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81  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Black Prophecy on: April 15, 2011, 06:33:00 PM

Quote from: Blackjack on April 15, 2011, 05:43:19 PM

CCP! You're wasting your time and money, you BIG DUMMIES! *Fist Shaking* How's that?  icon_smile

Ha! thumbsup

What I don't like about the avatars in Eve Online is that it will draw people out of space - i.e. where the actual game happens - and into pissing around on a station, wasting time.  Will there be combat?  I don't think I've read anything about there being avatar combat in Eve, although I haven't looked at it for a while.
82  Non-Gaming / Off-Topic / Re: [GT Community Thread] ... I miss ... on: April 15, 2011, 05:29:56 PM

Quote from: Purge on April 15, 2011, 05:16:35 PM

And Unagi.

Not Huw though, he stinks a bit.

Gimme a break, I am a poo!

CeeKay, I'm sure I saw a kill switch in your source code... icon_twisted
83  Non-Gaming / Off-Topic / Re: [GT Community Thread] ... I miss ... on: April 15, 2011, 05:15:18 PM
Doesn't anyone miss me?  I haven't posted in 10 minutes!
84  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Black Prophecy on: April 15, 2011, 05:05:13 PM

Quote from: Blackjack on April 15, 2011, 03:59:55 PM

I'm afraid "Station Walking" makes me shudder because sometimes vehicular games like the late Auto Assault waste a lot of time on an "avatar sequence" that looks subpar, presumably in part because the engine wasn't designed for it.

Tell that to CCP. frown
85  Non-Gaming / Off-Topic / Re: [Job related] Here we go again. on: April 15, 2011, 04:34:40 PM
Oh jeez, can't you get a break?  Hope you find something else soon, dude. frown
86  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: April 15, 2011, 06:37:18 AM

Quote from: Wargus on April 15, 2011, 03:06:48 AM



In case anyone is wondering, that one is real. smile
87  Gaming / Console / PC Gaming / Re: Mystery GOG countdown (now general GOG discussion) on: April 14, 2011, 02:57:59 PM

Quote from: Teggy on April 14, 2011, 01:58:03 PM

"What game made you afraid of the dark"?

Amnesia: The Dark Descent. slywink
88  Non-Gaming / Steals and Deals / Re: Humble Indie Bundle 3 on: April 12, 2011, 01:56:23 PM
Hmm.  I love these bundles and I've been waiting for the next one, but I have to say that this new selection is pretty underwhelming.  Knowing me I'll probably pick it up anyway.
89  Non-Gaming / Off-Topic / Re: This Is Fun Pt 3: This Time It's Personal! (possibly NSFW) on: April 12, 2011, 01:49:09 PM

Quote from: Razgon on April 12, 2011, 10:07:36 AM

Do you have guys have some sort of spam competition?

In a manner of speaking they do, although there's a bit more to it than that.  It's all very childish if you ask me.

Also, what TiLT said.
90  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Bioware:Mass Effect MMO makes sense on: April 11, 2011, 02:06:27 PM
Yes, there isn't as much lore for Mass Effect.  Damn.  If only Bioware could employ some staff to make more lore...we could call them, oh I dunno...."writers". icon_razz
91  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Bioware:Mass Effect MMO makes sense on: April 11, 2011, 10:36:54 AM
Honestly, I'd prefer a Mass Effect MMO.  I love the universe they created and let's be frank, we've been immersed in Star Wars games for years and years.  I'd definitely sit up and take notice of a Mass Effect MMO.
92  Non-Gaming / Steals and Deals / Re: Impulse Weekend Sale 4-7-2011: Elemental War of Magic 50% off on: April 11, 2011, 06:33:57 AM
I sincerely hope so!
93  Non-Gaming / Steals and Deals / Re: Impulse Weekend Sale 4-7-2011: Elemental War of Magic 50% off on: April 10, 2011, 10:24:09 PM
Yeah, unless you're absolutely dying to play it I would wait and see what the next patch or two accomplish.
94  Non-Gaming / Steals and Deals / Re: Impulse Weekend Sale 4-7-2011: Elemental War of Magic 50% off on: April 10, 2011, 08:57:12 PM

Quote from: Lyno on April 08, 2011, 09:28:19 AM

Is Elemental fun to play yet?

You should read the last page of the thread on it.  But the short answer is no, with a possibility that it may be very shortly.  Note that I said possibility. slywink
95  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Gold Farming Aids Poor nations on: April 09, 2011, 07:29:13 AM
It's a common error; I've filed countless bug reports but nothing seems to get done. frown
96  Gaming / Console / PC Gaming / Re: Dagnabit, they almost made a new Paradroid! on: April 09, 2011, 06:40:27 AM
I agree with you there, CeeKay me old china.  I would happily have paid for a modern remake.  Paradroid was one of my all-time favourite 8-bit games.
97  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Rift on: April 08, 2011, 06:45:56 PM
I'm reposting for those asking - if it's the same as last weekend, these codes are five-use so give it a try even if you think someone else has nabbed it.

Quote
RIFT is holding a special Allies of the Ascended event. As my chosen ally, you can use this code to join me during the dates below, free of charge! Heed my call, and together we shall battle the Blood Storm!
 
Event Dates
 10am PDT April 8, 2011 through 10am PDT April 11, 2011
Ally Code

 QFFX-ZMPX-QZXW-ZH2N-MDQR

Visit www.RIFTgame.com/en/ally instructions on how to apply your Ally Code and to download the RIFT patcher.
98  Gaming / Console / PC Gaming / Re: Elemental: War of Magic on: April 08, 2011, 06:43:17 PM
Well, Stardock haven't published a (non-beta) patch for months, so yeah, all the shit is still there.  I really can't recommend it if you want to play it right now, unless you're willing to use the beta patches.  I have no experience with those so I can't comment I'm afraid.

However, apparently the "bugfix patch", 1.2 is due any day now, or so I've seen people mention on the official forum anyway.  Then to follow in May is the 1.3 patch which will be more gameplay fixes and new features.  The 1.2 patch is supposed to address stupid sovereign AI, while 1.3 will introduce things such as a defeated sovereign's realm being handed over to someone else instead of just disappearing.

In summary, then: buy it now and consider it an investment (and put a fair amount of trust in Stardock), or play it safe and wait to see what the patches do.  Elemental is almost perpetually on sale anyway, so if it isn't when the patches arrive it almost certainly will be shortly afterward.
99  Gaming / Console / PC Gaming / Re: Hawken on: April 08, 2011, 09:57:23 AM

Quote from: CeeKay on March 10, 2011, 04:03:24 PM

they say it's supposed to have the feeling of piloting a heavy mech, but from the video it seems to look a bit faster paced than that.

Yeah, it looks way too fast-paced for me.  From that gameplay trailer there doesn't seem to be much difference between this and any old online FPS.  And you can even fly or at least hover; may as well just play Section 8.
100  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Rift on: April 08, 2011, 08:47:05 AM
Sure thing Raz, I'll let them know.
101  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Rift on: April 08, 2011, 06:57:09 AM
For what it's worth, the website is working just fine for me right now.
102  Non-Gaming / Steals and Deals / Beamdog Kalypso sale on: April 07, 2011, 11:30:39 PM
Kalypso and other titles on sale at Beamdog.  Some highlights:

Tropico 3 $7.49
Tropico 3: Absolute Power $4.99
Disciples 3 $9.99
Patrician 4 $14.99
103  Gaming / Console / PC Gaming / Re: Gamestop Buying Impulse & Spawn Labs on: April 07, 2011, 08:37:43 PM

Quote from: hepcat on April 07, 2011, 07:14:42 PM

But I think the number of folks who feel the same way are vastly inflated in your own mind.  icon_wink  I would bet dollars to donuts that the actual number of folks who use Steam on a daily basis outnumbers those who use Impulse by a fairly large margin.

I've never argued otherwise.  I think it's pretty clear that Steam is by far and away the market leader; my disappointment notwithstanding. slywink

Quote
of course price is going to be the dominant factor in choosing where to buy your game.  i would expect that to always be the top reason in most polls.

Yeah, that's what I said.  I've used quite a few direct download clients now, and for the most part price is really the only major differentiator.  Taking sales out of the equation, there is not - for me - any reason to go to Steam, since Impulse (for example) doesn't need to be running and cannot lock me out of my games, etc.

I think the only thing you and I would disagree on, Hep, is the number of people who feel the same way I do.  If we both plucked numbers out of our arses, I think the truth would be somewhere in between and surprise us both.
104  Gaming / Console / PC Gaming / Re: Gamestop Buying Impulse & Spawn Labs on: April 07, 2011, 07:06:49 PM

Quote from: hepcat on April 07, 2011, 06:50:32 PM

and I like Brad as he used to be pretty active on gaming forums in helping folks with his stuff, but I do disagree with this

Quote
"I think GameStop's going to beat Steam, and I'll tell you why," says Wardell, putting down his sandwich. "One of the things that we do in our surveys is ask, why do you buy from Steam versus Impulse versus whatever. Over 80 percent who respond say 'price'."

This sounds like a job for the resident anti-Steam troll! icon_biggrin

Seriously, there are those of us who, for one reason or another, think Impulse is vastly superior to Steam.  For me personally, the only advantage Steam has is its sales.  Indeed, since the Christmas sales ended, I haven't bought a single game on Steam.  I guess it makes downloading demos easier, but that's not much of an advantage; I'm fine with downloading an .exe then clicking on it. smile
105  Gaming / Console / PC Gaming / Re: Gamestop Buying Impulse & Spawn Labs on: April 07, 2011, 06:37:38 PM
Well don't worry Blackadar...if you're still following the thread you'll see that I'm royally pissed off with Stardock now, and have been for some time.  Just the other night I typed out my latest rant but then deleted it a few minutes later because...well, there's just no point any more.  I've all but written Elemental off now.

Between Elemental and this, Stardock's reputation is rapidly going down the shitter as far as I'm concerned.
106  Gaming / Console / PC Gaming / Re: Supreme Ruler: Cold War on: April 07, 2011, 04:43:42 PM
Fix your link, noob!
107  Gaming / Console / PC Gaming / Re: Gamestop Buying Impulse & Spawn Labs on: April 07, 2011, 04:31:36 PM

Quote from: Razgon on April 07, 2011, 03:50:11 PM

No, Blackadar has a personal grudge against him for ruining his life over at another forum

Oh, is that what it was?  I wondered why he claimed that I want to have Brad Wardell's baby in the Elemental thread despite my previous few posts being highly critical of Stardock and merely voicing some cautious optimism.  Seemed a bit uncalled-for...
108  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Rift on: April 07, 2011, 06:24:22 AM
Yeah I have another new code too:

Quote
RIFT is holding a special Allies of the Ascended event. As my chosen ally, you can use this code to join me during the dates below, free of charge! Heed my call, and together we shall battle the Blood Storm!
 
Event Dates
 10am PDT April 8, 2011 through 10am PDT April 11, 2011
Ally Code

 QFFX-ZMPX-QZXW-ZH2N-MDQR

Visit www.RIFTgame.com/en/ally instructions on how to apply your Ally Code and to download the RIFT patcher.
109  Non-Gaming / Off-Topic / Re: Need Insomnia/Sleep Advice/Opinions on: April 05, 2011, 11:04:47 PM
Don't dwell on it, as Morlac said.  Personally I wouldn't use any medication either, unless all else fails.  As you say, it's only been two nights so I wouldn't worry yet.  Next time you're in bed and can't seem to drop off, just be patient.  Something I find really effective is to let my imagination run wild.  I start imagining some kind of landscape and then just "float around" in it, conjuring up objects and images without putting too much conscious effort into it.  Explore.  Have a look at the things your mind conjures.  Forget about sleeping and take it all in.  This works wonders for me when I can't sleep.

I also have a self-hypnosis technique that I've adapted to bring on sleep.  If you want it I'll PM you.
110  Gaming / Multiplayer Madness (MMO or otherwise) / Re: What is Molten-WoW? on: April 05, 2011, 07:40:09 PM

Quote from: mirage775 on April 05, 2011, 07:13:55 PM

My brother said Blizz could prosecute you for playing it?

On what grounds?  And how would they know?  I'm more surprised the servers haven't been sued into oblivion, for the same reason as Teggy.
111  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Guild Wars 2 on: April 04, 2011, 11:39:49 PM
Yeah, I do wish they'd announce some kind of release date, even if it's just down to the quarter.  I'm glad I have Rift scratching the MMO itch right now.
112  Gaming / Console / PC Gaming / Re: New Entry in the X Series Coming From Egosoft? on: April 04, 2011, 09:11:06 PM

Quote from: baelthazar on April 04, 2011, 07:21:34 PM

But in X3 it seemed much harder to make any progress.

Yep.  X3 still makes me cry.  Despite being a rabid fanboy of the series I never got anywhere in X3.  I just couldn't get started.
113  Gaming / Console / PC Gaming / Re: Anno 2070 on: April 04, 2011, 09:09:31 PM
I would be in without the slightest hesitation, if this wasn't Ubisoft. frown
114  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Rift on: April 04, 2011, 10:53:47 AM
Does anyone else think the Inquisitor AoE Soul Drain might be overpowered?  Soul Drain - when coupled with Fanaticism which only has a 45 cool down, lest we forget - is incredible.  It will wipe the floor with a group of mobs in the same level bracket as me.  I just Vex a bunch of mobs to get them running at me, then I hit Fanaticism and Soul Drain.  Very rarely do any survive, and even if they do they're knocking on death's door and you can either use Bolt of Judgement on each one or just drop a Circle of Oblivion.  You can even drop a fear in the unlikely event that things get hairy.

Of course it's useless for casters/ranged mobs though.
115  Gaming / Console / PC Gaming / Re: New Entry in the X Series Coming From Egosoft? on: April 02, 2011, 09:10:48 AM
What happened to the long-promised MMO from them?
116  Gaming / Console / PC Gaming / Re: Shattered Origins: Guardians of Unity on: April 02, 2011, 07:40:26 AM
I finally gave this a go last night and have mixed, but mainly positive, feelings about it.  I played through the tutorial and the opening moments of the main campaign.

It really is Hostile Waters in space.  It seems you generally have a squadron of fighters attached to a mothership (I forget the in-game name for it...a cruiser I think).  The mothership is where you do all your construction, research, launch mining probes etc.  Fighters can be docked here to change loadouts and train pilots, with such training being available every time a pilot levels up.  The combination of equipment and training leads to improved ship capabilities and improved pilot capabilities such as better reflexes, better weapon skills and better "repair", which I think means taking less damage.

The tutorial took me through a lot of stuff in a short space of time.  I learned to command my squadron first, which is one of the best parts of the game.  Right-clicking will bring up the command interface and the game pauses instantly although you can still shift your view around.  The interface consists of some information and options around the edge of your screen, but the main part of it is your squadron controls in the middle.  All the ships in your squadron - including the mothership - are arrayed around the centre of your HUD.  From here you can switch to any other ship you like instantly, or issue commands such as attack, hold position etc.  Brilliantly, each command has an "all" button next to it to save you the hassle of laboriously telling each ship to do the same thing.

Right-click again and the action immediately restarts.  Jumping into the mothership will provide you with a fairly satisfying range of options.  You get to manage mining of local asteroids, production, decide what to research next, examine the star map (it appears you can jump around the system/galaxy/whatever at will), build more ships, etc.  Plenty to do here.

And that's not all.  If I read the tutorial notes right, it appears that later in the game you'll have more than one mothership to command!  Considering you get one - plus around a dozen fighters - right at the start of the main campaign, it seems the game will really scale up later to some massive fleet actions.  Yay!

What else...oh yeah, graphics.  The space backgrounds are typically colourful, full of gorgeous nebulae and so on.  You know the drill by now...hardly a patch of black to be seen anywhere!  The ship models themselves aren't great to look at unfortunately.  Sound was at least functional.  The voice acting I heard was...eh, functional!  The tutorial is voiced by someone for whom English is clearly not a native language but it's good enough.  The other voices speak much better English.

And now...the bad.  In the face of all this promise, it's galling for me to report that combat is not good at the moment, and that's mainly due to the controls.  Now I didn't mess with any of the default options or keybindings, and hopefully doing so will fix this, but this is how combat works: Mouse controls ship facing, left mouse button fires, and space bar is the thrust.  Yes, you read that right.  To move anywhere you must constantly be holding down the space bar.  Let go of it and you come to an instant stop.  It doesn't feel at all natural and makes dogfighting severely clumsy.  What I really wanted was for the mousewheel to set your speed, but it seems that in Shattered Origins your ships only have two speeds - moving or stopped.  Bah!  Oh and to add to the misery, aim-assist is turned on by default and it's ludicrous.  It literally locks you onto the enemy.  If you want to kill something, all you have to do is get it in your crosshairs once.  Then, for as long as you're holding down the LMB, you are shooting with deadly accuracy at it regardless of what else you do with your mouse.  I strongly suggest turning aim assist off!

I have to stress that I have only played the tutorial and barely peeked in on the campaign, and I didn't change any default options.  Over the weekend I intend to play a lot more of it and decide whether it's worth buying, because I tell ya, there's immense promise in there.  Remember the map in Hostile Waters, the one you traverse automatically between missions?  Imagine you could go wherever you want on that map, with total freedom.  Oh, and it's in space instead of the water!  There's just far too much promise in this game to ignore and despite the underwhelming combat, I'm not writing it off yet.

Will post more impressions over the weekend.
117  Gaming / Console / PC Gaming / Re: The Elder Scrolls V: Skyrim - now with babymaking contest! on: April 01, 2011, 09:56:37 PM
The current version of CeeKay also apparently has a bug that allows it to answer back! icon_biggrin
118  Gaming / Console / PC Gaming / Re: MagicKa - Diablo style Coop Mage Action :) on: April 01, 2011, 07:44:32 PM
Heh.  That last line is great!
119  Gaming / Console / PC Gaming / Re: The Elder Scrolls V: Skyrim - now with babymaking contest! on: April 01, 2011, 07:42:58 PM

Quote from: Greg Wak on April 01, 2011, 05:51:16 PM

Quote from: CeeKay on April 01, 2011, 05:32:05 PM


Nice CeeKay-one line on multiplayer-no- and then tons more stuff on the game.

The current version of CeeKay only parses headlines; it doesn't parse the articles themselves.  The problem is being worked on.
120  Gaming / Multiplayer Madness (MMO or otherwise) / Re: Rift on: April 01, 2011, 07:40:31 PM

Quote from: Soulchilde on April 01, 2011, 06:56:35 PM

still resisiting....

Fine.  Miss out on the first days of the greatest MMORPG launch in literally years.  See if I care! icon_razz
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