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15761  Non-Gaming / Off-Topic / Anyone else having problems with Gone Gold? on: October 09, 2004, 12:20:07 AM
Hehehhe....nah, if it was kosher on GG, it is pretty much kosher on CG.   Unless of course you are a horses ass like Kahless. smile
15762  Non-Gaming / Off-Topic / Anyone else having problems with Gone Gold? on: October 09, 2004, 12:15:33 AM
I would have thought so too.  While I do appreciate the extra readers and such, in a perfect world Rich would come back and revive Gone Gold for good.
15763  Non-Gaming / Off-Topic / GIMP alternatives? on: October 09, 2004, 12:14:08 AM
Are we talking editing or just changing an image from one format to another?  I have been using Irfanview for a long time and I think its fantastic, but I also have a student edition of Photoshop for serious dirty work.
15764  Non-Gaming / Off-Topic / Anyone else having problems with Gone Gold? on: October 09, 2004, 12:05:24 AM
Don't get the wrong impression.  I don't rule with an Iron Fist or anything akin to that.  I just don't have tolerance for certain things, badmouthing Rich being at the top of that list.
15765  Non-Gaming / Off-Topic / Anyone else having problems with Gone Gold? on: October 09, 2004, 12:00:25 AM
Could be.

I've always fancied a Weekend At Bernie's-like situation where Rich has been dead for a long time now and individuals are just using him and his 'good name' to further their own selfish ends.

That's just me, though.
mood: Hoping Gone Gold is dead for good.
Badmouth Rich again.  I'll show you the door.  First and final warning.
15766  Non-Gaming / Off-Topic / Anyone else having problems with Gone Gold? on: October 08, 2004, 11:52:22 PM
Kahless is banned.  I don't bother to send letters...he's just done.
15767  Non-Gaming / Off-Topic / Anyone else having problems with Gone Gold? on: October 08, 2004, 07:26:56 PM
Welcome Peacedog.  I have no problems with the post. smile  Thanks for the update, it is appreciated.
15768  Non-Gaming / Off-Topic / Anyone else having problems with Gone Gold? on: October 08, 2004, 07:18:15 PM
The 'classic' gold and brown option will be available.  If its requested, I'll built it in.
15769  Non-Gaming / Off-Topic / Anyone else having problems with Gone Gold? on: October 08, 2004, 06:50:04 PM
Again, I'll say welcome.  If this plays out permanently, we'll have a PC forum up before you can say Cat in a Hat.
15770  Gaming / Console / PC Gaming / Console Gold adds support for more handhelds on: October 08, 2004, 06:44:28 PM
its not jpg compression, its just that they are slightly larger than a standard DS screen.  You also have to look at whether we are talking about cutscene stuff or gameplay.
15771  Non-Gaming / Off-Topic / Anyone else having problems with Gone Gold? on: October 08, 2004, 04:45:14 PM
Well, I'll just say a few things here real quick:

As a long time Gone Gold reader myself and somebody with several thousand posts I'd miss it if it was all over.  Having said that, running a site is not as easy as it might seem.  There are some very taxing demands on a person that can really wear you down.  When you realize that you have to update or you are letting down several thousand people its a good motivator.  When you are too sick to update, its a curse.  I could see it if he made a choice to end it rather than risk his health.  

As for the community, I'm not going to vulture around and try to get you guys to come here.  I tried to get people to do things in the past and it blew up in my face, badly.  I learned a lot in those early days and I know better now.  If you guys want to come here, you are welcome.  We'll open whatever is necessary to facilitate the needs of the community.  (you can even bring all the hockey talk!)  If not, that's just fine too.  We are just starting to grow our community and there are a ton of new and exciting things that I know we can do with enough time.  I hope you'll all stick around to see that, but more than anything I'd just like to hear from Rich.  :/
15772  Non-Gaming / Off-Topic / Personal air bag on: October 08, 2004, 04:26:48 PM
Whaaa?  No way.  

This would work well in a car made of Nerf.
15773  Gaming / Console / PC Gaming / Xbox Live Arcade on: October 08, 2004, 03:14:00 PM
EngineNo9, ya beat me to it.  :/
15774  Gaming / Console / PC Gaming / [PC-PR] Anarchy Online For Free on: October 08, 2004, 02:56:41 PM
It sure does....I remember a stack of them on top of a you?
15775  Gaming / Console / PC Gaming / [PC-PR] Anarchy Online For Free on: October 08, 2004, 02:34:04 PM
Well, the client at least. smile


Full Version of Anarchy Online Now for Free

DURHAM, N.C.-Oct. 8, 2004--14 Days Included - Subscriptions from Just 7,95 USD Per Month    
Funcom announces a new pricing model for Anarchy Online with a free full version of the heralded MMORPG to all new players. Funcom is at the same time also extending the included tryout period for Anarchy Online from 7 to 14 days, giving newcomers a chance to evaluate the unique depth and entire range of qualities in the ultimate sci-fi MMORPG.

"Anarchy Online has established itself as one of the finest MMORPGs on the market, and with this initiative we believe that even more players will try our game," said Funcom's President/ CEO Trond Arne Aas. "Not only do we significantly lower the entrance barrier with a free full version, we are also offering 14 days of included subscription to all new accounts. With subscription rates starting as low as 7,95 USD / EUR per month we feel confident that AO will remain highly competitive in both price, quality and accessibility."

Anarchy Online features:

-- Enjoy unparalleled character customization, including 80 character skills, hundreds of special attacks, thousands of items and a wide range of clothes, weapons and armour. No other online game delivers more character customization and depth.

-- Explore an epic and believable sci-fi universe with an involving and deep backstory

-- Experience fast-paced gameplay with more action and intensity and less camping.

-- Choose your playing style and select one of 14 different professions. Soldier, special agent, pet profession, healer, technological expert, trader or choose.

-- Go solo or join groups and guilds, AO is packed with fun content for everyone

-- Instanced dungeon areas mixed with a wide range of static dungeons and quests means that there is always something to do, even for that half hour session.

-- Express yourself through voice, emotes or chat in a fantastic social environment with clubs, bars, guild houses, player apartments, social clothes and much more.

-- Fight thousands of exciting monsters in a fantastic player versus environment gameworld, or challenge human opponents to conquer land in large PvP areas.

-- Immerse yourself in a world with a fantastic musical score and unique art direction.

-- Enter AO more easily with dedicated beginner areas

-- Travel in style with futuristic flying vehicles available to all professions, and access all areas efficiently and fast.

-- Superior in-game Customer Service including a greeter to help ease your first few steps on Rubi-Ka.

-- Join a friendly, large and established player community.

-- And much much more....

Go to to download the free full version and find information on subscription plans.

More information, videos and screenshots can be found at

The free full version with 14 day included subscription does not include access to the expansion packs Anarchy Online - Shadowlands and Anarchy Online - Alien Invasion, which must both be upgraded separately.

ABOUT FUNCOM - Funcom is an independent developer and publisher of computer and console games with a focus on Adventure Action and Massively Multiplayer Online Games (MMOG). Funcom has provided outstanding entertainment since 1993 and continues to expand its track-record of 24 released games to date. Recent successes include the multi-award winning The Longest Journey, the award winning and critically acclaimed Anarchy Online - The Notum Wars and the heralded masterpiece Anarchy Online - Shadowlands. For corporate information please visit For information about Anarchy Online visit .For information about Dreamfall visit . Images and information for press can be found at http://ftp://[email protected]/
15776  Gaming / Console / PC Gaming / Game Discussion: THUG 2 on: October 08, 2004, 01:51:06 PM
Yep, in the beginning it is very difficult and you will be bailing a lot.  Free-skate a lot and just try new things.  Hit the pipe and practice a bit and you'll catch on.  Also, as you finish goals you can improve your skills which will help with things like speed and balance.  You'll get there...
15777  Non-Gaming / Off-Topic / Anyone else having problems with Gone Gold? on: October 08, 2004, 04:32:23 AM
Well, I won't doom/gloom the site. Its probably just a technical glitch.  

As for GG being a great site...they are still a great community, I can only hope to one day have as large a community of friends as there. (Other than that stupid f'n Religion and Politics fiasco...that shit should just be shut down for the sake of all mankind)
15778  Gaming / Console / PC Gaming / Console Gold adds support for more handhelds on: October 08, 2004, 04:00:11 AM
To show our support, feast your eyes on some new Nintendo DS shots and Sony PSP shots.

Metal Gear Acid
SpiderMan 2 DS
Metroid Prime: Hunters
Mr. Driller Drill Spirits
Ridge Racer DS

Keep an eye on the front page...more to come!
15779  Gaming / Console / PC Gaming / [PC-PR] Pacific Fighters has Gone Gold on: October 07, 2004, 02:12:55 PM
SAN FRANCISCO—October 6, 2004  Ubisoft, one of the world’s largest videogame publishers today announced that the Pacific Fighters™ gold master has gone into production. From the creators of the critically acclaimed IL-2 series, Pacific Fighters will ship for PC at the end of October with an ESRB rating of Teen for Mild Language and Violence.

Re-create some of the most decisive air battles of WW II and experience famous locations like Midway, Guadalcanal and Iwo Jima, where the courage of a single pilot could turn the tide of war. Fly more than 40 combat aircraft including the deadly Japanese Zero, the UK’s Supermarine Seafire and the U.S.-made Corsair. In addition to 16 huge single-player maps, Pacific Fighters offers an unparalleled online multiplayer option. For the first time in any retail combat flight simulation, virtual pilots can take part in massive aerial dogfights on the same dedicated server for up to 128 players. A 32-player option is also available in Cooperative mode. For the first time in the IL-2 series, players can engage aircraft carriers in combat and utilize them to take off and land. As with every product developed by IL-2 creator Oleg Maddox, Pacific Fighters offers unsurpassed attention to detail. The smart AI, unequaled damage model and sense of realism combine to immerse players like no other combat flight simulation.

Game Features:
•   Over 40 flyable WWII fighters and bombers.
A partial list includes: Aichi D3A1 Val, Bristol Beaufighter, Douglas A-20 Havoc, Grumman F6f Hellcat, Mitsubishi A6M Zero, Kawasaki Ki-61 Tony, North American B-25 Mitchell, and Vought F4U-1 Corsair.

•   Legendary Pacific Theater locations.
Fly in huge maps of famous battle sites, such as Pearl Harbor, Midway, Singapore and Okinawa.

•   New large-scale multiplayer engagements.
Join squadrons in a variety of online modes such as free-for-all dogfights for up to 128 players and cooperative campaigns for up to 32 players.

•   A vast array of targets ranging from railroads to battleships.
Ground objects such as trains, trucks and tanks can all be pounded from the air. Torpedo historically accurate ships, drop parafrags on enemy airfields, and encounter more than 100 other targets on the ground and at sea.

For more information visit the newly relaunched IL-2 community site featuring Pacific Fighter. is the one-stop shop for all Oleg Maddox products published by Ubisoft. View the amazing Pacific Fighters trailer and get ready for a combat flight simulation that will set new standards for the genre.
15780  Gaming / Console / PC Gaming / Xbox Hardware Alert - Intec Teamtalk on: October 07, 2004, 12:22:05 PM
Ouch, keep us posted.  Gotta love packages that are built to last only till taken off the shelf.
15781  Non-Gaming / Off-Topic / I think it's allergy season. on: October 06, 2004, 11:23:47 PM
Heh, I have no is definately not latex.
15782  Gaming / Console / PC Gaming / Halo 2 Pre-Orders Reach 1 Million on: October 06, 2004, 10:25:12 PM
EXACTLY.  You also have to look at how much of those presales are paid in full and how much are 10.00 pre-sales.   EB wins out big time as they get to more tightly control their inventory as well.  (Not like this one is going to burn them to have extras on the shelf)

That said, the second they sell em to EB or whomever they get paid.
15783  Non-Gaming / Off-Topic / I think it's allergy season. on: October 06, 2004, 10:23:15 PM
My wife is going through this too...poor folks.  I've only got one, it is lethal, and I'm not telling. smile
15784  Gaming / Console / PC Gaming / [PC-PR] Ministry Headlines Soundtrack for Vampire Bloodlines on: October 06, 2004, 10:22:43 PM
Well, here is the thing...I was talking with the one of the leads at Troika and he said it was more than possible and that they were considering it.  The wall of silence is thanks to HL2, so maybe after that we'll hear more....
15785  Gaming / Console / PC Gaming / Halo 2 Pre-Orders Reach 1 Million on: October 06, 2004, 03:57:30 PM
Yowza!  That is crazy!  Think about this:

Average Gross Profit Margin on a 50.00 game is 8-10 bucks, we'll go on the top end for calculations:

10 * 1,000,000 = 10 million dollars profit on pre-orders alone.  CRAAAZY!
(I love bees)
15786  Gaming / Console / PC Gaming / Outrun 2 [not fun] on: October 06, 2004, 03:11:27 PM
I'm supposed to review the title but I'm also having a hard time with it.  Its hard to grab Outrun 2 when its in the box next to Burnout 3.
15787  Gaming / Console / PC Gaming / Shadow Hearts Covenant - VERY Impressed on: October 06, 2004, 04:15:18 AM
Wow, that is a pretty rousing recommendation!  I'll put in a request and see if we can review it...
15788  Non-Gaming / Forum and Site Feedback / Console Gold logo on: October 05, 2004, 11:33:41 PM
That, my good sir, is a lovely red x.  smile

Take that!

15789  Gaming / Console / PC Gaming / [Stomp] Blizzard Entertainment Wins Judgment in BnetD Case on: October 05, 2004, 05:23:24 PM
Looks like the free BattleNet servers are coming to an end.  Good riddance I say...Blizzard does a fantastic job with their servers, the only reason I can see to run your own is to cheat or pirate.  Neither of which pays to develop the next title.  


Blizzard Entertainment Wins Summary Judgment in BnetD Case

IRVINE, Calif.--(BUSINESS WIRE)--Oct. 4, 2004--A federal district court in St. Louis has found that members of the BnetD project violated Blizzard Entertainment(R)'s End User License Agreements (EULAs) and Terms of Use (TOU), as well as the provision of the Digital Millennium Copyright Act (DMCA) that prohibits the circumvention of anti-piracy technology and trafficking in such technology.

"We consider this ruling to be a major victory against software piracy," stated Mike Morhaime, president and co-founder of Blizzard Entertainment. "By ruling in our favor on every count, the court is sending a clear message that creating unauthorized servers which emulate Blizzard's servers is without question illegal. We have worked hard to provide gamers with a free, safe, secure, reliable environment on, and this ruling is a strong validation that we are justified in protecting and ensuring the integrity of our game service."

Granting Blizzard Entertainment's motion for summary judgment on all counts, Judge Charles Shaw ruled that the defendants were bound to the terms of Blizzard's EULAs and TOUs, and that by reverse engineering Blizzard software, creating servers that emulated, and providing matchmaking services for users of Blizzard software, they were in violation of those terms. Furthermore, Judge Shaw held that because the BnetD servers created a functional alternative to and were used to bypass Blizzard's anti-piracy technology, "the defendants' actions constitute a circumvention of copyright under the DMCA."

This judgment upholds Blizzard Entertainment's End User License Agreements and Terms of Use as legally binding documents that are legally enforceable. In addition, the judgment enjoins others who distribute BnetD or act in concert with the BnetD members from creating and providing access to unauthorized servers that emulate Blizzard's own servers for the purpose of playing legal or illegal copies of Blizzard games as against the law.

Best known for their series Warcraft(R), StarCraft(R) and Diablo(R), Blizzard Entertainment (, a division of Vivendi Universal Games) is a premier developer and publisher of entertainment software renowned for creating many of the industry's most critically acclaimed games. The company's free Internet gaming service provides a forum in which owners of Blizzard's games can play in a multiplayer mode remotely across the Internet and against other gamers from around the world.
15790  Gaming / Console / PC Gaming / [CG-Review] Mortal Kombat: Deception on: October 05, 2004, 05:27:22 AM
YOU are CORRECT SIR!  It is debug No Soup for You!  (doesn't mean I'm not trying to score some give-aways though...I'll do my best)
15791  Gaming / Console / PC Gaming / [CG-Review] Mortal Kombat: Deception on: October 04, 2004, 10:04:12 PM
Most of the combinations are pretty easy.  The really long combos take some practice to pull of though.  I suppose I might have mentioned that there is also a 'move list' menu accessable at any time that shows a good chunk of the moves. (no fatailities though)
15792  Gaming / Console / PC Gaming / [PC-PR] Horizons: Empire of Istaria gets Auction System on: October 04, 2004, 09:37:41 PM
Auctions....the basis of a player-run economy.  


September 30, 2004  MESA, Ariz. – Artifact Entertainment, the developers of Horizons: Empire of Istaria today announced the commencement of in-game property auctions for subscribers. Horizons, a massively multiplayer on-line game (MMOG), allows subscriber characters to bid on over 1770 available plots of in-game land. Once the auction is complete, the plot owner has the opportunity to build, or contract other players to build, personal houses, and workable structures ranging from a blacksmith shop to a jewelry center, to storage silo on that property.
Groups of players with similar interests who have banded together as a Guild may also pool their resources to purchase a master Guild plot. When the associated Guild house is complete, over 900 other Guild Plots are then available to guild members for purchase and development.
Artifact Entertainment’s CEO, David Bowman says, “In Horizons, crafting is an integral part of community building and the player developed economy. The Istarian Auction was necessary after our shard consolidation and provides a well-rounded and equitable solution for many players who previously owned property.” Bowman continued, “Right now Horizons has 20 trade and craft schools a player can join. Our crafting system is well known to be intricate, specialized and fun. Increasing the number of available structures a plot owner can develop on their property continues our tradition of this robust crafting system.”
Istarian property is available in many different sizes. Depending on the size of the plot a player can construct a single building or, on larger plots, develop many buildings that provide different benefits to the player and their community.
Player built structures also feature new functionality. “Previously, player built personal residences were simply meeting areas, now these homes can be used as inventory storage for the many items a player accumulates through ordinary game play.” stated Mr. Bowman.  “If a character chooses to create the structure themselves they earn crafting experience points in that crafting school; this is another reward and incentive for players to experience all that Horizons has to offer. This plot auction is the first of its kind in a massively multiplayer fantasy world; it adds a new level of excitement to the game and allows players to form a strategy to get the plot they want. The process for all 1,770+ plots will take about 10 days to complete. To accommodate this auction we have added technology and functionality to the game that can be used again and again.” said Bowman.
About Artifact Entertainment
Artifact Entertainment, founded in November 1999, is a privately held software development company currently focused on the subscription-based massively multiplayer online game, “Horizons”.  Its mission is to provide subscription-based quality online entertainment experiences using superior technology, proven design methods, broad market appeal, customer satisfaction and the highest quality staff.  To find out more about Artifact Entertainment, visit  
About “Horizons”
Developed by Artifact Entertainment and originally published by Atari, the MMPORPG Horizons: Empire of Istaria launched in December 2003 and currently boasts an avid following of tens-of-thousands of players worldwide.  The ability to dynamically add content coupled with a first-rate crafting system has allowed “Horizons’” fans to experience episodic content and the ultimate in massive battles.  Players are also able to take on 10 fantasy roles ranging from dragon and elf to fiend and half-giant while meeting friends that circle the globe.   For more information on “Horizons”, visit
15793  Gaming / Console / PC Gaming / [PC-PR] Ministry Headlines Soundtrack for Vampire Bloodlines on: October 04, 2004, 05:47:45 PM
This should come as no surprise....I'd dig some Pantera or Testament in there too. smile  Here is the full release:



Santa Monica, CA - Oct. 4, 2004 - Legendary industrial/metal music guru Al Jorgensen of Ministry creates the headlining soundtrack to Activision's highly anticipated PC game Vampire®: The Masquerade - Bloodlines(tm).  Inspired by the dark, menacing undertones of the game, Ministry's track, "Bloodlines," is one of several popular songs that can be heard in the game, which takes fans into the sinister vampire underground society of modern day L.A.

The complete lineup of songs for the game includes:
Aerial - "Pound"
Chiasm - "Isolated"
Daniel Ash - "Come Alive"
Darling Violetta - "Smaller God"
Die My Darling - "Needles Eye"
Genitortures - "Lecher Bitch"
Lacuna Coil - "Swamped"
Ministry - "Bloodlines"
Tiamat - "Cain"

In Vampire: The Masquerade - Bloodlines, the famous White Wolf role-playing game world extends into an all-new interactive adventure, combining the rich character development and immersive storyline expected in a true RPG with the up-close-and-personal first-person immersion and action provided by Source(tm), the latest engine technology developed by Valve.  Currently in development by Troika Games for the PC, Vampire: The Masquerade - Bloodlines carries an "M" (Mature - Blood and Gore, Intense Violence, Sexual Themes, Strong Language) by the ESRB and is expected to release this fall.

About Activision, Inc.

Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.  Founded in 1979, Activision posted net revenues of $948 million for the fiscal year ended March 31, 2004.

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Italy, Japan, Australia, Scandinavia and the Netherlands.  More information about Activision and its products can be found on the company's World Wide Web site, which is located at
15794  Non-Gaming / Off-Topic / New Blade Trinity Trailer on: October 04, 2004, 02:39:25 PM
I dig Blade II on my new surround sound system.  I think its the only DVD I have that supports 6.1 (I have a 7.1, so its closer).  It sounds suhweeet!  

As for this movie, I'm all over it on day 1.  Yea, it'll have lame parts, but they already have my $$..
15795  Gaming / Console / PC Gaming / [PC-PR] The Adventure Company’s Atlantis Evolution Goes Go on: October 04, 2004, 02:13:05 PM
I always dig anything from the Adventure Company.  Whatever they may lack in any other area, they make up in solid puzzles and storytelling.


Toronto, October 4, 2004. The Adventure Company* today announced that it will publish Atlantis Evolution on Windows®.
A highly-anticipated epic adventure game, Atlantis Evolution is the first episode of a new Atlantis series that features a range of engaging and challenging puzzles to solve, across five fascinating destinations, each with its own culture and mysteries. This story driven adventure presents a fresh approach exhibiting uniquely stylized characters and deep exploration of Atlantis.
Caught in a vortex that leads to the heart of New Atlantis, Curtis Hewitt, a young photo-journalist, becomes a stranger in a land of high-end technology and archaic faith - his main mission is not only to return home, but to liberate the people of New Atlantis who live under the domination of ruthless gods.  
Sail the high seas on a 1904 freighter, steaming from the wilds of Patagonia to the bustle and security of New York... fly in a modern Atlantian craft filled with advanced Atlantian technologies... explore the rural village to learn Atlantian customs and beliefs... hide deep in the Atlantian forest where the villagers dare not go... brave an exotic and dangerous cave system... travel 8,000 years back in time to discover the lost city of Atlantis... and journey to the magnificent palace where the Atlantian gods live, to stand before them in judgment.
Atlantis Evolution, developed by Atlantis Interactive Entertainment, will ship in North America on October 14th and in Europe beginning October 25th. The game has an expected ESRB rating of ‘T’ for Teen in North America and PEGI is 12+ across Europe. Visit for more details.

About The Adventure Company:  
The Adventure Company is North America's number one publisher of adventure games, publishing award-winning adventure games primarily for Windows®. The company is based in Toronto, Canada. Visit for further details.

* The Adventure Company is a division of DreamCatcher Interactive Inc.
15796  Gaming / Console / PC Gaming / [CG-Review] Mortal Kombat: Deception on: October 04, 2004, 01:56:52 PM
Hit the front page and give a shot to the big banner.  Anybody have any questions?  I really can't recommend this title enough...
15797  Non-Gaming / Off-Topic / How to make IE useful? on: October 01, 2004, 11:19:33 PM
Tabbed browsing is possible. Here ya go:
15798  Gaming / Console / PC Gaming / [PC-PR] Codename: Panzers Ships to Retail on: October 01, 2004, 04:47:47 PM
Armchair Generals -- Prepare for Battle! Codename: Panzers Rolls Into Retail CDV Software Entertainment today announced that Codename: Panzers, Phase One for PC has invaded North American retail store shelves. Codename: Panzers offers gamers an unprecedented real-time strategy experience focusing on key battles of World War II. More information about Codename: Panzers is available at
Developed by Hungarian studio Stormregion, Codename: Panzers, Phase One thrusts you into the fast-paced battles of World War II with 30 missions split into three campaigns. Whether played in war-torn towns, bleak mountain landscapes or treacherous swamps, Codename: Panzers offers real-time combat with stunning 3D graphics. Create your combat force from over 100 finely detailed units: a flame-throwing squad, a Soviet “Stalin Organ” rocket launcher, German Königstiger battle tank and many more. As commander, demolish the enemy with clever tactical maneuvers and wise employment of limited resources. Experience the nerve-jangling thrill of tactical and strategic gaming – in Codename: Panzers!
CDV Software Entertainment is dedicated to publishing and distributing top-notch war and strategy games worldwide. The publicly traded company, founded and headquartered in Karlsruhe, Germany, has its North American office located in Cary, North Carolina. As publisher of critically acclaimed titles like Codename: Panzers, Divine Divinity, American Conquest, Sudden Strike, Combat Mission, Cossacks and the Blitzkrieg series, CDV is Europe’s leading publisher of PC strategy titles.
15799  Gaming / Console / PC Gaming / [CG - Preview] Mortal Kombat : Deception on: October 01, 2004, 03:11:17 PM
Its up, and its good!   Hit the front page check it out.

Any questions that I forgot to answer?
15800  Gaming / Console / PC Gaming / KOTOR. I finished! [spoilers] on: October 01, 2004, 02:19:22 PM
I really enjoyed the heck out of KOTOR as well.  I was impressed at how well they managed to keep me locked in.  I just couldn't put the thing down until I finished it!  The second trip through on the evil side was good, but not quite as good, probably because I knew the twist at the end.  

HK is the best character in recent memory in a game that I can think of.  hhhee....meatbag.
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