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1  Non-Gaming / Off-Topic / Re: OO off line for a short time on: August 28, 2013, 11:22:07 AM

Quote from: Carpet_pissr on August 27, 2013, 04:01:21 PM

Quote from: KKBlue on August 27, 2013, 02:31:13 PM

It appears to be more like "had" a Facebook presence.

If anyone is looking for something to do, may I suggest starting up a FB page?

It's here:

https://www.facebook.com/groups/43986578253/
Hmmm, I used to be a member as I can see a post I made but am now not a member.  I have hit join but still waiting approval? Don't seem able to post and I have an option to remove join request
2  Non-Gaming / Off-Topic / Re: OO off line for a short time on: August 25, 2013, 08:49:36 PM

Quote from: FishPants on August 25, 2013, 07:28:57 PM

Quote from: Exodor on August 25, 2013, 04:02:22 PM

Quote from: FishPants on August 25, 2013, 10:55:21 AM

Looks like we may be in luck today or tomorrow, vd is announcing their bgp routes to a new facility and their twitter has had some minor updates.

The second I see oo back online I will throw it in maintenance mode to grab the database... Ater that I'm not sure where we go from there but I will care a lot less once I've got a recent backup.

It's not up to me of course but it seems to me it would be foolish to stick with VolumeDrive after this fiasco...

Agreed but the problem is pricepoint to dedicated server ratio.  VD was one of the cheapest options out there (now I see why); while I love OO I'm not going to dig into my own pocket for a few hundred a month for top tier server hosting.  I'll start poking around looking at alternatives as it looks like the environment at VD is indeed (slowly) coming online.  I don't anticipate seeing our environment available for a few more days (likely while I'm in Boston on business I am sure) based on the current pace, but I am hopeful I can at least get a fresh DB backup and /var/html backup (usually that wouldn't matter, but I've been making changes and updates in the last month that I'd rather not have to do again).
I can give about $10 to $20 a month
3  Gaming / Analog Gaming / Re: Dark Sun is coming back! on: November 17, 2009, 02:53:11 PM
August 17th according to their catalog: http://www.wizards.com/dnd/Catalog.aspx

I can't wait to run a campaign in DS.
4  Non-Gaming / Off-Topic / Re: CHUCK IS RENEWED! Chuck vs. The Third Season **spoilers for S2**! on: May 20, 2009, 02:06:28 PM
I was a fan of "My Name is Earl" until the second half of season 3.  Its quality has been going down for awhile now (in my opinion).  Of course, there were a few episodes that were good in the past year and a half, but for the most part I was disappointed.
5  Non-Gaming / Off-Topic / Re: Pushing Dasies... on: May 19, 2009, 02:04:15 PM
It was my understanding that ABC was going to reair the 2nd season over the summer with a few unaired episodes (though it is still cancelled  icon_cry)
6  Gaming / Analog Gaming / Re: Dragon Age PnP coming on: May 12, 2009, 11:11:56 AM
Gotcha, you like rules-lite RPG rules.  With Green Ronin pulishing it I don't think that's going to be the case, but you never know.  As for the 3E rules, I think that's more of a symptom of a mature product, but WotC did believe they had too many rules when they decided to design 4E (though a lot of people didn't agree with that which is why we have Pathfinder coming).  Since Green Ronin publish many different systems hopefully that will mean they won't need to write a kajilliion expansions to continue the revenue stream for the company.  Personally I like crunchy rules as many of my group are rules lawyers so it helps to cut down on debates at the table if things are well described in the rules.  The important thing with crunchy rule systems is to not get bogged down with the rules and let them stop the group from having fun and telling the story.  With rules-lite systems it's important for the GM to maintain consistency with the rulings and not let the players get too carried away.
7  Gaming / Analog Gaming / Re: Dragon Age PnP coming on: May 11, 2009, 07:28:26 PM
Sorry, that's not what I meant.  I was trying to figure out what Turtle was looking for - I have played a few non-d20 gaming systems so I wasn't thinking he specifically meant d20 (considering 4E D&D isn't d20 either).  I know that a class based tabletop  RPG isn't going to be d20, though I am starting to find them all the same no matter what ruleset it's based on, so I was just curious what he meant (like you are wondering what I meant Tongue).  In all honesty, I find that the GM and group are more important to me enjoying a tabletop game than the rules.

As for the second part, I was just sad that they were going to bother doing a tabletop set of rules.  I know that at it's heart a CRPG is using rules that could be used for tabletop, but when they said they were going to properly model a bow attack using complex algorithims based on wind speed and direction and line of sight I was happy.  If they're going to make a tabletop game it's going to have to be simpler in order to be playable; I'm just hoping this doesn't mean they simplified the underlying system in the CRPG (I suspect not, but that was all I meant by that comment).
8  Gaming / Analog Gaming / Re: Dragon Age PnP coming on: May 11, 2009, 04:59:39 PM

Quote from: Turtle on May 06, 2009, 07:35:43 PM

I'll play.  I'm not that interested in D&D, I just don't like that style of rules.  So if they have something interesting for the Dragon Age RPG, count me in.

I might not understand what you mean by "that style of rules", but I can't see how it'll be that different from the D&D ruleset and not be too unweildy to play.  I'm not that familiar with the Dragon Age CRPG but if it's going to use classes, I just can't see it as being that different.  One of the things that I originally liked about Dragon Age was that it wasn't going to be based on a tabletop set of rules so it could model combat much better; it's a little sad that they can make tabletop rules from it.
9  Non-Gaming / Off-Topic / Re: OO off line for a short time on: May 11, 2009, 03:51:37 PM
It's back up
10  Non-Gaming / Off-Topic / Re: OO off line for a short time on: May 11, 2009, 03:47:37 PM
I hope it gets fixed soon as I just posted a nasty response to Dart and I wanted to edit it before I got banned smile
11  Non-Gaming / Off-Topic / Re: Majel Barrett-Roddenberry has passed away. on: December 19, 2008, 07:10:22 PM

Quote from: Blackjack on December 19, 2008, 05:48:18 PM

Quote from: Scuzz on December 19, 2008, 04:41:37 PM

Wasn't she the hot ensign in the first year before she kind of disappeared from the show, or am I thinking of the wrong face  Roll Eyes. I know what she looked like later on.
Scuzz, you're thinking of "Yeoman Janice Rand," played by Janice Lee Whitney:
http://en.wikipedia.org/wiki/Janice_Rand

One of Shatner's books detailed Whitney's struggles with alcoholism, which might have contributed to the decision to abruptly drop her from the show (she acknowledges her condition, but in her autobiography denies that's why she lost her job). I believe she had a small role in one of the "classic cast" Star Trek movies, but I can't recall which one (maybe it was the dreary initial one in 1979). I think the studio line is they wanted Kirk to be a playboy smooching and doinking every female (earthling or alien) in sight, and they didn't want Yeoman Rand to become his "monogamous ball-and-chain."  icon_razz

These days Whitney's apparently clean and sober, I read something about her last year (probably promoting her autobiography), can't track a link down at the moment.

Chapel was attractive, maybe in a more "wholesome way," but I don't think anyone remembers her as "the Hot Ensign."  icon_razz

I'm pretty sure she was the communications officer on Sulu's ship in "Undiscovered Country".  Christian Slater was the ensign that woke Sulu up as well.

Edit: And after looking at that link it appears I was correct, though I missed her in the other movies
12  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: December 19, 2008, 06:52:59 PM

Quote from: Covenant on December 18, 2008, 06:16:20 PM

Full version of They Live available for viewing online.

http://video.google.com/videoplay?docid=-9005367754264973286

(mods, I'm near 100% sure this is fully legal, but if you don't agree, please delete)

Cool, there's a downloadable iPod version - I'm so watching this later smile
13  Gaming / Analog Gaming / Re: D&D Character Builder Closed Beta on: December 17, 2008, 05:38:32 PM
Unfortunately no though I believe I heard in one of the podcasts that some of the internals have been using it for their games so hopefully it's far along.  I was waiting to reply to this question until today as it was the last D&D Insider Update column before the holidays and I was hoping for something concrete, but unfortunately no.  Here's what they had to say:

Quote
Not a whole lot of new stuff this week as the year winds down. Our D&D Character Builder beta, free for everyone to try, went off without a hitch on Thursday of last week. You can download it here.

The majority of the team right now is focused on getting everything ready for *all* levels (1-30) of content, which we want ready to go for early next year. We’re still targeting the end of January, although that date is not yet set in stone.

Until we get all 30 levels of the D&D Character Builder out, it’s too early to talk about any other applications or their release dates. We want to accomplish everything we’ve set out to do, but it has to happen at the right time and in the right way.

As mentioned last week, we have a D&D Compendium launch of new data and new functionality scheduled for Monday of next week, on December 22nd. See last week’s Digital Insider column for the details.
14  Gaming / Analog Gaming / Re: D&D Character Builder Closed Beta on: December 15, 2008, 04:40:51 PM
Yeah, when I entered all the characters we were using in my tabletop game I found a lot of little things we had missed - the biggest of which was the thiefling character noticing he was resistant to fire (not that he was ever hit by fire damage prior to that Tongue).

15  Gaming / Analog Gaming / Re: D&D Character Builder Closed Beta on: December 12, 2008, 05:37:42 AM
It's now in Open Beta so anyone can download and try it out.  It does have a formatting issue with Vista, but you can unlock the panels and move things around to get by that issue.

http://www.wizards.com/default.asp?x=dnd/insider/characterbuilder
16  Gaming / Analog Gaming / Re: D&D Character Builder Closed Beta on: December 09, 2008, 05:17:20 PM
Just to confirm, I checked the offical forums and WotC is aware of this and it is a Vista issue.  They are supposed to be releasing an upgrade to the Builder this week (it's entering open Beta this week) so hopefully it's resolved in this version.
17  Gaming / Analog Gaming / Re: D&D Character Builder Closed Beta on: December 09, 2008, 03:41:55 AM
It's weird, I didn't have any issues on my old desktop (XP) PC, but on my new PC (Vista) I noticed that the skills were cut off.  On my XP laptop it is still fine, which makes me think it's a Vista issue that hopefully gets resolved when it comes out of Beta.  You might not be aware, but if you go into Options you can unlock the panels and move them around or even turn off some panels.  I had to move my skills into the middle and moved the Race and Class features to the left where the Skills were to get it to print properly - once you have setup your layout the way you like you can save it to use for later
18  Gaming / Console / PC Gaming / Re: GTA4 PC! Now with the worst copy protection scheme I've ever... read about on: December 04, 2008, 02:36:36 PM

Quote from: heloder on December 03, 2008, 10:42:41 AM

Sounds almost as bad as Steam. I think I'll go ahead and pass on this one.
WTF - I'm actually rebuying some of my older games on Steam so I don't have to go hunting for the box.  Steam is a joy to use in my opinion, though it is unfortunate that many of the new games are still forcing their DRM on top of Steam as it shouldn't be needed
19  Gaming / Analog Gaming / Re: Wizkids gets the axe on: November 26, 2008, 09:28:16 PM
Oh, an update on D&D Minis (the skirmish game) and another example of how WotC is a corporate shell (sarcasm)

http://www.wizards.com/default.asp?x=dnd/4news/20081120
20  Gaming / Analog Gaming / Re: Wizkids gets the axe on: November 21, 2008, 02:00:39 PM
Can you let them know that I'm very happy that they have kept Classic Battletech alive but I was very disappointed that they made the mech construction rules a seperate charageable product (still, it's a very good product and all inclusive, but one of the main things that got me into Battletech all those years ago was modifying and constructing my own mechs so they should have left the mech stuff in the main book).
21  Gaming / Analog Gaming / Re: Wizkids gets the axe on: November 21, 2008, 12:32:46 AM

Quote from: TheAtomicKid on November 20, 2008, 08:07:25 PM

The dates on their newsblurbs are very recent, and definitely supersede any knowledge I have of the situation.

Thanks IceBear, appreciate the heads up.

Atomic

Hi.  The newsblurbs about them trying to buy the other WizKids product lines is new, but I've been playing 4th Edition Shadowrun since May or June of this year and all our books have Cataylst Games on them (I too thought it was FanPro so I think they bought the Shadowrun and Classic Battletech from FanPro sometime in 2007 or 1st quarter this year)

Edit: NM - it was April 2007 according to this news article: http://catalystgamelabs.com/2007/04/
22  Gaming / Analog Gaming / Re: Wizkids gets the axe on: November 20, 2008, 01:20:34 PM
I thought Catalyst Game Labs had Shadowrun and Classic Battletech now

http://www.catalystgamelabs.com/
23  Gaming / Analog Gaming / Re: Wizkids gets the axe on: November 13, 2008, 05:00:35 AM

Quote from: kronovan on November 12, 2008, 11:24:02 PM

BTW Wizards of the Coast is having their share of problems too. IIRC they recently announced D&D Minis will be discontinued after 2009.

They did?  From their website:

Quote
Launching in Spring 2009, the first D&D Heroes series features six different packs (18 figures total):

Martial Heroes 1
Martial Heroes 2
Arcane Heroes 1
Arcane Heroes 2
Divine Heroes 1
Primal Heroes 1
Each package contains 3 PC minis: 2 males and 1 female, and 3 unique power cards featuring brand new class powers. All three of the figures in the package will be visible so you’ll know exactly which pack to pick for your game.

The D&D Heroes will be refreshed regularly in order to continue to deliver new PC options to players. There are two series scheduled for 2009 and three scheduled for 2010. MSRP $10.99.

Dungeons & Dragons Miniatures -- Monster Manual
Also new to the 2009 lineup are Monster Manual themed releases. These sets are designed to be what every Dungeon Master (or D&D enthusiast) needs to create riveting adventures and exciting encounters at all levels of play.

Releasing in Spring 2009, the first D&D Monsters set is called Monster Manual: Dangerous Delves. This will be a 40-miniature set containing both medium and large sized figures. Each semi-randomized “booster” box contains 5 minis: 1 visible figure, 1 rare figure, 1 uncommon figure and 2 common figures, as well as full-color D&D Dungeon Delve stat cards for each miniature. MSRP $14.99.

Upon the release of D&D Monsters and D&D Heroes, we will no longer package the D&D Miniatures line in its current configuration (fully randomized booster packs and huge packs). This means that November’s set -- D&D Miniatures: Demonweb -- will be the final release sold in fully randomized booster packs.
 

I know that's not exactly the same as current but there's a difference between discontinued and a different format.  I also think the main reason for this change isn't so much a financial one but rather because a lot of 4E D&D players have been asking for this sort of format in order to get minis for their D&D games.

I also don't know why everyone keeps calling WotC corporate shells.  I know Hasbro owns them, but they don't really seem to care (other than some image concerns which seem to be lessening).
24  Gaming / Analog Gaming / Re: D&D Character Builder Closed Beta on: November 11, 2008, 06:44:26 PM
I am a subscriber and I really like it.  I think there are some UI improvements that could be made, but from a tabletop gaming perspective - I think it's awesome.  I noticed, for example, it was displaying only the feats for which you were eligible and it was pulling them in from all the sources - PHB, Dragon magazine, and the few splatbooks that were released.  When it was done it had had a page that listed all the powers and personalized them based on equipment and feats.  There were a lot of little details that I think my players were missing that this builder was making note of for them.

From the front page of ENWorld:

Quote
Various reviews of the 4E Character Builder (see yesterday's news, below) are coming in:
Emerson's Bookshelf  "Overall, I'm really enjoying the Character Builder, as it does what it is expected to do and it does it quite well, almost seamlessly."
Dragon Avenue  "And let me go on record here: if the final version ships soon and the subscription price of $59/year for D&DI stays the same, it will be worth every single penny. "
RPGcentric  "All in all, this is a very, very nice product and it definitely makes my subscription worthwhile. It is very easy to use and beats the tar out of the 3E Character Generator."
Critical Hits  "It'll be a boon for those just starting out, but as someone involved in an ongoing campaign, it's not as useful as I was hoping right off the bat. Still, I already have high hopes for it, and I'm already more impressed with it than I was with e-tools."

I think the last one is refering to the fact that the closed beta only works up to level 3 so they may have passed that point already in their campaign.
25  Gaming / Analog Gaming / D&D Character Builder Closed Beta on: November 11, 2008, 01:18:16 PM
Hi all,

If you are a D&D subscriber, the closed beta for the Character Builder is now available and reviews are good.
26  Gaming / Console / PC Gaming / Re: Red Alert 3 Impressions (was RA3 Goes Gold!) on: October 31, 2008, 03:51:51 PM

Quote from: CeeKay on October 31, 2008, 07:26:58 AM

Quote from: PaulBot on October 31, 2008, 06:17:09 AM

The graphics can be turned up to make use of your hot graphics cards. I have a Nvidia 7600 and I can turn up the graphics and make the game crawl - cool! (time for a new card  icon_biggrin)


dude, Pac Man would make that card crawl  Tongue


anyways, how are the cut scenes?  TELL US NOW!!!  icon_twisted

I've got the same video card (can't go any bigger with my Power Supply and if I'm going to go spend the cash I might as well go dual or quad core, so, I guess I wait until I can do it all).

I'm on the 3rd or 4th mission and it's been campy fun watching the vidoes smile
27  Non-Gaming / Off-Topic / Re: [10/20] How I Met Your Mother - Spoilers on: October 22, 2008, 02:10:44 PM

Quote from: Kevin Grey on October 22, 2008, 02:01:15 PM

Quote from: IceBear on October 22, 2008, 01:59:31 PM

I never thought Stella was the "mother".  The kids that he's telling the story to are too close together in age for the daughter to be Stella's.  That's why I found the joke revealing him telling the story to the kids if he had married Stella funny - they paid attention to the age difference.  Plus, we never saw a yellow umbrella.

We never saw a yellow umbrella but IIRC there was a comment from Stella last season that she had been at the same party that Ted was and lost her umbrella (or something like that).  I recall a bit of discussion over whether that was a real clue that she was the mother or a red herring. 

I know she said she was at a St Patrick's Day party (though she didn't say which one - I know Ted revealed that the mother was at the same one he was at), but I must have missed that she lost her umbrella.
28  Gaming / Console / PC Gaming / Re: Red Alert 3 Goes Gold! on: October 22, 2008, 02:02:39 PM

Quote from: baelthazar on October 21, 2008, 07:26:07 PM

Well, the big decision for me will be this or Fallout 3. Which one now and which one for Christmas!
I'll be getting both, though I suspect I'll stop playing Fallout 3 sooner as I can never get into open ended games that much (I want to, but I always end up losing interest)
29  Non-Gaming / Off-Topic / Re: [10/20] How I Met Your Mother - Spoilers on: October 22, 2008, 01:59:31 PM
I never thought Stella was the "mother".  The kids that he's telling the story to are too close together in age for the daughter to be Stella's.  That's why I found the joke revealing him telling the story to the kids if he had married Stella funny - they paid attention to the age difference.  Plus, we never saw a yellow umbrella.
30  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Official GT Campaign Thread on: October 21, 2008, 01:11:30 AM

Quote from: Destructor on October 20, 2008, 10:29:44 PM

Okay, that's bloody insane. Good lord. And that's a Level 2 mob?  saywhat

Yeah, though in all fairness they had low defences and probably would have been dropping fast if there were any AoE attacks; my fault for not looking closely enough at the foes the group was going to be facing and noticing the group's weaknesses beforehand.
31  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Official GT Campaign Thread on: October 20, 2008, 08:43:20 PM
Well, keep in mind that the assumed party size is 5 (my group is only 4 and no wizard).  I've been trying to remove monsters to be more fitting for a group of 4 rather than five but it's hard to do as 4 out of 5 is close to what it should be so I've been dropping the monsters' hp a little.

The first battle the group had went actually really well - and that included against a level 8 monster (they were level 1).  However, the fight against the  kruthik I had two players down and dying at the same time (though the cleric healed them both the next round) and I actually had the warlock down and dying three times in that one fight.  Against the hobgoblins I basically had the rogue down to his last healing surge after one fight.  And the needfang swarms could have TPKed the group if I didn't let the cleric kill the swarm with 20hp left with 6 points of damage.

I probably over exaggerated using the word "deadly" as a lot of it had to do with my unusally good rolls (I remember rolling max damage 6 or 7 times in a row), the group not using good tactics and the lack of a controller in the party - ESPECIALLY against the needlefang swarm.  That's a seriously overpowered monster for level 2.  They have something like 28hp, but take half damage from anything but area effects (though they take an extra 5 against area effects).  For a minor action they can attempt to knock a target prone.  Their standard action attack does 1d10+4 damage or 2d10+4 against someone prone.  And, if a character starts his turn next to one, it gets a free attack.  In my game, two swarms ran up to the paladin, knocked him down and nearly killed him in their action, and then took him to dying when his turn came up (he was prone and next to both of them).  The next round I moved  both swarms into the middle of the group (staggered formation in a 10ft wide hall isn't good) and they missed with their opportunity attacks.  I then knocked down and nearly killed both the warlock and the cleric.  I was pretty sure I could kill both of them the next round so I let them kill the two swarms easier than they should have.

Basically, the deadly comment came from the fact that after the one battle with the hobgoblins the group had used up a lot of their healing surges and from a broken monster vs an underpowered group.  I'll probably reassess my thoughts after this coming session - I find the group getting better and better each week as they learn their powers and tactics.  Also, after playing one session of Keep on the Shadowfell my group had thought wizards were weak, but now I really think they are needed for success
32  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Official GT Campaign Thread on: October 20, 2008, 07:14:34 PM

Quote from: Destructor on October 20, 2008, 07:05:45 PM

Quote from: IceBear on October 20, 2008, 06:19:47 PM

I already did (mainly because I'm running my group throw the Scales of War adventure path and need access to Dungeon until it's done - and I've liked the articles in general)

How does it run, BTW? I only glanced at it (incase I became a player in it), and it seemed like a decent adventure.

Unfortunately the group I have aren't great roleplayers and their schedules makes for infrequent and short sessions so we're not even at the halfway point of the first adventure, but seems fun so far.  I have an AAR here:

http://www.octopusoverlords.com/forum/viewtopic.php?f=15&t=63397
33  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Official GT Campaign Thread on: October 20, 2008, 06:19:47 PM

Quote from: Destructor on October 20, 2008, 06:04:41 PM

This is why I'm tempted to give them the $60 now for an entire year ($4.95 a month for 12 months in one chunk) - that way I get a great price, and everything that comes with it as they release it. I'm assuming that the character creator (which really looks cool) is right around the corner. The online map thingy can't be too far behind.
I already did (mainly because I'm running my group throw the Scales of War adventure path and need access to Dungeon until it's done - and I've liked the articles in general)
34  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Official GT Campaign Thread on: October 20, 2008, 05:30:14 PM

Quote from: Turtle on October 20, 2008, 05:13:38 PM

Yeah, but hopefully they allow separate package plans for people who only want certain features.

Looking over what's available, yeah, it's really no different than an online magazine and you know the writers are good.

From the comments made by the brand manager of the online tools, it sounds likely that they will be making different package plans.  Personally all I want is access to is the Dragon and Dungeon magazines and the Rules Compendium.  I suspect, however, that the Rules Compendium will become part of the online table componments so even if I don't want the rest of the online tools I might have to pay for them - oh well, we'll see what happens smile
35  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Official GT Campaign Thread on: October 20, 2008, 11:35:55 AM
I look at it like a magazine subscription - though it's cheaper than the old subscription costs for Dragon and Dungeon.
36  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Official GT Campaign Thread on: October 19, 2008, 09:30:46 PM
I also read that they are looking at offering different packages as well (ie, people who only want the magazines vs all the online stuff) but they haven't decided what exactly yet
37  Non-Gaming / Off-Topic / Re: Help settle an argument (Americans only!) on: October 16, 2008, 02:13:04 PM

Quote from: Canuck on October 16, 2008, 08:16:56 AM

Doh!! Well I'm pretty sure us Canadians use it relatively frequently.  I'll just conveniently forget I ever made this poll smile

I'm Canadian and I've heard "wasted" a lot (with the occassional "piss drunk") but "pissed" is normally only heard when saying someone is angry.  I'm a Newfie so I'm even more British than other Canadians so I think it's just Canuck.
38  Gaming / Console / PC Gaming / Re: Far Cry 2 DRM on: October 15, 2008, 05:35:17 PM
Isn't this going to be released on Steam as well?  They won't need this DRM on Steam (which doesn't mean they wouldn't still use it) so if you still want to buy it you could go that route.
39  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Official GT Campaign Thread on: October 07, 2008, 08:01:04 PM
I agree, but from what they were saying that's the most anyone can do right now.  Mind you to do that, the barbarian was sacrificing his 29th level daily and his 25th level daily
40  Gaming / Analog Gaming / Re: [D&D 4th Ed.] Official GT Campaign Thread on: October 07, 2008, 07:28:37 PM
I saw someone post that a 29th level barbarian could do something like 42d6 with a couple of attacks with a maul against the End Boss  icon_eek

I'm not sure if that's true as I don't really like studying the math too much as I find it makes me min/max and not roleplay, but that's what I saw in the forum discussion.
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