you want it, you pay your local cable company the money. Comcast still gets their money out of it.
133  Gaming / Console / PC Gaming / Re: [PC]Cities: Skylines on: March 19, 2015, 07:27:05 PM
So they nerfed the parks thing. It was intenional then. I like the game, but they make some odd decisions with it. I think it will eventually become a great city builder after they tweak it a bit more.
134  Non-Gaming / Off-Topic / Re: Cord Cutting Tool on: March 19, 2015, 07:18:11 PM
LOL, ouch Scaper. Exciting end I guess.

I have never tried the streams Eco, when I had looked in the past many of the sites seemed pretty iffy, so I avoided them. You haven't have any problems? I get up for all the games. Match on at 0430? I am up.
135  Non-Gaming / Off-Topic / Re: OO off line for a short time on: March 19, 2015, 07:01:50 PM

Quote from: MHS on March 19, 2015, 02:04:59 PM

Quote from: Lee on March 18, 2015, 10:33:16 PM

Quote from: Moliere on March 18, 2015, 10:21:42 PM

It really is kind of mean the way GT keeps OO refugees from creating new threads on different topics. Instead we're forced to cram all topics into this one OO designated thread.

Really. The soccer thread going last time OO was down was quite fun. Even if people are here temporarily, start threads.

I could start one wishing you a happy birthday, but I'll just do it here. Happy birthday!

Thank god you didn't.  icon_smile Thanks Shannon, nice of you to remember.
136  Gaming / Console / PC Gaming / Re: [PC]Cities: Skylines on: March 19, 2015, 05:53:41 AM
It would be impressive, if there were pillars.  Tongue
137  Non-Gaming / Off-Topic / Re: Cord Cutting Tool on: March 18, 2015, 10:35:55 PM
I want to cut them, but with with NBC owned by Comcast, I am out of luck. As soon as I can watch soccer without NBC Sports I am done with cable. Unfortunately, not going to happen.
138  Non-Gaming / Off-Topic / Re: OO off line for a short time on: March 18, 2015, 10:33:16 PM

Quote from: Moliere on March 18, 2015, 10:21:42 PM

It really is kind of mean the way GT keeps OO refugees from creating new threads on different topics. Instead we're forced to cram all topics into this one OO designated thread.

Really. The soccer thread going last time OO was down was quite fun. Even if people are here temporarily, start threads.
139  Non-Gaming / Trading Forum / Surface Pro 3 on: March 18, 2015, 06:20:17 PM
This is a long shot, but an i5 256gb SP3.  3 year warranty. Type keyboard. $1000, but will take offers. PayPal only. Good computer, I'm just a Mac guy. 
140  Non-Gaming / Trading Forum / Kindle Keyboard (Gone) on: March 17, 2015, 09:59:03 PM
Excellent condition, with leather case/light. Just pay for shipping ($5) and it's yours. Otherwise going to Goodwill tomorrow.
141  Gaming / Console / PC Gaming / Re: [PC]Cities: Skylines on: March 17, 2015, 03:45:54 AM
Thanks for posting jztemple.

Very interesting that they are keeping a close eye on the parks things. Interesting wording, it could be a bug or it could be a game mechanic that they may or may not fix. I haven't seen the parks problem myself, but I haven't placed many, nor have I played the game that much.
142  Gaming / Console / PC Gaming / Re: [PC]Cities: Skylines on: March 16, 2015, 09:55:39 PM

Quote from: Autistic Angel on March 16, 2015, 06:15:39 PM

EDIT: For clarity, I'm not trying to quash discussion of the bug or give Lee a hard time for pointing towards alternative explanations for it.  I just don't think that a predictable side effect of Spring Break 2015 will be that every restaurant, bar, hotel, office complex in Fort Lauderdale going out of business.

I agree with you, I was just saying it has been discussed. It sounds silly, but some of the other mechanics in the game are silly as well, so it's a possibility. As I said, at Qt3 there were a few posts about it, Jztemple just quoted the latest one that summed it up.

Whatever the case, it does seem the game could use some tweaking. Either the devs all took a nice vacation or they are working hard on fixes. Has there been any word from them on what they are doing? I am curious on what is next.
143  Non-Gaming / Off-Topic / Re: [TV] The Walking Dead Season 5 on: March 16, 2015, 03:50:29 PM
I figured the priest's problem was from what happened in the church with the cannibals. He's never made much sense though, even before that he didn't seem to trust them or want them around. You would think a normal person would be desperate for companions in such a situation. I always figured they would show us what his issues were eventually, maybe that is coming now.
144  Gaming / Console / PC Gaming / Re: [PC]Cities: Skylines on: March 16, 2015, 01:44:19 AM

Quote from: Autistic Angel on March 16, 2015, 01:32:07 AM

Yes, exactly like that time New York City triggered the Great Depression by opening Central Park to the public.

-Autistic Angel

Well this is a game where cims walk miles and miles and for anything and industry can't find people to hire if you have elementary and high schools. People are finding exploits in the engine, such as having cities full of walk ways without roads and the building still flourish. Realism isn't the game's strength. If the game counts parks as an option for a cim to do, as compared to go shopping, and you have a lot of parks, it does make sense. It would be silly of course.
145  Gaming / Console / PC Gaming / Re: [PC]Cities: Skylines on: March 15, 2015, 10:48:02 PM
Some people on the Qt3 thread are arguing that the parks decreasing demand for commerce is not a bug but that it is working as intended. Parks are an option for people to go to instead of going shopping, so if you have a lot of parks, its reducing the demand for more commercial buildings. (I linked to page 25, but the discussion starts on page 23 I believe.)
146  Gaming / Console / PC Gaming / Re: Remember when Worms was good? on: March 15, 2015, 09:39:50 PM
Think Heloder got it right, it sounds like Scorched Earth to me. We had everyone in the dorms playing it years ago. Great fun.

I could never play Worms online, people were insanely good. I guess it was Armageddon that me and my Everquest buddy used to play when EQ was down or we needed a break. It was the one game I could beat her at.
147  Gaming / Console / PC Gaming / Re: [PC]Cities: Skylines on: March 14, 2015, 05:09:54 PM
Mods disable achievements, if that matters to you.
148  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: March 13, 2015, 09:58:01 PM
Here is the link to the poll I mentioned above.

Apple hate is so funny. This article is getting tons of re-tweets because the headline stating that 69% of American's are not shopping for an Apple Watch (the article itself is pretty positive, but the headline is negative). If 31% are considering buying one, that is over 97m people that are at least thinking about it. And then once it comes out and people start seeing it in public, it could grow. And then you have China...

If nothing else, whether you like the idea of the watch or not, how this whole thing plays out will be fascinating.
149  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: March 13, 2015, 09:30:54 PM
I have heard a few Apple bloggers/podcasters's state that they don't think this will be on a frequent upgrade cycle like the iPhone and iPad. One, it's too expensive. Two, there isn't much to upgrade until technology gets a lot better, which will take a few years. It doesn't need an incredibly fast processor, 8gb is enough storage, etc.

The thing I keep hearing about the 360 is that it is huge. It has to be to display a readable font big enough for a round display. Being round it loses a lot of area a square has, and it needs to get as much text in and try to get it to fit in the center. Not to mention the black bar. A common response from people at the Apple event is that the Apple Watch is smaller than they expected. I think that might be a big factor in the long run. The Apple Watch can convey adequate information without being huge. I do think round looks better, but for displaying information without being gigantic, a square makes more sense.

But really this doesn't matter. A recent poll stated that only 13% of non iPhone users would consider a switch to iOS because of the watch (sorry no link, saw it on Twitter sometime earlier today). If you are an Andropiod user, you have all the options in the world. iOS users have the Apple Watch or the Pebble. The two aren't really in the same market.
150  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: March 13, 2015, 04:58:12 PM

Quote from: SkyLander on March 13, 2015, 04:24:55 PM

Samsung pay should be interesting since I believe it uses regular card reading which is basically everywhere. Since Samsung bought http://www.looppay.com/

But it's Samsung. Tongue I am not sure how much I trust them. Of course I just HATE my Samsung TV so I might be biased. They are not good at software if their smart TVs are of any evidence.

CurrentC stands a chance just because of Walmart I think. They are such a market force, and if they make it worth using the system for price discounts, loyalty programs,  and coupons it could catch on. Of course, with having to link your checking account to their service, it seems to be asking for trouble.
151  Gaming / Console / PC Gaming / Re: Sid Meier's Starships on: March 13, 2015, 04:49:33 PM
Just put some time into the PC version (only about 45 minutes). It's definitely a port, not even an exit button that I could see. It's ok, the battles are kind of fun for the most part. Since all the ships can move 6-7 hexes a turn, and there have been so few ships, the battles seem to revolve around just trying to circle behind the enemy to hit him from behind. In my experience long range tactics are near impossible because every map is covered in asteroids so it was hard to play any advantages other than raw close range damage (that could change as I play more).

The mazes are just plain boring and frustrating. Basically they put one ship in a maze with doors that open every other turn and tell you to make it to the exit is X amount of turns. Since the game revolves around missions, it seems like they got desperate to change things up.

Some very odd design decisions were made. Such as how everything is just numbers. There aren't any new interesting weapons to add or anything. Ships are just a game of making the numbers bigger so they preform better. It makes ship design pretty bland. Then there are things like how you don't lose ships that are destroyed in a battle, just have to repair them. Also, fighters are just disposable drones. Design choices like these make doing bad on the battles feel less important, although repairs do get expensive.

I found the Air Patrol games to have much better battles IMO. If I would do it over again, I would wait for an iPad price to drop to $5. I for some reason bought both PC and iOS versions.
152  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: March 13, 2015, 01:43:04 PM
They use different systems? I didn't know that. Aren't Google Wallet and Apple Pay on the same system (NFC), so you should be able to use either when you see the NFC symbol? I remember reading when CVS shut it off because of Apple Pay, it also shut off Google Wallet as well.
153  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: March 13, 2015, 03:44:28 AM

Quote from: Purge on March 13, 2015, 01:46:17 AM

Quote from: rittchard on March 11, 2015, 05:07:20 PM

Quote from: Purge on March 11, 2015, 01:19:23 PM

That Apple Pay? You guys in the States (in any of the ones I've been to) don't even have chip support or Tap 2 Pay. I can imagine the spotty support that Apple Pay will get.

Errr it's already been in McDonald's for quite a while and I've used it there all the time.  Also used it at Big 5 a while back.  They just announced another batch of vendors that are using it too.

http://www.macworld.com/article/2834669/the-ultimate-guide-on-how-and-where-to-use-apple-pay.html



If I have to

A) own your product (and not be able to get it anywhere else)
B) check a list of retailers who support it

then no.

I don't use the wallet feature on my phone either.

No checking websites, if you see a terminal with the wifi symbol, it works. Except maybe CVS/Riteaid who had it, but turned it off because of Apple Pay (because they are on the CurrentC bandwagon). Plus it's not accepted at that many places yet, I tend to shop at the same old places, so I know who has it and who doesn't. It's so easy to use, and secure, there is no reason not to use it when I can. It stops stores from tracking you with your CC number for instance. They don't need that in their databases.

Of course local Whole Foods type gourmet grocery store across the street has it, but still requires a signature. It's pointless because they don't need it, but it's not that big of a deal. I just scribble something illegible.

Samsung is coming out with their version soon, and I think I read Google is redoing Wallet. This could very well catch on.
154  Gaming / Console / PC Gaming / Re: Sid Meier's Starships on: March 12, 2015, 09:42:19 PM

Quote from: Eco-Logic on March 12, 2015, 09:34:33 PM

Quote from: Lee on March 12, 2015, 08:28:44 PM

Quote from: Eco-Logic on March 12, 2015, 07:44:05 PM

Thanks Farley, I some how missed that this was ios day 1... That changes things for me smile

Might want to hold back, it's getting very mixed reviews on the PC side. I bought it, but haven't had a chance to play it yet.

Will do Lee, looking forward to your impressions. 

Is the ios version a neutered joke like the ios version of Civ?    I had a smidgen of fun with that one, but that is all.

No, it seems to be an iPad game ported to the PC. Some people are having technical issues getting it to run, and there are some odd choices such as no full screen mode. Sounds like the iPad version is the one to get. Interestingly, looking at Steam review, people who played it for an hour or two seem to like it. But anyone who gave it a thumbs up is getting down voted to hell.
155  Gaming / Console / PC Gaming / Re: Sid Meier's Starships on: March 12, 2015, 08:28:44 PM

Quote from: Eco-Logic on March 12, 2015, 07:44:05 PM

Thanks Farley, I some how missed that this was ios day 1... That changes things for me smile

Might want to hold back, it's getting very mixed reviews on the PC side. I bought it, but haven't had a chance to play it yet.
156  Gaming / Console / PC Gaming / Re: [PC]Cities: Skylines on: March 11, 2015, 02:39:44 AM
I like it, it does feel very much like playing SimCity. I am stopping on my first city though, I didn't plan it out right and so now traffic is killing me.

The road tool I seem to have problems with. It says I can't upgrade the roads in the worst traffic areas, some because the terrain is too steep, other areas it doesn't say why I can't upgrade. I don't understand why it is too steep, I have never not been able to build a road because of steepness, so why can't I upgrade even if it is steep? I am playing on the plains, so it's not like there are any hills either.

Plus I find it difficult to build a nice grid. The way the tool works, sometimes it forces you to go slightly slanted. In order to stop this you have to build your roads longer and then build cross roads. And then sometimes, my zoning grids get all fractured even when I do have a nice square grid. I guess that must be because of terrain changes? Oh and the curved road tool sometimes places the road instead of allowing me to curve it. First click start road, second click end point, then curve and click to place. Sometimes it just places it on the second click. Drives me nuts.  Is there an undo button? That would be really helpful.
157  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: March 10, 2015, 08:37:22 PM

Quote from: hepcat on March 10, 2015, 05:46:39 PM

p.s. don't expect the iWatch to replace your phone unless you want to recharge it every 3 hours.

Yikes, what a hack piece. As I linked to above, Apple has been quiet honest about battery life (and I have found Apple to me more honest than most manufacturers on battery life). The way Apple is advertising battery life is the same as how every phone/smart-watch maker advertises battery life, how long the average user will get between charges. Apple has also been quite clear this isn't a phone replacement, it's a notification center, what it can do is very limited. Sure if you and your buddy want to send dick pictures to each other for hours, the battery is not going to last, but that isn't average use either.

Quote from: Purge on March 10, 2015, 07:03:55 PM

I don't wear watches generally, so perhaps I am not the target demographic. What does this iWatch do that others do not?

How does this benefit me in a tangible way? I see the sales happening since (no doubt) the iClan has been waiting for an Apple version of the numerous wearables for other brands. Is it going to win people over?

If you have to ask, it isnít for you. It offers the same benefit all those people who just kickstarted the new Pebble, or bought Android Wear devices. For those people who can see a use, this is the watch for iPhone users.

I am a watch wearer. I love watches. I donít leave home without one. I love tech as well, so the idea of a watch I can do other things with sounds pretty awesome to me.

In the summer I go for bike rides, and I go on long walks about 3-4 days a week all year long. My phone is either strapped to my arm or in my pocket. On bike rides I have gotten lost and had to stop and pull out my phone to see where I am. On my walks I listen to music or podcasts. Messing with my phone strapped to my arm is near impossible since I canít activate Touch ID. The watch would be very handy for these activities. I also wear a Fitbit to track everything, I can also replace that.

Back in my last couple of jobs, I went to a lot of meetings. We all had our phones sitting in front of us and you could see people trying to get a glance in when a notification came in. The watch would be a neat replacement just so I could easily see what the alert was.

Do I need it? Not at all, but I love tech toys and can afford it, so I am getting one. Of course, most people have zero use for it.

Edit: Another use is Apple Pay, which is already really cool and handy, will be even easier with the watch.
158  Gaming / Console / PC Gaming / Re: [PC]Cities: Skylines on: March 10, 2015, 05:49:06 PM
Well it has an 88 on Metacritic, so I am in.

(Actually, it's the RPS review that convinced me.)
159  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: March 10, 2015, 07:12:53 AM

Quote from: Lee on March 09, 2015, 08:25:04 PM

Ahh, didn't catch that. Very odd they didn't update the 15". Wonder what that means?.

As someone on Reddit said, Intel hasn't released the Broadwell quad cores yet, probably just waiting for those.
160  Non-Gaming / Off-Topic / Re: [Apple] It's about time... on: March 10, 2015, 02:58:30 AM

Quote from: leo8877 on March 10, 2015, 01:28:59 AM

You have rittchard

I can only dream. icon_wink

Huge backlash on the pricing. I have been reading the /Apple sub-Reddit, iMore, Macworld, and Engadget comments and the response is overwhelming negative (Reddit being a bit nicer than the rest). Engadget commenters have always been very anti-Apple so they aren't a big surprise, but iMore and Macworld commenters are usually very pro-Apple, obviously. On one hand I get it, $400 is a lot for something that is little more than a second screen for your phone. As a gadget, it's not cheap. As a watch, with a  nice band, it is not that expensive. My most expensive watch is $500, it's not made of any fancy precious metals, it doesn't have any fancy features, it sits on my wrist and tells time. Of course I think it look goods too. A $500 watch is low-end though, and it isn't about what it does, but how it looks. As a watch the Apple Watch is not that pricy. Plus the high end models isn't meant for me. The pricing is all relative.

Hard to say where this is going to go. A lot of people hate Apple and anything they do people will bitch about (as this thread has shown). But there was a lot of negativity about the iPhone and iPad as well, and we all know how that went. From a marketing perspective I can't wait to see how this turns out.

I am pre-ording, but I am a fanboy.
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