http://gamingtrend.com
October 26, 2014, 01:34:22 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
  Home Help Search Calendar Login Register  
  Show Posts
Pages: 1 ... 394 395 [396] 397 398 ... 411
15801  Gaming / Console / PC Gaming / [PC] |337-speakers beware: the WoW Naming Policy on: September 21, 2004, 06:26:21 PM
Unless John or Bob is in some way trademarked.

What about Bob?
Being John Malkovitch?

Guess those are out.  I like Zazen...my character.
15802  Gaming / Console / PC Gaming / X-Men Legends Reviewed [IGN] & now TXB on: September 21, 2004, 05:04:43 PM
Hey Tim....



 :twisted:
15803  Non-Gaming / Off-Topic / [Poll] Do you Beta Test? on: September 21, 2004, 03:33:52 PM
Its a simple question really...whether on console or on PC do you try to get into beta tests?
15804  Non-Gaming / Off-Topic / Blu-Ray Vs. HD-DVD on: September 21, 2004, 03:14:27 PM
DivX is small and all, but damn it is picky and processor dependent.  I have a settop box that plays DivX and the pixelation on some movies (probably dependent on how they are encoded or how shite the source is) is terrible.  

I don't think we'll see DivX go away like Betamax though.
15805  Gaming / Console / PC Gaming / [PC] |337-speakers beware: the WoW Naming Policy on: September 21, 2004, 02:39:50 PM
Holy smokes!  Looks like it won't look like a zoo of UpP3r @nD lO\/\/3r case characters in WoW!

___________

 Below is what we are looking to implement for our naming policy. Please pay close attention to the new Immersion-Breaking section. Feedback always appreciated.

“What's in a name? That which we call a rose by any other name would smell as sweet.”
-- William Shakespeare

This may hold true for roses, but there’s nothing you can do to make an Orc smell good, so you might as well give yours a good name. One of the first adventures you will embark upon within World of Warcraft will be that of choosing a character name. While your subsequent exploits should prove infinitely more exhilarating, great care should be given to name selection. The first impression other players have of you will be based on your name, so it’s best to start off on the right foot. While choosing the perfect name for your character is left to your discretion, we have determined that some types of names are not allowed in this game.
Below are guidelines to help you determine whether or not the name you have chosen is appropriate for your character, guild, or pet. Hopefully, we encompass all manner of offensive names; however there may be inappropriate names which do not fit into any of these categories. In addition, the GM staff will only change a character’s name if it is indeed found inappropriate, we will not change character names for any other reason. We reserve the right to evaluate each incident on a case by case basis and in extreme cases, take action not detailed here.
Racial/Ethnic
This category includes both clear and masked names which:
• Promote racial/ethnic hatred
• Are recognized as racial/ethnic slurs
• Allude to symbols of racial/ethnic hatred
• Have any racial/ethnic connotations

If a player is found to have such a name, he/she will:
• Be prompted to select a new name
• Be temporarily suspended from the game
• Likely be given a final warning if any negative sentiment/language is present, any further TOU violations will result in permanent suspension

While these repercussions may seem harsh, we feel very strongly that these names have no place within the world of Azeroth due to their extremely offensive nature.
Extreme Sexuality/Violence
This category includes both clear and masked names which:
• Refer to extreme and/or violent sexual acts
• Refer to extremely violent real life actions

If a player is found to have such a name, he/she will:
• Be prompted to select a new name
• Be temporarily suspended from the game
• Likely be given a final warning, any further TOU violations will result in permanent suspension

While these repercussions may seem harsh, we feel very strongly that these names have no place within the world of Azeroth due to their extremely offensive nature.
Sexual Orientation
This category includes both clear and masked names which:
• Insultingly refer to any aspect of sexual orientation pertaining to themselves or other players

If a player is found to have such a name, he/she may:
• Be prompted to select a new name
• Be temporarily suspended from the game
Obscene/Vulgar
This category includes both clear and masked names which:
• Refer to human anatomy
• Refer to sexual acts
• Are scatological or pornographic in nature

If a player is found to have such a name, he/she will:
• Be prompted to select a new name
• Be temporarily suspended from the game
Inappropriate language
This category includes both clear and masked names which:
• Are mildly inappropriate references to human anatomy or bodily functions
• Are otherwise considered objectionable

If a player is found to have such a name, he/she will:
• Be prompted to select a new name
• Be given a warning
Harassing or Defamatory
This category includes both clear and masked names which:
• Insultingly refers to other characters, players, Blizzard employees, or groups of people, be they in the game or external

If a player is found to have such a name, he/she will:
• Be prompted to select a new name
• Be given a warning
Major Religions or Religious Figureheads
This category includes both clear and masked names which:
• Mimic major religions or religious figureheads (i.e. Jesus, Christianity, Buddha)

If a player is found to have such a name, he/she will:
• Informed that the name is improper and be prompted to select a new name
• Be given a warning
Blizzard Employees
This category includes both clear and masked names which are:
• The names of any World of Warcraft customer support representative or employee of Blizzard Entertainment (Both real names and aliases).

If a player is found to have such a name, he/she will:
• Be prompted to select a new name
• Be given a warning
National
This category includes both clear and masked names which:
• Promote national hatred
• Are recognized as national slurs
• Allude to symbols of national hatred

If a player is found to have such a name, he/she will:
• Be prompted to select a new name
• Be given a warning
Illegal Drugs or Activities
This category includes both clear and masked names which:
• Refer to illegal drugs
• Refer to illegal activities

If a player is found to have such a name, he/she will:
• Be prompted to select a new name
• Be given a warning
Advertising
This category includes names which advertise:
• Any non-beneficial, non-WoW related businesses, organizations, or websites

If a player is found to have such a name, he/she will:
• Be prompted to select a new name
• Be given a warning
Trademarks
This category includes names which are:
• Trademarked/licensed by a company or individual

If a player is found to have such a name and the trademark owner protests its use, he/she will be:
• Informed that the name is improper and be prompted to select a new name

Immersion-Breaking
We have gone to great lengths to ensure that your experience in the world of Azeroth is as enjoyable and immersive as possible. However, this immersion can be quickly broken when you see the stately Tauren Hunter named “IOwnsU” or the imposing Night Elf Druid “ErnestBorgnine.” In an attempt to maintain the suspension of disbelief, we will be disallowing the following types of names from World of Warcraft.
The following five categories are all considered “Immersion-Breaking”:
Partial or Complete Sentences

This category includes names which:
• Are not fantasy-based and consist of multiple words strung together
• Examples: “Inyourface”, “Welovebeef”, “Howareyou”

If a player is found to have such a name, he/she will:
• Be prompted to select a new name
• Be given a warning
Pure Gibberish
This category includes names which:
• Consist of a string of letters which do not produce a pronounceable name
• Examples: “Asdfasdf”, “Jjxccm”, “Hvlldrm”

If a player is found to have such a name, he/she will:
• Be prompted to select a new name
• Be given a warning
References to Pop Culture Icons or Personas
This category includes names which:
• Are references, both clear and masked, to well known people or characters
• Examples: “Britneyspears”, “Austinpowers”, “Batman”

If a player is found to have such a name, he/she will:
• Be prompted to select a new name
• Be given a warning
Contain “Leet” or “Dudespeak”
This category includes names which:
• Consist of language existent only in online communication
• Examples: “Roflcopter”, “xxnewbxx”, “Roxxoryou”

If a player is found to have such a name, he/she will:
• Be prompted to select a new name
• Be given a warning
Titles
Fantasy titles should be earned trough the mechanics of the game, and should not be recreated through character naming. This category includes names which:
• Consist of any title prefix or suffix attached to a characters name be it fantasy-based or not
• Examples: “KingMike”, “ErictheBrave”, “PresidentSanchez”

If a player is found to have such a name, he/she will:
• Be prompted to select a new name
• Be given a warning

IMPORTANT
• Repeatedly violating any area of the TOU, including the areas detailed above, will often result in temporary suspension from the game.
• This policy is not language-restrictive. Names that fall under this policy will always be subject to the repercussions listed, whether they are inappropriate in English or any other language.

The bottom line is that we want World of Warcraft to be a fun and safe environment for all players. World of Warcraft is an MMORPG, and the key words are “Massively Multiplayer.” In playing this game, you will encounter thousands of other players who share different experiences and come from vastly different backgrounds. While a certain name may not be offensive to you, consider the fact that that same name may have a completely different effect on someone else. We’ve done everything we can to make this a great game but now it’s up to you, the players, to breath life into the world. Choose wisely my friends.
15806  Gaming / Console / PC Gaming / X-Men Legends Reviewed [IGN] & now TXB on: September 21, 2004, 02:21:34 PM
Oh no doubt.  I was all over this when I saw it at E3...or as some would say...

"IN!"

(that better not be catching on as our catchphrase...heheh)
15807  Gaming / Console / PC Gaming / Great OXM [NOV] on: September 21, 2004, 02:13:09 PM
We have the SNK vs. Capcom demo already, I need to send it to Tim to review, he is the "quarter circle A" fireball guy. smile
15808  Gaming / Console / PC Gaming / [PC-PR] THQ Launches Full Spectrum Warrior for PC on: September 21, 2004, 02:03:38 PM
THQ Launches Highly Anticipated Full Spectrum Warrior PC; Implement Real Combat Tactics, Battling Enemies with Authentic Weapons

CALABASAS HILLS, Calif.--(BUSINESS WIRE)--Sept. 21, 2004--THQ(R) Inc. (Nasdaq:THQI) today announced the release of Full Spectrum Warrior(TM) PC. Developed on a parallel path with the critically-acclaimed and highly successful Microsoft Xbox(R) game released earlier this summer, the PC version of Full Spectrum Warrior includes a number of game enhancements and features specific to the PC version -- including two bonus levels, enhanced texture and graphic resolution and an intuitive keyboard/mouse control scheme that has been optimized for PC gamers. Developed by Pandemic Studios, Full Spectrum Warrior has shipped to retailers worldwide for a suggested retail price of $39.99.

"We believe Full Spectrum Warrior succeeds in creating an immersive, authentic and most importantly original military combat game that is compelling to pick up and play," said Jack Sorensen, executive vice president of worldwide studios, THQ. "It delivers an innovating blending of tactical and strategic squad based combat not seen in many of today's popular military games and carries the genre to a new level of reality and entertainment. Best of all, now PC gamers can enjoy it, better than ever."

In the game, players will command and coordinate the actions of two infantry squads leading them through a hostile urban warzone, as they outthink, outmaneuver and battle enemies through thirteen levels of intense combat. In addition, players can also go online and team up with a friend for Two-Player Co-Op gameplay. Full Spectrum Warrior is based on a light infantry-training simulator designed by Pandemic Studios for the U.S. Army as a tool to reinforce Army combat doctrine and squad tactics among troops*.

Since its unveiling, the press have been raving about Full Spectrum Warrior PC:

    Top 10 Games of 2004

                         -- PC Gamer

    Top 10 Games of 2004

                         -- Computer Gaming World

    Not only is Full Spectrum Warrior a unique title, but -- as our
    Xbox experts who helped me preview the game were more than happy
    to explain -- it's looking much sharper and arguably easier to
    control than its console cousin."

                         -- Gamespy.com

    "In our first taste of Full Spectrum Warrior on the PC, one thing
    is clear: as much energy as Pandemic put into designing the game
    for the Xbox audience and the Xbox controller, the game is a lot
    more intuitive on the PC because of the control scheme."

                         -- IGN.com

For more information on Full Spectrum Warrior PC, please visit www.fullspectrumwarrior.com.

About Pandemic

Pandemic Studios, LLC is a premier developer of entertainment software for PlayStation(R) 2, Xbox, GameCube(TM) and the PC. Over the last 6 years, industry veterans Josh Resnick and Andrew Goldman have built Pandemic into a company of nearly 200 highly skilled programmers, designers, and artists working on high-profile titles. Pandemic is a privately held company with development studios in Los Angeles, California, and Brisbane, Australia. For more information about Pandemic please visit www.pandemicstudios.com

About THQ

THQ(R) Inc. is a leading, worldwide developer and publisher of interactive entertainment software for a variety of hardware platforms including PC CD-ROM, wireless devices, and those manufactured by Sony Computer Entertainment America Inc., Nintendo and Microsoft. The THQ web site is located at www.thq.com. THQ and the THQ logo are trademarks and/or registered trademarks of THQ Inc.

*The Full Spectrum Warrior game is not sponsored or endorsed by the United States Army.
15809  Non-Gaming / Off-Topic / [CG] Have you noticed? on: September 21, 2004, 04:02:54 AM
Eldon is back at it again!  ConsoleGold's front page is now a little more lively with a new automated section.  Specifically, the new screenshot section and new review section are now automatically updated as we put em in!  Why does this matter?  Well, you can see the obscene amount of screenshots and updates we actually put in in one easy to review place.  Big thanks again to Eldon, awesome job!
15810  Gaming / Console / PC Gaming / [PC] Fantasy Earth:Ring of Dominion Announced(with screens) on: September 21, 2004, 03:28:31 AM
I thought the SAME THING Bob!
15811  Non-Gaming / Off-Topic / Gone Gold having server problems again? on: September 20, 2004, 10:19:37 PM
Well, since you asked about it I'll pursue it, but don't expect anything. smile
15812  Gaming / Console / PC Gaming / [PC-PR]CDV and Alienware team up for Codename:Panzer Contest on: September 20, 2004, 09:16:31 PM
Don't miss your chance at a Sleek Alienware Area 51m Laptop!  You have a little bit more time to enter.....javol mein oberfuhrer! (sp)

_________________________

CDV SOFTWARE AND ALIENWARE® HOST “CODENAME: PANZERS” TRIVIA CHALLENGE
Prizes Include a State-of-the-Art Alienware® Area 51m Laptop
and WWII Memorabilia

CARY, NC – September 17, 2004 – CDV Software Entertainment, one of the leading German publishers and distributors of gaming software, and Alienware® are teaming up to host the mind-shattering “Codename: Panzers” trivia challenge. Starting today, contestants can log on to the official website at http://www.panzers.com/index.php?page=contest.us.panzers for details on prizes as well as how to participate. The contest will begin on September 17, 2004 and run through approximately November 1, 2004.

CDV’s “Codename: Panzers” trivia challenge offers players a chance to test their WWII and “Codename: Panzers” knowledge, for the chance to win a “Codename: Panzers” branded Alienware® Area 51m laptop, WWII memorabilia, and other great prizes.

Each week, for five consecutive weeks, a question will be posted on the official “Codename: Panzers” website. Contestants will receive one clue to the geographic position of the prize package for each correctly answered question during the contest period.  Players who then correctly identify the secret location will earn entry into the final sweepstakes drawing to select the grand prize winner!  

Log on to http://www.panzers.com/index.php?page=contest.us.panzers for complete details.

About “Codename: Panzers”
“Codename: Panzers” thrusts you into the high-powered battles of World War II. Whether played in towns with bullet-riddled buildings, bleak mountain landscapes, or treacherous swamps, “Codename: Panzers” offers real-time combat rampages with awesome 3D graphics. Create your combat force from over 100 finely detailed units, from a flame-throwing squad to a Soviet Stalin organ rocket launcher to a German Königstiger battle tank. Be the commander - demolish the enemy with clever tactical maneuvers. Experience the nerve-jangling thrill of strategic gaming in “Codename: Panzers”!  

About CDV Software Entertainment
CDV Software Entertainment is dedicated to publishing and distributing quality games for intelligent gamers worldwide. The publicly traded company, founded and headquartered in Karlsruhe, Germany, has its North American office located in Cary, North Carolina.  Publisher of critically-acclaimed titles including “Divine Divinity,” “American Conquest,” and “Blitzkrieg,” CDV has now sold more than two million copies of its internationally popular “Sudden Strike” and “Cossacks” series.  For more information, please visit www.cdv.de.

About Alienware Corporation
Alienware manufactures high-performance computer desktop and notebook systems and leading-edge professional systems. Alienware offers unique and award-winning products that incorporate state-of-the-art components, innovative engineering and design, and unprecedented customer service. Alienware systems are available direct within the United States and Europe. For more information, please visit www.alienware.com.
15813  Gaming / Console / PC Gaming / [PC] Obligatory HL2 Pre-Gold-Almost-There-*supposedly Thread on: September 20, 2004, 08:59:28 PM
Somebody is gonna find that crowbar....and beat somebody else with it.
15814  Non-Gaming / Off-Topic / Gone Gold having server problems again? on: September 20, 2004, 08:58:14 PM
Well, we actually did try the idea of a co-located forum user database.  It was an idea that was eventually shot down by more politics than anything technical.  I found the forum conversion software in November of last year.  Between then and now the conversion was supposed to be done 100 times over.  Eventually I got fed up with it, nixed the co-location idea, and opened what we have now.  The downside is that, frankly, I don't know what I'm doing with this software so I'm learning a lot as we go.  I've been very careful to keep the code safe with backups and good advice from people (readers and staff alike) before I implement anything new.   We'll end up with something very different than the Gone Gold experience I think, but one that I hope would be compatable with everyone, GG, CG, or otherwise.

As for us becoming the defacto GG alternative, that's a decision that is far outside of my hands.  Its a personal choice that each person will have to make for themselves.  The only suggestion I have is that if you like this place and what we do, tell your friends.  If you don't like something we do, tell us so we can fix it.
15815  Gaming / Console / PC Gaming / [PC-PR] THQ Ships Warhammer 40,000: Dawn of War on: September 20, 2004, 05:41:19 PM
Well that, and a few friends here at work have recommended it.
15816  Gaming / Console / PC Gaming / [PC] Obligatory HL2 Pre-Gold-Almost-There-*supposedly Thread on: September 20, 2004, 03:36:33 PM
Again, from Shacknews:

Quote
GameSpot has a lengthy update on the Valve vs Vivendi Universal lawsuit that has been going on since 2002 when Valve sued Sierra (part of VUGames). The Half-Life developer originally sued Sierra because the publisher put Valve games in Internet cafes in the US and around the world, which Valve alledges is a copyright infringement. Vivendi later counter-sued, saying Valve had made misleading statements to them about their online distribution plans. Vivendi also wants Valve to honor a previous agreement and publish whatever Valve is going to work on next, and they would like to be awarded ownership of the Half-Life franchise as well. Various motions will be heard by the court October 8. How all of this will affect the release of Half-Life 2, we won't know for a while (though Vivendi Universal Games sure could use the money).
In court filings, Sierra/VUG says that the current distribution of Half-Life 2 via Steam exceeds the scope of the current software publishing agreement between the two parties. It is apparently seeking the court's assistance in compelling Valve not to use Steam as an avenue of distribution. On Friday, when asked if Valve was remained intent on making Half-Life 2 available to gamers via Steam, regardless of what was determined on October 8, Lombardi replied, "Yes."
15817  Gaming / Console / PC Gaming / [PC-PR] THQ Ships Warhammer 40,000: Dawn of War on: September 20, 2004, 02:36:53 PM
I've been told that I have to get this...

_______________________________

THQ Ships Warhammer 40,000: Dawn of War; Experience the Most Visceral Frontline Combat Ever Depicted in an RTS

CALABASAS HILLS, Calif.-Sept. 20, 2004--THQ(R) Inc. (NASDAQ:THQI) today announced the release of Warhammer(R) 40,000: Dawn of War(TM). The highly anticipated real-time strategy (RTS) game for PC is based on the world of Warhammer 40,000 - the dark, futuristic, fantasy universe from Games Workshop (LSE:GAW) traveled by millions worldwide. Developed by THQ's recently acquired Relic(R) Entertainment Inc., Warhammer 40,000: Dawn of War has shipped to retailers worldwide for a suggested retail price of $49.99.

"We are extremely proud that Dawn of War marks THQ's inaugural release with the talented team at Relic," said Jack Sorensen, executive vice president of worldwide studios, THQ. "With its epic, visually stunning combat scenarios, Dawn of War delivers a whole new level of action to the RTS genre."

In Warhammer 40,000: Dawn of War, players are provided the opportunity to command four highly unique races, including Humanity's finest - the Space Marines, the villainous traitors of man - the Chaos Space Marines, the savage beasts - the Orks, or the psychic and technologically advanced alien warriors - the Eldar. With each race it is vital to master their distinct abilities, weapons, and tech tree to eradicate the enemy and rule the known universe.

Since its unveiling, press have been raving about Warhammer 40,000: Dawn of War:

-- "You will want this game!" Score: 4 1/2 out of 5 stars --Gamespy.com

-- "The most vicious battlefield simulation ever made." -- PC Gamer

-- "Warhammer 40,000: Dawn of War is looking to help make this year even better than it already was for RTS fans." -- IGN.com

-- "Few Modern RTS games can hold a candle to Dawn of War." Score:91% -- PC Gamer UK

For more information on Warhammer 40,000: Dawn of War, please visit www.dawnofwargame.com.

About Games Workshop

Games Workshop is the world's largest tabletop wargames company. Based in Nottingham, UK, it designs, manufactures and distributes its range of Warhammer and Warhammer 40,000 games, miniature soldiers, novels, comics and resin models through more than 300 of its own Hobby centers, mail order, Internet and independent retail channels in more than 50 countries worldwide. Further details on the company can be obtained at www.games-workshop.com.

About Relic Entertainment

Founded in 1997 and acquired by THQ in 2004, Relic(R) Entertainment Inc. is a leader in the development of innovative real-time strategy games for the PC. Relic's first title, "Homeworld" (1999), was received to widespread acclaim, garnering several "Game of the Year" and "Strategy Game of the Year" awards from major industry publications including PC Gamer and Computer Gaming World. Since then, Relic has released "Homeworld: Cataclysm" (2000, co-developed with Barking Dog Studios), "Impossible Creatures" (2003), and "Homeworld 2" (2003). Today, Relic is building on this legacy by developing multiple ground-breaking projects in the RTS genre. Relic, Relic Entertainment and the Relic logo are trademarks and/or registered trademarks of Relic Entertainment Inc.

About THQ

THQ(R) Inc. is a leading, worldwide developer and publisher of interactive entertainment software for a variety of hardware platforms including PC CD-ROM, wireless devices, and those manufactured by Sony Computer Entertainment America Inc., Nintendo and Microsoft. The THQ web site is located at www.thq.com. THQ and the THQ logo are trademarks and/or registered trademarks of THQ Inc.
15818  Gaming / Console / PC Gaming / [PC] Fantasy Earth:Ring of Dominion Announced(with screens) on: September 20, 2004, 02:13:26 PM
Well, not officially announced, but you can see it live and in color at the official site:  http://www.playonline.com/fe/

Currently only slated for the PC, but you never know!  I've hosted the pics locally for ease of browsing:












15819  Gaming / Console / PC Gaming / Sly 2 on: September 20, 2004, 12:01:48 AM
Got our review copy yesterday.  Loren will be serving it up as soon as I get it to him. smile
15820  Non-Gaming / Off-Topic / It's 10 O'Clock, do you know where your sex offenders are? on: September 19, 2004, 04:18:05 AM
Sweet Jesus!  There are 24 near me!  Ok, that is scary...
15821  Non-Gaming / Off-Topic / Sky Captain? on: September 18, 2004, 02:29:39 PM
Anyone sneak out and see this one and can give us some impressions?
15822  Gaming / Console / PC Gaming / Who is playing WoW? on: September 18, 2004, 02:19:08 PM
Just wondering who is playing World of Warcraft?  I am and so is Mike, but it'd be cool to adventure with all of you!  List off your characters in here and we can meet.

Beta Server:
Lourdana - L27 Paladin
Andragon - L31 Warlock
Zazen - L17 Rogue

See you there!
15823  Gaming / Console / PC Gaming / [CG] 2 hour Fable Shakedown on: September 18, 2004, 01:29:31 PM
Here here Nth Power!  I'm tired of being the good guy too.  

As for magic, I find that some spells you need to start while the enemy is at far range, but for the most part you can fend them off or do severe damage before they can close to melee distance.  For those foolish enough to use a bow, you can cook them with lightning all day.

I wouldn't say I feel 'rushed' as much as overwhelmed at this point.  I strayed into an area that I was quite obviously not equipped for.  I killed all the bandits in the area but it cost me every potion I had.  

I have augmented my first weapon now.  I have a Katana that has a flame augmentation.  The sword burns while I swing it and causes a little extra flame-love to the enemies I hit with it.    It'll be interesting to see if they are all simple modifiers like flame or if some will be epic-style stuff that gives you A but takes away B and makes you hideous to look at or something like that.

I wanted to also comment on the skill system.  Becoming a Magic using Assassin is really as simple as going out there and doing it.  Stealing gives you skill points that you can use to bump up your Guile skill and using magic gives you Will exp.  You can also augment those experience points with general xp. (i.e. If it costs 500 xp to buy Fireball but you have 250 Will Xp and 1000 General XP, it'll take the 250 from your Will XP and then the remaining balance from your general XP)  My goal is to eventually 'persuade' some folks to leave their shop and make me the new owner.    Rumor has it that you can slaughter an entire town and own every building.  We'll have to see about that....
15824  Non-Gaming / Off-Topic / New Tablet PC on: September 17, 2004, 11:19:19 PM
That's awesome!  Eldon had one at E3 this year and I was floored at how versatile it was.  I've got a Toshiba (grrrr) laptop and its ok, but that'd be tons better for the CG side of things.
15825  Gaming / Console / PC Gaming / Game Disucssion: Fable [Xbox] on: September 17, 2004, 09:17:54 PM
So uh....what are you trying to say?
15826  Gaming / Console / PC Gaming / [CG] 2 hour Fable Shakedown on: September 17, 2004, 06:20:24 PM
I have a hell of a lot more to write, but I'm kinda time-compressed at work.  :/
15827  Gaming / Console / PC Gaming / [CG] 2 hour Fable Shakedown on: September 17, 2004, 05:59:47 PM
Fable was released to the public yesterday and the big question on everyone's mind is "With Peter M.'s promises being whittled down, is Fable all that it was advertised to be?"   Well, the short answer is yes.  

You start off as a young kid in a villiage living with your dad, sister, and absentee mom.  Life is simple but almost immediately you are thrown many choices that will force you to one moral side or the other.  For instance, a farmer wants you to stand by some crates and watch things while his goes and 'uses the facilities'.  Do you stand there while a group of kids trys to taunt you into breaking into the farmer's property?  Do you succumb to their taunts and break into the barrels and then run off shirking your promise to stay put?  Do you agree to stay put, go and break the barrels, and then come back and pretend like nothing happened?  Its a simple choice, but you'll find that they get far more complex later on.  Its always simple when you are a kid....

Some horrible fate befalls your family and your mother and sister are taken hostage.  You are rescued and whisked away to the Hero Guild for training.  Here is where one of the hooks of the game hits you:  A hero isn't always a good person.  Being well known, doesn't always mean being well liked.  If you a Nazi, Hitler would be your hero.  If you are a Mongol, Ghengis Khan is your hero.  If you are the guy that walks into town and everyone is terrified of you, you can say you are 'well known' or of 'high renown".  You can also walk the light path and do the right thing making people love and respect you.  To say that he game has replayability would be an understatement.

While at the Guild, you learn the three basic combat types: Melee, Ranged, and Magic.  You are given all three in the guild, so you don't have to choose between them up front.  As you progress through the game you will be able to specialize through general experience gained through adventuring or thorugh specialized experience gained by using one of the three combat types.  If you are a caster, you might specialize in destruction spells.  Practice makes perfect, so the more you use it, the more xp you can spend on it.  I've not gotten far enough to see if trying to do all three will have a negative effect, but suffice to say you'll be more powerful if you specialize.  

The graphics of the game are well done.  The screenshots don't convey the amount of detail in the game.  Each piece of armor you buy is graphically represented.  Towns feel somewhat alive, and villagers seem to carry on about their business like they should.  The whole game seems to have a haze or glow about it (which could easily go away as I slowly shift towards the horn-wearing tattoo type) which adds to the overall feel of the game.  I've not encoutered any slowdown yet, even with 10-12 enemies on screen.   This could change as we move into the higher level magic effects, but thus far its fantastic.

Loading is minimal.  For the bulk of your adventuring, you'll load an area, adventure in it for a while, and then load the next area.  You can always teleport back to the guild for new missions, so don't think you have to load 10 areas to get somewhere, and then reload them all to get back.  

The voicework in the game is very good.  Each character is voiced (even you to a degree with your emotes) and I've not encountered anybody that sounds like they might belong to a Resident Evil game.  

I've just completed my training with the guild and taken my first mission.  I've killed a bunch of wasps that were bothering some villagers.  I faced off against their queen and defeated her as well.  Villiagers came and celebrated my successes and it felt good. (Pride is a vice you know...)  I'll show the Queen's head to anyone who will look...damn right I killed her!  

We'll see what today's adventure brings...
(i.e. this will be a long running thing until the review, and perhaps beyond if you guys are interested)
15828  Gaming / Console / PC Gaming / [PC-PR] EA Ships The Sims 2 on: September 17, 2004, 03:11:11 PM
Well...this Sims is at least in 3D and your Sim doesn't work 7 days a week.  Its a life simulator.  Either you are into manipulating virtual people (or building walls around them, not feeding them, and watching them die) or you aren't.   :twisted:   Interested now?
15829  Gaming / Console / PC Gaming / [PC-PR] EA Ships The Sims 2 on: September 17, 2004, 02:42:51 PM
That reminds me...I need to pick up Burnout 3 this weekend.
15830  Non-Gaming / Trading Forum / Naednek's End of Summer Sale on: September 17, 2004, 02:08:50 PM
Hmmm...might be interested in Frozen Throne.   Can ya PM or email me with a price?
15831  Non-Gaming / Off-Topic / Friday News of the Wierd on: September 17, 2004, 02:01:04 PM
Lets kick Friday off with some odd news.

Wife goes nuts
A Romanian man had his testicles ripped off by his wife because she believed he was having an affair.

Report Spammers, Get Money!
Oh I'm sure I can find a piece of spam or two to send em....

Less Talent, More Skin Please
Yep...its a 'scholarship fund', now act like a good college girl and "Go Wild!"

Anyone else find any fun news this morning?
15832  Gaming / Console / PC Gaming / Game Disucssion: Fable [Xbox] on: September 17, 2004, 01:47:01 PM
Oh you have no idea.  I'm writing my shakedown on my break.  I think you'll enjoy it. smile
15833  Gaming / Console / PC Gaming / [PC-PR] EA Ships The Sims 2 on: September 17, 2004, 01:36:43 PM
Did you hear that?  It was the sound of the entire world's productivity slipping a notch.  Having worked retail before, let me assure you that this release is more important than the election of our next President to some folks.  slywink  I plan on picking it up, so expect a short review in the forums soon.

___________________________________

EA Ships The Sims 2; The Highly Anticipated Sequel to the #1 PC Game of All Time is Now in Stores

REDWOOD CITY, Calif.--(BUSINESS WIRE)--Sept. 17, 2004--The wait for millions of Sims fans is over. Electronic Arts (Nasdaq:ERTS) today announced that The Sims(TM) 2, has shipped to retailers under the EA GAMES(TM) brand and is now available on store shelves. The award-winning The Sims 2, developed by EA's Maxis(TM) studio, is the sequel to the #1 PC game of all time. The Sims game and its expansion packs have sold over 36 million units worldwide.

"We are excited to have reached this milestone and thrilled to turn over this revolutionary game to our community and fans and let them take playing PC games to a whole new level," said Lucy Bradshaw, Executive Producer of the game at EA's Maxis studio. "For the first time, players will see emotions, live through life's most memorable moments and unleash their inner film-making capabilities, all in one game."

The original The Sims game took the world by storm and became a cultural phenomenon spreading from hardcore PC gamers to the masses with its broad appeal, unique sense of humor and innovative gameplay that allowed players to create and control simulated people in an open-ended universe. Fans were immediately taken with the game's appeal of playing out life stories in a computer game and making them their own. The Sims 2 is poised to follow a similar path, with its advanced gameplay mechanics and endless creative possibilities.

For the first time, players control their Sims over an entire lifetime taking them through life's greatest moments. Every choice that is made has a relevant and dramatic effect on the life of a Sim. Players can now fulfill their Sims' life dreams as they take them from cradle to grave. More life-like Sims, all-new aspirations gameplay, and the ground-breaking addition of genetics, with the DNA of Sims passed down through generations, gives players a more vivid, realistic, and in-depth Sims experience. All of this takes place in a new amazingly realistic 3-D world.

In The Sims 2, your Sims now have a purpose in life. Will they aspire to a life of popularity, fortune, family, knowledge, or romance? Give them what they want and they'll lead a long, successful existence; indulge their fears and risk leaving their lives in shambles. Take them to extremes; from being left at the altar and needing a shrink to inheriting a fortune and becoming filthy rich. Witness the big and extreme moments that make every Sims' life uniquely memorable.

Unleash your creativity -- generate unique Sims with the new Create-A-Sim, packed with a vast selection of facial features, hairstyles, and outfits. Build dream homes and design neighborhoods with new building, design, and home furnishing options. Make films with the all-new movie-making feature. Create the cast, set the stage, take control of the camera, and capture your own screenplay in action. Zoom in close to record every detail as your very own Sims sitcom unfolds.

About The Sims(TM)

The Sims franchise celebrated its fourth anniversary in February. The game skyrocketed to the top of the charts when it began shipping to stores in February 2000 and quickly became a universal gaming and cultural phenomenon. The Sims PC based product and expansion packs were the best selling PC games of 2000, 2001, 2002, and 2003. Translated into 17 different languages, The Sims has inspired seven top selling expansion packs. They include: The Sims(TM) Livin' Large, The Sims(TM) House Party, The Sims(TM) Hot Date, The Sims(TM) Vacation, The Sims(TM) Unleashed, The Sims(TM) Superstar, and The Sims(TM) Makin' Magic. Combined sales for the franchise have topped 41 million units life-to-date. For more information on The Sims franchise titles, visit http://www.thesims.com.

About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, EA posted revenues of $2.96 billion for fiscal 2004. The company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers and the Internet. In 2003, EA had 27 titles that sold more than one million copies. Electronic Arts markets its products under three brand names: EA SPORTS(TM), EA GAMES(TM), and EA SPORTS BIG(TM). EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

Electronic Arts, EA, EA SPORTS, EA SPORTS BIG, EA GAMES, and The Sims are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. All other trademarks are the property of their respective owners.
15834  Gaming / Console / PC Gaming / Xbox Live guest... on: September 16, 2004, 10:35:50 PM
Yea, they can also use a mic.  From what I've seen its not game dependent.  Playing Crimson Skies I always heard the guest and I also heard it in Mechwarrior as well.
15835  Gaming / Console / PC Gaming / SW Battlefront = Gold on: September 16, 2004, 10:17:45 PM
I dunno on this one.  Team based stuff is always a mixed bag.  I can never really get a good batch of non-jacktards together enough times to justify the purchase on things that are pretty much multi-only.  I'm hoping that this'll be different but I'll wait a bit to see how it goes....
15836  Gaming / Console / PC Gaming / [PC-PR] Matrix Online Ship/Beta Date on: September 16, 2004, 09:42:46 PM
Still a bit question mark in the MMO world, but we have a date on the closed Beta.  As long as its more like the first movie and nothing like the second and third I think we'll be ok...

___________________________________________

SEGA AND WARNER BROS. INTERACTIVE ENTERTAINMENT ANNOUNCE THE MATRIX ONLINE SHIP DATE AND PRE-ORDER PROGRAM

(September 16) -- SEGA of America, Inc. and Warner Bros. Interactive Entertainment today announced that the release date of The Matrix Online, the massively multi-player online game, will be January 18, 2005. Originally slated for a November ship date, the January release will allow the co-publishers to implement plans to launch the game simultaneously in Europe. As pre-order for The Matrix Online begins next week, the program will offer participants access to an exclusive, closed beta beginning on November 18, 2004; access to the final version of the game three days before it is available to the public; and an advanced-level "Hyper Jump" ability with a special effect. This will be an opportunity for members of the Matrix community to establish allegiances, join guilds and plan strategies for the full game. During the pre-order beta, players will experience The Matrix Online's full mechanics and abilities, however the game's storyline will commence with the launch in January.

ABOUT THE MATRIX ONLINE

The Matrix Online is a massively multiplayer online game where tens of thousands of players will be able to jack into the Matrix world to take an active role in continuing the saga of The Matrix movie trilogy. Monolith Productions is developing the game in conjunction with the Wachowski Brothers, creators of The Matrix trilogy. Gameplay in The Matrix Online will be based on intricate and exciting "wire-fu" combat, an extensive mission structure, social interaction, and a completely customizable skill and ability system.
15837  Gaming / Console / PC Gaming / CONSOLE GOLD GIVEAWAY! on: September 16, 2004, 08:07:54 PM
Yea, we should put a cap on that.  Lemme see if I can drum up some giveaways.
15838  Gaming / Console / PC Gaming / [PC] Razer Diamonback Mouse Released on: September 16, 2004, 07:47:03 PM
I had a Boomslang back in the day before I got my wireless optical.  Might have to check this out though...in preperation for some hardcore CS action. smile

_____________________________

DIAMONDBACK SLITHERS ITS WAY INTO HARDCORE GAMERS' HANDS

New Cutting-Edge Ultra-High Speed Gaming Mouse

Strikes North America

Honolulu - Sept. 16, 2004 - Finally, a sleek sexy mouse that will give gamers over the competitive edge!  The Diamondback by Razer, Inc., designed for precise movement, is an ultra-high speed mouse that boasts the fastest frame rate of more than 6,400 per second virtually eliminating skips and lags, increasing hardcore gamers' fragability rate, resulting in bragging rights and tourney wins.  The Razer Diamondback is now available for pre-order at www.razerzone.com and will be sold at Best Buy, Alienware.com and Microcenter beginning in November.

"For the hardcore gamer, the difference between winning and losing can often depend on the mouse," said Robert Krakoff, president, Razer, Inc.  "The Diamondback is fast, precise and smooth.  These are the critical factors that optimize players' performance and create the ultimate gaming experience."

Designed for gamers by gamers, the Razer Diamondback features on-the-fly sensitivity adjustment, non-slip side rails, a new ergonomic ambidextrous design, 1,600 dpi for increased precision accuracy and tracking ability, ultra-high speed motion detection for either low or high-sensitivity players and seven independently programmable buttons optimized for gamer response.  The highly stylized new gear is the ultimate optical control devices for today's adrenaline-pumping, white knuckle action PC games.  Offering ergonomic designs, revolutionary features and breakthrough technology, Razer mice give players the competitive edge they demand in the frag fests of today's competitive environment where cold hard cash is on the line.  With an incredible feel, amazing performance and explosive game play, the Razer line of mice is a must for serious players.

About Razer:

Since its inception in 1999, Razer Inc.'s mission is to develop cutting-edge computer peripheral devices for the serious computer gamer and the professional designer.  The research and development into kärna's exclusive opto-mechanical precision technology, found in Razer's flagship product - the Razer Boomslang, stamped Razer's superiority in the computer gaming arena by bringing unparalleled precision and accuracy for computer gaming peripherals to gamers worldwide.  In late 1999, the Razer Boomslang was launched and was by far the most precise and accurate gaming peripheral of its time, outclassing all of its rivals and winning accolades in the computer gaming world.  Razer, Inc. will continue to invest in superior, innovative research, design and engineering while constantly striving to meet the unmet needs and desires of users in the computer gaming and professional design fields.

Images of the Diamondback and technology white paper are available at:

http://www.razerzone.com/downloads.html
15839  Non-Gaming / Steals and Deals / A few gems... on: September 16, 2004, 07:18:34 PM
http://www.ebgames.com/ebx/product/233212.asp
Deus Ex: Invisible War  (Xbox) 10.00
CG Review: http://consolegold.com/Reviews/review/39.html


http://www.ebgames.com/ebx/product/235762.asp
Legacy Of Kain: Defiance (Xbox) 10.00

http://www.ebgames.com/ebx/product/235769.asp
Legacy Of Kain: Defiance (PS2) 10.00
CG Review: http://consolegold.com/Reviews/review/8.html


http://www.gogamer.com/cgi-bin/GoGamer.storefront/SESSIONID/Product/View/003PIR
Pirates of the Carribean (Xbox) 20.00
CG Review: http://www.consolegold.com/Reviews/review/20.html



Black and White (PC) 2.90!!
http://www.gogamer.com/cgi-bin/GoGamer.storefront/SESSIONID/Product/View/001BLAW
15840  Gaming / Console / PC Gaming / [PC] Obligatory HL2 Pre-Gold-Almost-There-*supposedly Thread on: September 16, 2004, 07:02:24 PM
Ripped directly from Shacknews:

Quote
After getting an email from Vermouth pointing to a forum post by Gabe Newell about the status of Half-Life 2 I decided to check with Gabe myself to make sure we werent looking at another spoofed post. So, here you go.. a couple of quick bits from Gabe on what up:

"Yes, the RC went to VU yesterday""

RC being a release candidate.. which means they hope its done but a couple of bugs may still show up in testing. RC cycles can be fairly quick or drag on for weeks. Oh and for completeness, here is Gabe's response to my asking for confirmation:

"Yes.  Getting close"
 

Take it for what it's worth.
Pages: 1 ... 394 395 [396] 397 398 ... 411
Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines
Valid XHTML 1.0! Valid CSS!
Page created in 0.181 seconds with 20 queries. (Pretty URLs adds 0.041s, 1q)