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15801  Gaming / Console / PC Gaming / [PC-PR] THQ Ships Warhammer 40,000: Dawn of War on: September 20, 2004, 05:41:19 PM
Well that, and a few friends here at work have recommended it.
15802  Gaming / Console / PC Gaming / [PC] Obligatory HL2 Pre-Gold-Almost-There-*supposedly Thread on: September 20, 2004, 03:36:33 PM
Again, from Shacknews:

GameSpot has a lengthy update on the Valve vs Vivendi Universal lawsuit that has been going on since 2002 when Valve sued Sierra (part of VUGames). The Half-Life developer originally sued Sierra because the publisher put Valve games in Internet cafes in the US and around the world, which Valve alledges is a copyright infringement. Vivendi later counter-sued, saying Valve had made misleading statements to them about their online distribution plans. Vivendi also wants Valve to honor a previous agreement and publish whatever Valve is going to work on next, and they would like to be awarded ownership of the Half-Life franchise as well. Various motions will be heard by the court October 8. How all of this will affect the release of Half-Life 2, we won't know for a while (though Vivendi Universal Games sure could use the money).
In court filings, Sierra/VUG says that the current distribution of Half-Life 2 via Steam exceeds the scope of the current software publishing agreement between the two parties. It is apparently seeking the court's assistance in compelling Valve not to use Steam as an avenue of distribution. On Friday, when asked if Valve was remained intent on making Half-Life 2 available to gamers via Steam, regardless of what was determined on October 8, Lombardi replied, "Yes."
15803  Gaming / Console / PC Gaming / [PC-PR] THQ Ships Warhammer 40,000: Dawn of War on: September 20, 2004, 02:36:53 PM
I've been told that I have to get this...


THQ Ships Warhammer 40,000: Dawn of War; Experience the Most Visceral Frontline Combat Ever Depicted in an RTS

CALABASAS HILLS, Calif.-Sept. 20, 2004--THQ(R) Inc. (NASDAQ:THQI) today announced the release of Warhammer(R) 40,000: Dawn of War(TM). The highly anticipated real-time strategy (RTS) game for PC is based on the world of Warhammer 40,000 - the dark, futuristic, fantasy universe from Games Workshop (LSE:GAW) traveled by millions worldwide. Developed by THQ's recently acquired Relic(R) Entertainment Inc., Warhammer 40,000: Dawn of War has shipped to retailers worldwide for a suggested retail price of $49.99.

"We are extremely proud that Dawn of War marks THQ's inaugural release with the talented team at Relic," said Jack Sorensen, executive vice president of worldwide studios, THQ. "With its epic, visually stunning combat scenarios, Dawn of War delivers a whole new level of action to the RTS genre."

In Warhammer 40,000: Dawn of War, players are provided the opportunity to command four highly unique races, including Humanity's finest - the Space Marines, the villainous traitors of man - the Chaos Space Marines, the savage beasts - the Orks, or the psychic and technologically advanced alien warriors - the Eldar. With each race it is vital to master their distinct abilities, weapons, and tech tree to eradicate the enemy and rule the known universe.

Since its unveiling, press have been raving about Warhammer 40,000: Dawn of War:

-- "You will want this game!" Score: 4 1/2 out of 5 stars

-- "The most vicious battlefield simulation ever made." -- PC Gamer

-- "Warhammer 40,000: Dawn of War is looking to help make this year even better than it already was for RTS fans." --

-- "Few Modern RTS games can hold a candle to Dawn of War." Score:91% -- PC Gamer UK

For more information on Warhammer 40,000: Dawn of War, please visit

About Games Workshop

Games Workshop is the world's largest tabletop wargames company. Based in Nottingham, UK, it designs, manufactures and distributes its range of Warhammer and Warhammer 40,000 games, miniature soldiers, novels, comics and resin models through more than 300 of its own Hobby centers, mail order, Internet and independent retail channels in more than 50 countries worldwide. Further details on the company can be obtained at

About Relic Entertainment

Founded in 1997 and acquired by THQ in 2004, Relic(R) Entertainment Inc. is a leader in the development of innovative real-time strategy games for the PC. Relic's first title, "Homeworld" (1999), was received to widespread acclaim, garnering several "Game of the Year" and "Strategy Game of the Year" awards from major industry publications including PC Gamer and Computer Gaming World. Since then, Relic has released "Homeworld: Cataclysm" (2000, co-developed with Barking Dog Studios), "Impossible Creatures" (2003), and "Homeworld 2" (2003). Today, Relic is building on this legacy by developing multiple ground-breaking projects in the RTS genre. Relic, Relic Entertainment and the Relic logo are trademarks and/or registered trademarks of Relic Entertainment Inc.

About THQ

THQ(R) Inc. is a leading, worldwide developer and publisher of interactive entertainment software for a variety of hardware platforms including PC CD-ROM, wireless devices, and those manufactured by Sony Computer Entertainment America Inc., Nintendo and Microsoft. The THQ web site is located at THQ and the THQ logo are trademarks and/or registered trademarks of THQ Inc.
15804  Gaming / Console / PC Gaming / [PC] Fantasy Earth:Ring of Dominion Announced(with screens) on: September 20, 2004, 02:13:26 PM
Well, not officially announced, but you can see it live and in color at the official site:

Currently only slated for the PC, but you never know!  I've hosted the pics locally for ease of browsing:

15805  Gaming / Console / PC Gaming / Sly 2 on: September 20, 2004, 12:01:48 AM
Got our review copy yesterday.  Loren will be serving it up as soon as I get it to him. smile
15806  Non-Gaming / Off-Topic / It's 10 O'Clock, do you know where your sex offenders are? on: September 19, 2004, 04:18:05 AM
Sweet Jesus!  There are 24 near me!  Ok, that is scary...
15807  Non-Gaming / Off-Topic / Sky Captain? on: September 18, 2004, 02:29:39 PM
Anyone sneak out and see this one and can give us some impressions?
15808  Gaming / Console / PC Gaming / Who is playing WoW? on: September 18, 2004, 02:19:08 PM
Just wondering who is playing World of Warcraft?  I am and so is Mike, but it'd be cool to adventure with all of you!  List off your characters in here and we can meet.

Beta Server:
Lourdana - L27 Paladin
Andragon - L31 Warlock
Zazen - L17 Rogue

See you there!
15809  Gaming / Console / PC Gaming / [CG] 2 hour Fable Shakedown on: September 18, 2004, 01:29:31 PM
Here here Nth Power!  I'm tired of being the good guy too.  

As for magic, I find that some spells you need to start while the enemy is at far range, but for the most part you can fend them off or do severe damage before they can close to melee distance.  For those foolish enough to use a bow, you can cook them with lightning all day.

I wouldn't say I feel 'rushed' as much as overwhelmed at this point.  I strayed into an area that I was quite obviously not equipped for.  I killed all the bandits in the area but it cost me every potion I had.  

I have augmented my first weapon now.  I have a Katana that has a flame augmentation.  The sword burns while I swing it and causes a little extra flame-love to the enemies I hit with it.    It'll be interesting to see if they are all simple modifiers like flame or if some will be epic-style stuff that gives you A but takes away B and makes you hideous to look at or something like that.

I wanted to also comment on the skill system.  Becoming a Magic using Assassin is really as simple as going out there and doing it.  Stealing gives you skill points that you can use to bump up your Guile skill and using magic gives you Will exp.  You can also augment those experience points with general xp. (i.e. If it costs 500 xp to buy Fireball but you have 250 Will Xp and 1000 General XP, it'll take the 250 from your Will XP and then the remaining balance from your general XP)  My goal is to eventually 'persuade' some folks to leave their shop and make me the new owner.    Rumor has it that you can slaughter an entire town and own every building.  We'll have to see about that....
15810  Non-Gaming / Off-Topic / New Tablet PC on: September 17, 2004, 11:19:19 PM
That's awesome!  Eldon had one at E3 this year and I was floored at how versatile it was.  I've got a Toshiba (grrrr) laptop and its ok, but that'd be tons better for the CG side of things.
15811  Gaming / Console / PC Gaming / Game Disucssion: Fable [Xbox] on: September 17, 2004, 09:17:54 PM
So uh....what are you trying to say?
15812  Gaming / Console / PC Gaming / [CG] 2 hour Fable Shakedown on: September 17, 2004, 06:20:24 PM
I have a hell of a lot more to write, but I'm kinda time-compressed at work.  :/
15813  Gaming / Console / PC Gaming / [CG] 2 hour Fable Shakedown on: September 17, 2004, 05:59:47 PM
Fable was released to the public yesterday and the big question on everyone's mind is "With Peter M.'s promises being whittled down, is Fable all that it was advertised to be?"   Well, the short answer is yes.  

You start off as a young kid in a villiage living with your dad, sister, and absentee mom.  Life is simple but almost immediately you are thrown many choices that will force you to one moral side or the other.  For instance, a farmer wants you to stand by some crates and watch things while his goes and 'uses the facilities'.  Do you stand there while a group of kids trys to taunt you into breaking into the farmer's property?  Do you succumb to their taunts and break into the barrels and then run off shirking your promise to stay put?  Do you agree to stay put, go and break the barrels, and then come back and pretend like nothing happened?  Its a simple choice, but you'll find that they get far more complex later on.  Its always simple when you are a kid....

Some horrible fate befalls your family and your mother and sister are taken hostage.  You are rescued and whisked away to the Hero Guild for training.  Here is where one of the hooks of the game hits you:  A hero isn't always a good person.  Being well known, doesn't always mean being well liked.  If you a Nazi, Hitler would be your hero.  If you are a Mongol, Ghengis Khan is your hero.  If you are the guy that walks into town and everyone is terrified of you, you can say you are 'well known' or of 'high renown".  You can also walk the light path and do the right thing making people love and respect you.  To say that he game has replayability would be an understatement.

While at the Guild, you learn the three basic combat types: Melee, Ranged, and Magic.  You are given all three in the guild, so you don't have to choose between them up front.  As you progress through the game you will be able to specialize through general experience gained through adventuring or thorugh specialized experience gained by using one of the three combat types.  If you are a caster, you might specialize in destruction spells.  Practice makes perfect, so the more you use it, the more xp you can spend on it.  I've not gotten far enough to see if trying to do all three will have a negative effect, but suffice to say you'll be more powerful if you specialize.  

The graphics of the game are well done.  The screenshots don't convey the amount of detail in the game.  Each piece of armor you buy is graphically represented.  Towns feel somewhat alive, and villagers seem to carry on about their business like they should.  The whole game seems to have a haze or glow about it (which could easily go away as I slowly shift towards the horn-wearing tattoo type) which adds to the overall feel of the game.  I've not encoutered any slowdown yet, even with 10-12 enemies on screen.   This could change as we move into the higher level magic effects, but thus far its fantastic.

Loading is minimal.  For the bulk of your adventuring, you'll load an area, adventure in it for a while, and then load the next area.  You can always teleport back to the guild for new missions, so don't think you have to load 10 areas to get somewhere, and then reload them all to get back.  

The voicework in the game is very good.  Each character is voiced (even you to a degree with your emotes) and I've not encountered anybody that sounds like they might belong to a Resident Evil game.  

I've just completed my training with the guild and taken my first mission.  I've killed a bunch of wasps that were bothering some villagers.  I faced off against their queen and defeated her as well.  Villiagers came and celebrated my successes and it felt good. (Pride is a vice you know...)  I'll show the Queen's head to anyone who will look...damn right I killed her!  

We'll see what today's adventure brings...
(i.e. this will be a long running thing until the review, and perhaps beyond if you guys are interested)
15814  Gaming / Console / PC Gaming / [PC-PR] EA Ships The Sims 2 on: September 17, 2004, 03:11:11 PM
Well...this Sims is at least in 3D and your Sim doesn't work 7 days a week.  Its a life simulator.  Either you are into manipulating virtual people (or building walls around them, not feeding them, and watching them die) or you aren't.   :twisted:   Interested now?
15815  Gaming / Console / PC Gaming / [PC-PR] EA Ships The Sims 2 on: September 17, 2004, 02:42:51 PM
That reminds me...I need to pick up Burnout 3 this weekend.
15816  Non-Gaming / Trading Forum / Naednek's End of Summer Sale on: September 17, 2004, 02:08:50 PM
Hmmm...might be interested in Frozen Throne.   Can ya PM or email me with a price?
15817  Non-Gaming / Off-Topic / Friday News of the Wierd on: September 17, 2004, 02:01:04 PM
Lets kick Friday off with some odd news.

Wife goes nuts
A Romanian man had his testicles ripped off by his wife because she believed he was having an affair.

Report Spammers, Get Money!
Oh I'm sure I can find a piece of spam or two to send em....

Less Talent, More Skin Please
Yep...its a 'scholarship fund', now act like a good college girl and "Go Wild!"

Anyone else find any fun news this morning?
15818  Gaming / Console / PC Gaming / Game Disucssion: Fable [Xbox] on: September 17, 2004, 01:47:01 PM
Oh you have no idea.  I'm writing my shakedown on my break.  I think you'll enjoy it. smile
15819  Gaming / Console / PC Gaming / [PC-PR] EA Ships The Sims 2 on: September 17, 2004, 01:36:43 PM
Did you hear that?  It was the sound of the entire world's productivity slipping a notch.  Having worked retail before, let me assure you that this release is more important than the election of our next President to some folks.  slywink  I plan on picking it up, so expect a short review in the forums soon.


EA Ships The Sims 2; The Highly Anticipated Sequel to the #1 PC Game of All Time is Now in Stores

REDWOOD CITY, Calif.--(BUSINESS WIRE)--Sept. 17, 2004--The wait for millions of Sims fans is over. Electronic Arts (Nasdaq:ERTS) today announced that The Sims(TM) 2, has shipped to retailers under the EA GAMES(TM) brand and is now available on store shelves. The award-winning The Sims 2, developed by EA's Maxis(TM) studio, is the sequel to the #1 PC game of all time. The Sims game and its expansion packs have sold over 36 million units worldwide.

"We are excited to have reached this milestone and thrilled to turn over this revolutionary game to our community and fans and let them take playing PC games to a whole new level," said Lucy Bradshaw, Executive Producer of the game at EA's Maxis studio. "For the first time, players will see emotions, live through life's most memorable moments and unleash their inner film-making capabilities, all in one game."

The original The Sims game took the world by storm and became a cultural phenomenon spreading from hardcore PC gamers to the masses with its broad appeal, unique sense of humor and innovative gameplay that allowed players to create and control simulated people in an open-ended universe. Fans were immediately taken with the game's appeal of playing out life stories in a computer game and making them their own. The Sims 2 is poised to follow a similar path, with its advanced gameplay mechanics and endless creative possibilities.

For the first time, players control their Sims over an entire lifetime taking them through life's greatest moments. Every choice that is made has a relevant and dramatic effect on the life of a Sim. Players can now fulfill their Sims' life dreams as they take them from cradle to grave. More life-like Sims, all-new aspirations gameplay, and the ground-breaking addition of genetics, with the DNA of Sims passed down through generations, gives players a more vivid, realistic, and in-depth Sims experience. All of this takes place in a new amazingly realistic 3-D world.

In The Sims 2, your Sims now have a purpose in life. Will they aspire to a life of popularity, fortune, family, knowledge, or romance? Give them what they want and they'll lead a long, successful existence; indulge their fears and risk leaving their lives in shambles. Take them to extremes; from being left at the altar and needing a shrink to inheriting a fortune and becoming filthy rich. Witness the big and extreme moments that make every Sims' life uniquely memorable.

Unleash your creativity -- generate unique Sims with the new Create-A-Sim, packed with a vast selection of facial features, hairstyles, and outfits. Build dream homes and design neighborhoods with new building, design, and home furnishing options. Make films with the all-new movie-making feature. Create the cast, set the stage, take control of the camera, and capture your own screenplay in action. Zoom in close to record every detail as your very own Sims sitcom unfolds.

About The Sims(TM)

The Sims franchise celebrated its fourth anniversary in February. The game skyrocketed to the top of the charts when it began shipping to stores in February 2000 and quickly became a universal gaming and cultural phenomenon. The Sims PC based product and expansion packs were the best selling PC games of 2000, 2001, 2002, and 2003. Translated into 17 different languages, The Sims has inspired seven top selling expansion packs. They include: The Sims(TM) Livin' Large, The Sims(TM) House Party, The Sims(TM) Hot Date, The Sims(TM) Vacation, The Sims(TM) Unleashed, The Sims(TM) Superstar, and The Sims(TM) Makin' Magic. Combined sales for the franchise have topped 41 million units life-to-date. For more information on The Sims franchise titles, visit

About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, EA posted revenues of $2.96 billion for fiscal 2004. The company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers and the Internet. In 2003, EA had 27 titles that sold more than one million copies. Electronic Arts markets its products under three brand names: EA SPORTS(TM), EA GAMES(TM), and EA SPORTS BIG(TM). EA's homepage and online game site is More information about EA's products and full text of press releases can be found on the Internet at

Electronic Arts, EA, EA SPORTS, EA SPORTS BIG, EA GAMES, and The Sims are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. All other trademarks are the property of their respective owners.
15820  Gaming / Console / PC Gaming / Xbox Live guest... on: September 16, 2004, 10:35:50 PM
Yea, they can also use a mic.  From what I've seen its not game dependent.  Playing Crimson Skies I always heard the guest and I also heard it in Mechwarrior as well.
15821  Gaming / Console / PC Gaming / SW Battlefront = Gold on: September 16, 2004, 10:17:45 PM
I dunno on this one.  Team based stuff is always a mixed bag.  I can never really get a good batch of non-jacktards together enough times to justify the purchase on things that are pretty much multi-only.  I'm hoping that this'll be different but I'll wait a bit to see how it goes....
15822  Gaming / Console / PC Gaming / [PC-PR] Matrix Online Ship/Beta Date on: September 16, 2004, 09:42:46 PM
Still a bit question mark in the MMO world, but we have a date on the closed Beta.  As long as its more like the first movie and nothing like the second and third I think we'll be ok...



(September 16) -- SEGA of America, Inc. and Warner Bros. Interactive Entertainment today announced that the release date of The Matrix Online, the massively multi-player online game, will be January 18, 2005. Originally slated for a November ship date, the January release will allow the co-publishers to implement plans to launch the game simultaneously in Europe. As pre-order for The Matrix Online begins next week, the program will offer participants access to an exclusive, closed beta beginning on November 18, 2004; access to the final version of the game three days before it is available to the public; and an advanced-level "Hyper Jump" ability with a special effect. This will be an opportunity for members of the Matrix community to establish allegiances, join guilds and plan strategies for the full game. During the pre-order beta, players will experience The Matrix Online's full mechanics and abilities, however the game's storyline will commence with the launch in January.


The Matrix Online is a massively multiplayer online game where tens of thousands of players will be able to jack into the Matrix world to take an active role in continuing the saga of The Matrix movie trilogy. Monolith Productions is developing the game in conjunction with the Wachowski Brothers, creators of The Matrix trilogy. Gameplay in The Matrix Online will be based on intricate and exciting "wire-fu" combat, an extensive mission structure, social interaction, and a completely customizable skill and ability system.
15823  Gaming / Console / PC Gaming / CONSOLE GOLD GIVEAWAY! on: September 16, 2004, 08:07:54 PM
Yea, we should put a cap on that.  Lemme see if I can drum up some giveaways.
15824  Gaming / Console / PC Gaming / [PC] Razer Diamonback Mouse Released on: September 16, 2004, 07:47:03 PM
I had a Boomslang back in the day before I got my wireless optical.  Might have to check this out preperation for some hardcore CS action. smile



New Cutting-Edge Ultra-High Speed Gaming Mouse

Strikes North America

Honolulu - Sept. 16, 2004 - Finally, a sleek sexy mouse that will give gamers over the competitive edge!  The Diamondback by Razer, Inc., designed for precise movement, is an ultra-high speed mouse that boasts the fastest frame rate of more than 6,400 per second virtually eliminating skips and lags, increasing hardcore gamers' fragability rate, resulting in bragging rights and tourney wins.  The Razer Diamondback is now available for pre-order at and will be sold at Best Buy, and Microcenter beginning in November.

"For the hardcore gamer, the difference between winning and losing can often depend on the mouse," said Robert Krakoff, president, Razer, Inc.  "The Diamondback is fast, precise and smooth.  These are the critical factors that optimize players' performance and create the ultimate gaming experience."

Designed for gamers by gamers, the Razer Diamondback features on-the-fly sensitivity adjustment, non-slip side rails, a new ergonomic ambidextrous design, 1,600 dpi for increased precision accuracy and tracking ability, ultra-high speed motion detection for either low or high-sensitivity players and seven independently programmable buttons optimized for gamer response.  The highly stylized new gear is the ultimate optical control devices for today's adrenaline-pumping, white knuckle action PC games.  Offering ergonomic designs, revolutionary features and breakthrough technology, Razer mice give players the competitive edge they demand in the frag fests of today's competitive environment where cold hard cash is on the line.  With an incredible feel, amazing performance and explosive game play, the Razer line of mice is a must for serious players.

About Razer:

Since its inception in 1999, Razer Inc.'s mission is to develop cutting-edge computer peripheral devices for the serious computer gamer and the professional designer.  The research and development into kärna's exclusive opto-mechanical precision technology, found in Razer's flagship product - the Razer Boomslang, stamped Razer's superiority in the computer gaming arena by bringing unparalleled precision and accuracy for computer gaming peripherals to gamers worldwide.  In late 1999, the Razer Boomslang was launched and was by far the most precise and accurate gaming peripheral of its time, outclassing all of its rivals and winning accolades in the computer gaming world.  Razer, Inc. will continue to invest in superior, innovative research, design and engineering while constantly striving to meet the unmet needs and desires of users in the computer gaming and professional design fields.

Images of the Diamondback and technology white paper are available at:
15825  Non-Gaming / Steals and Deals / A few gems... on: September 16, 2004, 07:18:34 PM
Deus Ex: Invisible War  (Xbox) 10.00
CG Review:
Legacy Of Kain: Defiance (Xbox) 10.00
Legacy Of Kain: Defiance (PS2) 10.00
CG Review:
Pirates of the Carribean (Xbox) 20.00
CG Review:

Black and White (PC) 2.90!!
15826  Gaming / Console / PC Gaming / [PC] Obligatory HL2 Pre-Gold-Almost-There-*supposedly Thread on: September 16, 2004, 07:02:24 PM
Ripped directly from Shacknews:

After getting an email from Vermouth pointing to a forum post by Gabe Newell about the status of Half-Life 2 I decided to check with Gabe myself to make sure we werent looking at another spoofed post. So, here you go.. a couple of quick bits from Gabe on what up:

"Yes, the RC went to VU yesterday""

RC being a release candidate.. which means they hope its done but a couple of bugs may still show up in testing. RC cycles can be fairly quick or drag on for weeks. Oh and for completeness, here is Gabe's response to my asking for confirmation:

"Yes.  Getting close"

Take it for what it's worth.
15827  Gaming / Console / PC Gaming / [PC-PR] KOHON II Single/Multi Demo 'soon' (tm) on: September 16, 2004, 06:51:46 PM
I'll wait until somebody other that Fileplanet has it.  I'm not that patient....
15828  Non-Gaming / Off-Topic / Readers from the Hurricane Path? on: September 16, 2004, 06:17:33 PM
D'oh.  I lived in Panama City for a while and I know what its like.  I'd say just give it time...they are probably without power/phone right now if it was anything like Opal.
15829  Gaming / Console / PC Gaming / [PC-PR] Colin McRae Rally 2005 Demo! on: September 16, 2004, 05:29:40 PM
D'oh!  Not so fast...


The new Colin McRae Rally 2005 PC Demo will be available for download next
week, instead of today as previously stated. week then.
15830  Gaming / Console / PC Gaming / [PC-PR] Colin McRae Rally 2005 Demo! on: September 16, 2004, 04:52:45 PM
If you are a rally fan, this is a must have.  If you are an Xbox owner, you can test drive it out on the PC and see if you like what you see. smile


DON’T GET LAPPED! New Colin McRae Rally 2005 Demo Now Available

New York, NY (September 16, 2004) – Codemasters gives gamers a test run of Colin McRae Rally 2005 with the new downloadable multiplayer PC demo, available at  Now avid rally fans have a golden opportunity to get ahead of the game.

The Colin McRae Rally 2005 PC demo includes both multiplayer and single-player options and features the coveted Peugeot 206, Toyota Celica GT-FOUR and Lancia Stratos.  Gamers can race solo or against up to 8 others to get a feel for what it is like to be in the pack on the track.  Rally fans can hurtle through four stages in the UK and Sweden and experience newly featured Germany courses in 2 stages.

Colin McRae Rally 2005 features 30 cars, including the Subaru 22B STI, Audi Sport Quattro Rallye, MG Sebring Special and the 1967 Morris Mini Cooper S.  Modeled with extraordinary attention to detail, the vehicles are authentic and handle the road according to how each would perform under realistic conditions.

Colin McRae Rally 2005 introduces the all-new multi-discipline Career Challenge where players can experience a full professional rally career while driving a diverse selection of cars for different manufacturers.  Cups, Supercups and Championships are just a few of the 23 individual rally events and 300 stages gamers can take on and tear up.  Available this Fall for PC and the Xbox® video game system from Microsoft, Colin McRae Rally 2005 gives racing enthusiasts another reason to hit the dirt.

To download the new demo, please visit

Colin McRae Rally 2005 Key Features:

    * More than 30 featured cars including the Volkswagen Golf MK5, Toyota Celica GT-FOUR, Lancia Stratos, Alfa Romeo 147 GTA,     Alfetta GTV Turbodelta, Mitsubishi Lancer Evo VIII, Peugeot 206, 205 T16 Evo2 and the distinctive VW Beetle RSi!                  
    * 9 international locations (new German rally joins events through UK, Sweden, USA, Finland, Australia, Spain, Greece, and Japan), in Rally game mode, each with 8 stages. Large, animated spectator crowds cheer you on through the stages.

    * An individual damage model for each car – right down to paintwork scrapes and a ‘dazed’ visual effect as you recover from a crash.

With its authentic car handling, meticulously designed stages, and progressive events, Colin McRae Rally 2005 is set to be the most complete and rewarding rally experience when it ships this Fall.

For additional game information, check out the game’s dedicated web site at:


Codemasters is a global interactive entertainment company with offices in New York City, England, France, Spain, Holland and Germany.  Founded in the UK in 1986, Codemasters publishes award-winning software for the PC, next generation video game consoles and online gaming.  Codemasters develops original titles such as Operation Flashpoint (PC Game-of-the-year) and ToCA Race Driver, as well as games based on top licensed properties including American Idol, MTV Music Generator and IndyCar Series.  Additional information about Codemasters and its products can be found at


Xbox ( is the video game system from Microsoft that brings people together for the most exhilarating game and entertainment experiences.  Xbox delivers an expansive collection of breakthrough games, powerful hardware and the unified Xbox Live online service. The new tagline, "it's good to play together," captures the spirit of Xbox as the social hub of the new digital entertainment lifestyle.  Xbox is now available in North America, Asia, Europe and Australia.  
Xbox is a registered trademark of Microsoft Corporation in the United States and/or other countries.
15831  Non-Gaming / Off-Topic / Readers from the Hurricane Path? on: September 16, 2004, 03:07:41 PM
Any of our readers in the path of Ivan or lived through the previous storms?
15832  Gaming / Console / PC Gaming / [PC-PR] KOHON II Single/Multi Demo 'soon' (tm) on: September 16, 2004, 02:14:02 PM
Sweet!  I'm all about try it before you buy it.  Well....except for the fact that I'm going to buy this one sight unseen.  This'll help those of you on the fence though!



Demo to Showcase Random Map Generator for Multiplayer Gameplay and Single Player Campaign Mission

New York – September 16, 2004 – Global Star Software, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ:  TTWO), and TimeGate Studios are pleased to announce plans to release a playable demo of Kohan II: Kings of War next week. The demo, which will contain both single and multiplayer content, will debut on FilePlanet on Monday, September 21st. It will be made available to other online download sites on Wednesday, September 23rd, the same day the game appears on store shelves nationwide.

The demo will feature a tutorial and one single player campaign mission, as well as a limited version of the powerful random map generator in Kohan II: Kings of War, allowing gamers to try out three of the game’s playable races in head-to-head online multiplayer for up to four players. The retail version of the game will feature a total of six playable races, contain 25 single player missions and allow for multiplayer battles for up to eight players.

Kohan II: Kings of War for PC-CD-ROM is rated T for teen and will be released on Wednesday, September 23rd for a suggested retail price of $39.99. For more information on Kohan II: Kings of War, please visit its official website at
15833  Gaming / Console / PC Gaming / [PC - Demo] SuperPower 2 Demo is Released on: September 15, 2004, 03:19:25 PM
SuperPower 2 Official Demo is Now Available
Demo release marks launch of

Toronto, September 15, 2004 – DreamCatcher Games today announced that the official demo for SuperPower 2 is now available for download at the game’s official global site,, which is now live.

The 160 MB single player demo offers desktop dictators a 90 minute timed Russian scenario where they can attack other countries, perform covert actions or stir things up abroad with war declarations. They’ll witness the cause and effect consequences of their actions from an atlas mode view.

The official website is a one-stop-shop for the latest SuperPower 2 news, game information, screenshots, downloads and community links. Fans may pre-order their copy, view the game trailer and download the official single-player demo.

SuperPower 2 grants regular citizens Presidential powers as they seek world domination, but they’ll need intelligence, political-savvy and a touch of shrewdness to be successful. Players build up their own countries and increase influence in the broader world while competing against a sophisticated A.I.  They will also make use of economic sanctions, political alliances, and military actions to wage battles.  The craftiest gamers are able to fine-tune each country’s performance, from creating or breaking treaties, to making strategic decisions in particular military conflicts.

Also developed by Canadian studio, GolemLabs, the original SuperPower sold over 200,000 units. SuperPower 2 has an expected ESRB rating of ‘E’ for Everyone in North America and “3+ PEGI” in Europe. The game ships in North America on October 6, 2004 and begins shipping for Europe in mid-October.

SuperPower 2 Features:
•   193 real countries equipped with realistic data drawn from the CIA World Factbook, the United Nations and U.S. Military databases.
•   Sophisticated A.I. designed to realistically simulate each country.
•   Real-life combat situations, with multiple forces joining and leaving battles as the balance of power shifts.
•   Real-time gameplay and Modular units building.

•   SuperPower 2 supports multi-player for LAN and Internet play.
•   Multiplayer for up to 32 players in a variety of styles, including world domination, economic master, and many others.

About DreamCatcher Games:
DreamCatcher Games is a fast-growing publisher and distributor of interactive entertainment for both core gamers and the mass market. Established in 1996, DreamCatcher is committed to publishing great games on Xbox™, Windows® and other gaming consoles. Visit for further details.

About GolemLabs:  
GolemLabs is a French-Canadian developer based in Québec, founded with the mission of designing original and intelligent games to satisfy a growing need of novelty and freshness to the video games industry.  The company’s first title, SuperPower, struck a cord with more than 150,000 gamers worldwide and GolemLabs intend to recreate the experience with games that are always more innovative and clever.
15834  Non-Gaming / Off-Topic / PASTE! (volume 2) on: September 14, 2004, 10:55:36 PM

(and it looks like 765 is my max on the bloody penguine)
15835  Non-Gaming / Forum and Site Feedback / Does ConsoleGold have a RSS feed? on: September 14, 2004, 10:51:40 PM
We had one at one point but it was so processor intensive that it was crashing the server.  We have since disabled it for public use and are rewriting it.  Its on 'the list'. smile
15836  Gaming / Console / PC Gaming / Game Disucssion: Fable [Xbox] on: September 14, 2004, 10:46:17 PM
I should have my copy tomorrow-ish.  We'll have a shakedown and a full review by Monday-ish.  smile
15837  Gaming / Console / PC Gaming / Good Pariah Q&A on: September 14, 2004, 06:00:23 PM
I'm glad I could help.   :twisted:
15838  Gaming / Console / PC Gaming / Quake 4 Scans on: September 14, 2004, 05:47:27 PM

I don't think there is nearly enough brown in those shots to be Quake.  It must be a Doom 3 mod....
15839  Gaming / Console / PC Gaming / [PC-PR] Activision Ships Call of Duty: United Offensive on: September 14, 2004, 05:01:11 PM
Man, I need to get back into CoD.  This game just rocks all the way around.  Ahh..fond memories!



Effective Immediately - All Personnel are Instructed to Locate Closest Retailer and Obtain the Expansion Pack to One of the Best Games of 2003

Santa Monica, CA - Sept. 14, 2004 - Fresh soldiers arrive at the front line today as Activision, Inc. (Nasdaq:  ATVI) has announced that Call of Duty(tm):  United Offensive(tm) has shipped to retail outlets nationwide.  The highly anticipated expansion pack to Infinity Ward's Call of Duty(tm) - which has received more than 80 Game of the Year and 50 Editor's Choice Awards worldwide - brings the cinematic intensity of the brand to unprecedented heights with more action than ever before.  Developed by Gray Matter Interactive Studios, Call of Duty:  United Offensive is rated "T" (Teen - Blood, Mild Language, Violence) by the ESRB and carries a suggested retail price of $29.99.

Call of Duty:  United Offensive allows gamers to experience more of WWII's most legendary conflicts through the eyes of Allied soldiers fighting for the liberation of Europe through 13 intense new single player missions.  Featuring three all-new campaigns, the game lets players join the U.S. 101st Airborne during the Battle of the Bulge, the British campaign as an airman shooting down German ME-109s from a B-17 bomber, and the Russian frontlines as a conscript in the crucial eight-day Battle of Kursk.

Additionally, Call of Duty:  United Offensive expands on the popular multiplayer experience of the original Call of Duty.  Players can go online for the ultimate battle between Axis and Allied powers, now including vehicle combat aboard tanks and jeeps as well as tank-and-foot-soldier combined arms action.  The expanded multiplayer component offers 11 new maps and three new modes of play - including Base Assault, Capture the Flag and Domination - where squads must take control of key locations while preventing enemy troops from advancing.  And, a newly added ranking system now lets players earn additional weaponry upon completion of objectives, call in artillery support, and gain the respect of friends and foes alike.

The expansion pack also features a handful of enhancements, such as new realistic WWII weapons, including the German Flammenwerfer 35 Flamethrower and Panzerschrek anti-tank weapon, American M1A1 Bazooka, Russian Tokarev SVT-40 Self-Loading Rifle, portable deployable machine-guns, smoke grenades and more.  Furthermore, Gray Matter has added an entirely new special effects system to Call of Duty:  United Offensive, providing visually stunning moments to players with realistic explosions, weather and particle effects.
About Activision

Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.  Founded in 1979, Activision posted net revenues of $948 million for the fiscal year ended March 31, 2004.

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Italy, Japan, Australia, Scandinavia and the Netherlands.  More information about Activision and its products can be found on the company's World Wide Web site, which is located at
15840  Gaming / Console / PC Gaming / Good Pariah Q&A on: September 14, 2004, 02:38:21 PM

Gamers Europe sat down with the folks making Pariah and picked their brain.   From what I saw at E3 this'll be a contender if they get the Multi all squared away.  Scope some screens...I'm no graphics whore but these sure are pretty!

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