I had an important package that was supposed to be delivered via Fedex (only option shipper gave) yesterday, Saturday. According to the tracking info I checked Sat. morning, it was on the delivery truck to be delivered. I made sure to be home all day so as not to miss it. No one ever came to the door. I live in an apartment complex, but it has open access. I've noticed that Fedex will sometimes just drop stuff off at the main office if no one is home. Well, the front office closes at 5 Saturday, so I called at 450 just to make sure he didn't just drop it there. No sight of Fedex all day she says. Alright, I guess he'll won't drop it at the office since it will be closed, and he'll have to come find me (small complex, should be easy). 7pm came and went, no package. I checked the tracking site, and it says "Delivery Exception - customer not available or business closed." WTF?! I was here all damn day and they never bothered to come to my door! He simply found that the front office was closed and gave up at that point, never even bothering to come to my door! GRR! Wasted a saturday! So I check the tracking site today, thinking it will be scheduled for a Monday delivery. Hmm, what's this - Tueday it says! Another WTF! I need that box! So I call Fedex cust. service and ask first why they didn't bother coming to my door, lying that I wasn't available, and second, why not a monday delivery? He had no clue on why he didn't come to my door, not that actually expected him to, but he then tells me they don't do home delivery on Mondays. Ever. Sigh. Fine I say, I'll just pick it up, so I ask where I can find my package at. No go! They are completely closed on Mondays! *RAGE*.
What's the point of paying for expedited shipping only to have it sit in a warehouse for two extra days, 3 counting the day they supposedly made a delivery attempt? Argh, just had to vent. Here's the kicker, every time I use fedex, there's a problem. Every single time. Needless to say I'm calling the shipper tomorrow and letting him know what's happened. Fedex - you can swivel on it!
Got around to finishing this game tonight. I really liked the first 2/3 of the game, disliked the last 1/3. Also, WAY too much gunplay in this sequel. Part of what made Criminal Origins stand out was the lack of gunplay forcing you to to get up and personal. This made for a much more visceral experience. Now before you go and say 'hey just don't use a gun! - well some parts required it. When you're facing several gun toting foes who can kill you a couple shots, you can't get close - so you're only option is to fight fire with fire.
Some of the levels were simply fantastic - except for the last few, which I disliked a lot. Like the new enemies - except for some in the last couple levels. I also enjoyed the updated graphics. Looked fantastic overall. And the sound - like the first game I found the sound phenomenal and they really did enhance the experience greatly with it. As far as how scary the game was; overall I'm somewhat disappointed. Don't get me wrong - some parts were very creepy and quite frightening - but when looking back on the game overall compared to the first condemend overall, I have to say the first one scared me more hands down. I'll never forget the Farm House level in the first game. I had to force myself through that one, it was almost too much! I didn't have that level of dread in the second game. I found the environments overall were 'creepier' in the first one also, although part two had a few. Overall, I'd give it a B - . Still a great game, but certainly not the A+ I'd give Condemned part one.
Spoiler for :
I liked the Preston Hotel level a lot, the SCU Building level was also fantastic - I really loved the way the visuals blurred and the sound was intense, it really did an excellent job of giving the sense that you were losing your mind, and I LOVED! the Magic Theater level, although it was far too short! The atmosphere was incredibly well done on that level, although not scary, just very, very immersive. I also really enjoyed the Lodge level with the Grizzly chase. After that part, I didn't care for that level. Way too many damned gun fights. I don't remember what level it was, but I enjoyed the one with the Killer's experiment room or torture chamber. Quite disturbing!
I didn't care for the Barge level whatsoever, and especially disliked the last level, the Peninsula. I really disliked the 'supernatural' element throwin in towards the end. Those big mechanical beasts on the barge made no sense to me at all, and the last level just seemed haphazardly thrown together to me. The last 'boss' fight was a piece of cake - and this is on the "Hard" setting - especially compared to the last boss in the first game. And still, the story didn't make a whole lot of sense to me. And it seems from the ending cutscene that they are planning a part 3, or it least it seems so.
I'm not fond of the state I live in currently, but I've always hated Texas and would never move there.
A few years back a very good friend of mine got a job in Houston, and I harassed him endlessly about it. Ya know, just rubbing some salt in the wound as they say. I visited him several times and afterwords swore up and down it would be a cold day in hell before I'd move to Texas. Lo and behold, a few years go by, a nice job opportunity came up, and I now live just a couple of blocks from my friend I so endlessly teased. And I've never been so damn miserable in my life! Karma is a bitch I guess, ugh. Oh well, I'm high tailing it back out of this state come summer. No damn job is worth it.
Welcome to bioshock. I loved the game, one of my favorites. Like most others, I hated the hacking. But the amount of detail in the game was so immersive I just couldn't get enough. Loved every minute of it.
Quote from: Bullwinkle on March 13, 2008, 09:02:07 PM
Quote from: JCC on March 13, 2008, 08:38:32 PM
I'm disappointed to hear that the sequel has a preponderance of dark areas again and the one weapon mechanic. I am thinking bargain bin for this one. I will want to know if this one has a better/more satisfying conclusion too.
Without those things it wouldn't really be Condemned.
Agreed. These specifically are a few of the reasons I so love Condemned.
One weapon at a time still. There are guns, just more variety of them. Very limited ammo. As far as the doors go, haven't run across any needing a weapon yet, but I'm early into it. Someone asked about the MP - haven't tried it yet, and probably won't. I just have zero interest in it.
Edit: Oh - forgot about a HUGE! pet peeve in this game - the HUD. Specifically, the HUD is hidden a majority of the time, which is great. But, when an enemy is near, the HUD suddenly pops up. letting you see your health. Sometimes this is no big deal as I know the enemy is there. Other times, it completely removes the element of surprise. I could be just strolling along in some random spooky chamber, oblivious that a baddy is near. HUD pops up and suddenly I'm on the defensive. Very poor design decision in a game of this type, IMO!
I loved the first Condemned. I played it only at night, with all the lights out and good set of headphones. Doing the same for this one. So far, made it through misson one and about half an hour into mission 2. Playing it on 'Hard" setting, like I do all FPS type games. I found hard on the first condemned to be only somewhat challenging (except for the final boss - he kicked my ass repeatedly on that setting). So far, Bloodshot is proving to be a better challenge on hard. Make one or two mistakes in a bum fight, and you're finished. I think it may be that I just have to get used to the combat system more. The combat is definitely deeper than in the first game, with many combos available and chain combos and finishing moves.
It's definitely Condemned. So far it's very similar to part 1. It's linear, with dark, oppressive environs - even outside. The sound I'm finding very well done. In the second level you can hear footsteps passing overhead and moving round - very spatial. Lots of bassy ambient creepy sounds. Due to the amount of darkness - even with the flashlight - I'm finding myself really cuing in on the audio sounds to help navigate around and locate enemies and such. The enemies I'm finding to be quite shocking. The first time I came across a rabid dog I nearly shat myself. And it only got worse from there! Plenty of scary moments so far - at least to me. Anyway, I don't want to say to much more to avoid spoilers, but it's so far exactly what I loved the original condemned for and exactly what I was hoping for in part two - an oppressively atmospheric game with great sound and lots of looking over your shoulder!
Well the wifey infected our laptop with the venerable 'ecard' virus/worm. It's the "Nuwar" worm variant from last month. It uses it's own SMTP engine to propagate itself. Here's the thing: Avast cannot find it at all on my system. AVG found it, but cannnot remove it. Adware has information on this very worm on their website, yet running their software shows me clean. But it's still there, it's .ini file is there and it has a file in the prefetch folder as well. I cannot get rid of this thing for the life of me. I don't know squat about registries and editing them, so was hoping an antivirus would take care of it. Any ideas?
I was finally able to put some more time in today. Just hit 23 hours, and I'm still on disk 2, in Black Cave. And I'm still thoroughly enjoying it. Although, I'm having a hard time deciding on the the makeup of my party. I dumped Ming for Sarah, put Mack on the sideline also in favor of Cooke. I absolutely will not get rid of Jansen though. They need to swap out the one of the magic types for another tank/sword type, imo. I feel like I must have both Seth and Kaim in my party at all times.
I still couldn't find it today. Checked all over. I actually even checked gamestop, which like you Gratch I usually avoid. I was hoping to trade DM4 for this and future credit on God of War. Oh well, I'll have to check around again next week.
This is a direct result of the incident in the OP. The CEO of Mesa, the airline where this incident happened, has told the station he is going to sue them for airing this story. Fatigue is the single biggest issue in aviation safety according to me and every single pilot I've ever worked with. The FAA duty regulations need to be changed. The story hit the nail on the head concerning the "Calling in Fatigued" issue. Technically, the schedules are legal, so while on paper a pilot could call in fatigued without retribution, in reality, the pilot is risking his job. At the end of the story, she states the FAA wants to know when pilots have been forced to fly fatigued. Lip service. They don't care (unless a crash results), and it's known. We notify them, only to be told "if your schedule was legal, the rest is between you and your employer." And the employer will reprimand the pilot for bringing it up. So, every day, thousands of pilots fly fatigued with people on board. It happens every single day across this country. Mesa in particular is known to work it's pilots hard. I will say this, as a pilot myself who has knows many pilots at Mesa and works with many pilots who once worked there but got the hell out, Mesa is one of the airlines I will not put my family members on. This is a very real issue we have been fighting with the FAA for many, many years one only to be outdone by the airline lobbies. Remember, it's all about the almighty dollar. They save money by working crews to the point of fatigue.
Quote from: EngineNo9 on February 26, 2008, 12:55:35 AM
With the modern control systems on commercial airliners I've actually heard pilots say that they have gone several weeks without actually flying the thing. I mean, it can handle take-off, landing, flying...pilots are really more like fail-safe monitors than anything.
With that in mind, you'll love this video on modern-highly computerized airliner flying. It's brilliantly funny
Quote from: Windows95 on February 25, 2008, 05:43:12 PM
I've often wondered though how pilots stay awake. I mean, as much fun as flying must be, once you get up to altitude and the autopilot basically keeps you going in a straight line, there wouldn't be a lot to do. When all you've got to see is clouds or blackness at night, long trips would get pretty dull, especially once they become routine.
Quote from: Destructor on February 25, 2008, 06:58:44 PM
But firing up the DS could cause possible interference with the plane's controls and we'd all die or something stupid!
Actually we just plug it into the Flight Guidance DS socket on the instrument panel. Precision flying requires precision D pad ability!
Quote from: gangeli on February 20, 2008, 09:50:25 PM
Spoiler for Hiden:
Unless i missed something, the only purpose of that round rock was for me to push it onto the elevator, so it goes up, and the other side comes down, and there was something i picked up on the descending platform. I don't remember having to do anything special to leave that area either.
Doh. Never even occurred to me for some reason. Thanks!
Edit for mikeg: So far I've had to grind very little. In 16 hours of gameplay I've had to grind maybe for 30 minutes.
Also I love some of the enemy designs. I really like the little 'soldiers' in crimson forest that call for reinforcement. It always put a smile on my face when they would.
Made it disc two today. Still love this game. Question about the Crimson Forest for those who've completed it:
Spoiler for :
In the underground part, the Sorcerer Shrine I think it is? .. There is a round rock and two paths blocked by debris. I'm thinking I need to roll that ball into the debris to clear it, rigth? Thing is I cannot get the round rock past the room with the 'elevator' in it. It just gets stuck by the mushrooms, no matter what I try. Im bout ready to pull my hair out trying to figure out the round rock!
I think I would have rather been at home painting. I was at work on a horrible 4 day trip from hell. I spent all 4 days playing with those storms that ripped through the south and southeast this weekend. Saturday was the worst, starting at 11 am in Memphis, and not ending until 245 am Sunday morning in Monterrey, Mx, with one meal that entire time, hours spent in holding patterns, 2 go arounds in one day due to windshear, one diversion to a non destination airport due to t-storm on the field, getting hit by lightening, followed by grand 8 hours of barely legal 'rest' (which by the time all is said and done equals 5 hours sleep), then another 14 hour Sunday spent dodging in and out of T-Storms, 8 hours rests, then 12 hours duty monday. Due to the many unscheduled delays, our breaks were eaten up so I got 1 meal a day for 3 days, but on monday got lucky and had 2 meals. Horrible turbulence all weekend long, irate passengers somehow blaming us for the delays (hint: we don't control the weather!), one passenger in particular passenger calling us 'the shittiest flightcrew ever!' for not taking off in a raging 'extreme' level thunderstorm in Dallas, then when things finally calm down and we do go and get to the destination he says 'why the hell couldn't you find a smoother route dumbasses!?" Ugh.
This is an actual picture my wife took of me as I walked in the door late last night
On the bright side my 'weekend now starts and is 5 days long
I'm a few hours in so far also - and I'm loving it. Great music and atmosphere, great looks. It was slow to get going, but I didn't mind as I like to explore in rpgs just as much as fight. It comes across as quite polished. Can't wait to delve in some more.
PS Gratch - Talked to my folks in SLC tonight - they said they too are getting clobbered by snow. You guys need it so bad for the water. I miss it personally. Sorry for the divert
I just reached mission 6 on Devil Hunter difficulty, auto off, and I'm finding it just about right. I still haven't died, but at least it's more challenging. Some of those secret missions are real pain though! So far, I'm still very 'meh' on the game overall. I'm hoping it becomes fun down the line somewhere. I liked Ninja Gaiden quite a bit, so I thought I'd really like this one, but so far I'm underwhelmed by the gameplay itself.
I picked this up yesterday and made it to mission 3 on 'Human' difficulty with automatic off. This is my first DMC game. I finding it absurdly easy on this setting, so I'm going to give the first two missions a try on 'devil hunter' setting and see if I think I can continue the game on that setting.. I love the environment design and artwork. Very nice. The combat I'm finding ok so far, but I understand it gets better as you earn more skills. I've got the 360 version, and while there are occasional loads, I haven't noticed them to be that bad. I was expecting worse as far tas that goes. The background and ambient music is very good - but - I hate that pseudo metal/industrial track that seems to play far too much.
Due due a move, my wifes medical issues and a job change, we really lucked out in the taxes dept this year. Our total effective income tax rate for last year was 5.2%.
I've always been careful to keep up with my taxes, and so far haven't had to owe. But I've come close. That's actually how I prefer it. If I were to get a huge refund back, that means I basically loaned my money to the gov't interest free for a year. No thanks. So ideally I get a very small refund.
Anyway, that sucks 'bout such a huge hit in the gut with those taxes. Are you able to have an additional amount withdrawn from each check on top of your maximum? I had to do that for several years to keep from owing. In any case, definitely try to run it again from anew. Like others said, I'd avoid H&R, they are an abomination. If you must, go to a local, independent and established CPA. We've gone this route for years and I highly recommend it. You may pay more, but it's worth it imo when such huge amounts of money are at stake. Hope it works out in your favor!
Hmm, I must be anomaly. I've never cared for the suit/tie get-up, and to me it makes one come across as a corporate drone. I actually feel that a business casual look is more sincere, and I feel more comfortable around folks who dress that way. A suit and tie just says 'give me yo' money' for some reason to me. The CPA I used to get my taxes done at before I moved had a business casual dress code in his office, yet they were extremely professional and had a great service I used for 11 years without a problem. I don't think his dress code scared anyone off. But, like someone said above, it may vary by region and/or industry. BTW, a tie is just a corporate noose with which to hang yourself. You've been warned!
I don't own a PS3, so I'm curious as to how much HDD space this install is taking up? I ask because I have only the 20 gig 360 HD, and if this trend crossovers to 360 games I'd most likely have to get a bigger HDD, which I don't want to do. If given short load times throughout the game or having to go buy the big HDD, I'll take the continuous loading. yeah, I'm a cheap sob.
Edit: Ok, so I see it's a 5 gig install footprint. Ouch - for this gen I hope the 360 stays away from HDD installs.
To date, over 1.6 million gamers have explored the engaging sci-fi universe of Mass Effect. Beginning on March 10, fans everywhere will be able to expand the “Mass Effect” experience with the release of the first ever downloadable content for the award-winning saga.
The Bring Down the Sky downloadable content pack will be released to Xbox LIVE Marketplace on Monday, March 10 at 2 a.m. PST, and will be available for 400 MS points. This is the first in a series of planned downloadable content that further expands the Mass Effect universe and continues the adventures of Commander Shepard and the Normandy crew.
Bring Down the Sky includes a new uncharted world that introduces the notorious and feared alien race of the Batarians. A Batarian extremist group has hijacked a mobile asteroid station in the Asgard system, setting it on a collision course with the nearby colony world of Terra Nova. Only Commander Shepard can save the millions of innocent civilians before the asteroid completes its deadly descent.
Bring Down the Sky contains approximately 90 minutes of heart-pounding action and a new Achievement worth 50 Gamerscore points.
Hmm, tried to post a screenshot but it won't let me for some reason; bah.
Anyway, sounds like a decent deal, I'll pick it up definitely.
Bleh. Ebay just gets worse every year. And paypal..I've heard so many horror stories about them and it makes me nervous. I'm verified, so they have my bank account numbers.. Should I just close those accounts or is there someway to get paypal to drop them?
I LOVE Condemned. I actually like all the darkness. Made the atmosphere so creepy, not being able to see much outside of your flashlight range. This game scared the hell outta me also. Playing alone in a dark room with the sound up high in surround... <shudder>. I really appreciate the audio work done in this game. The only part I didn't like was the horrible story, or lack thereof. I'm very much looking forward to Condemened 2.